Prephy

Gun

Oct 28th, 2020 (edited)
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("yes")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. wait(0.2)
  7.  
  8. Player=game:GetService("Players").LocalPlayer
  9. Character=Player.Character
  10. PlayerGui=Player.PlayerGui
  11. Backpack=Player.Backpack
  12. Torso=Character.Torso
  13. Head=Character.Head
  14. Humanoid=Character.Humanoid
  15. m=Instance.new('Model',Character)
  16. LeftArm=Character["Left Arm"]
  17. LeftLeg=Character["Left Leg"]
  18. RightArm=Character["Right Arm"]
  19. RightLeg=Character["Right Leg"]
  20. LS=Torso["Left Shoulder"]
  21. LH=Torso["Left Hip"]
  22. RS=Torso["Right Shoulder"]
  23. RH=Torso["Right Hip"]
  24. Face = Head.face
  25. Neck=Torso.Neck
  26. it=Instance.new
  27. attacktype=1
  28. vt=Vector3.new
  29. cf=CFrame.new
  30. euler=CFrame.fromEulerAnglesXYZ
  31. angles=CFrame.Angles
  32. cloaked=false
  33. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  34. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  35. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  36. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  37. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  38. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  39. RootPart=Character.HumanoidRootPart
  40. RootJoint=RootPart.RootJoint
  41. RootCF=euler(-1.57,0,3.14)
  42. attack = false
  43. attackdebounce = false
  44. deb=false
  45. equipped=true
  46. hand=false
  47. MMouse=nil
  48. combo=0
  49. mana=0
  50. trispeed=.2
  51. attackmode='none'
  52. local idle=0
  53. local Anim="Idle"
  54. local Effects={}
  55. local gun=false
  56. local shoot=false
  57. player=nil
  58. mana=0
  59.  
  60. mouse=Player:GetMouse()
  61. --save shoulders
  62. RSH, LSH=nil, nil
  63. --welds
  64. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  65. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  66. LH=Torso["Left Hip"]
  67. RH=Torso["Right Hip"]
  68. TorsoColor=Torso.BrickColor
  69. function NoOutline(Part)
  70. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  71. end
  72. player=Player
  73. ch=Character
  74. RSH=ch.Torso["Right Shoulder"]
  75. LSH=ch.Torso["Left Shoulder"]
  76. --
  77. RSH.Parent=nil
  78. LSH.Parent=nil
  79. --
  80. RW.Name="Right Shoulder"
  81. RW.Part0=ch.Torso
  82. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  83. RW.C1=cf(0, 0.5, 0)
  84. RW.Part1=ch["Right Arm"]
  85. RW.Parent=ch.Torso
  86. --
  87. LW.Name="Left Shoulder"
  88. LW.Part0=ch.Torso
  89. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  90. LW.C1=cf(0, 0.5, 0)
  91. LW.Part1=ch["Left Arm"]
  92. LW.Parent=ch.Torso
  93.  
  94. Player=game:GetService('Players').LocalPlayer
  95. Character=Player.Character
  96. Mouse=Player:GetMouse()
  97. m=Instance.new('Model',Character)
  98.  
  99.  
  100. local function weldBetween(a, b)
  101. local weldd = Instance.new("ManualWeld")
  102. weldd.Part0 = a
  103. weldd.Part1 = b
  104. weldd.C0 = CFrame.new()
  105. weldd.C1 = b.CFrame:inverse() * a.CFrame
  106. weldd.Parent = a
  107. return weldd
  108. end
  109.  
  110. it=Instance.new
  111.  
  112. function nooutline(part)
  113. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  114. end
  115.  
  116. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  117. local fp=it("Part")
  118. fp.formFactor=formfactor
  119. fp.Parent=parent
  120. fp.Reflectance=reflectance
  121. fp.Transparency=transparency
  122. fp.CanCollide=false
  123. fp.Locked=true
  124. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  125. fp.Name=name
  126. fp.Size=size
  127. fp.Position=Character.Torso.Position
  128. nooutline(fp)
  129. fp.Material=material
  130. fp:BreakJoints()
  131. return fp
  132. end
  133.  
  134. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  135. local mesh=it(Mesh)
  136. mesh.Parent=part
  137. if Mesh=="SpecialMesh" then
  138. mesh.MeshType=meshtype
  139. mesh.MeshId=meshid
  140. end
  141. mesh.Offset=offset
  142. mesh.Scale=scale
  143. return mesh
  144. end
  145.  
  146. function weld(parent,part0,part1,c0,c1)
  147. local weld=it("Weld")
  148. weld.Parent=parent
  149. weld.Part0=part0
  150. weld.Part1=part1
  151. weld.C0=c0
  152. weld.C1=c1
  153. return weld
  154. end
  155.  
  156.  
  157. Player=game:GetService('Players').LocalPlayer
  158. Character=Player.Character
  159. Mouse=Player:GetMouse()
  160. m=Instance.new('Model',Character)
  161.  
  162.  
  163. local function weldBetween(a, b)
  164. local weldd = Instance.new("ManualWeld")
  165. weldd.Part0 = a
  166. weldd.Part1 = b
  167. weldd.C0 = CFrame.new()
  168. weldd.C1 = b.CFrame:inverse() * a.CFrame
  169. weldd.Parent = a
  170. return weldd
  171. end
  172.  
  173. it=Instance.new
  174.  
  175. function nooutline(part)
  176. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  177. end
  178.  
  179. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  180. local fp=it("Part")
  181. fp.formFactor=formfactor
  182. fp.Parent=parent
  183. fp.Reflectance=reflectance
  184. fp.Transparency=transparency
  185. fp.CanCollide=false
  186. fp.Locked=true
  187. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  188. fp.Name=name
  189. fp.Size=size
  190. fp.Position=Character.Torso.Position
  191. nooutline(fp)
  192. fp.Material=material
  193. fp:BreakJoints()
  194. return fp
  195. end
  196.  
  197. function swait(num)
  198. if num==0 or num==nil then
  199. game:service'RunService'.Heartbeat:wait(0)
  200. else
  201. for i=0,num do
  202. game:service'RunService'.Heartbeat:wait(0)
  203. end
  204. end
  205. end
  206.  
  207. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  208. local mesh=it(Mesh)
  209. mesh.Parent=part
  210. if Mesh=="SpecialMesh" then
  211. mesh.MeshType=meshtype
  212. mesh.MeshId=meshid
  213. end
  214. mesh.Offset=offset
  215. mesh.Scale=scale
  216. return mesh
  217. end
  218.  
  219. function weld(parent,part0,part1,c0,c1)
  220. local weld=it("Weld")
  221. weld.Parent=parent
  222. weld.Part0=part0
  223. weld.Part1=part1
  224. weld.C0=c0
  225. weld.C1=c1
  226. return weld
  227. end
  228.  
  229.  
  230. local function CFrameFromTopBack(at, top, back)
  231. local right = top:Cross(back)
  232. return CFrame.new(at.x, at.y, at.z,
  233. right.x, top.x, back.x,
  234. right.y, top.y, back.y,
  235. right.z, top.z, back.z)
  236. end
  237.  
  238. function Triangle(a, b, c)
  239. local edg1 = (c-a):Dot((b-a).unit)
  240. local edg2 = (a-b):Dot((c-b).unit)
  241. local edg3 = (b-c):Dot((a-c).unit)
  242. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  243. a, b, c = a, b, c
  244. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  245. a, b, c = b, c, a
  246. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  247. a, b, c = c, a, b
  248. else
  249. assert(false, "unreachable")
  250. end
  251.  
  252. local len1 = (c-a):Dot((b-a).unit)
  253. local len2 = (b-a).magnitude - len1
  254. local width = (a + (b-a).unit*len1 - c).magnitude
  255.  
  256. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  257.  
  258. local list = {}
  259.  
  260. local Color = BrickColor.new("Dark grey")
  261.  
  262. if len1 > 0.01 then
  263. local w1 = Instance.new('WedgePart', m)
  264. game:GetService("Debris"):AddItem(w1,5)
  265. w1.Material = "SmoothPlastic"
  266. w1.FormFactor = 'Custom'
  267. w1.BrickColor = BrickColor.new(Color)
  268. w1.Transparency = 0
  269. w1.Reflectance = 0
  270. w1.Material = "SmoothPlastic"
  271. w1.CanCollide = false
  272. NoOutline(w1)
  273. local sz = Vector3.new(0.2, width, len1)
  274. w1.Size = sz
  275. local sp = Instance.new("SpecialMesh",w1)
  276. sp.MeshType = "Wedge"
  277. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  278. w1:BreakJoints()
  279. w1.Anchored = true
  280. w1.Parent = workspace
  281. w1.Transparency = 0.7
  282. table.insert(Effects,{w1,"Disappear",.01})
  283. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  284. table.insert(list,w1)
  285. end
  286.  
  287. if len2 > 0.01 then
  288. local w2 = Instance.new('WedgePart', m)
  289. game:GetService("Debris"):AddItem(w2,5)
  290. w2.Material = "SmoothPlastic"
  291. w2.FormFactor = 'Custom'
  292. w2.BrickColor = BrickColor.new(Color)
  293. w2.Transparency = 0
  294. w2.Reflectance = 0
  295. w2.Material = "SmoothPlastic"
  296. w2.CanCollide = false
  297. NoOutline(w2)
  298. local sz = Vector3.new(0.2, width, len2)
  299. w2.Size = sz
  300. local sp = Instance.new("SpecialMesh",w2)
  301. sp.MeshType = "Wedge"
  302. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  303. w2:BreakJoints()
  304. w2.Anchored = true
  305. w2.Parent = workspace
  306. w2.Transparency = 0.7
  307. table.insert(Effects,{w2,"Disappear",.01})
  308. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  309. table.insert(list,w2)
  310. end
  311. return unpack(list)
  312. end
  313.  
  314.  
  315. so = function(id,par,vol,pit)
  316. coroutine.resume(coroutine.create(function()
  317. local sou = Instance.new("Sound",par or workspace)
  318. sou.Volume=vol
  319. sou.Pitch=pit or 1
  320. sou.SoundId=id
  321. swait()
  322. sou:play()
  323. game:GetService("Debris"):AddItem(sou,6)
  324. end))
  325. end
  326.  
  327. function clerp(a,b,t)
  328. local qa = {QuaternionFromCFrame(a)}
  329. local qb = {QuaternionFromCFrame(b)}
  330. local ax, ay, az = a.x, a.y, a.z
  331. local bx, by, bz = b.x, b.y, b.z
  332. local _t = 1-t
  333. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  334. end
  335.  
  336. function QuaternionFromCFrame(cf)
  337. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  338. local trace = m00 + m11 + m22
  339. if trace > 0 then
  340. local s = math.sqrt(1 + trace)
  341. local recip = 0.5/s
  342. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  343. else
  344. local i = 0
  345. if m11 > m00 then
  346. i = 1
  347. end
  348. if m22 > (i == 0 and m00 or m11) then
  349. i = 2
  350. end
  351. if i == 0 then
  352. local s = math.sqrt(m00-m11-m22+1)
  353. local recip = 0.5/s
  354. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  355. elseif i == 1 then
  356. local s = math.sqrt(m11-m22-m00+1)
  357. local recip = 0.5/s
  358. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  359. elseif i == 2 then
  360. local s = math.sqrt(m22-m00-m11+1)
  361. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  362. end
  363. end
  364. end
  365.  
  366. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  367. local xs, ys, zs = x + x, y + y, z + z
  368. local wx, wy, wz = w*xs, w*ys, w*zs
  369. local xx = x*xs
  370. local xy = x*ys
  371. local xz = x*zs
  372. local yy = y*ys
  373. local yz = y*zs
  374. local zz = z*zs
  375. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  376. end
  377.  
  378. function QuaternionSlerp(a, b, t)
  379. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  380. local startInterp, finishInterp;
  381. if cosTheta >= 0.0001 then
  382. if (1 - cosTheta) > 0.0001 then
  383. local theta = math.acos(cosTheta)
  384. local invSinTheta = 1/math.sin(theta)
  385. startInterp = math.sin((1-t)*theta)*invSinTheta
  386. finishInterp = math.sin(t*theta)*invSinTheta
  387. else
  388. startInterp = 1-t
  389. finishInterp = t
  390. end
  391. else
  392. if (1+cosTheta) > 0.0001 then
  393. local theta = math.acos(-cosTheta)
  394. local invSinTheta = 1/math.sin(theta)
  395. startInterp = math.sin((t-1)*theta)*invSinTheta
  396. finishInterp = math.sin(t*theta)*invSinTheta
  397. else
  398. startInterp = t-1
  399. finishInterp = t
  400. end
  401. end
  402. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  403. end
  404.  
  405. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  406. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  407. end
  408.  
  409. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  410. if hit.Parent==nil then
  411. return
  412. end
  413. h=hit.Parent:FindFirstChild("Humanoid")
  414. for _,v in pairs(hit.Parent:children()) do
  415. if v:IsA("Humanoid") then
  416. h=v
  417. end
  418. end
  419. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  420. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  421. end
  422. if hit.Parent.className=="Hat" then
  423. hit=hit.Parent.Parent:findFirstChild("Head")
  424. end
  425. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  426. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  427. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  428. return
  429. end]]
  430. -- hs(hit,1.2)
  431. c=Instance.new("ObjectValue")
  432. c.Name="creator"
  433. c.Value=game:service("Players").LocalPlayer
  434. c.Parent=h
  435. game:GetService("Debris"):AddItem(c,.5)
  436. Damage=math.random(minim,maxim)
  437. -- h:TakeDamage(Damage)
  438. blocked=false
  439. block=hit.Parent:findFirstChild("Block")
  440. if block~=nil then
  441. print(block.className)
  442. if block.className=="NumberValue" then
  443. if block.Value>0 then
  444. blocked=true
  445. if decreaseblock==nil then
  446. block.Value=block.Value-1
  447. end
  448. end
  449. end
  450. if block.className=="IntValue" then
  451. if block.Value>0 then
  452. blocked=true
  453. if decreaseblock~=nil then
  454. block.Value=block.Value-1
  455. end
  456. end
  457. end
  458. end
  459. if blocked==false then
  460. -- h:TakeDamage(Damage)
  461. h.Health=h.Health-Damage
  462. showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
  463. else
  464. h.Health=h.Health-(Damage/2)
  465. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  466. end
  467. if Type=="Knockdown" then
  468. hum=hit.Parent.Humanoid
  469. hum.PlatformStand=true
  470. coroutine.resume(coroutine.create(function(HHumanoid)
  471. swait(1)
  472. HHumanoid.PlatformStand=false
  473. end),hum)
  474. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  475. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  476. local bodvol=Instance.new("BodyVelocity")
  477. bodvol.velocity=angle*knockback
  478. bodvol.P=5000
  479. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  480. bodvol.Parent=hit
  481. rl=Instance.new("BodyAngularVelocity")
  482. rl.P=3000
  483. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  484. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  485. rl.Parent=hit
  486. game:GetService("Debris"):AddItem(bodvol,.5)
  487. game:GetService("Debris"):AddItem(rl,.5)
  488. elseif Type=="Normal" then
  489. vp=Instance.new("BodyVelocity")
  490. vp.P=500
  491. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  492. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  493. if KnockbackType==1 then
  494. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  495. elseif KnockbackType==2 then
  496. vp.velocity=Property.CFrame.lookVector*knockback
  497. end
  498. if knockback>0 then
  499. vp.Parent=hit.Parent.Torso
  500. end
  501. game:GetService("Debris"):AddItem(vp,.5)
  502. elseif Type=="Up" then
  503. local bodyVelocity=Instance.new("BodyVelocity")
  504. bodyVelocity.velocity=vt(0,60,0)
  505. bodyVelocity.P=5000
  506. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  507. bodyVelocity.Parent=hit
  508. game:GetService("Debris"):AddItem(bodyVelocity,1)
  509. rl=Instance.new("BodyAngularVelocity")
  510. rl.P=3000
  511. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  512. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  513. rl.Parent=hit
  514. game:GetService("Debris"):AddItem(rl,.5)
  515. elseif Type=="Snare" then
  516. bp=Instance.new("BodyPosition")
  517. bp.P=2000
  518. bp.D=100
  519. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  520. bp.position=hit.Parent.Torso.Position
  521. bp.Parent=hit.Parent.Torso
  522. game:GetService("Debris"):AddItem(bp,1)
  523. elseif Type=="Target" then
  524. if Targetting==false then
  525. ZTarget=hit.Parent.Torso
  526. coroutine.resume(coroutine.create(function(Part)
  527. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  528. swait(5)
  529. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  530. end),ZTarget)
  531. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  532. targetgui=Instance.new("BillboardGui")
  533. targetgui.Parent=ZTarget
  534. targetgui.Size=UDim2.new(10,100,10,100)
  535. targ=Instance.new("ImageLabel")
  536. targ.Parent=targetgui
  537. targ.BackgroundTransparency=1
  538. targ.Image="rbxassetid://4834067"
  539. targ.Size=UDim2.new(1,0,1,0)
  540. cam.CameraType="Scriptable"
  541. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  542. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  543. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  544. Targetting=true
  545. RocketTarget=ZTarget
  546. for i=1,Property do
  547. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  548. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  549. swait()
  550. end
  551. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  552. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  553. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  554. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  555. end
  556. Targetting=false
  557. RocketTarget=nil
  558. targetgui.Parent=nil
  559. cam.CameraType="Custom"
  560. end
  561. end
  562. debounce=Instance.new("BoolValue")
  563. debounce.Name="DebounceHit"
  564. debounce.Parent=hit.Parent
  565. debounce.Value=true
  566. game:GetService("Debris"):AddItem(debounce,Delay)
  567. c=Instance.new("ObjectValue")
  568. c.Name="creator"
  569. c.Value=Player
  570. c.Parent=h
  571. game:GetService("Debris"):AddItem(c,.5)
  572. CRIT=false
  573. hitDeb=true
  574. AttackPos=6
  575. end
  576. end
  577.  
  578. showDamage=function(Char,Dealt,du,Color)
  579. m=Instance.new("Model")
  580. m.Name=tostring(Dealt)
  581. h=Instance.new("Humanoid")
  582. h.Health=0
  583. h.MaxHealth=0
  584. h.Parent=m
  585. c=Instance.new("Part")
  586. c.Transparency=0
  587. c.BrickColor=Color
  588. c.Name="Head"
  589. c.TopSurface=0
  590. c.BottomSurface=0
  591. c.formFactor="Plate"
  592. c.Size=Vector3.new(1,.4,1)
  593. ms=Instance.new("CylinderMesh")
  594. ms.Scale=Vector3.new(.8,.8,.8)
  595. if CRIT==true then
  596. ms.Scale=Vector3.new(1,1.25,1)
  597. end
  598. ms.Parent=c
  599. c.Reflectance=0
  600. Instance.new("BodyGyro").Parent=c
  601. c.Parent=m
  602. if Char:findFirstChild("Head")~=nil then
  603. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  604. elseif Char.Parent:findFirstChild("Head")~=nil then
  605. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  606. end
  607. f=Instance.new("BodyPosition")
  608. f.P=2000
  609. f.D=100
  610. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  611. f.position=c.Position+Vector3.new(0,3,0)
  612. f.Parent=c
  613. game:GetService("Debris"):AddItem(m,.5+du)
  614. c.CanCollide=false
  615. m.Parent=workspace
  616. c.CanCollide=false
  617. end
  618.  
  619. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Handle",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  620. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146102905, -0.318485737, 0.839184284, 1.00000632, -4.93172472e-008, -0.000935511896, -0.000935515272, -6.51810888e-006, -1.00000536, 4.32263612e-008, 0.999999762, -6.51843266e-006))
  621. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(5.11999989, 1.03200006, 0.800000012))
  622. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.26914215, -2.28439808, -0.0138931274, 5.5279628e-008, 0.000357966754, -0.999999583, -0.000903482374, 1.00000536, 0.000357964687, 1.00000632, 0.000903477019, 3.78699411e-007))
  623. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.232000008))
  624. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0174179077, -4.69187212, -0.754995346, -1.0000025, 0.000546428899, -0.00286973943, -0.00286977179, -2.13581079e-005, 0.999995589, 0.000546361669, 1.00000572, 2.29263151e-005))
  625. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  626. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.579999983, 0.927999973))
  627. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00373840332, -2.08894491, 2.90544128, 1.00000536, 0.00170327828, -1.6089453e-007, -0.00170328422, 1.00000441, 1.36183207e-005, 1.84098781e-007, -1.36177896e-005, 0.999999642))
  628. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  629. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  630. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79949474, -0.180219173, -0.227863312, -0.00172967673, 1.00001013, 2.24112646e-005, 6.46309104e-007, 2.24120486e-005, -0.999999523, -1.00001204, -0.00172966474, -6.85080067e-007))
  631. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  632. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  633. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.74123478, -0.409946442, 4.40184164, -0.00107316044, 1.00000525, 1.4551938e-005, 1.0000062, 0.00107315509, 7.93131278e-007, 7.77512412e-007, 1.45525482e-005, -0.999999642))
  634. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  635. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.579999983, 0.927999914))
  636. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000267028809, -0.582561016, -1.50176382, 1.00001347, -3.86033207e-007, -3.92623845e-009, 3.77418473e-007, 1.00001156, 2.45045476e-006, 3.94029254e-009, -2.44983767e-006, 0.999999285))
  637. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  638. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00412750244, 1.45268583, -1.05011797, 1.00001216, 0.00172310648, 2.03311345e-007, 0.00172311824, -1.00001025, 6.49886579e-006, 2.14497248e-007, -6.49923504e-006, -0.999999285))
  639. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  640. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  641. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80415058, -0.524322987, -0.00103759766, 9.72363068e-007, 2.15515029e-005, -0.999999285, -0.00172366935, 1.00001025, 2.15501732e-005, 1.00001216, 0.00172365736, 1.0095107e-006))
  642. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.231999993, 0.232000008))
  643. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00213241577, 0.754931927, -3.58990145, -1.00000894, 0.00341619202, 7.19290369e-007, -0.00341618108, -1.00000799, -2.25470994e-005, 6.42287603e-007, -2.25490967e-005, 0.999999642))
  644. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  645. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  646. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79969883, -0.180217266, 0.23601532, -0.00172980642, 1.00001013, 2.24137202e-005, 6.46412275e-007, 2.24145024e-005, -0.999999285, -1.00001204, -0.00172979443, -6.85189946e-007))
  647. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  648. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  649. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00409317017, 1.45303392, 2.21011066, -1.00001216, -0.00168438489, -1.55491065e-007, 0.00168439688, -1.00001025, 6.03345643e-006, -1.6564087e-007, 6.03390299e-006, 0.999999285))
  650. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  651. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.928000152, 0.34799999))
  652. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164337158, 0.00995254517, 0.378734589, 1.00000417, -0.000275396451, 0.000659934303, -0.000271914061, 0.707111299, 0.70709461, -0.000661380531, -0.707101762, 0.707109511))
  653. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  654. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0109825134, -0.0555400848, 0.707753658, 1.00001204, 0.00170851196, -1.88033137e-005, -0.0017085236, 1.00001013, 1.71195006e-005, 1.88328195e-005, -1.70869171e-005, 0.999999285))
  655. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  656. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466255, -0.414768219, 0.721370459, -0.00134572294, 0.500003576, 0.866025984, 1.00001371, 0.000263436057, 0.00140178087, 0.000472741085, 0.866039276, -0.499996334))
  657. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  658. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  659. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2697916, -1.39367867, 0.285621643, 9.60484385e-007, 2.34255967e-005, -0.999999404, -0.00169333746, 1.00001848, 2.34244617e-005, 1.00002027, 0.00169331662, 1.00015268e-006))
  660. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  661. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  662. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02214336, -0.756259918, -0.00161361694, 9.72405815e-007, 2.15511936e-005, -0.999999046, -0.00172374037, 1.00001574, 2.15500022e-005, 1.00001884, 0.00172372279, 1.00955594e-006))
  663. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  664. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.299938202, -0.537542105, 1.00001764, -0.000275420141, 0.000659916259, -0.000271896773, 0.707119524, 0.707094133, -0.000661385478, -0.707109988, 0.707109034))
  665. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  666. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39053106, -0.458235741, -0.011390686, -0.000440491422, 1.00001991, 1.48311792e-005, -5.82179155e-007, -1.48307363e-005, 0.999999404, 1.00002158, 0.000440472504, 5.88722855e-007))
  667. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  668. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  669. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0137062073, 0.00253915787, -1.46745825, -1.00000048, 0.00355784409, 1.83245029e-005, 0.00355784269, 0.999999583, 2.01142084e-005, -1.82529657e-005, 2.0179079e-005, -0.999999642))
  670. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  671. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  672. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0136070251, 0.113649845, 0.986213684, -1.00001204, -0.00167019933, -1.89533148e-005, 0.0016702119, -1.00001013, -2.11289407e-005, -1.89182501e-005, -2.11601837e-005, 0.999999285))
  673. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  674. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  675. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466923, 0.397167206, 0.721361637, -0.0013458092, 0.50001061, 0.86602205, 1.00001383, 0.00026367465, 0.00140174653, 0.000472528627, 0.866035402, -0.500003278))
  676. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  677. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  678. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56735134, -0.408821106, 3.24180651, -0.000670250331, 1.00001955, 1.51960503e-005, 1.00002134, 0.000670230889, 6.58439376e-007, 6.48245248e-007, 1.51957993e-005, -0.999999404))
  679. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  680. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  681. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26982021, -1.39350224, -0.295120239, 1.08945255e-006, 2.34336403e-005, -0.999999404, -0.00210836693, 1.00001788, 2.34318177e-005, 1.00001955, 0.00210834551, 1.13885642e-006))
  682. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  683. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  684. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02117348, 1.4526372, 0.0043182373, -8.55062524e-007, -7.5024268e-006, -0.999999642, 0.00172491686, -1.00000417, 7.50057416e-006, -1.00000513, -0.00172491092, 8.67988547e-007))
  685. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  686. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.170059204, -2.2058959, 4.45978069, -1.00001419, -0.00135475828, -4.16571709e-007, -0.00135477353, 1.00001323, 4.34294707e-005, 3.57724417e-007, 4.34299582e-005, -0.999999642))
  687. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  688. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 0.34800005))
  689. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218582153, -0.812090874, 2.42410946, 1.0000062, -0.000122337253, -0.000491121027, -0.000139618875, 0.866030037, -0.499999434, 0.000486493052, 0.500002682, 0.866024911))
  690. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  691. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  692. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00135040283, 0.462905884, 3.42825031, -1.00001216, -0.00170107209, -3.2242329e-007, 0.00170108408, -1.00001025, -4.80908056e-007, -3.21594428e-007, -4.80819381e-007, 0.999999285))
  693. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  694. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 1.27600002, 0.69599998))
  695. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00625753403, -1.16150713, -0.00413131714, 9.68375389e-007, 2.27232595e-005, -0.999999404, -0.00171916001, 1.00001824, 2.27220989e-005, 1.00002003, 0.00171913893, 1.0074408e-006))
  696. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  697. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.174598694, -2.20604086, 4.45978403, -1.0000217, 3.07324808e-006, 3.6950091e-008, 3.05491267e-006, 1.00001991, 4.44986144e-005, -3.68387809e-008, 4.44985162e-005, -0.999999404))
  698. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  699. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.34800005))
  700. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-005, -0.171551704, 2.84820986, 1.00001347, 1.32246059e-005, -1.8708166e-005, -1.32331043e-005, 1.00001156, 9.19823833e-007, 1.87084588e-005, -9.18944352e-007, 0.999999285))
  701. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.812000155, 0.200000003, 0.231999993))
  702. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90776682, -1.85868549, -0.00782012939, 1.8466252e-006, 2.3490722e-005, -0.999999404, -0.00454348512, 1.0000093, 2.34826093e-005, 1.00001109, 0.00454345904, 1.95331836e-006))
  703. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  704. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.232000038, 0.463999987))
  705. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.69186592, -0.987005711, -0.00565719604, 1.16656577e-006, 2.24069317e-005, -0.999999642, -0.0023512831, 1.00000334, 2.24043106e-005, 1.00000429, 0.00235127681, 1.21924631e-006))
  706. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  707. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.463999987, 0.34799999))
  708. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.008228302, -2.14741659, -0.0642538071, -1.00000715, 0.00357599347, 3.75979994e-007, 0.00357599184, 1.00000525, 2.70939381e-007, -3.75028975e-007, 2.71639692e-007, -0.999999285))
  709. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  710. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  711. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000347137451, -1.8586607, -0.167779922, 1.00002146, -7.44219869e-006, -3.64530095e-008, 7.4239797e-006, 1.00001967, 2.38242046e-006, 3.6459241e-008, -2.38146504e-006, 0.999999404))
  712. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  713. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  714. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0133476257, 0.114125729, -1.46745729, 1.00000048, -0.00355736027, 1.89384191e-005, -0.00355735887, -0.999999583, 2.02438559e-006, 1.8931225e-005, -2.09207792e-006, -0.999999642))
  715. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  716. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.74000013, 0.232000083, 0.69599998))
  717. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.64782763, -2.03162193, -0.00580215454, 1.18259686e-006, 2.35495809e-005, -0.999999404, -0.00240779901, 1.00001693, 2.35471889e-005, 1.00001872, 0.00240777642, 1.23929362e-006))
  718. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.232000008, 0.463999987))
  719. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26977873, -1.68380308, -0.00464248657, 1.04666037e-006, 2.36031628e-005, -0.999999285, -0.00197039847, 1.00000978, 2.36014093e-005, 1.00001168, 0.00197038613, 1.09316613e-006))
  720. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.579999983, 1.15999985))
  721. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000141143799, -0.00238656998, -1.38578653, 1.00001347, -2.6228372e-007, -3.18987103e-009, 2.53668986e-007, 1.00001156, 2.2798049e-006, 3.2041374e-009, -2.27918736e-006, 0.999999285))
  722. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  723. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12457228, 0.377754211, -2.04072428, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  724. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  725. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.69599998, 0.34800005))
  726. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218963623, -1.21802139, 2.42397022, 1.00000656, -0.000122337195, -0.000491121318, -0.000139618875, 0.866030455, -0.499999672, 0.000486493111, 0.500002742, 0.866025031))
  727. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  728. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012588501, -0.230174541, 1.22678614, 1.00001204, 0.00170156895, -1.85436711e-005, -0.00170158059, 1.00001013, 1.60903783e-005, 1.85713052e-005, -1.60583568e-005, 0.999999285))
  729. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  730. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  731. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582335, -2.20614576, 0.16740036, 1.29392276e-006, 2.35486077e-005, -0.999999285, -0.00276590372, 1.00000787, 2.35452953e-005, 1.00000978, 0.00276589021, 1.3590477e-006))
  732. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  733. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.579999983, 0.927999735, 0.463999987))
  734. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39041233, -1.27023077, -0.011089325, -0.000441556913, 1.00001168, 1.47172686e-005, -5.82458881e-007, -1.47170649e-005, 0.999999285, 1.00001359, 0.0004415476, 5.88964099e-007))
  735. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  736. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  737. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56732988, 0.403812408, 3.24179888, -0.000671263493, 1.00000596, 1.39352715e-005, 1.00000691, 0.000671258371, 6.59181296e-007, 6.49824415e-007, 1.39354743e-005, -0.999999642))
  738. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  739. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.27600002, 0.69599998))
  740. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180254936, -1.16150093, -0.0041885376, 9.68362087e-007, 2.2722732e-005, -0.999999285, -0.00171916536, 1.00001013, 2.27213986e-005, 1.00001204, 0.00171915337, 1.00742602e-006))
  741. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  742. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.916400015))
  743. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.589895248, 0.094648838, 1.00001764, -0.000275413156, 0.000659923593, -0.000271906902, 0.707119524, 0.707094133, -0.000661385711, -0.707109988, 0.707109034))
  744. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  745. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00074005127, -0.113721371, 2.02377272, 1.00001466, -2.03231466e-005, 3.07392952e-007, -2.03155214e-005, -1.00001335, -1.85632734e-006, 3.07421914e-007, 1.85568797e-006, -0.999999404))
  746. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  747. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.200000003))
  748. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000648498535, 0.523108482, 3.42824936, -1.00001204, -0.00170232763, -3.22026239e-007, 0.00170233962, -1.00001013, -4.4727858e-007, -3.21253964e-007, -4.47188995e-007, 0.999999285))
  749. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  750. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.231999993))
  751. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00292205811, -2.03163147, 4.63377762, -1.00001311, -0.000978587777, -2.91069369e-007, -0.000978597905, 1.00001121, 4.45006881e-005, 2.4750986e-007, 4.45008554e-005, -0.999999285))
  752. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  753. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  754. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1038084, 0.702246666, -0.00408935547, -0.00171928364, 1.00001013, 1.46179427e-005, -5.92813478e-007, -1.46185203e-005, 0.999999285, 1.00001204, 0.00171927165, 6.17952878e-007))
  755. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  756. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.463999987))
  757. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180233479, -1.85741377, -0.00400161743, 9.68401537e-007, 2.21498412e-005, -0.999999285, -0.00171989296, 1.00001013, 2.2148517e-005, 1.00001204, 0.00171988097, 1.00649675e-006))
  758. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.580000103, 1))
  759. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.34799999, 0.200000003))
  760. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00061416626, 0.113962173, -0.515907764, 1.00000679, 8.48609488e-007, -1.58665658e-009, -8.52916855e-007, 1.00000584, 8.92841399e-007, 1.59491531e-009, -8.9252535e-007, 0.999999642))
  761. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  762. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.200000003))
  763. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000152587891, 0.350605965, -0.979739666, -1.00001347, 3.24973371e-007, -3.23643548e-007, -3.16358637e-007, -1.00001156, -4.67361169e-005, -3.23648152e-007, -4.67360405e-005, 0.999999285))
  764. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  765. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.231999978))
  766. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134773254, -2.03588963, 0.0627288818, 1.0000118, 0.00168008753, -0.000919409504, -0.000919448154, 1.43879734e-005, -0.999998927, -0.00168008532, 1.00001025, 1.59331266e-005))
  767. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  768. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.34799999))
  769. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00144577026, 0.465278625, 2.25577259, 1.00000525, -0.00357661862, 2.83521615e-007, -0.00357662095, -1.00000381, -2.32054535e-005, 3.66508516e-007, 2.32040093e-005, -0.999999404))
  770. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  771. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.231999993, 0.69599998))
  772. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4577775, -0.755722523, -0.00420379639, 9.68686891e-007, 2.31499107e-005, -0.999999285, -0.00171863148, 1.00001037, 2.31485628e-005, 1.00001228, 0.00171861949, 1.00847365e-006))
  773. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  774. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.63014698, -0.756272316, -0.00161361694, 9.72395696e-007, 2.15512227e-005, -0.999999285, -0.00172371534, 1.00001013, 2.15498931e-005, 1.00001204, 0.00172370335, 1.00954367e-006))
  775. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  776. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000984191895, -0.756361485, 0.354147911, 1.00001216, 0.00168376672, -1.40138248e-008, -0.00168377871, 1.00001025, 2.1083024e-005, 4.95281753e-008, -2.10825874e-005, 0.999999285))
  777. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  778. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.231999844))
  779. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.19616699e-005, -0.350408554, -0.921793938, 1.00001347, 8.28295015e-008, -2.89782998e-009, -9.14442353e-008, 1.00001156, 2.05126844e-006, 2.91285485e-009, -2.05064771e-006, 0.999999285))
  780. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  781. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.463999987))
  782. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00622749329, -1.85754061, -0.00392532349, 9.6856877e-007, 2.22277413e-005, -0.999999285, -0.00171961775, 1.00001037, 2.2226408e-005, 1.00001228, 0.00171960576, 1.00679244e-006))
  783. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.580000103, 1))
  784. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  785. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.804111, 1.68473339, 0.00412750244, -8.36535833e-007, -6.4935798e-006, -0.999999285, 0.00172392465, -1.00001013, 6.49140156e-006, -1.00001204, -0.00172391266, 8.47700733e-007))
  786. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  787. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00101089478, -0.756358147, 3.25414419, 1.00001884, 0.00168378535, -1.40127501e-008, -0.00168380293, 1.00001574, 2.10829876e-005, 4.953597e-008, -2.1082411e-005, 0.999999046))
  788. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  789. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  790. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00154876709, -0.345762253, -0.747890472, -1.00000513, 0.00184790534, -9.90573952e-008, -0.00184790278, -1.00000417, -3.50944756e-005, -1.63901603e-007, -3.50941227e-005, 0.999999642))
  791. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  792. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  793. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00116729736, 0.582655907, 0.921771049, 1.0000118, -0.0018872465, 3.00768534e-007, -0.00188724138, -1.00000989, -2.33032779e-006, 3.05155339e-007, 2.32914181e-006, -0.999999285))
  794. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  795. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.34799999, 0.69599998))
  796. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26979065, -1.04566193, -0.00424575806, 9.68193035e-007, 2.35501375e-005, -0.999999285, -0.00171805895, 1.00001037, 2.35487987e-005, 1.00001228, 0.00171804742, 1.00865361e-006))
  797. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  798. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582954, -2.20552588, -0.181804657, 1.45761271e-006, 2.37911408e-005, -0.999999285, -0.00329261925, 1.00000644, 2.37865734e-005, 1.00000834, 0.00329260482, 1.53593442e-006))
  799. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  800. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  801. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56748581, 0.403205872, 3.24181366, -0.000669696892, 1.00001156, 1.54301233e-005, 1.00001347, 0.000669687288, 6.58446311e-007, 6.48107061e-007, 1.54301015e-005, -0.999999285))
  802. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  803. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.34799999))
  804. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00191497803, -2.03143692, -2.60386896, 1.00001359, 0.000368760899, 2.53006078e-007, -0.000368769979, 1.00001168, 2.77856907e-006, -2.51969908e-007, -2.77804475e-006, 0.999999285))
  805. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  806. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  807. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963732, -0.0062046051, -0.227901459, -0.00172873132, 1.00001025, 2.30093628e-005, 6.45988621e-007, 2.30101468e-005, -0.999999285, -1.00001216, -0.00172871957, -6.85771909e-007))
  808. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  809. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  810. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000247955322, -1.85837555, 0.515717983, -1.00001347, 0.00037799112, 1.62256811e-007, 0.000377983262, 1.00001156, 4.46234044e-005, -1.45407441e-007, 4.4623368e-005, -0.999999285))
  811. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  812. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.231999993, 0.200000003))
  813. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00257110596, -1.6831336, 3.42826033, 1.00001204, 0.00170258048, -1.60158933e-007, -0.00170259248, 1.00001013, 1.46196398e-005, 1.8506725e-007, -1.46188831e-005, 0.999999285))
  814. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  815. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  816. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000370025635, -1.8587203, -1.44380522, 1.00001359, -8.11205246e-006, -3.67194701e-008, 8.10361234e-006, 1.00001168, 2.74641434e-006, 3.67127662e-008, -2.74579975e-006, 0.999999285))
  817. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  818. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  819. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27035666, -1.68360662, 0.293216705, -6.99449004e-007, 0.000311892974, 0.999999285, -0.00104407989, 1.00001121, -0.000311888987, -1.00001323, -0.00104407, -3.73821621e-007))
  820. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  821. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.928000152, 0.464000016, 0.463999987))
  822. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.16985369, -0.871246338, -0.0051651001, 1.16509625e-006, 2.38373486e-005, -0.999998808, -0.00235050265, 1.00001895, 2.38351458e-005, 1.00002158, 0.00235049031, 1.22111521e-006))
  823. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 1.04399979))
  824. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000732421875, 0.345625401, -1.32782841, 1.00001347, 1.57987233e-006, -3.28700223e-009, -1.58848707e-006, 1.00001156, 1.30031594e-006, 3.30395888e-009, -1.29968794e-006, 0.999999285))
  825. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  826. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000172, 0.200000003, 0.231999993))
  827. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.341750622, -1.85878611, -0.00778961182, 1.84655323e-006, 2.3751556e-005, -0.999999285, -0.00454270514, 1.00000131, 2.3743276e-005, 1.00000322, 0.00454268791, 1.9544193e-006))
  828. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  829. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 1.2759999))
  830. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -0.466629028, -0.399776936, 1.00001347, -3.22703272e-007, -3.16622373e-009, 3.14088538e-007, 1.00001156, 2.64065238e-006, 3.18028226e-009, -2.6400412e-006, 0.999999285))
  831. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  832. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  833. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0040397644, 1.45275879, 0.354114056, -1.00001884, -0.00168373343, -1.7531282e-007, 0.00168375147, -1.00001597, 6.02276077e-006, -1.85434587e-007, 6.02347882e-006, 0.999999166))
  834. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  835. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  836. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963207, -0.00620794296, 0.236164093, -0.00172861468, 1.00001025, 2.30448168e-005, 6.46028013e-007, 2.30456026e-005, -0.999999285, -1.00001216, -0.00172860292, -6.85869907e-007))
  837. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  838. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 1.27599967, 0.928000033))
  839. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10384512, 2.7322464, -0.00403213501, -0.00171939307, 1.00001013, 1.46226739e-005, -5.92917615e-007, -1.46232505e-005, 0.999999285, 1.00001204, 0.00171938131, 6.18066792e-007))
  840. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  841. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  842. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000701904297, -0.345462322, 1.90779448, 1.00001347, -2.00413051e-005, 3.0602007e-007, -2.00327486e-005, -1.00001156, -2.15015098e-006, 3.06052669e-007, 2.14952706e-006, -0.999999285))
  843. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  844. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04400015, 0.811999977, 0.69599998))
  845. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.2278223, -1.50939083, -0.00476455688, 1.06762559e-006, 2.37910026e-005, -0.999999285, -0.00203778502, 1.00000966, 2.37891327e-005, 1.00001156, 0.00203777291, 1.11610427e-006))
  846. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  847. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56723642, -0.411323547, 3.2417984, -0.000671109243, 1.0000056, 1.40209831e-005, 1.00000656, 0.000671104353, 6.59014859e-007, 6.49602271e-007, 1.40211887e-005, -0.999999642))
  848. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  849. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  850. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00456619263, 1.45251989, 3.25319099, -1.00000548, -0.00168398093, -1.74997453e-007, 0.0016839871, -1.00000453, 7.01806357e-006, -1.86809473e-007, 7.01812223e-006, 0.999999642))
  851. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  852. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  853. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0012512207, 0.756712437, 0.921786785, 1.00001192, -0.00188787864, 2.99965563e-007, -0.00188787398, -1.00001001, -2.71932527e-006, 3.05087923e-007, 2.71814042e-006, -0.999999285))
  854. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  856. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00101852417, -0.756660938, -1.05014706, -1.00001204, -0.00172244979, 6.12758271e-008, -0.00172246178, 1.00001013, 2.15474902e-005, -9.84062183e-008, 2.15469754e-005, -0.999999285))
  857. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  858. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.580000103, 2.204))
  859. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00379943848, -2.08976412, 1.34025192, 1.00001204, 0.00171907921, 2.17523793e-005, -0.00171909155, 1.00001013, 1.06986054e-005, -2.17342458e-005, -1.07354717e-005, 0.999999285))
  860. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.27600014, 1.04400003, 0.69599998))
  861. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.06781864, -1.39336252, -0.00276947021, 6.42567954e-007, 2.37156328e-005, -0.999999285, -0.000670476642, 1.00001156, 2.37155527e-005, 1.00001347, 0.000670467038, 6.58474448e-007))
  862. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.696000159, 0.200000003, 0.232000008))
  863. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457955837, -0.580825329, -0.0055770874, 1.16664842e-006, 2.21116316e-005, -0.999999642, -0.00235209521, 1.00000632, 2.21090704e-005, 1.00000727, 0.0023520845, 1.21865253e-006))
  864. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  865. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  866. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102996826, -0.756342888, -2.7901454, -1.00001884, -0.00172247365, 6.13245135e-008, -0.001722491, 1.00001574, 2.15474611e-005, -9.84643691e-008, 2.15468062e-005, -0.999999046))
  867. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  868. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.927999973, 0.200000003))
  869. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.35656452, -0.0282249451, -2.04077148, -0.00161817856, 2.2865348e-005, 0.999997616, 1.00001848, -0.000935790653, 0.00161816448, 0.000935816381, 1.00001693, -2.13497078e-005))
  870. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 0.579999983))
  871. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  872. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7414937, 0.402587891, 4.40184164, -0.00107212085, 1.00001121, 1.57967261e-005, 1.00001311, 0.00107211061, 7.93275149e-007, 7.76334844e-007, 1.57971135e-005, -0.999999285))
  873. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  874. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  875. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135307312, 0.00276422501, 0.986213207, 1.00001204, 0.00167110038, -1.825656e-005, -0.00167111226, 1.00001013, -1.0784629e-006, 1.82550084e-005, 1.10962583e-006, 0.999999285))
  876. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  877. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999964, 0.200000003))
  878. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116043091, -0.169836521, 2.03595734, 1.00001204, 0.00170413801, -1.86736106e-005, -0.00170414965, 1.00001013, 1.63084733e-005, 1.87016558e-005, -1.62761844e-005, 0.999999285))
  879. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  881. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62992048, 1.45317078, 0.00423812866, -8.35475475e-007, -7.49478841e-006, -0.999999642, 0.00172465458, -1.00001037, 7.49267065e-006, -1.00001204, -0.00172464119, 8.48372508e-007))
  882. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  883. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0048866272, 1.45256662, -2.78931189, 1.00000513, 0.00172351021, 2.02878823e-007, 0.00172351615, -1.00000417, 7.49809578e-006, 2.15795779e-007, -7.49809897e-006, -0.999999642))
  884. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  885. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  886. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175273895, -2.2061739, -4.11187935, 1.00001371, 0.00036665576, 8.8621448e-008, -0.000366665074, 1.0000118, 2.83818667e-006, -8.7566761e-008, -2.8376005e-006, 0.999999285))
  887. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  888. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.579999983, 0.200000003))
  889. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000499725342, -0.350563049, -2.02378225, 1.00001347, -5.64614311e-007, -3.58900643e-009, 5.56057785e-007, 1.00001156, 2.58954788e-006, 3.60246588e-009, -2.58893624e-006, 0.999999285))
  890. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  891. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  892. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107460022, -0.0555205345, 1.75172997, 1.00001204, 0.00170685095, -1.87402256e-005, -0.00170686259, 1.00001013, 1.71129595e-005, 1.87696915e-005, -1.7080516e-005, 0.999999285))
  893. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.200000003))
  894. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000179290771, -0.11830616, -0.515934467, 1.00000679, 1.18016033e-006, -1.49793378e-009, -1.18446769e-006, 1.00000584, 4.800022e-007, 1.50599488e-009, -4.79683422e-007, 0.999999642))
  895. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  896. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  897. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39072371, -2.08222008, -0.0108184814, -0.000440219301, 1.00001168, 1.49555108e-005, -5.82121402e-007, -1.49553034e-005, 0.999999285, 1.00001359, 0.000440209988, 5.88711941e-007))
  898. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  899. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000038, 0.200000003, 3.59599972))
  900. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000350952148, -0.34586668, 1.57220888, 1.00001347, -8.66054324e-006, -1.0555099e-009, 8.65192851e-006, 1.00001156, 6.67146651e-007, 1.06459686e-009, -6.66510914e-007, 0.999999285))
  901. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  902. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  903. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000980377197, -0.756362438, 2.21014261, 1.00001216, 0.00168377184, -1.39758196e-008, -0.00168378383, 1.00001025, 2.10831458e-005, 4.94904349e-008, -2.10827075e-005, 0.999999285))
  904. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  905. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  906. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000228881836, -1.85836792, 2.37173796, -1.00001347, 0.000378501718, 1.62424982e-007, 0.000378494151, 1.00001156, 4.46612976e-005, -1.45538479e-007, 4.46612685e-005, -0.999999285))
  907. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  908. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  909. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1039381, 1.63024521, -0.0039024353, -0.00172031764, 1.00001013, 1.46122475e-005, -5.72987631e-007, -1.46127904e-005, 0.999999285, 1.00001204, 0.00172030565, 5.98132715e-007))
  910. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  911. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.9000001, 0.232000038, 0.232000008))
  912. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2558732, -0.755105019, -0.005027771, 1.16550927e-006, 2.32517414e-005, -0.999999046, -0.00235130615, 1.00001335, 2.32494094e-005, 1.00001562, 0.00235129381, 1.22017377e-006))
  913. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  914. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000499725342, -0.000572681427, -0.399878502, 1.00001347, -3.89991328e-009, -1.60411329e-009, -4.71482053e-009, 1.00001156, 9.86925897e-007, 1.61898139e-009, -9.86294253e-007, 0.999999285))
  915. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.69599998, 0.231999993))
  916. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000854492188, -0.060251236, -0.689863205, 1.00000679, 9.31904651e-008, -2.52386245e-009, -9.7497832e-008, 1.00000584, 1.58413877e-006, 2.53151944e-009, -1.58382682e-006, 0.999999642))
  917. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.34799999, 0.34799996))
  918. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000202178955, -0.698717594, -0.863790989, 1.00001359, -9.37085133e-007, -4.30265912e-009, 9.28586815e-007, 1.00001168, 2.73720707e-006, 4.31539515e-009, -2.73659361e-006, 0.999999285))
  919. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  920. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  921. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0118713379, 0.117973328, 1.22682953, 1.00001204, 0.00170348049, -1.86220968e-005, -0.00170349213, 1.00001013, 1.60979762e-005, 1.86497764e-005, -1.60657855e-005, 0.999999285))
  922. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  923. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  924. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.170646667, -2.20620346, -4.11187887, 1.00001299, 0.00135321938, 4.18644504e-007, -0.00135323033, 1.00001109, 2.83407667e-006, -4.147997e-007, -2.83402255e-006, 0.999999285))
  925. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  926. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  927. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12456751, -0.434249878, -2.04071569, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  928. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  929. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  930. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.27036333, -1.68534136, 0.286766052, 4.37200288e-006, -0.00031248352, -0.999999225, -0.00104415184, 1.00001121, -0.000312483375, 1.00001323, 0.00104414311, 4.04568164e-006))
  931. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  932. Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Barrel",Vector3.new(0.695999742, 0.200000003, 0.928000033))
  933. Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09376717, 3.31707621, -0.00493240356, -0.00171980122, 1.00000441, 1.36221133e-005, -5.93967741e-007, -1.36229164e-005, 0.999999642, 1.00000536, 0.00171979528, 6.1739911e-007))
  934. mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  935.  
  936. LASER_WIDTH = 5
  937. LASER_MAGIC_CIRCLE_DISTANCE = 6.25
  938. laser_data = {}
  939.  
  940. player=game.Players.localPlayer
  941. char=player.Character
  942. active=false
  943.  
  944. math = {
  945. abs = math.abs,
  946. acos = math.acos,
  947. asin = math.asin,
  948. atan = math.atan,
  949. atan2 = math.atan2,
  950. ceil = math.ceil,
  951. cos = math.cos,
  952. cosh = math.cosh,
  953. deg = math.deg,
  954. exp = math.exp,
  955. floor = math.floor,
  956. fmod = math.fmod,
  957. frexp = math.frexp,
  958. huge = math.huge,
  959. ldexp = math.ldexp,
  960. log = math.log,
  961. log10 = math.log10,
  962. max = math.max,
  963. min = math.min,
  964. modf = math.modf,
  965. phi = 1.618033988749895,
  966. pi = math.pi,
  967. pow = math.pow,
  968. rad = math.rad,
  969. random = math.random,
  970. randomseed = math.randomseed,
  971. sin = math.sin,
  972. sinh = math.sinh,
  973. sqrt = math.sqrt,
  974. tan = math.tan,
  975. tanh = math.tanh,
  976. tau = 2 * math.pi
  977. }
  978. magicCircleData = {}
  979. MAGIC_CIRCLE_DEFAULT_OFFSET = 6.25
  980. function AnimateMagicCircle(data)
  981. local frame, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, duration,
  982.  
  983. stay, magic_circle_adornee_func, magic_circle_offset = unpack(data)
  984. frame = frame + 1
  985. data[1] = frame
  986. local transparency = (frame / duration) ^ stay
  987. local opacity = 1 - transparency
  988. if frame == duration then
  989. pcall(game.Destroy, magic_circle_model)
  990. magicCircleData[data] = nil
  991. else
  992. if magic_circle_model.Parent ~= workspace then
  993. magic_circle_model.Parent=workspace
  994. end
  995. local magic_circle_adornee = magic_circle_adornee_func()
  996. magic_circle_position = magic_circle_adornee.Position + direction * magic_circle_offset
  997. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  998.  
  999. 25)
  1000. magic_circle_part.CFrame = magic_circle_cframe
  1001. magic_circle_light.Brightness = opacity
  1002. magic_circle_decal_back.Transparency = transparency
  1003. magic_circle_decal_front.Transparency = transparency
  1004. end
  1005. end
  1006. function CreateMagicCircle(target, magic_circle_scale, magic_circle_image, light_color, duration, stay, magic_circle_adornee_func,
  1007.  
  1008. magic_circle_offset)
  1009. local magic_circle_adornee = magic_circle_adornee_func()
  1010. if magic_circle_adornee then
  1011. local origin = magic_circle_adornee.Position
  1012. local direction = (target - origin).unit
  1013. local magic_circle_position = origin + direction * magic_circle_offset
  1014. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1015. local magic_circle_model = Instance.new("Model")
  1016. local magic_circle_part = Instance.new("Part", magic_circle_model)
  1017. local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1018. local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1019. local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1020. local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1021. magic_circle_model.Archivable = false
  1022. magic_circle_part.Anchored = true
  1023. magic_circle_part.BottomSurface = "Smooth"
  1024. magic_circle_part.CanCollide = false
  1025. magic_circle_part.CFrame = magic_circle_cframe
  1026. magic_circle_part.FormFactor = "Custom"
  1027. magic_circle_part.Locked = true
  1028. magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1029. magic_circle_part.TopSurface = "Smooth"
  1030. magic_circle_part.Transparency = 1
  1031. magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1032. magic_circle_light.Color = light_color
  1033. magic_circle_light.Range = 16 * magic_circle_scale
  1034. magic_circle_light.Shadows = true
  1035. magic_circle_decal_back.Face = "Back"
  1036. magic_circle_decal_back.Texture = magic_circle_image
  1037. magic_circle_decal_front.Face = "Front"
  1038. magic_circle_decal_front.Texture = magic_circle_image
  1039. magic_circle_model.Parent = workspace
  1040. local data = {0, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front,
  1041.  
  1042. duration, stay, magic_circle_adornee_func, magic_circle_offset}
  1043. magicCircleData[data] = true
  1044. return data
  1045. end
  1046. end
  1047.  
  1048. --GraphicalEffects.fragmentation = {}
  1049. function AnimateLaserOfDeath(data)
  1050. local frame, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, magic_circle_light,
  1051.  
  1052. magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, light_effects =
  1053.  
  1054. unpack(data)
  1055. local laser_color = laser_part.Color
  1056. frame = frame + 1
  1057. data[1] = frame
  1058. local transparency = (frame / duration) ^ stay
  1059. local opacity = 1 - transparency
  1060. if frame == 2 then
  1061. sound:Play()
  1062. end
  1063. if frame == duration then
  1064. pcall(game.Destroy, magic_circle_model)
  1065. laser_data[data] = nil
  1066. else
  1067. if magic_circle_model.Parent ~= workspace then
  1068. magic_circle_model.Parent=workspace
  1069. end
  1070. local laser_distance = 0
  1071. local origin = Barrel.CFrame
  1072. if not light_effects then
  1073. direction = (origin * directionOrientation - origin.p).unit
  1074. end
  1075. local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1076. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  1077.  
  1078. 25)
  1079. local loop_scale = (laser_scale - 1) / 10
  1080. for x_offset = -loop_scale, loop_scale, 2 do
  1081. for y_offset = -loop_scale, loop_scale, 2 do
  1082. local origin_position = magic_circle_cframe * Vector3.new(x_offset, y_offset, 0)
  1083. for index = 1, 8 do
  1084. local part, position
  1085. for ray_index = 1, 10 do
  1086. local ray = Ray.new(origin_position + direction * (999 * (ray_index - 1)), direction * 999)
  1087. part, position = workspace:FindPartOnRay(ray, magic_circle_model)
  1088. if part then
  1089. break
  1090. end
  1091. end
  1092. if part then
  1093. laser_distance = (position - origin_position).magnitude
  1094. if frame % 8 == 1 and index == 1 then
  1095. Instance.new("Explosion", workspace).Position = position
  1096. end
  1097. if not part:IsA("Terrain") then
  1098. pcall(part.BreakJoints, part)
  1099. local is_block = part:IsA("Part") and part.Shape == Enum.PartType.Block
  1100. local mass = part:GetMass()
  1101. local size = part.Size
  1102. if (is_block and ((size.X < fragmentation_size and size.Y < fragmentation_size and size.Z <
  1103.  
  1104. fragmentation_size) or (not part.Anchored and mass < 750))) or (not is_block and mass < 250000) then
  1105. local part_transparency = math.max(part.Transparency + 0.007 * fragmentation_size, 0.5)
  1106. if part_transparency >= 0.5 then -- temporarily to minimize debris
  1107. pcall(game.Destroy, part)
  1108. else
  1109. local cframe = part.CFrame
  1110. part.Anchored = false
  1111. part.BrickColor = BrickColor.new("Medium stone grey")
  1112. part.CanCollide = true
  1113. if part:IsA("FormFactorPart") then
  1114. part.FormFactor = "Custom"
  1115. end
  1116. part.Size = size - Vector3.new(0.135, 0.135, 0.135) * fragmentation_size
  1117. part.Transparency = part_transparency
  1118. part.CFrame = cframe + direction * 5
  1119. part.Velocity = part.Velocity + direction * 40
  1120. end
  1121. elseif is_block then
  1122. local parts = {part}
  1123. local model = Instance.new("Model", part.Parent)
  1124. model.Name = "Fragments"
  1125. if size.X >= fragmentation_size then
  1126. size = Vector3.new(0.5, 1, 1) * size
  1127. local archivable = part.Archivable
  1128. local cframe = part.CFrame
  1129. part.FormFactor = "Custom"
  1130. part.Size = size
  1131. part.Archivable = true
  1132. local part_clone = part:Clone()
  1133. part.Archivable = archivable
  1134. part_clone.Archivable = archivable
  1135. part.CFrame = cframe * CFrame.new(-0.5 * size.X, 0, 0)
  1136. part_clone.CFrame = cframe * CFrame.new(0.5 * size.X, 0, 0)
  1137. part_clone.Parent = model
  1138. parts[2] = part_clone
  1139. end
  1140. if size.Y >= fragmentation_size then
  1141. size = Vector3.new(1, 0.5, 1) * size
  1142. for part_index = 1, #parts do
  1143. local part = parts[part_index]
  1144. local archivable = part.Archivable
  1145. local cframe = part.CFrame
  1146. part.FormFactor = "Custom"
  1147. part.Size = size
  1148. part.Archivable = true
  1149. local part_clone = part:Clone()
  1150. part.Archivable = archivable
  1151. part_clone.Archivable = archivable
  1152. part.CFrame = cframe * CFrame.new(0, -0.5 * size.Y, 0)
  1153. part_clone.CFrame = cframe * CFrame.new(0, 0.5 * size.Y, 0)
  1154. part_clone.Parent = model
  1155. table.insert(parts, part_clone)
  1156. end
  1157. end
  1158. if size.Z >= fragmentation_size then
  1159. size = Vector3.new(1, 1, 0.5) * size
  1160. for part_index = 1, #parts do
  1161. local part = parts[part_index]
  1162. local archivable = part.Archivable
  1163. local cframe = part.CFrame
  1164. part.FormFactor = "Custom"
  1165. part.Size = size
  1166. part.Archivable = true
  1167. local part_clone = part:Clone()
  1168. part.Archivable = archivable
  1169. part_clone.Archivable = archivable
  1170. part.CFrame = cframe * CFrame.new(0, 0, -0.5 * size.Z)
  1171. part_clone.CFrame = cframe * CFrame.new(0, 0, 0.5 * size.Z)
  1172. part_clone.Parent = model
  1173. table.insert(parts, part_clone)
  1174. end
  1175. end
  1176. for _, part in ipairs(parts) do
  1177. part:MakeJoints()
  1178. end
  1179. else
  1180. break
  1181. end
  1182. end
  1183. else
  1184. laser_distance = 9990
  1185. break
  1186. end
  1187. end
  1188. end
  1189. end
  1190. local laser_cframe = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1191. local laser_width = LASER_WIDTH * opacity * laser_scale
  1192. local laser_mesh_offset = Vector3.new(0, 0.5 * laser_distance, 0)
  1193. laser_part.CFrame = laser_cframe
  1194. if laser_effects then
  1195. local laser_effect_data_1, laser_effect_data_2 = laser_effects[1], laser_effects[2]
  1196. local laser_effect_1, laser_effect_mesh_1 = laser_effect_data_1[1], laser_effect_data_1[2]
  1197. local laser_effect_2, laser_effect_mesh_2 = laser_effect_data_2[1], laser_effect_data_2[2]
  1198. laser_effect_1.CFrame = laser_cframe
  1199. laser_effect_2.CFrame = laser_cframe
  1200. laser_effect_mesh_1.Offset = laser_mesh_offset
  1201. laser_effect_mesh_2.Offset = laser_mesh_offset
  1202. local game_time = time()
  1203. local effect_scale_1 = 0.5 + 0.5 * math.sin(16 * math.pi * game_time)
  1204. local effect_scale_2 = 0.5 + 0.5 * math.cos(16 * math.pi * game_time)
  1205. laser_effect_mesh_1.Scale = 5 * Vector3.new(laser_width * effect_scale_1, laser_distance, laser_width * effect_scale_1)
  1206. laser_effect_mesh_2.Scale = 5 * Vector3.new(laser_width * effect_scale_2, laser_distance, laser_width * effect_scale_2)
  1207. laser_width = laser_width * 0.25
  1208. end
  1209. laser_mesh.Offset = laser_mesh_offset
  1210. laser_mesh.Scale = 5 * Vector3.new(laser_width, laser_distance, laser_width)
  1211. magic_circle_part.CFrame = magic_circle_cframe
  1212. magic_circle_light.Brightness = opacity
  1213. magic_circle_decal_back.Transparency = transparency
  1214. magic_circle_decal_front.Transparency = transparency
  1215. if light_effects then
  1216. for index, data in ipairs(laser_lights) do
  1217. local laser_spotlight_part, laser_spotlight = data[1], data[2]
  1218. local laser_spotlight_offset = 30 * (index - 1)
  1219. if laser_spotlight_offset <= laser_distance then
  1220. laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -laser_spotlight_offset)
  1221. laser_spotlight.Brightness = opacity
  1222. laser_spotlight.Enabled = true
  1223. else
  1224. laser_spotlight.Enabled = false
  1225. end
  1226. end
  1227. end
  1228. end
  1229. end
  1230. function ShootLaserOfDeath(target, data)
  1231. data = data or {}
  1232. local brickcolor = data.brickcolor or BrickColor.new("Really black")
  1233. local duration = data.duration or 40
  1234. local fragmentation_size = data.fragmentation_size or 3
  1235. local laser_scale = data.laser_scale or 1
  1236. local light_color = data.light_color or Color3.new(1, 0.5, 1)
  1237. local magic_circle_image = data.magic_circle_image or "rbxassetid://122610943"
  1238. local magic_circle_scale = data.magic_circle_scale or 1
  1239. local sound_volume = data.sound_volume or 1 / 3
  1240. local special_effects = data.special_effects
  1241. local stay = data.stay or 4
  1242. local origin = Barrel.CFrame
  1243. local directionOrientation = origin:pointToObjectSpace(target)
  1244. local direction = (target - origin.p).unit
  1245. local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1246. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1247. local magic_circle_model = Instance.new("Model")
  1248. local laser_part = Instance.new("Part", magic_circle_model)
  1249. local laser_mesh = Instance.new("CylinderMesh", laser_part)
  1250. local magic_circle_part = Instance.new("Part", magic_circle_model)
  1251. local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1252. local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1253. local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1254. local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1255. local sound = Instance.new("Sound", magic_circle_part)
  1256. sound.Pitch = 0.9
  1257. sound.SoundId = "rbxassetid://222371404"
  1258. sound.Volume = 1
  1259. magic_circle_model.Archivable = false
  1260. laser_part.Anchored = true
  1261. laser_part.BottomSurface = "Smooth"
  1262. laser_part.BrickColor = brickcolor
  1263. laser_part.CanCollide = false
  1264. laser_part.CFrame = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1265. laser_part.FormFactor = "Custom"
  1266. laser_part.Locked = true
  1267. laser_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1268. laser_part.TopSurface = "Smooth"
  1269. laser_mesh.Offset = Vector3.new(0, 0, 0)
  1270. laser_mesh.Name = "Mesh"
  1271. laser_mesh.Scale = 5 * laser_scale * Vector3.new(LASER_WIDTH, 0, LASER_WIDTH)
  1272. magic_circle_part.Anchored = true
  1273. magic_circle_part.BottomSurface = "Smooth"
  1274. magic_circle_part.CanCollide = false
  1275. magic_circle_part.CFrame = magic_circle_cframe
  1276. magic_circle_part.FormFactor = "Custom"
  1277. magic_circle_part.Locked = true
  1278. magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1279. magic_circle_part.TopSurface = "Smooth"
  1280. magic_circle_part.Transparency = 1
  1281. magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1282. magic_circle_light.Color = light_color
  1283. magic_circle_light.Range = 16 * magic_circle_scale
  1284. magic_circle_light.Shadows = true
  1285. magic_circle_decal_back.Face = "Back"
  1286. magic_circle_decal_back.Texture = magic_circle_image
  1287. magic_circle_decal_front.Face = "Front"
  1288. magic_circle_decal_front.Texture = magic_circle_image
  1289. magic_circle_model.Parent = workspace
  1290. local laser_color = brickcolor.Color
  1291. local laser_lights = {}
  1292. local light_effects = laser_color.r + laser_color.g + laser_color.b > 0.25
  1293. if light_effects then
  1294. local laser_spotlight_part_template = Instance.new("Part")
  1295. local laser_spotlight_light_template = Instance.new("SpotLight", laser_spotlight_part_template)
  1296. laser_spotlight_part_template.Anchored = true
  1297. laser_spotlight_part_template.Anchored = true
  1298. laser_spotlight_part_template.BottomSurface = "Smooth"
  1299. laser_spotlight_part_template.CanCollide = false
  1300. laser_spotlight_part_template.FormFactor = "Custom"
  1301. laser_spotlight_part_template.Locked = true
  1302. laser_spotlight_part_template.Size = Vector3.new(0.2, 0.2, 0.2)
  1303. laser_spotlight_part_template.TopSurface = "Smooth"
  1304. laser_spotlight_part_template.Transparency = 1
  1305. laser_spotlight_light_template.Angle = 45
  1306. laser_spotlight_light_template.Color = laser_color
  1307. laser_spotlight_light_template.Enabled = true
  1308. laser_spotlight_light_template.Name = "Light"
  1309. laser_spotlight_light_template.Range = 60
  1310. for index = 1, 40 do
  1311. local laser_spotlight_part = laser_spotlight_part_template:Clone()
  1312. laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -30 * (index - 1))
  1313. laser_spotlight_part.Parent = magic_circle_model
  1314. laser_lights[index] = {laser_spotlight_part, laser_spotlight_part.Light}
  1315. end
  1316. end
  1317. local laser_effects
  1318. if special_effects then
  1319. laser_effects = {}
  1320. local laser_effect_1 = laser_part:Clone()
  1321. laser_effect_1.BrickColor = special_effects
  1322. laser_effect_1.Transparency = 0.5
  1323. local laser_effect_2 = laser_effect_1:Clone()
  1324. laser_effects[1], laser_effects[2] = {laser_effect_1, laser_effect_1.Mesh}, {laser_effect_2, laser_effect_2.Mesh}
  1325. laser_effect_1.Parent = magic_circle_model
  1326. laser_effect_2.Parent = magic_circle_model
  1327. end
  1328. laser_data={0, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part,
  1329.  
  1330. magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay,
  1331.  
  1332. light_effects}
  1333. end
  1334.  
  1335. function laser(target)
  1336. ShootLaserOfDeath(target, {brickcolor = BrickColor.new("New Yeller"), duration = 20, fragmentation_size = 10,
  1337.  
  1338. laser_scale = 3, light_color = Color3.new(1, 0.5, 0), magic_circle_image = "rbxassetid://1", magic_circle_scale = 1.5, sound_volume = 1,
  1339.  
  1340. special_effects = BrickColor.new("Deep orange"), stay = 2})
  1341. end
  1342.  
  1343. function LaserAtMouse()
  1344. laser(mouse.Hit.p)
  1345. end
  1346.  
  1347. mouse.Button1Down:connect(function()
  1348. pcall(function()
  1349. shoot()
  1350. end)
  1351. end)
  1352.  
  1353. ready=false
  1354.  
  1355. mouse.KeyDown:connect(function(k)
  1356. k=k:lower()
  1357. if k=='f' then
  1358. if ready==false then
  1359. ready=true
  1360. attack=true
  1361. elseif ready==true then
  1362. ready=false
  1363. attack=false
  1364. end
  1365. elseif k=='q' and attack==false then
  1366. Melee()
  1367. end
  1368. end)
  1369.  
  1370. function Melee()
  1371. attack = true
  1372. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,50,100,math.random(10,15),"Normal",RootPart,.2,1) end)
  1373. for i=0,3,0.3 do
  1374. swait()
  1375. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
  1376. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(0)),.3)
  1377.  
  1378. end
  1379. so("http://www.roblox.com/asset/?id=200632136",Hitbox,1,0.8)
  1380. for i=0,3,0.3 do
  1381. swait()
  1382. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1383. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-150),math.rad(0),math.rad(0)),.3)
  1384. end
  1385. attack=false
  1386. con1:disconnect()
  1387. end
  1388.  
  1389. function shoot()
  1390. if attack==true and ready==true then
  1391. ready=false
  1392. attack=true
  1393. LaserAtMouse()
  1394. for i=0,3,0.3 do
  1395. swait()
  1396. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1397. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1398. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(0),math.rad(0)),.3)
  1399. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(180),math.rad(0),math.rad(40)),.3)
  1400. Torso.Velocity=Head.CFrame.lookVector*-100
  1401. end
  1402. attack=false
  1403. end
  1404. end
  1405.  
  1406. local sine = 0
  1407. local change = 1
  1408. local val = 0
  1409.  
  1410. while true do
  1411. swait()
  1412. sine = sine + change
  1413. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1414. local velderp=RootPart.Velocity.y
  1415. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1416. if equipped==true or equipped==false then
  1417. if attack==false then
  1418. idle=idle+1
  1419. else
  1420. idle=0
  1421. end
  1422. if idle>=500 then
  1423. if attack==false then
  1424. --Sheath()
  1425. end
  1426. end
  1427. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1428. Anim="Jump"
  1429. if attack==false then
  1430. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1431. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1432. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1433. end
  1434. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1435. Anim="Fall"
  1436. if attack==false then
  1437. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1438. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1439. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1440. end
  1441. elseif torvel<1 and hitfloor~=nil then
  1442. Anim="Idle"
  1443. if attack==false then
  1444. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1445. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1446. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1447. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1448. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1449. end
  1450. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1451. Anim="Walk"
  1452. if attack==false then
  1453. change=3
  1454. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1455. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1456. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1457. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1458. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1459. end
  1460. elseif torvel>=22 and hitfloor~=nil then
  1461. Anim="Run"
  1462. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1463. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1464. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1465. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1466. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1467. if attack==false then
  1468. end
  1469. end
  1470. end
  1471. if ready==true then
  1472. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1473. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1474. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1475. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  1476. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(160),math.rad(0),math.rad(40)),.3)
  1477. end
  1478. pcall(function()
  1479. AnimateLaserOfDeath(laser_data)
  1480. end)
  1481. end
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