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- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\AKM_AKS74U_Foregrip.nif
- 16 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\AK_Receiver_Stripped.nif
- 52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\AK_Receiver.nif
- 53 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\AKM_Foregrip.nif
- 19 BSLightingShaderProperty: Removed Skinned flag
- 22 BSLightingShaderProperty: Removed Skinned flag
- 25 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\AKM_Shark.nif
- 24 BSLightingShaderProperty: Removed Skinned flag
- 28 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\AKM_Romanian.nif
- 27 BSLightingShaderProperty: Removed Skinned flag
- 30 BSLightingShaderProperty: Removed Skinned flag
- 33 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\ExplosiveProjectile.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\Unique\AKM_Foregrip.nif
- 16 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- 22 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\AKM_Tactical.nif
- 20 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\AKM_Tactical_Foregrip.nif
- 20 BSLightingShaderProperty: Removed Skinned flag
- 23 BSLightingShaderProperty: Removed Skinned flag
- 26 BSLightingShaderProperty: Removed Skinned flag
- 29 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Magazines\AKM_Magazine_9mm.nif
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Barrels\Unique_Shadow\AKM_Foregrip.nif
- 16 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- 22 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_FlashHider.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Magazines\AKM_Magazine_PPSH.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_Compensator.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_MuzzleBrake.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Covert.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_OilFilter.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Rail\AKM_Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Light.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Heavy.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Muzzles\AKM_Suppressor_Tactical.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Rail\AKM_Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_EoTech.nif
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_SRS02.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 23 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock.nif
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Bravo4.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 35 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Vortex.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS.nif
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Folding.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Holosun.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 20 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_MicroT1.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 26 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_LMG_RPK.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Lightweight.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS_Experimental.nif
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_Kobra.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal2.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Magpul.nif
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Reflex_Spitfire.nif
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Marksmans.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Scope_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_None.nif
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal.nif
- 25 BSLightingShaderProperty: Removed Skinned flag
- 28 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Sniper.nif
- 13 BSXFlags: Added missing BSXFlags
- 13 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Skeleton.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock_Marksmans.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\Unique\AKM_Stock.nif
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Grips\Tokarev_Grip_Rubber.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Tactical.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Stocks\AKM_Stock_Modern.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_ExtBarrel_Suppressed.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Light.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Collosus.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_OilFilter.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Compensator.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Barska.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Holosun.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Bravo4.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Muzzles\Tokarev_Suppressor_Covert.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_EoTech.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_MicroT1.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Kobra.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Underbarrel\Foregrip.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Underbarrel\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Thermal.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\TT_Receiver.nif
- 52 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tracers\TracerRedProjectile.nif
- 32 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Underbarrel\Bipod.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Spitfire.nif
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Sights\Tokarev_Rail_Spectre.nif
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserSight.nif
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\AKMnv\Tokarev\Underbarrel\LaserLight.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Magazine\Magazine_10rndSPP.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Magazine\Magazine_30rnd.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Magazine\Magazine_20rnd.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\ProjectileTest.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 35 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Rail\AKM_Flashlight2.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Rail\AKM_Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\ASVAL_Receiver_Stripped.nif
- 62 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Rail\AKM_Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\ASVAL_Receiver_Standard.nif
- 65 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Magazine\Magazine_60rnd.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Bravo4.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 35 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Barrels\VAL_Suppressor_Integral_Long_WithForegrip.nif
- 28 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Rail\AKM_LaserLight.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Holosun.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 20 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_EoTech.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_SRS02.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 23 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAl_Reflex_Kobra.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- 20 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_MicroT1.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 26 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Vortex.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_PKAS.nif
- 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Spectre.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Folding.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal2.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Heavy.nif
- 13 BSXFlags: Added missing BSXFlags
- 13 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Light.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Bender.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal.nif
- 25 BSLightingShaderProperty: Removed Skinned flag
- 28 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Removed.nif
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal_Mk2.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 5 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Modern.nif
- 13 BSXFlags: Added missing BSXFlags
- 13 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\TracerWithMovingShape.nif
- 9 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Grips\Grip1.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Barrel\LongBarrel.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Grips\Grip2.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Skeletal.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Barrel\ShortBarrel.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Muzzle\Muzzle01.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Grips\Grip1_TacStock.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Sights\Deagle_M145.nif
- 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor03.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Barrel\HeavyBarrel.nif
- 9 BSLightingShaderProperty: Removed Skinned flag
- 6 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Muzzle\Suppressor02.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Sights\Deagle_IronSights.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Underbarrel\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Sniper_Pad.nif
- 13 BSXFlags: Added missing BSXFlags
- 13 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Underbarrel\Dummy.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\ASVALnv\Stocks\ASVAL_Stock_Standard.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Underbarrel\Laser.nif
- 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "MPPA/Spartan_Helmet_Mat_d.DDS" to "textures/MPPA/Spartan_Helmet_Mat_d.DDS"
- 19 BSShaderTextureSet\Textures\Textures #1: Path changed from "MPPA/Spartan_Helmet_Mat_n.DDS" to "textures/MPPA/Spartan_Helmet_Mat_n.DDS"
- 19 BSShaderTextureSet\Textures\Textures #7: Path changed from "MPPA/Spartan_Helmet_Mat_s.DDS" to "textures/MPPA/Spartan_Helmet_Mat_s.DDS"
- 18 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\ExplosiveProjectile.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Sights\Deagle_MicroT1.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\G36_DummyReciever.nif
- 2 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Accupower.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Sights\Deagle_XPS3.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Kobra.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Spitfire.nif
- 18 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Receiver - Copy.nif
- 59 BSLightingShaderProperty: Removed Skinned flag
- 57 BSLightingShaderProperty: Removed Skinned flag
- 49 BSLightingShaderProperty: Removed Skinned flag
- 43 BSLightingShaderProperty: Removed Skinned flag
- 63 BSLightingShaderProperty: Removed Skinned flag
- 41 BSLightingShaderProperty: Removed Skinned flag
- 47 BSLightingShaderProperty: Removed Skinned flag
- 53 BSLightingShaderProperty: Removed Skinned flag
- 55 BSLightingShaderProperty: Removed Skinned flag
- 51 BSLightingShaderProperty: Removed Skinned flag
- 61 BSLightingShaderProperty: Removed Skinned flag
- 45 BSLightingShaderProperty: Removed Skinned flag
- 65 BSLightingShaderProperty: Removed Skinned flag
- 67 BSLightingShaderProperty: Removed Skinned flag
- 69 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Barrels\G36_Barrel_Carbine.nif
- 20 BSXFlags: Added missing BSXFlags
- 20 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Magazines\G36_Mag_100.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Magazines\G36_Mag_30.nif
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Magazines\G36_Mag_300Blk.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Barrels\G36_Barrel_Lithuanian.nif
- 23 BSXFlags: Added missing BSXFlags
- 23 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\DesertEagle\Receiver.nif
- 55 BSLightingShaderProperty: Removed Skinned flag
- 53 BSLightingShaderProperty: Removed Skinned flag
- 47 BSLightingShaderProperty: Removed Skinned flag
- 41 BSLightingShaderProperty: Removed Skinned flag
- 59 BSLightingShaderProperty: Removed Skinned flag
- 39 BSLightingShaderProperty: Removed Skinned flag
- 45 BSLightingShaderProperty: Removed Skinned flag
- 51 BSLightingShaderProperty: Removed Skinned flag
- 49 BSLightingShaderProperty: Removed Skinned flag
- 57 BSLightingShaderProperty: Removed Skinned flag
- 43 BSLightingShaderProperty: Removed Skinned flag
- 61 BSLightingShaderProperty: Removed Skinned flag
- 63 BSLightingShaderProperty: Removed Skinned flag
- 66 BSLightingShaderProperty: Removed Skinned flag
- 69 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Barrels\G36_Barrel_Assault.nif
- 23 BSXFlags: Added missing BSXFlags
- 23 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Barrels\G36_Barrel_Heavy.nif
- 26 BSXFlags: Added missing BSXFlags
- 26 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\G36_Receiver.nif
- 49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Barrels\G36_Barrel_LightSupport.nif
- 23 BSXFlags: Added missing BSXFlags
- 23 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Muzzles\Muzzle04.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Muzzles\Suppressor03.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Muzzles\Suppressor02.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Muzzles\Suppressor04.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Barrels\G36_Barrel_Support.nif
- 28 BSXFlags: Added missing BSXFlags
- 28 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Magazines\G36_Mag_60.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- 18 BSLightingShaderProperty: Removed Skinned flag
- 21 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Rail\Rail\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_Barska.nif
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Rail\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Muzzles\Suppressor01.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Rail\Rail\LaserFlashlightCombo.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Stocks\G36_Stock_SIG.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_Bravo4.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- 30 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 33 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_SRS02.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_EoTech.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Stocks\G36_Stock_Standard.nif
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Stocks\G36_Stock_Heavy.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_MicroT1.nif
- 16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Stocks\G36_Stock_SCAR.nif
- 7 BSXFlags: Added missing BSXFlags
- 7 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_Scope_Accupower.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- 16 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_Kobra.nif
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 23 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\1911_Receiver.nif
- 49 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Muzzles\M1911_Compensator.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\1911_Receiver_Heavy.nif
- 46 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_Scope_Thermal.nif
- 19 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_Scope_ThermalMk2.nif
- 12 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Sights\G36_Spectre.nif
- 29 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 32 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Light.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_Covert.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\G36nv\Stocks\G36_Stock_Modern.nif
- 10 BSXFlags: Added missing BSXFlags
- 10 BSXFlags: Flags set to "Havok"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Muzzles\M1911_Suppressor_OilFilter.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\GI\M1911_Night.nif
- 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Muzzles\M1911_HvyCompensator.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\M1911_Night.nif
- 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\GI\M1911_DeltaPoint.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\M1911_DeltaPoint.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\M1911_Rail_Vortex.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\M1911_Rail_MicroT1.nif
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\M1911_Rail_Kobra.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M1911nv\Sights\M1911_Rail_Scope.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_100.nif
- 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\M249_Mag_Box_556_200.nif
- 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_100.nif
- 8 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_100.nif
- 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- 20 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\M249_Mag_Box_762_200.nif
- 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_30.nif
- 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- 18 BSLightingShaderProperty: Removed Skinned flag
- 21 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_100.nif
- 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 12 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 24 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 28 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\Backup\M249_Mag_STANAG_556_60.nif
- 6 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- 16 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- 22 BSLightingShaderProperty: Removed Skinned flag
- 25 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Muzzles\M249_Muzzle_Suppressor_Heavy.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Muzzles\M249_Muzzle_Super.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Rail\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_Barska.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_60.nif
- 23 BSLightingShaderProperty: Removed Skinned flag
- 26 BSLightingShaderProperty: Removed Skinned flag
- 29 BSLightingShaderProperty: Removed Skinned flag
- 32 BSLightingShaderProperty: Removed Skinned flag
- 35 BSLightingShaderProperty: Removed Skinned flag
- 38 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Magazine\M249_Mag_STANAG_556_200.nif
- 21 BSLightingShaderProperty: Removed Skinned flag
- 24 BSLightingShaderProperty: Removed Skinned flag
- 27 BSLightingShaderProperty: Removed Skinned flag
- 30 BSLightingShaderProperty: Removed Skinned flag
- 33 BSLightingShaderProperty: Removed Skinned flag
- 36 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_Bravo4.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_EoTech.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_Accupower.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_MicroT1.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Scope_Mark5.nif
- 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Rail\LaserFlashlightCombo.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\50CalTracerBeam.nif
- 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_Kobra.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\25mmProjectile.nif
- 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 90 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_Thermal.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\Sights\M249_Rail_Spectre.nif
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Barrels\M82A1_Barrel_Heavy.nif
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\EMPExplosion.nif
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #11 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 20 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Attachment\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\LegendaryRadiationFXSP.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\BlastwaveExp.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 26 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Attachment\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Attachment\Bipod_Collapsed.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\GammaGunExplosionSmall.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\ExplosiveProjectile.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Attachment\Bipod.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\GammaGunExplosionLarge.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 162 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_20mmVulcan.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_25mm.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M249nv\M249_Receiver.nif
- 176 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 178 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 180 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 182 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 184 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 186 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 188 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 190 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 192 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 194 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 196 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 198 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 200 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 202 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 204 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 206 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 208 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 210 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 212 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 214 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 237 BSXFlags: Added missing BSXFlags
- 237 BSXFlags: Flags set to "Havok"
- 232 bhkNPCollisionObject: Target set to 4 NiNode
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Magazines\M82A1_Magazine_50Cal.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Standard.nif
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Attachment\LaserFlashlightCombo.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Colossal.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Suppressor_Heavy.nif
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Cookie.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Heavy.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_Barska.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Comfort.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\M82_Receiver.nif
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 88 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 91 BSXFlags: Added missing BSXFlags
- 91 BSXFlags: Flags set to "Havok"
- 81 bhkNPCollisionObject: Target set to 8 NiNode
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_Bravo4.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_EoTech.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Heavy.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_Accupower.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Light.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Standard.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Muzzles\M82A1_Muzzle_Suppressor_Covert.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_MicroT1.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_Kobra.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Scope_Mark5.nif
- 16 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Tactical.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Stocks\M82A1_Stock_Snipers.nif
- 4 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_Thermal.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_Spectre.nif
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\M9_Magazine_357.nif
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Rail_ThermalMk2.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 6 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Muzzles\M9_MuzzleBrake_Heavy.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Glowsight.nif
- 4 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 7 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Sight_Iron.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Muzzles\M9_Compensator.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M82A1nv\Sights\M82A1_Scope_Bender.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Muzzles\M9_MuzzleBrake_Light.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Muzzles\M9_Suppressor_Heavy.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Muzzles\M9_Suppressor_Light.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_Barska.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_Bravo4.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\M9_Receiver.nif
- 39 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_Holosun.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_EoTech.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Muzzles\M9_Suppressor_Covert.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Underbarrel\Foregrip.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_MicroT1.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Underbarrel\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_Kobra.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Underbarrel\Bipod.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Muzzle\PL14_Suppressor.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_Spectre.nif
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\Tokarev_Rail_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Sights\M9_Rail_Thermal.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Muzzle\PL14_Compensator.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Underbarrel\LaserSight.nif
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Sight\PL14_Rail_Delta.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\M9A1nv\Underbarrel\LaserLight.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Muzzle\PL14_SuppressorCovert.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Underbarrel\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Sight\PL14_Rail_Vortex.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\PL14_ReceiverStandard.nif
- 53 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Sight\PL14_Rail_MicroT1.nif
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Muzzle01.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Muzzle03.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Sight\PL14_Rail_Kobra.nif
- 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 18 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Sight\PL14_Rail_Scope.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Barrel\Carbine.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Muzzle04.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Muzzle05.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Muzzle02.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Barrel\Standard.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 6 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Barrel\Commando.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Sight\PL14_Rail_ElcanSpectre.nif
- 22 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Suppressor02.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\PL14nv\Underbarrel\LaserLight.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Suppressor04.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Rail\Bipod.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Suppressor03.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Left\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Barrel\TacCom.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 4 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- 16 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Underbarrel\SG550_VertGrip.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Muzzles\Suppressor01.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Barrel\Marksman.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 6 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Rail\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_GlowSights.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Barrel\TacticalShort.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- 16 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Barrel\Tactical.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 16 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- 22 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_IronSights.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_Bravo4.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Left\SG550_Laser.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_EoTech.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_MicroT1.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Grip\SG550_Grip.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_Kobra.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 18 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Grip\SG550_Grip_Comfort.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_SRS02.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_Vortex.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Rail\LaserFlashlightCombo.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Grip\SG550_Skeletal.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Grip\SG550_Grip_Ergonomic.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Rail\Underbarrel\SG550_Bipod.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Magazines\SG550_DrumBetaC.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_Scope_Thermal.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_Scope_AccuPower.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_Scope_Bender.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Magazines\SG550_DrumMag.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Attachments\Sights\SG550_Spectre.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 22 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Magazines\SG550_Mag_762.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- 18 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Stock\SG550_Stock_None.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Stock\SG550_Stock_Heavy.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Stock\SG550_Stock_Light.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Magazines\SG550_Mag_AK.nif
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\SG550_Receiver.nif
- 14 BSLightingShaderProperty: Removed Skinned flag
- 17 BSLightingShaderProperty: Removed Skinned flag
- 20 BSLightingShaderProperty: Removed Skinned flag
- 23 BSLightingShaderProperty: Removed Skinned flag
- 28 BSLightingShaderProperty: Removed Skinned flag
- 31 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Magazines\SG550_MagExt.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Effects\50CalTracerBeam.nif
- 89 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #17 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 49 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Stock\SG550_Stock_Marksman.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Stock\SG550_Stock_Standard.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Effects\DragonsBreathTracer.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 39 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Choke.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Effects\FlamerProjectileSpray01.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 73 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 100 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_FullChoke.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Salvo.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Effects\Sparks01Explosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 97 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Brake2.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Rail\Bipod.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Magazines\SG550_Mag.nif
- 9 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- 17 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Brake1.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_Suppressor.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Receiver_Semi.nif
- 53 bhkNPCollisionObject: Target set to 38 NiNode
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Rail\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Receiver_Pump.nif
- 56 bhkNPCollisionObject: Target set to 38 NiNode
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_IronSights.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Stock\SG550_Stock_Modern.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_SRS02.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\ReceiverBody.nif
- 10 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_HoloSun.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Muzzle\SPAS_Muzzle_SuppressorCovert.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Rail\LaserFlashlightCombo.nif
- 11 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_EoTech.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_Accupower.nif
- 11 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_MicroT1.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_Spitfire.nif
- 25 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 28 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SG550\Magazines\SG550_MagDual.nif
- 9 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- 17 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 21 BSLightingShaderProperty: Removed Skinned flag
- 24 BSLightingShaderProperty: Removed Skinned flag
- 27 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Barrel\A1.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Barrel\A3.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_Kobra.nif
- 18 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 21 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Grip\Grip_A1.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Barrel\Para.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SPAS12nv\Sights\SPAS12_Thermal.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Grip\Grip_A3_Short.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Grip\Grip_A3_Heavy.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Muzzles\Muzzle03.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor02.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor03.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor01.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Muzzles\Suppressor04.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Rail\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\ALL.nif
- 55 BSLightingShaderProperty: Removed Skinned flag
- 57 BSLightingShaderProperty: Removed Skinned flag
- 59 BSLightingShaderProperty: Removed Skinned flag
- 53 BSLightingShaderProperty: Removed Skinned flag
- 62 BSLightingShaderProperty: Removed Skinned flag
- 66 BSLightingShaderProperty: Removed Skinned flag
- 69 BSLightingShaderProperty: Removed Skinned flag
- 72 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_IronSights.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_IntegratedSight.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 26 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Barrel\HBAR.nif
- 11 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- 6 BSLightingShaderProperty: Removed Skinned flag
- 19 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Bravo4.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 27 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Rail\Laser.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Rail\Combo.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_SRS02.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Magazines\AUG_Mag_10mm.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 5 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Stocks\Stock_Standard.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_XPS3.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_MicroT1.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Accupower.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Stocks\Stock_Heavy.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Magazines\AUG_Mag_300BO.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Magazines\AUG_Mag_556.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Kobra.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSLightingShaderProperty: Removed Skinned flag
- 18 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Receiver.nif
- 53 BSLightingShaderProperty: Removed Skinned flag
- 55 BSLightingShaderProperty: Removed Skinned flag
- 57 BSLightingShaderProperty: Removed Skinned flag
- 51 BSLightingShaderProperty: Removed Skinned flag
- 60 BSLightingShaderProperty: Removed Skinned flag
- 63 bhkNPCollisionObject: Target set to 38 NiNode
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Barrel\Medium.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 4 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Magazines\AUG_Mag_556Ext.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Thermal.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Magazines\AUG_Mag_9mm.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Attachments\Sights\AUG_BenderScope.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 23 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Barrel\Standard.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Muzzles\Muzzle03.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Barrel\Short.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 4 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Muzzles\Muzzle01.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Muzzles\Suppressor02.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SteyrAUG\Magazines\AUG_Mag_556Drum.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Muzzles\Muzzle04.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Muzzles\Suppressor01.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Rail\Left\Flashlight.nif
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Muzzles\Suppressor03.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Rail\Left\SG550_Laser.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Magazines\SV98_Mag.nif
- 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_Bravo4.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 24 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_Accupower.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Stock\Comfort.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 16 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_MicroT1.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Stock\Compact.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Stock\Standard.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_Kobra.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_XPS3.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 9 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_NightVision.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.1 - PATCH-50505-1-1-1624844773\Data\meshes\PL14nv\Muzzle\PL14_Cookie.nif
- 6 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Rail\Underbarrel\SV98_Bipod.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_Thermal.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\Attachments\Sights\SV98_BenderScope.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_EoTech.nif
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Bravo4.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_Kobra.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Vortex.nif
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_SRS02.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_Holosun.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_PKAS_Experimental.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\SV98_Receiver.nif
- 46 BSLightingShaderProperty: Removed Skinned flag
- 51 BSLightingShaderProperty: Removed Skinned flag
- 49 BSLightingShaderProperty: Removed Skinned flag
- 54 BSLightingShaderProperty: Removed Skinned flag
- 57 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 60 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_Small_MicroT1.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Reflex_Spitfire.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - 1.0-50505-1-0-1622547579\Data\meshes\SV98\SV98_ReceiverIntSupp.nif
- 46 BSLightingShaderProperty: Removed Skinned flag
- 51 BSLightingShaderProperty: Removed Skinned flag
- 49 BSLightingShaderProperty: Removed Skinned flag
- 54 BSLightingShaderProperty: Removed Skinned flag
- 57 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 60 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 63 BSLightingShaderProperty: Removed Skinned flag
- 66 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Scope_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal2.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\AKMnv\Sights\AKM_Scope_Thermal.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_EoTech.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_SRS02.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Bravo4.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Holosun.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAl_Reflex_Kobra.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_MicroT1.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_PKAS.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Vortex.nif
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\DesertEagle\Attachments\Sights\Deagle_IronSights.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Reflex_Spectre.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\DesertEagle\Attachments\Sights\Deagle_M145.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal2.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 23 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Accupower.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\DesertEagle\Attachments\Sights\Deagle_MicroT1.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Bender.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_Barska.nif
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\DesertEagle\Attachments\Sights\Deagle_XPS3.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Kobra.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 9 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\DesertEagle\Attachments\Sights\Deagle_Spitfire.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_EoTech.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_Bravo4.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- 18 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 21 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\ASVALnv\Sights\ASVAL_Scope_Thermal_Mk2.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 5 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\GI\M1911_Night.nif
- 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\M1911_Night.nif
- 3 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 6 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\GI\M1911_DeltaPoint.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_MicroT1.nif
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_SRS02.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\M1911_DeltaPoint.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\M1911_Rail_Vortex.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_Barska.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_Scope_Accupower.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- 16 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_Scope_Thermal.nif
- 13 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\M1911_Rail_MicroT1.nif
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_Kobra.nif
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 17 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_Bravo4.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\M1911_Rail_Scope.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_Accupower.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M1911nv\Sights\M1911_Rail_Kobra.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 9 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_MicroT1.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_Spectre.nif
- 17 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 20 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_EoTech.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\G36nv\Sights\G36_Scope_ThermalMk2.nif
- 12 BSLightingShaderProperty: Removed Skinned flag
- 15 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_Kobra.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_Barska.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_Spectre.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Rail_Thermal.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M249nv\Sights\M249_Scope_Mark5.nif
- 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_Bravo4.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_Accupower.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_EoTech.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_MicroT1.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Glowsight.nif
- 4 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 7 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_Kobra.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_Spectre.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_Thermal.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_Barska.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Scope_Mark5.nif
- 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Scope LP_Base_Color.dds" to "textures\Scope LP_Base_Color.dds"
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_Bravo4.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\PL14nv\Sight\PL14_Rail_Delta.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_Holosun.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Scope_Bender.nif
- 6 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_EoTech.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Rail_ThermalMk2.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 6 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_MicroT1.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_Kobra.nif
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\PL14nv\Sight\PL14_Rail_Vortex.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_Spectre.nif
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 14 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\PL14nv\Sight\PL14_Rail_MicroT1.nif
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\PL14nv\PL14_ReceiverStandard.nif
- 50 BSLightingShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M82A1nv\Sights\M82A1_Sight_Iron.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\Tokarev_Rail_Accupower.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_GlowSights.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\M9A1nv\Sights\M9_Rail_Thermal.nif
- 7 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_IronSights.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_Bravo4.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_EoTech.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\PL14nv\Sight\PL14_Rail_ElcanSpectre.nif
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\PL14nv\Sight\PL14_Rail_Kobra.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\PL14nv\Sight\PL14_Rail_Scope.nif
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_MicroT1.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_SRS02.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_Kobra.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_Vortex.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_Scope_AccuPower.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_IronSights.nif
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_Scope_Thermal.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_Spectre.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_HoloSun.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_SRS02.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_EoTech.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SG550\Attachments\Sights\SG550_Scope_Bender.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_Accupower.nif
- 11 BSLightingShaderProperty: Removed Skinned flag
- 14 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_MicroT1.nif
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_IntegratedSight.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_Kobra.nif
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_Spitfire.nif
- 13 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 16 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Bravo4.nif
- 3 BSLightingShaderProperty: Removed Skinned flag
- 7 BSLightingShaderProperty: Removed Skinned flag
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 15 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_SRS02.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_IronSights.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 10 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SPAS12nv\Sights\SPAS12_Thermal.nif
- 10 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Accupower.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 11 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_BenderScope.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 11 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_Bravo4.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 9 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 12 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_MicroT1.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Kobra.nif
- 5 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 8 BSLightingShaderProperty: Removed Skinned flag
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_Accupower.nif
- 5 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_XPS3.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 10 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 13 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_XPS3.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 9 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_MicroT1.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SteyrAUG\Attachments\Sights\AUG_Thermal.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_BenderScope.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 8 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_Kobra.nif
- 6 BSEffectShaderProperty: Added Vertex_Colors flag because vertex colors are present
- 9 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_NightVision.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
- Combined Arms - AMD PATCH-50505-AMD-1622547700\Data\meshes\SV98\Attachments\Sights\SV98_Thermal.nif
- 4 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Removed emtpy BSXFlags
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