Advertisement
Guest User

Jeff REEE

a guest
Aug 18th, 2019
114
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 43.91 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. },
  8. ["self"] = {
  9. ["Skin"] = 0,
  10. ["Invert"] = false,
  11. ["LightBlend"] = 1,
  12. ["CellShade"] = 0,
  13. ["OwnerName"] = "self",
  14. ["AimPartName"] = "",
  15. ["IgnoreZ"] = false,
  16. ["AimPartUID"] = "",
  17. ["Passes"] = 1,
  18. ["Name"] = "Doom's Unit Backpack",
  19. ["NoTextureFiltering"] = false,
  20. ["DoubleFace"] = false,
  21. ["PositionOffset"] = Vector(0, 0, 0),
  22. ["Color"] = Vector(255, 255, 255),
  23. ["Fullbright"] = false,
  24. ["EyeAngles"] = false,
  25. ["DrawOrder"] = 0,
  26. ["TintColor"] = Vector(0, 0, 0),
  27. ["UniqueID"] = "3651433874",
  28. ["BlendMode"] = "",
  29. ["BlurSpacing"] = 0,
  30. ["Alpha"] = 1,
  31. ["Material"] = "https://www.dl.dropboxusercontent.com/s/3cmrrzhei7yky4p/Dooms_Unit_Backpack.jpg",
  32. ["UseWeaponColor"] = false,
  33. ["LodOverride"] = -1,
  34. ["UsePlayerColor"] = false,
  35. ["Bone"] = "spine 4",
  36. ["UseLegacyScale"] = false,
  37. ["Brightness"] = 1,
  38. ["BoneMerge"] = false,
  39. ["ClassName"] = "model",
  40. ["Position"] = Vector(-1.45068359375, -9.232421875, -2.84423828125),
  41. ["BlurLength"] = 0,
  42. ["AlternativeScaling"] = false,
  43. ["Hide"] = false,
  44. ["OwnerEntity"] = false,
  45. ["Scale"] = Vector(1, 1, 1),
  46. ["AngleOffset"] = Angle(0, 0, 0),
  47. ["EditorExpand"] = false,
  48. ["Size"] = 1,
  49. ["ModelFallback"] = "",
  50. ["Angles"] = Angle(-89.119140625, 0.0084414901211858, -15.550500869751),
  51. ["TextureFilter"] = 3,
  52. ["Model"] = "https://www.dl.dropboxusercontent.com/s/njvsnow399252ek/Dooms_Unit_Backpack.obj",
  53. ["Translucent"] = false,
  54. },
  55. },
  56. },
  57. ["self"] = {
  58. ["DrawOrder"] = 0,
  59. ["UniqueID"] = "2554194797",
  60. ["AimPartUID"] = "",
  61. ["Hide"] = false,
  62. ["Name"] = "Backpack",
  63. ["ClassName"] = "group",
  64. ["OwnerName"] = "self",
  65. ["EditorExpand"] = false,
  66. ["Duplicate"] = false,
  67. },
  68. },
  69. [2] = {
  70. ["children"] = {
  71. [1] = {
  72. ["children"] = {
  73. },
  74. ["self"] = {
  75. ["UniqueID"] = "2915574566",
  76. ["EyeTargetName"] = "",
  77. ["NoLighting"] = false,
  78. ["OwnerName"] = "self",
  79. ["AimPartName"] = "",
  80. ["BlendMode"] = "",
  81. ["AimPartUID"] = "",
  82. ["Materials"] = "",
  83. ["Name"] = "",
  84. ["LevelOfDetail"] = 0,
  85. ["ClassName"] = "model2",
  86. ["PositionOffset"] = Vector(0, 0, 0),
  87. ["NoCulling"] = false,
  88. ["EyeAngles"] = false,
  89. ["DrawOrder"] = 0,
  90. ["Alpha"] = 1,
  91. ["Material"] = "",
  92. ["Bone"] = "spine 4",
  93. ["BoneMerge"] = false,
  94. ["Angles"] = Angle(-4.4493002891541, -104.21660614014, 3.3087146282196),
  95. ["Position"] = Vector(-7.6396484375, -4.1123046875, -7.427734375),
  96. ["EyeTargetUID"] = "",
  97. ["NoTextureFiltering"] = false,
  98. ["Hide"] = false,
  99. ["Translucent"] = false,
  100. ["Scale"] = Vector(1, 1, 1),
  101. ["AngleOffset"] = Angle(0, 0, 0),
  102. ["EditorExpand"] = true,
  103. ["Size"] = 1,
  104. ["Color"] = Vector(1, 1, 1),
  105. ["IgnoreZ"] = false,
  106. ["Model"] = "models/weapons/w_dlt19.mdl",
  107. ["ModelModifiers"] = "",
  108. ["Invert"] = false,
  109. },
  110. },
  111. },
  112. ["self"] = {
  113. ["AffectChildrenOnly"] = false,
  114. ["TargetPartUID"] = "",
  115. ["Invert"] = false,
  116. ["AimPartUID"] = "",
  117. ["RootOwner"] = true,
  118. ["Hide"] = false,
  119. ["Name"] = "weapon class find simple \"weapon dlt18\"",
  120. ["UniqueID"] = "700462674",
  121. ["Event"] = "weapon_class",
  122. ["ClassName"] = "event",
  123. ["OwnerName"] = "self",
  124. ["ZeroEyePitch"] = false,
  125. ["TargetPartName"] = "",
  126. ["Operator"] = "find simple",
  127. ["Arguments"] = "tfa_752_dlt19",
  128. ["EditorExpand"] = false,
  129. },
  130. },
  131. [3] = {
  132. ["children"] = {
  133. [1] = {
  134. ["children"] = {
  135. },
  136. ["self"] = {
  137. ["HidePhysgunBeam"] = false,
  138. ["Skin"] = 0,
  139. ["Invert"] = false,
  140. ["HideBullets"] = false,
  141. ["FallApartOnDeath"] = false,
  142. ["DeathRagdollizeParent"] = false,
  143. ["SprintSpeed"] = 0,
  144. ["IgnoreZ"] = false,
  145. ["HideEntity"] = false,
  146. ["AimPartUID"] = "",
  147. ["Name"] = "",
  148. ["EyeTargetName"] = "",
  149. ["AllowOggWhenMuted"] = false,
  150. ["Angles"] = Angle(0, 0, 0),
  151. ["DoubleFace"] = false,
  152. ["EyeTargetUID"] = "",
  153. ["Color"] = Vector(255, 255, 255),
  154. ["Fullbright"] = false,
  155. ["Translucent"] = false,
  156. ["LodOverride"] = -1,
  157. ["HideRagdollOnDeath"] = false,
  158. ["DrawOrder"] = 0,
  159. ["NoTextureFiltering"] = false,
  160. ["DrawPlayerOnDeath"] = false,
  161. ["CrouchSpeed"] = 0,
  162. ["RunSpeed"] = 0,
  163. ["MuteSounds"] = false,
  164. ["DrawShadow"] = true,
  165. ["Alpha"] = 1,
  166. ["Material"] = "",
  167. ["RelativeBones"] = true,
  168. ["ClassName"] = "entity",
  169. ["InverseKinematics"] = false,
  170. ["Bone"] = "head",
  171. ["OwnerName"] = "self",
  172. ["MuteFootsteps"] = false,
  173. ["DrawWeapon"] = true,
  174. ["Brightness"] = 1,
  175. ["Position"] = Vector(0, 0, 0),
  176. ["Weapon"] = false,
  177. ["UniqueID"] = "2884409628",
  178. ["Hide"] = false,
  179. ["AimPartName"] = "",
  180. ["Scale"] = Vector(1, 1, 1),
  181. ["EyeAngles"] = false,
  182. ["EditorExpand"] = false,
  183. ["Size"] = 1,
  184. ["UseLegacyScale"] = false,
  185. ["BlendMode"] = "",
  186. ["AnimationRate"] = 1,
  187. ["Model"] = "",
  188. ["WalkSpeed"] = 0,
  189. },
  190. },
  191. [2] = {
  192. ["children"] = {
  193. [1] = {
  194. ["children"] = {
  195. [1] = {
  196. ["children"] = {
  197. },
  198. ["self"] = {
  199. ["UniqueID"] = "2499893883",
  200. ["AimPartUID"] = "",
  201. ["SubMaterialId"] = 1,
  202. ["Name"] = "Priest Body",
  203. ["EditorExpand"] = false,
  204. ["OwnerName"] = "self",
  205. ["Hide"] = false,
  206. ["Material"] = "Priest Body",
  207. ["RootOwner"] = false,
  208. ["ClassName"] = "submaterial",
  209. },
  210. },
  211. },
  212. ["self"] = {
  213. ["Skin"] = 0,
  214. ["Invert"] = false,
  215. ["LightBlend"] = 1,
  216. ["CellShade"] = 0,
  217. ["OwnerName"] = "self",
  218. ["AimPartName"] = "",
  219. ["IgnoreZ"] = false,
  220. ["AimPartUID"] = "",
  221. ["Passes"] = 1,
  222. ["Name"] = "",
  223. ["NoTextureFiltering"] = false,
  224. ["DoubleFace"] = false,
  225. ["PositionOffset"] = Vector(0, 0, 0),
  226. ["Color"] = Vector(255, 255, 255),
  227. ["Fullbright"] = false,
  228. ["EyeAngles"] = false,
  229. ["DrawOrder"] = 0,
  230. ["TintColor"] = Vector(0, 0, 0),
  231. ["UniqueID"] = "1563427954",
  232. ["BlendMode"] = "",
  233. ["BlurSpacing"] = 0,
  234. ["Alpha"] = 1,
  235. ["Material"] = "",
  236. ["UseWeaponColor"] = false,
  237. ["LodOverride"] = -1,
  238. ["UsePlayerColor"] = false,
  239. ["Bone"] = "head",
  240. ["UseLegacyScale"] = false,
  241. ["Brightness"] = 1,
  242. ["BoneMerge"] = true,
  243. ["ClassName"] = "model",
  244. ["Position"] = Vector(3.88525390625, 8.1005859375, 14.26416015625),
  245. ["BlurLength"] = 0,
  246. ["AlternativeScaling"] = false,
  247. ["Hide"] = false,
  248. ["OwnerEntity"] = false,
  249. ["Scale"] = Vector(1, 1, 1),
  250. ["AngleOffset"] = Angle(0, 0, 0),
  251. ["EditorExpand"] = true,
  252. ["Size"] = 1,
  253. ["ModelFallback"] = "",
  254. ["Angles"] = Angle(0, 0, 0),
  255. ["TextureFilter"] = 3,
  256. ["Model"] = "models/player/shader/werewolfgaming/starwars/du_1_enlisted.mdl",
  257. ["Translucent"] = false,
  258. },
  259. },
  260. },
  261. ["self"] = {
  262. ["DrawOrder"] = 0,
  263. ["UniqueID"] = "3588696737",
  264. ["AimPartUID"] = "",
  265. ["Hide"] = false,
  266. ["Name"] = "model",
  267. ["ClassName"] = "group",
  268. ["OwnerName"] = "self",
  269. ["EditorExpand"] = true,
  270. ["Duplicate"] = false,
  271. },
  272. },
  273. },
  274. ["self"] = {
  275. ["DrawOrder"] = 0,
  276. ["UniqueID"] = "1923567751",
  277. ["AimPartUID"] = "",
  278. ["Hide"] = false,
  279. ["Name"] = "Entity",
  280. ["ClassName"] = "group",
  281. ["OwnerName"] = "self",
  282. ["EditorExpand"] = true,
  283. ["Duplicate"] = false,
  284. },
  285. },
  286. [4] = {
  287. ["children"] = {
  288. [1] = {
  289. ["children"] = {
  290. [1] = {
  291. ["children"] = {
  292. },
  293. ["self"] = {
  294. ["Jiggle"] = false,
  295. ["DrawOrder"] = 0,
  296. ["AlternativeBones"] = false,
  297. ["FollowPartName"] = "",
  298. ["OwnerName"] = "self",
  299. ["AimPartName"] = "",
  300. ["FollowPartUID"] = "",
  301. ["Bone"] = "right hand",
  302. ["Angles"] = Angle(9.833909034729, 8.0265913009644, 69.006973266602),
  303. ["ScaleChildren"] = false,
  304. ["FollowAnglesOnly"] = false,
  305. ["InvertHideMesh"] = false,
  306. ["Position"] = Vector(0.10009765625, 0.3623046875, 0.886962890625),
  307. ["AimPartUID"] = "",
  308. ["UniqueID"] = "1420198422",
  309. ["Hide"] = false,
  310. ["Name"] = "",
  311. ["Scale"] = Vector(1, 1, 1),
  312. ["MoveChildrenToOrigin"] = false,
  313. ["EditorExpand"] = false,
  314. ["Size"] = 1,
  315. ["PositionOffset"] = Vector(0, 0, 0),
  316. ["ClassName"] = "bone",
  317. ["AngleOffset"] = Angle(0, 0, 0),
  318. ["EyeAngles"] = false,
  319. ["HideMesh"] = false,
  320. },
  321. },
  322. [2] = {
  323. ["children"] = {
  324. },
  325. ["self"] = {
  326. ["Jiggle"] = false,
  327. ["DrawOrder"] = 0,
  328. ["AlternativeBones"] = false,
  329. ["FollowPartName"] = "",
  330. ["OwnerName"] = "self",
  331. ["AimPartName"] = "",
  332. ["FollowPartUID"] = "",
  333. ["Bone"] = "right upperarm",
  334. ["Angles"] = Angle(77.100944519043, -120.65271759033, -41.379337310791),
  335. ["ScaleChildren"] = false,
  336. ["FollowAnglesOnly"] = false,
  337. ["InvertHideMesh"] = false,
  338. ["Position"] = Vector(1.060546875, -0.394287109375, -2.16357421875),
  339. ["AimPartUID"] = "",
  340. ["UniqueID"] = "3756522576",
  341. ["Hide"] = false,
  342. ["Name"] = "",
  343. ["Scale"] = Vector(1, 1, 1),
  344. ["MoveChildrenToOrigin"] = false,
  345. ["EditorExpand"] = true,
  346. ["Size"] = 1,
  347. ["PositionOffset"] = Vector(0, 0, 0),
  348. ["ClassName"] = "bone",
  349. ["AngleOffset"] = Angle(0, 0, 0),
  350. ["EyeAngles"] = false,
  351. ["HideMesh"] = false,
  352. },
  353. },
  354. [3] = {
  355. ["children"] = {
  356. },
  357. ["self"] = {
  358. ["Jiggle"] = false,
  359. ["DrawOrder"] = 0,
  360. ["AlternativeBones"] = false,
  361. ["FollowPartName"] = "",
  362. ["OwnerName"] = "self",
  363. ["AimPartName"] = "",
  364. ["FollowPartUID"] = "",
  365. ["Bone"] = "right forearm",
  366. ["Angles"] = Angle(-15.970808029175, -111.58029937744, 1.0606718063354),
  367. ["ScaleChildren"] = false,
  368. ["FollowAnglesOnly"] = false,
  369. ["InvertHideMesh"] = false,
  370. ["Position"] = Vector(2.0810546875, 1.552734375, -1.81884765625),
  371. ["AimPartUID"] = "",
  372. ["UniqueID"] = "2327552761",
  373. ["Hide"] = false,
  374. ["Name"] = "",
  375. ["Scale"] = Vector(1, 1, 1),
  376. ["MoveChildrenToOrigin"] = false,
  377. ["EditorExpand"] = true,
  378. ["Size"] = 1,
  379. ["PositionOffset"] = Vector(0, 0, 0),
  380. ["ClassName"] = "bone",
  381. ["AngleOffset"] = Angle(0, 0, 0),
  382. ["EyeAngles"] = false,
  383. ["HideMesh"] = false,
  384. },
  385. },
  386. },
  387. ["self"] = {
  388. ["AffectChildrenOnly"] = false,
  389. ["TargetPartUID"] = "",
  390. ["Invert"] = true,
  391. ["AimPartUID"] = "",
  392. ["RootOwner"] = true,
  393. ["Hide"] = false,
  394. ["Name"] = "",
  395. ["UniqueID"] = "4069806576",
  396. ["Event"] = "button",
  397. ["ClassName"] = "event",
  398. ["OwnerName"] = "self",
  399. ["ZeroEyePitch"] = false,
  400. ["TargetPartName"] = "",
  401. ["Operator"] = "find simple",
  402. ["Arguments"] = "g",
  403. ["EditorExpand"] = false,
  404. },
  405. },
  406. },
  407. ["self"] = {
  408. ["DrawOrder"] = 0,
  409. ["UniqueID"] = "2020577021",
  410. ["AimPartUID"] = "",
  411. ["Hide"] = false,
  412. ["Name"] = "Salute",
  413. ["ClassName"] = "group",
  414. ["OwnerName"] = "self",
  415. ["EditorExpand"] = false,
  416. ["Duplicate"] = false,
  417. },
  418. },
  419. [5] = {
  420. ["children"] = {
  421. [1] = {
  422. ["children"] = {
  423. [1] = {
  424. ["children"] = {
  425. },
  426. ["self"] = {
  427. ["Walk"] = "walk_pistol",
  428. ["UniqueID"] = "406788388",
  429. ["AlternativeRate"] = false,
  430. ["Jump"] = "jump_pistol",
  431. ["AttackStandPrimaryfire"] = "",
  432. ["Run"] = "run_pistol",
  433. ["OwnerName"] = "self",
  434. ["CrouchIdle"] = "cidle_pistol",
  435. ["Swim"] = "swimming_pistol",
  436. ["Sitting"] = "",
  437. ["SwimIdle"] = "swim_idle_pistol",
  438. ["ReloadCrouch"] = "",
  439. ["Fallback"] = "",
  440. ["EditorExpand"] = true,
  441. ["AimPartUID"] = "",
  442. ["Noclip"] = "",
  443. ["Hide"] = false,
  444. ["Name"] = "",
  445. ["StandIdle"] = "idle_pistol",
  446. ["AttackCrouchPrimaryfire"] = "",
  447. ["ClassName"] = "holdtype",
  448. ["Air"] = "run_pistol",
  449. ["Override"] = true,
  450. ["CrouchWalk"] = "cwalk_pistol",
  451. ["ReloadStand"] = "reload_pistol",
  452. ["ActRangeAttack1"] = "",
  453. ["ActLand"] = "",
  454. },
  455. },
  456. [2] = {
  457. ["children"] = {
  458. },
  459. ["self"] = {
  460. ["Invert"] = false,
  461. ["EyeTargetName"] = "",
  462. ["NoLighting"] = false,
  463. ["OwnerName"] = "self",
  464. ["AimPartName"] = "",
  465. ["BlendMode"] = "",
  466. ["AimPartUID"] = "",
  467. ["Materials"] = "",
  468. ["Name"] = "",
  469. ["LevelOfDetail"] = 0,
  470. ["AngleOffset"] = Angle(0, 0, 0),
  471. ["PositionOffset"] = Vector(0, 0, 0),
  472. ["Color"] = Vector(1, 1, 1),
  473. ["EyeAngles"] = false,
  474. ["DrawOrder"] = 0,
  475. ["Alpha"] = 1,
  476. ["Material"] = "",
  477. ["Class"] = "weapon_physgun",
  478. ["Bone"] = "right finger 12",
  479. ["NoDraw"] = true,
  480. ["BoneMerge"] = false,
  481. ["EyeTargetUID"] = "",
  482. ["Position"] = Vector(-25.66015625, -0.3984375, 3.8310546875),
  483. ["UniqueID"] = "2395403016",
  484. ["OverridePosition"] = true,
  485. ["Hide"] = false,
  486. ["Translucent"] = false,
  487. ["Scale"] = Vector(1, 1, 1),
  488. ["Angles"] = Angle(8.7605400085449, -0.00045784143730998, 0.00060815166216344),
  489. ["EditorExpand"] = true,
  490. ["Size"] = 1,
  491. ["NoCulling"] = false,
  492. ["ClassName"] = "weapon",
  493. ["IgnoreZ"] = false,
  494. ["ModelModifiers"] = "",
  495. ["NoTextureFiltering"] = false,
  496. },
  497. },
  498. [3] = {
  499. ["children"] = {
  500. [1] = {
  501. ["children"] = {
  502. },
  503. ["self"] = {
  504. ["Jiggle"] = false,
  505. ["DrawOrder"] = 0,
  506. ["AlternativeBones"] = false,
  507. ["FollowPartName"] = "",
  508. ["OwnerName"] = "self",
  509. ["AimPartName"] = "",
  510. ["FollowPartUID"] = "",
  511. ["Bone"] = "right finger 3",
  512. ["Angles"] = Angle(0.00024417930399068, 23.78892326355, 0.00016477833560202),
  513. ["ScaleChildren"] = false,
  514. ["FollowAnglesOnly"] = false,
  515. ["InvertHideMesh"] = false,
  516. ["Position"] = Vector(0, 0, 0),
  517. ["AimPartUID"] = "",
  518. ["UniqueID"] = "3535182951",
  519. ["Hide"] = false,
  520. ["Name"] = "",
  521. ["Scale"] = Vector(1, 1, 1),
  522. ["MoveChildrenToOrigin"] = false,
  523. ["EditorExpand"] = false,
  524. ["Size"] = 1,
  525. ["PositionOffset"] = Vector(0, 0, 0),
  526. ["ClassName"] = "bone",
  527. ["AngleOffset"] = Angle(0, 0, 0),
  528. ["EyeAngles"] = false,
  529. ["HideMesh"] = false,
  530. },
  531. },
  532. [2] = {
  533. ["children"] = {
  534. },
  535. ["self"] = {
  536. ["Jiggle"] = false,
  537. ["DrawOrder"] = 0,
  538. ["AlternativeBones"] = false,
  539. ["FollowPartName"] = "",
  540. ["OwnerName"] = "self",
  541. ["AimPartName"] = "",
  542. ["FollowPartUID"] = "",
  543. ["Bone"] = "right finger 2",
  544. ["Angles"] = Angle(1.0245285011479e-05, 31.354700088501, -1.7075473124351e-06),
  545. ["ScaleChildren"] = false,
  546. ["FollowAnglesOnly"] = false,
  547. ["InvertHideMesh"] = false,
  548. ["Position"] = Vector(0, 0, 0),
  549. ["AimPartUID"] = "",
  550. ["UniqueID"] = "1104920197",
  551. ["Hide"] = false,
  552. ["Name"] = "",
  553. ["Scale"] = Vector(1, 1, 1),
  554. ["MoveChildrenToOrigin"] = false,
  555. ["EditorExpand"] = false,
  556. ["Size"] = 1,
  557. ["PositionOffset"] = Vector(0, 0, 0),
  558. ["ClassName"] = "bone",
  559. ["AngleOffset"] = Angle(0, 0, 0),
  560. ["EyeAngles"] = false,
  561. ["HideMesh"] = false,
  562. },
  563. },
  564. [3] = {
  565. ["children"] = {
  566. },
  567. ["self"] = {
  568. ["Jiggle"] = false,
  569. ["DrawOrder"] = 0,
  570. ["AlternativeBones"] = false,
  571. ["FollowPartName"] = "",
  572. ["OwnerName"] = "self",
  573. ["AimPartName"] = "",
  574. ["FollowPartUID"] = "",
  575. ["Bone"] = "right finger 31",
  576. ["Angles"] = Angle(1.366037849948e-05, 31.807409286499, 4.1834908188321e-05),
  577. ["ScaleChildren"] = false,
  578. ["FollowAnglesOnly"] = false,
  579. ["InvertHideMesh"] = false,
  580. ["Position"] = Vector(0, 0, 0),
  581. ["AimPartUID"] = "",
  582. ["UniqueID"] = "2193471264",
  583. ["Hide"] = false,
  584. ["Name"] = "",
  585. ["Scale"] = Vector(1, 1, 1),
  586. ["MoveChildrenToOrigin"] = false,
  587. ["EditorExpand"] = false,
  588. ["Size"] = 1,
  589. ["PositionOffset"] = Vector(0, 0, 0),
  590. ["ClassName"] = "bone",
  591. ["AngleOffset"] = Angle(0, 0, 0),
  592. ["EyeAngles"] = false,
  593. ["HideMesh"] = false,
  594. },
  595. },
  596. [4] = {
  597. ["children"] = {
  598. },
  599. ["self"] = {
  600. ["Jiggle"] = false,
  601. ["DrawOrder"] = 0,
  602. ["AlternativeBones"] = false,
  603. ["FollowPartName"] = "",
  604. ["OwnerName"] = "self",
  605. ["AimPartName"] = "",
  606. ["FollowPartUID"] = "",
  607. ["Bone"] = "right finger 11",
  608. ["Angles"] = Angle(-7.8227014455479e-05, 24.142641067505, 0.00066524307476357),
  609. ["ScaleChildren"] = false,
  610. ["FollowAnglesOnly"] = false,
  611. ["InvertHideMesh"] = false,
  612. ["Position"] = Vector(0, 0, 0),
  613. ["AimPartUID"] = "",
  614. ["UniqueID"] = "9379882",
  615. ["Hide"] = false,
  616. ["Name"] = "",
  617. ["Scale"] = Vector(1, 1, 1),
  618. ["MoveChildrenToOrigin"] = false,
  619. ["EditorExpand"] = true,
  620. ["Size"] = 1,
  621. ["PositionOffset"] = Vector(0, 0, 0),
  622. ["ClassName"] = "bone",
  623. ["AngleOffset"] = Angle(0, 0, 0),
  624. ["EyeAngles"] = false,
  625. ["HideMesh"] = false,
  626. },
  627. },
  628. [5] = {
  629. ["children"] = {
  630. },
  631. ["self"] = {
  632. ["Jiggle"] = false,
  633. ["DrawOrder"] = 0,
  634. ["AlternativeBones"] = false,
  635. ["FollowPartName"] = "",
  636. ["OwnerName"] = "self",
  637. ["AimPartName"] = "",
  638. ["FollowPartUID"] = "",
  639. ["Bone"] = "right finger 12",
  640. ["Angles"] = Angle(-1.7075475625461e-05, 42.837169647217, 0.00075392954749987),
  641. ["ScaleChildren"] = false,
  642. ["FollowAnglesOnly"] = false,
  643. ["InvertHideMesh"] = false,
  644. ["Position"] = Vector(0, 0, 0),
  645. ["AimPartUID"] = "",
  646. ["UniqueID"] = "3970803577",
  647. ["Hide"] = false,
  648. ["Name"] = "",
  649. ["Scale"] = Vector(1, 1, 1),
  650. ["MoveChildrenToOrigin"] = false,
  651. ["EditorExpand"] = false,
  652. ["Size"] = 1,
  653. ["PositionOffset"] = Vector(0, 0, 0),
  654. ["ClassName"] = "bone",
  655. ["AngleOffset"] = Angle(0, 0, 0),
  656. ["EyeAngles"] = false,
  657. ["HideMesh"] = false,
  658. },
  659. },
  660. [6] = {
  661. ["children"] = {
  662. },
  663. ["self"] = {
  664. ["Jiggle"] = false,
  665. ["DrawOrder"] = 0,
  666. ["AlternativeBones"] = false,
  667. ["FollowPartName"] = "",
  668. ["OwnerName"] = "self",
  669. ["AimPartName"] = "",
  670. ["FollowPartUID"] = "",
  671. ["Bone"] = "right finger 4",
  672. ["Angles"] = Angle(-0.46879386901855, 25.136585235596, 2.4926846027374),
  673. ["ScaleChildren"] = false,
  674. ["FollowAnglesOnly"] = false,
  675. ["InvertHideMesh"] = false,
  676. ["Position"] = Vector(0.189453125, 0, -0.0068359375),
  677. ["AimPartUID"] = "",
  678. ["UniqueID"] = "2993585410",
  679. ["Hide"] = false,
  680. ["Name"] = "",
  681. ["Scale"] = Vector(1, 1, 1),
  682. ["MoveChildrenToOrigin"] = false,
  683. ["EditorExpand"] = false,
  684. ["Size"] = 1,
  685. ["PositionOffset"] = Vector(0, 0, 0),
  686. ["ClassName"] = "bone",
  687. ["AngleOffset"] = Angle(0, 0, 0),
  688. ["EyeAngles"] = false,
  689. ["HideMesh"] = false,
  690. },
  691. },
  692. [7] = {
  693. ["children"] = {
  694. },
  695. ["self"] = {
  696. ["Jiggle"] = false,
  697. ["DrawOrder"] = 0,
  698. ["AlternativeBones"] = false,
  699. ["FollowPartName"] = "",
  700. ["OwnerName"] = "self",
  701. ["AimPartName"] = "",
  702. ["FollowPartUID"] = "",
  703. ["Bone"] = "right hand",
  704. ["Angles"] = Angle(58.070125579834, 92.122604370117, 1.2686949968338),
  705. ["ScaleChildren"] = false,
  706. ["FollowAnglesOnly"] = false,
  707. ["InvertHideMesh"] = false,
  708. ["Position"] = Vector(-0.01025390625, 0.7939453125, 0.49609375),
  709. ["AimPartUID"] = "",
  710. ["UniqueID"] = "1460262064",
  711. ["Hide"] = false,
  712. ["Name"] = "",
  713. ["Scale"] = Vector(1, 1, 1),
  714. ["MoveChildrenToOrigin"] = false,
  715. ["EditorExpand"] = false,
  716. ["Size"] = 1,
  717. ["PositionOffset"] = Vector(0, 0, 0),
  718. ["ClassName"] = "bone",
  719. ["AngleOffset"] = Angle(0, 0, 0),
  720. ["EyeAngles"] = false,
  721. ["HideMesh"] = false,
  722. },
  723. },
  724. [8] = {
  725. ["children"] = {
  726. },
  727. ["self"] = {
  728. ["Jiggle"] = false,
  729. ["DrawOrder"] = 0,
  730. ["AlternativeBones"] = false,
  731. ["FollowPartName"] = "",
  732. ["OwnerName"] = "self",
  733. ["AimPartName"] = "",
  734. ["FollowPartUID"] = "",
  735. ["Bone"] = "right finger 32",
  736. ["Angles"] = Angle(-3.5004719393328e-05, 81.789627075195, 1.878302100522e-05),
  737. ["ScaleChildren"] = false,
  738. ["FollowAnglesOnly"] = false,
  739. ["InvertHideMesh"] = false,
  740. ["Position"] = Vector(0, 0, 0),
  741. ["AimPartUID"] = "",
  742. ["UniqueID"] = "1022913829",
  743. ["Hide"] = false,
  744. ["Name"] = "",
  745. ["Scale"] = Vector(1, 1, 1),
  746. ["MoveChildrenToOrigin"] = false,
  747. ["EditorExpand"] = false,
  748. ["Size"] = 1,
  749. ["PositionOffset"] = Vector(0, 0, 0),
  750. ["ClassName"] = "bone",
  751. ["AngleOffset"] = Angle(0, 0, 0),
  752. ["EyeAngles"] = false,
  753. ["HideMesh"] = false,
  754. },
  755. },
  756. [9] = {
  757. ["children"] = {
  758. },
  759. ["self"] = {
  760. ["Jiggle"] = false,
  761. ["DrawOrder"] = 0,
  762. ["AlternativeBones"] = false,
  763. ["FollowPartName"] = "",
  764. ["OwnerName"] = "self",
  765. ["AimPartName"] = "",
  766. ["FollowPartUID"] = "",
  767. ["Bone"] = "right finger 01",
  768. ["Angles"] = Angle(-0.00017416983610019, -20.955686569214, 3.4150947612943e-05),
  769. ["ScaleChildren"] = false,
  770. ["FollowAnglesOnly"] = false,
  771. ["InvertHideMesh"] = false,
  772. ["Position"] = Vector(0, 0, 0),
  773. ["AimPartUID"] = "",
  774. ["UniqueID"] = "631069547",
  775. ["Hide"] = false,
  776. ["Name"] = "",
  777. ["Scale"] = Vector(1, 1, 1),
  778. ["MoveChildrenToOrigin"] = false,
  779. ["EditorExpand"] = false,
  780. ["Size"] = 1,
  781. ["PositionOffset"] = Vector(0, 0, 0),
  782. ["ClassName"] = "bone",
  783. ["AngleOffset"] = Angle(0, 0, 0),
  784. ["EyeAngles"] = false,
  785. ["HideMesh"] = false,
  786. },
  787. },
  788. [10] = {
  789. ["children"] = {
  790. },
  791. ["self"] = {
  792. ["Jiggle"] = false,
  793. ["DrawOrder"] = 0,
  794. ["AlternativeBones"] = false,
  795. ["FollowPartName"] = "",
  796. ["OwnerName"] = "self",
  797. ["AimPartName"] = "",
  798. ["FollowPartUID"] = "",
  799. ["Bone"] = "right finger 22",
  800. ["Angles"] = Angle(-2.305189082108e-05, 66.134017944336, -7.8547178418376e-05),
  801. ["ScaleChildren"] = false,
  802. ["FollowAnglesOnly"] = false,
  803. ["InvertHideMesh"] = false,
  804. ["Position"] = Vector(0, 0, 0),
  805. ["AimPartUID"] = "",
  806. ["UniqueID"] = "2874076655",
  807. ["Hide"] = false,
  808. ["Name"] = "",
  809. ["Scale"] = Vector(1, 1, 1),
  810. ["MoveChildrenToOrigin"] = false,
  811. ["EditorExpand"] = false,
  812. ["Size"] = 1,
  813. ["PositionOffset"] = Vector(0, 0, 0),
  814. ["ClassName"] = "bone",
  815. ["AngleOffset"] = Angle(0, 0, 0),
  816. ["EyeAngles"] = false,
  817. ["HideMesh"] = false,
  818. },
  819. },
  820. [11] = {
  821. ["children"] = {
  822. },
  823. ["self"] = {
  824. ["Jiggle"] = false,
  825. ["DrawOrder"] = 0,
  826. ["AlternativeBones"] = false,
  827. ["FollowPartName"] = "",
  828. ["OwnerName"] = "self",
  829. ["AimPartName"] = "",
  830. ["FollowPartUID"] = "",
  831. ["Bone"] = "right finger 21",
  832. ["Angles"] = Angle(-7.0009446062613e-05, 41.228054046631, 3.0735853215447e-05),
  833. ["ScaleChildren"] = false,
  834. ["FollowAnglesOnly"] = false,
  835. ["InvertHideMesh"] = false,
  836. ["Position"] = Vector(0, 0, 0),
  837. ["AimPartUID"] = "",
  838. ["UniqueID"] = "1463553928",
  839. ["Hide"] = false,
  840. ["Name"] = "",
  841. ["Scale"] = Vector(1, 1, 1),
  842. ["MoveChildrenToOrigin"] = false,
  843. ["EditorExpand"] = false,
  844. ["Size"] = 1,
  845. ["PositionOffset"] = Vector(0, 0, 0),
  846. ["ClassName"] = "bone",
  847. ["AngleOffset"] = Angle(0, 0, 0),
  848. ["EyeAngles"] = false,
  849. ["HideMesh"] = false,
  850. },
  851. },
  852. [12] = {
  853. ["children"] = {
  854. },
  855. ["self"] = {
  856. ["Jiggle"] = false,
  857. ["DrawOrder"] = 0,
  858. ["AlternativeBones"] = false,
  859. ["FollowPartName"] = "",
  860. ["OwnerName"] = "self",
  861. ["AimPartName"] = "",
  862. ["FollowPartUID"] = "",
  863. ["Bone"] = "right finger 42",
  864. ["Angles"] = Angle(4.5143282477511e-05, 55.046531677246, -9.9891520221718e-05),
  865. ["ScaleChildren"] = false,
  866. ["FollowAnglesOnly"] = false,
  867. ["InvertHideMesh"] = false,
  868. ["Position"] = Vector(0, 0, 0),
  869. ["AimPartUID"] = "",
  870. ["UniqueID"] = "499123556",
  871. ["Hide"] = false,
  872. ["Name"] = "right finger 42",
  873. ["Scale"] = Vector(1, 1, 1),
  874. ["MoveChildrenToOrigin"] = false,
  875. ["EditorExpand"] = false,
  876. ["Size"] = 1,
  877. ["PositionOffset"] = Vector(0, 0, 0),
  878. ["ClassName"] = "bone",
  879. ["AngleOffset"] = Angle(0, 0, 0),
  880. ["EyeAngles"] = false,
  881. ["HideMesh"] = false,
  882. },
  883. },
  884. [13] = {
  885. ["children"] = {
  886. },
  887. ["self"] = {
  888. ["Jiggle"] = false,
  889. ["DrawOrder"] = 0,
  890. ["AlternativeBones"] = false,
  891. ["FollowPartName"] = "",
  892. ["OwnerName"] = "self",
  893. ["AimPartName"] = "",
  894. ["FollowPartUID"] = "",
  895. ["Bone"] = "right finger 41",
  896. ["Angles"] = Angle(-6.8301892497402e-06, 27.069334030151, -0.00011782076762756),
  897. ["ScaleChildren"] = false,
  898. ["FollowAnglesOnly"] = false,
  899. ["InvertHideMesh"] = false,
  900. ["Position"] = Vector(0, 0, 0),
  901. ["AimPartUID"] = "",
  902. ["UniqueID"] = "866817548",
  903. ["Hide"] = false,
  904. ["Name"] = "",
  905. ["Scale"] = Vector(1, 1, 1),
  906. ["MoveChildrenToOrigin"] = false,
  907. ["EditorExpand"] = false,
  908. ["Size"] = 1,
  909. ["PositionOffset"] = Vector(0, 0, 0),
  910. ["ClassName"] = "bone",
  911. ["AngleOffset"] = Angle(0, 0, 0),
  912. ["EyeAngles"] = false,
  913. ["HideMesh"] = false,
  914. },
  915. },
  916. },
  917. ["self"] = {
  918. ["ModelIndex"] = 0,
  919. ["UniqueID"] = "1059942993",
  920. ["AimPartUID"] = "",
  921. ["Hide"] = false,
  922. ["Name"] = "hand",
  923. ["ClassName"] = "bodygroup",
  924. ["OwnerName"] = "self",
  925. ["EditorExpand"] = false,
  926. ["BodyGroupName"] = "",
  927. },
  928. },
  929. },
  930. ["self"] = {
  931. ["AffectChildrenOnly"] = true,
  932. ["TargetPartUID"] = "",
  933. ["Invert"] = true,
  934. ["AimPartUID"] = "",
  935. ["RootOwner"] = false,
  936. ["Hide"] = false,
  937. ["Name"] = "",
  938. ["UniqueID"] = "2982351760",
  939. ["Event"] = "weapon_class",
  940. ["ClassName"] = "event",
  941. ["OwnerName"] = "self",
  942. ["ZeroEyePitch"] = false,
  943. ["TargetPartName"] = "",
  944. ["Operator"] = "find simple",
  945. ["Arguments"] = "weapon_physgun",
  946. ["EditorExpand"] = true,
  947. },
  948. },
  949. },
  950. ["self"] = {
  951. ["DrawOrder"] = 0,
  952. ["UniqueID"] = "2937869759",
  953. ["AimPartUID"] = "",
  954. ["Hide"] = false,
  955. ["Name"] = "physgun",
  956. ["ClassName"] = "group",
  957. ["OwnerName"] = "self",
  958. ["EditorExpand"] = false,
  959. ["Duplicate"] = false,
  960. },
  961. },
  962. [6] = {
  963. ["children"] = {
  964. [1] = {
  965. ["children"] = {
  966. },
  967. ["self"] = {
  968. ["Skin"] = 0,
  969. ["Invert"] = false,
  970. ["LightBlend"] = 1,
  971. ["CellShade"] = 0,
  972. ["OwnerName"] = "self",
  973. ["AimPartName"] = "",
  974. ["IgnoreZ"] = false,
  975. ["AimPartUID"] = "",
  976. ["Passes"] = 1,
  977. ["Name"] = "",
  978. ["NoTextureFiltering"] = false,
  979. ["DoubleFace"] = false,
  980. ["PositionOffset"] = Vector(0, 0, 0),
  981. ["Color"] = Vector(255, 255, 255),
  982. ["Fullbright"] = false,
  983. ["EyeAngles"] = false,
  984. ["DrawOrder"] = 0,
  985. ["TintColor"] = Vector(0, 0, 0),
  986. ["UniqueID"] = "2101340420",
  987. ["BlendMode"] = "",
  988. ["BlurSpacing"] = 0,
  989. ["Alpha"] = 1,
  990. ["Material"] = "",
  991. ["UseWeaponColor"] = false,
  992. ["LodOverride"] = -1,
  993. ["UsePlayerColor"] = false,
  994. ["Bone"] = "right wrist",
  995. ["UseLegacyScale"] = false,
  996. ["Brightness"] = 1,
  997. ["BoneMerge"] = false,
  998. ["ClassName"] = "model",
  999. ["Position"] = Vector(-0.74609375, 0.470703125, -1.5998229980469),
  1000. ["BlurLength"] = 0,
  1001. ["AlternativeScaling"] = false,
  1002. ["Hide"] = false,
  1003. ["OwnerEntity"] = false,
  1004. ["Scale"] = Vector(1, 1, 1),
  1005. ["AngleOffset"] = Angle(0, 0, 0),
  1006. ["EditorExpand"] = true,
  1007. ["Size"] = 1.3999999761581,
  1008. ["ModelFallback"] = "",
  1009. ["Angles"] = Angle(0, 1, 16.799999237061),
  1010. ["TextureFilter"] = 3,
  1011. ["Model"] = "models/alyx_emptool_prop.mdl",
  1012. ["Translucent"] = false,
  1013. },
  1014. },
  1015. [2] = {
  1016. ["children"] = {
  1017. },
  1018. ["self"] = {
  1019. ["Skin"] = 0,
  1020. ["Invert"] = false,
  1021. ["LightBlend"] = 1,
  1022. ["CellShade"] = 0,
  1023. ["OwnerName"] = "self",
  1024. ["AimPartName"] = "",
  1025. ["IgnoreZ"] = false,
  1026. ["AimPartUID"] = "",
  1027. ["Passes"] = 1,
  1028. ["Name"] = "",
  1029. ["NoTextureFiltering"] = false,
  1030. ["DoubleFace"] = false,
  1031. ["PositionOffset"] = Vector(0, 0, 0),
  1032. ["Color"] = Vector(255, 255, 255),
  1033. ["Fullbright"] = false,
  1034. ["EyeAngles"] = false,
  1035. ["DrawOrder"] = 0,
  1036. ["TintColor"] = Vector(0, 0, 0),
  1037. ["UniqueID"] = "3893002394",
  1038. ["BlendMode"] = "",
  1039. ["BlurSpacing"] = 0,
  1040. ["Alpha"] = 1,
  1041. ["Material"] = "",
  1042. ["UseWeaponColor"] = false,
  1043. ["LodOverride"] = -1,
  1044. ["UsePlayerColor"] = false,
  1045. ["Bone"] = "leftuplegroll",
  1046. ["UseLegacyScale"] = false,
  1047. ["Brightness"] = 1,
  1048. ["BoneMerge"] = false,
  1049. ["ClassName"] = "model",
  1050. ["Position"] = Vector(-7.34326171875, -0.21875, 3.7197265625),
  1051. ["BlurLength"] = 0,
  1052. ["AlternativeScaling"] = false,
  1053. ["Hide"] = false,
  1054. ["OwnerEntity"] = false,
  1055. ["Scale"] = Vector(1, 1, 1),
  1056. ["AngleOffset"] = Angle(0, 0, 0),
  1057. ["EditorExpand"] = false,
  1058. ["Size"] = 0.77499997615814,
  1059. ["ModelFallback"] = "",
  1060. ["Angles"] = Angle(3.8210873603821, -93.257225036621, -86.073333740234),
  1061. ["TextureFilter"] = 3,
  1062. ["Model"] = "models/weapons/w_knife_t.mdl",
  1063. ["Translucent"] = false,
  1064. },
  1065. },
  1066. [3] = {
  1067. ["children"] = {
  1068. },
  1069. ["self"] = {
  1070. ["Skin"] = 0,
  1071. ["Invert"] = false,
  1072. ["LightBlend"] = 1,
  1073. ["CellShade"] = 0,
  1074. ["OwnerName"] = "self",
  1075. ["AimPartName"] = "",
  1076. ["IgnoreZ"] = false,
  1077. ["AimPartUID"] = "",
  1078. ["Passes"] = 1,
  1079. ["Name"] = "",
  1080. ["NoTextureFiltering"] = false,
  1081. ["DoubleFace"] = false,
  1082. ["PositionOffset"] = Vector(0, 0, 0),
  1083. ["Color"] = Vector(255, 255, 255),
  1084. ["Fullbright"] = false,
  1085. ["EyeAngles"] = false,
  1086. ["DrawOrder"] = 0,
  1087. ["TintColor"] = Vector(0, 0, 0),
  1088. ["UniqueID"] = "3460056133",
  1089. ["BlendMode"] = "",
  1090. ["BlurSpacing"] = 0,
  1091. ["Alpha"] = 1,
  1092. ["Material"] = "",
  1093. ["UseWeaponColor"] = false,
  1094. ["LodOverride"] = -1,
  1095. ["UsePlayerColor"] = false,
  1096. ["Bone"] = "right calf",
  1097. ["UseLegacyScale"] = false,
  1098. ["Brightness"] = 1,
  1099. ["BoneMerge"] = false,
  1100. ["ClassName"] = "model",
  1101. ["Position"] = Vector(4.2803344726563, 2.291015625, -3.463623046875),
  1102. ["BlurLength"] = 0,
  1103. ["AlternativeScaling"] = false,
  1104. ["Hide"] = false,
  1105. ["OwnerEntity"] = false,
  1106. ["Scale"] = Vector(1, 1, 1),
  1107. ["AngleOffset"] = Angle(0, 0, 0),
  1108. ["EditorExpand"] = true,
  1109. ["Size"] = 0.60000002384186,
  1110. ["ModelFallback"] = "",
  1111. ["Angles"] = Angle(6.9000000953674, -174.39999389648, -93.5),
  1112. ["TextureFilter"] = 3,
  1113. ["Model"] = "models/w_blstrpstl_004.mdl",
  1114. ["Translucent"] = false,
  1115. },
  1116. },
  1117. },
  1118. ["self"] = {
  1119. ["DrawOrder"] = 0,
  1120. ["UniqueID"] = "1815317778",
  1121. ["AimPartUID"] = "",
  1122. ["Hide"] = false,
  1123. ["Name"] = "Random shit",
  1124. ["ClassName"] = "group",
  1125. ["OwnerName"] = "self",
  1126. ["EditorExpand"] = false,
  1127. ["Duplicate"] = false,
  1128. },
  1129. },
  1130. [7] = {
  1131. ["children"] = {
  1132. [1] = {
  1133. ["children"] = {
  1134. [1] = {
  1135. ["children"] = {
  1136. [1] = {
  1137. ["children"] = {
  1138. },
  1139. ["self"] = {
  1140. ["Skin"] = 0,
  1141. ["Invert"] = false,
  1142. ["LightBlend"] = 1,
  1143. ["CellShade"] = 0,
  1144. ["OwnerName"] = "self",
  1145. ["AimPartName"] = "",
  1146. ["IgnoreZ"] = false,
  1147. ["AimPartUID"] = "",
  1148. ["Passes"] = 1,
  1149. ["Name"] = "dc17",
  1150. ["NoTextureFiltering"] = false,
  1151. ["DoubleFace"] = false,
  1152. ["PositionOffset"] = Vector(0, 0, 0),
  1153. ["Color"] = Vector(255, 255, 255),
  1154. ["Fullbright"] = false,
  1155. ["EyeAngles"] = false,
  1156. ["DrawOrder"] = 0,
  1157. ["TintColor"] = Vector(0, 0, 0),
  1158. ["UniqueID"] = "3380335692",
  1159. ["BlendMode"] = "",
  1160. ["BlurSpacing"] = 0,
  1161. ["Alpha"] = 1,
  1162. ["Material"] = "",
  1163. ["UseWeaponColor"] = false,
  1164. ["LodOverride"] = -1,
  1165. ["UsePlayerColor"] = false,
  1166. ["Bone"] = "right thigh",
  1167. ["UseLegacyScale"] = false,
  1168. ["Brightness"] = 1,
  1169. ["BoneMerge"] = false,
  1170. ["ClassName"] = "model",
  1171. ["Position"] = Vector(2.3826904296875, -1.314453125, -4.8360595703125),
  1172. ["BlurLength"] = 0,
  1173. ["AlternativeScaling"] = false,
  1174. ["Hide"] = false,
  1175. ["OwnerEntity"] = false,
  1176. ["Scale"] = Vector(1, 1, 1),
  1177. ["AngleOffset"] = Angle(0, 0, 0),
  1178. ["EditorExpand"] = false,
  1179. ["Size"] = 0.52499997615814,
  1180. ["ModelFallback"] = "",
  1181. ["Angles"] = Angle(4.5106239318848, -5.4973030090332, 76.005760192871),
  1182. ["TextureFilter"] = 3,
  1183. ["Model"] = "models/weapons/w_dc17.mdl",
  1184. ["Translucent"] = false,
  1185. },
  1186. },
  1187. },
  1188. ["self"] = {
  1189. ["DrawOrder"] = 0,
  1190. ["UniqueID"] = "3783063825",
  1191. ["AimPartUID"] = "",
  1192. ["Hide"] = false,
  1193. ["Name"] = "DC-17",
  1194. ["ClassName"] = "group",
  1195. ["OwnerName"] = "self",
  1196. ["EditorExpand"] = true,
  1197. ["Duplicate"] = false,
  1198. },
  1199. },
  1200. },
  1201. ["self"] = {
  1202. ["DrawOrder"] = 0,
  1203. ["UniqueID"] = "1772595697",
  1204. ["AimPartUID"] = "",
  1205. ["Hide"] = false,
  1206. ["Name"] = "Gun Holster",
  1207. ["ClassName"] = "group",
  1208. ["OwnerName"] = "self",
  1209. ["EditorExpand"] = true,
  1210. ["Duplicate"] = false,
  1211. },
  1212. },
  1213. },
  1214. ["self"] = {
  1215. ["DrawOrder"] = 0,
  1216. ["UniqueID"] = "433186616",
  1217. ["AimPartUID"] = "",
  1218. ["Hide"] = false,
  1219. ["Name"] = "Dual DC17 Holster",
  1220. ["ClassName"] = "group",
  1221. ["OwnerName"] = "self",
  1222. ["EditorExpand"] = false,
  1223. ["Duplicate"] = false,
  1224. },
  1225. },
  1226. [8] = {
  1227. ["children"] = {
  1228. [1] = {
  1229. ["children"] = {
  1230. },
  1231. ["self"] = {
  1232. ["bumpmap"] = "",
  1233. ["bumpstretch"] = "",
  1234. ["opaquetexture"] = false,
  1235. ["detailframe"] = 0,
  1236. ["stretch"] = "",
  1237. ["ignorez"] = false,
  1238. ["fleshdebugforcefleshon"] = false,
  1239. ["cloakpassenabled"] = false,
  1240. ["seamless_scale"] = 0,
  1241. ["rimlight"] = false,
  1242. ["selfillum_envmapmask_alpha"] = 0,
  1243. ["flesheffectcenterradius4"] = "0.000000 0.000000 0.000000 0.000000",
  1244. ["fleshinteriorenabled"] = false,
  1245. ["fleshscrollspeed"] = 0,
  1246. ["znearer"] = false,
  1247. ["fleshborderwidth"] = 0,
  1248. ["detailtint"] = Vector(1, 1, 1),
  1249. ["emissiveblendtexture"] = "",
  1250. ["flashlighttexture"] = "",
  1251. ["basetexturetransformAngle"] = 0,
  1252. ["detailblendfactor"] = 1,
  1253. ["detailtexturetransformScale"] = Vector(1, 1, 1),
  1254. ["envmapsphere"] = false,
  1255. ["sheenmapmaskframe"] = 0,
  1256. ["flashlighttextureframe"] = 0,
  1257. ["selfillum"] = false,
  1258. ["selfillummask"] = "",
  1259. ["EditorExpand"] = false,
  1260. ["rimlightexponent"] = 0,
  1261. ["frame"] = 0,
  1262. ["seamless_detail"] = false,
  1263. ["flat"] = false,
  1264. ["MaterialOverride"] = "all",
  1265. ["sheenmapmaskscalex"] = 1,
  1266. ["color2"] = Vector(1, 1, 1),
  1267. ["sheenindex"] = 0,
  1268. ["nolod"] = false,
  1269. ["fleshbordersoftness"] = 0,
  1270. ["sheenmapmaskoffsetx"] = 0,
  1271. ["AimPartUID"] = "",
  1272. ["emissiveblendflowtexture"] = "",
  1273. ["model"] = false,
  1274. ["ClassName"] = "material_3d",
  1275. ["basetexture"] = "https://www.dropbox.com/s/rf9o6dyq6sakgpf/DU%20armour.png?dl=1",
  1276. ["fleshbordertint"] = Vector(1, 1, 1),
  1277. ["phongfresnelranges"] = Vector(0.050000000745058, 0.5, 1),
  1278. ["fleshcubetexture"] = "",
  1279. ["envmapsaturation"] = 1,
  1280. ["color"] = Vector(1, 1, 1),
  1281. ["refractamount"] = 0.5,
  1282. ["phongexponent"] = 5,
  1283. ["separatedetailuvs"] = false,
  1284. ["basetexturetransformPosition"] = Vector(0, 0, 0),
  1285. ["alpha"] = 1,
  1286. ["sheenmapmaskoffsety"] = 0,
  1287. ["halflambert"] = false,
  1288. ["ambientonly"] = false,
  1289. ["fleshinteriornoisetexture"] = "",
  1290. ["phongexponenttexture"] = "",
  1291. ["phong"] = false,
  1292. ["alphatestreference"] = 0.7,
  1293. ["allowalphatocoverage"] = false,
  1294. ["multipass"] = false,
  1295. ["depthblendscale"] = 50,
  1296. ["UniqueID"] = "3604385161",
  1297. ["detailtexturetransformPosition"] = Vector(0, 0, 0),
  1298. ["emissiveblendtint"] = Vector(1, 1, 1),
  1299. ["envmapmask"] = "",
  1300. ["envmapcameraspace"] = false,
  1301. ["bumptransformAngle"] = 0,
  1302. ["bumptransformScale"] = Vector(1, 1, 1),
  1303. ["phongboost"] = 1,
  1304. ["phongtint"] = Vector(1, 1, 1),
  1305. ["invertphongmask"] = false,
  1306. ["basealphaenvmapmask"] = false,
  1307. ["fleshsubsurfacetexture"] = "",
  1308. ["detailtexturetransformAngleCenter"] = Vector(0.5, 0.5, 0),
  1309. ["envmap"] = "",
  1310. ["sheenmapmaskscaley"] = 1,
  1311. ["nocull"] = false,
  1312. ["selfillumtint"] = Vector(1, 1, 1),
  1313. ["sheenmaptint"] = Vector(1, 1, 1),
  1314. ["no_draw"] = false,
  1315. ["sheenpassenabled"] = false,
  1316. ["cloakcolortint"] = Vector(1, 1, 1),
  1317. ["use_in_fillrate_mode"] = false,
  1318. ["albedo"] = "",
  1319. ["decal"] = false,
  1320. ["fleshinteriortexture"] = "",
  1321. ["debug"] = false,
  1322. ["wireframe"] = false,
  1323. ["rimmask"] = false,
  1324. ["fleshnormaltexture"] = "",
  1325. ["detail"] = "",
  1326. ["nofog"] = false,
  1327. ["fleshglobalopacity"] = 0,
  1328. ["blendtintcoloroverbase"] = 0,
  1329. ["flesheffectcenterradius3"] = "0.000000 0.000000 0.000000 0.000000",
  1330. ["compress"] = "",
  1331. ["LoadVmt"] = "",
  1332. ["OwnerName"] = "self",
  1333. ["ignore_alpha_modulation"] = false,
  1334. ["fleshsubsurfacetint"] = Vector(1, 1, 1),
  1335. ["envmapmode"] = false,
  1336. ["detailtexturetransformAngle"] = 0,
  1337. ["envmapcontrast"] = 0,
  1338. ["basetexturetransformScale"] = Vector(1, 1, 1),
  1339. ["seamless_base"] = false,
  1340. ["bumpframe"] = 0,
  1341. ["linearwrite"] = false,
  1342. ["detailblendmode"] = 0,
  1343. ["detailscale"] = 1,
  1344. ["fleshbordernoisescale"] = 0,
  1345. ["flesheffectcenterradius2"] = "0.000000 0.000000 0.000000 0.000000",
  1346. ["Hide"] = false,
  1347. ["srgbtint"] = Vector(1, 1, 1),
  1348. ["emissiveblendstrength"] = 0,
  1349. ["bumpcompress"] = "",
  1350. ["envmaptint"] = Vector(1, 1, 1),
  1351. ["vertexcolor"] = false,
  1352. ["phongalbedotint"] = false,
  1353. ["receiveflashlight"] = false,
  1354. ["emissiveblendscrollvector"] = Vector(0, 0, 0),
  1355. ["selfillumfresnel"] = false,
  1356. ["sheenmap"] = "",
  1357. ["alphatest"] = false,
  1358. ["fleshglossbrightness"] = 0,
  1359. ["basemapalphaphongmask"] = false,
  1360. ["nodiffusebumplighting"] = false,
  1361. ["suppress_decals"] = false,
  1362. ["lightwarptexture"] = "",
  1363. ["sheenmapmask"] = "",
  1364. ["noalphamod"] = false,
  1365. ["blendtintbybasealpha"] = false,
  1366. ["selfillumfresnelminmaxexp"] = "0.000000 0.000000 0.000000 0.000000",
  1367. ["normalmapalphaenvmapmask"] = false,
  1368. ["emissiveblendbasetexture"] = "",
  1369. ["sheenmapmaskdirection"] = 0,
  1370. ["rimlightboost"] = 0,
  1371. ["cloakfactor"] = 0,
  1372. ["Name"] = "Priest Body",
  1373. ["emissiveblendenabled"] = false,
  1374. ["basetexturetransformAngleCenter"] = Vector(0.5, 0.5, 0),
  1375. ["flashlightnolambert"] = false,
  1376. ["phongwarptexture"] = "",
  1377. ["vertexalpha"] = false,
  1378. ["fleshbordertexture1d"] = "",
  1379. ["bumptransformPosition"] = Vector(0, 0, 0),
  1380. ["flesheffectcenterradius1"] = "0.000000 0.000000 0.000000 0.000000",
  1381. ["depthblend"] = 0,
  1382. ["additive"] = false,
  1383. ["bumptransformAngleCenter"] = Vector(0.5, 0.5, 0),
  1384. ["translucent"] = false,
  1385. ["envmapframe"] = 0,
  1386. },
  1387. },
  1388. },
  1389. ["self"] = {
  1390. ["DrawOrder"] = 0,
  1391. ["UniqueID"] = "1228925144",
  1392. ["AimPartUID"] = "",
  1393. ["Hide"] = false,
  1394. ["Name"] = "Textures",
  1395. ["ClassName"] = "group",
  1396. ["OwnerName"] = "self",
  1397. ["EditorExpand"] = true,
  1398. ["Duplicate"] = false,
  1399. },
  1400. },
  1401. },
  1402. ["self"] = {
  1403. ["DrawOrder"] = 0,
  1404. ["UniqueID"] = "1224089194",
  1405. ["AimPartUID"] = "",
  1406. ["Hide"] = false,
  1407. ["Name"] = "",
  1408. ["ClassName"] = "group",
  1409. ["OwnerName"] = "self",
  1410. ["EditorExpand"] = true,
  1411. ["Duplicate"] = false,
  1412. },
  1413. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement