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  1. Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4.     Version:  Direct3D 11.0 [level 11.1]
  5.     Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  6.     Vendor:   NVIDIA
  7.     VRAM:     11127 MB
  8.     Driver:   26.21.14.4141
  9. Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Valve.Newtonsoft.Json.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Valve.Newtonsoft.Json.dll into Unity Child Domain
  37. - Completed reload, in  0.318 seconds
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.Core.dll (this message is harmless)
  39. OnLevelWasLoaded was found on ES2AutoSaveManager
  40. This message has been deprecated and will be removed in a later version of Unity.
  41. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  42.  
  43. (Filename:  Line: 376)
  44.  
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.dll (this message is harmless)
  46. OnLevelWasLoaded was found on FXM
  47. This message has been deprecated and will be removed in a later version of Unity.
  48. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  49.  
  50. (Filename:  Line: 376)
  51.  
  52. OnLevelWasLoaded was found on LM
  53. This message has been deprecated and will be removed in a later version of Unity.
  54. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  55.  
  56. (Filename:  Line: 376)
  57.  
  58. OnLevelWasLoaded was found on UGSLobby_Panel
  59. This message has been deprecated and will be removed in a later version of Unity.
  60. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  61.  
  62. (Filename:  Line: 376)
  63.  
  64. OnLevelWasLoaded was found on GM
  65. This message has been deprecated and will be removed in a later version of Unity.
  66. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  67.  
  68. (Filename:  Line: 376)
  69.  
  70. <RI> Initializing input.
  71.  
  72. <RI> Input initialized.
  73.  
  74. desktop: 2560x1440 60Hz; virtual: 3920x1440 at -1360,0
  75. <RI> Initialized touch support.
  76.  
  77. OpenVR initialized!
  78.  
  79. (Filename:  Line: 424)
  80.  
  81. UnloadTime: 1.193200 ms
  82. <b>[SteamVR]</b> Successfully loaded 21 actions from action manifest into SteamVR (C:/Program Files (x86)/Steam/steamapps/common/H3VR/actions.json)
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  85.  
  86. <b>[SteamVR]</b> Initialized. Connected to lighthouse:LHR-114E1C33
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. OmniScores.txt exists, initializing from it
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  93.  
  94. OmniUnlocks.txt does not exist, creating it
  95.  
  96. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  97.  
  98. OmniScores.txt exists, initializing from it
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  101.  
  102. Rewards.txt exists, initializing from it
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  105.  
  106. WW.txt exists, initializing from it
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  109.  
  110. TAH.txt exists, initializing from it
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  113.  
  114. TNH.txt exists, initializing from it
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  117.  
  118. MMF.txt exists, initializing from it
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  121.  
  122. MF.txt exists, initializing from it
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  125.  
  126. ROTRWv2.txt exists, initializing from it
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  129.  
  130. Initializing Scene
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  133.  
  134. Duplicate Key for:Shot69CalBall
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  137.  
  138. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Mono.Security.dll (this message is harmless)
  139. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  140. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/ForceTubeVR_API_x32
  141. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/.\ForceTubeVR_API_x32
  142. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/ForceTubeVR_API_x32
  143. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/libForceTubeVR_API_x32
  144. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/.\libForceTubeVR_API_x32
  145. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/libForceTubeVR_API_x32
  146. Updating Global Post Volumes:
  147.  
  148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  149.  
  150. AO:False
  151.  
  152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  153.  
  154. CC:True
  155.  
  156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  157.  
  158. BL:True
  159.  
  160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  161.  
  162. Index detected with 120 frequency
  163.  
  164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  165.  
  166. Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
  167. Setting for trackedDeviceIndex:3
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  170.  
  171. Setting controller to:Index using this string:knuckles right
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  174.  
  175. Setting for trackedDeviceIndex:4
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  178.  
  179. Setting controller to:Index using this string:knuckles left
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  182.  
  183. Prepping LIV Prefab
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  186.  
  187. LIV: Ready! Waiting for compositor.
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  190.  
  191. LIV Prefab Deployed
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  194.  
  195. Prewarm Completed Lambda
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  198.  
  199. Prewarm Completed GUI Check
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  202.  
  203. AsyncLoadLevelBegin at:28.02289
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  206.  
  207. Unloading 10 Unused Serialized files (Serialized files now loaded: 1)
  208. LIV: Disabled, cleaning up.
  209.  
  210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  211.  
  212. UnloadTime: 8.411500 ms
  213. Initializing Scene
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. Updating Global Post Volumes:
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  220.  
  221. AO:False
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  224.  
  225. CC:True
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  228.  
  229. BL:True
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233.  
  234. Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 38378.
  235. Total: 30.739000 ms (FindLiveObjects: 1.558300 ms CreateObjectMapping: 3.162500 ms MarkObjects: 18.317699 ms  DeleteObjects: 7.700100 ms)
  236.  
  237. Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
  238. Prewarm Completed MF
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. AsyncLoadLevelComplete at:33.1288
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. Prepping LIV Prefab
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. LIV: Ready! Waiting for compositor.
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. LIV Prefab Deployed
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. Setting for trackedDeviceIndex:4
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Setting controller to:Index using this string:knuckles left
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. Setting for trackedDeviceIndex:3
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. Setting controller to:Index using this string:knuckles right
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/ForceTubeVR_API_x32
  275. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/.\ForceTubeVR_API_x32
  276. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/ForceTubeVR_API_x32
  277. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/libForceTubeVR_API_x32
  278. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/.\libForceTubeVR_API_x32
  279. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/libForceTubeVR_API_x32
  280. RH_Engineer
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  283.  
  284. EN_Red
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  287.  
  288. 0.01365018 0
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  291.  
  292. yeah
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  295.  
  296. yeah
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  299.  
  300. yeah
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  303.  
  304. yeah
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  307.  
  308. RH_Demo
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  311.  
  312. DM_Red
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  315.  
  316. 0.8367373 0
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  319.  
  320. yeah
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  323.  
  324. yeah
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  327.  
  328. yeah
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  331.  
  332. yeah
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  335.  
  336. RH_Medic
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  339.  
  340. ME_Red
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  343.  
  344. 0.5173398 0
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  347.  
  348. yeah
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  351.  
  352. yeah
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  355.  
  356. yeah
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  359.  
  360. RH_Pyro
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  363.  
  364. PY_Red
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  367.  
  368. 0.9747226 0
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  371.  
  372. yeah
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  375.  
  376. yeah
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  379.  
  380. yeah
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  383.  
  384. RH_Medic
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  387.  
  388. ME_Red
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  391.  
  392. 0.2713119 0
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  395.  
  396. yeah
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  399.  
  400. yeah
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  403.  
  404. yeah
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  407.  
  408. BF_Soldier
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  411.  
  412. SO_Blue
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  415.  
  416. 0.4169926 0
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  419.  
  420. yeah
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  423.  
  424. yeah
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  427.  
  428. yeah
  429.  
  430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  431.  
  432. BF_Spy
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  435.  
  436. SP_Blue
  437.  
  438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  439.  
  440. 0.9707955 0
  441.  
  442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  443.  
  444. yeah
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  447.  
  448. yeah
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  451.  
  452. yeah
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  455.  
  456. yeah
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  459.  
  460. BF_Heavy
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  463.  
  464. HE_Blue
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  467.  
  468. 0.1073287 0
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  471.  
  472. yeah
  473.  
  474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  475.  
  476. yeah
  477.  
  478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  479.  
  480. BF_Medic
  481.  
  482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  483.  
  484. ME_Blue
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  487.  
  488. 0.2739725 0
  489.  
  490. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  491.  
  492. yeah
  493.  
  494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  495.  
  496. yeah
  497.  
  498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  499.  
  500. yeah
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  503.  
  504. BF_Sniper
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  507.  
  508. SN_Blue
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  511.  
  512. 0.3213305 0
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  515.  
  516. yeah
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  519.  
  520. yeah
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  523.  
  524. yeah
  525.  
  526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  527.  
  528. yeah
  529.  
  530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  531.  
  532. RH_Engineer
  533.  
  534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  535.  
  536. EN_Red
  537.  
  538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  539.  
  540. 0.689499 0
  541.  
  542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  543.  
  544. yeah
  545.  
  546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  547.  
  548. yeah
  549.  
  550. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  551.  
  552. yeah
  553.  
  554. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  555.  
  556. yeah
  557.  
  558. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  559.  
  560. BF_Demo
  561.  
  562. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  563.  
  564. DM_Blue
  565.  
  566. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  567.  
  568. 0.06007528 0
  569.  
  570. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  571.  
  572. yeah
  573.  
  574. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  575.  
  576. yeah
  577.  
  578. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  579.  
  580. yeah
  581.  
  582. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  583.  
  584. yeah
  585.  
  586. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  587.  
  588. BF_Medic
  589.  
  590. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  591.  
  592. ME_Blue
  593.  
  594. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  595.  
  596. 0.7104666 0
  597.  
  598. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  599.  
  600. yeah
  601.  
  602. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  603.  
  604. yeah
  605.  
  606. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  607.  
  608. yeah
  609.  
  610. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  611.  
  612. RH_Scout
  613.  
  614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  615.  
  616. SC_Red
  617.  
  618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  619.  
  620. 0.01864803 0
  621.  
  622. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  623.  
  624. yeah
  625.  
  626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  627.  
  628. yeah
  629.  
  630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  631.  
  632. yeah
  633.  
  634. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  635.  
  636. yeah
  637.  
  638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  639.  
  640. BF_Pyro
  641.  
  642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  643.  
  644. PY_Blue
  645.  
  646. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  647.  
  648. 0.1463903 0
  649.  
  650. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  651.  
  652. yeah
  653.  
  654. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  655.  
  656. yeah
  657.  
  658. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  659.  
  660. yeah
  661.  
  662. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  663.  
  664. BF_Medic
  665.  
  666. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  667.  
  668. ME_Blue
  669.  
  670. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  671.  
  672. 0.0252434 0
  673.  
  674. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  675.  
  676. yeah
  677.  
  678. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  679.  
  680. yeah
  681.  
  682. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  683.  
  684. yeah
  685.  
  686. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  687.  
  688. RH_Heavy
  689.  
  690. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  691.  
  692. HE_Red
  693.  
  694. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  695.  
  696. 0.2473791 0
  697.  
  698. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  699.  
  700. yeah
  701.  
  702. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  703.  
  704. yeah
  705.  
  706. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  707.  
  708. RH_Medic
  709.  
  710. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  711.  
  712. ME_Red
  713.  
  714. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  715.  
  716. 0.1639155 0
  717.  
  718. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  719.  
  720. yeah
  721.  
  722. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  723.  
  724. yeah
  725.  
  726. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  727.  
  728. yeah
  729.  
  730. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  731.  
  732. BF_Scout
  733.  
  734. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  735.  
  736. SC_Blue
  737.  
  738. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  739.  
  740. 0.2679515 0
  741.  
  742. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  743.  
  744. yeah
  745.  
  746. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  747.  
  748. yeah
  749.  
  750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  751.  
  752. yeah
  753.  
  754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  755.  
  756. yeah
  757.  
  758. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  759.  
  760. RH_Engineer
  761.  
  762. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  763.  
  764. EN_Red
  765.  
  766. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  767.  
  768. 0.5164596 0
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  771.  
  772. yeah
  773.  
  774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  775.  
  776. yeah
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  779.  
  780. yeah
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  783.  
  784. yeah
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  787.  
  788. BF_Pyro
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  791.  
  792. PY_Blue
  793.  
  794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  795.  
  796. 0.185027 0
  797.  
  798. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  799.  
  800. yeah
  801.  
  802. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  803.  
  804. yeah
  805.  
  806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  807.  
  808. yeah
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  811.  
  812. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/ForceTubeVR_API_x32
  813. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/.\ForceTubeVR_API_x32
  814. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/ForceTubeVR_API_x32
  815. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/libForceTubeVR_API_x32
  816. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/.\libForceTubeVR_API_x32
  817. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/H3VR/h3vr_Data/Mono/libForceTubeVR_API_x32
  818. BF_Heavy
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  821.  
  822. HE_Blue
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  825.  
  826. 0.7976046 0
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  829.  
  830. yeah
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  833.  
  834. yeah
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  837.  
  838. BF_Medic
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  841.  
  842. ME_Blue
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  845.  
  846. 0.07902336 0
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  849.  
  850. yeah
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  853.  
  854. yeah
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  857.  
  858. yeah
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  861.  
  862. BF_Demo
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  865.  
  866. DM_Blue
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  869.  
  870. 0.9654287 0
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  873.  
  874. yeah
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  877.  
  878. yeah
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  881.  
  882. yeah
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  885.  
  886. yeah
  887.  
  888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  889.  
  890. BF_Engineer
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  893.  
  894. EN_Blue
  895.  
  896. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  897.  
  898. 0.2296157 0
  899.  
  900. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  901.  
  902. yeah
  903.  
  904. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  905.  
  906. yeah
  907.  
  908. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  909.  
  910. yeah
  911.  
  912. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  913.  
  914. yeah
  915.  
  916. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  917.  
  918. RH_Soldier
  919.  
  920. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  921.  
  922. SO_Red
  923.  
  924. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  925.  
  926. 0.4793312 0
  927.  
  928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  929.  
  930. yeah
  931.  
  932. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  933.  
  934. yeah
  935.  
  936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  937.  
  938. yeah
  939.  
  940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  941.  
  942. AsyncLoadLevelBegin at:385.5377
  943.  
  944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  945.  
  946. Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
  947. LIV: Disabled, cleaning up.
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  950.  
  951. UnloadTime: 18.819399 ms
  952. Initializing Scene
  953.  
  954. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  955.  
  956. Updating Global Post Volumes:
  957.  
  958. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  959.  
  960. AO:False
  961.  
  962. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  963.  
  964. CC:True
  965.  
  966. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  967.  
  968. BL:True
  969.  
  970. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  971.  
  972. Index detected with 120 frequency
  973.  
  974. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  975.  
  976. Prewarm Completed GUI Check
  977.  
  978. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  979.  
  980. AsyncLoadLevelComplete at:386.6515
  981.  
  982. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  983.  
  984.  
  985. Unloading 912 unused Assets to reduce memory usage. Loaded Objects now: 40265.
  986. Total: 99.492401 ms (FindLiveObjects: 2.025300 ms CreateObjectMapping: 3.533400 ms MarkObjects: 25.375700 ms  DeleteObjects: 68.556900 ms)
  987.  
  988. Setting for trackedDeviceIndex:3
  989.  
  990. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  991.  
  992. Setting controller to:Index using this string:knuckles right
  993.  
  994. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  995.  
  996. Setting for trackedDeviceIndex:4
  997.  
  998. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  999.  
  1000. Setting controller to:Index using this string:knuckles left
  1001.  
  1002. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1003.  
  1004. Prepping LIV Prefab
  1005.  
  1006. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1007.  
  1008. LIV: Ready! Waiting for compositor.
  1009.  
  1010. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1011.  
  1012. LIV Prefab Deployed
  1013.  
  1014. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1015.  
  1016. AsyncLoadLevelBegin at:407.9809
  1017.  
  1018. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1019.  
  1020. Unloading 15 Unused Serialized files (Serialized files now loaded: 3)
  1021. LIV: Disabled, cleaning up.
  1022.  
  1023. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1024.  
  1025. UnloadTime: 4.906400 ms
  1026. Initializing Scene
  1027.  
  1028. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1029.  
  1030. Updating Global Post Volumes:
  1031.  
  1032. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1033.  
  1034. AO:False
  1035.  
  1036. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1037.  
  1038. CC:True
  1039.  
  1040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1041.  
  1042. BL:True
  1043.  
  1044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1045.  
  1046. Requesting High Score Chart
  1047.  
  1048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1049.  
  1050. Requesting High Score Chart
  1051.  
  1052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1053.  
  1054. AsyncLoadLevelComplete at:409.0349
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1057.  
  1058.  
  1059. Unloading 382 unused Assets to reduce memory usage. Loaded Objects now: 45584.
  1060. Total: 44.628399 ms (FindLiveObjects: 1.898300 ms CreateObjectMapping: 4.266600 ms MarkObjects: 27.674500 ms  DeleteObjects: 10.788400 ms)
  1061.  
  1062. Setting for trackedDeviceIndex:4
  1063.  
  1064. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1065.  
  1066. Setting controller to:Index using this string:knuckles left
  1067.  
  1068. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1069.  
  1070. Setting for trackedDeviceIndex:3
  1071.  
  1072. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1073.  
  1074. Setting controller to:Index using this string:knuckles right
  1075.  
  1076. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1077.  
  1078. Prepping LIV Prefab
  1079.  
  1080. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1081.  
  1082. LIV: Ready! Waiting for compositor.
  1083.  
  1084. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1085.  
  1086. LIV Prefab Deployed
  1087.  
  1088. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1089.  
  1090. HighScore Top Chart Received
  1091.  
  1092. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1093.  
  1094. HighScore Player Chart Received
  1095.  
  1096. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1097.  
  1098. m_hasScoresTop:True m_hasScoresPlayer:True
  1099.  
  1100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1101.  
  1102. AsyncLoadLevelBegin at:419.3909
  1103.  
  1104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1105.  
  1106. Unloading 21 Unused Serialized files (Serialized files now loaded: 3)
  1107. GameObjects can not be made active when they are being destroyed.
  1108.  
  1109. (Filename:  Line: 465)
  1110.  
  1111. GameObjects can not be made active when they are being destroyed.
  1112.  
  1113. (Filename:  Line: 465)
  1114.  
  1115. GameObjects can not be made active when they are being destroyed.
  1116.  
  1117. (Filename:  Line: 465)
  1118.  
  1119. GameObjects can not be made active when they are being destroyed.
  1120.  
  1121. (Filename:  Line: 465)
  1122.  
  1123. GameObjects can not be made active when they are being destroyed.
  1124.  
  1125. (Filename:  Line: 465)
  1126.  
  1127. GameObjects can not be made active when they are being destroyed.
  1128.  
  1129. (Filename:  Line: 465)
  1130.  
  1131. LIV: Disabled, cleaning up.
  1132.  
  1133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1134.  
  1135. UnloadTime: 6.715600 ms
  1136. Initializing Scene
  1137.  
  1138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1139.  
  1140. Updating Global Post Volumes:
  1141.  
  1142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1143.  
  1144. AO:False
  1145.  
  1146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1147.  
  1148. CC:True
  1149.  
  1150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1151.  
  1152. BL:True
  1153.  
  1154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1155.  
  1156.  
  1157. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 61991.
  1158. Total: 36.159798 ms (FindLiveObjects: 2.217000 ms CreateObjectMapping: 3.533200 ms MarkObjects: 27.856300 ms  DeleteObjects: 2.552800 ms)
  1159.  
  1160. AsyncLoadLevelComplete at:426.0217
  1161.  
  1162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1163.  
  1164. Setting for trackedDeviceIndex:3
  1165.  
  1166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1167.  
  1168. Setting controller to:Index using this string:knuckles right
  1169.  
  1170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1171.  
  1172. Setting for trackedDeviceIndex:4
  1173.  
  1174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1175.  
  1176. Setting controller to:Index using this string:knuckles left
  1177.  
  1178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1179.  
  1180. Prepping LIV Prefab
  1181.  
  1182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1183.  
  1184. LIV: Ready! Waiting for compositor.
  1185.  
  1186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1187.  
  1188. LIV Prefab Deployed
  1189.  
  1190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1191.  
  1192. NullReferenceException: Object reference not set to an instance of an object
  1193.   at FistVR.TNH_GunRecycler.Scan () [0x00000] in <filename unknown>:0
  1194.   at FistVR.TNH_GunRecycler.Update () [0x00000] in <filename unknown>:0
  1195.  
  1196. (Filename:  Line: -1)
  1197.  
  1198. NullReferenceException: Object reference not set to an instance of an object
  1199.   at FistVR.TNH_GunRecycler.Scan () [0x00000] in <filename unknown>:0
  1200.   at FistVR.TNH_GunRecycler.Update () [0x00000] in <filename unknown>:0
  1201.  
  1202. (Filename:  Line: -1)
  1203.  
  1204. Requesting High Score Chart
  1205.  
  1206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1207.  
  1208. End Of Take & Hold Run
  1209.  
  1210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1211.  
  1212. Preparing to Submit score of:13839 to board:ClassicDD_C03StandardLimitedAmmoArmored
  1213.  
  1214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1215.  
  1216. Updating score on ClassicDD_C03StandardLimitedAmmoArmored with score of:13839
  1217.  
  1218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1219.  
  1220. HighScore Top Chart Received
  1221.  
  1222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1223.  
  1224. HighScore Player Chart Received
  1225.  
  1226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1227.  
  1228. m_hasScoresTop:True m_hasScoresPlayer:True
  1229.  
  1230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1231.  
  1232. AsyncLoadLevelBegin at:1282.653
  1233.  
  1234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1235.  
  1236. Unloading 21 Unused Serialized files (Serialized files now loaded: 9)
  1237. LIV: Disabled, cleaning up.
  1238.  
  1239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1240.  
  1241. UnloadTime: 20.237900 ms
  1242. Initializing Scene
  1243.  
  1244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1245.  
  1246. Updating Global Post Volumes:
  1247.  
  1248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1249.  
  1250. AO:False
  1251.  
  1252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1253.  
  1254. CC:True
  1255.  
  1256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1257.  
  1258. BL:True
  1259.  
  1260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1261.  
  1262.  
  1263. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 63834.
  1264. Total: 34.494099 ms (FindLiveObjects: 2.086100 ms CreateObjectMapping: 3.472500 ms MarkObjects: 28.595800 ms  DeleteObjects: 0.339400 ms)
  1265.  
  1266. AsyncLoadLevelComplete at:1282.946
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1269.  
  1270. Setting for trackedDeviceIndex:3
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1273.  
  1274. Setting controller to:Index using this string:knuckles right
  1275.  
  1276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1277.  
  1278. Setting for trackedDeviceIndex:4
  1279.  
  1280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1281.  
  1282. Setting controller to:Index using this string:knuckles left
  1283.  
  1284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1285.  
  1286. Prepping LIV Prefab
  1287.  
  1288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1289.  
  1290. LIV: Ready! Waiting for compositor.
  1291.  
  1292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1293.  
  1294. LIV Prefab Deployed
  1295.  
  1296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1297.  
  1298. AsyncLoadLevelBegin at:1301.242
  1299.  
  1300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1301.  
  1302. Unloading 21 Unused Serialized files (Serialized files now loaded: 9)
  1303. LIV: Disabled, cleaning up.
  1304.  
  1305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1306.  
  1307. UnloadTime: 14.919400 ms
  1308. Initializing Scene
  1309.  
  1310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1311.  
  1312. Updating Global Post Volumes:
  1313.  
  1314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1315.  
  1316. AO:False
  1317.  
  1318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1319.  
  1320. CC:True
  1321.  
  1322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1323.  
  1324. BL:True
  1325.  
  1326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1327.  
  1328.  
  1329. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 64264.
  1330. Total: 35.193001 ms (FindLiveObjects: 2.053800 ms CreateObjectMapping: 3.421300 ms MarkObjects: 29.412500 ms  DeleteObjects: 0.304900 ms)
  1331.  
  1332. AsyncLoadLevelComplete at:1301.505
  1333.  
  1334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1335.  
  1336. Setting for trackedDeviceIndex:3
  1337.  
  1338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1339.  
  1340. Setting controller to:Index using this string:knuckles right
  1341.  
  1342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1343.  
  1344. Setting for trackedDeviceIndex:4
  1345.  
  1346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1347.  
  1348. Setting controller to:Index using this string:knuckles left
  1349.  
  1350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1351.  
  1352. Prepping LIV Prefab
  1353.  
  1354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1355.  
  1356. LIV: Ready! Waiting for compositor.
  1357.  
  1358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1359.  
  1360. LIV Prefab Deployed
  1361.  
  1362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1363.  
  1364. Requesting High Score Chart
  1365.  
  1366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1367.  
  1368. End Of Take & Hold Run
  1369.  
  1370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1371.  
  1372. Preparing to Submit score of:525 to board:ClassicDD_C03StandardLimitedAmmoArmored
  1373.  
  1374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1375.  
  1376. Updating score on ClassicDD_C03StandardLimitedAmmoArmored with score of:525
  1377.  
  1378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1379.  
  1380. HighScore Top Chart Received
  1381.  
  1382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1383.  
  1384. HighScore Player Chart Received
  1385.  
  1386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1387.  
  1388. m_hasScoresTop:True m_hasScoresPlayer:True
  1389.  
  1390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1391.  
  1392. AsyncLoadLevelBegin at:1492.783
  1393.  
  1394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1395.  
  1396. Unloading 15 Unused Serialized files (Serialized files now loaded: 10)
  1397. LIV: Disabled, cleaning up.
  1398.  
  1399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1400.  
  1401. UnloadTime: 16.948502 ms
  1402. Initializing Scene
  1403.  
  1404. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1405.  
  1406. Updating Global Post Volumes:
  1407.  
  1408. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1409.  
  1410. AO:False
  1411.  
  1412. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1413.  
  1414. CC:True
  1415.  
  1416. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1417.  
  1418. BL:True
  1419.  
  1420. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1421.  
  1422. Requesting High Score Chart
  1423.  
  1424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1425.  
  1426. Requesting High Score Chart
  1427.  
  1428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1429.  
  1430. AsyncLoadLevelComplete at:1493.341
  1431.  
  1432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1433.  
  1434.  
  1435. Unloading 3224 unused Assets to reduce memory usage. Loaded Objects now: 48358.
  1436. Total: 68.137802 ms (FindLiveObjects: 1.666400 ms CreateObjectMapping: 4.064800 ms MarkObjects: 28.545700 ms  DeleteObjects: 33.860603 ms)
  1437.  
  1438. Setting for trackedDeviceIndex:4
  1439.  
  1440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1441.  
  1442. Setting controller to:Index using this string:knuckles left
  1443.  
  1444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1445.  
  1446. Setting for trackedDeviceIndex:3
  1447.  
  1448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1449.  
  1450. Setting controller to:Index using this string:knuckles right
  1451.  
  1452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1453.  
  1454. Prepping LIV Prefab
  1455.  
  1456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1457.  
  1458. LIV: Ready! Waiting for compositor.
  1459.  
  1460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1461.  
  1462. LIV Prefab Deployed
  1463.  
  1464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1465.  
  1466. HighScore Top Chart Received
  1467.  
  1468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1469.  
  1470. HighScore Player Chart Received
  1471.  
  1472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1473.  
  1474. m_hasScoresTop:True m_hasScoresPlayer:True
  1475.  
  1476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1477.  
  1478. Requesting High Score Chart
  1479.  
  1480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1481.  
  1482. HighScore Top Chart Received
  1483.  
  1484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1485.  
  1486. HighScore Player Chart Received
  1487.  
  1488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1489.  
  1490. m_hasScoresTop:True m_hasScoresPlayer:True
  1491.  
  1492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1493.  
  1494. AsyncLoadLevelBegin at:1518.628
  1495.  
  1496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1497.  
  1498. Unloading 21 Unused Serialized files (Serialized files now loaded: 10)
  1499. LIV: Disabled, cleaning up.
  1500.  
  1501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1502.  
  1503. UnloadTime: 7.672100 ms
  1504. Initializing Scene
  1505.  
  1506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1507.  
  1508. Updating Global Post Volumes:
  1509.  
  1510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1511.  
  1512. AO:False
  1513.  
  1514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1515.  
  1516. CC:True
  1517.  
  1518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1519.  
  1520. BL:True
  1521.  
  1522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1523.  
  1524.  
  1525. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 64765.
  1526. Total: 39.041100 ms (FindLiveObjects: 2.287400 ms CreateObjectMapping: 4.396900 ms MarkObjects: 28.917200 ms  DeleteObjects: 3.439100 ms)
  1527.  
  1528. AsyncLoadLevelComplete at:1521.529
  1529.  
  1530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1531.  
  1532. Setting for trackedDeviceIndex:3
  1533.  
  1534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1535.  
  1536. Setting controller to:Index using this string:knuckles right
  1537.  
  1538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1539.  
  1540. Setting for trackedDeviceIndex:4
  1541.  
  1542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1543.  
  1544. Setting controller to:Index using this string:knuckles left
  1545.  
  1546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1547.  
  1548. Prepping LIV Prefab
  1549.  
  1550. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1551.  
  1552. LIV: Ready! Waiting for compositor.
  1553.  
  1554. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1555.  
  1556. LIV Prefab Deployed
  1557.  
  1558. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1559.  
  1560. Cannot set field of view on this camera while VR is enabled.
  1561.  
  1562. (Filename:  Line: 3252)
  1563.  
  1564. Setting Hold Wave Intensity to 2
  1565.  
  1566. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1567.  
  1568. Requesting High Score Chart
  1569.  
  1570. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1571.  
  1572. End Of Take & Hold Run
  1573.  
  1574. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1575.  
  1576. Preparing to Submit score of:13965 to board:ClassicDD_C03StandardLimitedAmmoArmored
  1577.  
  1578. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1579.  
  1580. Updating score on ClassicDD_C03StandardLimitedAmmoArmored with score of:13965
  1581.  
  1582. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1583.  
  1584. HighScore Top Chart Received
  1585.  
  1586. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1587.  
  1588. HighScore Player Chart Received
  1589.  
  1590. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1591.  
  1592. m_hasScoresTop:True m_hasScoresPlayer:True
  1593.  
  1594. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1595.  
  1596. AsyncLoadLevelBegin at:1946.062
  1597.  
  1598. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1599.  
  1600. Unloading 21 Unused Serialized files (Serialized files now loaded: 10)
  1601. LIV: Disabled, cleaning up.
  1602.  
  1603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1604.  
  1605. UnloadTime: 22.545601 ms
  1606. Initializing Scene
  1607.  
  1608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1609.  
  1610. Updating Global Post Volumes:
  1611.  
  1612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1613.  
  1614. AO:False
  1615.  
  1616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1617.  
  1618. CC:True
  1619.  
  1620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1621.  
  1622. BL:True
  1623.  
  1624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1625.  
  1626.  
  1627. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 66057.
  1628. Total: 39.662399 ms (FindLiveObjects: 2.628800 ms CreateObjectMapping: 3.883900 ms MarkObjects: 32.819901 ms  DeleteObjects: 0.329300 ms)
  1629.  
  1630. AsyncLoadLevelComplete at:1946.348
  1631.  
  1632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1633.  
  1634. Setting for trackedDeviceIndex:3
  1635.  
  1636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1637.  
  1638. Setting controller to:Index using this string:knuckles right
  1639.  
  1640. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1641.  
  1642. Setting for trackedDeviceIndex:4
  1643.  
  1644. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1645.  
  1646. Setting controller to:Index using this string:knuckles left
  1647.  
  1648. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1649.  
  1650. Prepping LIV Prefab
  1651.  
  1652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1653.  
  1654. LIV: Ready! Waiting for compositor.
  1655.  
  1656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1657.  
  1658. LIV Prefab Deployed
  1659.  
  1660. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1661.  
  1662. Setting up 6 worker threads for Enlighten.
  1663.   Thread -> id: 2b6c -> priority: 1
  1664.   Thread -> id: 19b4 -> priority: 1
  1665.   Thread -> id: 26c0 -> priority: 1
  1666.   Thread -> id: 2c34 -> priority: 1
  1667.   Thread -> id: d10 -> priority: 1
  1668.   Thread -> id: 3a74 -> priority: 1
  1669. LIV: Disabled, cleaning up.
  1670.  
  1671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1672.  
  1673. OpenVR Shutdown
  1674.  
  1675. (Filename:  Line: 889)
RAW Paste Data
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