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  1. local a=loadstring(game:HttpGet("https://pastebin.com/raw/eWKgbdix",true))()local b=a:CreateWindow('CE.DEVS CHEATS')local c=b:Button("Copy Discord Inv",function()setclipboard("https://discord.gg/yWeBBZS")end)b:Section('Weapons')local d=b:Button("Aimbot",function()local e=game:GetService('UserInputService')local f=game:GetService('RunService')local g=game:GetService('Players')local h=game:GetService('StarterGui')local i=g.LocalPlayer;local j=f:IsStudio()local k=game.CoreGui;local l=i:GetMouse()local m=l.Icon;local n=workspace.CurrentCamera;targetpart='Head'local o;local p=false;local q=false;local r=false;local s=nil;local t=1;local u={}local v=1.25;local w=nil or game.PlaceId==292439477 and workspace:WaitForChild('Lobby',2):WaitForChild('Spawn1',2)local x=false;script.Name='GameSense!'l.TargetFilter=n;toggle_aim=Enum.UserInputType.MouseButton2;toggle_aimbot=Enum.KeyCode.Delete;toggle_trigger=Enum.KeyCode.I;toggle_esp=Enum.KeyCode.Delete;toggle_gui=Enum.KeyCode.Delete;toggle_bottompos=Enum.KeyCode.Delete;toggle_performance=Enum.KeyCode.Delete;toggle_bones=Enum.KeyCode.Delete;toggle_chams=Enum.KeyCode.Delete;toggle_tracers=Enum.KeyCode.Delete;toggle_boxes=Enum.KeyCode.Delete;toggle_font=Enum.KeyCode.Delete;ffatoggle=Enum.KeyCode.Delete;targetpart_change=Enum.KeyCode.L;priority_toggle=Enum.KeyCode.Delete;sethotkey=Enum.KeyCode.Delete;fov_increase=Enum.KeyCode.KeypadPlus;fov_decrease=Enum.KeyCode.KeypadMinus;sens_increase=Enum.KeyCode.RightBracket;sens_decrease=Enum.KeyCode.LeftBracket;parts={}fonts={Enum.Font.SourceSansBold,Enum.Font.Cartoon,Enum.Font.Arcade,Enum.Font.SciFi,Enum.Font.Fantasy,Enum.Font.Code,Enum.Font.Highway,Enum.Font.Bodoni}textSet=false;currentfont=4;hidden=false;performance=false;fov=7;ffa=true;sens=0.75;drop=0;aim_toggled=false;bottompos=true;aim_priority=2;aimingcolor=Color3.fromRGB(1,1,0)aimbot_toggled=true;aim_line=true;locksoundid=538769304;mouseiconid=18671553;trigger_toggled=true;trigger_delay=1/20;esp_toggled=false;esp_bones=false;esp_chams=false;esp_tracers=false;linesize=5;showdists=true;textsize=14;textoffset=20;visiblecolor=Color3.fromRGB(38,255,99)hiddencolor=Color3.fromRGB(255,37,40)headboxsize=1;headboxaimsize=2;headboxshape='rectangle'bounding_box=true;box_line_size=1;local y=Instance.new('ScreenGui',k)y.Name='GameSense '..v;y.ResetOnSpawn=false;ESP=Instance.new('Folder',y)ESP.Name='ESP'local z=Instance.new('Frame',ESP)z.Name='Bottom'z.BackgroundTransparency=1;z.Size=UDim2.new(0,1,0,1)z.Position=UDim2.new(.5,0,1,1)local A=Instance.new('Frame',y)A.Name='FovGui'A.Size=UDim2.new(0,n.ViewportSize.X/(90/fov)*2,0,n.ViewportSize.X/(90/fov)*2)A.Position=UDim2.new(0.5,-A.AbsoluteSize.X/2,0.5,-A.AbsoluteSize.Y/2)A.BackgroundTransparency=0.92;local B=Instance.new('TextLabel',y)B.Name='Indicator'B.Font=Enum.Font.SourceSans;B.TextSize=0;B.TextXAlignment=Enum.TextXAlignment.Center;B.TextYAlignment=Enum.TextYAlignment.Center;B.TextStrokeTransparency=1;B.Text=aim_priority>1 and'FOV: '..fov or'Distance'local C=Instance.new('TextLabel',y)C.Name='KeysList'C.Font=Enum.Font.SourceSans;C.TextStrokeTransparency=.6;C.TextSize=0;C.TextColor3=Color3.new(1,1,1)C.Size=UDim2.new(0,0,1,0)C.Position=UDim2.new(0,5,0,-280)C.BackgroundTransparency=1;C.Active=false;local D=0;spawn(function()while Status do B.TextColor3=Color3.fromHSV(D,.5,1)A.ImageColor3=B.TextColor3;if not textSet then if aim_toggled and o then Status.TextColor3=aimingcolor;Status.Text='Aiming at '..o.Name else Status.TextColor3=Color3.fromHSV(D,.5,1)Status.Text='On Standby'end end;D=0 end end)local function E(F)if w then return F:DistanceFromCharacter(w.Position)else return 201 end end;local function G(H)local I=Instance.new('Sound',n)I.Volume=3;I:Play()game:GetService('Debris'):AddItem(I,5)end;local function J(K,L,M,N,O,P,Q,R)local S,T=L.Position,M.Position;if S and T then local U,V=n.ViewportSize.X,n.ViewportSize.Y;local W,X=U*S.X.Scale+S.X.Offset+L.Size.X.Offset/2,U*T.X.Scale+T.X.Offset+M.Size.X.Offset/2;local Y,Z=V*S.Y.Scale+S.Y.Offset+L.Size.Y.Offset/2,V*T.Y.Scale+T.Y.Offset+M.Size.Y.Offset/2;local _,a0=(W+X)/2,(Y+Z)/2;N=N or 1;O=O or Color3.new(1,1,1)P=P or 0;Q=Q or 0;R=R or Color3.new(0,0,0)local a1=K:FindFirstChild(L.Name..'-'..M.Name)or Instance.new('Frame',K)a1.Visible=false;a1.BackgroundTransparency=P;a1.BorderSizePixel=Q;a1.BorderColor3=R;a1.Size=UDim2.new(0,(Vector2.new(W,Y)-Vector2.new(X,Z)).magnitude-1,0,N)a1.Position=UDim2.new(0,_-a1.AbsoluteSize.X/2,0,a0-a1.AbsoluteSize.Y)a1.BackgroundColor3=O;a1.Rotation=math.deg(math.atan2(Z-Y,X-W))a1.Name=L.Name..'-'..M.Name;a1.Visible=true;return a1 else return nil end end;local function a2(a3)local a4,a5,a6=math.huge,nil,nil;if a3==1 then for a7,a8 in next,g:GetPlayers()do if a8.Name~=i.Name and a8.Character~=nil and a8.Character:FindFirstChild(targetpart)then local a9=i:DistanceFromCharacter(a8.Character[targetpart].Position)local aa=Ray.new(i.Character.Head.Position,(a8.Character[targetpart].Position-i.Character.Head.Position).unit*2000)local ab,ac=workspace:FindPartOnRayWithIgnoreList(aa,{n,i.Character,unpack(u)})local ad=n:WorldToScreenPoint(a8.Character[targetpart].Position).x;if ab and ab:IsDescendantOf(a8.Character)and ad>0 and a9<a4 and(ffa or a8.TeamColor~=i.TeamColor)then a4=a9;a5=a8.Character end end end elseif a3==2 then for a7,a8 in next,g:GetPlayers()do if a8.Name~=i.Name and a8.Character~=nil and a8.Character:FindFirstChild(targetpart)then local ae=n:WorldToScreenPoint(a8.Character[targetpart].Position)local aa=Ray.new(i.Character[targetpart].Position,(a8.Character[targetpart].Position-i.Character[targetpart].Position).unit*2048)local ab,ac=workspace:FindPartOnRayWithIgnoreList(aa,{n,i.Character,unpack(u)})local a9=(Vector2.new(l.X,l.Y)-Vector2.new(ae.X,ae.Y)).magnitude;if ab and ab:IsDescendantOf(a8.Character)and ae.Z>0 and a9<=n.ViewportSize.X/(90/fov)and a9<a4 and(ffa or a8.TeamColor~=i.TeamColor)then a4=a9;a5=a8.Character end end end end;return a5 end;l.Move:Connect(function()cursor=ESP:FindFirstChild('Cursor')or Instance.new('Frame',ESP)cursor.Name='Cursor'cursor.BackgroundTransparency=1;cursor.Size=UDim2.new(0,1,0,1)cursor.Position=UDim2.new(0,l.X,0,l.Y)end)e.InputBegan:Connect(function(af)if af.KeyCode==toggle_aim or af.UserInputType==toggle_aim then aim_toggled=true;p=true;while aim_toggled and aimbot_toggled do o=a2(aim_priority)if o then local a9=i:DistanceFromCharacter(o[targetpart].Position)local ag=n:WorldToScreenPoint(o[targetpart].Position)local ah=Vector2.new(ag.X-l.X,ag.Y-l.Y)mousemoverel(ah.X,ah.Y)end;wait()end;q=false elseif af.KeyCode==toggle_trigger then trigger_toggled=not trigger_toggled;local ai=Instance.new('SelectionBox',k)ai.Color3=Color3.new(1,0,0)ai.LineThickness=.05;ai.Adornee=nil;if trigger_delay>0 then wait(trigger_delay)end;while trigger_toggled do local aj=l.Target;local a8=g:FindFirstChild(aj.Parent.Name)if aj and aj.Parent and a8~=nil and a8~=i and ffa or a8~=nil and a8.TeamColor~=i.TeamColor then ai.Adornee=l.Target;mouse1press()wait()mouse1release()end;f.Heartbeat:wait()end;ai:Destroy()elseif af.KeyCode==toggle_esp then esp_toggled=not esp_toggled elseif af.KeyCode==toggle_aimbot then aimbot_toggled=not aimbot_toggled elseif af.KeyCode==fov_increase then fov=fov+.5;if A.Visible then A:TweenSize(UDim2.new(0,n.ViewportSize.X/(90/fov)*2,0,n.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)end elseif af.KeyCode==fov_decrease and fov>0 then fov=fov-.5;if A.Visible then A:TweenSize(UDim2.new(0,n.ViewportSize.X/(90/fov)*2,0,n.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)end elseif af.KeyCode==sens_increase then sens=sens+.05 elseif af.KeyCode==sens_decrease then sens=sens-.05 elseif af.KeyCode==targetpart_change then t=t+1;targetpart=t<=#parts and parts[t]or parts[1]if parts[1]==targetpart then t=1 end elseif af.KeyCode==ffatoggle then ffa=not ffa elseif af.KeyCode==priority_toggle then aim_priority=aim_priority+1>2 and 0 or 1;aim_priority=aim_priority+1;A.Visible=aim_priority>1 elseif af.KeyCode==toggle_bones then esp_bones=not esp_bones;if not esp_bones then for a7,ak in next,ESP:GetDescendants()do if ak:IsA('Frame')and ak.Name:match('-')then ak:Destroy()end end end elseif af.KeyCode==toggle_gui then hidden=not hidden;for a7,a6 in next,y:GetDescendants()do if a6:IsA('GuiObject')and not hidden and not a6.Visible then a6.Visible=true;l.Icon='rbxassetid://'..mouseiconid elseif a6:IsA('GuiObject')and a6.Visible then a6.Visible=false;esp_toggled=false;l.Icon=m end end elseif af.KeyCode==toggle_bottompos then bottompos=not bottompos;if bottompos then z.Position=UDim2.new(.5,0,1,1)end elseif af.KeyCode==toggle_performance then performancee=not performancee elseif af.KeyCode==toggle_chams then esp_chams=not esp_chams elseif af.KeyCode==toggle_tracers then esp_tracers=not esp_tracers elseif af.KeyCode==toggle_boxes then bounding_box=not bounding_box elseif af.KeyCode==toggle_font then currentfont=currentfont+1>#fonts and 1 or currentfont+1;for a7,ak in next,y:GetDescendants()do if ak.Name~='KeysList'then if ak:IsA('TextLabel')or ak:IsA('TextButton')then ak.Font=fonts[currentfont]end end end end end)e.InputEnded:Connect(function(af)if af.KeyCode==toggle_aim or af.UserInputType==toggle_aim then aim_toggled=false end end)local function al(F)x=false;while not x and game.PlaceId==292439477 do x=E(F)>200 and true or false;wait(1/5)end;x=true end;al(i)i.CharacterAdded:Connect(function(am)al(i)for a7,ak in next,ESP:GetDescendants()do if ak:IsA('Frame')and ak.Name:match('-')then ak:Destroy()end end end)wait(.5)f.RenderStepped:Connect(function()if cursor then A.Position=cursor.Position-UDim2.new(0,A.AbsoluteSize.X/2,0,A.AbsoluteSize.Y/2)B.Position=cursor.Position+UDim2.new(0,0,0,40)end end)l.Button1Down:Connect(function()spawn(function()if A.Visible then A:TweenSize(UDim2.new(0,n.ViewportSize.X/(90/fov)*2.35,0,n.ViewportSize.X/(90/fov)*2.35),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)wait(.1)A:TweenSize(UDim2.new(0,n.ViewportSize.X/(90/fov)*2,0,n.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)end end)end)while true do B.Text=(aim_priority>1 and'FOV: '..fov or'Distance')..'\nSens: '..sens..(aim_toggled and'\nAiming'or'')if not bottompos then z.Position=cursor.Position end;if esp_toggled then for a7,ak in next,ESP:children()do if ak~=z and not g:FindFirstChild(ak.Name)then ak:Destroy()end end;for a7,ak in next,g:GetPlayers()do local an=ak.Character;if an and x and ak~=i and an:FindFirstChild(targetpart)and E(ak)>100 then if ffa or ak.TeamColor~=i.TeamColor then local U=n:GetPartsObscuringTarget({n.CFrame.p,an[targetpart].CFrame.p},{ak.Character,an,n,unpack(u)})local ao=i:DistanceFromCharacter(an:FindFirstChild(targetpart).Position)local O=hiddencolor;local K=ESP:FindFirstChild(ak.Name)or Instance.new('Folder',ESP)K.Name=ak.Name;local ap=K:FindFirstChild('Head')or Instance.new('Frame',K)if not K:FindFirstChild('Head')then ap.Name='Head'ap.BorderSizePixel=1;ap.BorderColor3=Color3.new(0,0,0)ap.BackgroundTransparency=0 end;ap.BackgroundColor3=#U>0 and hiddencolor or#U==0 and visiblecolor;ap.Rotation=headboxshape=='diamond'and 45 or 0;ap.ZIndex=3;local aq=K:FindFirstChild('HP')or Instance.new('TextLabel',K)if not K:FindFirstChild('HP')then aq.Name='HP'aq.TextTransparency=ap.BackgroundTransparency-.4;aq.Font=fonts[currentfont]aq.TextStrokeTransparency=.6;aq.BackgroundTransparency=1;aq.TextSize=14 end;aq.Text=showdists and an.Name..'\n'..math.floor(ao+.5)or an.Name;if aim_toggled and o==an then ap.Size=UDim2.new(0,headboxaimsize,0,headboxaimsize)ap.BackgroundColor3=aimingcolor;aq.Text=showdists and'['..an.Name..']'..'\n'..math.floor(ao+.5)or'['..an.Name..']'aq.TextSize=16 else ap.Size=UDim2.new(0,headboxsize,0,headboxsize)end;aq.TextColor3=ap.BackgroundColor3;local ar=n:WorldToScreenPoint(an[targetpart].CFrame.p)if#U==0 then O=visiblecolor end;ap.Position=UDim2.new(0,ar.X-ap.Size.X.Offset/2,0,ar.Y-ap.Size.Y.Offset/2)aq.Position=ap.Position-UDim2.new(0,0,0,textoffset)if esp_tracers then local a1=J(K,ESP.Bottom,ap,linesize,ap.BackgroundColor3,.75,1,Color3.new(0,0,0))a1.Visible=ap.Visible else local as=K:FindFirstChild(ESP.Bottom.Name..'-'..ap.Name)if as then as:Destroy()end end;if ar.Z<=0 then ap.Visible=false else ap.Visible=true end;aq.Visible=ap.Visible;if an:FindFirstChild('Humanoid')and an.Humanoid.RigType==Enum.HumanoidRigType.R6 then local at=K:FindFirstChild('Neck')or Instance.new('Frame',K)at.Name='Neck'at.ZIndex=2;if an['Torso']~=nil then local au=(an.Torso.CFrame*CFrame.new(0,.8,0)).p;local U,V,ad=n:WorldToScreenPoint(au).X,n:WorldToScreenPoint(au).Y,n:WorldToScreenPoint(au).Z;at.Position=UDim2.new(0,U,0,V)at.BorderSizePixel=0;if ad<=0 then at.Visible=false else at.Visible=true end else at.Visible=false end;local av=K:FindFirstChild('Pelvis')or Instance.new('Frame',K)av.Name='Pelvis'av.ZIndex=2;av.BorderSizePixel=0;if an['Torso']~=nil then local au=(an.Torso.CFrame*CFrame.new(0,-1,0)).p;local U,V,ad=n:WorldToScreenPoint(au).X,n:WorldToScreenPoint(au).Y,n:WorldToScreenPoint(au).Z;av.Position=UDim2.new(0,U,0,V)if ad<=0 then av.Visible=false else av.Visible=true end else av.Visible=false end;local aw=K:FindFirstChild('Right Foot')or Instance.new('Frame',K)aw.Name='Right Foot'aw.ZIndex=2;aw.BorderSizePixel=0;if an['Right Leg']~=nil then local au=(an['Right Leg'].CFrame*CFrame.new(0,-1,0)).p;local U,V,ad=n:WorldToScreenPoint(au).X,n:WorldToScreenPoint(au).Y,n:WorldToScreenPoint(au).Z;aw.Position=UDim2.new(0,U,0,V)if ad<=0 then aw.Visible=false else aw.Visible=true end else aw.Visible=false end;local ax=K:FindFirstChild('Left Foot')or Instance.new('Frame',K)ax.Name='Left Foot'if an['Left Leg']~=nil then local au=(an['Left Leg'].CFrame*CFrame.new(0,-1,0)).p;local U,V,ad=n:WorldToScreenPoint(au).X,n:WorldToScreenPoint(au).Y,n:WorldToScreenPoint(au).Z;ax.Position=UDim2.new(0,U,0,V)ax.BorderSizePixel=0;if ad<=0 then ax.Visible=false else ax.Visible=true end else ax.Visible=false end;local ay=K:FindFirstChild('Right Hand')or Instance.new('Frame',K)ay.Name='Right Hand'ay.ZIndex=2;ay.BorderSizePixel=0;if an['Right Arm']~=nil then local au=(an['Right Arm'].CFrame*CFrame.new(0,-1,0)).p;local U,V,ad=n:WorldToScreenPoint(au).X,n:WorldToScreenPoint(au).Y,n:WorldToScreenPoint(au).Z;ay.Position=UDim2.new(0,U,0,V)if ad<=0 then ay.Visible=false else ay.Visible=true end else ay.Visible=false end;local az=K:FindFirstChild('Left Hand')or Instance.new('Frame',K)az.Name='Left Hand'az.ZIndex=2;az.BorderSizePixel=0;if an['Left Arm']~=nil then local au=(an['Left Arm'].CFrame*CFrame.new(0,-1,0)).p;local U,V,ad=n:WorldToScreenPoint(au).X,n:WorldToScreenPoint(au).Y,n:WorldToScreenPoint(au).Z;az.Position=UDim2.new(0,U,0,V)if ad<=0 then az.Visible=false else az.Visible=true end else az.Visible=false end;if esp_bones then if ap.Visible then J(K,ap,at,1,Color3.new(1,1,1),ap.BackgroundTransparency)end;if at.Visible then J(K,at,av,1,Color3.new(1,1,1),ap.BackgroundTransparency)end;if at.Visible then J(K,at,ay,1,Color3.new(1,1,1),ap.BackgroundTransparency)end;if at.Visible then J(K,at,az,1,Color3.new(1,1,1),ap.BackgroundTransparency)end;if av.Visible then J(K,av,aw,1,Color3.new(1,1,1),ap.BackgroundTransparency)end;if av.Visible then J(K,av,ax,1,Color3.new(1,1,1),ap.BackgroundTransparency)end end end;if esp_chams then for a7,aA in next,an:children()do if aA:IsA('BasePart')and aA.Name~='HumanoidRootPart'then local aB=K:FindFirstChild(aA.Name..'_Cham')or Instance.new('BoxHandleAdornment',K)if not K:FindFirstChild(aA.Name..'_Cham')then aB.Name=aA.Name..'_Cham'aB.Adornee=aA;aB.AlwaysOnTop=true;aB.Size=aA.Name=='Head'and Vector3.new(1,1,1)or aA.Size;aB.ZIndex=1 end;aB.Color3=ap.BackgroundColor3 end end else for a7,ak in next,K:GetDescendants()do if ak.Name:match('Cham')then ak:Destroy()end end end;if bounding_box and an:FindFirstChild('HumanoidRootPart')then local ai=an:FindFirstChild('Box')or Instance.new('BillboardGui',an)if not an:FindFirstChild('Box')then ai.Name='Box'ai.Adornee=an:FindFirstChild('HumanoidRootPart')ai.AlwaysOnTop=true;ai.LightInfluence=0;ai.StudsOffset=Vector3.new(0,-ai.Adornee.Size.Y/4,0)ai.Size=UDim2.new(4,1,5,1)local aC=Instance.new('Frame',ai)aC.Size=UDim2.new(1,0,0,box_line_size)aC.BorderSizePixel=0;local aD=aC:Clone()aD.Position=UDim2.new(0,0,1,-box_line_size)aD.Parent=ai;local aE=aC:Clone()aE.Size=UDim2.new(0,1,1,0)aE.Parent=ai;local aF=aE:Clone()aF.Position=UDim2.new(1,-box_line_size,0,0)aF.Parent=ai end;for a7,ak in next,ai:children()do if ak:IsA('Frame')then ak.BackgroundColor3=ap.BackgroundColor3 end end else local ai=an:FindFirstChild('Box')if ai then ai:Destroy()end end;if q and o and aim_line and ESP:FindFirstChild(o.Name)then J(ESP,cursor,ESP:FindFirstChild(o.Name).Head,1,ap.BackgroundColor3,.5)end else if ESP:FindFirstChild(ak.Name)then ESP:FindFirstChild(ak.Name):Destroy()end end else if ESP:FindFirstChild(ak.Name)then ESP:FindFirstChild(ak.Name):Destroy()end end end else for a7,ak in next,ESP:children()do if ak:IsA('Folder')then ak:Destroy()end end end;if performancee then wait(1/workspace:GetRealPhysicsFPS())else f.Stepped:wait()end end end)local aG=b:Button("Rapid Fire",function()for aH,aI in pairs(game.ReplicatedStorage.Weapons.Modules:GetChildren())do if aI.Name~="Drum Gun"then rs=require(aI)rs.Debounce=0.0601 end end end)local am=b:Button("No Spread",function()for aH,aI in pairs(game.ReplicatedStorage.Weapons.Modules:GetChildren())do rs=require(aI)rs.FirstShotAccuracy=0 end end)local am=b:Button("No Recoil",function()game:GetService("Players").LocalPlayer:GetMouse().Button1Down:Connect(function()pcall(function()getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil=function()end end)end)end)b:Section('Player')local D=b:Button("Old Hitbox",function()local aJ=game:GetService('Players')local a8=aJ.LocalPlayer;while wait(0.1)do for aH,ak in next,game:GetService('Players'):GetPlayers()do if ak~=a8 then pcall(function()ak.Character.LeftFoot.Size=Vector3.new(6.1,6.1,6.1)ak.Character.LeftFoot.Transparency=0.65;ak.Character.LeftFoot.CanCollide=false;ak.Character.Neck.CanCollide=false;ak.Character.Neck.Size=Vector3.new(6.1,6.1,6.1)ak.Character.Neck.Transparency=0.65 end)end end end end)local aK=b:Button("ESP",function()while wait()do for aH,ak in pairs(game.Players:GetChildren())do pcall(function()if ak.Character.LeftFoot:FindFirstChild("BillboardGui")==nil then local aL=Instance.new("BillboardGui")local aM=Instance.new("Frame",aL)local aN=Instance.new("TextLabel",aM)aL.Parent=ak.Character.LeftFoot;aL.Adornee=ak.Character.Head;aL.ExtentsOffset=Vector3.new(0,1,0)aL.AlwaysOnTop=true;aN.Text=ak.Name;aN.TextScaled=false;aN.TextSize=8;aN.ZIndex=1;aL.Size=UDim2.new(0,5,0,5)aL.StudsOffset=Vector3.new(0,3,0)aM.BackgroundTransparency=1;aN.TextStrokeTransparency=0;aM.ZIndex=1;aN.Size=UDim2.new(0,5,0,5)aN.BackgroundTransparency=1;aN.Visible=true;aN.TextColor3=Color3.new(1,1,1)aM.Size=UDim2.new(2,0,2,0)end end)end end end)local aO=b:Button("Hitbox",function()while true do for aH,ak in next,game:GetService('Players'):GetPlayers()do if ak~=game:GetService('Players').LocalPlayer then pcall(function()ak.Character.HumanoidRootPart.Name="you really like sucking dick, Right?"ak.Character["you really like sucking dick, Right?"].Size=Vector3.new(45,900,45)ak.Character["you really like sucking dick, Right?"].Transparency=0.4;ak.Character["you really like sucking dick, Right?"].CanCollide=false end)end end;wait(1)end end)
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