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- Locales['dk'] = {
- -- Cloakroom
- ['cloakroom'] = 'Omklædningsrum',
- ['ems_clothes_civil'] = 'Civilt tøj',
- ['ems_clothes_ems'] = 'Læge tøj',
- -- Vehicles
- ['ambulance'] = 'Ambulance',
- ['helicopter_prompt'] = 'Tryk ~INPUT_CONTEXT~ for at få adgang til ~y~Helikopterhandlinger~s~',
- ['helicopter_buy'] = 'Helikopter butik',
- ['helicopter_garage'] = 'Åben garage',
- ['helicopter_store'] = 'Parker helikopter i garagen',
- ['helicopter_garage_title'] = 'Helikopter garage',
- ['helicopter_title'] = 'Helikopterhandlinger',
- ['helicopter_notauthorized'] = 'Du er ikke autoriseret til at købe helikoptere',
- ['garage_prompt'] = 'Tryk ~INPUT_CONTEXT~ for at få adgang til ~y~køretøjsauktioner~s~',
- ['garage_title'] = 'Køretøjsauktioner',
- ['garage_stored'] = 'Parkeret',
- ['garage_notstored'] = 'Ikke i garagen',
- ['garage_storing'] = 'Vi forsøger at fjerne køretøjet, sørg for, at ingen mennesker er i nærheden',
- ['garage_has_stored'] = 'Køretøjet er blevet opbevaret i din garage',
- ['garage_has_notstored'] = 'Ingen nærliggende ejede køretøjer blev fundet',
- ['garage_notavailable'] = 'Dit køretøj er ikke opbevaret i garagen',
- ['garage_blocked'] = 'there\'s no available spawn points!',
- ['garage_empty'] = 'you dont have any vehicles in your garage.',
- ['garage_released'] = 'your vehicle has been released from the garage.',
- ['garage_store_nearby'] = 'there is no nearby vehicles.',
- ['garage_storeditem'] = 'open garage',
- ['garage_storeitem'] = 'store vehicle in garage',
- ['garage_buyitem'] = 'vehicle shop',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'vehicle Shop',
- ['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
- ['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~r~$%s~s~',
- ['vehicleshop_money'] = 'you cannot afford that vehicle',
- ['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait',
- ['confirm_no'] = 'no',
- ['confirm_yes'] = 'yes',
- -- Action Menu
- ['hospital'] = 'hospital',
- ['revive_inprogress'] = 'a revive is in progress!',
- ['revive_complete'] = 'you have revived ~y~%s~s~',
- ['revive_complete_award'] = 'you have revived ~y~%s~s~ and earned ~g~$%s~s~!',
- ['heal_inprogress'] = 'you are healing!',
- ['heal_complete'] = 'you have healed ~y~%s~s~',
- ['no_players'] = 'no players nearby',
- ['no_vehicles'] = 'no vehicles nearby',
- ['player_not_unconscious'] = 'that player is not unconscious!',
- ['player_not_conscious'] = 'that player is not conscious!',
- -- Boss Menu
- ['boss_actions'] = 'boss Actions',
- -- Misc
- ['invalid_amount'] = '~r~Invalid amount',
- ['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.',
- ['deposit_amount'] = 'deposit Amount',
- ['money_withdraw'] = 'amount withdrawn',
- ['fast_travel'] = 'press ~INPUT_CONTEXT~ to fast travel.',
- ['open_pharmacy'] = 'press ~INPUT_CONTEXT~ to open the pharmacy.',
- ['pharmacy_menu_title'] = 'pharmacy',
- ['pharmacy_take'] = 'take <span style="color:blue;">%s</span>',
- ['medikit'] = 'medikit',
- ['bandage'] = 'bandage',
- ['max_item'] = 'You are already carrying enough.',
- -- F6 Menu
- ['ems_menu'] = 'EMS Menu',
- ['ems_menu_title'] = 'ambulance - EMS Menu',
- ['ems_menu_revive'] = 'revive Player',
- ['ems_menu_putincar'] = 'put in Vehicle',
- ['ems_menu_small'] = 'heal small wounds',
- ['ems_menu_big'] = 'treat serious injuries',
- -- Phone
- ['alert_ambulance'] = 'alert Ambulance',
- -- Death
- ['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~',
- ['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n',
- ['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn',
- ['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~',
- ['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.',
- ['distress_send'] = 'press [~b~G~s~] to send distress signal',
- ['distress_sent'] = 'distress signal has been sent to available units!',
- ['distress_message'] = 'medical attention required: unconscious citizen!',
- ['combatlog_message'] = 'you have been force-respawned because you\'ve previously left the server when dead.',
- -- Revive
- ['revive_help'] = 'revive a player',
- -- Item
- ['used_medikit'] = 'You have used ~y~1x~s~ medikit',
- ['used_bandage'] = 'You have used ~y~1x~s~ bandage',
- ['not_enough_medikit'] = 'You do not have ~b~medikit~s~.',
- ['not_enough_bandage'] = 'You do not have ~b~bandage~s~.',
- ['healed'] = 'you have been treated.',
- }
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