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- RangedMode:
- TargetConditions:
- - distance{d=>5} true
- Conditions:
- - stance{s=melee}
- Skills:
- - equip{i=Vi_B:0} @self
- - delay 2
- - runaigoalselector{goal=clear} @self
- - delay 5
- - runaigoalselector{goal=skeletonbowattack} @self
- - delay 2
- - setstance{stance=ranged} @self
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