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Horizon 2.0 config

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Nov 21st, 2019
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  1. ########## Horizon Config ##########
  2. # Welcome to Horizon's configuration file.
  3. # Before changing anything, please note that all settings has been tested.
  4. # It is recommended not to change any settings if it is not necessary.
  5. #
  6. # Issue-Tracker: https://github.com/CraftG/Horizon/issues
  7. # Discord: https://discord.gg/s8RyWzJ
  8. # I hope you have a good time here.
  9. ####################################
  10. # Available placeholders for action map:
  11. # %prefix%, %player%, %check%, %module%, %vl%, %weight%, %ping%, %tps%, %debug%
  12.  
  13. fly:
  14. # Do you want to enable the fly check?
  15. enabled: true
  16.  
  17. # Expect player's vertical movement
  18. expect:
  19. # How many violation levels will be added if a player failed this check?
  20. weight: 3
  21. # How strict the expect check will be?
  22. # Only increase this if you get false positives.
  23. tolerance: 0.03
  24.  
  25. # Custom Module Name
  26. name: 'Expect'
  27.  
  28. # Block step hacks
  29. step:
  30. # How many violation levels will be added if a player failed this check?
  31. weight: 4
  32.  
  33. # Custom Module Name
  34. name: 'Step'
  35.  
  36. # Block waterfly/fly/liquidwalk hacks.
  37. liquid:
  38. # How many violation levels will be added if a player failed this check?
  39. weight: 3
  40.  
  41. # Custom Module Name
  42. name: 'Liquid'
  43.  
  44. # Block vanilla-fly instantly
  45. # This may be incompatible with some plugins. Test it yourself.
  46. ability:
  47. # How many violation levels will be added if a player failed this check?
  48. weight: 12
  49.  
  50. # Custom Module Name
  51. name: 'Ability'
  52.  
  53. # When player's violation level reaches this value,
  54. # the player's behavior will be blocked.
  55. cancel_vl: 6
  56.  
  57. # If player isn't cheating for certain time,
  58. # the player's violation levels will auto-decay.
  59. #
  60. # All values are measured in ticks
  61. decay:
  62. # How many ticks should Horizon wait before reducing player's violation level?
  63. delay: 20
  64. # The interval between two reduction.
  65. interval: 20
  66. # How many violation levels should Horizon reduce at one time?
  67. amount: 1
  68.  
  69. # Worlds that you don't want to enable this check.
  70. disable_worlds:
  71. - lobby
  72. # When player's violation level reaches a certain number below,
  73. # The commands below the number will be executed.
  74. action:
  75. 55:
  76. - 'horizon notify %player% might be trying to fly'
  77. 65:
  78. - 'horizon notify %player% is suspicious of using Fly'
  79. 80:
  80. - 'horizon notify %player% is kicked for using fly'
  81. - 'horizon kick %player% Moving unexpectedly'
  82.  
  83. fastbreak:
  84. # Do you want to enable the fastbreak check?
  85. enabled: true
  86.  
  87. # Expect player's breaking speed
  88. expect:
  89. # How many violation levels will be added if a player failed this check?
  90. weight: 2
  91.  
  92. # Custom Module Name
  93. name: 'Expect'
  94.  
  95. # When player's violation level reaches this value,
  96. # the player's behavior will be blocked.
  97. cancel_vl: 2
  98.  
  99. # If player isn't cheating for certain time,
  100. # the player's violation levels will auto-decay.
  101. #
  102. # All values are measured in ticks
  103. decay:
  104. # How many ticks should Horizon wait before reducing player's violation level?
  105. delay: 1200
  106. # The interval between two reduction.
  107. interval: 1200
  108. # How many violation levels should Horizon reduce at one time?
  109. amount: 1
  110.  
  111. # Worlds that you don't want to enable this check.
  112. disable_worlds:
  113. - lobby
  114. # When player's violation level reaches a certain number below,
  115. # The commands below the number will be executed.
  116. action:
  117. 4:
  118. - 'horizon notify %player% might be breaking blocks too fast'
  119. 8:
  120. - 'horizon notify %player% is suspicious of using FastBreak'
  121. 14:
  122. - 'horizon notify %player% is kicked for using FastBreak'
  123. - 'horizon kick %player% Breaking too fast'
  124.  
  125. hitbox:
  126. # Do you want to enable the hitbox check?
  127. enabled: true
  128.  
  129. # Block Reach hacks.
  130. hitReach:
  131. # How many violation levels will be added if a player failed this check?
  132. weight: 4
  133. # The max hit distance in survival mode.
  134. max_reach_survival: 3.15
  135. # The max hit distance in creative mode.
  136. max_reach_creative: 5
  137.  
  138. # Should the strict mode be enabled?
  139. # The following options are only for strict mode.
  140. strict: true
  141.  
  142. strict_max_reach: 2.98
  143. strict_min_drift: -0.08
  144. strict_max_dirft: 0.1
  145. strict_reset_drift: -0.1
  146. # Higher?
  147. strict_weight: 0
  148. # Block Hitbox hacks.
  149. hitDirection:
  150. # How many violation levels will be added if a player failed this check?
  151. weight: 3
  152. # Victim's hitbox width will be expanded with this value to reduce false positives.
  153. xz_expansion: 0.2
  154. # Victim's hitbox length will be expanded with this value to reduce false positives.
  155. y_expansion: 0.24
  156. # Block ThroughWall hits.
  157. hitOcclusion:
  158. # How many violation levels will be added if a player failed this check?
  159. weight: 3
  160. # Victim's hitbox width will be expanded with this value to reduce false positives.
  161. xz_expansion: 0.2
  162. # Victim's hitbox length will be expanded with this value to reduce false positives.
  163. y_expansion: 0.2
  164.  
  165. # Block Reach/Scaffold hacks.
  166. placeReach:
  167. # How many violation levels will be added if a player failed this check?
  168. weight: 3
  169. # The max hit distance in survival mode.
  170. max_reach_survival: 4.5
  171. # The max hit distance in creative mode.
  172. max_reach_creative: 5
  173. # Block Hitbox/Scaffold hacks.
  174. placeDirection:
  175. # How many violation levels will be added if a player failed this check?
  176. weight: 3
  177. # Block's hitbox width will be expanded with this value to reduce false positives.
  178. xz_expansion: 0.2
  179. # Block's hitbox length will be expanded with this value to reduce false positives.
  180. y_expansion: 0.2
  181. # Block ThroughWall place.
  182. placeOcclusion:
  183. # How many violation levels will be added if a player failed this check?
  184. weight: 3
  185. # Block's hitbox width will be expanded with this value to reduce false positives.
  186. xz_expansion: 0.0
  187. # Block's hitbox length will be expanded with this value to reduce false positives.
  188. y_expansion: 0.0
  189.  
  190. # Block Reach/BedFucker hacks.
  191. breakReach:
  192. # How many violation levels will be added if a player failed this check?
  193. weight: 3
  194. # The max hit distance in survival mode.
  195. max_reach_survival: 4.5
  196. # The max hit distance in creative mode.
  197. max_reach_creative: 5
  198. # Block Hitbox/BedFucker hacks.
  199. breakDirection:
  200. # How many violation levels will be added if a player failed this check?
  201. weight: 3
  202. # Block's hitbox width will be expanded with this value to reduce false positives.
  203. xz_expansion: 0.2
  204. # Block's hitbox length will be expanded with this value to reduce false positives.
  205. y_expansion: 0.2
  206. # Block ThroughWall break.
  207. breakOcclusion:
  208. # How many violation levels will be added if a player failed this check?
  209. weight: 3
  210. # Block's hitbox width will be expanded with this value to reduce false positives.
  211. xz_expansion: 0.0
  212. # Block's hitbox length will be expanded with this value to reduce false positives.
  213. y_expansion: 0.0
  214.  
  215. # When player's violation level reaches this value,
  216. # the player's behavior will be blocked.
  217. cancel_vl: 4
  218.  
  219. # If player isn't cheating for certain time,
  220. # the player's violation levels will auto-decay.
  221. #
  222. # All values are measured in ticks
  223. decay:
  224. # How many ticks should Horizon wait before reducing player's violation level?
  225. delay: 80
  226. # The interval between two reduction.
  227. interval: 80
  228. # How many violation levels should Horizon reduce at one time?
  229. amount: 1
  230.  
  231. # Worlds that you don't want to enable this check.
  232. disable_worlds:
  233. - lobby
  234. # When player's violation level reaches a certain number below,
  235. # The commands below the number will be executed.
  236. action:
  237. 12:
  238. - 'horizon notify %player% might be using HitBox'
  239. 20:
  240. - 'horizon notify %player% is suspicious of using HitBox'
  241. 28:
  242. - 'horizon notify %player% is kicked for using HitBox'
  243. - 'horizon kick %player% Did not hit hitbox'
  244.  
  245. scaffold:
  246. # Do you want to enable the scaffold check?
  247. enabled: true
  248.  
  249. # Check player's head movement when scaffolding.
  250. rotation:
  251. # How many violation levels will be added if a player failed this check?
  252. weight: 3
  253.  
  254. # Custom Module Name
  255. name: 'Rotation'
  256.  
  257. # Block invalid placement.
  258. angle:
  259. # How many violation levels will be added if a player failed this check?
  260. weight: 3
  261.  
  262. # The max placement angle of the player.
  263. max_angle: 90
  264.  
  265. # Custom Module Name
  266. name: 'Angle'
  267.  
  268. # Block impossible placements.
  269. impossible:
  270. weight: 4
  271.  
  272. # Custom Module Name
  273. name: 'Impossible'
  274.  
  275. # Block invalid packet.
  276. packet:
  277. weight: 4
  278.  
  279. # Custom Module Name
  280. name: 'Packet'
  281.  
  282. # Block most Scaffold-AutoBlock hacks.
  283. switch:
  284. weight: 4
  285.  
  286. # Custom Module Name
  287. name: 'Switch'
  288.  
  289. # Block some SafeWalk/Eagle scaffold.
  290. safewalk:
  291. weight: 4
  292.  
  293. # Custom Module Name
  294. name: 'SafeWalk'
  295.  
  296. # When player's violation level reaches this value,
  297. # the player's behavior will be blocked.
  298. cancel_vl: 4
  299.  
  300. # If player isn't cheating for certain time,
  301. # the player's violation levels will auto-decay.
  302. #
  303. # All values are measured in ticks
  304. decay:
  305. # How many ticks should Horizon wait before reducing player's violation level?
  306. delay: 80
  307. # The interval between two reduction.
  308. interval: 80
  309. # How many violation levels should Horizon reduce at one time?
  310. amount: 1
  311.  
  312. # Worlds that you don't want to enable this check.
  313. disable_worlds:
  314. - lobby
  315. # When player's violation level reaches a certain number below,
  316. # The commands below the number will be executed.
  317. action:
  318. 12:
  319. - 'horizon notify %player% might be using Scaffold'
  320. 20:
  321. - 'horizon notify %player% is suspicious of using Scaffold'
  322. 32:
  323. - 'horizon notify %player% is kicked for using Scaffold'
  324. - 'horizon kick %player% Scaffold'
  325.  
  326. inventory:
  327. # Do you want to enable the inventory check?
  328. enabled: true
  329.  
  330. # Block most ChestStealer hacks.
  331. stealer:
  332. # How many violation levels will be added if a player failed this check?
  333. weight: 5
  334.  
  335. # Custom Module Name
  336. name: 'Stealer'
  337.  
  338. # Block InventoryHit hacks.
  339. hit:
  340. # How many violation levels will be added if a player failed this check?
  341. weight: 3
  342.  
  343. # Custom Module Name
  344. name: 'Hit'
  345.  
  346. # When player's violation level reaches this value,
  347. # the player's behavior will be blocked.
  348. cancel_vl: 4
  349.  
  350. # If player isn't cheating for certain time,
  351. # the player's violation levels will auto-decay.
  352. #
  353. # All values are measured in ticks
  354. decay:
  355. # How many ticks should Horizon wait before reducing player's violation level?
  356. delay: 80
  357. # The interval between two reduction.
  358. interval: 80
  359. # How many violation levels should Horizon reduce at one time?
  360. amount: 1
  361.  
  362. # Worlds that you don't want to enable this check.
  363. disable_worlds:
  364. - lobby
  365. # When player's violation level reaches a certain number below,
  366. # The commands below the number will be executed.
  367. action:
  368. 12:
  369. - 'horizon notify %player% might be using Inventory Hacks'
  370. 18:
  371. - 'horizon notify %player% is suspicious of using Inventory Hacks'
  372. 26:
  373. - 'horizon notify %player% is kicked for Inventory'
  374. - 'horizon kick %player% Inventory Hack'
  375.  
  376. killaura:
  377. # Do you want to enable the killaura check?
  378. enabled: true
  379.  
  380. # Check player's behaviour when fighting.
  381. heuristic:
  382. # How many violation levels will be added if a player failed this check?
  383. weight: 3
  384.  
  385. # Do you want to enable HeuristicA check?
  386. # This is a check based on the Speed check.
  387. # This check is pretty decent and it can detect almost all aimbots.
  388. # Haven't found any false positives.
  389. a_enabled: true
  390. # Do you want to enable HeuristicB check?
  391. # This is a check based on gcd,
  392. # which can detect poorly made auras.
  393. # However, this check can be falsed by Optifine zoom
  394. # because it breaks the head movement.
  395. # So it's disabled by default.
  396. # WHO WILL USE OPTIFINE WHILE FIGHTING LOL
  397. b_enabled: false
  398.  
  399. # Custom Module Name
  400. name: 'Heuristic'
  401.  
  402. # Block invalid packets.
  403. packet:
  404. # How many violation levels will be added if a player failed this check?
  405. weight: 4
  406.  
  407. # Custom Module Name
  408. name: 'Packet'
  409.  
  410. # Block SuperKnockBack hacks.
  411. superknockback:
  412. # How many violation levels will be added if a player failed this check?
  413. weight: 6
  414.  
  415. # Custom Module Name
  416. name: 'SuperKnockBack'
  417.  
  418. # Block KeepSprint hacks.
  419. keepsprint:
  420. # How many violation levels will be added if a player failed this check?
  421. weight: 3
  422.  
  423. # Custom Module Name
  424. name: 'KeepSprint'
  425.  
  426. # Block most AutoClicker hacks.
  427. click:
  428. # How many violation levels will be added if a player failed this check?
  429. weight: 4
  430.  
  431. # Custom Module Name
  432. name: 'Click'
  433.  
  434. # Min Click Per Second setting for ClickB check.
  435. # ClickB check will only check players who uses 1.8 or lower client.
  436. # If player's cps reaches this value,
  437. # the player will be started to analysis
  438. min_cps: 9.6
  439.  
  440. # How large should the buffer be?
  441. # Increase -> More accurate, check slower
  442. # Decrease -> Check faster, less accurate
  443. buffer_size: 25
  444.  
  445. # The max cps allowed to reach.
  446. max_cps: 16
  447.  
  448. # Block most AutoBlock hacks.
  449. # This check will only check players who uses 1.8 or lower client.
  450. autoblock:
  451. # How many violation levels will be added if a player failed this check?
  452. weight: 5
  453.  
  454. # Custom Module Name
  455. name: 'AutoBlock'
  456.  
  457. # When player's violation level reaches this value,
  458. # the player's behavior will be blocked.
  459. cancel_vl: 5
  460.  
  461. # If player isn't cheating for certain time,
  462. # the player's violation levels will auto-decay.
  463. #
  464. # All values are measured in ticks
  465. decay:
  466. # How many ticks should Horizon wait before reducing player's violation level?
  467. delay: 50
  468. # The interval between two reduction.
  469. interval: 50
  470. # How many violation levels should Horizon reduce at one time?
  471. amount: 1
  472.  
  473. # Worlds that you don't want to enable this check.
  474. disable_worlds:
  475. - lobby
  476. # When player's violation level reaches a certain number below,
  477. # The commands below the number will be executed.
  478. action:
  479. 16:
  480. - 'horizon notify %player% might be using KillAura'
  481. 22:
  482. - 'horizon notify %player% is suspicious of using KillAura'
  483. 30:
  484. - 'horizon notify %player% is kicked for using KillAura'
  485. - 'horizon kick %player% KillAura'
  486.  
  487. noswing:
  488. # Do you want to enable the NoSwing check?
  489. enabled: true
  490.  
  491. # Block NoSwing when fighting.
  492. hit:
  493. # How many violation levels will be added if a player failed this check?
  494. weight: 3
  495.  
  496. # Custom Module Name
  497. name: 'Hit'
  498.  
  499. # When player's violation level reaches this value,
  500. # the player's behavior will be blocked.
  501. cancel_vl: 6
  502.  
  503. # If player isn't cheating for certain time,
  504. # the player's violation levels will auto-decay.
  505. #
  506. # All values are measured in ticks
  507. decay:
  508. # How many ticks should Horizon wait before reducing player's violation level?
  509. delay: 80
  510. # The interval between two reduction.
  511. interval: 80
  512. # How many violation levels should Horizon reduce at one time?
  513. amount: 1
  514.  
  515. # Worlds that you don't want to enable this check.
  516. disable_worlds:
  517. - lobby
  518. # When player's violation level reaches a certain number below,
  519. # The commands below the number will be executed.
  520. action:
  521. 12:
  522. - 'horizon notify %player% might be using NoSwing'
  523. 26:
  524. - 'horizon notify %player% is suspicious of using NoSwing'
  525. 30:
  526. - 'horizon notify %player% is kicked for using NoSwing'
  527. - 'horizon kick %player% Did not swing arm'
  528.  
  529. antivelocity:
  530. # Do you want to enable the AntiVelocity check?
  531. enabled: true
  532.  
  533. # Expect player's movement
  534. expect:
  535. # How many violation levels will be added if a player failed this check?
  536. weight: 2
  537.  
  538. # Custom Module Name
  539. name: 'Expect'
  540.  
  541. # Block direction changes in midair.
  542. direction:
  543. # How many violation levels will be added if a player failed this check?
  544. weight: 3
  545.  
  546. # Custom Module Name
  547. name: 'Direction'
  548.  
  549. # When player's violation level reaches this value,
  550. # the player's behavior will be blocked.
  551. cancel_vl: 6
  552.  
  553. # If player isn't cheating for certain time,
  554. # the player's violation levels will auto-decay.
  555. #
  556. # All values are measured in ticks
  557. decay:
  558. # How many ticks should Horizon wait before reducing player's violation level?
  559. delay: 80
  560. # The interval between two reduction.
  561. interval: 80
  562. # How many violation levels should Horizon reduce at one time?
  563. amount: 1
  564.  
  565. # Worlds that you don't want to enable this check.
  566. disable_worlds:
  567. - lobby
  568. # When player's violation level reaches a certain number below,
  569. # The commands below the number will be executed.
  570. action:
  571. 8:
  572. - 'horizon notify %player% might be using AntiVelocity'
  573. 14:
  574. - 'horizon notify %player% is suspicious of using AntiVelocity'
  575. 20:
  576. - 'horizon notify %player% is kicked for using AntiVelocity'
  577. - 'horizon kick %player% Did not take velocity'
  578.  
  579. badpackets:
  580. # Do you want to enable the BadPackets check?
  581. enabled: true
  582.  
  583. # Block SkinBlinker hacks.
  584. skin:
  585. # How many violation levels will be added if a player failed this check?
  586. weight: 4
  587.  
  588. # Custom Module Name
  589. name: 'Skin'
  590.  
  591. # Block HeadLess hacks.
  592. headless:
  593. weight: 10
  594.  
  595. # Custom Module Name
  596. name: 'HeadLess'
  597.  
  598. # Block move exploits.
  599. move:
  600. weight: 4
  601.  
  602. # Should Horizon cancel invalid packets every time a player fails this check?
  603. instant_cancel: true
  604.  
  605. # Custom Module Name
  606. name: 'Move'
  607.  
  608. # Block CustomPayload exploits.
  609. payload:
  610. weight: 4
  611.  
  612. # Should Horizon cancel invalid packets every time a player fails this check?
  613. instant_cancel: true
  614.  
  615. # Custom Module Name
  616. name: 'Payload'
  617.  
  618. # When player's violation level reaches this value,
  619. # the player's behavior will be blocked.
  620. cancel_vl: 4
  621.  
  622. # If player isn't cheating for certain time,
  623. # the player's violation levels will auto-decay.
  624. #
  625. # All values are measured in ticks
  626. decay:
  627. # How many ticks should Horizon wait before reducing player's violation level?
  628. delay: 80
  629. # The interval between two reduction.
  630. interval: 80
  631. # How many violation levels should Horizon reduce at one time?
  632. amount: 1
  633.  
  634. # Worlds that you don't want to enable this check.
  635. disable_worlds:
  636. - lobby
  637. # When player's violation level reaches a certain number below,
  638. # The commands below the number will be executed.
  639. action:
  640. 12:
  641. - 'horizon notify %player% sent invalid packets.'
  642. 14:
  643. - 'horizon notify %player% is suspicious of using BadPackets'
  644. 20:
  645. - 'horizon notify %player% is kicked for using BadPackets'
  646. - 'horizon kick %player% Bad packets'
  647.  
  648. speed:
  649. # Do you want to enable the Speed check?
  650. enabled: true
  651.  
  652. # Block backward sprint.
  653. sprint:
  654. # How many violation levels will be added if a player failed this check?
  655. weight: 3
  656.  
  657. # Custom Module Name
  658. name: 'Sprint'
  659.  
  660. # Block most LowHop hacks.
  661. hop:
  662. # How many violation levels will be added if a player failed this check?
  663. weight: 4
  664.  
  665. # Custom Module Name
  666. name: 'Hop'
  667.  
  668. # Block ReverseStep/FastFall hacks.
  669. fall:
  670. # How many violation levels will be added if a player failed this check?
  671. weight: 3
  672.  
  673. # How strict the fall check will be?
  674. # Only increase this if you get false positives.
  675. tolerance: 0.02
  676.  
  677. # Custom Module Name
  678. name: 'Fall'
  679.  
  680. # Block most Speed/Strafe hacks.
  681. velocity:
  682. # How many violation levels will be added if a player failed this check?
  683. weight: 1
  684.  
  685. # Custom Module Name
  686. name: 'Velocity'
  687.  
  688. # Block NoSlow hacks.
  689. noslow:
  690. # How many violation levels will be added if a player failed this check?
  691. weight: 2
  692.  
  693. # Custom Module Name
  694. name: 'NoSlow'
  695.  
  696. # Block most Speed hacks.
  697. expect:
  698. # How many violation levels will be added if a player failed this check?
  699. weight: 3
  700.  
  701. # Custom Module Name
  702. name: 'Expect'
  703.  
  704. # How strict the expect check will be?
  705. # Only increase this if you get false positives.
  706. normal_tolerance: 0.1
  707.  
  708. # Block FastClimb hacks.
  709. climb:
  710. # How many violation levels will be added if a player failed this check?
  711. weight: 3
  712.  
  713. # Custom Module Name
  714. name: 'climb'
  715.  
  716. # How strict the climb check will be?
  717. # Only increase this if you get false positives.
  718. tolerance: 0.005
  719.  
  720. # When player's violation level reaches this value,
  721. # the player's behavior will be blocked.
  722. cancel_vl: 6
  723.  
  724. # If player isn't cheating for certain time,
  725. # the player's violation levels will auto-decay.
  726. #
  727. # All values are measured in ticks
  728. decay:
  729. # How many ticks should Horizon wait before reducing player's violation level?
  730. delay: 35
  731. # The interval between two reduction.
  732. interval: 35
  733. # How many violation levels should Horizon reduce at one time?
  734. amount: 1
  735.  
  736. # Worlds that you don't want to enable this check.
  737. disable_worlds:
  738. - lobby
  739. # When player's violation level reaches a certain number below,
  740. # The commands below the number will be executed.
  741. action:
  742. 40:
  743. - 'horizon notify %player% might be using Speed'
  744. 50:
  745. - 'horizon notify %player% is suspicious of using Speed'
  746. 60:
  747. - 'horizon notify %player% is kicked for using Speed'
  748. - 'horizon kick %player% Moving too fast'
  749.  
  750. killaurabot:
  751. # Do you want to enable the KillAuraBot check?
  752. enabled: true
  753.  
  754. # Spawn a bot behind players to detect some simple KillAura hacks.
  755. bot:
  756. # How many violation levels will be added if a player failed this check?
  757. weight: 2
  758.  
  759. xz_distance: 3.3
  760. y_distance: 2.0
  761. away_time: 3500
  762. far_distance: 100.0
  763. xz_offset: 1.0
  764. y_offset: 0.8
  765. show_damage: true
  766. show_swing: true
  767. show_armor: true
  768. realistic_ping: true
  769. realistic_name: true
  770. show_on_tab_list: true
  771. respawn_time: 180
  772.  
  773. # Custom Module Name
  774. name: 'Bot'
  775.  
  776. # When player's violation level of KillAura check reaches this value,
  777. # this check will start checking the player.
  778. # If the KillAura check is disabled, please set this to 0
  779. vl_to_check: 4
  780.  
  781. # When player's violation level reaches this value,
  782. # the player's behavior will be blocked.
  783. cancel_vl: 6
  784.  
  785. # If player isn't cheating for certain time,
  786. # the player's violation levels will auto-decay.
  787. #
  788. # All values are measured in ticks
  789. decay:
  790. # How many ticks should Horizon wait before reducing player's violation level?
  791. delay: 30
  792. # The interval between two reduction.
  793. interval: 30
  794. # How many violation levels should Horizon reduce at one time?
  795. amount: 1
  796.  
  797. # Worlds that you don't want to enable this check.
  798. disable_worlds:
  799. - lobby
  800. # When player's violation level reaches a certain number below,
  801. # The commands below the number will be executed.
  802. action:
  803. 26:
  804. - 'horizon notify %player% might be using KillAura'
  805. 38:
  806. - 'horizon notify %player% is suspicious of using KillAura'
  807. 50:
  808. - 'horizon notify %player% is kicked for using KillAura'
  809. - 'horizon kick %player% KillAura'
  810.  
  811. groundspoof:
  812. # Do you want to enable the GroundSpoof check?
  813. enabled: true
  814.  
  815. # Block GroundSpoof hacks.
  816. spoof:
  817. # How many violation levels will be added if a player failed this check?
  818. weight: 2
  819.  
  820. # Should the check be strict?
  821. # False positives can appear if this is enabled.
  822. strict: false
  823.  
  824. # Custom Module Name
  825. name: 'Spoof'
  826.  
  827. # Block NoGround hacks.
  828. noground:
  829. # How many violation levels will be added if a player failed this check?
  830. weight: 2
  831.  
  832. # Should the check be strict?
  833. # False positives can appear if this is enabled when player has high ping.
  834. strict: false
  835.  
  836. # Custom Module Name
  837. name: 'NoGround'
  838.  
  839. # When player's violation level reaches this value,
  840. # the player's behavior will be blocked.
  841. cancel_vl: 2
  842.  
  843. # If player isn't cheating for certain time,
  844. # the player's violation levels will auto-decay.
  845. #
  846. # All values are measured in ticks
  847. decay:
  848. # How many ticks should Horizon wait before reducing player's violation level?
  849. delay: 40
  850. # The interval between two reduction.
  851. interval: 40
  852. # How many violation levels should Horizon reduce at one time?
  853. amount: 1
  854.  
  855. # Worlds that you don't want to enable this check.
  856. disable_worlds:
  857. - lobby
  858. # When player's violation level reaches a certain number below,
  859. # The commands below the number will be executed.
  860. action:
  861. 15:
  862. - 'horizon notify %player% might be using NoFall'
  863. 30:
  864. - 'horizon notify %player% is suspicious of using NoFall'
  865. 45:
  866. - 'horizon notify %player% is kicked for using NoFall'
  867. - 'horizon kick %player% No fall damage'
  868.  
  869. phase:
  870. # Do you want to enable the Phase check?
  871. enabled: false
  872.  
  873. # Block most Phase hacks.
  874. collision:
  875. # How many violation levels will be added if a player failed this check?
  876. weight: 2
  877.  
  878. # Custom Module Name
  879. name: 'Collision'
  880.  
  881. # When player's violation level reaches this value,
  882. # the player's behavior will be blocked.
  883. cancel_vl: 0
  884.  
  885. # If player isn't cheating for certain time,
  886. # the player's violation levels will auto-decay.
  887. #
  888. # All values are measured in ticks
  889. decay:
  890. # How many ticks should Horizon wait before reducing player's violation level?
  891. delay: 40
  892. # The interval between two reduction.
  893. interval: 40
  894. # How many violation levels should Horizon reduce at one time?
  895. amount: 1
  896.  
  897. # Worlds that you don't want to enable this check.
  898. disable_worlds:
  899. - lobby
  900. # When player's violation level reaches a certain number below,
  901. # The commands below the number will be executed.
  902. action:
  903. 20:
  904. - 'horizon notify %player% is walking through wall'
  905. 35:
  906. - 'horizon notify %player% is suspicious of using Phase'
  907. 50:
  908. - 'horizon notify %player% is kicked for using Phase'
  909. - 'horizon kick %player% Phase'
  910.  
  911. timer:
  912. # Do you want to enable the Timer check?
  913. enabled: true
  914.  
  915. # Block most faster/slower Timer hacks.
  916. tick:
  917. # How many violation levels will be added if a player failed this check?
  918. weight: 2
  919.  
  920. # Custom Module Name
  921. name: 'Tick'
  922.  
  923. # Should it detect slow timer?
  924. slow: true
  925.  
  926. # Should it detect fast timer?
  927. fast: true
  928.  
  929. # When player's violation level reaches this value,
  930. # the player's behavior will be blocked.
  931. cancel_vl: 10
  932.  
  933. # If player isn't cheating for certain time,
  934. # the player's violation levels will auto-decay.
  935. #
  936. # All values are measured in ticks
  937. decay:
  938. # How many ticks should Horizon wait before reducing player's violation level?
  939. delay: 35
  940. # The interval between two reduction.
  941. interval: 35
  942. # How many violation levels should Horizon reduce at one time?
  943. amount: 1
  944.  
  945. # Worlds that you don't want to enable this check.
  946. disable_worlds:
  947. - lobby
  948. # When player's violation level reaches a certain number below,
  949. # The commands below the number will be executed.
  950. action:
  951. 30:
  952. - 'horizon notify %player% might be using Timer'
  953. 42:
  954. - 'horizon notify %player% is suspicious of using Timer'
  955. 55:
  956. - 'horizon notify %player% is kicked for using Timer'
  957. - 'horizon kick %player% Timer'
  958.  
  959. pingspoof:
  960. # Do you want to enable the PingSpoof check?
  961. enabled: true
  962.  
  963. # Block most PingSpoof hacks.
  964. packet:
  965. # How many violation levels will be added if a player failed this check?
  966. weight: 1
  967.  
  968. # If player's ping is greater than 'this value * the ping analysed by the plugin',
  969. # the player will be flagged.
  970. ping_offset: 2.0
  971.  
  972. # If player's ping is greater than this value,
  973. # the player will be analysed
  974. max_ping: 200
  975.  
  976. # Custom Module Name
  977. name: 'Packet'
  978.  
  979. # Unused
  980. cancel_vl: 0
  981.  
  982. # If player isn't cheating for certain time,
  983. # the player's violation levels will auto-decay.
  984. #
  985. # All values are measured in ticks
  986. decay:
  987. # How many ticks should Horizon wait before reducing player's violation level?
  988. delay: 600
  989. # The interval between two reduction.
  990. interval: 600
  991. # How many violation levels should Horizon reduce at one time?
  992. amount: 1
  993.  
  994. # Worlds that you don't want to enable this check.
  995. disable_worlds:
  996. - lobby
  997. # When player's violation level reaches a certain number below,
  998. # The commands below the number will be executed.
  999. action:
  1000. 5:
  1001. - 'horizon notify %player% might be using PingSpoof'
  1002. 10:
  1003. - 'horizon notify %player% is suspicious of using PingSpoof'
  1004. 18:
  1005. - 'horizon notify %player% is kicked for using PingSpoof'
  1006. - 'horizon kick %player% PingSpoof'
  1007.  
  1008. criticals:
  1009. # Do you want to enable the Criticals check?
  1010. enabled: true
  1011.  
  1012. # Block most Criticals hacks
  1013. # This check needs Speed check on to work.
  1014. jump:
  1015. # How many violation levels will be added if a player failed this check?
  1016. weight: 2
  1017.  
  1018. # Custom Module Name
  1019. name: 'Jump'
  1020.  
  1021. # When player's violation level reaches this value,
  1022. # the player's behavior will be blocked.
  1023. cancel_vl: 2
  1024.  
  1025. # If player isn't cheating for certain time,
  1026. # the player's violation levels will auto-decay.
  1027. #
  1028. # All values are measured in ticks
  1029. decay:
  1030. # How many ticks should Horizon wait before reducing player's violation level?
  1031. delay: 100
  1032. # The interval between two reduction.
  1033. interval: 100
  1034. # How many violation levels should Horizon reduce at one time?
  1035. amount: 1
  1036.  
  1037. # Worlds that you don't want to enable this check.
  1038. disable_worlds:
  1039. - lobby
  1040. # When player's violation level reaches a certain number below,
  1041. # The commands below the number will be executed.
  1042. action:
  1043. 10:
  1044. - 'horizon notify %player% might be using Criticals'
  1045. 16:
  1046. - 'horizon notify %player% is suspicious of using Criticals'
  1047. 25:
  1048. - 'horizon notify %player% is kicked for using Criticals'
  1049. - 'horizon kick %player% Criticals'
  1050.  
  1051. freecam:
  1052. # Do you want to enable the freecam check?
  1053. enabled: true
  1054.  
  1055. # Block some Freecam hacks.
  1056. packet:
  1057. # How many violation levels will be added if a player failed this check?
  1058. weight: 2
  1059.  
  1060. # Custom Module Name
  1061. name: 'packet'
  1062.  
  1063. # When player's violation level reaches this value,
  1064. # the player's behavior will be blocked.
  1065. cancel_vl: 0
  1066.  
  1067. # If player isn't cheating for certain time,
  1068. # the player's violation levels will auto-decay.
  1069. #
  1070. # All values are measured in ticks
  1071. decay:
  1072. # How many ticks should Horizon wait before reducing player's violation level?
  1073. delay: 1200
  1074. # The interval between two reduction.
  1075. interval: 1200
  1076. # How many violation levels should Horizon reduce at one time?
  1077. amount: 1
  1078.  
  1079. # Worlds that you don't want to enable this check.
  1080. disable_worlds:
  1081. - lobby
  1082. # When player's violation level reaches a certain number below,
  1083. # The commands below the number will be executed.
  1084. action:
  1085. 10:
  1086. - 'horizon notify %player% might be using Freecam'
  1087. 14:
  1088. - 'horizon notify %player% is suspicious of using Freecam'
  1089. 22:
  1090. - 'horizon notify %player% is kicked for using Freecam'
  1091. - 'horizon kick %player% Freecam'
  1092.  
  1093. esp:
  1094. # Do you want to enable the ESP check?
  1095. enabled: true
  1096.  
  1097. # Block ChestESP hacks
  1098. blockesp:
  1099. # Check interval
  1100. # Increase -> Save more performance
  1101. # Decrease -> Make the check more accurate
  1102. # Measured in tick
  1103. check_interval: 3
  1104.  
  1105. # Blocks within this distance will be shown.
  1106. min_distance: 5
  1107.  
  1108. # Blocks outside this distance will not be checked.
  1109. max_distance: 80
  1110.  
  1111. # The blocks in this list will be hidden if players can't see them.
  1112. hidable_blocks:
  1113. - 'CHEST'
  1114. - 'ENDER_CHEST'
  1115. - 'TRAPPED_CHEST'
  1116.  
  1117.  
  1118. # Block PlayerESP/Tracker hacks.
  1119. playeresp:
  1120. # Check interval
  1121. # Increase -> Save more performance
  1122. # Decrease -> Make the check more accurate
  1123. # Measured in tick
  1124. check_interval: 3
  1125.  
  1126. # Players within this distance will be shown.
  1127. min_distance: 5
  1128.  
  1129. # Players outside this distance will not be checked.
  1130. max_distance: 80
  1131.  
  1132. # Unused
  1133. cancel_vl: 0
  1134.  
  1135. # Unused
  1136. decay:
  1137. # How many ticks should Horizon wait before reducing player's violation level?
  1138. delay: 0
  1139. # The interval between two reduction.
  1140. interval: 0
  1141. # How many violation levels should Horizon reduce at one time?
  1142. amount: 0
  1143.  
  1144. # Worlds that you don't want to enable this check.
  1145. disable_worlds:
  1146. - lobby
  1147. # Unused
  1148. action: {}
  1149.  
  1150. antibot:
  1151. # Do you want to enable the AntiBot check?
  1152. enabled: true
  1153.  
  1154. # Block AntiBot-Ground.
  1155. ground:
  1156. enabled: true
  1157.  
  1158. # Unused
  1159. cancel_vl: 0
  1160.  
  1161. # Unused
  1162. decay:
  1163. # How many ticks should Horizon wait before reducing player's violation level?
  1164. delay: 0
  1165. # The interval between two reduction.
  1166. interval: 0
  1167. # How many violation levels should Horizon reduce at one time?
  1168. amount: 0
  1169.  
  1170. # Worlds that you don't want to enable this check.
  1171. disable_worlds:
  1172. - lobby
  1173. # Unused
  1174. action: {}
  1175.  
  1176. healthtag:
  1177. # Do you want to enable the HealthTag check?
  1178. enabled: true
  1179.  
  1180. # Block NameTag/DamageIndicator hacks.
  1181. healthspoof:
  1182. enabled: true
  1183.  
  1184. # Unused
  1185. cancel_vl: 0
  1186.  
  1187. # Unused
  1188. decay:
  1189. # How many ticks should Horizon wait before reducing player's violation level?
  1190. delay: 0
  1191. # The interval between two reduction.
  1192. interval: 0
  1193. # How many violation levels should Horizon reduce at one time?
  1194. amount: 0
  1195.  
  1196. # Worlds that you don't want to enable this check.
  1197. disable_worlds:
  1198. - lobby
  1199. # Unused
  1200. action: {}
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