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- import org.bukkit.entity.*;
- import org.bukkit.event.inventory.*;
- import org.bukkit.*;
- import org.bukkit.inventory.*;
- import pl.Kamyk454.utils.GuiBuilder;
- public class GuiKamien
- {
- public static Inventory drop;
- public static GuiKamien GuiDrop;
- public static void openDropGui(final Player p) {
- GuiDrop.drop.setItem(0, new GuiBuilder(Material.DIAMOND, 1).getTitle("§bDrop z kamienia").build());
- GuiDrop.drop.setItem(2, new GuiBuilder(Material.DIAMOND, 1).getTitle("§bDrop z pandorki").build());
- GuiDrop.drop.setItem(4, new GuiBuilder(Material.DIAMOND, 1).getTitle("§bDrop z casow").build());
- p.openInventory(GuiDrop.drop);
- }
- static {
- GuiDrop.drop = Bukkit.createInventory((InventoryHolder)null, InventoryType.HOPPER, "§aDROP");
- }
- }
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