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- (
- s.reboot { // server options are only updated on reboot
- // configure the sound server: here you could add hardware specific options
- // see http://doc.sccode.org/Classes/ServerOptions.html
- s.options.numBuffers = 1024 * 256; // increase this if you need to load more samples
- s.options.memSize = 8192 * 32; // increase this if you get "alloc failed" messages
- s.options.numWireBufs = 64; // increase this if you get "exceeded number of interconnect buffers" messages
- s.options.maxNodes = 1024 * 32; // increase this if you are getting drop outs and the message "too many nodes"
- s.options.numOutputBusChannels = 2; // set this to your hardware output channel size, if necessary
- s.options.numInputBusChannels = 2; // set this to your hardware output channel size, if necessary
- // boot the server and start SuperDirt
- s.waitForBoot {
- ~dirt = SuperDirt(2, s); // two output channels, increase if you want to pan across more channels
- ~dirt.loadSoundFiles; // load samples (path containing a wildcard can be passed in)
- ~dirt.loadSoundFiles("/home/jake/Documents/music/tidalcycles/samples-extra/*");
- // for example: ~dirt.loadSoundFiles("/Users/myUserName/Dirt/samples/*");
- // s.sync; // optionally: wait for samples to be read
- ~dirt.start(57120, 0 ! 12); // start listening on port 57120, create two busses each sending audio to channel 0
- // optional, needed for convenient access from sclang:
- (
- ~d1 = ~dirt.orbits[0]; ~d2 = ~dirt.orbits[1]; ~d3 = ~dirt.orbits[2];
- ~d4 = ~dirt.orbits[3]; ~d5 = ~dirt.orbits[4]; ~d6 = ~dirt.orbits[5];
- ~d7 = ~dirt.orbits[6]; ~d8 = ~dirt.orbits[7]; ~d9 = ~dirt.orbits[8];
- h~d10 = ~dirt.orbits[9]; ~d11 = ~dirt.orbits[10]; ~d12 = ~dirt.orbits[11];
- );
- };
- s.latency = 0.3; // increase this if you get "late" messages
- };
- );
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