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- LogStats: Stats thread started at 0.263739
- LogPluginManager: Warning: The same version (v1) of plugin 'RuntimeAudioImporter' exists at '../../../Engine/Plugins/Marketplace/RuntimeAudioImporter/RuntimeAudioImporter.uplugin' and '../../../Engine/Plugins/Marketplace/RuntimeAudioImporterMetaSound/RuntimeAudioImporter.uplugin' - second location will be ignored.
- LogPluginManager: Warning: The same version (v1) of plugin 'ScreenFade' exists at '../../../Engine/Plugins/Marketplace/ScreenFade/ScreenFade.uplugin' and '../../../Engine/Plugins/Marketplace/ScreenFadeLibrary/ScreenFade.uplugin' - second location will be ignored.
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AudioGameplay/AudioGameplay.uplugin) over the corresponding engine version (../../../Engine/Plugins/AudioGameplay/AudioGameplay.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/BlueprintFileUtils/BlueprintFileUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/BlueprintFileUtils/BlueprintFileUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Bridge/Bridge.uplugin) over the corresponding engine version (../../../Engine/Plugins/Bridge/Bridge.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AudioGameplayVolume/AudioGameplayVolume.uplugin) over the corresponding engine version (../../../Engine/Plugins/AudioGameplayVolume/AudioGameplayVolume.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/EnhancedInput/EnhancedInput.uplugin) over the corresponding engine version (../../../Engine/Plugins/EnhancedInput/EnhancedInput.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FastBuildController/FastBuildController.uplugin) over the corresponding engine version (../../../Engine/Plugins/FastBuildController/FastBuildController.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/JsonBlueprintUtilities/JsonBlueprintUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/JsonBlueprintUtilities/JsonBlueprintUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/LightWeightInstancesEditor/LightWeightInstancesEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/LightWeightInstancesEditor/LightWeightInstancesEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MemoryUsageQueries/MemoryUsageQueries.uplugin) over the corresponding engine version (../../../Engine/Plugins/MemoryUsageQueries/MemoryUsageQueries.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MeshPainting/MeshPainting.uplugin) over the corresponding engine version (../../../Engine/Plugins/MeshPainting/MeshPainting.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/RenderGraphInsights/RenderGraphInsights.uplugin) over the corresponding engine version (../../../Engine/Plugins/RenderGraphInsights/RenderGraphInsights.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/ScriptPlugin/ScriptPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/TraceUtilities/TraceUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/TraceUtilities/TraceUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/XGEController/XGEController.uplugin) over the corresponding engine version (../../../Engine/Plugins/XGEController/XGEController.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AI/HTNPlanner/HTNPlanner.uplugin) over the corresponding engine version (../../../Engine/Plugins/AI/HTNPlanner/HTNPlanner.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AI/EnvironmentQueryEditor/EnvironmentQueryEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/AI/EnvironmentQueryEditor/EnvironmentQueryEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AI/AISupport/AISupport.uplugin) over the corresponding engine version (../../../Engine/Plugins/AI/AISupport/AISupport.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AI/MLAdapter/MLAdapter.uplugin) over the corresponding engine version (../../../Engine/Plugins/AI/MLAdapter/MLAdapter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AI/MassCrowd/MassCrowd.uplugin) over the corresponding engine version (../../../Engine/Plugins/AI/MassCrowd/MassCrowd.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/AsyncLoadingScreen/AsyncLoadingScreen.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/AsyncLoadingScreen/AsyncLoadingScreen.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/AI/MassAI/MassAI.uplugin) over the corresponding engine version (../../../Engine/Plugins/AI/MassAI/MassAI.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CModuleGenerator/ModuleGenerator.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/CModuleGenerator/ModuleGenerator.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CheckAppInstance/CheckAppInstance.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/CheckAppInstance/CheckAppInstance.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CustomInputModeGameOnly/CustomInputModeGameOnly.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/CustomInputModeGameOnly/CustomInputModeGameOnly.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/AsyncNodePlugin/AsyncNodePlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/AsyncNodePlugin/AsyncNodePlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/AutoSizeComments/AutoSizeComments.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/AutoSizeComments/AutoSizeComments.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/BetterDebug/BetterDebug.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/BetterDebug/BetterDebug.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/BlueprintUtilities/BlueprintUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/BlueprintUtilities/BlueprintUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/DebugFunctionLibraryLite/DebugFunctionLibraryLite.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/DebugFunctionLibraryLite/DebugFunctionLibraryLite.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/EasyBallistics/EasyBallistics.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/EasyBallistics/EasyBallistics.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CrystalNodes/CrystalNodes.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/CrystalNodes/CrystalNodes.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/EstapeTools/EstapeTools.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/EstapeTools/EstapeTools.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/FlatNodes.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/FlatNodes/FlatNodes.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/Importer/Importer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/Importer/Importer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/NiagaraUIRenderer/NiagaraUIRenderer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/NiagaraUIRenderer/NiagaraUIRenderer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/PhysicalLayout/PhysicalLayout.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/PhysicalLayout/PhysicalLayout.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/EGDBasicGameSettings/EGDBasicGameSettings.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/EGDBasicGameSettings/EGDBasicGameSettings.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ProjectAcousticsNative/ProjectAcoustics.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/ProjectAcousticsNative/ProjectAcoustics.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/QOLExtension/QOL_Extension.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/QOLExtension/QOL_Extension.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/RuntimeAudioImporterMetaSound/RuntimeAudioImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/RuntimeAudioImporter/RuntimeAudioImporter.uplugin).
- LogPluginManager: Warning: The same version (v1) of plugin 'RuntimeAudioImporter' exists at '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/RuntimeAudioImporterMetaSound/RuntimeAudioImporter.uplugin' and '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/RuntimeAudioImporter/RuntimeAudioImporter.uplugin' - second location will be ignored.
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ScreenFade/ScreenFade.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/ScreenFade/ScreenFade.uplugin).
- LogPluginManager: Warning: The same version (v1) of plugin 'ScreenFade' exists at '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ScreenFade/ScreenFade.uplugin' and '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ScreenFadeLibrary/ScreenFade.uplugin' - second location will be ignored.
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/SHA256HashFunctions/HashSHA256.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/SHA256HashFunctions/HashSHA256.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/SmoothSync/SmoothSyncPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/SmoothSync/SmoothSyncPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/TickOptToolkit/TickOptToolkit.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/TickOptToolkit/TickOptToolkit.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/UltimatePack/UltimatePack.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/UltimatePack/UltimatePack.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ShaderOptimizationTool/ShaderOptimizationTool.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/ShaderOptimizationTool/ShaderOptimizationTool.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/VisualStudioTools/VisualStudioTools.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/VisualStudioTools/VisualStudioTools.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/XProjectile/XProjectile.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/XProjectile/XProjectile.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/TranslucentMaterialLightRay/TranslucentMaterialLightRay.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/TranslucentMaterialLightRay/TranslucentMaterialLightRay.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/AnimationData/AnimationData.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/AnimationData/AnimationData.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/UltimateWindowPolice/UltimateWindowPolice.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/UltimateWindowPolice/UltimateWindowPolice.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/ACLPlugin/ACLPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/ACLPlugin/ACLPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ShadowTriggerZone/ShadowTriggerZone.uplugin) over the corresponding engine version (../../../Engine/Plugins/Marketplace/ShadowTriggerZone/ShadowTriggerZone.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/AnimationLocomotionLibrary/AnimationLocomotionLibrary.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/AnimationLocomotionLibrary/AnimationLocomotionLibrary.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/AnimationModifierLibrary/AnimationModifierLibrary.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/AnimationModifierLibrary/AnimationModifierLibrary.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/AnimationWarping/AnimationWarping.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/AnimationWarping/AnimationWarping.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Compression/OodleNetwork/OodleNetwork.uplugin) over the corresponding engine version (../../../Engine/Plugins/Compression/OodleNetwork/OodleNetwork.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FX/CascadeToNiagaraConverter/CascadeToNiagaraConverter.uplugin) over the corresponding engine version (../../../Engine/Plugins/FX/CascadeToNiagaraConverter/CascadeToNiagaraConverter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/BlendSpaceMotionAnalysis/BlendSpaceMotionAnalysis.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/BlendSpaceMotionAnalysis/BlendSpaceMotionAnalysis.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/ControlRigSpline/ControlRigSpline.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/ControlRigSpline/ControlRigSpline.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Performance/PerformanceMonitor/PerformanceMonitor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Performance/PerformanceMonitor/PerformanceMonitor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/GameplayInsights/GameplayInsights.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/GameplayInsights/GameplayInsights.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin) over the corresponding engine version (../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/NetcodeUnitTest/NUTUnrealEngine/NUTUnrealEngine.uplugin) over the corresponding engine version (../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/NUTUnrealEngine.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Web/HttpBlueprint/HttpBlueprint.uplugin) over the corresponding engine version (../../../Engine/Plugins/Web/HttpBlueprint/HttpBlueprint.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AndroidCamera/AndroidCamera.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AndroidCamera/AndroidCamera.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AndroidMedia/AndroidMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/DeformerGraph/DeformerGraph.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/DeformerGraph/DeformerGraph.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AppleProResDecoderElectra/AppleProResDecoderElectra.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AppleProResDecoderElectra/AppleProResDecoderElectra.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AudioCaptureTimecodeProvider/AudioCaptureTimecodeProvider.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AudioCaptureTimecodeProvider/AudioCaptureTimecodeProvider.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AjaMedia/AjaMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AjaMedia/AjaMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AppleProResMedia/AppleProResMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AppleProResMedia/AppleProResMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/ControlRig/ControlRig.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/ControlRig/ControlRig.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/LiveLink/LiveLink.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/LiveLink/LiveLink.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/LiveLinkCurveDebugUI/LiveLinkCurveDebugUI.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/LiveLinkCurveDebugUI/LiveLinkCurveDebugUI.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AvfMedia/AvfMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/MotionWarping/MotionWarping.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/MotionWarping/MotionWarping.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/RigLogic/RigLogic.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/RigLogic/RigLogic.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FX/NiagaraSimCaching/NiagaraSimCaching.uplugin) over the corresponding engine version (../../../Engine/Plugins/FX/NiagaraSimCaching/NiagaraSimCaching.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AvidDNxHDDecoderElectra/AvidDNxHDDecoderElectra.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AvidDNxHDDecoderElectra/AvidDNxHDDecoderElectra.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/AvidDNxMedia/AvidDNxMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/AvidDNxMedia/AvidDNxMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FX/NiagaraFluids/NiagaraFluids.uplugin) over the corresponding engine version (../../../Engine/Plugins/FX/NiagaraFluids/NiagaraFluids.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FX/ExampleCustomDataInterface/ExampleCustomDataInterface.uplugin) over the corresponding engine version (../../../Engine/Plugins/FX/ExampleCustomDataInterface/ExampleCustomDataInterface.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FX/Niagara/Niagara.uplugin) over the corresponding engine version (../../../Engine/Plugins/FX/Niagara/Niagara.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/BinkMedia/BinkMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/BinkMedia/BinkMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/ElectraCDM/ElectraCDM.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/ElectraCDM/ElectraCDM.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/ElectraCodecs/ElectraCodecs.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/ElectraCodecs/ElectraCodecs.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/ElectraPlayer/ElectraPlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/ElectraPlayer/ElectraPlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/IKRig/IKRig.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/IKRig/IKRig.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/ElectraSubtitles/ElectraSubtitles.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/ElectraSubtitles/ElectraSubtitles.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/BlackmagicMedia/BlackmagicMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/BlackmagicMedia/BlackmagicMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/2D/Paper2D/Paper2D.uplugin) over the corresponding engine version (../../../Engine/Plugins/2D/Paper2D/Paper2D.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/HAPDecoderElectra/HAPDecoderElectra.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/HAPDecoderElectra/HAPDecoderElectra.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/ElectraUtil/ElectraUtil.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/ElectraUtil/ElectraUtil.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/HardwareEncoders/HardwareEncoders.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/HardwareEncoders/HardwareEncoders.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/HAPMedia/HAPMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/HAPMedia/HAPMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/ImgMedia/ImgMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/ImgMedia/ImgMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/LinearTimecode/LinearTimecode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/LinearTimecode/LinearTimecode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/MediaCompositing/MediaCompositing.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/MediaCompositing/MediaCompositing.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FSR3-530/FSR3/FSR3.uplugin) over the corresponding engine version (../../../Engine/Plugins/FSR3-530/FSR3/FSR3.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/MediaFrameworkUtilities/MediaFrameworkUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/MediaFrameworkUtilities/MediaFrameworkUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/FSR3-530/FSR3MovieRenderPipeline/FSR3MovieRenderPipeline.uplugin) over the corresponding engine version (../../../Engine/Plugins/FSR3-530/FSR3MovieRenderPipeline/FSR3MovieRenderPipeline.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/EOSShared/EOSShared.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/EOSShared/EOSShared.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineBase/OnlineBase.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineBase/OnlineBase.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineFramework/OnlineFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineServices/OnlineServices.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineServices/OnlineServices.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineServicesEOS/OnlineServicesEOS.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineServicesEOS/OnlineServicesEOS.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineServicesEOSGS/OnlineServicesEOSGS.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineServicesEOSGS/OnlineServicesEOSGS.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/MediaMovieStreamer/MediaMovieStreamer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/MediaMovieStreamer/MediaMovieStreamer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineServicesNull/OnlineServicesNull.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineServicesNull/OnlineServicesNull.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineServicesOSSAdapter/OnlineServicesOSSAdapter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineServicesOSSAdapter/OnlineServicesOSSAdapter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/MediaPlate/MediaPlate.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/MediaPlate/MediaPlate.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/MediaIOFramework/MediaIOFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/MediaIOFramework/MediaIOFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemApple/OnlineSubsystemApple.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemApple/OnlineSubsystemApple.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/MfMedia/MfMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/MfMedia/MfMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/OpusDecoderElectra/OpusDecoderElectra.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/OpusDecoderElectra/OpusDecoderElectra.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemEOS/OnlineSubsystemEOS.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemEOS/OnlineSubsystemEOS.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/PixelCapture/PixelCapture.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/PixelCapture/PixelCapture.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemGoogle/OnlineSubsystemGoogle.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemGoogle/OnlineSubsystemGoogle.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/VPxDecoderElectra/VPxDecoderElectra.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/VPxDecoderElectra/VPxDecoderElectra.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/WmfMedia/WmfMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/WebMMedia/WebMMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/WebMMedia/WebMMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Importers/AlembicHairImporter/AlembicHairImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Importers/AlembicHairImporter/AlembicHairImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Importers/AlembicImporter/AlembicImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Importers/AlembicImporter/AlembicImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/TimecodeSynchronizer/TimecodeSynchronizer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/TimecodeSynchronizer/TimecodeSynchronizer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Importers/USDImporter/USDImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Importers/USDImporter/USDImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Cameras/CameraShakePreviewer/CameraShakePreviewer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Cameras/CameraShakePreviewer/CameraShakePreviewer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Portal/LauncherChunkInstaller/LauncherChunkInstaller.uplugin) over the corresponding engine version (../../../Engine/Plugins/Portal/LauncherChunkInstaller/LauncherChunkInstaller.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Cameras/GameplayCameras/GameplayCameras.uplugin) over the corresponding engine version (../../../Engine/Plugins/Cameras/GameplayCameras/GameplayCameras.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Protocols/MQTT/MQTT.uplugin) over the corresponding engine version (../../../Engine/Plugins/Protocols/MQTT/MQTT.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/AnimationSharing/AnimationSharing.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/AnimationSharing/AnimationSharing.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Importers/USDMultiUser/USDMultiUser.uplugin) over the corresponding engine version (../../../Engine/Plugins/Importers/USDMultiUser/USDMultiUser.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/CLionSourceCodeAccess/CLionSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/CLionSourceCodeAccess/CLionSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemTencent/OnlineSubsystemTencent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemTencent/OnlineSubsystemTencent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Interchange/Editor/InterchangeEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Interchange/Editor/InterchangeEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Interchange/Runtime/Interchange.uplugin) over the corresponding engine version (../../../Engine/Plugins/Interchange/Runtime/Interchange.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/DumpGPUServices/DumpGPUServices.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/DumpGPUServices/DumpGPUServices.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/N10XSourceCodeAccess/N10XSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/N10XSourceCodeAccess/N10XSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/PixWinPlugin/PixWinPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/PixWinPlugin/PixWinPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/SocketSubsystemEOS/SocketSubsystemEOS.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/SocketSubsystemEOS/SocketSubsystemEOS.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Compositing/OpenCVLensDistortion/OpenCVLensDistortion.uplugin) over the corresponding engine version (../../../Engine/Plugins/Compositing/OpenCVLensDistortion/OpenCVLensDistortion.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/PlasticSourceControl/PlasticSourceControl.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/PlasticSourceControl/PlasticSourceControl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/WebAuth/WebAuth.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/WebAuth/WebAuth.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/PluginUtils/PluginUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/PluginUtils/PluginUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/RenderDocPlugin/RenderDocPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/RenderDocPlugin/RenderDocPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/PropertyAccessNode/PropertyAccessNode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/PropertyAccessNode/PropertyAccessNode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/ActorSequence/ActorSequence.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/ActorSequence/ActorSequence.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/RiderSourceCodeAccess/RiderSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/RiderSourceCodeAccess/RiderSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/TextureFormatOodle/TextureFormatOodle.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/TextureFormatOodle/TextureFormatOodle.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/TraceDataFiltering/TraceDataFilters.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/TraceDataFiltering/TraceDataFilters.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Compositing/Composure/Composure.uplugin) over the corresponding engine version (../../../Engine/Plugins/Compositing/Composure/Composure.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Compositing/OpenColorIO/OpenColorIO.uplugin) over the corresponding engine version (../../../Engine/Plugins/Compositing/OpenColorIO/OpenColorIO.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Compositing/LensDistortion/LensDistortion.uplugin) over the corresponding engine version (../../../Engine/Plugins/Compositing/LensDistortion/LensDistortion.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/CustomizableSequencerTracks/CustomizableSequencerTracks.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/CustomizableSequencerTracks/CustomizableSequencerTracks.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/AssetManagerEditor/AssetManagerEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/AssetManagerEditor/AssetManagerEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/MovieRenderPipeline/MovieRenderPipeline.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/MovieRenderPipeline/MovieRenderPipeline.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/MoviePipelineMaskRenderPass/MoviePipelineMaskRenderPass.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/MoviePipelineMaskRenderPass.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/MovieSceneTextTrack/MovieSceneTextTrack.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/MovieSceneTextTrack/MovieSceneTextTrack.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/ReplayTracks/ReplayTracks.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/ReplayTracks/ReplayTracks.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/TraceSourceFiltering/TraceSourceFilters.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/TraceSourceFiltering/TraceSourceFilters.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/TemplateSequence/TemplateSequence.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/TemplateSequence/TemplateSequence.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/MovieScene/SequencerScripting/SequencerScripting.uplugin) over the corresponding engine version (../../../Engine/Plugins/MovieScene/SequencerScripting/SequencerScripting.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/VisualStudioCodeSourceCodeAccess/VisualStudioCodeSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/VisualStudioCodeSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/XcodeGPUDebuggerPlugin/XcodeGPUDebuggerPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/XcodeGPUDebuggerPlugin/XcodeGPUDebuggerPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/AssetReferenceRestrictions/AssetReferenceRestrictions.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/AssetReferenceRestrictions/AssetReferenceRestrictions.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/AssetRegistryExport/AssetRegistryExport.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/AssetRegistryExport/AssetRegistryExport.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/AssetSearch/AssetSearch.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/AssetSearch/AssetSearch.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ConsoleVariablesEditor/ConsoleVariables.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ConsoleVariablesEditor/ConsoleVariables.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ChangelistReview/ChangelistReview.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ChangelistReview/ChangelistReview.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/BlueprintHeaderView/BlueprintHeaderView.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/BlueprintHeaderView/BlueprintHeaderView.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Media/PixelStreaming/PixelStreaming.uplugin) over the corresponding engine version (../../../Engine/Plugins/Media/PixelStreaming/PixelStreaming.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/CryptoKeys/CryptoKeys.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/CryptoKeys/CryptoKeys.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/CurveEditorTools/CurveEditorTools.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/CurveEditorTools/CurveEditorTools.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/DataValidation/DataValidation.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/DataValidation/DataValidation.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/EditorDebugTools/EditorDebugTools.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/EditorDebugTools/EditorDebugTools.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/EditorPerformanceModule/EditorPerformanceModule.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/EditorPerformanceModule/EditorPerformanceModule.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/GameplayTagsEditor/GameplayTagsEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/GameplayTagsEditor/GameplayTagsEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/GuidedTutorials/GuidedTutorials.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/GuidedTutorials/GuidedTutorials.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/GeometryMode/GeometryMode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/GeometryMode/GeometryMode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/FacialAnimation/FacialAnimation.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/FacialAnimation/FacialAnimation.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/EngineAssetDefinitions/EngineAssetDefinitions.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/EngineAssetDefinitions/EngineAssetDefinitions.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/LiveUpdateForSlate/LiveUpdateForSlate.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/LiveUpdateForSlate/LiveUpdateForSlate.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/DisplayClusterLaunch/DisplayClusterLaunch.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/DisplayClusterLaunch/DisplayClusterLaunch.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/EditorScriptingUtilities/EditorScriptingUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/EditorScriptingUtilities/EditorScriptingUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin) over the corresponding engine version (../../../Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin) over the corresponding engine version (../../../Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ModelingToolsEditorMode/ModelingToolsEditorMode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ModelingToolsEditorMode/ModelingToolsEditorMode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin) over the corresponding engine version (../../../Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/CameraCalibration/CameraCalibration.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/CameraCalibration/CameraCalibration.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/MaterialAnalyzer/MaterialAnalyzer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/MaterialAnalyzer/MaterialAnalyzer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/MakeCookedEditorAsDLC/MakeCookedEditorAsDLC.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/MakeCookedEditorAsDLC/MakeCookedEditorAsDLC.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/CompositePlane/CompositePlane.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/CompositePlane/CompositePlane.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/SequencerAnimTools/SequencerAnimTools.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/SequencerAnimTools/SequencerAnimTools.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/StylusInput/StylusInput.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/StylusInput/StylusInput.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/UVEditor/UVEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/UVEditor/UVEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/WaveformEditor/WaveformEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/WaveformEditor/WaveformEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/WorldPartitionHLODUtilities/WorldPartitionHLODUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/WorldPartitionHLODUtilities/WorldPartitionHLODUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DataCharts/DataCharts.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DataCharts/DataCharts.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/CameraCalibrationCore/CameraCalibrationCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/CameraCalibrationCore/CameraCalibrationCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/EpicStageApp/EpicStageApp.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/EpicStageApp/EpicStageApp.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/ICVFXTesting/ICVFXTesting.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/ICVFXTesting/ICVFXTesting.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkCamera/LiveLinkCamera.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LiveLinkCamera/LiveLinkCamera.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkFreeD/LiveLinkFreeD.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LiveLinkFreeD/LiveLinkFreeD.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkLens/LiveLinkLens.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LiveLinkLens/LiveLinkLens.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkMasterLockit/LiveLinkMasterLockit.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LiveLinkMasterLockit/LiveLinkMasterLockit.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LevelSnapshots/LevelSnapshots.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LevelSnapshots/LevelSnapshots.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkPrestonMDR/LiveLinkPrestonMDR.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LiveLinkPrestonMDR/LiveLinkPrestonMDR.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkVRPN/LiveLinkVRPN.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LiveLinkVRPN/LiveLinkVRPN.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkXR/LiveLinkXR.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/LiveLinkXR/LiveLinkXR.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/MultiUserTakes/MultiUserTakes.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/MultiUserTakes/MultiUserTakes.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/ICVFX/ICVFX.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/ICVFX/ICVFX.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ActorLayerUtilities/ActorLayerUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ActorLayerUtilities/ActorLayerUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControl/RemoteControl.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/RemoteControl/RemoteControl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControlInterception/RemoteControlInterception.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/RemoteControlInterception/RemoteControlInterception.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControlProtocolDMX/RemoteControlProtocolDMX.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/RemoteControlProtocolDMX/RemoteControlProtocolDMX.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControlProtocolMIDI/RemoteControlProtocolMIDI.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/RemoteControlProtocolMIDI/RemoteControlProtocolMIDI.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControlProtocolOSC/RemoteControlProtocolOSC.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/RemoteControlProtocolOSC/RemoteControlProtocolOSC.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AndroidBackgroundService/AndroidBackgroundService.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AndroidBackgroundService/AndroidBackgroundService.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControlWebInterface/RemoteControlWebInterface.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/RemoteControlWebInterface/RemoteControlWebInterface.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AndroidFileServer/AndroidFileServer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AndroidFileServer/AndroidFileServer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AndroidPermission/AndroidPermission.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AndroidPermission/AndroidPermission.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AnimationBudgetAllocator/AnimationBudgetAllocator.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AnimationBudgetAllocator/AnimationBudgetAllocator.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AppleImageUtils/AppleImageUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AppleImageUtils/AppleImageUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AssetTags/AssetTags.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AssetTags/AssetTags.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioCapture/AudioCapture.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AudioCapture/AudioCapture.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioModulation/AudioModulation.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AudioModulation/AudioModulation.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/SequencerPlaylists/SequencerPlaylists.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/SequencerPlaylists/SequencerPlaylists.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/StageMonitoring/StageMonitoring.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/StageMonitoring/StageMonitoring.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/Switchboard/Switchboard.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/Switchboard/Switchboard.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/Takes/Takes.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/Takes/Takes.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ApexDestruction/ApexDestruction.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ApexDestruction/ApexDestruction.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/TextureShare/TextureShare.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/TextureShare/TextureShare.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioMotorSim/AudioMotorSim.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AudioMotorSim/AudioMotorSim.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioSynesthesia/AudioSynesthesia.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AudioSynesthesia/AudioSynesthesia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioWidgets/AudioWidgets.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AudioWidgets/AudioWidgets.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/CableComponent/CableComponent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ChunkDownloader/ChunkDownloader.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ChunkDownloader/ChunkDownloader.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/TimedDataMonitor/TimedDataMonitor.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/TimedDataMonitor/TimedDataMonitor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/CommonUI/CommonUI.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/CommonUI/CommonUI.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ComputeFramework/ComputeFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ComputeFramework/ComputeFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/DataRegistry/DataRegistry.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/DataRegistry/DataRegistry.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Firebase/Firebase.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Firebase/Firebase.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GameplayAbilities/GameplayAbilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GameplayAbilities/GameplayAbilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GameplayBehaviorSmartObjects/GameplayBehaviorSmartObjects.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/GameplayBehaviorSmartObjects.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GameplayInteractions/GameplayInteractions.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GameplayInteractions/GameplayInteractions.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GeometryCache/GeometryCache.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GeometryCache/GeometryCache.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GameplayStateTree/GameplayStateTree.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GameplayStateTree/GameplayStateTree.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GeoReferencing/GeoReferencing.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GeoReferencing/GeoReferencing.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GeometryProcessing/GeometryProcessing.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GeometryProcessing/GeometryProcessing.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GoogleCloudMessaging/GoogleCloudMessaging.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GoogleCloudMessaging/GoogleCloudMessaging.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/GooglePAD/GooglePAD.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/GooglePAD/GooglePAD.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/HairStrands/HairStrands.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/HairStrands/HairStrands.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/HDRIBackdrop/HDRIBackdrop.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/HDRIBackdrop/HDRIBackdrop.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/HTTPChunkInstaller/HTTPChunkInstaller.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/HTTPChunkInstaller/HTTPChunkInstaller.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/InputDebugging/InputDebugging.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/InputDebugging/InputDebugging.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/HPMotionController/HPMotionController.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/HPMotionController/HPMotionController.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/IOSReplayKit/IOSReplayKit.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/IOSReplayKit/IOSReplayKit.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/LevelStreamingPersistence/LevelStreamingPersistence.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/LevelStreamingPersistence/LevelStreamingPersistence.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/LiveLinkOvernDisplay/LiveLinkOverNDisplay.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/LiveLinkOvernDisplay/LiveLinkOverNDisplay.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/LocationServicesAndroidImpl/LocationServicesAndroidImpl.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/LocationServicesAndroidImpl/LocationServicesAndroidImpl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/LocationServicesIOSImpl/LocationServicesIOSImpl.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/LocationServicesIOSImpl/LocationServicesIOSImpl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/LocationServicesBPLibrary/LocationServicesBPLibrary.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/LocationServicesBPLibrary.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MassEntity/MassEntity.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MassEntity/MassEntity.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MassGameplay/MassGameplay.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MassGameplay/MassGameplay.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MeshModelingToolset/MeshModelingToolset.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MeshModelingToolset/MeshModelingToolset.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MicrosoftSpatialAudio/MicroSoftSpatialSound.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MicrosoftSpatialAudio/MicroSoftSpatialSound.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ModelViewViewModel/ModelViewViewModel.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ModelViewViewModel/ModelViewViewModel.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Metasound/Metasound.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Metasound/Metasound.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MixedRealityCaptureFramework/MixedRealityCaptureFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MixedRealityCaptureFramework/MixedRealityCaptureFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/NavCorridor/NavCorridor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/NavCorridor/NavCorridor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MsQuic/MsQuic.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MsQuic/MsQuic.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MobileFSR/MobileFSR.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MobileFSR/MobileFSR.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/nDisplay/nDisplay.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/nDisplay/nDisplay.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/nDisplayModularFeatures/nDisplayModularFeatures.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/nDisplayModularFeatures/nDisplayModularFeatures.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/NetworkPrediction/NetworkPrediction.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/NetworkPrediction/NetworkPrediction.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/NetworkPredictionExtras/NetworkPredictionExtras.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/NetworkPredictionExtras/NetworkPredictionExtras.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/NetworkPredictionInsights/NetworkPredictionInsights.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/NetworkPredictionInsights/NetworkPredictionInsights.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenCV/OpenCV.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OpenCV/OpenCV.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenXR/OpenXR.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OpenXR/OpenXR.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenXREyeTracker/OpenXREyeTracker.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OpenXREyeTracker/OpenXREyeTracker.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenXRHandTracking/OpenXRHandTracking.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OpenXRHandTracking/OpenXRHandTracking.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenXRViveTracker/OpenXRViveTracker.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OpenXRViveTracker/OpenXRViveTracker.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenXRMsftHandInteraction/OpenXRMsftHandInteraction.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OpenXRMsftHandInteraction/OpenXRMsftHandInteraction.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/OptionalMobileFeaturesBPLibrary.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/OptionalMobileFeaturesBPLibrary.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OSC/OSC.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OSC/OSC.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/OSCModulationMixing/OSCModulationMixing.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/OSCModulationMixing/OSCModulationMixing.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/PreLoadScreenMoviePlayer/PreLoadScreenMoviePlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/PreLoadScreenMoviePlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/PropertyAccess/PropertyAccessEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/PropertyAccess/PropertyAccessEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/RenderTrace/RenderTrace.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/RenderTrace/RenderTrace.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ReplicationGraph/ReplicationGraph.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ReplicationGraph/ReplicationGraph.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ReplicationSystemTestPlugin/ReplicationSystemTestPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ReplicationSystemTestPlugin/ReplicationSystemTestPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ResonanceAudio/ResonanceAudio.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ResonanceAudio/ResonanceAudio.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SignificanceManager/SignificanceManager.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SignificanceManager/SignificanceManager.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SkeletalMerging/SkeletalMerging.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SkeletalMerging/SkeletalMerging.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/RigVM/RigVM.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/RigVM/RigVM.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SoundCueTemplates/SoundCueTemplates.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SoundCueTemplates/SoundCueTemplates.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SoundFields/SoundFields.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SoundFields/SoundFields.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SoundMod/SoundMod.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Soundscape/Soundscape.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Soundscape/Soundscape.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SoundUtilities/SoundUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SoundUtilities/SoundUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Spatialization/Spatialization.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Spatialization/Spatialization.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SunPosition/SunPosition.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SunPosition/SunPosition.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/SmartObjects/SmartObjects.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/SmartObjects/SmartObjects.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/StateTree/StateTree.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/StateTree/StateTree.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/AutomationDriverTests/AutomationDriverTests.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/AutomationDriverTests/AutomationDriverTests.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/CQTest/CQTest.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/CQTest/CQTest.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/EditorTests/EditorTests.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/EditorTests/EditorTests.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/InterchangeTests/InterchangeTests.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/InterchangeTests/InterchangeTests.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Synthesis/Synthesis.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Synthesis/Synthesis.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WaveTable/WaveTable.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WaveTable/WaveTable.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WebBrowserNativeProxy/WebBrowserNativeProxy.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WebBrowserNativeProxy/WebBrowserNativeProxy.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/RHITests/RHITests.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/RHITests/RHITests.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WarpUtils/WarpUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WarpUtils/WarpUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/AxFImporter/AxFImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/AxFImporter/AxFImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/PythonAutomationTest/PythonAutomationTest.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/PythonAutomationTest/PythonAutomationTest.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/TestFramework/TestFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/TestFramework/TestFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DatasmithCADImporter/DatasmithCADImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/DatasmithCADImporter/DatasmithCADImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/TestSamples/TestSamples.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/TestSamples/TestSamples.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DataprepEditor/DataprepEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/DataprepEditor/DataprepEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Tests/WidgetAutomationTests/WidgetAutomationTests.uplugin) over the corresponding engine version (../../../Engine/Plugins/Tests/WidgetAutomationTests/WidgetAutomationTests.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DatasmithC4DImporter/DatasmithC4DImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/DatasmithC4DImporter/DatasmithC4DImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WebMMoviePlayer/WebMMoviePlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WebMMoviePlayer/WebMMoviePlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Slate/SlateInsights/SlateInsights.uplugin) over the corresponding engine version (../../../Engine/Plugins/Slate/SlateInsights/SlateInsights.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Slate/SlateScripting/SlateScripting.uplugin) over the corresponding engine version (../../../Engine/Plugins/Slate/SlateScripting/SlateScripting.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AbilitySystemGameFeatureActions/AbilitySystemGameFeatureActions.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AbilitySystemGameFeatureActions/AbilitySystemGameFeatureActions.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/MDLImporter/MDLImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/MDLImporter/MDLImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ActorPalette/ActorPalette.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ActorPalette/ActorPalette.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/VariantManagerContent/VariantManagerContent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/VariantManagerContent/VariantManagerContent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/VariantManager/VariantManager.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/VariantManager/VariantManager.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/LidarPointCloud/LidarPointCloud.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/LidarPointCloud/LidarPointCloud.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DatasmithContent/DatasmithContent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/DatasmithContent/DatasmithContent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DatasmithImporter/DatasmithImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/DatasmithImporter/DatasmithImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/GLTFExporter/GLTFExporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/GLTFExporter/GLTFExporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DatasmithFBXImporter/DatasmithFBXImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Enterprise/DatasmithFBXImporter/DatasmithFBXImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AnimNext/AnimNext.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AnimNext/AnimNext.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AnimToTexture/AnimToTexture.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AnimToTexture/AnimToTexture.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AppleVision/AppleVision.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AppleVision/AppleVision.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AssetPlacementEdMode/AssetPlacementEdMode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AssetPlacementEdMode/AssetPlacementEdMode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AutomationUtils/AutomationUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AutomationUtils/AutomationUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/WorldConditions/WorldConditions.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/WorldConditions/WorldConditions.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/BackChannel/BackChannel.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/BackChannel/BackChannel.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/XRBase/XRBase.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/XRBase/XRBase.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ZoneGraphAnnotations/ZoneGraphAnnotations.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ZoneGraphAnnotations/ZoneGraphAnnotations.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/BlueprintSnapNodes/BlueprintSnapNodes.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/BlueprintSnapNodes/BlueprintSnapNodes.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/ZoneGraph/ZoneGraph.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/ZoneGraph/ZoneGraph.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosCaching/ChaosCaching.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosCaching/ChaosCaching.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosCloth/ChaosCloth.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosCloth/ChaosCloth.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosClothAsset/ChaosClothAsset.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosClothAsset/ChaosClothAsset.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosClothAssetEditor/ChaosClothAssetEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosClothAssetEditor/ChaosClothAssetEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosClothEditor/ChaosClothEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosClothEditor/ChaosClothEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosEditor/ChaosEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosEditor/ChaosEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosSolverPlugin/ChaosSolverPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosSolverPlugin/ChaosSolverPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosVehiclesPlugin/ChaosVehiclesPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosVehiclesPlugin/ChaosVehiclesPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterAI/CharacterAI.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosUserDataPT/ChaosUserDataPT.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosUserDataPT/ChaosUserDataPT.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CineCameraRigs/CineCameraRigs.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CineCameraRigs/CineCameraRigs.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CineCameraSceneCapture/CineCameraSceneCapture.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CineCameraSceneCapture/CineCameraSceneCapture.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Chooser/Chooser.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Chooser/Chooser.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosFlesh/ChaosFlesh.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosFlesh/ChaosFlesh.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CodeEditor/CodeEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CinematicPrestreaming/CinematicPrestreaming.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CinematicPrestreaming/CinematicPrestreaming.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CodeView/CodeView.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CodeView/CodeView.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CommonConversation/CommonConversation.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CommonConversation/CommonConversation.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosNiagara/ChaosNiagara.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosNiagara/ChaosNiagara.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ColorCorrectRegions/ColorCorrectRegions.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ColorCorrectRegions/ColorCorrectRegions.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ControlFlows/ControlFlows.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ControlFlows/ControlFlows.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosVD/ChaosVD.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ChaosVD/ChaosVD.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Dataflow/Dataflow.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Dataflow/Dataflow.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/DatasmithCloTranslator/DatasmithCloTranslator.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/DatasmithCloTranslator/DatasmithCloTranslator.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/DefaultInstallBundleManager/DefaultInstallBundleManager.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/DefaultInstallBundleManager/DefaultInstallBundleManager.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/FieldSystemPlugin/FieldSystemPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/FieldSystemPlugin/FieldSystemPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/FullBodyIK/FullBodyIK.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/FullBodyIK/FullBodyIK.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Fracture/Fracture.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Fracture/Fracture.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GameFeatures/GameFeatures.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GameFeatures/GameFeatures.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GameplayBehaviors/GameplayBehaviors.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GameplayBehaviors/GameplayBehaviors.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GameplayGraph/GameplayGraph.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GameplayGraph/GameplayGraph.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Gauntlet/Gauntlet.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Gauntlet/Gauntlet.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GameplayTargetingSystem/TargetingSystem.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GameplayTargetingSystem/TargetingSystem.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GeometryFlow/GeometryFlow.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GeometryFlow/GeometryFlow.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GeometryCacheAbcFile/GeometryCacheAbcFile.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GeometryCacheAbcFile/GeometryCacheAbcFile.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GeometryScripting/GeometryScripting.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GeometryScripting/GeometryScripting.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GizmoEdMode/GizmoEdMode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GizmoEdMode/GizmoEdMode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GizmoFramework/GizmoFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GizmoFramework/GizmoFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/GPULightmass/GPULightmass.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/GPULightmass/GPULightmass.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/HairModelingToolset/HairModelingToolset.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/HairModelingToolset/HairModelingToolset.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ImagePlate/ImagePlate.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ImagePlate/ImagePlate.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ImpostorBaker/ImpostorBaker.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ImpostorBaker/ImpostorBaker.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Iris/Iris.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Iris/Iris.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/JWT/JWT.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/JWT/JWT.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Landmass/Landmass.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Landmass/Landmass.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/LandscapePatch/LandscapePatch.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/LandscapePatch/LandscapePatch.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/LearningAgents/LearningAgents.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/LearningAgents/LearningAgents.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/LiveLinkFaceImporter/LiveLinkFaceImporter.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/LiveLinkFaceImporter/LiveLinkFaceImporter.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/LocalizableMessage/LocalizableMessage.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/LocalizableMessage/LocalizableMessage.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/LiveLinkControlRig/LiveLinkControlRig.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/LiveLinkControlRig/LiveLinkControlRig.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/MeshLODToolset/MeshLODToolset.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/MeshLODToolset/MeshLODToolset.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/MeshModelingToolsetExp/MeshModelingToolsetExp.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/MeshModelingToolsetExp.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ModularGameplay/ModularGameplay.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ModularGameplay/ModularGameplay.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/MotorSimOutputMotoSynth/MotorSimOutputMotoSynth.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/MotorSimOutputMotoSynth/MotorSimOutputMotoSynth.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/MotoSynth/MotoSynth.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/MotoSynth/MotoSynth.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/NaniteDisplacedMesh/NaniteDisplacedMesh.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/NaniteDisplacedMesh/NaniteDisplacedMesh.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Mutable/Mutable.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Mutable/Mutable.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/NNE/NNE.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/NNE/NNE.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/NNERuntimeORTCpu/NNERuntimeORTCpu.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/NNERuntimeORTCpu/NNERuntimeORTCpu.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/NNERuntimeORTGpu/NNERuntimeORTGpu.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/NNERuntimeORTGpu/NNERuntimeORTGpu.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/NNERuntimeRDG/NNERuntimeRDG.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/NNERuntimeRDG/NNERuntimeRDG.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/OpenImageDenoise/OpenImageDenoise.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/OpenImageDenoise/OpenImageDenoise.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PCGExternalDataInterop/PCGExternalDataInterop.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PCGExternalDataInterop/PCGExternalDataInterop.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/OptiXDenoise/OptiXDenoise.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/OptiXDenoise/OptiXDenoise.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PCG/PCG.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PCG/PCG.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PCGGeometryScriptInterop/PCGGeometryScriptInterop.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PCGGeometryScriptInterop/PCGGeometryScriptInterop.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PhysicsControl/PhysicsControl.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PhysicsControl/PhysicsControl.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PixelStreamingPlayer/PixelStreamingPlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PixelStreamingPlayer/PixelStreamingPlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PlanarCutPlugin/PlanarCut.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PlanarCutPlugin/PlanarCut.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PlatformCrypto/PlatformCrypto.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PlatformCrypto/PlatformCrypto.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PluginAudit/PluginAudit.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PluginAudit/PluginAudit.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PluginReferenceViewer/PluginReferenceViewer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PluginReferenceViewer/PluginReferenceViewer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PanoramicCapture/PanoramicCapture.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PanoramicCapture/PanoramicCapture.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PluginTemplateTool/PluginTemplateTool.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PluginTemplateTool/PluginTemplateTool.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ProxyLODPlugin/ProxyLODPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ProxyLODPlugin/ProxyLODPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PythonFoundationPackages/PythonFoundationPackages.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PythonFoundationPackages/PythonFoundationPackages.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/PythonScriptPlugin/PythonScriptPlugin.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/PythonScriptPlugin/PythonScriptPlugin.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/QuicMessaging/QuicMessaging.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/QuicMessaging/QuicMessaging.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/RawInput/RawInput.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/RawInput/RawInput.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/RemoteSession/RemoteSession.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/RemoteSession/RemoteSession.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/RenderGrid/RenderGrid.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/RenderGrid/RenderGrid.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/SampleToolsEditorMode/SampleToolsEditorMode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/SampleToolsEditorMode/SampleToolsEditorMode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ScreenReader/ScreenReader.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ScreenReader/ScreenReader.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ScriptableToolsEditorMode/ScriptableToolsEditorMode.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ScriptableToolsEditorMode/ScriptableToolsEditorMode.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ScriptableToolsFramework/ScriptableToolsFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ScriptableToolsFramework/ScriptableToolsFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/SkeletalReduction/SkeletalReduction.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/SkeletalReduction/SkeletalReduction.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/SlateScreenReader/SlateScreenReader.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/SlateScreenReader/SlateScreenReader.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Shotgrid/Shotgrid.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Shotgrid/Shotgrid.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/StaticMeshEditorModeling/StaticMeshEditorModeling.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/StaticMeshEditorModeling/StaticMeshEditorModeling.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/StructUtils/StructUtils.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/StructUtils/StructUtils.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/TetMeshing/TetMeshing.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/TetMeshing/TetMeshing.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Text3D/Text3D.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Text3D/Text3D.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/TextToSpeech/TextToSpeech.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/TextToSpeech/TextToSpeech.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/ToolPresets/ToolPresets.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/ToolPresets/ToolPresets.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/TextureMediaPlayer/TextureMediaPlayer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/TextureMediaPlayer/TextureMediaPlayer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/TypedElementsDataStorage/TypedElementsDataStorage.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/TypedElementsDataStorage/TypedElementsDataStorage.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/UIFramework/UIFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/UIFramework/UIFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/UserToolBoxCore/UserToolBoxCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/UserToolBoxCore/UserToolBoxCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/UserToolBoxBasicCommand/UserToolBoxBasicCommand.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/UserToolBoxBasicCommand/UserToolBoxBasicCommand.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualCameraCore/VirtualCameraCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualCameraCore/VirtualCameraCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualCamera/VirtualCamera.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualCamera/VirtualCamera.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualHeightfieldMesh/VirtualHeightfieldMesh.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualHeightfieldMesh/VirtualHeightfieldMesh.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualProductionUtilities/VirtualProductionUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualProductionUtilities/VirtualProductionUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualScouting/VirtualScouting.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualScouting/VirtualScouting.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Volumetrics/Volumetrics.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Volumetrics/Volumetrics.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/WaterExtras/WaterExtras.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/WaterExtras/WaterExtras.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Water/Water.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Water/Water.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/WaveFunctionCollapse/WaveFunctionCollapse.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/WaveFunctionCollapse/WaveFunctionCollapse.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/WebSocketNetworking/WebSocketNetworking.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/WebSocketNetworking/WebSocketNetworking.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/XRCreativeFramework/XRCreativeFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/XRCreativeFramework/XRCreativeFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/WidgetEditorToolPalette/WidgetEditorToolPalette.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/WidgetEditorToolPalette/WidgetEditorToolPalette.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Oculus/OculusAudio/OculusAudio.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Oculus/OculusAudio/OculusAudio.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/VoiceChat/VoiceChat/VoiceChat.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/VoiceChat/VoiceChat/VoiceChat.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/VoiceChat/EOSVoiceChat/EOSVoiceChat.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/VoiceChat/EOSVoiceChat/EOSVoiceChat.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DatasmithMVR/DatasmithMVR.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DatasmithMVR/DatasmithMVR.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Animation/ContextualAnimation/ContextualAnimation.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Animation/ContextualAnimation/ContextualAnimation.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/AzureSpatialAnchors/AzureSpatialAnchors.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/AzureSpatialAnchors/AzureSpatialAnchors.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXControlConsole/DMXControlConsole.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DMXControlConsole/DMXControlConsole.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Animation/CurveExpression/CurveExpression.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Animation/CurveExpression/CurveExpression.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/AzureSpatialAnchorsForARCore/AzureSpatialAnchorsForARCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/AzureSpatialAnchorsForARCore/AzureSpatialAnchorsForARCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Windows/WinDualShock/WinDualShock.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Windows/WinDualShock/WinDualShock.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/BaseCharacterFXEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/BaseCharacterFXEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXDisplayCluster/DMXDisplayCluster.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DMXDisplayCluster/DMXDisplayCluster.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/ARUtilities/ARUtilities.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/ARUtilities/ARUtilities.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Animation/MotionTrajectory/MotionTrajectory.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Animation/MotionTrajectory/MotionTrajectory.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/Localization/PortableObjectFileDataSource/PortableObjectFileDataSource.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/PortableObjectFileDataSource.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/AESGCMHandlerComponent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/AESGCMHandlerComponent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/ExampleCharacterFXEditor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/ExampleCharacterFXEditor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/PacketHandlers/AESHandlerComponent/AESHandlerComponent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/AESHandlerComponent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Animation/Optimus/Optimus.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Animation/Optimus/Optimus.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/AzureSpatialAnchorsForARKit/AzureSpatialAnchorsForARKit.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/AzureSpatialAnchorsForARKit/AzureSpatialAnchorsForARKit.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AR/PointCloud/PointCloud.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AR/PointCloud/PointCloud.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Animation/PoseSearch/PoseSearch.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Animation/PoseSearch/PoseSearch.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/XR/XRScribe/XRScribe.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/XR/XRScribe/XRScribe.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/PacketHandlers/DTLSHandlerComponent/DTLSHandlerComponent.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/PacketHandlers/DTLSHandlerComponent/DTLSHandlerComponent.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/XR/XRVisualization/XRVisualization.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/XR/XRVisualization/XRVisualization.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/ChaosClothGenerator/ChaosClothGenerator.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/MLDeformer/ChaosClothGenerator/ChaosClothGenerator.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Enterprise/DataprepGeometryOperations/DataprepGeometryOperations.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Enterprise/DataprepGeometryOperations/DataprepGeometryOperations.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Enterprise/DatasmithInterchange/DatasmithInterchange.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Enterprise/DatasmithInterchange/DatasmithInterchange.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Animation/SkeletalMeshModelingTools/SkeletalMeshModelingTools.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Animation/SkeletalMeshModelingTools/SkeletalMeshModelingTools.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Enterprise/DatasmithRuntime/DatasmithRuntime.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Enterprise/DatasmithRuntime/DatasmithRuntime.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/Android/AndroidFetchBackgroundDownload/AndroidFetchBackgroundDownload.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/Android/AndroidFetchBackgroundDownload/AndroidFetchBackgroundDownload.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Analytics/Adjust/Adjust.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Analytics/Adjust/Adjust.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AVCodecs/AMFCodecs/AMFCodecs.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AVCodecs/AMFCodecs/AMFCodecs.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/NeuralMorphModel/NeuralMorphModel.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/NeuralMorphModel.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXProtocol/DMXProtocol.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DMXProtocol/DMXProtocol.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin) over the corresponding engine version (../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AVCodecs/AVCodecsCore/AVCodecsCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/AVCodecsCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/DummyMeshReconstructor.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/DummyMeshReconstructor.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Nvidia/GeForceNOWWrapper/GeForceNOWWrapper.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Nvidia/GeForceNOWWrapper/GeForceNOWWrapper.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Nvidia/Reflex/Reflex.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Nvidia/Reflex/Reflex.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AVCodecs/WMFCodecs/WMFCodecs.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AVCodecs/WMFCodecs/WMFCodecs.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/AVCodecs/NVCodecs/NVCodecs.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/AVCodecs/NVCodecs/NVCodecs.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/NearestNeighborModel/NearestNeighborModel.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/NearestNeighborModel.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Steam/SteamController/SteamController.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertMain/ConcertMain.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertMain/ConcertMain.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Database/ADOSupport/ADOSupport.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Database/ADOSupport/ADOSupport.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Steam/SteamShared/SteamShared.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Steam/SteamShared/SteamShared.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Steam/SteamSockets/SteamSockets.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Steam/SteamSockets/SteamSockets.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualProduction/LedWallCalibration/LedWallCalibration.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualProduction/LedWallCalibration/LedWallCalibration.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Steam/SteamAudio/SteamAudio.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Steam/SteamAudio/SteamAudio.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualProduction/VPRoles/VPRoles.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualProduction/VPRoles/VPRoles.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/Rivermax/RivermaxCore/RivermaxCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/Rivermax/RivermaxCore/RivermaxCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualProduction/VPSettings/VPSettings.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/VirtualProduction/VPSettings/VPSettings.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/Rivermax/RivermaxMedia/RivermaxMedia.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/Rivermax/RivermaxMedia/RivermaxMedia.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXModularFeatures/DMXModularFeatures.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DMXModularFeatures/DMXModularFeatures.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ObjectMixer/LightMixer/LightMixer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/LightMixer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/Rivermax/RivermaxSync/RivermaxSync.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/Rivermax/RivermaxSync/RivermaxSync.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Database/DatabaseSupport/DatabaseSupport.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Database/DatabaseSupport/DatabaseSupport.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ObjectMixer/ObjectMixer/ObjectMixer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/ObjectMixer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSoure/ContentBrowserAliasDataSource.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSoure/ContentBrowserAliasDataSource.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Database/SQLiteCore/SQLiteCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Database/SQLiteCore/SQLiteCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Database/RemoteDatabaseSupport/RemoteDatabaseSupport.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Database/RemoteDatabaseSupport/RemoteDatabaseSupport.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Database/SQLiteSupport/SQLiteSupport.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Database/SQLiteSupport/SQLiteSupport.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/ContentBrowserFileDataSource.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/ContentBrowserFileDataSource.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/ContentBrowserAssetDataSource.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/ContentBrowserAssetDataSource.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/ContentBrowserClassDataSource.uplugin) over the corresponding engine version (../../../Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/ContentBrowserClassDataSource.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXPixelMapping/DMXPixelMapping.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/DMXPixelMapping.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXEngine/DMXEngine.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DMXEngine/DMXEngine.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXFixtures/DMXFixtures.uplugin) over the corresponding engine version (../../../Engine/Plugins/VirtualProduction/DMX/DMXFixtures/DMXFixtures.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/MLDeformerFramework/MLDeformerFramework.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/MLDeformerFramework.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/VertexDeltaModel/VertexDeltaModel.uplugin) over the corresponding engine version (../../../Engine/Plugins/Animation/MLDeformer/VertexDeltaModel/VertexDeltaModel.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Experimental/Web/WebAPI/WebAPI.uplugin) over the corresponding engine version (../../../Engine/Plugins/Experimental/Web/WebAPI/WebAPI.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/AppleAR/AppleARKit/AppleARKit.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/AppleARKit.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/AppleARKitFaceSupport.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/AppleARKitFaceSupport.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertApp/DisasterRecoveryClient/DisasterRecoveryClient.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertApp/DisasterRecoveryClient/DisasterRecoveryClient.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertApp/MultiUserClient/MultiUserClient.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/MultiUserClient.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertApp/MultiUserServer/MultiUserServer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserServer/MultiUserServer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/ConcertClientSharedSlate.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/ConcertClientSharedSlate.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/ConcertSharedSlate.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/ConcertSharedSlate.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/Google/GoogleARCore/GoogleARCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/Google/GoogleARCore/GoogleARCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/Google/GoogleARCoreServices/GoogleARCoreServices.uplugin) over the corresponding engine version (../../../Engine/Plugins/Runtime/AR/Google/GoogleARCoreServices/GoogleARCoreServices.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/ConcertSyncClient.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/ConcertSyncClient.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/ConcertSyncCore.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/ConcertSyncCore.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertSync/ConcertSyncServer/ConcertSyncServer.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncServer/ConcertSyncServer.uplugin).
- LogPluginManager: Display: By default, prioritizing project plugin (../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertSync/ConcertSyncTest/ConcertSyncTest.uplugin) over the corresponding engine version (../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncTest/ConcertSyncTest.uplugin).
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
- LogInit: Session CrashGUID >====================================================
- Session CrashGUID > UECC-Windows-B820F73645464B004D35D28303D9EBE5
- Session CrashGUID >====================================================
- LogConfig: Display: Loading Mac ini files took 0.03 seconds
- LogConfig: Display: Loading Android ini files took 0.03 seconds
- LogConfig: Display: Loading IOS ini files took 0.03 seconds
- LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
- LogConfig: Display: Loading Unix ini files took 0.03 seconds
- LogConfig: Display: Loading TVOS ini files took 0.03 seconds
- LogConfig: Display: Loading Windows ini files took 0.03 seconds
- LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
- LogConfig: Display: Loading Linux ini files took 0.04 seconds
- LogAssetRegistry: Display: Asset registry cache read as 19.9 MiB from ../../../../UnrealProj/VelocityX4/Intermediate/CachedAssetRegistry_0.bin
- LogPluginManager: Mounting Project plugin Bridge
- LogPluginManager: Mounting Project plugin AudioGameplayVolume
- LogPluginManager: Mounting Project plugin AudioGameplay
- LogPluginManager: Mounting Project plugin EnhancedInput
- LogPluginManager: Found config from plugin[EnhancedInput] Input
- LogPluginManager: Mounting Project plugin FastBuildController
- LogPluginManager: Mounting Project plugin LightWeightInstancesEditor
- LogPluginManager: Mounting Project plugin MeshPainting
- LogPluginManager: Mounting Project plugin TraceUtilities
- LogPluginManager: Mounting Project plugin XGEController
- LogPluginManager: Mounting Project plugin Paper2D
- LogPluginManager: Mounting Project plugin AutomationUtils
- LogPluginManager: Mounting Project plugin AnimToTexture
- LogPluginManager: Mounting Project plugin BackChannel
- LogPluginManager: Mounting Project plugin AssetPlacementEdMode
- LogPluginManager: Mounting Project plugin ChaosCaching
- LogPluginManager: Mounting Project plugin ChaosCloth
- LogPluginManager: Mounting Project plugin ChaosClothAsset
- LogPluginManager: Mounting Project plugin ChaosClothAssetEditor
- LogPluginManager: Mounting Project plugin ChaosEditor
- LogPluginManager: Mounting Project plugin ChaosClothEditor
- LogPluginManager: Mounting Project plugin ChaosNiagara
- LogPluginManager: Mounting Project plugin ChaosUserDataPT
- LogPluginManager: Mounting Project plugin ChaosSolverPlugin
- LogPluginManager: Mounting Project plugin CharacterAI
- LogPluginManager: Mounting Project plugin CinematicPrestreaming
- LogPluginManager: Mounting Project plugin ColorCorrectRegions
- LogPluginManager: Mounting Project plugin ControlFlows
- LogPluginManager: Mounting Project plugin Dataflow
- LogPluginManager: Mounting Project plugin DatasmithCloTranslator
- LogPluginManager: Mounting Project plugin FieldSystemPlugin
- LogPluginManager: Mounting Project plugin Fracture
- LogPluginManager: Mounting Project plugin GameplayBehaviors
- LogPluginManager: Mounting Project plugin FullBodyIK
- LogPluginManager: Mounting Project plugin Gauntlet
- LogPluginManager: Mounting Project plugin GeometryCollectionPlugin
- LogPluginManager: Mounting Project plugin GeometryFlow
- LogPluginManager: Mounting Project plugin GeometryScripting
- LogPluginManager: Mounting Project plugin GizmoEdMode
- LogPluginManager: Mounting Project plugin GizmoFramework
- LogPluginManager: Mounting Project plugin HairModelingToolset
- LogPluginManager: Mounting Project plugin GPULightmass
- LogPluginManager: Mounting Project plugin ImpostorBaker
- LogPluginManager: Mounting Project plugin Landmass
- LogPluginManager: Mounting Project plugin LandscapePatch
- LogPluginManager: Mounting Project plugin LiveLinkFaceImporter
- LogPluginManager: Mounting Project plugin LocalizableMessage
- LogPluginManager: Mounting Project plugin MeshLODToolset
- LogPluginManager: Mounting Project plugin MeshModelingToolsetExp
- LogPluginManager: Mounting Project plugin MotorSimOutputMotoSynth
- LogPluginManager: Mounting Project plugin MotoSynth
- LogPluginManager: Mounting Project plugin NNE
- LogPluginManager: Mounting Project plugin NNERuntimeORTCpu
- LogPluginManager: Mounting Project plugin NNERuntimeRDG
- LogPluginManager: Mounting Project plugin OpenImageDenoise
- LogPluginManager: Mounting Project plugin PhysicsControl
- LogPluginManager: Mounting Project plugin PlanarCut
- LogPluginManager: Mounting Project plugin PlatformCrypto
- LogPluginManager: Mounting Project plugin ProxyLODPlugin
- LogPluginManager: Mounting Project plugin PythonFoundationPackages
- LogPluginManager: Mounting Project plugin PythonScriptPlugin
- LogPluginManager: Mounting Project plugin SampleToolsEditorMode
- LogPluginManager: Mounting Project plugin ScriptableToolsEditorMode
- LogPluginManager: Mounting Project plugin ScriptableToolsFramework
- LogPluginManager: Mounting Project plugin SkeletalReduction
- LogPluginManager: Mounting Project plugin StaticMeshEditorModeling
- LogPluginManager: Mounting Project plugin StructUtils
- LogPluginManager: Mounting Project plugin Text3D
- LogPluginManager: Mounting Project plugin TypedElementsDataStorage
- LogPluginManager: Mounting Project plugin ToolPresets
- LogPluginManager: Mounting Project plugin UserToolBoxBasicCommand
- LogPluginManager: Mounting Project plugin UserToolBoxCore
- LogPluginManager: Mounting Project plugin ACLPlugin
- LogPluginManager: Mounting Project plugin VirtualProductionUtilities
- LogPluginManager: Mounting Project plugin AnimationData
- LogPluginManager: Mounting Project plugin VirtualScouting
- LogPluginManager: Mounting Project plugin AnimationModifierLibrary
- LogPluginManager: Mounting Project plugin Volumetrics
- LogPluginManager: Mounting Project plugin AnimationWarping
- LogPluginManager: Mounting Project plugin WaveFunctionCollapse
- LogPluginManager: Mounting Project plugin WebSocketNetworking
- LogPluginManager: Mounting Project plugin WidgetEditorToolPalette
- LogPluginManager: Mounting Project plugin BlendSpaceMotionAnalysis
- LogPluginManager: Mounting Project plugin FSR3
- LogPluginManager: Mounting Project plugin FSR3MovieRenderPipeline
- LogPluginManager: Mounting Project plugin InterchangeEditor
- LogPluginManager: Mounting Project plugin Interchange
- LogPluginManager: Mounting Project plugin ControlRigSpline
- LogPluginManager: Mounting Project plugin ControlRig
- LogPluginManager: Mounting Project plugin AlembicImporter
- LogPluginManager: Mounting Project plugin DeformerGraph
- LogPluginManager: Mounting Project plugin IKRig
- LogPluginManager: Mounting Project plugin LiveLink
- LogPluginManager: Mounting Project plugin RigLogic
- LogPluginManager: Mounting Project plugin Niagara
- LogPluginManager: Mounting Project plugin LauncherChunkInstaller
- LogPluginManager: Mounting Project plugin ExampleCustomDataInterface
- LogPluginManager: Mounting Project plugin NiagaraFluids
- LogPluginManager: Mounting Project plugin ActorLayerUtilities
- LogPluginManager: Mounting Project plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting Project plugin AndroidFileServer
- LogPluginManager: Mounting Project plugin AndroidPermission
- LogPluginManager: Mounting Project plugin AndroidMoviePlayer
- LogPluginManager: Mounting Project plugin ApexDestruction
- LogPluginManager: Mounting Project plugin AppleImageUtils
- LogPluginManager: Mounting Project plugin AppleMoviePlayer
- LogPluginManager: Mounting Project plugin AssetTags
- LogPluginManager: Mounting Project plugin ArchVisCharacter
- LogPluginManager: Mounting Project plugin AudioCapture
- LogPluginManager: Mounting Project plugin AudioModulation
- LogPluginManager: Mounting Project plugin AudioMotorSim
- LogPluginManager: Mounting Project plugin AudioSynesthesia
- LogPluginManager: Mounting Project plugin AudioWidgets
- LogPluginManager: Mounting Project plugin CableComponent
- LogPluginManager: Mounting Project plugin ChunkDownloader
- LogPluginManager: Mounting Project plugin ComputeFramework
- LogPluginManager: Mounting Project plugin CustomMeshComponent
- LogPluginManager: Mounting Project plugin DataRegistry
- LogPluginManager: Mounting Project plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting Project plugin GameplayAbilities
- LogPluginManager: Mounting Project plugin GameplayBehaviorSmartObjects
- LogPluginManager: Mounting Project plugin GeometryCache
- LogPluginManager: Mounting Project plugin GeometryProcessing
- LogPluginManager: Mounting Project plugin GeoReferencing
- LogPluginManager: Mounting Project plugin GoogleCloudMessaging
- LogPluginManager: Mounting Project plugin GooglePAD
- LogPluginManager: Mounting Project plugin HairStrands
- LogPluginManager: Mounting Project plugin InputDebugging
- LogPluginManager: Found config from plugin[InputDebugging] Input
- LogPluginManager: Mounting Project plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting Project plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting Project plugin LiveLinkOverNDisplay
- LogPluginManager: Mounting Project plugin LocationServicesBPLibrary
- LogPluginManager: Mounting Project plugin MassEntity
- LogPluginManager: Mounting Project plugin MassGameplay
- LogPluginManager: Mounting Project plugin MeshModelingToolset
- LogPluginManager: Mounting Project plugin Metasound
- LogPluginManager: Mounting Project plugin MicroSoftSpatialSound
- LogPluginManager: Mounting Project plugin MIDIDevice
- LogPluginManager: Mounting Project plugin MobilePatchingUtils
- LogPluginManager: Mounting Project plugin MsQuic
- LogPluginManager: Mounting Project plugin nDisplay
- LogPluginManager: Mounting Project plugin nDisplayModularFeatures
- LogPluginManager: Mounting Project plugin OpenCV
- LogPluginManager: Mounting Project plugin OpenXR
- LogPluginManager: Mounting Project plugin OSC
- LogPluginManager: Mounting Project plugin OSCModulationMixing
- LogPluginManager: Mounting Project plugin ProceduralMeshComponent
- LogPluginManager: Mounting Project plugin PropertyAccessEditor
- LogPluginManager: Mounting Project plugin ResonanceAudio
- LogPluginManager: Mounting Project plugin RigVM
- LogPluginManager: Mounting Project plugin SignificanceManager
- LogPluginManager: Mounting Project plugin SmartObjects
- LogPluginManager: Mounting Project plugin SoundCueTemplates
- LogPluginManager: Mounting Project plugin SoundFields
- LogPluginManager: Mounting Project plugin Spatialization
- LogPluginManager: Mounting Project plugin StateTree
- LogPluginManager: Mounting Project plugin Synthesis
- LogPluginManager: Mounting Project plugin WaveTable
- LogPluginManager: Mounting Project plugin CameraShakePreviewer
- LogPluginManager: Mounting Project plugin GameplayCameras
- LogPluginManager: Mounting Project plugin WebMMoviePlayer
- LogPluginManager: Mounting Project plugin Composure
- LogPluginManager: Mounting Project plugin OpenColorIO
- LogPluginManager: Mounting Project plugin OpenCVLensDistortion
- LogPluginManager: Mounting Project plugin WindowsDeviceProfileSelector
- LogPluginManager: Mounting Project plugin WorldConditions
- LogPluginManager: Mounting Project plugin WindowsMoviePlayer
- LogPluginManager: Mounting Project plugin AsyncLoadingScreen
- LogPluginManager: Mounting Project plugin XRBase
- LogPluginManager: Mounting Project plugin ZoneGraph
- LogPluginManager: Mounting Project plugin ZoneGraphAnnotations
- LogPluginManager: Mounting Project plugin AsyncNodePlugin
- LogPluginManager: Mounting Project plugin AutoSizeComments
- LogPluginManager: Mounting Project plugin BetterDebug
- LogPluginManager: Mounting Project plugin CheckAppInstance
- LogPluginManager: Mounting Project plugin ModuleGenerator
- LogPluginManager: Mounting Project plugin CrystalNodes
- LogPluginManager: Mounting Project plugin CustomInputModeGameOnly
- LogPluginManager: Mounting Project plugin DebugFunctionLibraryLite
- LogPluginManager: Mounting Project plugin EasyBallistics
- LogPluginManager: Mounting Project plugin EGDBasicGameSettings
- LogPluginManager: Mounting Project plugin EstapeTools
- LogPluginManager: Mounting Project plugin FlatNodes
- LogPluginManager: Mounting Project plugin ProjectAcoustics
- LogPluginManager: Mounting Project plugin RuntimeAudioImporter
- LogPluginManager: Mounting Project plugin OodleNetwork
- LogPluginManager: Mounting Project plugin AnimationSharing
- LogPluginManager: Mounting Project plugin CLionSourceCodeAccess
- LogPluginManager: Mounting Project plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting Project plugin GitSourceControl
- LogPluginManager: Mounting Project plugin DumpGPUServices
- LogPluginManager: Mounting Project plugin HashSHA256
- LogPluginManager: Mounting Project plugin N10XSourceCodeAccess
- LogPluginManager: Mounting Project plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting Project plugin ShaderOptimizationTool
- LogPluginManager: Mounting Project plugin ShadowTriggerZone
- LogPluginManager: Mounting Project plugin NullSourceCodeAccess
- LogPluginManager: Mounting Project plugin UltimatePack
- LogPluginManager: Mounting Project plugin TickOptToolkit
- LogPluginManager: Mounting Project plugin SmoothSyncPlugin
- LogPluginManager: Mounting Project plugin TranslucentMaterialLightRay
- LogPluginManager: Mounting Project plugin UltimateWindowPolice
- LogPluginManager: Mounting Project plugin VisualStudioTools
- LogPluginManager: Mounting Project plugin XProjectile
- LogPluginManager: Mounting Project plugin PixWinPlugin
- LogPluginManager: Mounting Project plugin PerforceSourceControl
- LogPluginManager: Mounting Project plugin PlasticSourceControl
- LogPluginManager: Mounting Project plugin PluginUtils
- LogPluginManager: Mounting Project plugin ActorSequence
- LogPluginManager: Mounting Project plugin PropertyAccessNode
- LogPluginManager: Mounting Project plugin RenderDocPlugin
- LogPluginManager: Mounting Project plugin LevelSequenceEditor
- LogPluginManager: Mounting Project plugin SubversionSourceControl
- LogPluginManager: Mounting Project plugin RiderSourceCodeAccess
- LogPluginManager: Mounting Project plugin TraceDataFilters
- LogPluginManager: Mounting Project plugin MovieRenderPipeline
- LogPluginManager: Mounting Project plugin TextureFormatOodle
- LogPluginManager: Mounting Project plugin UObjectPlugin
- LogPluginManager: Mounting Project plugin MovieSceneTextTrack
- LogPluginManager: Mounting Project plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting Project plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting Project plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting Project plugin SequencerScripting
- LogPluginManager: Mounting Project plugin TemplateSequence
- LogPluginManager: Mounting Project plugin AssetManagerEditor
- LogPluginManager: Mounting Project plugin BlueprintHeaderView
- LogPluginManager: Mounting Project plugin BlueprintMaterialTextureNodes
- LogPluginManager: Mounting Project plugin ChangelistReview
- LogPluginManager: Mounting Project plugin ConsoleVariables
- LogPluginManager: Mounting Project plugin CurveEditorTools
- LogPluginManager: Mounting Project plugin CryptoKeys
- LogPluginManager: Mounting Project plugin DataValidation
- LogPluginManager: Mounting Project plugin EditorDebugTools
- LogPluginManager: Mounting Project plugin EditorScriptingUtilities
- LogPluginManager: Mounting Project plugin EngineAssetDefinitions
- LogPluginManager: Mounting Project plugin FacialAnimation
- LogPluginManager: Mounting Project plugin GameplayTagsEditor
- LogPluginManager: Mounting Project plugin GeometryMode
- LogPluginManager: Mounting Project plugin GuidedTutorials
- LogPluginManager: Mounting Project plugin LiveUpdateForSlate
- LogPluginManager: Mounting Project plugin MacGraphicsSwitching
- LogPluginManager: Mounting Project plugin MaterialAnalyzer
- LogPluginManager: Mounting Project plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting Project plugin ModelingToolsEditorMode
- LogPluginManager: Mounting Project plugin PluginBrowser
- LogPluginManager: Mounting Project plugin AjaMedia
- LogPluginManager: Mounting Project plugin SequencerAnimTools
- LogPluginManager: Mounting Project plugin SpeedTreeImporter
- LogPluginManager: Mounting Project plugin WorldPartitionHLODUtilities
- LogPluginManager: Mounting Project plugin UVEditor
- LogPluginManager: Mounting Project plugin AndroidMedia
- LogPluginManager: Mounting Project plugin AvfMedia
- LogPluginManager: Mounting Project plugin BlackmagicMedia
- LogPluginManager: Mounting Project plugin ImgMedia
- LogPluginManager: Mounting Project plugin MediaCompositing
- LogPluginManager: Mounting Project plugin MediaFrameworkUtilities
- LogPluginManager: Mounting Project plugin SlateScripting
- LogPluginManager: Mounting Project plugin MediaIOFramework
- LogPluginManager: Mounting Project plugin CQTest
- LogPluginManager: Mounting Project plugin MediaPlate
- LogPluginManager: Mounting Project plugin MediaPlayerEditor
- LogPluginManager: Mounting Project plugin WebMMedia
- LogPluginManager: Mounting Project plugin WmfMedia
- LogPluginManager: Mounting Project plugin TcpMessaging
- LogPluginManager: Mounting Project plugin UdpMessaging
- LogPluginManager: Mounting Project plugin InterchangeTests
- LogPluginManager: Mounting Project plugin DataprepEditor
- LogPluginManager: Mounting Project plugin CameraCalibration
- LogPluginManager: Mounting Project plugin DatasmithContent
- LogPluginManager: Mounting Project plugin DatasmithImporter
- LogPluginManager: Mounting Project plugin GLTFExporter
- LogPluginManager: Mounting Project plugin CameraCalibrationCore
- LogPluginManager: Mounting Project plugin CompositePlane
- LogPluginManager: Mounting Project plugin VariantManager
- LogPluginManager: Mounting Project plugin EpicStageApp
- LogPluginManager: Mounting Project plugin VariantManagerContent
- LogPluginManager: Mounting Project plugin DataCharts
- LogPluginManager: Mounting Project plugin ICVFX
- LogPluginManager: Mounting Project plugin ICVFXTesting
- LogPluginManager: Mounting Project plugin LevelSnapshots
- LogPluginManager: Mounting Project plugin LiveLinkCamera
- LogPluginManager: Mounting Project plugin LiveLinkLens
- LogPluginManager: Mounting Project plugin LiveLinkMasterLockit
- LogPluginManager: Mounting Project plugin LiveLinkPrestonMDR
- LogPluginManager: Mounting Project plugin MultiUserTakes
- LogPluginManager: Mounting Project plugin RemoteControlInterception
- LogPluginManager: Mounting Project plugin RemoteControl
- LogPluginManager: Mounting Project plugin RemoteControlProtocolMIDI
- LogPluginManager: Mounting Project plugin AISupport
- LogPluginManager: Mounting Project plugin EnvironmentQueryEditor
- LogPluginManager: Mounting Project plugin RemoteControlProtocolOSC
- LogPluginManager: Mounting Project plugin RemoteControlWebInterface
- LogPluginManager: Mounting Project plugin SequencerPlaylists
- LogPluginManager: Mounting Project plugin StageMonitoring
- LogPluginManager: Mounting Project plugin Switchboard
- LogPluginManager: Mounting Project plugin Takes
- LogPluginManager: Mounting Project plugin TimedDataMonitor
- LogPluginManager: Mounting Project plugin OnlineBase
- LogPluginManager: Mounting Project plugin OnlineServices
- LogPluginManager: Mounting Project plugin OnlineSubsystem
- LogPluginManager: Mounting Project plugin OnlineSubsystemNull
- LogPluginManager: Mounting Project plugin OnlineSubsystemUtils
- LogPluginManager: Mounting Project plugin RivermaxCore
- LogPluginManager: Mounting Project plugin RivermaxSync
- LogPluginManager: Mounting Project plugin RivermaxMedia
- LogPluginManager: Mounting Project plugin ContentBrowserAssetDataSource
- LogPluginManager: Mounting Project plugin ContentBrowserFileDataSource
- LogPluginManager: Mounting Project plugin ContentBrowserClassDataSource
- LogPluginManager: Mounting Project plugin SQLiteCore
- LogPluginManager: Mounting Project plugin ARUtilities
- LogPluginManager: Mounting Project plugin ChaosClothGenerator
- LogPluginManager: Mounting Project plugin DatasmithMVR
- LogPluginManager: Mounting Project plugin DMXEngine
- LogPluginManager: Mounting Project plugin DMXControlConsole
- LogPluginManager: Mounting Project plugin MLDeformerFramework
- LogPluginManager: Mounting Project plugin DMXFixtures
- LogPluginManager: Mounting Project plugin DMXDisplayCluster
- LogPluginManager: Mounting Project plugin DMXPixelMapping
- LogPluginManager: Mounting Project plugin DMXModularFeatures
- LogPluginManager: Mounting Project plugin DMXProtocol
- LogPluginManager: Mounting Project plugin PortableObjectFileDataSource
- LogPluginManager: Mounting Project plugin OnlineSubsystemIOS
- LogPluginManager: Mounting Project plugin NearestNeighborModel
- LogPluginManager: Mounting Project plugin NeuralMorphModel
- LogPluginManager: Mounting Project plugin BaseCharacterFXEditor
- LogPluginManager: Mounting Project plugin VertexDeltaModel
- LogPluginManager: Mounting Project plugin ExampleCharacterFXEditor
- LogPluginManager: Mounting Project plugin ConcertMain
- LogPluginManager: Mounting Project plugin DatasmithRuntime
- LogPluginManager: Mounting Project plugin LightMixer
- LogPluginManager: Mounting Project plugin ObjectMixer
- LogPluginManager: Mounting Project plugin VPSettings
- LogPluginManager: Mounting Project plugin VPRoles
- LogPluginManager: Mounting Project plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting Project plugin ConcertSharedSlate
- LogPluginManager: Mounting Project plugin MultiUserClient
- LogPluginManager: Mounting Project plugin ConcertSyncClient
- LogPluginManager: Mounting Project plugin ConcertSyncCore
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Bridge/Content/' mounted to '/Bridge/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/LightWeightInstancesEditor/Content/' mounted to '/LightWeightInstancesEditor/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/AnimToTexture/Content/' mounted to '/AnimToTexture/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/AssetPlacementEdMode/Content/' mounted to '/AssetPlacementEdMode/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosClothAsset/Content/' mounted to '/ChaosClothAsset/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosClothAssetEditor/Content/' mounted to '/ChaosClothAssetEditor/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CinematicPrestreaming/Content/' mounted to '/CinematicPrestreaming/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ColorCorrectRegions/Content/' mounted to '/ColorCorrectRegions/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ControlFlows/Content/' mounted to '/ControlFlows/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/FieldSystemPlugin/Content/' mounted to '/FieldSystemPlugin/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/GeometryScripting/Content/' mounted to '/GeometryScripting/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/HairModelingToolset/Content/' mounted to '/HairModelingToolset/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/GPULightmass/Content/' mounted to '/GPULightmass/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ImpostorBaker/Content/' mounted to '/ImpostorBaker/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/LandscapePatch/Content/' mounted to '/LandscapePatch/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/LiveLinkFaceImporter/Content/' mounted to '/LiveLinkFaceImporter/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/MotorSimOutputMotoSynth/Content/' mounted to '/MotorSimOutputMotoSynth/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/MotoSynth/Content/' mounted to '/MotoSynth/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/PhysicsControl/Content/' mounted to '/PhysicsControl/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/PythonFoundationPackages/Content/' mounted to '/PythonFoundationPackages/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ScriptableToolsEditorMode/Content/' mounted to '/ScriptableToolsEditorMode/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ScriptableToolsFramework/Content/' mounted to '/ScriptableToolsFramework/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/TypedElementsDataStorage/Content/' mounted to '/TypedElementsDataStorage/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualProductionUtilities/Content/' mounted to '/VirtualProductionUtilities/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualScouting/Content/' mounted to '/VirtualScouting/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/Volumetrics/Content/' mounted to '/Volumetrics/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/AnimationWarping/Content/' mounted to '/AnimationWarping/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/WaveFunctionCollapse/Content/' mounted to '/WaveFunctionCollapse/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/WidgetEditorToolPalette/Content/' mounted to '/WidgetEditorToolPalette/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/FSR3-530/FSR3/Content/' mounted to '/FSR3/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/FSR3-530/FSR3MovieRenderPipeline/Content/' mounted to '/FSR3MovieRenderPipeline/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/DeformerGraph/Content/' mounted to '/DeformerGraph/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/RigLogic/Content/' mounted to '/RigLogic/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/FX/ExampleCustomDataInterface/Content/' mounted to '/ExampleCustomDataInterface/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/FX/NiagaraFluids/Content/' mounted to '/NiagaraFluids/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioModulation/Content/' mounted to '/AudioModulation/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/GameplayBehaviorSmartObjects/Content/' mounted to '/GameplayBehaviorSmartObjects/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/GeoReferencing/Content/' mounted to '/GeoReferencing/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/MassEntity/Content/' mounted to '/MassEntity/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/MassGameplay/Content/' mounted to '/MassGameplay/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/nDisplay/Content/' mounted to '/nDisplay/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/nDisplayModularFeatures/Content/' mounted to '/nDisplayModularFeatures/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenCV/Content/' mounted to '/OpenCV/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/OSCModulationMixing/Content/' mounted to '/OSCModulationMixing/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/SmartObjects/Content/' mounted to '/SmartObjects/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/SoundCueTemplates/Content/' mounted to '/SoundCueTemplates/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/StateTree/Content/' mounted to '/StateTree/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Compositing/Composure/Content/' mounted to '/Composure/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Compositing/OpenCVLensDistortion/Content/' mounted to '/OpenCVLensDistortion/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/WorldConditions/Content/' mounted to '/WorldConditions/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/AsyncLoadingScreen/Content/' mounted to '/AsyncLoadingScreen/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/ZoneGraphAnnotations/Content/' mounted to '/ZoneGraphAnnotations/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/AsyncNodePlugin/Content/' mounted to '/AsyncNodePlugin/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/BetterDebug/Content/' mounted to '/BetterDebug/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CrystalNodes/Content/' mounted to '/CrystalNodes/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CustomInputModeGameOnly/Content/' mounted to '/CustomInputModeGameOnly/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/DebugFunctionLibraryLite/Content/' mounted to '/DebugFunctionLibraryLite/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/EGDBasicGameSettings/Content/' mounted to '/EGDBasicGameSettings/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Content/' mounted to '/FlatNodes/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ProjectAcousticsNative/Content/' mounted to '/ProjectAcoustics/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/RuntimeAudioImporterMetaSound/Content/' mounted to '/RuntimeAudioImporter/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ShaderOptimizationTool/Content/' mounted to '/ShaderOptimizationTool/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/ShadowTriggerZone/Content/' mounted to '/ShadowTriggerZone/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/UltimatePack/Content/' mounted to '/UltimatePack/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/SmoothSync/Content/' mounted to '/SmoothSyncPlugin/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/TranslucentMaterialLightRay/Content/' mounted to '/TranslucentMaterialLightRay/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/UltimateWindowPolice/Content/' mounted to '/UltimateWindowPolice/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/XProjectile/Content/' mounted to '/XProjectile/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/GuidedTutorials/Content/' mounted to '/GuidedTutorials/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/LiveUpdateForSlate/Content/' mounted to '/LiveUpdateForSlate/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Media/AjaMedia/Content/' mounted to '/AjaMedia/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Media/MediaFrameworkUtilities/Content/' mounted to '/MediaFrameworkUtilities/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/CameraCalibration/Content/' mounted to '/CameraCalibration/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/CameraCalibrationCore/Content/' mounted to '/CameraCalibrationCore/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/CompositePlane/Content/' mounted to '/CompositePlane/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/EpicStageApp/Content/' mounted to '/EpicStageApp/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DataCharts/Content/' mounted to '/DataCharts/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/ICVFXTesting/Content/' mounted to '/ICVFXTesting/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LevelSnapshots/Content/' mounted to '/LevelSnapshots/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkCamera/Content/' mounted to '/LiveLinkCamera/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkLens/Content/' mounted to '/LiveLinkLens/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkMasterLockit/Content/' mounted to '/LiveLinkMasterLockit/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/LiveLinkPrestonMDR/Content/' mounted to '/LiveLinkPrestonMDR/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/MultiUserTakes/Content/' mounted to '/MultiUserTakes/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControl/Content/' mounted to '/RemoteControl/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/RemoteControlWebInterface/Content/' mounted to '/RemoteControlWebInterface/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/Switchboard/Content/' mounted to '/Switchboard/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Runtime/AR/ARUtilities/Content/' mounted to '/ARUtilities/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/ChaosClothGenerator/Content/' mounted to '/ChaosClothGenerator/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/MLDeformerFramework/Content/' mounted to '/MLDeformerFramework/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXFixtures/Content/' mounted to '/DMXFixtures/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXDisplayCluster/Content/' mounted to '/DMXDisplayCluster/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXPixelMapping/Content/' mounted to '/DMXPixelMapping/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/VirtualProduction/DMX/DMXModularFeatures/Content/' mounted to '/DMXModularFeatures/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/NearestNeighborModel/Content/' mounted to '/NearestNeighborModel/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/NeuralMorphModel/Content/' mounted to '/NeuralMorphModel/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Content/' mounted to '/BaseCharacterFXEditor/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/VertexDeltaModel/Content/' mounted to '/VertexDeltaModel/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/' mounted to '/ExampleCharacterFXEditor/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/Enterprise/DatasmithRuntime/Content/' mounted to '/DatasmithRuntime/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualProduction/VPSettings/Content/' mounted to '/VPSettings/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Experimental/VirtualProduction/VPRoles/Content/' mounted to '/VPRoles/'
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
- LogConfig: Applying CVar settings from Section [/Script/FFXFSR3Settings.FFXFSR3Settings] File [Engine]
- SourceControl: Revision control is disabled
- SourceControl: Revision control is disabled
- SourceControl: Revision control is disabled
- LogGPULightmass: GPULightmass module is loaded
- LogFSR3: FSR3 Temporal Upscaling Module Started
- LogFFXFI: FFX Frame Interpolation Module Started
- LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
- LogWindows: File 'WinPixGpuCapturer.dll' does not exist
- PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
- LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
- RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
- LogInit: Using libcurl 8.4.0
- LogInit: - built for Windows
- LogInit: - supports SSL with OpenSSL/1.1.1t
- LogInit: - supports HTTP deflate (compression) using libz 1.2.13
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: Created online subsystem instance for: NULL
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
- LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
- LogHMD: OpenXR runtime supported extensions:
- LogHMD: XR_KHR_vulkan_enable
- LogHMD: XR_KHR_vulkan_enable2
- LogHMD: XR_KHR_D3D11_enable
- LogHMD: XR_KHR_D3D12_enable
- LogHMD: XR_KHR_opengl_enable
- LogHMD: XR_KHR_win32_convert_performance_counter_time
- LogHMD: XR_EXT_win32_appcontainer_compatible
- LogHMD: XR_KHR_binding_modification
- LogHMD: XR_KHR_composition_layer_depth
- LogHMD: XR_KHR_visibility_mask
- LogHMD: XR_EXT_active_action_set_priority
- LogHMD: XR_EXT_dpad_binding
- LogHMD: XR_EXT_frame_composition_report
- LogHMD: XR_EXT_hand_tracking
- LogHMD: XR_EXT_hand_joints_motion_range
- LogHMD: XR_EXT_hp_mixed_reality_controller
- LogHMD: XR_EXT_local_floor
- LogHMD: XR_EXT_palm_pose
- LogHMD: XR_FB_display_refresh_rate
- LogHMD: XR_HTC_vive_cosmos_controller_interaction
- LogHMD: XR_HTC_vive_focus3_controller_interaction
- LogHMD: XR_HTC_vive_wrist_tracker_interaction
- LogHMD: XR_MND_headless
- LogHMD: XR_VALVE_analog_threshold
- LogHMD: XR_HTCX_vive_tracker_interaction
- LogHMD: XR_EXT_debug_utils
- LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
- LogHMD: Optional extension XR_FB_foveation_vulkan is not available
- LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
- LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
- LogHMD: Optional extension XR_VARJO_quad_views is not available
- LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
- LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
- LogHMD: Optional extension XR_FB_foveation is not available
- LogHMD: Optional extension XR_FB_swapchain_update_state is not available
- LogHMD: Optional extension XR_FB_foveation_configuration is not available
- LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
- LogHMD: Failed to create an OpenXR instance, result is XR_ERROR_RUNTIME_FAILURE. Please check if you have an OpenXR runtime installed. The following extensions were enabled:
- LogHMD: - XR_KHR_D3D11_enable
- LogHMD: - XR_KHR_D3D12_enable
- LogHMD: - XR_KHR_opengl_enable
- LogHMD: - XR_KHR_vulkan_enable
- LogHMD: - XR_KHR_composition_layer_depth
- LogHMD: - XR_KHR_visibility_mask
- LogHMD: - XR_KHR_binding_modification
- LogHMD: - XR_EXT_dpad_binding
- LogHMD: - XR_EXT_palm_pose
- LogHMD: - XR_EXT_active_action_set_priority
- LogInit: ExecutableName: UnrealEditor.exe
- LogInit: Build: ++UE5+Release-5.3-CL-29314046
- LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
- LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
- LogInit: Net CL: 27405482
- LogInit: OS: Windows 10 (22H2) [10.0.19045.3208] (), CPU: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz, GPU: NVIDIA GeForce RTX 4070
- LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
- LogInit: Architecture: x64
- LogInit: Compiled with Visual C++: 19.36.32537.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE5+Release-5.3
- LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=6b14c105423b455088618a8e3295d547 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=IKrazedKat -epicuserid=a6b3d5bd5c484f9e933efc8e5019d43a -epiclocale=en -epicsandboxid=ue
- LogInit: Base Directory: F:/UE_5.3/Engine/Binaries/Win64/
- LogInit: Allocator: Mimalloc
- LogInit: Installed Engine Build: 1
- LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
- LogDevObjectVersion: Number of dev versions registered: 38
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
- LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
- LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
- LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
- LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
- LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
- LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
- LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
- LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
- LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
- LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
- LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
- LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 8
- LogCoreRedirects: AddRedirect(F:/UnrealProj/VelocityX4/Saved/Config/WindowsEditor/NiagaraFluids.ini) has substring redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible!
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
- LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
- LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
- LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
- LogConfig: Set CVar [[r.setres:1280x720]]
- LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
- LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
- LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
- LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
- LogConfig: Set CVar [[r.VSync:0]]
- LogConfig: Set CVar [[r.RHICmdBypass:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
- LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
- LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
- LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
- LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
- LogConfig: Set CVar [[r.ReflectionMethod:1]]
- LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
- LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
- LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
- LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
- LogConfig: Set CVar [[r.AntiAliasingMethod:1]]
- LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
- LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
- LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
- LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
- LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
- LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
- LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
- LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Set CVar [[gc.AllowParallelGC:1]]
- LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
- LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Set CVar [[gc.CreateGCClusters:1]]
- LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
- LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
- LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
- LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
- LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
- LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
- LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
- LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
- LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
- LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.FXAA.Quality:4]]
- LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
- LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
- LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
- LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
- LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
- LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
- LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
- LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.LightFunctionQuality:1]]
- LogConfig: Set CVar [[r.ShadowQuality:5]]
- LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Set CVar [[r.VolumetricFog:1]]
- LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Set CVar [[r.CapsuleShadows:1]]
- LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
- LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
- LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
- LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
- LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
- LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
- LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
- LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
- LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
- LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.DistanceFieldAO:1]]
- LogConfig: Set CVar [[r.AOQuality:2]]
- LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
- LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
- LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
- LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
- LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
- LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
- LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
- LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
- LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
- LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
- LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.SSR.Quality:3]]
- LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
- LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
- LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
- LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
- LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
- LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
- LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.MotionBlurQuality:4]]
- LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
- LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Set CVar [[r.LensFlareQuality:2]]
- LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Set CVar [[r.BloomQuality:5]]
- LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
- LogConfig: Set CVar [[r.FastBlurThreshold:100]]
- LogConfig: Set CVar [[r.Upscale.Quality:3]]
- LogConfig: Set CVar [[r.LightShaftQuality:1]]
- LogConfig: Set CVar [[r.Filter.SizeScale:1]]
- LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
- LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.Streaming.MipBias:0]]
- LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Set CVar [[r.Streaming.Boost:1]]
- LogConfig: Set CVar [[r.MaxAnisotropy:8]]
- LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Set CVar [[r.RefractionQuality:2]]
- LogConfig: Set CVar [[r.SceneColorFormat:4]]
- LogConfig: Set CVar [[r.DetailMode:2]]
- LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Set CVar [[r.SSS.Scale:1]]
- LogConfig: Set CVar [[r.SSS.SampleSet:2]]
- LogConfig: Set CVar [[r.SSS.Quality:1]]
- LogConfig: Set CVar [[r.SSS.HalfRes:0]]
- LogConfig: Set CVar [[r.SSGI.Quality:3]]
- LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Set CVar [[r.ParticleLightQuality:2]]
- LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
- LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
- LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
- LogConfig: Set CVar [[foliage.DensityScale:1.0]]
- LogConfig: Set CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
- LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
- LogRHI: Using Default RHI: D3D12
- LogRHI: Using Highest Feature Level of D3D12: SM5
- LogRHI: Loading RHI module D3D12RHI
- LogD3D12RHI: Aftermath initialized
- LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
- LogRHI: Checking if RHI D3D12 with Feature Level SM5 is supported by your system.
- LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2786, SubSysId: 13cf196e, Revision: 00a1
- LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
- LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 32645MB of shared system memory, 2 output[s]
- LogD3D12RHI: Driver Version: 555.99 (internal:32.0.15.5599, unified:555.99)
- LogD3D12RHI: Driver Date: 6-1-2024
- LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
- LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 750 (VendorId: 8086, DeviceId: 4c8a, SubSysId: 86941043, Revision: 0004
- LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
- LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 32645MB of shared system memory, 0 output[s]
- LogD3D12RHI: Driver Version: 31.0.101.5522 (internal:31.0.101.5522, unified:101.5522)
- LogD3D12RHI: Driver Date: 5-12-2024
- LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
- LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
- LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32645MB of shared system memory, 0 output[s]
- LogD3D12RHI: DirectX Agility SDK runtime found.
- LogD3D12RHI: Chosen D3D12 Adapter Id = 0
- LogRHI: RHI D3D12 with Feature Level SM5 is supported and will be used.
- LogInit: Selected Device Profile: [WindowsEditor]
- LogHAL: Display: Platform has ~ 64 GB [68462784512 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
- LogDeviceProfileManager: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
- LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/UnrealProj/VelocityX4/Saved/Config/WindowsEditor/Editor.ini]
- LogInit: Computer: REVISION-PC
- LogInit: User: Max
- LogInit: CPU Page size=4096, Cores=8
- LogInit: High frequency timer resolution =10.000000 MHz
- LogMemory: Memory total: Physical=63.8GB (64GB approx)
- LogMemory: Platform Memory Stats for WindowsEditor
- LogMemory: Process Physical Memory: 529.66 MB used, 560.78 MB peak
- LogMemory: Process Virtual Memory: 508.98 MB used, 521.78 MB peak
- LogMemory: Physical Memory: 25172.11 MB used, 40119.09 MB free, 65291.20 MB total
- LogMemory: Virtual Memory: 36341.23 MB used, 33301.97 MB free, 69643.20 MB total
- LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
- LogWindows: WindowsPlatformFeatures enabled
- LogInit: Physics initialised using underlying interface: Chaos
- LogInit: Using OS detected language (en-US).
- LogInit: Using OS detected locale (en-US).
- LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
- LogInit: Setting process to per monitor DPI aware
- LogWindowsTextInputMethodSystem: Available input methods:
- LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
- LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
- LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
- LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
- LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- LogRHI: Using Default RHI: D3D12
- LogRHI: Using Highest Feature Level of D3D12: SM5
- LogRHI: Loading RHI module D3D12RHI
- LogRHI: Checking if RHI D3D12 with Feature Level SM5 is supported by your system.
- LogRHI: RHI D3D12 with Feature Level SM5 is supported and will be used.
- LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM5
- LogWindows: Attached monitors:
- LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
- LogWindows: resolution: 1920x1080, work area: (1920, 0) -> (3840, 1040), device: '\\.\DISPLAY2'
- LogWindows: Found 2 attached monitors.
- LogWindows: Gathering driver information using Windows Setup API
- LogRHI: RHI Adapter Info:
- LogRHI: Name: NVIDIA GeForce RTX 4070
- LogRHI: Driver Version: 555.99 (internal:32.0.15.5599, unified:555.99)
- LogRHI: Driver Date: 6-1-2024
- LogD3D12RHI: GPU DeviceId: 0x2786 (for the marketing name, search the web for "GPU Device Id")
- LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
- LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
- LogD3D12RHI: [DRED] Dred breadcrumb context enabled
- LogD3D12RHI: [DRED] Using lightweight DRED.
- LogD3D12RHI: Emitting draw events for PIX profiling.
- LogD3D12RHI: [Aftermath] Aftermath enabled and primed
- LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
- LogD3D12RHI: ID3D12Device1 is supported.
- LogD3D12RHI: ID3D12Device2 is supported.
- LogD3D12RHI: ID3D12Device3 is supported.
- LogD3D12RHI: ID3D12Device4 is supported.
- LogD3D12RHI: ID3D12Device5 is supported.
- LogD3D12RHI: ID3D12Device6 is supported.
- LogD3D12RHI: ID3D12Device7 is supported.
- LogD3D12RHI: ID3D12Device8 is supported.
- LogD3D12RHI: ID3D12Device9 is supported.
- LogD3D12RHI: ID3D12Device10 is supported.
- LogD3D12RHI: ID3D12Device11 is supported.
- LogD3D12RHI: ID3D12Device12 is supported.
- LogD3D12RHI: Bindless resources are supported
- LogD3D12RHI: Stencil ref from pixel shader is not supported
- LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
- LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
- LogD3D12RHI: Mesh shader tier 1.0 is supported
- LogD3D12RHI: AtomicInt64OnTypedResource is supported
- LogD3D12RHI: AtomicInt64OnGroupShared is supported
- LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
- LogD3D12RHI: Shader Model 6.6 atomic64 is supported
- LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
- LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
- LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
- LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
- LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
- LogRHI: Texture pool is 7083 MB (70% of 10119 MB)
- LogD3D12RHI: Async texture creation enabled
- LogD3D12RHI: RHI has support for 64 bit atomics
- LogVRS: Current RHI supports Variable Rate Shading
- LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProj/VelocityX4/Intermediate/TurnkeyReport_0.log" -log="F:/UnrealProj/VelocityX4/Intermediate/TurnkeyLog_0.log" -project="F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject" -platform=all'
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProj/VelocityX4/Intermediate/TurnkeyReport_0.log" -log="F:/UnrealProj/VelocityX4/Intermediate/TurnkeyLog_0.log" -project="F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject" -platform=all" ]
- LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
- LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
- LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
- LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
- LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
- LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
- LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
- LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
- LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
- LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
- LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
- LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
- LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- LogTargetPlatformManager: Display: Building Assets For WindowsEditor
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
- LogTargetPlatformManager: Loaded format module MetalShaderFormat
- LogTargetPlatformManager: SF_METAL
- LogTargetPlatformManager: SF_METAL_MRT
- LogTargetPlatformManager: SF_METAL_TVOS
- LogTargetPlatformManager: SF_METAL_MRT_TVOS
- LogTargetPlatformManager: SF_METAL_SM5
- LogTargetPlatformManager: SF_METAL_SM6
- LogTargetPlatformManager: SF_METAL_SIM
- LogTargetPlatformManager: SF_METAL_MACES3_1
- LogTargetPlatformManager: SF_METAL_MRT_MAC
- LogTargetPlatformManager: Loaded format module ShaderFormatD3D
- LogTargetPlatformManager: PCD3D_SM6
- LogTargetPlatformManager: PCD3D_SM5
- LogTargetPlatformManager: PCD3D_ES31
- LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
- LogTargetPlatformManager: GLSL_150_ES31
- LogTargetPlatformManager: GLSL_ES3_1_ANDROID
- LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
- LogTargetPlatformManager: VVM_1_0
- LogTargetPlatformManager: Loaded format module VulkanShaderFormat
- LogTargetPlatformManager: SF_VULKAN_SM5
- LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
- LogTargetPlatformManager: SF_VULKAN_ES31
- LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
- LogTargetPlatformManager: SF_VULKAN_SM6
- LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
- LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../UnrealProj/VelocityX4/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../UnrealProj/VelocityX4/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
- LogDerivedDataCache: C:/Users/Max/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
- LogDerivedDataCache: Display: C:/Users/Max/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1994.18MBs, RandomWriteSpeed=355.40MBs. Assigned SpeedClass 'Local'
- LogDerivedDataCache: Local: Using data cache path C:/Users/Max/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogDerivedDataCache: Shared: Disabled because no path is configured.
- LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
- LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
- LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
- LogShaderCompilers: Guid format shader working directory is 10 characters bigger than the processId version (../../../../UnrealProj/VelocityX4/Intermediate/Shaders/WorkingDirectory/12608/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Max/AppData/Local/Temp/UnrealShaderWorkingDir/16A686EC4FF50AFEBA4BA7B1D0396B0B/'.
- LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
- LogTurnkeySupport: Completed SDK detection: ExitCode = 0
- LogShaderCompilers: Display: Compiling shader autogen file: ../../../../UnrealProj/VelocityX4/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
- LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
- LogSlate: Using FreeType 2.10.0
- LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../UnrealProj/VelocityX4/Intermediate/CachedAssetRegistry_*.bin.
- LogAssetRegistry: FAssetRegistry took 0.0041 seconds to start up
- LogEditorDomain: Display: EditorDomain is Disabled
- LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
- LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
- LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
- LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
- LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
- LogDeviceProfileManager: Available device profiles:
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- LogDeviceProfileManager: [000008B7352F2400][000008B72294C800 66] Windows,
- LogDeviceProfileManager: [000008B7352F2600][000008B7244D5000 66] WindowsEditor,
- LogDeviceProfileManager: [000008B7352F2800][000008B7244D0000 66] WindowsServer,
- LogDeviceProfileManager: [000008B7352F2A00][000008B72526C800 66] WindowsClient,
- LogDeviceProfileManager: [000008B7352F2C00][000008B7248C7800 66] IOS,
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- 0001000000009000000433AFC833894B7681A1D3DDBA35F7F5A9509A89900000000000000000000000000000000000000006E2AD9D86FE73F9DF5783D7E68BD0915331357DA_001_101_5;
- LogTurnkeySupport: Completed device detection: Code = 0
- LogShaderCompilers: Display: Worker (7/8) finished batch of 9 jobs in 60.468s, FDeferredLightPS [WorkerTime=6.426s], FDeferredLightPS [WorkerTime=5.176s], FDeferredLightPS [WorkerTime=4.989s], FDeferredLightPS [WorkerTime=3.831s], FDeferredLightPS [WorkerTime=3.763s], FDeferredLightPS [WorkerTime=3.419s], FDeferredLightPS [WorkerTime=3.288s], FDeferredLightPS [WorkerTime=3.208s], FDeferredLightPS [WorkerTime=2.714s]
- LogShaderCompilers: Display: Worker (6/8) finished batch of 9 jobs in 60.692s, FDeferredLightPS [WorkerTime=6.810s], FDeferredLightPS [WorkerTime=5.213s], FDeferredLightPS [WorkerTime=4.759s], FDeferredLightPS [WorkerTime=4.543s], FDeferredLightPS [WorkerTime=4.173s], FDeferredLightPS [WorkerTime=4.002s], FDeferredLightPS [WorkerTime=2.902s], FDeferredLightPS [WorkerTime=2.318s], FDeferredLightPS [WorkerTime=2.317s]
- LogDerivedDataCache: Display: C:/Users/Max/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash e2cb5de728cee52e996b058c3cf5c772e09aa749 and existing hash 262de413882d93abefa49dc461e96d49f20b6529 for GlobalShaderMap/f578c9a3509f1325227cb4173f5c55b49b45bb84 from 'GlobalShaderMap [PCD3D_SM5, /Engine/Private/DeferredLightPixelShaders.usf]'
- LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
- LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: Display: No distributed automatic mesh merging module available
- LogMeshMerging: No distributed automatic mesh merging module available
- LogTurnkeySupport: Turnkey Device: Win64@REVISION-PC: (Name=REVISION-PC, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
- LogInterchangeEngine: Display: Missing Interchange reimport data for Texture2D /nDisplay/LightCard/T_UVIndicator.T_UVIndicator
- LogVirtualization: Display: VirtualizationSystem name found in ini file: None
- LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
- LogUObjectArray: 27196 objects as part of root set at end of initial load.
- LogUObjectAllocator: 8158848 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogLiveCoding: Display: Starting LiveCoding
- LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
- LogLiveCoding: Display: First instance in process group "UE_Source2StyleSmoke_0xd2a66df5", spawning console
- LogLiveCoding: Display: Waiting for server
- LogSlate: Border
- LogSlate: BreadcrumbButton
- LogSlate: Brushes.Title
- LogSlate: Default
- LogSlate: Icons.Save
- LogSlate: Icons.Toolbar.Settings
- LogSlate: ListView
- LogSlate: SoftwareCursor_CardinalCross
- LogSlate: SoftwareCursor_Grab
- LogSlate: TableView.DarkRow
- LogSlate: TableView.Row
- LogSlate: TreeView
- LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
- LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms
- LogLiveCoding: Display: Successfully initialized, removing startup thread
- LogBlackmagicCore: Error: A DeckLink iterator could not be created - 80040154. The DeckLink drivers may not be installed.
- LogInit: XR: Instanced Stereo Rendering is Disabled
- LogInit: XR: MultiViewport is Disabled
- LogInit: XR: Mobile Multiview is Disabled
- LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- LogPython: Using Python 3.9.7
- LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7A88464A4D987D2CD42F46B9EBD01DDF | Instance: B6EE145548F008E0EF9CBCA860C9DF68 (REVISION-PC-12608).
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'BitDepth'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'HPFCutoffFrequency'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LowRateFrequency'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LPFCutoffFrequency'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Pan'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Pitch'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'SampleRate'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'TimeOfDay'
- LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Volume'
- LogAudioModulation: Registering Modulation MetaSound Nodes...
- LogAudio: Display: Registering Engine Module Parameter Interfaces...
- LogMetasoundEngine: MetaSound Engine Initialized
- LogAudioModulation: Audio Modulation Initialized
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogRuntimeAudioImporter: Successfully set VAD mode for Default__RuntimeVoiceActivityDetector to ERuntimeVADMode::VeryAggressive
- LogMetaSound: Warning: MetaSound data type "ImportedWave" supports construction from deprecated TUniquePtr<Audio::IProxyData>. Please update the constructor to accept a "const TSharedPtr<Audio::IProxyData>& "
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- LogUdpMessaging: Display: Added local interface '192.168.254.4' to multicast group '230.0.0.1:6666'
- LogOpenImageDenoise: OIDN starting up
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogDisplayClusterModule: Instantiating subsystem managers...
- LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_mono
- LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_mono
- LogDisplayClusterRender: Registering factory for rendering device type: quad_buffer_stereo
- LogDisplayClusterRender: Registered factory for rendering device type: quad_buffer_stereo
- LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_side_by_side
- LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_side_by_side
- LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_top_bottom
- LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_top_bottom
- LogDisplayClusterRender: Registering factory for synchronization policy: none
- LogDisplayClusterRender: Registered factory for synchronization policy: none
- LogDisplayClusterRender: Registering factory for synchronization policy: ethernet
- LogDisplayClusterRender: Registered factory for synchronization policy: ethernet
- LogDisplayClusterRender: Registering factory for synchronization policy: ethernet_barrier
- LogDisplayClusterRender: Registered factory for synchronization policy: ethernet_barrier
- LogDisplayClusterRender: Registering factory for synchronization policy: nvidia
- LogDisplayClusterRender: Registered factory for synchronization policy: nvidia
- LogDisplayClusterModule: DisplayCluster module has been started
- LogDisplayClusterProjectionVIOSO: VIOSO API(1,6,19,90) was initialized from file '../../../../UnrealProj/VelocityX4/Plugins/Runtime/nDisplay/ThirdParty/VIOSO/DLL/ViosoWarpBlend64.dll'.
- LogDisplayClusterProjection: Projection module has been instantiated
- LogDisplayClusterProjection: Projection module startup
- LogDisplayClusterProjection: Registering <camera> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: camera
- LogDisplayClusterRender: Registered factory for projection type: camera
- LogDisplayClusterProjection: Registering <domeprojection> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: domeprojection
- LogDisplayClusterRender: Registered factory for projection type: domeprojection
- LogDisplayClusterProjection: Registering <easyblend> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: easyblend
- LogDisplayClusterRender: Registered factory for projection type: easyblend
- LogDisplayClusterProjection: Registering <link> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: link
- LogDisplayClusterRender: Registered factory for projection type: link
- LogDisplayClusterProjection: Registering <manual> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: manual
- LogDisplayClusterRender: Registered factory for projection type: manual
- LogDisplayClusterProjection: Registering <mpcdi> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: mpcdi
- LogDisplayClusterRender: Registered factory for projection type: mpcdi
- LogDisplayClusterProjection: Registering <mesh> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: mesh
- LogDisplayClusterRender: Registered factory for projection type: mesh
- LogDisplayClusterProjection: Registering <simple> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: simple
- LogDisplayClusterRender: Registered factory for projection type: simple
- LogDisplayClusterProjection: Registering <vioso> projection policy factory...
- LogDisplayClusterRender: Registering factory for projection type: vioso
- LogDisplayClusterRender: Registered factory for projection type: vioso
- LogDisplayClusterProjection: Projection module has started
- LogDisplayClusterRemoteControlInterceptor: DisplayClusterRemoteControlInterceptor has been registered
- LogDisplayClusterMedia: Starting module 'DisplayClusterMedia'...
- LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CrystalNodes/Resources/IMG/.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Marketplace/CrystalNodes/Resources/IMG/.png
- Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_14'
- LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_14
- SourceControl: Revision control is disabled
- LogUProjectInfo: Found projects:
- SourceControl: Revision control is disabled
- LogStreaming: Warning: Failed to read file 'Common/Separator.png' error.
- LogSlate: Could not find file for Slate resource: Common/Separator.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png
- LogStreaming: Warning: Failed to read file 'Common/ButtonHoverHint.png' error.
- LogSlate: Could not find file for Slate resource: Common/ButtonHoverHint.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkDotted.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkDotted.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkUnderline.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkUnderline.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Background.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Background.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_NeutralFill.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_NeutralFill.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Marquee.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Marquee.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png
- LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealProj/VelocityX4/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/'
- LogStreaming: Warning: Failed to read file 'Common/Separator.png' error.
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png
- LogSlate: Could not find file for Slate resource: Common/Separator.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkDotted.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkDotted.png
- LogStreaming: Warning: Failed to read file 'Common/ButtonHoverHint.png' error.
- LogSlate: Could not find file for Slate resource: Common/ButtonHoverHint.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkUnderline.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkUnderline.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Background.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Background.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_NeutralFill.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_NeutralFill.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png' error.
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Marquee.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Marquee.png
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png
- LogHttpServerModule: Starting all listeners...
- LogHttpListener: Created new HttpListener on 127.0.0.1:30010
- LogHttpServerModule: All listeners started
- LogRemoteControl: Web Remote Control WebSocket server started on port 30020
- LogRemoteControl: StageAppBeaconReceiver joined multicast group '230.0.0.2' on detected local interface '192.168.254.4'
- LogRemoteControlProtocolMIDI: Display: RemoteControlProtocolMIDI bindings specified, but no devices are available.
- LogOSC: Display: OSCServer 'FRemoteControlProtocolOSC_Server_127.0.0.1:8001' Listening: 127.0.0.1:8001.
- LogStreaming: Warning: Failed to read file 'Common/Separator.png' error.
- LogSlate: Could not find file for Slate resource: Common/Separator.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png
- LogStreaming: Warning: Failed to read file 'Common/ButtonHoverHint.png' error.
- LogSlate: Could not find file for Slate resource: Common/ButtonHoverHint.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkDotted.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkDotted.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkUnderline.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkUnderline.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Background.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Background.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png' error.
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_NeutralFill.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_NeutralFill.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Marquee.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Marquee.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png' error.
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png
- LogCUDA: Display: CUDA module ready pending PostEngineInit.
- LogCollectionManager: Loaded 0 collections in 0.019506 seconds
- LogFileCache: Scanning file cache for directory 'F:/UnrealProj/VelocityX4/Saved/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'F:/UnrealProj/VelocityX4/Content/Developers/Max/Collections/' took 0.06s
- LogFileCache: Scanning file cache for directory 'F:/UnrealProj/VelocityX4/Content/Collections/' took 0.00s
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png
- LogStreaming: Warning: Failed to read file 'Common/Separator.png' error.
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png
- LogSlate: Could not find file for Slate resource: Common/Separator.png
- LogStreaming: Warning: Failed to read file 'Common/ButtonHoverHint.png' error.
- LogSlate: Could not find file for Slate resource: Common/ButtonHoverHint.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkDotted.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkDotted.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkUnderline.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkUnderline.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Background.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Background.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_NeutralFill.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_NeutralFill.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Marquee.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Marquee.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png' error.
- LogStreaming: Warning: Failed to read file 'Common/Separator.png' error.
- LogSlate: Could not find file for Slate resource: Common/Separator.png
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png
- LogStreaming: Warning: Failed to read file 'Common/ButtonHoverHint.png' error.
- LogSlate: Could not find file for Slate resource: Common/ButtonHoverHint.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkDotted.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkDotted.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkUnderline.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkUnderline.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Background.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Background.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_NeutralFill.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_NeutralFill.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Marquee.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Marquee.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png' error.
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png
- LogStreaming: Warning: Failed to read file 'Common/Separator.png' error.
- LogSlate: Could not find file for Slate resource: Common/Separator.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png
- LogStreaming: Warning: Failed to read file 'Common/ButtonHoverHint.png' error.
- LogSlate: Could not find file for Slate resource: Common/ButtonHoverHint.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkDotted.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkDotted.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkUnderline.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkUnderline.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Background.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Background.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Marquee.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Marquee.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_NeutralFill.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_NeutralFill.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png
- LogDatasmithRuntime: Adding /DatasmithRuntime/Materials to the list of directories to always package otherwise we cannot create dynamic material instances at runtime
- LogEngine: Initializing Engine...
- LogInit: Initializing FReadOnlyCVARCache
- LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
- LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
- LogAIModule: Creating AISystem for world Untitled
- LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- LogInit: Texture streaming: Enabled
- LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
- LogAudio: Display: Initializing Audio Device Manager...
- LogAudio: Display: Loading Default Audio Settings Objects...
- LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
- LogAudio: Display: AudioInfo: 'BINKA' Registered
- LogAudio: Display: AudioInfo: 'PCM' Registered
- LogAudio: Display: AudioInfo: 'ADPCM' Registered
- LogAudio: Display: AudioInfo: 'OGG' Registered
- LogAudio: Display: AudioInfo: 'OPUS' Registered
- LogAudio: Display: Audio Device Manager Initialized
- LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Audio Spatialization Plugin: None (built-in).
- LogAudio: Display: Audio Reverb Plugin: None (built-in).
- LogAudio: Display: Audio Occlusion Plugin: None (built-in).
- LogAudio: Display: Audio Modulation Plugin: DefaultModulationPlugin
- LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
- LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (3- Logitech G535 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
- LogInit: FAudioDevice initialized with ID 1.
- LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
- LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
- LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
- LogInit: Undo buffer set to 32 MB
- LogInit: Transaction tracking system initialized
- LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../UnrealProj/VelocityX4/Saved/SourceControl/UncontrolledChangelists.json
- LogSourceControl: Uncontrolled asset enumeration started...
- BlueprintLog: New page: Editor Load
- LocalizationService: Localization service is disabled
- TimingProfiler: Initialize
- TimingProfiler: OnSessionChanged
- LoadingProfiler: Initialize
- LoadingProfiler: OnSessionChanged
- NetworkingProfiler: Initialize
- NetworkingProfiler: OnSessionChanged
- MemoryProfiler: Initialize
- MemoryProfiler: OnSessionChanged
- LogFileCache: Scanning file cache for directory 'F:/UnrealProj/VelocityX4/Content/' took 0.03s
- LogCUDA: Display: Initialising CUDA API...
- LogCUDA: Display: CUDA API initialised successfully.
- LogCUDA: Display: Found 1 CUDA capable devices.
- LogCUDA: Display: Found device 0 called "NVIDIA GeForce RTX 4070".
- LogCUDA: Display: Attempting to create CUDA context on GPU Device 0...
- LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce RTX 4070".
- LogAutoSizeComments: Startup AutoSizeComments
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Editable Text' has the same default chord as 'WidgetEditorToolPaletteCommands.ComboBox (String)' [Alt+I]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Editable Text (Multi-Line)' has the same default chord as 'WidgetEditorToolPaletteCommands.ComboBox (String)' [Alt+I]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Spin Box' has the same default chord as 'WidgetEditorToolPaletteCommands.ComboBox (String)' [Alt+I]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Text Box' has the same default chord as 'WidgetEditorToolPaletteCommands.ComboBox (String)' [Alt+I]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Text Box (Multi-Line)' has the same default chord as 'WidgetEditorToolPaletteCommands.ComboBox (String)' [Alt+I]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Tile View' has the same default chord as 'WidgetEditorToolPaletteCommands.List View' [Alt+L]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Tree View' has the same default chord as 'WidgetEditorToolPaletteCommands.List View' [Alt+L]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Menu Anchor' has the same default chord as 'WidgetEditorToolPaletteCommands.Circular Throbber' [Alt+P]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Native Widget Host' has the same default chord as 'WidgetEditorToolPaletteCommands.Circular Throbber' [Alt+P]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Spacer' has the same default chord as 'WidgetEditorToolPaletteCommands.Circular Throbber' [Alt+P]
- LogSlate: Warning: The command 'WidgetEditorToolPaletteCommands.Throbber' has the same default chord as 'WidgetEditorToolPaletteCommands.Circular Throbber' [Alt+P]
- LogVPUtilitiesEditor: VP Scouting subsystem initialized.
- LogSourceControl: Uncontrolled asset enumeration finished in 3.13681 seconds (Found 9807 uncontrolled assets)
- LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
- LogRivermax: Warning: Could not find RivermaxSetup registry key. Verify installation and reboot your machine.
- LogRivermax: Skipping Rivermax initialization. Library won't be usable.
- LogWindows: Attached monitors:
- LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
- LogWindows: resolution: 1920x1080, work area: (1920, 0) -> (3840, 1040), device: '\\.\DISPLAY2'
- LogWindows: Found 2 attached monitors.
- LogWindows: Gathering driver information using Windows Setup API
- LogAssetRegistry: Display: Triggering cache save on discovery complete
- LogSwitchboardPlugin: Issuing verify for venv: F:/UE_5.3/Engine/Extras/ThirdPartyNotUE/SwitchboardThirdParty/Python
- LogSwitchboardPlugin: RunVerify: Python interpreter not found: F:/UE_5.3/Engine/Extras/ThirdPartyNotUE/SwitchboardThirdParty/Python/Scripts/pythonw.exe
- LogSwitchboardPlugin: Verify complete for venv: F:/UE_5.3/Engine/Extras/ThirdPartyNotUE/SwitchboardThirdParty/Python
- LogSwitchboardPlugin: Verify summary: 0
- LogSwitchboardPlugin: Verify log:
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface
- LogRemoteControlWebInterface: WebApp started, initial launch will take longer as it will be building the WebApp
- LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality
- LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
- SourceControl: Revision control is disabled
- LogUnrealEdMisc: Loading editor; pre map load, took 126.778
- Cmd: MAP LOAD FILE="../../../../UnrealProj/VelocityX4/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
- LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- MassEntity: New page: MassEntity
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - Downloading NodeJS for Windows...
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
- LogAssetRegistry: Display: Asset registry cache written as 52.3 MiB to ../../../../UnrealProj/VelocityX4/Intermediate/CachedAssetRegistry_*.bin
- LogDeviceProfileManager: Going up to parent DeviceProfile []
- LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'.
- LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
- LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
- LogAIModule: Creating AISystem for world FirstPersonMap
- LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
- LogWorldPartition: Display: WorldPartition initialize started...
- LogWorldPartition: UWorldPartition::Initialize : World = FirstPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - Using downloaded NodeJS version from folder F:\UnrealProj\VelocityX4\Plugins\VirtualProduction\RemoteControlWebInterface\WebApp\Node-v16.17.0
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - Using Node.js version 16
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - Installing dependencies
- LogContentBundle: [FirstPersonMap(Standalone)] Creating new contrainer.
- LogWorldPartition: Display: WorldPartition initialize took 2.16 sec
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Actor needs resave /Game/FirstPerson/Maps/FirstPersonMap.WorldDataLayers
- MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.329ms to complete.
- LogUnrealEdMisc: Total Editor Startup Time, took 131.730
- LogShaderCompilers: Display: ================================================
- LogShaderCompilers: Display: === FShaderJobCache stats ===
- LogShaderCompilers: Display: Total job queries 64, among them cache hits 0 (0.00%)
- LogShaderCompilers: Display: Tracking 64 distinct input hashes that result in 64 distinct outputs (100.00%)
- LogShaderCompilers: Display: RAM used: 796.72 KiB of 3.20 GiB budget. Usage: 0.02%
- LogShaderCompilers: Display: === Shader Compilation stats ===
- LogShaderCompilers: Display: Shaders Compiled: 64
- LogShaderCompilers: Display: Jobs assigned 64, completed 64 (100%)
- LogShaderCompilers: Display: Time job spent in pending queue: average 0.11 s, longest 0.11 s
- LogShaderCompilers: Display: Job execution time: average 58.28 s, max 60.69 s
- LogShaderCompilers: Display: Job life time (pending + execution): average 58.39 s, max 60.80
- LogShaderCompilers: Display: Shader code size: average 76.009 KiB, min 62.156 KiB, max 94.383 KiB
- LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 60.80 s
- LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 8.00 jobs/batch
- LogShaderCompilers: Display: Average processing rate: 1.05 jobs/sec
- LogShaderCompilers: Display: Total thread time: 250.277 s
- LogShaderCompilers: Display: Total thread preprocess time: 3.433 s
- LogShaderCompilers: Display: Percentage time preprocessing: 1.37%
- LogShaderCompilers: Display: Effective parallelization: 4.12 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
- LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
- LogShaderCompilers: Display: FDeferredLightPS (compiled 64 times, average 3.91 sec, max 6.81 sec, min 2.32 sec)
- LogShaderCompilers: Display: Top 1 shader types by total compile time:
- LogShaderCompilers: Display: FDeferredLightPS - 100.00% of total time (compiled 64 times, average 3.91 sec, max 6.81 sec, min 2.32 sec)
- LogShaderCompilers: Display: ================================================
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/PlusSymbol_12x.png' error.
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/MinusSymbol_12x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/PlusSymbol_12x.png
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/MinusSymbol_12x.png
- LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
- LogPakFile: Initializing PakPlatformFile
- LogPakFile: Display: Mounted Pak file 'F:/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
- LogD3D12RHI: Found a custom swapchain provider: 'FSR3SwapchainProvider'.
- LogSlate: Took 0.000177 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- LogSlate: Took 0.012985 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
- LogSlate: Took 0.015033 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- LogViewport: Scene viewport resized to 1401x547, mode Windowed.
- LogSlate: Took 0.000733 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- LogStall: Startup...
- LogStall: Startup complete.
- LogLoad: (Engine Initialization) Total time: 166.36 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- LogAssetRegistry: AssetRegistryGather time 40.3420s: AssetDataDiscovery 16.8968s, AssetDataGather 23.3750s, StoreResults 0.0701s.
- LogStreaming: Warning: Failed to read file 'Common/Separator.png' error.
- LogSlate: Could not find file for Slate resource: Common/Separator.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/RoundedSelection_16x.png
- LogStreaming: Warning: Failed to read file 'Common/ButtonHoverHint.png' error.
- LogSlate: Could not find file for Slate resource: Common/ButtonHoverHint.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkDotted.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkDotted.png
- LogStreaming: Warning: Failed to read file 'Old/HyperlinkUnderline.png' error.
- LogSlate: Could not find file for Slate resource: Old/HyperlinkUnderline.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Background.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Background.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/TextBlockHighlightShape.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_NeutralFill.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_NeutralFill.png
- LogStreaming: Warning: Failed to read file 'Common/ProgressBar_Marquee.png' error.
- LogSlate: Could not find file for Slate resource: Common/ProgressBar_Marquee.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Checked.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/ComboArrow.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined_Hovered.png
- LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Editor/GuidedTutorials/Content/Editor/Slate/Common/CheckBox_Undetermined.png
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Content/Icons/AttributeEditor_40x.png
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/PlusSymbol_12x.png' error.
- LogStreaming: Warning: Failed to read file '../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/MinusSymbol_12x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/PlusSymbol_12x.png
- LogSlate: Could not find file for Slate resource: ../../../../UnrealProj/VelocityX4/Plugins/Marketplace/FlatNodes/Resources/Icons/MinusSymbol_12x.png
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
- LogContentStreaming: Texture pool size now 1000 MB
- LogAutomationController: Ignoring very large delta of 16802688.71 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
- Running Python start-up script 'F:/UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/VertexDeltaModel/Content/Python/init_unreal.py': 17.512779 secs
- Running Python start-up script 'F:/UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/NeuralMorphModel/Content/Python/init_unreal.py': 0.589125 secs
- Running Python start-up script 'F:/UnrealProj/VelocityX4/Plugins/Animation/MLDeformer/NearestNeighborModel/Content/Python/init_unreal.py': 0.030764 secs
- Running Python start-up script 'F:/UnrealProj/VelocityX4/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py': 0.244181 secs
- Running Python start-up script 'F:/UnrealProj/VelocityX4/Plugins/Marketplace/ProjectAcousticsNative/Content/Python/init_unreal.py': 2.277853 secs
- LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
- Running Python start-up script 'F:/UnrealProj/VelocityX4/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.690771 secs
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - Installing dependencies
- LogLiveCoding: Display: LiveCodingConsole Arguments: Source2StyleSmokeEditor Win64 Development
- LogD3D12RHI: Cannot end block when stack is empty
- LogAutomationController: Ignoring very large delta of 43.70 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
- LogAutomationController: Ignoring very large delta of 6.18 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
- LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
- LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
- LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
- LogNiagara: Compiling System NiagaraSystem /Game/Source2StyleSmoke/NS_SmokeVolume.NS_SmokeVolume took 89.938797 sec (time since issued), 88.704353 sec (combined shader worker time).
- LogConsoleManager: Warning: Console variable 'FX.AllowGPUSorting' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
- LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - Building WebApp
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - > [email protected] build
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - > node ./Scripts/build.js
- LogTurnkeySupport: Selected target: Source2StyleSmoke
- LogLauncherProfile: Unable to use promoted target - ../../../../UnrealProj/VelocityX4/Binaries/Win64/Source2StyleSmoke.target does not exist.
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=62754 -project="F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject" -target=Source2StyleSmoke -unrealexe="F:\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -arch
- ive -package -build -pak -iostore -compressed -prereqs -archivedirectory="G:/GamesTests" -clientconfig=Shipping -nodebuginfo" -nocompile -nocompileuat ]
- UATHelper: Packaging (Windows): Running AutomationTool...
- UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
- LogAutomationController: Ignoring very large delta of 15.65 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
- LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1
- UATHelper: Packaging (Windows): Starting AutomationTool...
- UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=62754 -project=F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=F:/UnrealProj/VelocityX4/Source2StyleSmoke.uproject -target=Source2StyleSmoke -unrealexe=F:\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archived
- irectory=G:/GamesTests -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat
- UATHelper: Packaging (Windows): Initializing script modules...
- UATHelper: Packaging (Windows): Total script module initialization time: 13.15 s.
- UATHelper: Packaging (Windows): Executing commands...
- UATHelper: Packaging (Windows): Installed Sdk validity:
- UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.26100.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
- UATHelper: Packaging (Windows): Scanning for envvar changes...
- UATHelper: Packaging (Windows): ... done!
- UATHelper: Packaging (Windows): Cleaning Temp Paths...
- UATHelper: Packaging (Windows): BUILD SUCCESSFUL
- UATHelper: Packaging (Windows): Setting up ProjectParams for F:\UnrealProj\VelocityX4\Source2StyleSmoke.uproject
- UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running: F:\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "F:\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Source2StyleSmoke Win64 Shipping -Project=F:\UnrealProj\VelocityX4\Source2StyleSmoke.uproject -Manifest=F:\UnrealProj\VelocityX4\Intermediate\Build\Manifest.xml -remoteini="F:\UnrealProj\VelocityX4" -skipdeploy -log="C:\Users\Max\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_5.3\UBT-Source2StyleSmoke-Win64-Shipping.txt"
- UATHelper: Packaging (Windows): Log file: C:\Users\Max\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_5.3\UBT-Source2StyleSmoke-Win64-Shipping.txt
- UATHelper: Packaging (Windows): Creating makefile for Source2StyleSmoke (no existing makefile)
- LogRemoteControlWebInterface: [Pending] Launching Remote Control Web Interface - Starting WebApp...
- LogRemoteControlWebInterface: [Success] Remote Control Web Interface is running - WebApp started, 127.0.0.1:30000
- LogRemoteControlWebInterface: [Success] Remote Control Web Interface is running - WebApp started, 127.0.0.1:30000
- LogAutomationController: Ignoring very large delta of 2.00 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
- LogDerivedDataCache: C:/Users/Max/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:04:23.058 and deleted 46 files with total size 1 MiB and 26 empty folders. Scanned 148210 files in 120352 folders with total size 10148 MiB.
- UATHelper: Packaging (Windows): Compiled assembly file 'C:\Users\Max\AppData\Local\UnrealEngine\Intermediate\Build\BuildRules\MarketplaceRules.dll' appears to be for a newer CLR version or is otherwise invalid. Unreal Build Tool will try to recompile this assembly now. (Exception: Could not load file or assembly 'C:\Users\Max\AppData\Local\UnrealEngine\Intermediate\Build\BuildRules\MarketplaceRules.dll'. Format of the executable (.exe) or library (.dll) is invalid.)
- UATHelper: Packaging (Windows): F:\UE_5.3\Engine\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporterEditor\RuntimeAudioImporterEditor.Build.cs(5,14): error CS0101: The namespace '<global namespace>' already contains a definition for 'RuntimeAudioImporterEditor'
- UATHelper: Packaging (Windows): F:\UE_5.3\Engine\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporter\RuntimeAudioImporter.Build.cs(6,14): error CS0101: The namespace '<global namespace>' already contains a definition for 'RuntimeAudioImporter'
- UATHelper: Packaging (Windows): F:\UE_5.3\Engine\Plugins\Marketplace\ScreenFade\Source\ScreenFade\ScreenFade.Build.cs(5,14): error CS0101: The namespace '<global namespace>' already contains a definition for 'ScreenFade'
- UATHelper: Packaging (Windows): F:\UE_5.3\Engine\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporter\RuntimeAudioImporter.Build.cs(8,9): error CS0111: Type 'RuntimeAudioImporter' already defines a member called 'RuntimeAudioImporter' with the same parameter types
- UATHelper: Packaging (Windows): F:\UE_5.3\Engine\Plugins\Marketplace\ScreenFade\Source\ScreenFade\ScreenFade.Build.cs(7,9): error CS0111: Type 'ScreenFade' already defines a member called 'ScreenFade' with the same parameter types
- UATHelper: Packaging (Windows): F:\UE_5.3\Engine\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporterEditor\RuntimeAudioImporterEditor.Build.cs(7,9): error CS0111: Type 'RuntimeAudioImporterEditor' already defines a member called 'RuntimeAudioImporterEditor' with the same parameter types
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporterEditor\RuntimeAudioImporterEditor.Build.cs(5,14): error CS0101: The namespace '<global namespace>' already contains a definition for 'RuntimeAudioImporterEditor'
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporter\RuntimeAudioImporter.Build.cs(6,14): error CS0101: The namespace '<global namespace>' already contains a definition for 'RuntimeAudioImporter'
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Marketplace\ScreenFade\Source\ScreenFade\ScreenFade.Build.cs(5,14): error CS0101: The namespace '<global namespace>' already contains a definition for 'ScreenFade'
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporterEditor\RuntimeAudioImporterEditor.Build.cs(7,9): error CS0111: Type 'RuntimeAudioImporterEditor' already defines a member called 'RuntimeAudioImporterEditor' with the same parameter types
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Marketplace\RuntimeAudioImporter\Source\RuntimeAudioImporter\RuntimeAudioImporter.Build.cs(8,9): error CS0111: Type 'RuntimeAudioImporter' already defines a member called 'RuntimeAudioImporter' with the same parameter types
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Marketplace\ScreenFade\Source\ScreenFade\ScreenFade.Build.cs(7,9): error CS0111: Type 'ScreenFade' already defines a member called 'ScreenFade' with the same parameter types
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Media\ElectraUtil\Source\ElectraSamples\ElectraSamples.Build.cs(49,8): error CS0103: The name 'DirectX' does not exist in the current context
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Media\ElectraPlayer\Source\ElectraPlayerRuntime\ElectraPlayerRuntime.Build.cs(57,7): error CS0103: The name 'DirectX' does not exist in the current context
- UATHelper: Packaging (Windows): F:\UnrealProj\VelocityX4\Plugins\Media\ElectraCodecs\Source\ElectraDecoders\ElectraDecoders.Build.cs(60,7): error CS0103: The name 'DirectX' does not exist in the current context
- UATHelper: Packaging (Windows): Total execution time: 90.52 seconds
- UATHelper: Packaging (Windows): Expecting to find a type to be declared in a target rules named 'Source2StyleSmokeTarget'. This type must derive from the 'TargetRules' type defined by Unreal Build Tool.
- UATHelper: Packaging (Windows): Took 91.81s to run dotnet.exe, ExitCode=6
- UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Max\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_5.3\UBT-Source2StyleSmoke-Win64-Shipping.txt)
- UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 57s
- UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
- UATHelper: Packaging (Windows): BUILD FAILED
- PackagingResults: Error: Unknown Error
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