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- reCAPTCHA couldn't find user-provided function: onloadCallback recaptcha__en.js:498:282
- unreachable code after return statement[Learn More] js:91:180
- unreachable code after return statement[Learn More] js:83:1789
- unreachable code after return statement[Learn More] js:143:462
- unreachable code after return statement[Learn More] js:143:506
- unreachable code after return statement[Learn More] js:143:462
- unreachable code after return statement[Learn More] js:83:1789
- unreachable code after return statement[Learn More] js:143:506
- Successfully compiled asm.js code (loaded from cache in 360ms) c86b9e19-2f53-4751-bb71-47a69d7e03ad
- Use of the motion sensor is deprecated. c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:117195
- Use of the orientation sensor is deprecated. c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:117195
- onLoad extra_scripts.js:1:763
- Do something with request.result! extra_scripts.js:1:348
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: cat_lvl3, id 14, souls 0. return to origPos = (49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- InformTurnStarted add skill WarlordSkill2, val = 10 to player
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-52.0, -75.2, -1.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Caught tween monster bug! monster: cat_lvl3, id 14, souls 0. return to origPos = (49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-52.0, -75.2, -1.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: cat_lvl3, id 14, souls 0. return to origPos = (49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- SilentlyPlaceMonster archer_lvl4 (4.0, 2.0) HasKey
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Error in curDecisionDel: WarlordSkill2. Athena, place: (4.0, 2.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- SilentlyPlaceMonster archer_lvl4 (4.0, 3.0) HasKey
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Error in curDecisionDel: WarlordSkill2. Athena, place: (4.0, 3.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ChestBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding ResourceBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- ChangeResource Gold 87
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ChestBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding QuestBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- 11/07/2018 01:47:37, https://blitzadultparty.ru/gs_api/stats/pvp_battle
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:37, https://blitzadultparty.ru/gs_api/pvp/finish
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding QuestBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding StatisticBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- 11/07/2018 01:47:37, https://blitzadultparty.ru/gs_api/stats/count_resources
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:37, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/pvp_battle
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/finish
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92169
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Wont play amb_world. because Ambient
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding ChestBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding StatisticBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- 11/07/2018 01:47:40, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:40, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- BackgroundAssetManager UnloadAllElements. _elementsCache 9
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- 11/07/2018 01:47:41, https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- LoadElement League_11. name must be in LOWER CASE!
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92170
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- UpdateOpponentWrapper False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:41, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ArmyBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:41, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92171
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- LevelUp blocked by PvPWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- LevelUp unlocked by PvPWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding ChestBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding ResourceBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- ChangeResource Gold 98
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ResourceBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- ChangeResource GoldDust 5
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ResourceBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- ChangeResource FriendCoins 15
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding to collection monster 137
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ArmyBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding StatisticBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Commit locked by ChestOpenWindow, longLock False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- 11/07/2018 01:47:48, https://blitzadultparty.ru/gs_api/stats/count_resources
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:48, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ChestOpenWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92172
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Commit released by ChestOpenWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Commit unlocked
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Commit long unlocked
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FieldScriptWrapper.isPvp True
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- 11/07/2018 01:47:54, https://blitzadultparty.ru/gs_api/pvp/start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ParamsBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- AI:RealPlayer_face(1)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- AnimationAssetManager.Instance.LoadElements wl_man_lvl1
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FieldScriptWrapper. Preload Left Start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FieldScriptWrapper. Preload Right Start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:55, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:55, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- PrepareRightWarlord start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92173
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Wont play amb_castle. because Ambient
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding ArmyBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- StartPvPWindow. Hide
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:47:57, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92174
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Caught tween monster bug! monster: bone_dragon_lvl3, id 173, souls 59. return to origPos = (-59.0, -253.0, -3.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: frog_lvl2, id 58, souls 8. return to origPos = (-59.0, -253.0, -3.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Caught tween monster bug! monster: cat_lvl3, id 14, souls 1. return to origPos = (-49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:48:53, https://blitzadultparty.ru/gs_api/stats/pvp_battle
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:48:53, https://blitzadultparty.ru/gs_api/pvp/finish
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding QuestBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding StatisticBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:48:53, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/pvp_battle
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/finish
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92175
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Wont play amb_world. because Ambient
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding StatisticBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- 11/07/2018 01:48:54, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:48:55, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- BackgroundAssetManager UnloadAllElements. _elementsCache 9
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- LoadElement League_11. name must be in LOWER CASE!
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- UpdateOpponentWrapper False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:48:55, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92176
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FieldScriptWrapper.isPvp True
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- 11/07/2018 01:48:57, https://blitzadultparty.ru/gs_api/pvp/start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Adding ParamsBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- AI:RealPlayer(1)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- AnimationAssetManager.Instance.LoadElements wl_man_lvl1
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FieldScriptWrapper. Preload Left Start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FieldScriptWrapper. Preload Right Start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:48:57, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:48:57, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- PrepareRightWarlord start
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92177
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Wont play amb_forest. because Ambient
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- Adding ArmyBit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- StartPvPWindow. Hide
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- 11/07/2018 01:49:00, https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Profile commited success. Revision:92178
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: gnome_lvl4, id 149, souls 5. return to origPos = (59.0, -253.0, -3.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: cat_lvl3, id 14, souls 1. return to origPos = (-55.0, -159.1, -2.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: gladiator_lvl3, id 145, souls 10. return to origPos = (59.0, -253.0, -3.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: cat_lvl3, id 14, souls 1. return to origPos = (-55.0, -159.1, -2.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- SilentlyPlaceMonster bw_girl_lvl4 (5.0, 0.0) HasKey
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Error in curDecisionDel: WarlordSkill2. Aphrodite, place: (5.0, 0.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- SilentlyPlaceMonster gnome_lvl4 (4.0, 3.0) HasKey
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- Error in curDecisionDel: WarlordSkill2. High Tinker Gear, place: (4.0, 3.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: gnome_lvl4, id 149, souls 5. return to origPos = (52.0, -75.2, -1.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: lilface_lvl3, id 166, souls 96. return to origPos = (-49.0, -21.0, 0.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- soundName == || !ready
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194136
- Caught tween monster bug! monster: bone_dragon_lvl3, id 173, souls 59. return to origPos = (-59.0, -253.0, -3.0)
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194064
- OnlyOneThread allDecisionsDelegate
- c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:194097
- 249 UnityLoader.js:1:31269
- 249 UnityLoader.js:1:31316
- Invoking error handler due to
- uncaught exception: abort(249) at jsStackTrace@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:22814
- stackTrace@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:22997
- abort@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:62:60534
- XYS@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:55:1
- gTM@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:47:1
- Aas@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:6:1
- CWh@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:34:1
- gVh@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:34:1
- dVh@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:34:1
- QLS@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:55:1
- invoke_viiiiiiiiii@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:365032
- yWh@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:34:1
- cWh@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:34:1
- wWh@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:34:1
- GHo@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:14:1
- vWh@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:34:1
- GHo@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:14:1
- eIo@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:14:1
- XSk@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:28:1
- bKM@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:47:1
- KXI@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:16:1
- uQK@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:5:1
- cOS@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:55:1
- invoke_iiii@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:388284
- yS@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:48:1
- mA@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:48:1
- jzb@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:37:1
- fYb@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:24:1
- LUb@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:24:1
- FUb@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:24:1
- EUb@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:24:1
- khb@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:39:1
- tSb@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:24:1
- fIe@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:41:1
- xNS@blob:https://pf.nutaku.com/1efff8cc-8c04-47e6-bc10-7e0a09fb8a8f:55:1
- dynCall@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:6885
- Browser_mainLoop_runner/<@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:211316
- runIter@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:242245
- Browser_mainLoop_runner@blob:https://pf.nutaku.com/c86b9e19-2f53-4751-bb71-47a69d7e03ad:1:211212
- If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. UnityLoader.js:1:29744
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