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- Broken Gui:
- - Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local GuiForJohiro = Instance.new("TextBox")
- local Credits = Instance.new("TextBox")
- local Fly = Instance.new("TextButton")
- local Jump = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = ScreenGui
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(1, 0.756863, 0.133333)
- OpenFrame.Position = UDim2.new(3.5751615e-09, 0, 0.62948215, 0)
- OpenFrame.Size = UDim2.new(0, 102, 0, 35)
- OpenFrame.Visible = false
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.BackgroundColor3 = Color3.new(1, 0.756863, 0.133333)
- Open.Position = UDim2.new(-3.5751615e-09, 0, 0.627490044, 0)
- Open.Size = UDim2.new(0, 102, 0, 36)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 30
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.new(1, 0.756863, 0.133333)
- Main.Position = UDim2.new(0.420805931, 0, 0.241035864, 0)
- Main.Size = UDim2.new(0, 387, 0, 249)
- Main.Visible = false
- Main.Draggable = true
- GuiForJohiro.Name = "Gui For Johiro"
- GuiForJohiro.Parent = ScreenGui
- GuiForJohiro.BackgroundColor3 = Color3.new(1, 1, 1)
- GuiForJohiro.Position = UDim2.new(0.419868797, 0, 0.241035864, 0)
- GuiForJohiro.Size = UDim2.new(0, 387, 0, 37)
- GuiForJohiro.Visible = false
- GuiForJohiro.Font = Enum.Font.SourceSans
- GuiForJohiro.Text = "Gui For Johiro"
- GuiForJohiro.TextColor3 = Color3.new(0, 0, 0)
- GuiForJohiro.TextSize = 14
- Credits.Name = "Credits"
- Credits.Parent = ScreenGui
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.Position = UDim2.new(0.419868797, 0, 0.663346648, 0)
- Credits.Size = UDim2.new(0, 387, 0, 37)
- Credits.Visible = false
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "Credits to RadxXLilApe#2061 And RadxXLilApe on Roblox"
- Credits.TextColor3 = Color3.new(0, 0, 0)
- Credits.TextSize = 14
- Fly.Name = "Fly"
- Fly.Parent = ScreenGui
- Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- Fly.Position = UDim2.new(0.419868797, 0, 0.342629492, 0)
- Fly.Size = UDim2.new(0, 153, 0, 34)
- Fly.Visible = false
- Fly.Font = Enum.Font.SourceSans
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextSize = 14
- Fly.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- Jump.Name = "Jump"
- Jump.Parent = ScreenGui
- Jump.BackgroundColor3 = Color3.new(1, 1, 1)
- Jump.Position = UDim2.new(0.624179959, 0, 0.533864558, 0)
- Jump.Size = UDim2.new(0, 153, 0, 34)
- Jump.Visible = false
- Jump.Font = Enum.Font.SourceSans
- Jump.Text = "Jump"
- Jump.TextColor3 = Color3.new(0, 0, 0)
- Jump.TextSize = 14
- Jump.MouseButton1Down:connect(function()
- local InfiniteJumpEnabled = true
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- end)
- Btools.Name = "Btools"
- Btools.Parent = ScreenGui
- Btools.BackgroundColor3 = Color3.new(1, 1, 1)
- Btools.Position = UDim2.new(0.419868797, 0, 0.533864558, 0)
- Btools.Size = UDim2.new(0, 153, 0, 34)
- Btools.Visible = false
- Btools.Font = Enum.Font.SourceSans
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextSize = 14
- Btools.MouseButton1Down:connect(function()
- Btools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- end)
- Speed.Name = "Speed"
- Speed.Parent = ScreenGui
- Speed.BackgroundColor3 = Color3.new(1, 1, 1)
- Speed.Position = UDim2.new(0.624179959, 0, 0.342629492, 0)
- Speed.Size = UDim2.new(0, 153, 0, 34)
- Speed.Visible = false
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- Speed.MouseButton1Down:connect(function()
- repeat wait() until game.Players.LocalPlayer
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Plr = game.Players.LocalPlayer
- Mouse.KeyDown:connect(function(KeyDown)
- if KeyDown == "0" then
- Plr.Character.Humanoid.WalkSpeed = 190
- end
- end)
- Mouse.KeyUp:connect(function(KeyUp)
- if KeyUp == "0" then
- Plr.Character.Humanoid.WalkSpeed = 190
- end
- end)
- end)
- X.Name = "X"
- X.Parent = ScreenGui
- X.BackgroundColor3 = Color3.new(1, 1, 1)
- X.Position = UDim2.new(0.731021583, 0, 0.241035864, 0)
- X.Size = UDim2.new(0, 55, 0, 37)
- X.Visible = false
- X.Font = Enum.Font.SourceSans
- X.Text = "X"
- X.TextColor3 = Color3.new(1, 0.666667, 0)
- X.TextSize = 39
- X.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- -- Scripts:
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