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- // Check which room we are in and run the corresponding draw script.
- if room_get_name(room) == "room_Start" {
- scr_DrawMenuScreen();
- }
- else if room_get_name(room) == "room_CharSelect" {
- scr_DrawCharSelect();
- }
- else if room_get_name(room) == "room_Stage1" {
- scr_DrawFight();
- }
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