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scr_ControllerDraw

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Oct 14th, 2018
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  1. // Check which room we are in and run the corresponding draw script.
  2. if room_get_name(room) == "room_Start" {
  3.     scr_DrawMenuScreen();
  4. }
  5. else if room_get_name(room) == "room_CharSelect" {
  6.     scr_DrawCharSelect();
  7. }
  8. else if room_get_name(room) == "room_Stage1" {
  9.     scr_DrawFight();
  10. }
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