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- Log uploaded on Tuesday, March 13, 2018, 7:15:09 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- More Trade Ships: (no assemblies)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.5.106)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
- Relations Tab: Fluffy_Relations(18.1.0.6)
- Realistic Rooms: (no assemblies)
- FishIndustry: FishIndustry(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- While You're Up: WhileYoureUp(1.0.0.0)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
- Spoons Hair Mod: (no assemblies)
- [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
- Feed The Colonists: (no assemblies)
- Selling prisoners with no guilt: (no assemblies)
- Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- Prison Labor: 0Harmony(1.0.9.1), PrisonLabor(0.8.0.0)
- Vanilla Animal Overhaul: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.4.12)
- Tilled Soil: (no assemblies)
- Increased Stack: (no assemblies)
- Active Harmony patches:
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
- AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
- GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
- GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
- HaulAIUtility.PawnCanAutomaticallyHaulBasicChecks: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
- ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
- JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
- JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.TryIssueJobPackage: TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
- MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkTab.Transpiler
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
- Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.TicksPerMove: TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
- PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.RenderPawnInternal: TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.SetGuestStatus: post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler, PrisonLabor.Harmony.NeedOnlyByPrisonersPatch.Transpiler
- Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
- Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb_MeleeAttack.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
- WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
- WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, Harmony_PrisonLabor:1.0.9.1, fluffy.worktab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.medicaltab:1.0.9.1, rimworld.research_engine:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 0.18.1722 rev1198
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Indroduction
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Motivation
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Growing
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Management
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Timetable
- Could not resolve cross-reference to RimWorld.ConceptDef named BM_Mounting
- Could not resolve cross-reference to RimWorld.ConceptDef named BM_Enemy_Mounting
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Indroduction
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Motivation
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Growing
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Management
- Could not resolve cross-reference to RimWorld.ConceptDef named PrisonLabor_Timetable
- Could not resolve cross-reference to RimWorld.ConceptDef named BM_Mounting
- Could not resolve cross-reference to RimWorld.ConceptDef named BM_Enemy_Mounting
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 16ac -> priority: 1
- Thread -> id: 1718 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1fa8 -> priority: 1
- Thread -> id: e9c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 0.18.1722 rev1198
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key PrisonLabor_Indroduction. Adding it...
- Knowledge data was missing key PrisonLabor_Motivation. Adding it...
- Knowledge data was missing key PrisonLabor_Growing. Adding it...
- Knowledge data was missing key PrisonLabor_Management. Adding it...
- Knowledge data was missing key PrisonLabor_Timetable. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key PrisonLabor_Indroduction. Adding it...
- Knowledge data was missing key PrisonLabor_Motivation. Adding it...
- Knowledge data was missing key PrisonLabor_Growing. Adding it...
- Knowledge data was missing key PrisonLabor_Management. Adding it...
- Knowledge data was missing key PrisonLabor_Timetable. Adding it...
- Enabled Prison Labor v0.9.2
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- switched Long-range mineral scanner(12) and Multi-analyzer(11)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 19) to position 19
- [HugsLib] v4.1.1 initialized WhileYoureUp, SimpleSidearms
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Could not load reference to Verse.ThingDef named MedTimes_Melee_SwordSpatha
- Could not load reference to Verse.ThingDef named MedTimes_SteelBow
- Could not load reference to Verse.ThingDef named MedTimes_ShellBody_Cloak
- Could not load reference to Verse.ThingDef named MedTimes_Resource_AdobeBricks
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Could not load reference to Verse.ThingDef named MedTimes_Melee_SwordSpatha
- Could not load reference to Verse.ThingDef named MedTimes_SteelBow
- Could not load reference to Verse.ThingDef named MedTimes_ShellBody_Cloak
- Could not load reference to Verse.ThingDef named MedTimes_Resource_AdobeBricks
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Could not load reference to Verse.ThingDef named MedTimes_Melee_SwordSpatha
- Could not load reference to Verse.ThingDef named MedTimes_SteelBow
- Could not load reference to Verse.ThingDef named MedTimes_ShellBody_Cloak
- Could not load reference to Verse.ThingDef named MedTimes_Resource_AdobeBricks
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Could not load reference to Verse.ThingDef named MedTimes_Melee_SwordSpatha
- Could not load reference to Verse.ThingDef named MedTimes_SteelBow
- Could not load reference to Verse.ThingDef named MedTimes_ShellBody_Cloak
- Could not load reference to Verse.ThingDef named MedTimes_Resource_AdobeBricks
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 9800.
- Total: 125.023705 ms (FindLiveObjects: 0.661512 ms CreateObjectMapping: 0.694168 ms MarkObjects: 123.569756 ms DeleteObjects: 0.097034 ms)
- Could not load hair definition "trent"
- Could not load hair definition "trent"
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 10785.
- Total: 93.780846 ms (FindLiveObjects: 0.522492 ms CreateObjectMapping: 0.500410 ms MarkObjects: 92.706001 ms DeleteObjects: 0.051005 ms)
- Initializing new game with mods Core, 818773962, 735106432, 725465444, 725219116, 712141500, 709317151, 848972794, 758810805, 839005762, 946390822, 1161112205, 731111514, 1098354593, 725447220, 1198839349, 729690064, 732257433, 927155256, 972057888, 1093502629, 725956940, 715565817, 725747149, and 798158924
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16421.
- Total: 143.140198 ms (FindLiveObjects: 1.113406 ms CreateObjectMapping: 1.202665 ms MarkObjects: 140.786499 ms DeleteObjects: 0.036076 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 5512 unused Assets to reduce memory usage. Loaded Objects now: 10955.
- Total: 81.885132 ms (FindLiveObjects: 0.937998 ms CreateObjectMapping: 1.215105 ms MarkObjects: 66.728806 ms DeleteObjects: 13.002284 ms)
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Could not load reference to Verse.ThingDef named MedTimes_Melee_SwordSpatha
- Could not load reference to Verse.ThingDef named MedTimes_SteelBow
- Could not load reference to Verse.ThingDef named MedTimes_ShellBody_Cloak
- Could not load reference to Verse.ThingDef named MedTimes_Resource_AdobeBricks
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 11269.
- Total: 163.559387 ms (FindLiveObjects: 0.546750 ms CreateObjectMapping: 0.688570 ms MarkObjects: 154.128403 ms DeleteObjects: 8.194422 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11474.
- Total: 119.007584 ms (FindLiveObjects: 0.535554 ms CreateObjectMapping: 0.499166 ms MarkObjects: 117.918129 ms DeleteObjects: 0.054115 ms)
- Initializing new game with mods Core, 818773962, 735106432, 725465444, 725219116, 712141500, 709317151, 848972794, 758810805, 839005762, 946390822, 1161112205, 731111514, 1098354593, 725447220, 1198839349, 729690064, 732257433, 927155256, 972057888, 1093502629, 725956940, 715565817, 725747149, and 798158924
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27441.
- Total: 264.512695 ms (FindLiveObjects: 1.617860 ms CreateObjectMapping: 3.432899 ms MarkObjects: 259.372986 ms DeleteObjects: 0.088015 ms)
- Could not reserve Thing_WoodPlankFloor_Frame147429/ for Woehrle for job FinishFrame (Job_35978) A=Thing_WoodPlankFloor_Frame147429 (now doing job FinishFrame (Job_35978) A=Thing_WoodPlankFloor_Frame147429(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Ash doing job FinishFrame (Job_36172) A=Thing_WoodPlankFloor_Frame147429(curToil=1)
- Could not reserve Thing_Door_Blueprint146587/ for bornslippy for job HaulToContainer (Job_58741) A=Thing_WoodLog148165 B=Thing_Wall_Blueprint146572 C=Thing_Wall_Blueprint146567 (now doing job HaulToContainer (Job_58741) A=Thing_WoodLog148165 B=Thing_Wall_Blueprint146572 C=Thing_Wall_Blueprint146567(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Ash doing job HaulToContainer (Job_58978) A=Thing_WoodLog148165 B=Thing_WoodPlankFloor_Blueprint146430 C=Thing_WoodPlankFloor_Frame148190(curToil=0)
- Could not reserve Thing_WoodLog148165/ for bornslippy for job HaulToContainer (Job_58741) A=Thing_WoodLog148165 B=Thing_Wall_Blueprint146572 C=Thing_Wall_Blueprint146567 (now doing job HaulToContainer (Job_58741) A=Thing_WoodLog148165 B=Thing_Wall_Blueprint146572 C=Thing_Wall_Blueprint146567(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Ash doing job HaulToContainer (Job_58978) A=Thing_WoodLog148165 B=Thing_WoodPlankFloor_Blueprint146430 C=Thing_WoodPlankFloor_Frame148190(curToil=0)
- Could not reserve Thing_SolarGenerator_Blueprint147206/ for slyshamrock for job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663 (now doing job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Alyas doing job HaulToContainer (Job_77352) A=Thing_Steel43320 B=Thing_SolarGenerator_Frame148663 C=Thing_SolarGenerator_Frame148663(curToil=0)
- Could not reserve Thing_SolarGenerator_Frame148595/ for slyshamrock for job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663 (now doing job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Alyas doing job HaulToContainer (Job_77352) A=Thing_Steel43320 B=Thing_SolarGenerator_Frame148663 C=Thing_SolarGenerator_Frame148663(curToil=0)
- Could not reserve Thing_SolarGenerator_Frame148663/ for slyshamrock for job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663 (now doing job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Alyas doing job HaulToContainer (Job_77352) A=Thing_Steel43320 B=Thing_SolarGenerator_Frame148663 C=Thing_SolarGenerator_Frame148663(curToil=0)
- Could not reserve Thing_SolarGenerator_Blueprint147165/ for slyshamrock for job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663 (now doing job HaulToContainer (Job_76874) A=Thing_Component147784 B=Thing_SolarGenerator_Blueprint147165 C=Thing_SolarGenerator_Frame148663(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Alyas doing job HaulToContainer (Job_77352) A=Thing_Steel43320 B=Thing_SolarGenerator_Frame148663 C=Thing_SolarGenerator_Frame148663(curToil=0)
- Could not reserve Thing_Battery_Frame148920/ for Ash for job HaulToContainer (Job_91027) A=Thing_Component148816 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788 (now doing job HaulToContainer (Job_91027) A=Thing_Component148816 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Ko doing job HaulToContainer (Job_91378) A=Thing_Component148975 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788(curToil=4)
- Could not reserve Thing_Battery_Frame148788/ for Ash for job HaulToContainer (Job_91027) A=Thing_Component148816 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788 (now doing job HaulToContainer (Job_91027) A=Thing_Component148816 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Ko doing job HaulToContainer (Job_91378) A=Thing_Component148975 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788(curToil=4)
- Could not reserve Thing_Battery_Blueprint148928/ for Ash for job HaulToContainer (Job_91027) A=Thing_Component148816 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788 (now doing job HaulToContainer (Job_91027) A=Thing_Component148816 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Ko doing job HaulToContainer (Job_91378) A=Thing_Component148975 B=Thing_Battery_Blueprint148928 C=Thing_Battery_Frame148788(curToil=4)
- Object with load ID Thing_Human110 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human118 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human122 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1528 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1532 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1540 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human110 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human118 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human122 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human134 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human138 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1528 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1532 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1540 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human110 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human118 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human122 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human138 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1528 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1532 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1540 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human110 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human118 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human122 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human130 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human134 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human138 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1528 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1532 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1536 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human1540 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Alyas started 10 jobs in 10 ticks. List: (EquipSecondary (Job_95371) A=Thing_Beer1552) (WaitMaintainPosture (Job_95372)) , (EquipSecondary (Job_95375) A=Thing_Beer1552) (WaitMaintainPosture (Job_95376)) , (EquipSecondary (Job_95377) A=Thing_Beer1552) (WaitMaintainPosture (Job_95378)) , (EquipSecondary (Job_95379) A=Thing_Beer1552) (WaitMaintainPosture (Job_95380)) , and (EquipSecondary (Job_95383) A=Thing_Beer1552) (WaitMaintainPosture (Job_95384)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- Alyas started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_95582)) , (EquipSecondary (Job_95587) A=Thing_Beer1552) (WaitMaintainPosture (Job_95588)) , (EquipSecondary (Job_95591) A=Thing_Beer1552) (WaitMaintainPosture (Job_95592)) , (EquipSecondary (Job_95594) A=Thing_Beer1552) (WaitMaintainPosture (Job_95595)) , (EquipSecondary (Job_95596) A=Thing_Beer1552) (WaitMaintainPosture (Job_95597)) , and (EquipSecondary (Job_95598) A=Thing_Beer1552) (WaitMaintainPosture (Job_95599)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
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