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- /*
- Author: Chris(tian) "infiSTAR" Lorenzen
- Contact: infiSTAR23@gmail.com // www.infiSTAR.de
- Description:
- Arma AntiHack & AdminTools - infiSTAR.de
- ON LINUX YOU NEED THIS PARAMETER: -profiles
- ______ _____ ___ ______ ______ _____ _ _____ _ _
- | ___ \ ___|/ _ \| _ \ | ___ \ ___| | | _ || | | |
- | |_/ / |__ / /_\ \ | | | | |_/ / |__ | | | | | || | | |
- | /| __|| _ | | | | | ___ \ __|| | | | | || |/\| |
- | |\ \| |___| | | | |/ / | |_/ / |___| |___\ \_/ /\ /\ /
- \_| \_\____/\_| |_/___/ \____/\____/\_____/\___/ \/ \/
- Don't forget to read the readme.txt
- -
- Make sure to have proper settings!
- */
- /* ********************************************************************************* */
- /* *******************Developer : infiSTAR (infiSTAR23@gmail.com)******************* */
- /* **************infiSTAR Copyright®© 2011 - 2017 All rights reserved.************** */
- /* *********************************www.infiSTAR.de********************************* */
- /* ********************************************************************************* */
- /* infiSTAR.de .dll path */ /* REMOVED */
- /* Key to open the menu */ _OpenMenuKey = 0x3C; /* google DIK_KeyCodes (0x3C is F2) */
- /* LOW ADMIN HERE */ _LAdmins = ["0","0","0"]; //do not have a , at the end.
- /* NORMAL ADMIN HERE */ _NAdmins = ["0","0","0"]; //do not have a , at the end.
- /* SUPER ADMIN HERE */ _SAdmins = ["!0!","0","0"]; //do not have a , at the end.
- /* BANNED UIDs HERE */ _BLOCKED = ["0","0","0"]; //do not have a , at the end.
- /* HEADLESS ClIENT UIDs */ _HEADLESS_CLIENT_UIDs = ["0","0","0"]; //do not have a , at the end.
- /* Use Player White-list */ _UPW = false; /* true or false */
- /* WHITELIST UIDs HERE */ _WHITELIST = ["0","0","0"]; //do not have a , at the end.
- /* ********************************************************************************* */
- /* Top esc menu TXT */ _TopOfESC = "Epoch Server"; //do not use " in this text.
- /* Bottom esc menu TXT */ _LowerTop = "The Fallen"; //do not use " in this text.
- /* Bottom esc menu TXT2 */ _LowerBottom = ""; //do not use " in this text.
- /* Color esc menu TXT */ _EscColor = [0.6,0,0,1];
- /* DebugMonitor TXT */ _BottomDebug = "discord.gg/FhQuG66"; //do not use " in this text.
- /* DebugMonitor Key */ _ODK = 0xCF; /* google DIK_KeyCodes (0xCF is END) */
- /* Use DebugMonitor */ _DMS = true; /* true or false */ /* starts up with debugmonitor ON if true */
- /* DebugMonitor Action */ _DMW = false; /* true or false */ /* "Debug" option on mousewheel */
- /* ********************************************************************************* */
- /*
- Your server is getting attacked by local explosions? well on scriptbase we can not do much against that besides blocking the damage from it.
- below you will find an array of damage sources from what the damage will be blocked
- */
- _blockDamageFrom = [
- // This might also block fall damage, however since hackers create Bombs using "createVehicleLocal" it sometimes results in us seeing it on our client as '' nothing.
- 'SmallSecondary', // also happens when a vehicle explodes
- 'HelicopterExploSmall','HelicopterExploBig',
- 'PipeBomb','TimeBomb',
- 'Mine','MineE',
- 'GrenadeHand','GrenadeHand_stone','grenadecore',
- 'R_57mm_HE','M_9M311_AA',
- 'M_AT2_AT','M_AT5_AT','M_AT6_AT','M_AT9_AT','M_AT13_AT','Bo_GBU12_LGB','Bo_FAB_250','G_Camel_HE','M_Ch29_AT','Sh_122_HE','Sh_125_SABOT','Sh_125_HE','R_Hydra_HE',
- 'R_GRAD','M_Hellfire_AT','M_Igla_AA','Sh_105_HE','B_20mm_AA','B_30x113mm_M789_HEDP','Sh_120_SABOT','Sh_120_HE',
- 'M_Maverick_AT','G_40mm_HE','Bo_Mk82','R_MLRS','M_R73_AA','R_80mm_HE','R_S8T_AT','M_Sidewinder_AA','M_Sidewinder_AA_F35','R_PG9_AT','R_OG9_HE','M_Stinger_AA','M_TOW_AT','M_TOW2_AT',
- 'M_Vikhr_AT','Sh_85_AP','Sh_85_HE','ARTY_Sh_122_HE','ARTY_Sh_122_WP','ARTY_Sh_105_HE','ARTY_Sh_105_WP','ARTY_Sh_81_HE','ARTY_Sh_81_WP','ARTY_Sh_82_HE','ARTY_Sh_82_WP',
- 'ARTY_R_227mm_HE_Rocket','ARTY_R_120mm_HE_Rocket','ARTY_Sh_82_ILLUM','ARTY_Sh_105_SADARM','ARTY_Sh_105_LASER','ARTY_Sh_105_SMOKE','ARTY_Sh_105_ILLUM','ARTY_Sh_122_SADARM',
- 'ARTY_Sh_122_LASER','ARTY_Sh_122_SMOKE','ARTY_Sh_122_ILLUM','ARTY_Sh_81_ILLUM'
- ];
- /* Use Loaded Check(s) */ _AHL = false; /* true or false */ /* "AH NOT LOADED ON PLAYER" */
- /* _timedif for _AHL */ _TDI = 130; /* 45 - 300 */ /* only used if "_AHL = true;" -> takes longer to detect if the AH is loaded on a player or not. */
- /* revert onEachFrame */ _REF = true; /* true or false */
- /* unitRecoil checks */ _URC = true; /* true or false */ /* checks unitRecoilCoefficient and resets default unitRecoilCoefficient */
- /* Log Bad Keys pressed */ _LBK = false; /* true or false */ /* will be logged to surveillancelog.. can become huge spam I would have it disabled */
- /* Punish Forbidden Keys */ _PBK = false; /* true or false */ /* will freeze the user on BadKey click for ~3 seconds! */
- /* Forbid VON Sidechat */ _VON = true; /* true or false */ /* talking on sidechat will put out a warning and kick if continue */
- /* Use Chat Functions */ _UCF = true; /* true or false */ /* Enables Chatfunctions like /dance */
- /* Use vehicle check? */ _UVC = false; /* true or false */ /* using _ALLOWED_Vehicles and _FORBIDDEN_Vehicles lists */
- /* Use zombie check? */ _UZC = false; /* true or false */ /* "Walk Amongst The Dead" or "ESS" needs this set to false */
- /* Vehicle WHITELIST */ _UVW = false; /* true or false */ /* if false - _ALLOWED_Vehicles won't not be used */
- /* Cheatengine Checks ? */ _UCC = true; /* true or false */ /* certain strings have been changed */
- /* Use FileScan ? */ _UFS = true; /* true or false */ /* spams the rpt but often finds hackers */
- /* Use Anti Teleport? */ _UAT = true; /* true or false */
- /* Use cut-scene ? */ _UCS = true; /* true or false */ /* dynamicText ~ often colored, animated or used in credits */
- /* Use Damage Check ? */ _UDC = true; /* true or false */ /* try to catch Hacks that change the damage value of weapons */
- /* Remove "itemsAdded" */ _RAI = false; /* true or false */ /* might remove items from a custom crafting system.. */
- /* HACKED BOX Check ? */ _CHB = false; /* true or false */ /* custom crates might be deleted if "Max Cargo Count" is to low */
- /* Max Cargo Count ? */ _MCC = 3000;
- /* MouseMoving EH check */ _MOH = false; /* true or false */ /* will say: "MouseMoving EventHandler added" - needs to be disabled for UAV scripts and such.. */
- /* Close Dialogs ? */ _CUD = false; /* true or false */ /* Closes custom Dialogs (Menus) that are not in _ALLOWED_Dialogs */
- /* check MapSingleClick */ _OMC = false; /* true or false */ /* announces: "MapSingleClick modified", if modification is found - NEEDS _MBC to be true! */
- /* Remove Keybinds ? */ _RCK = false; /* true or false */ /* Removes custom Keybinds and sets back the default ones */
- /* Check CMDMenus ? */ _CCM = false; /* true or false */ /* only disable this if you know what you are doing. I strongly recommend to use this! */
- _BCM = false; /* true or false */ /* we don't need commandingMenus. so have this true as well. */
- /* _CSA = false; /* true or false */ /* this checks mousewheel actions */
- /* Force Terrain Grid ? */ _FTG = 50; /* 50, 25, 12.5 */ /* if set to 50 grass will be very low for better client FPS.. default is 25 */
- /* Use Clutter check ? */ _UBC = true; /* true or false */ /* BadSize: %1 - Plants and/or Clutter pbo(s) removed..! */
- /* Log Epoch Maintain */ _LEM = true; /* true or false */
- /* ********************************************************************************* */
- /* ALLOWED Custom Dialogs "_ALLOWED_Dialogs" are only used if you have "_CUD = true;" */
- /* If you want install custom scripts using dialog windows, you can add IDD numbers */
- /* from the custom script's desc.h file included through MPMIssions/description.ext */
- _ALLOWED_Dialogs = [
- -1,4,63,129,106,666,667,2200,6900,6901,6902,6903,6999,
- 41144,61144,76761,80000,420420,
- 711194,711195,711197,690000,4099999
- ];
- // -1 Epoch Safe/Lockbox Keycode UI
- // 106 Inventory (Gear)
- // 2200 Blood Test
- // 6900,6901,6902,6903 New Player (select Gender and such things)
- // 420420 Epoch Trader
- // 41144 Epoch Door Keycode UI
- // 129 Diary
- // 666,667 Clay Car Radio
- // 4444 Radio Communication
- // 65431,65432,65433,65434,65440,65441,65442 R3F ARTY Lift/Tow/Transport.
- // 711194 Plot Management (http://epochmod.com/forum/index.php?/topic/16166-release-plot-management/)
- _ALLOWED_Dialogs = _ALLOWED_Dialogs + [81000,88890,20001,20002,20003,20004,20005,20006,55510,55511,55514,55515,55516,55517,55518,55519,555120,118338,118339,571113]; // adding some others from community addons
- /* Player that have one of these items in their inventory will get punished! */
- _ForbiddenItems =
- [
- "ItemMap_Debug","ItemCore"
- ];
- /* If "_UVC = true;" and "_UVW = true;" this will delete all vehicles that are not in "_ALLOWED_Vehicles" */
- _ALLOWED_Vehicles = ["ALL IF _UVW = false","Tractor","Policecar"];
- /* If "_UVC = true;" this will delete all vehicles that are in "_FORBIDDEN_Vehicles" */
- _FORBIDDEN_Vehicles =
- [
- "A10","AH1Z","AH64D","T90","F35B","AV8B2","UH1Y","Mi24_V",
- "Mi24_P","Mi24_D","KA52","KA52Black","SU39","Su25_CDF","SU25_Ins",
- "A10_US_EP1","AH64D_EP1","M1A1","M1A1_TUSK_MG","T72","T72_INS","T72_RU",
- "T72_CDF","T72_Gue","BMP3","MLRS","T34","2S6M_Tunguska", "Su25_TK_EP1",
- "BAF_Apache_AH1_D","UH60M_EP1","UH60M_MEV_EP1","Mi171Sh_rockets_CZ_EP1",
- "Mi24_D_TK_EP1","L39_TK_EP1","M1A1_US_DES_EP1","M1A2_US_TUSK_MG_EP1",
- "T72_TK_EP1","BMP2_TK_EP1","BMP2_UN_EP1","BMP2_HQ_TK_EP1","ZSU_TK_EP1",
- "MLRS_DES_EP1","T34_TK_EP1","T34_TK_GUE_EP1","T55_TK_EP1","T55_TK_GUE_EP1","M2A2_EP1",
- "M2A3_EP1","M6_EP1","BAF_FV510_D","BAF_FV510_W"
- ];
- /* ALLOWED CMDMenus "_cMenu" are only used if you have "_BCM = false;" which I would not recommend. */
- [
- "RscMainMenu","RscMoveHigh","#WATCH","#WATCH0",
- "RscWatchDir","RscDisplayClassSelecter","RscDisplayGenderSelect",
- "RscDisplaySpawnSelecter","RscWatchMoreDir","#GETIN","RscStatus",
- "RscCombatMode","RscFormations","RscTeam","RscSelectTeam","RscReply",
- "RscCallSupport","#ACTION","#CUSTOM_RADIO","RscRadio","RscGroupRootMenu",
- "BTC_Hud","PlotManagement","DoorManagement","Entercode","#USER:_keyMenu","#USER:adminevents",
- "#USER:PlayerActionsMenu","#USER:Housemenu","#USER:HudToggle","#USER:deploy","#USER:GrassToggle","#USER:SETVIEW","#USER:sounds","#USER:color",
- "#USER:write","#USER:dance"
- ];
- /* ALLOWED Actions "_dayzActions" are only used if you have "_CSA = true;" */
- _dayzActions =
- [
- "ActionMenu","batteryLevelCheckRavenAct","batteryRechargeRavenAct","bis_fnc_halo_action","BTC_liftActionId","BTC_liftHudId","BTC_SganciaActionId",
- "churchie_check","churchie_defuse","churchie_rig_veh","dayz_myCursorTarget","dayz_myLiftVehicle","degreeActions","disassembleRavenAct","DonorSkins",
- "DoorManagement","Entercode","horror_traders","launchRavenAct","manatee_craft_menu","manatee_craft_menu_ind","manatee_craft_menu_sur",
- "manatee_craft_menu_wea","mavBaseStationActionName_00","mavBaseStationActionName_001","mavBaseStationActionName_01","mavBaseStationActionName_02",
- "mavBaseStationActionName_03","mavBaseStationActionName_04","menu_CIV_EuroMan01_EP1","menu_CIV_EuroMan02_EP1","menu_Doctor","menu_Dr_Hladik_EP1",
- "menu_Pilot_EP1","menu_Profiteer4","menu_Rita_Ensler_EP1","menu_Rocker4","menu_RU_Citizen1","menu_RU_Citizen3","menu_RU_Citizen4",
- "menu_RU_Functionary1","menu_RU_Villager3","menu_RU_WorkWoman1","menu_RU_WorkWoman5","menu_TK_CIV_Takistani04_EP1","menu_Woodlander1",
- "menu_Woodlander3","menu_Worker2","menu_Worker3","neutral","NORRN_dropAction","nul","null","player_Cannibalism","r_player_actions",
- "r_player_actions2","s_bank_dialog","s_bank_dialog2","s_build_Hedgehog_DZ","s_build_Sandbag1_DZ","s_build_Wire_cat1","s_building_snapping",
- "s_clothes","s_givemoney_dialog","s_halo_action","s_player_1bupd","s_player_attach_bomb","s_player_attack","s_player_barkdog","s_player_boil",
- "s_player_breakinhouse","s_player_BuildLock","s_player_BuildUnLock","s_player_butcher","s_player_butcher_human","s_player_calldog",
- "s_player_callzombies","s_player_checkGear","s_player_clearEvacChopper","s_player_CloseGate","s_player_clothes","s_player_cnbb",
- "s_player_codeObject","s_player_codeRemove","s_player_codeRemoveNet","s_player_combi","s_player_cook","s_player_craftZombieBait",
- "s_player_craftZombieBaitBomb","s_player_dance","s_player_debug","s_player_debugCheck","s_player_deleteBuild","s_player_deleteCamoNet",
- "s_player_deploybike","s_player_deploybike2","s_player_deploygyro","s_player_deployjetski","s_player_deploymoped","s_player_deploymoped2",
- "s_player_deploymozzie","s_player_deploymozzie2","s_player_destorytent","s_player_disarmBomb","s_player_downgrade_build","s_player_dragbody",
- "s_player_Drinkfromhands","s_player_dropflare","s_player_enterCode","s_player_equip_carry","s_player_evacCall","s_player_feeddog",
- "s_player_fillfuel","s_player_fillfuel20","s_player_fillfuel210","s_player_fillfuel5","s_player_fillgen","s_player_fillwater",
- "s_player_fillwater2","s_player_fire","s_player_fireout","s_player_fishing","s_player_fishing_veh","s_player_flipveh","s_player_flipvehicleheavy",
- "s_player_flipvehiclelight","s_player_followdog","s_player_forceSave","s_player_fuelauto","s_player_fuelauto2","s_player_gather",
- "s_player_grabflare","s_player_heli_detach","s_player_heli_lift","s_player_holderPickup","s_player_igniteTent","s_player_information",
- "s_player_isCruse","s_player_knockout","s_player_lastTarget","s_player_load_help","s_player_lockhouse","s_player_lockunlock",
- "s_player_lockUnlock_crtl","s_player_lockUnlockInside_ctrl","s_player_lockvault","s_player_maint_build","s_player_maintain_area",
- "s_player_maintain_area_preview","s_player_maintain_area_previewd","s_player_maintain_aread","s_player_makeBomb","s_player_makeEvacChopper",
- "s_player_makePLBomb","s_player_manageDoor","s_player_menu","s_player_movedog","s_player_netCodeObject","s_player_newbie_kit",
- "s_player_openGate","s_player_otkdv","s_player_packbike","s_player_packFdp","s_player_packjetski","s_player_packMozzie","s_player_packtent",
- "s_player_packtentinfected","s_player_packvault","s_player_painkiller","s_player_paint","s_player_parts","s_player_parts_crtl",
- "s_player_plot_boundary_off","s_player_plot_boundary_on","s_player_plot_take_ownership","s_player_plotManagement","s_player_pzombiesattack",
- "s_player_pzombiesfeed","s_player_pzombiesvision","s_player_rearm_action","s_player_recipeMenu","s_player_refuel_action","s_player_removeActions",
- "s_player_removeflare","s_player_repair_action","s_player_repair_crtl","s_player_repairActions","s_player_rest","s_player_scrollBandage",
- "s_player_selfBloodbag","s_player_setCode","s_player_setVectors1","s_player_setVectors45","s_player_setVectors5","s_player_setVectors90",
- "s_player_setVectorsBack","s_player_setVectorsForward","s_player_setVectorsLeft","s_player_setVectorsReset","s_player_setVectorsRight",
- "s_player_showname","s_player_showname1","s_player_siphonfuel","s_player_sleep","s_player_smelt_engineparts","s_player_smelt_fueltank",
- "s_player_smelt_jerrycan","s_player_smelt_mainrotoraryparts","s_player_smelt_scrapmetal","s_player_smelt_wheel","s_player_smelt_windscreenglass",
- "s_player_smeltItems","s_player_smeltRecipes","s_player_speeddog","s_player_stats","s_player_staydog","s_player_studybody","s_player_suicide",
- "s_player_SurrenderedGear","s_player_takeOwnership","s_player_tamedog","s_player_toggleDegree","s_player_toggleDegrees","s_player_toggleSnap",
- "s_player_toggleSnapSelect","s_player_toggleSnapSelectPoint","s_player_toggleVector","s_player_toggleVectors","s_player_towing","s_player_trackdog",
- "s_player_unlockhouse","s_player_unlockvault","s_player_upgrade_build","s_player_upgradebike","s_player_upgradegyro","s_player_upgrademoto",
- "s_player_upgradestorage","s_player_upgradestroage","s_player_warndog","s_player_waterdog","s_player_zombieShield","s_player_13252_copyToKey",
- "s_siphon","s_vehicle_lockunlock","s_vehicle_lockUnlock_crtl","silver_myCursorTarget","snapActions","SP_rearm_actions","SP_refuel_action",
- "SP_repair_action","stow_vehicle","STR_R3F_ARTY_action_ouvrir_dlg_SM","STR_R3F_LOG_action_charger_deplace","STR_R3F_LOG_action_charger_selection",
- "STR_R3F_LOG_action_contenu_vehicule","STR_R3F_LOG_action_deplacer_objet","STR_R3F_LOG_action_detacher","STR_R3F_LOG_action_heliport_larguer",
- "STR_R3F_LOG_action_heliporter","STR_R3F_LOG_action_relacher_objet","STR_R3F_LOG_action_remorquer_deplace","STR_R3F_LOG_action_remorquer_selection",
- "STR_R3F_LOG_action_selectionner_objet_charge","STR_R3F_LOG_action_selectionner_objet_remorque","strobeRavenResetAct","strobeRavenTestAct",
- "Tow_settings_action_charger_deplace","Tow_settings_action_charger_selection","Tow_settings_action_contenu_vehicule",
- "Tow_settings_action_deplacer_objet","Tow_settings_action_detacher","Tow_settings_action_heliport_larguer","Tow_settings_action_heliporter",
- "Tow_settings_action_relacher_objet","Tow_settings_action_remorquer_deplace","Tow_settings_action_remorquer_selection",
- "Tow_settings_action_selectionner_objet_charge","Tow_settings_action_selectionner_objet_remorque","Tow_settings_dlg_CV_btn_decharger",
- "Tow_settings_dlg_CV_btn_fermer","Tow_settings_dlg_CV_titre","unpackRavenAct","vectorActions","wardrobe"
- ];
- /* ********************************************************************************* */
- // NEW (EXPERIMENTAL):
- _UDP = false; // Use Dupe Protection /* true or false */
- _URG = false; // Antirefuel & AntiCargod /* true or false */
- _UIC = false; // Vehicle ID Check /* true or false */
- _UCL = true; // Use Anti Combat Log /* true or false */
- /*
- "_UIM": Use Incognito Mode, makes it for the most part look like you don't run infiSTAR to the normal player.
- But for that it disables for example:
- Script Scan, reworked unconscious, Bad Keybinds, The debugmonitor,
- Escape Menu will be default again, Chatfunctions and more
- So it will make the server more unsecure! but look like it's a default one.
- */
- _UIM = false; /* true or false */
- /*
- "_sUptime": Server Uptime in seconds!
- Using this will show "Restart in: xh xxmin"
- If you don't want to use it - just do:
- _sUptime = 0;
- */
- _sUptime = 0;
- /*
- "_UDN": Players can Vote if they want Day- or NighTime
- !vote day,/vote day, vote day,
- !vote night,/vote night, vote night
- */
- _UDN = false; /* true or false */
- /*
- custom Box content:
- just an item like it is in the example with 'ItemMap' will put the item once in the box.
- if an array is used like the ['ItemGPS',5] example, well I assume you could guess what it will do.
- */
- _SupportBox1Content =
- [
- 'ItemMap',['ItemGPS',3],'ItemWatch'
- ];
- _SupportBox2Content =
- [
- 'ItemMap',['ItemGPS',2],'ItemWatch'
- ];
- _SupportBox3Content =
- [
- 'ItemMap',['ItemGPS',7],'ItemWatch'
- ];
- /*
- custom Vault content (EPOCH ONLY), make sure to insert the Items in the right places :)
- */
- // Support-Vault1
- _weapons1 = [
- [],
- []
- ];
- _magazines1 = [
- ['plot_pole_kit', 'ItemComboLock', 'CinderBlocks', 'MortarBucket', 'metal_floor_kit', 'cinder_garage_kit', 'ItemWoodFloor', 'workbench_kit', 'cinder_door_kit', 'full_cinder_wall_kit', 'ItemPole', 'ItemTankTrap', 'ItemVault', 'ItemWoodFloorQuarter', 'ItemWoodLadder', 'FoodMRE', 'ItemWatterBottleBoiled', '20Rnd_762x51_DMR'],
- [1,2,40,15,8,1,4,1,1,10,6,6,2,4,2,10,10,7]
- ];
- _backpack1 = [
- [],
- []
- ];
- // Support-Vault2
- _weapons2 = [
- [],
- []
- ];
- _magazines2 = [
- ['plot_pole_kit', 'ItemComboLock'],
- [1,3]
- ];
- _backpack2 = [
- [],
- []
- ];
- // Support-Vault3
- _weapons3 = [
- [],
- []
- ];
- _magazines3 = [
- ['plot_pole_kit', 'ItemComboLock'],
- [5,6]
- ];
- _backpack3 = [
- [],
- []
- ];
- /* ********************************************************************************* */
- /* *******************Developer : infiSTAR (infiSTAR23@gmail.com)******************* */
- /* **************infiSTAR Copyright®© 2011 - 2017 All rights reserved.************** */
- /* *********************************www.infiSTAR.de********************************* */
- /* ****DayZAntiHack.com***DayZAntiHack.de***ArmaAntiHack.com***Arma3AntiHack.com**** */
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