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- ** Executing...
- ** Command: Change Directory
- ** Parameters: C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files (x86)\Valve Hammer Editor\maps\q201.map" "C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic\tfc\maps\q201.map"
- ** Executing...
- ** Command: C:\PROGRA~2\zhlt\hlcsg.exe
- ** Parameters: "C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic\tfc\maps\q201"
- hlcsg v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlcsg -----
- Command line: C:\PROGRA~2\zhlt\hlcsg.exe "C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic\tfc\maps\q201"
- Entering C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic\tfc\maps\q201.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max lighting memory [ 6291456 ] [ 6291456 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ on ] [ on ]
- clip hull type [ legacy ] [ legacy ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- nullfile [ None ] [ None ]
- min surface area [ 0.500 ] [ 0.500 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- Using mapfile wad configuration
- Wadinclude list :
- [zhlt.wad]
- 15 brushes (totalling 107 sides) discarded from clipping hulls
- CreateBrush:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.04 seconds)
- SetModelCenters:
- 40%...50%...90%... (0.00 seconds)
- CSGBrush:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.17 seconds)
- Using Wadfile: \program files (x86)\valve hammer editor\maps\egypt.wad
- - Contains 0 used textures, 0.00 percent of map (541 textures in wad)
- Including Wadfile: \program files (x86)\valve hammer editor\maps\zhlt.wad
- - Contains 3 used textures, 25.00 percent of map (8 textures in wad)
- Using Wadfile: \program files (x86)\valve hammer editor\maps\ff01.wad
- - Warning: Larger than expected texture (348972 bytes): '!01'
- - Contains 9 used textures, 75.00 percent of map (356 textures in wad)
- Texture usage is at 1.00 mb (of 4.00 mb MAX)
- 0.27 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: C:\PROGRA~2\zhlt\hlbsp.exe
- ** Parameters: "C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic\tfc\maps\q201"
- hlbsp v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlbsp -----
- Command line: C:\PROGRA~2\zhlt\hlbsp.exe "C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic\tfc\maps\q201"
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noopt [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
- SolidBSP [hull 0] 420 (0.01 seconds)
- BSP generation successful, writing portal file 'C:\Program Files (x86)\Steam\steamapps\wubskis\team fortress classic\tfc\maps\q201.prt'
- SolidBSP [hull 1] 500...695 (0.02 seconds)
- SolidBSP [hull 2] 500...660 (0.02 seconds)
- SolidBSP [hull 3] 500...762 (0.03 seconds)
- 0.26 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: C:\PROGRA~2\zhlt\hlbsp.exe
- ** Parameters: +map "q201"
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