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Sep 21st, 2019
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  1. function comment(msg)
  2. warn(msg)
  3. end
  4. wait(2)
  5. lp = game:GetService("Players").AFallaha
  6. char = lp.Character
  7. tool = Instance.new("Tool",lp.Backpack)
  8. tool.Name = "Pokeball"
  9. handle = Instance.new("Part",tool)
  10. handle.Name = "Handle"
  11. handle.Shape = Enum.PartType.Ball
  12. handle.Size = Vector3.new(1.5,1.5,1.5)
  13. handle.BrickColor = BrickColor.Red()
  14. debounce = false
  15. caught = nil
  16. tool.Activated:connect(function()
  17. comment("onactivate")
  18. if debounce == false then
  19. debounce = true
  20. comment("debounce")
  21. if caught == nil then
  22. comment("caught")
  23. gc = workspace:GetChildren()
  24. for i=1, #gc do
  25. comment("gc")
  26. if gc[i] ~= char and gc[i]:FindFirstChildOfClass("Humanoid") then
  27. comment("hum")
  28. if gc[i]:FindFirstChild("Head") then
  29. comment("hum")
  30. if (gc[i]:FindFirstChild("Head").Position - char.Head.Position).magnitude < 15 then
  31. handle.Parent = workspace
  32. handle.CanCollide = false
  33. bp = Instance.new("BodyPosition",handle)
  34. bp.MaxForce = Vector3.new(4500,4500,4500)
  35. bp.P = 4500
  36. bp.Position = gc[i]:FindFirstChild("Head").Position
  37. repeat
  38. wait(0.01)
  39. until (handle.Position - gc[i]:FindFirstChild("Head").Position).magnitude < 10
  40. bp:Destroy()
  41. caught = gc[i]
  42. gc[i].Parent = nil
  43. handle.CanCollide = false
  44. handle.Parent = tool
  45. end
  46. end
  47. end
  48. end
  49. else
  50. handle.Parent = workspace
  51. handle.CanCollide = true
  52. wait(0.2)
  53. caught.Parent = workspace
  54.  
  55. caught.Head.CFrame = handle.CFrame + Vector3.new(0,3.5,0)
  56. caught = nil
  57. wait(0.2)
  58. handle.Parent = tool
  59. handle.CanCollide = false
  60. end
  61. wait(5)
  62. debounce = false
  63. end
  64. end)
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