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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\louis\Documents\serveur gmod\map\rp_jedivssith_mix.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop marble for material MAPS/RP_JEDIVSSITH_D/AGENCY/FLOOR/MARBLE01A_0_0_0, using default
- Can't find surfaceprop marble for material MAPS/RP_JEDIVSSITH_D/AGENCY/WALL/MARBLE01_0_0_0, using default
- Patching WVT material: maps/rp_jedivssith_mix/lordtrilobite/redsandcliffblend_wvt_patch
- Patching WVT material: maps/rp_jedivssith_mix/mazur/blend_grass_forestdirt_wvt_patch
- Patching WVT material: maps/rp_jedivssith_mix/statua/nature/blendsnowice_wvt_patch
- Patching WVT material: maps/rp_jedivssith_mix/statua/nature/blendrocksand_wvt_patch
- Patching WVT material: maps/rp_jedivssith_mix/lordtrilobite/redsandgravelblend_wvt_patch
- Patching WVT material: maps/rp_jedivssith_mix/statua/nature/blendsandsand_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 124 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (3)
- writing C:\Users\louis\Documents\serveur gmod\map\rp_jedivssith_mix.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Warning: overflowed 10 displacement corner-neighbor lists.Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (1) (12346823 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- Material MAZUR/BLEND_GRASS_FORESTDIRT uses unknown detail object type alley_grass1!
- 10
- Compacting texture/material tables...
- Reduced 6512 texinfos to 2746
- Reduced 213 texdatas to 187 (8708 bytes to 7740)
- Writing C:\Users\louis\Documents\serveur gmod\map\rp_jedivssith_mix.bsp
- 18 seconds elapsed
- 6 threads
- reading c:\users\louis\documents\serveur gmod\map\rp_jedivssith_mix.bsp
- reading c:\users\louis\documents\serveur gmod\map\rp_jedivssith_mix.prt
- 10368 portalclusters
- 32593 numportals
- 0...1...2...3...4...5...6...7...8...9...100
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