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rafalohaki

hash client bank system

Aug 5th, 2016
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  1. -------------------------------------------------------------------------------
  2. -- SHA-1 secure hash computation, and HMAC-SHA1 signature computation,
  3. -- in pure Lua (tested on Lua 5.1)
  4. -- License: GPL
  5. --
  6. -- Usage:
  7. --   local hash_as_hex   = sha1(message)            -- returns a hex string
  8. --   local hash_as_data  = sha1_binary(message)     -- returns raw bytes
  9. --
  10. -- Pass sha1() a string, and it returns a hash as a 40-character hex string.
  11. --
  12. -- The "_binary" version does the same, but returns the 20-byte string of raw
  13. -- data that the 40-byte hex string represents.
  14. --
  15. -------------------------------------------------------------------------------
  16. -- based on Zet's implementation (which I found too big)
  17. -- > http://cube3d.de/uploads/Main/sha1.txt
  18. -- > > based on Jeffrey Friedl's implementation (which I found a bit too slow)
  19. -- > > jfriedl@yahoo.com
  20. -- > > http://regex.info/blog/
  21. -- > > Version 1 [May 28, 2009]
  22. -- Algorithm: http://www.itl.nist.gov/fipspubs/fip180-1.htm
  23.  
  24. -------------------------------------------------------------------------------
  25. -------------------------------------------------------------------------------
  26.  
  27. -- set this to false if you don't want to build several 64k sized tables when
  28. -- loading this file (takes a while but grants a boost of factor 13)
  29. local cfg_caching = false
  30.  
  31. -- local storing of global functions (minor speedup)
  32. local floor,modf = math.floor,math.modf
  33. local char,format,rep = string.char,string.format,string.rep
  34.  
  35. -- merge 4 bytes to an 32 bit word
  36. local function bytes_to_w32 (a,b,c,d) return a*0x1000000+b*0x10000+c*0x100+d end
  37. -- split a 32 bit word into four 8 bit numbers
  38. local function w32_to_bytes (i)
  39.     return floor(i/0x1000000)%0x100,floor(i/0x10000)%0x100,floor(i/0x100)%0x100,i%0x100
  40. end
  41.  
  42. -- shift the bits of a 32 bit word. Don't use negative values for "bits"
  43. local function w32_rot (bits,a)
  44.     local b2 = 2^(32-bits)
  45.     local a,b = modf(a/b2)
  46.     return a+b*b2*(2^(bits))
  47. end
  48.  
  49. -- caching function for functions that accept 2 arguments, both of values between
  50. -- 0 and 255. The function to be cached is passed, all values are calculated
  51. -- during loading and a function is returned that returns the cached values (only)
  52. local function cache2arg (fn)
  53.     if not cfg_caching then return fn end
  54.     local lut = {}
  55.     for i=0,0xffff do
  56.         local a,b = floor(i/0x100),i%0x100
  57.         lut[i] = fn(a,b)
  58.     end
  59.     return function (a,b)
  60.         return lut[a*0x100+b]
  61.     end
  62. end
  63.  
  64. -- splits an 8-bit number into 8 bits, returning all 8 bits as booleans
  65. local function byte_to_bits (b)
  66.     local b = function (n)
  67.         local b = floor(b/n)
  68.         return b%2==1
  69.     end
  70.     return b(1),b(2),b(4),b(8),b(16),b(32),b(64),b(128)
  71. end
  72.  
  73. -- builds an 8bit number from 8 booleans
  74. local function bits_to_byte (a,b,c,d,e,f,g,h)
  75.     local function n(b,x) return b and x or 0 end
  76.     return n(a,1)+n(b,2)+n(c,4)+n(d,8)+n(e,16)+n(f,32)+n(g,64)+n(h,128)
  77. end
  78.  
  79. -- debug function for visualizing bits in a string
  80. local function bits_to_string (a,b,c,d,e,f,g,h)
  81.     local function x(b) return b and "1" or "0" end
  82.     return ("%s%s%s%s %s%s%s%s"):format(x(a),x(b),x(c),x(d),x(e),x(f),x(g),x(h))
  83. end
  84.  
  85. -- debug function for converting a 8-bit number as bit string
  86. local function byte_to_bit_string (b)
  87.     return bits_to_string(byte_to_bits(b))
  88. end
  89.  
  90. -- debug function for converting a 32 bit number as bit string
  91. local function w32_to_bit_string(a)
  92.     if type(a) == "string" then return a end
  93.     local aa,ab,ac,ad = w32_to_bytes(a)
  94.     local s = byte_to_bit_string
  95.     return ("%s %s %s %s"):format(s(aa):reverse(),s(ab):reverse(),s(ac):reverse(),s(ad):reverse()):reverse()
  96. end
  97.  
  98. -- bitwise "and" function for 2 8bit number
  99. local band = cache2arg (function(a,b)
  100.     local A,B,C,D,E,F,G,H = byte_to_bits(b)
  101.     local a,b,c,d,e,f,g,h = byte_to_bits(a)
  102.     return bits_to_byte(
  103.         A and a, B and b, C and c, D and d,
  104.         E and e, F and f, G and g, H and h)
  105. end)
  106.  
  107. -- bitwise "or" function for 2 8bit numbers
  108. local bor = cache2arg(function(a,b)
  109.     local A,B,C,D,E,F,G,H = byte_to_bits(b)
  110.     local a,b,c,d,e,f,g,h = byte_to_bits(a)
  111.     return bits_to_byte(
  112.         A or a, B or b, C or c, D or d,
  113.         E or e, F or f, G or g, H or h)
  114. end)
  115.  
  116. -- bitwise "xor" function for 2 8bit numbers
  117. local bxor = cache2arg(function(a,b)
  118.     local A,B,C,D,E,F,G,H = byte_to_bits(b)
  119.     local a,b,c,d,e,f,g,h = byte_to_bits(a)
  120.     return bits_to_byte(
  121.         A ~= a, B ~= b, C ~= c, D ~= d,
  122.         E ~= e, F ~= f, G ~= g, H ~= h)
  123. end)
  124.  
  125. -- bitwise complement for one 8bit number
  126. local function bnot (x)
  127.     return 255-(x % 256)
  128. end
  129.  
  130. -- creates a function to combine to 32bit numbers using an 8bit combination function
  131. local function w32_comb(fn)
  132.     return function (a,b)
  133.         local aa,ab,ac,ad = w32_to_bytes(a)
  134.         local ba,bb,bc,bd = w32_to_bytes(b)
  135.         return bytes_to_w32(fn(aa,ba),fn(ab,bb),fn(ac,bc),fn(ad,bd))
  136.     end
  137. end
  138.  
  139. -- create functions for and, xor and or, all for 2 32bit numbers
  140. local w32_and = w32_comb(band)
  141. local w32_xor = w32_comb(bxor)
  142. local w32_or = w32_comb(bor)
  143.  
  144. -- xor function that may receive a variable number of arguments
  145. local function w32_xor_n (a,...)
  146.     local aa,ab,ac,ad = w32_to_bytes(a)
  147.     for i=1,select('#',...) do
  148.         local ba,bb,bc,bd = w32_to_bytes(select(i,...))
  149.         aa,ab,ac,ad = bxor(aa,ba),bxor(ab,bb),bxor(ac,bc),bxor(ad,bd)
  150.     end
  151.     return bytes_to_w32(aa,ab,ac,ad)
  152. end
  153.  
  154. -- combining 3 32bit numbers through binary "or" operation
  155. local function w32_or3 (a,b,c)
  156.     local aa,ab,ac,ad = w32_to_bytes(a)
  157.     local ba,bb,bc,bd = w32_to_bytes(b)
  158.     local ca,cb,cc,cd = w32_to_bytes(c)
  159.     return bytes_to_w32(
  160.         bor(aa,bor(ba,ca)), bor(ab,bor(bb,cb)), bor(ac,bor(bc,cc)), bor(ad,bor(bd,cd))
  161.     )
  162. end
  163.  
  164. -- binary complement for 32bit numbers
  165. local function w32_not (a)
  166.     return 4294967295-(a % 4294967296)
  167. end
  168.  
  169. -- adding 2 32bit numbers, cutting off the remainder on 33th bit
  170. local function w32_add (a,b) return (a+b) % 4294967296 end
  171.  
  172. -- adding n 32bit numbers, cutting off the remainder (again)
  173. local function w32_add_n (a,...)
  174.     for i=1,select('#',...) do
  175.         a = (a+select(i,...)) % 4294967296
  176.     end
  177.     return a
  178. end
  179. -- converting the number to a hexadecimal string
  180. local function w32_to_hexstring (w) return format("%08x",w) end
  181.  
  182. -- calculating the SHA1 for some text
  183. function sha1(msg)
  184.     local H0,H1,H2,H3,H4 = 0x67452301,0xEFCDAB89,0x98BADCFE,0x10325476,0xC3D2E1F0
  185.     local msg_len_in_bits = #msg * 8
  186.  
  187.     local first_append = char(0x80) -- append a '1' bit plus seven '0' bits
  188.  
  189.     local non_zero_message_bytes = #msg +1 +8 -- the +1 is the appended bit 1, the +8 are for the final appended length
  190.     local current_mod = non_zero_message_bytes % 64
  191.     local second_append = current_mod>0 and rep(char(0), 64 - current_mod) or ""
  192.  
  193.     -- now to append the length as a 64-bit number.
  194.     local B1, R1 = modf(msg_len_in_bits  / 0x01000000)
  195.     local B2, R2 = modf( 0x01000000 * R1 / 0x00010000)
  196.     local B3, R3 = modf( 0x00010000 * R2 / 0x00000100)
  197.     local B4      = 0x00000100 * R3
  198.  
  199.     local L64 = char( 0) .. char( 0) .. char( 0) .. char( 0) -- high 32 bits
  200.                 .. char(B1) .. char(B2) .. char(B3) .. char(B4) --  low 32 bits
  201.  
  202.     msg = msg .. first_append .. second_append .. L64
  203.  
  204.     assert(#msg % 64 == 0)
  205.  
  206.     local chunks = #msg / 64
  207.  
  208.     local W = { }
  209.     local start, A, B, C, D, E, f, K, TEMP
  210.     local chunk = 0
  211.  
  212.     while chunk < chunks do
  213.         --
  214.         -- break chunk up into W[0] through W[15]
  215.         --
  216.         start,chunk = chunk * 64 + 1,chunk + 1
  217.  
  218.         for t = 0, 15 do
  219.             W[t] = bytes_to_w32(msg:byte(start, start + 3))
  220.             start = start + 4
  221.         end
  222.  
  223.         --
  224.         -- build W[16] through W[79]
  225.         --
  226.         for t = 16, 79 do
  227.             -- For t = 16 to 79 let Wt = S1(Wt-3 XOR Wt-8 XOR Wt-14 XOR Wt-16).
  228.             W[t] = w32_rot(1, w32_xor_n(W[t-3], W[t-8], W[t-14], W[t-16]))
  229.         end
  230.  
  231.         A,B,C,D,E = H0,H1,H2,H3,H4
  232.  
  233.         for t = 0, 79 do
  234.             if t <= 19 then
  235.                 -- (B AND C) OR ((NOT B) AND D)
  236.                 f = w32_or(w32_and(B, C), w32_and(w32_not(B), D))
  237.                 K = 0x5A827999
  238.             elseif t <= 39 then
  239.                 -- B XOR C XOR D
  240.                 f = w32_xor_n(B, C, D)
  241.                 K = 0x6ED9EBA1
  242.             elseif t <= 59 then
  243.                 -- (B AND C) OR (B AND D) OR (C AND D
  244.                 f = w32_or3(w32_and(B, C), w32_and(B, D), w32_and(C, D))
  245.                 K = 0x8F1BBCDC
  246.             else
  247.                 -- B XOR C XOR D
  248.                 f = w32_xor_n(B, C, D)
  249.                 K = 0xCA62C1D6
  250.             end
  251.  
  252.             -- TEMP = S5(A) + ft(B,C,D) + E + Wt + Kt;
  253.             A,B,C,D,E = w32_add_n(w32_rot(5, A), f, E, W[t], K),
  254.                 A, w32_rot(30, B), C, D
  255.         end
  256.         -- Let H0 = H0 + A, H1 = H1 + B, H2 = H2 + C, H3 = H3 + D, H4 = H4 + E.
  257.         H0,H1,H2,H3,H4 = w32_add(H0, A),w32_add(H1, B),w32_add(H2, C),w32_add(H3, D),w32_add(H4, E)
  258.     end
  259.     local f = w32_to_hexstring
  260.     return f(H0) .. f(H1) .. f(H2) .. f(H3) .. f(H4)
  261. end
  262.  
  263. local function hex_to_binary(hex)
  264.     return hex:gsub('..', function(hexval)
  265.         return string.char(tonumber(hexval, 16))
  266.     end)
  267. end
  268.  
  269. function sha1_binary(msg)
  270.     return hex_to_binary(sha1(msg))
  271. end
  272.  
  273. local xor_with_0x5c = {}
  274. local xor_with_0x36 = {}
  275. -- building the lookuptables ahead of time (instead of littering the source code
  276. -- with precalculated values)
  277. for i=0,0xff do
  278.     xor_with_0x5c[char(i)] = char(bxor(i,0x5c))
  279.     xor_with_0x36[char(i)] = char(bxor(i,0x36))
  280. end
  281.  
  282. -- String Randomizer API --
  283. local chars = {}
  284. for loop = 0, 255 do
  285.    chars[loop+1] = string.char(loop)
  286. end
  287. local string = table.concat(chars)
  288.  
  289. local built = {['.'] = chars}
  290.  
  291. local addLookup = function(charSet)
  292.    local substitute = string.gsub(string, '[^'..charSet..']', '')
  293.    local lookup = {}
  294.    for loop = 1, string.len(substitute) do
  295.        lookup[loop] = string.sub(substitute, loop, loop)
  296.    end
  297.    built[charSet] = lookup
  298.  
  299.    return lookup
  300. end
  301.  
  302. function random(length, charSet)
  303.    -- length (number)
  304.    -- charSet (string, optional); e.g. %l%d for lower case letters and digits
  305.  
  306.    local charSet = charSet or '.'
  307.  
  308.    if charSet == '' then
  309.       return ''
  310.    else
  311.       local result = {}
  312.       local lookup = built[charSet] or addLookup(charSet)
  313.       local range = table.getn(lookup)
  314.  
  315.       for loop = 1,length do
  316.          result[loop] = lookup[math.random(1, range)]
  317.       end
  318.  
  319.       return table.concat(result)
  320.    end
  321. end
  322.  
  323. function randomULN(length)
  324.    return random(length, "qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM0123456789")
  325. end
  326.  
  327. -- Hashing API --
  328. function hashPassword(password)
  329.    local salt = string.sub(sha1(randomULN(20)), 1, 12)
  330.    local hash = sha1(salt .. password)
  331.    local saltPos = string.len(password)
  332.    if saltPos > string.len(hash) then
  333.       saltPos = string.len(hash)
  334.    end
  335.    return string.sub(hash, 1, saltPos) .. salt .. string.sub(hash, saltPos + 1, string.len(hash))
  336. end
  337.  
  338. function checkPassword(input, correct)
  339.    local saltPos = string.len(correct)
  340.    if saltPos > string.len(input) - 12 then
  341.       saltPos = string.len(input) - 12
  342.    end
  343.    local salt = string.sub(input, saltPos + 1, saltPos + 12)
  344.    local password = sha1(salt .. correct)
  345.    return (password == (string.sub(input, 1, saltPos) .. string.sub(input, saltPos + 13, string.len(input))))
  346. end
  347.  
  348. -- crypt.checkPassword(crypt.hashPassword("password"), "password")
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