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- getgenv().Settings = {
- Autoswing = false ,
- }
- spawn(function()
- game:GetService("RunService").RenderStepped:Connect(function()
- if getgenv().Settings.Autoswing == true then
- local Event = game:GetService("ReplicatedStorage").Events["Tool Events"].Swing
- Event:FireServer()
- end
- end)
- end)
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