Guest User

Untitled

a guest
Jan 23rd, 2020
86
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 58.85 KB | None | 0 0
  1. ==========
  2. VULKANINFO
  3. ==========
  4.  
  5. Vulkan Instance Version: 1.2.131
  6.  
  7.  
  8. Instance Extensions: count = 11
  9. ====================
  10. VK_EXT_debug_report : extension revision 9
  11. VK_EXT_debug_utils : extension revision 1
  12. VK_EXT_swapchain_colorspace : extension revision 4
  13. VK_KHR_device_group_creation : extension revision 1
  14. VK_KHR_external_fence_capabilities : extension revision 1
  15. VK_KHR_external_memory_capabilities : extension revision 1
  16. VK_KHR_external_semaphore_capabilities : extension revision 1
  17. VK_KHR_get_physical_device_properties2 : extension revision 2
  18. VK_KHR_get_surface_capabilities2 : extension revision 1
  19. VK_KHR_surface : extension revision 25
  20. VK_KHR_win32_surface : extension revision 6
  21.  
  22. Layers: count = 21
  23. =======
  24. GalaxyOverlayVkLayer (Galaxy Overlay Vulkan Layer) Vulkan version 1.0.0, layer version 1:
  25. Layer Extensions: count = 0
  26. Devices: count = 1
  27. GPU id : 0 (Radeon RX 580 Series)
  28. Layer-Device Extensions: count = 0
  29.  
  30. GalaxyOverlayVkLayer_DEBUG (Galaxy Overlay Vulkan Layer) Vulkan version 1.0.0, layer version 1:
  31. Layer Extensions: count = 0
  32. Devices: count = 1
  33. GPU id : 0 (Radeon RX 580 Series)
  34. Layer-Device Extensions: count = 0
  35.  
  36. GalaxyOverlayVkLayer_VERBOSE (Galaxy Overlay Vulkan Layer) Vulkan version 1.0.0, layer version 1:
  37. Layer Extensions: count = 0
  38. Devices: count = 1
  39. GPU id : 0 (Radeon RX 580 Series)
  40. Layer-Device Extensions: count = 0
  41.  
  42. VK_LAYER_AMD_switchable_graphics (AMD switchable graphics layer) Vulkan version 1.2.131, layer version 1:
  43. Layer Extensions: count = 0
  44. Devices: count = 1
  45. GPU id : 0 (Radeon RX 580 Series)
  46. Layer-Device Extensions: count = 0
  47.  
  48. VK_LAYER_GOOGLE_threading (Google Validation Layer) Vulkan version 1.1.114, layer version 1:
  49. Layer Extensions: count = 1
  50. VK_EXT_debug_report : extension revision 6
  51. Devices: count = 1
  52. GPU id : 0 (Radeon RX 580 Series)
  53. Layer-Device Extensions: count = 0
  54.  
  55. VK_LAYER_GOOGLE_unique_objects (Google Validation Layer) Vulkan version 1.1.114, layer version 1:
  56. Layer Extensions: count = 0
  57. Devices: count = 1
  58. GPU id : 0 (Radeon RX 580 Series)
  59. Layer-Device Extensions: count = 0
  60.  
  61. VK_LAYER_KHRONOS_validation (LunarG Validation Layer) Vulkan version 1.1.114, layer version 1:
  62. Layer Extensions: count = 1
  63. VK_EXT_debug_report : extension revision 6
  64. Devices: count = 1
  65. GPU id : 0 (Radeon RX 580 Series)
  66. Layer-Device Extensions: count = 2
  67. VK_EXT_debug_marker : extension revision 4
  68. VK_EXT_validation_cache : extension revision 1
  69.  
  70. VK_LAYER_LUNARG_api_dump (LunarG API dump layer) Vulkan version 1.1.114, layer version 2:
  71. Layer Extensions: count = 0
  72. Devices: count = 1
  73. GPU id : 0 (Radeon RX 580 Series)
  74. Layer-Device Extensions: count = 0
  75.  
  76. VK_LAYER_LUNARG_assistant_layer (LunarG Validation Layer Factory Layer) Vulkan version 1.1.114, layer version 1:
  77. Layer Extensions: count = 1
  78. VK_EXT_debug_report : extension revision 6
  79. Devices: count = 1
  80. GPU id : 0 (Radeon RX 580 Series)
  81. Layer-Device Extensions: count = 1
  82. VK_EXT_debug_marker : extension revision 4
  83.  
  84. VK_LAYER_LUNARG_core_validation (LunarG Validation Layer) Vulkan version 1.1.114, layer version 1:
  85. Layer Extensions: count = 1
  86. VK_EXT_debug_report : extension revision 6
  87. Devices: count = 1
  88. GPU id : 0 (Radeon RX 580 Series)
  89. Layer-Device Extensions: count = 2
  90. VK_EXT_debug_marker : extension revision 4
  91. VK_EXT_validation_cache : extension revision 1
  92.  
  93. VK_LAYER_LUNARG_device_simulation (LunarG device simulation layer) Vulkan version 1.1.114, layer version 1:
  94. Layer Extensions: count = 0
  95. Devices: count = 1
  96. GPU id : 0 (Radeon RX 580 Series)
  97. Layer-Device Extensions: count = 0
  98.  
  99. VK_LAYER_LUNARG_monitor (Execution Monitoring Layer) Vulkan version 1.1.114, layer version 1:
  100. Layer Extensions: count = 0
  101. Devices: count = 1
  102. GPU id : 0 (Radeon RX 580 Series)
  103. Layer-Device Extensions: count = 0
  104.  
  105. VK_LAYER_LUNARG_object_tracker (LunarG Validation Layer) Vulkan version 1.1.114, layer version 1:
  106. Layer Extensions: count = 1
  107. VK_EXT_debug_report : extension revision 6
  108. Devices: count = 1
  109. GPU id : 0 (Radeon RX 580 Series)
  110. Layer-Device Extensions: count = 1
  111. VK_EXT_debug_marker : extension revision 4
  112.  
  113. VK_LAYER_LUNARG_parameter_validation (LunarG Validation Layer) Vulkan version 1.1.114, layer version 1:
  114. Layer Extensions: count = 1
  115. VK_EXT_debug_report : extension revision 6
  116. Devices: count = 1
  117. GPU id : 0 (Radeon RX 580 Series)
  118. Layer-Device Extensions: count = 1
  119. VK_EXT_debug_marker : extension revision 4
  120.  
  121. VK_LAYER_LUNARG_screenshot (LunarG image capture layer) Vulkan version 1.1.114, layer version 1:
  122. Layer Extensions: count = 0
  123. Devices: count = 1
  124. GPU id : 0 (Radeon RX 580 Series)
  125. Layer-Device Extensions: count = 0
  126.  
  127. VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation) Vulkan version 1.1.114, layer version 1:
  128. Layer Extensions: count = 1
  129. VK_EXT_debug_report : extension revision 6
  130. Devices: count = 1
  131. GPU id : 0 (Radeon RX 580 Series)
  132. Layer-Device Extensions: count = 2
  133. VK_EXT_debug_marker : extension revision 4
  134. VK_EXT_validation_cache : extension revision 1
  135.  
  136. VK_LAYER_LUNARG_vktrace (Vktrace tracing library) Vulkan version 1.1.114, layer version 1:
  137. Layer Extensions: count = 0
  138. Devices: count = 1
  139. GPU id : 0 (Radeon RX 580 Series)
  140. Layer-Device Extensions: count = 0
  141.  
  142. VK_LAYER_RTSS (RTSS overlay hook bootstrap) Vulkan version 1.1.73, layer version 1:
  143. Layer Extensions: count = 0
  144. Devices: count = 1
  145. GPU id : 0 (Radeon RX 580 Series)
  146. Layer-Device Extensions: count = 0
  147.  
  148. VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
  149. Layer Extensions: count = 0
  150. Devices: count = 1
  151. GPU id : 0 (Radeon RX 580 Series)
  152. Layer-Device Extensions: count = 0
  153.  
  154. VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
  155. Layer Extensions: count = 0
  156. Devices: count = 1
  157. GPU id : 0 (Radeon RX 580 Series)
  158. Layer-Device Extensions: count = 0
  159.  
  160. VK_LAYER_reshade (crosire's ReShade post-processing injector for 64-bit) Vulkan version 1.1.73, layer version 1:
  161. Layer Extensions: count = 0
  162. Devices: count = 1
  163. GPU id : 0 (Radeon RX 580 Series)
  164. Layer-Device Extensions: count = 0
  165.  
  166. Presentable Surfaces:
  167. =====================
  168. GPU id : 0 (Radeon RX 580 Series):
  169. Surface types: count = 1
  170. VK_KHR_win32_surface
  171. Formats: count = 18
  172. SurfaceFormat[0]:
  173. format = FORMAT_B8G8R8A8_UNORM
  174. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  175. SurfaceFormat[1]:
  176. format = FORMAT_B8G8R8A8_SNORM
  177. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  178. SurfaceFormat[2]:
  179. format = FORMAT_B8G8R8A8_SRGB
  180. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  181. SurfaceFormat[3]:
  182. format = FORMAT_R16G16B16A16_UNORM
  183. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  184. SurfaceFormat[4]:
  185. format = FORMAT_R16G16B16A16_SNORM
  186. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  187. SurfaceFormat[5]:
  188. format = FORMAT_R16G16B16A16_SFLOAT
  189. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  190. SurfaceFormat[6]:
  191. format = FORMAT_A2R10G10B10_UNORM_PACK32
  192. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  193. SurfaceFormat[7]:
  194. format = FORMAT_A2B10G10R10_UNORM_PACK32
  195. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  196. SurfaceFormat[8]:
  197. format = FORMAT_B10G11R11_UFLOAT_PACK32
  198. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  199. SurfaceFormat[9]:
  200. format = FORMAT_R8G8B8A8_UNORM
  201. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  202. SurfaceFormat[10]:
  203. format = FORMAT_A8B8G8R8_UNORM_PACK32
  204. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  205. SurfaceFormat[11]:
  206. format = FORMAT_R8G8B8A8_SNORM
  207. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  208. SurfaceFormat[12]:
  209. format = FORMAT_R8G8B8A8_SRGB
  210. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  211. SurfaceFormat[13]:
  212. format = FORMAT_A8B8G8R8_SNORM_PACK32
  213. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  214. SurfaceFormat[14]:
  215. format = FORMAT_A8B8G8R8_SRGB_PACK32
  216. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  217. SurfaceFormat[15]:
  218. format = FORMAT_R5G6B5_UNORM_PACK16
  219. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  220. SurfaceFormat[16]:
  221. format = FORMAT_B5G6R5_UNORM_PACK16
  222. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  223. SurfaceFormat[17]:
  224. format = FORMAT_A1R5G5B5_UNORM_PACK16
  225. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  226. Present Modes: count = 3
  227. PRESENT_MODE_IMMEDIATE_KHR
  228. PRESENT_MODE_FIFO_KHR
  229. PRESENT_MODE_FIFO_RELAXED_KHR
  230. VkSurfaceCapabilitiesKHR:
  231. -------------------------
  232. minImageCount = 1
  233. maxImageCount = 16
  234. currentExtent:
  235. width = 256
  236. height = 256
  237. minImageExtent:
  238. width = 256
  239. height = 256
  240. maxImageExtent:
  241. width = 256
  242. height = 256
  243. maxImageArrayLayers = 1
  244. supportedTransforms:
  245. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  246. currentTransform:
  247. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  248. supportedCompositeAlpha:
  249. COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  250. supportedUsageFlags:
  251. IMAGE_USAGE_TRANSFER_SRC_BIT
  252. IMAGE_USAGE_TRANSFER_DST_BIT
  253. IMAGE_USAGE_SAMPLED_BIT
  254. IMAGE_USAGE_STORAGE_BIT
  255. IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  256. IMAGE_USAGE_INPUT_ATTACHMENT_BIT
  257. VkSurfaceCapabilities2EXT:
  258. --------------------------
  259. supportedSurfaceCounters:
  260. None
  261. VkSurfaceCapabilitiesFullScreenExclusiveEXT:
  262. --------------------------------------------
  263. fullScreenExclusiveSupported = true
  264.  
  265.  
  266.  
  267. Groups:
  268. =======
  269. Device Group Properties (Group 0):
  270. ----------------------------------
  271. physicalDeviceCount: count = 1
  272. Radeon RX 580 Series (ID: 0)
  273. subsetAllocation = 0
  274.  
  275. Device Group Present Capabilities (Group 0):
  276. Radeon RX 580 Series (ID: 0)
  277. Can present images from the following devices:
  278. Radeon RX 580 Series (ID: 0)
  279. Present modes:
  280. DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
  281.  
  282.  
  283. Device Properties and Extensions:
  284. =================================
  285. GPU0:
  286. VkPhysicalDeviceProperties:
  287. ---------------------------
  288. apiVersion = 4202627 (1.2.131)
  289. driverVersion = 8388735 (0x80007f)
  290. vendorID = 0x1002
  291. deviceID = 0x67df
  292. deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  293. deviceName = Radeon RX 580 Series
  294.  
  295. VkPhysicalDeviceLimits:
  296. -----------------------
  297. maxImageDimension1D = 16384
  298. maxImageDimension2D = 16384
  299. maxImageDimension3D = 2048
  300. maxImageDimensionCube = 16384
  301. maxImageArrayLayers = 2048
  302. maxTexelBufferElements = 4294967295
  303. maxUniformBufferRange = 4294967295
  304. maxStorageBufferRange = 4294967295
  305. maxPushConstantsSize = 128
  306. maxMemoryAllocationCount = 4096
  307. maxSamplerAllocationCount = 1048576
  308. bufferImageGranularity = 0x00000001
  309. sparseAddressSpaceSize = 0xf900000000
  310. maxBoundDescriptorSets = 32
  311. maxPerStageDescriptorSamplers = 4294967295
  312. maxPerStageDescriptorUniformBuffers = 4294967295
  313. maxPerStageDescriptorStorageBuffers = 4294967295
  314. maxPerStageDescriptorSampledImages = 4294967295
  315. maxPerStageDescriptorStorageImages = 4294967295
  316. maxPerStageDescriptorInputAttachments = 4294967295
  317. maxPerStageResources = 4294967295
  318. maxDescriptorSetSamplers = 4294967295
  319. maxDescriptorSetUniformBuffers = 4294967295
  320. maxDescriptorSetUniformBuffersDynamic = 8
  321. maxDescriptorSetStorageBuffers = 4294967295
  322. maxDescriptorSetStorageBuffersDynamic = 8
  323. maxDescriptorSetSampledImages = 4294967295
  324. maxDescriptorSetStorageImages = 4294967295
  325. maxDescriptorSetInputAttachments = 4294967295
  326. maxVertexInputAttributes = 64
  327. maxVertexInputBindings = 32
  328. maxVertexInputAttributeOffset = 4294967295
  329. maxVertexInputBindingStride = 16383
  330. maxVertexOutputComponents = 128
  331. maxTessellationGenerationLevel = 64
  332. maxTessellationPatchSize = 32
  333. maxTessellationControlPerVertexInputComponents = 128
  334. maxTessellationControlPerVertexOutputComponents = 128
  335. maxTessellationControlPerPatchOutputComponents = 120
  336. maxTessellationControlTotalOutputComponents = 4096
  337. maxTessellationEvaluationInputComponents = 128
  338. maxTessellationEvaluationOutputComponents = 128
  339. maxGeometryShaderInvocations = 127
  340. maxGeometryInputComponents = 128
  341. maxGeometryOutputComponents = 128
  342. maxGeometryOutputVertices = 1024
  343. maxGeometryTotalOutputComponents = 16384
  344. maxFragmentInputComponents = 128
  345. maxFragmentOutputAttachments = 8
  346. maxFragmentDualSrcAttachments = 1
  347. maxFragmentCombinedOutputResources = 4294967295
  348. maxComputeSharedMemorySize = 32768
  349. maxComputeWorkGroupCount: count = 3
  350. 65535
  351. 65535
  352. 65535
  353. maxComputeWorkGroupInvocations = 1024
  354. maxComputeWorkGroupSize: count = 3
  355. 1024
  356. 1024
  357. 1024
  358. subPixelPrecisionBits = 8
  359. subTexelPrecisionBits = 8
  360. mipmapPrecisionBits = 8
  361. maxDrawIndexedIndexValue = 4294967295
  362. maxDrawIndirectCount = 4294967295
  363. maxSamplerLodBias = 15.9961
  364. maxSamplerAnisotropy = 16
  365. maxViewports = 16
  366. maxViewportDimensions: count = 2
  367. 16384
  368. 16384
  369. viewportBoundsRange: count = 2
  370. -32768
  371. 32767
  372. viewportSubPixelBits = 8
  373. minMemoryMapAlignment = 64
  374. minTexelBufferOffsetAlignment = 0x00000004
  375. minUniformBufferOffsetAlignment = 0x00000010
  376. minStorageBufferOffsetAlignment = 0x00000004
  377. minTexelOffset = -64
  378. maxTexelOffset = 63
  379. minTexelGatherOffset = -32
  380. maxTexelGatherOffset = 31
  381. minInterpolationOffset = -2
  382. maxInterpolationOffset = 2
  383. subPixelInterpolationOffsetBits = 8
  384. maxFramebufferWidth = 16384
  385. maxFramebufferHeight = 16384
  386. maxFramebufferLayers = 2048
  387. framebufferColorSampleCounts:
  388. SAMPLE_COUNT_1_BIT
  389. SAMPLE_COUNT_2_BIT
  390. SAMPLE_COUNT_4_BIT
  391. SAMPLE_COUNT_8_BIT
  392. framebufferDepthSampleCounts:
  393. SAMPLE_COUNT_1_BIT
  394. SAMPLE_COUNT_2_BIT
  395. SAMPLE_COUNT_4_BIT
  396. SAMPLE_COUNT_8_BIT
  397. framebufferStencilSampleCounts:
  398. SAMPLE_COUNT_1_BIT
  399. SAMPLE_COUNT_2_BIT
  400. SAMPLE_COUNT_4_BIT
  401. SAMPLE_COUNT_8_BIT
  402. framebufferNoAttachmentsSampleCounts:
  403. SAMPLE_COUNT_1_BIT
  404. SAMPLE_COUNT_2_BIT
  405. SAMPLE_COUNT_4_BIT
  406. SAMPLE_COUNT_8_BIT
  407. maxColorAttachments = 8
  408. sampledImageColorSampleCounts:
  409. SAMPLE_COUNT_1_BIT
  410. SAMPLE_COUNT_2_BIT
  411. SAMPLE_COUNT_4_BIT
  412. SAMPLE_COUNT_8_BIT
  413. sampledImageIntegerSampleCounts:
  414. SAMPLE_COUNT_1_BIT
  415. SAMPLE_COUNT_2_BIT
  416. SAMPLE_COUNT_4_BIT
  417. SAMPLE_COUNT_8_BIT
  418. sampledImageDepthSampleCounts:
  419. SAMPLE_COUNT_1_BIT
  420. SAMPLE_COUNT_2_BIT
  421. SAMPLE_COUNT_4_BIT
  422. SAMPLE_COUNT_8_BIT
  423. sampledImageStencilSampleCounts:
  424. SAMPLE_COUNT_1_BIT
  425. SAMPLE_COUNT_2_BIT
  426. SAMPLE_COUNT_4_BIT
  427. SAMPLE_COUNT_8_BIT
  428. storageImageSampleCounts:
  429. SAMPLE_COUNT_1_BIT
  430. SAMPLE_COUNT_2_BIT
  431. SAMPLE_COUNT_4_BIT
  432. SAMPLE_COUNT_8_BIT
  433. maxSampleMaskWords = 1
  434. timestampComputeAndGraphics = true
  435. timestampPeriod = 40
  436. maxClipDistances = 8
  437. maxCullDistances = 8
  438. maxCombinedClipAndCullDistances = 8
  439. discreteQueuePriorities = 2
  440. pointSizeRange: count = 2
  441. 0
  442. 8191.88
  443. lineWidthRange: count = 2
  444. 0
  445. 8191.88
  446. pointSizeGranularity = 0.125
  447. lineWidthGranularity = 0.125
  448. strictLines = false
  449. standardSampleLocations = true
  450. optimalBufferCopyOffsetAlignment = 0x00000001
  451. optimalBufferCopyRowPitchAlignment = 0x00000001
  452. nonCoherentAtomSize = 0x00000080
  453.  
  454. VkPhysicalDeviceSparseProperties:
  455. ---------------------------------
  456. residencyStandard2DBlockShape = true
  457. residencyStandard2DMultisampleBlockShape = false
  458. residencyStandard3DBlockShape = false
  459. residencyAlignedMipSize = false
  460. residencyNonResidentStrict = true
  461.  
  462. VkPhysicalDeviceDepthStencilResolveProperties:
  463. ----------------------------------------------
  464. supportedDepthResolveModes:
  465. RESOLVE_MODE_SAMPLE_ZERO_BIT
  466. RESOLVE_MODE_MIN_BIT
  467. RESOLVE_MODE_MAX_BIT
  468. supportedStencilResolveModes:
  469. RESOLVE_MODE_SAMPLE_ZERO_BIT
  470. RESOLVE_MODE_MIN_BIT
  471. RESOLVE_MODE_MAX_BIT
  472. independentResolveNone = true
  473. independentResolve = true
  474.  
  475. VkPhysicalDeviceDescriptorIndexingProperties:
  476. ---------------------------------------------
  477. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  478. shaderUniformBufferArrayNonUniformIndexingNative = false
  479. shaderSampledImageArrayNonUniformIndexingNative = false
  480. shaderStorageBufferArrayNonUniformIndexingNative = false
  481. shaderStorageImageArrayNonUniformIndexingNative = false
  482. shaderInputAttachmentArrayNonUniformIndexingNative = false
  483. robustBufferAccessUpdateAfterBind = false
  484. quadDivergentImplicitLod = false
  485. maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
  486. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
  487. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  488. maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
  489. maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
  490. maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
  491. maxPerStageUpdateAfterBindResources = 4294967295
  492. maxDescriptorSetUpdateAfterBindSamplers = 4294967295
  493. maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
  494. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  495. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  496. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  497. maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
  498. maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
  499. maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
  500.  
  501. VkPhysicalDeviceDriverProperties:
  502. ---------------------------------
  503. driverID = DRIVER_ID_AMD_PROPRIETARY
  504. driverName = AMD proprietary driver
  505. driverInfo = 20.1.3
  506. conformanceVersion = 1.2.0.2
  507.  
  508. VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
  509. ------------------------------------------------
  510. minImportedHostPointerAlignment = 0x00001000
  511.  
  512. VkPhysicalDeviceFloatControlsProperties:
  513. ----------------------------------------
  514. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  515. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  516. shaderSignedZeroInfNanPreserveFloat16 = false
  517. shaderSignedZeroInfNanPreserveFloat32 = true
  518. shaderSignedZeroInfNanPreserveFloat64 = true
  519. shaderDenormPreserveFloat16 = false
  520. shaderDenormPreserveFloat32 = true
  521. shaderDenormPreserveFloat64 = true
  522. shaderDenormFlushToZeroFloat16 = false
  523. shaderDenormFlushToZeroFloat32 = true
  524. shaderDenormFlushToZeroFloat64 = true
  525. shaderRoundingModeRTEFloat16 = false
  526. shaderRoundingModeRTEFloat32 = true
  527. shaderRoundingModeRTEFloat64 = true
  528. shaderRoundingModeRTZFloat16 = false
  529. shaderRoundingModeRTZFloat32 = true
  530. shaderRoundingModeRTZFloat64 = true
  531.  
  532. VkPhysicalDeviceIDProperties:
  533. -----------------------------
  534. deviceUUID = 1000-00-00-00-000000
  535. driverUUID = 414d442d-5749-4e2d-4452-5600000
  536. deviceLUID = 76ae00-0000
  537. deviceNodeMask = 1
  538. deviceLUIDValid = true
  539.  
  540. VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
  541. ------------------------------------------------
  542. maxInlineUniformBlockSize = 65536
  543. maxPerStageDescriptorInlineUniformBlocks = 16
  544. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 16
  545. maxDescriptorSetInlineUniformBlocks = 16
  546. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 16
  547.  
  548. VkPhysicalDeviceLineRasterizationPropertiesEXT:
  549. -----------------------------------------------
  550. lineSubPixelPrecisionBits = 4
  551.  
  552. VkPhysicalDeviceMaintenance3Properties:
  553. ---------------------------------------
  554. maxPerSetDescriptors = 4294967295
  555. maxMemoryAllocationSize = 0x80000000
  556.  
  557. VkPhysicalDeviceMultiviewProperties:
  558. ------------------------------------
  559. maxMultiviewViewCount = 6
  560. maxMultiviewInstanceIndex = 4294967295
  561.  
  562. VkPhysicalDevicePointClippingProperties:
  563. ----------------------------------------
  564. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
  565.  
  566. VkPhysicalDeviceProtectedMemoryProperties:
  567. ------------------------------------------
  568. protectedNoFault = false
  569.  
  570. VkPhysicalDeviceSampleLocationsPropertiesEXT:
  571. ---------------------------------------------
  572. sampleLocationSampleCounts:
  573. SAMPLE_COUNT_2_BIT
  574. SAMPLE_COUNT_4_BIT
  575. SAMPLE_COUNT_8_BIT
  576. maxSampleLocationGridSize:
  577. width = 2
  578. height = 2
  579. sampleLocationCoordinateRange: count = 2
  580. 0
  581. 1
  582. sampleLocationSubPixelBits = 4
  583. variableSampleLocations = true
  584.  
  585. VkPhysicalDeviceSamplerFilterMinmaxProperties:
  586. ----------------------------------------------
  587. filterMinmaxSingleComponentFormats = true
  588. filterMinmaxImageComponentMapping = false
  589.  
  590. VkPhysicalDeviceSubgroupProperties:
  591. -----------------------------------
  592. subgroupSize = 64
  593. supportedStages:
  594. SHADER_STAGE_VERTEX_BIT
  595. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  596. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  597. SHADER_STAGE_GEOMETRY_BIT
  598. SHADER_STAGE_FRAGMENT_BIT
  599. SHADER_STAGE_COMPUTE_BIT
  600. SHADER_STAGE_ALL_GRAPHICS
  601. SHADER_STAGE_ALL
  602. supportedOperations:
  603. SUBGROUP_FEATURE_BASIC_BIT
  604. SUBGROUP_FEATURE_VOTE_BIT
  605. SUBGROUP_FEATURE_ARITHMETIC_BIT
  606. SUBGROUP_FEATURE_BALLOT_BIT
  607. SUBGROUP_FEATURE_SHUFFLE_BIT
  608. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  609. SUBGROUP_FEATURE_CLUSTERED_BIT
  610. SUBGROUP_FEATURE_QUAD_BIT
  611. quadOperationsInAllStages = true
  612.  
  613. VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
  614. -------------------------------------------------
  615. minSubgroupSize = 64
  616. maxSubgroupSize = 64
  617. maxComputeWorkgroupSubgroups = 4294967295
  618. requiredSubgroupSizeStages:
  619. None
  620.  
  621. VkPhysicalDeviceTimelineSemaphoreProperties:
  622. --------------------------------------------
  623. maxTimelineSemaphoreValueDifference = 4294967295
  624.  
  625. VkPhysicalDeviceTransformFeedbackPropertiesEXT:
  626. -----------------------------------------------
  627. maxTransformFeedbackStreams = 4
  628. maxTransformFeedbackBuffers = 4
  629. maxTransformFeedbackBufferSize = 0xffffffff
  630. maxTransformFeedbackStreamDataSize = 512
  631. maxTransformFeedbackBufferDataSize = 512
  632. maxTransformFeedbackBufferDataStride = 512
  633. transformFeedbackQueries = true
  634. transformFeedbackStreamsLinesTriangles = true
  635. transformFeedbackRasterizationStreamSelect = false
  636. transformFeedbackDraw = true
  637.  
  638. VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
  639. ----------------------------------------------------
  640. maxVertexAttribDivisor = 4294967295
  641.  
  642. VkPhysicalDeviceVulkan11Properties:
  643. -----------------------------------
  644. deviceUUID = 1000-00-00-00-000000
  645. driverUUID = 414d442d-5749-4e2d-4452-5600000
  646. deviceLUID = 76ae00-0000
  647. deviceNodeMask = 1
  648. deviceLUIDValid = true
  649. subgroupSize = 64
  650. subgroupSupportedStages:
  651. SHADER_STAGE_VERTEX_BIT
  652. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  653. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  654. SHADER_STAGE_GEOMETRY_BIT
  655. SHADER_STAGE_FRAGMENT_BIT
  656. SHADER_STAGE_COMPUTE_BIT
  657. SHADER_STAGE_ALL_GRAPHICS
  658. SHADER_STAGE_ALL
  659. subgroupSupportedOperations:
  660. SUBGROUP_FEATURE_BASIC_BIT
  661. SUBGROUP_FEATURE_VOTE_BIT
  662. SUBGROUP_FEATURE_ARITHMETIC_BIT
  663. SUBGROUP_FEATURE_BALLOT_BIT
  664. SUBGROUP_FEATURE_SHUFFLE_BIT
  665. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  666. SUBGROUP_FEATURE_CLUSTERED_BIT
  667. SUBGROUP_FEATURE_QUAD_BIT
  668. subgroupQuadOperationsInAllStages = true
  669. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
  670. maxMultiviewViewCount = 6
  671. maxMultiviewInstanceIndex = 4294967295
  672. protectedNoFault = false
  673. maxPerSetDescriptors = 4294967295
  674. maxMemoryAllocationSize = 0x80000000
  675.  
  676. VkPhysicalDeviceVulkan12Properties:
  677. -----------------------------------
  678. driverID = DRIVER_ID_AMD_PROPRIETARY
  679. driverName = AMD proprietary driver
  680. driverInfo = 20.1.3
  681. conformanceVersion = 1.2.0.2
  682. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  683. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  684. shaderSignedZeroInfNanPreserveFloat16 = false
  685. shaderSignedZeroInfNanPreserveFloat32 = true
  686. shaderSignedZeroInfNanPreserveFloat64 = true
  687. shaderDenormPreserveFloat16 = false
  688. shaderDenormPreserveFloat32 = true
  689. shaderDenormPreserveFloat64 = true
  690. shaderDenormFlushToZeroFloat16 = false
  691. shaderDenormFlushToZeroFloat32 = true
  692. shaderDenormFlushToZeroFloat64 = true
  693. shaderRoundingModeRTEFloat16 = false
  694. shaderRoundingModeRTEFloat32 = true
  695. shaderRoundingModeRTEFloat64 = true
  696. shaderRoundingModeRTZFloat16 = false
  697. shaderRoundingModeRTZFloat32 = true
  698. shaderRoundingModeRTZFloat64 = true
  699. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  700. shaderUniformBufferArrayNonUniformIndexingNative = false
  701. shaderSampledImageArrayNonUniformIndexingNative = false
  702. shaderStorageBufferArrayNonUniformIndexingNative = false
  703. shaderStorageImageArrayNonUniformIndexingNative = false
  704. shaderInputAttachmentArrayNonUniformIndexingNative = false
  705. robustBufferAccessUpdateAfterBind = false
  706. quadDivergentImplicitLod = false
  707. maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
  708. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
  709. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  710. maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
  711. maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
  712. maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
  713. maxPerStageUpdateAfterBindResources = 4294967295
  714. maxDescriptorSetUpdateAfterBindSamplers = 4294967295
  715. maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
  716. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  717. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  718. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  719. maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
  720. maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
  721. maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
  722. supportedDepthResolveModes:
  723. RESOLVE_MODE_SAMPLE_ZERO_BIT
  724. RESOLVE_MODE_MIN_BIT
  725. RESOLVE_MODE_MAX_BIT
  726. supportedStencilResolveModes:
  727. RESOLVE_MODE_SAMPLE_ZERO_BIT
  728. RESOLVE_MODE_MIN_BIT
  729. RESOLVE_MODE_MAX_BIT
  730. independentResolveNone = true
  731. independentResolve = true
  732. filterMinmaxSingleComponentFormats = true
  733. filterMinmaxImageComponentMapping = false
  734. maxTimelineSemaphoreValueDifference = 4294967295
  735. framebufferIntegerColorSampleCounts:
  736. SAMPLE_COUNT_1_BIT
  737. SAMPLE_COUNT_2_BIT
  738. SAMPLE_COUNT_4_BIT
  739. SAMPLE_COUNT_8_BIT
  740.  
  741.  
  742. Device Extensions: count = 92
  743. VK_AMD_buffer_marker : extension revision 1
  744. VK_AMD_calibrated_timestamps : extension revision 1
  745. VK_AMD_display_native_hdr : extension revision 1
  746. VK_AMD_draw_indirect_count : extension revision 2
  747. VK_AMD_gcn_shader : extension revision 1
  748. VK_AMD_gpa_interface : extension revision 1
  749. VK_AMD_memory_overallocation_behavior : extension revision 1
  750. VK_AMD_mixed_attachment_samples : extension revision 1
  751. VK_AMD_pipeline_compiler_control : extension revision 1
  752. VK_AMD_rasterization_order : extension revision 1
  753. VK_AMD_shader_ballot : extension revision 1
  754. VK_AMD_shader_core_properties : extension revision 2
  755. VK_AMD_shader_core_properties2 : extension revision 1
  756. VK_AMD_shader_explicit_vertex_parameter : extension revision 1
  757. VK_AMD_shader_fragment_mask : extension revision 1
  758. VK_AMD_shader_image_load_store_lod : extension revision 1
  759. VK_AMD_shader_info : extension revision 1
  760. VK_AMD_shader_trinary_minmax : extension revision 1
  761. VK_AMD_texture_gather_bias_lod : extension revision 1
  762. VK_AMD_wave_limits : extension revision 1
  763. VK_EXT_calibrated_timestamps : extension revision 1
  764. VK_EXT_depth_clip_enable : extension revision 1
  765. VK_EXT_depth_range_unrestricted : extension revision 1
  766. VK_EXT_descriptor_indexing : extension revision 2
  767. VK_EXT_external_memory_host : extension revision 1
  768. VK_EXT_full_screen_exclusive : extension revision 4
  769. VK_EXT_global_priority : extension revision 2
  770. VK_EXT_hdr_metadata : extension revision 2
  771. VK_EXT_host_query_reset : extension revision 1
  772. VK_EXT_inline_uniform_block : extension revision 1
  773. VK_EXT_line_rasterization : extension revision 1
  774. VK_EXT_memory_budget : extension revision 1
  775. VK_EXT_memory_priority : extension revision 1
  776. VK_EXT_pipeline_creation_feedback : extension revision 1
  777. VK_EXT_queue_family_foreign : extension revision 1
  778. VK_EXT_sample_locations : extension revision 1
  779. VK_EXT_sampler_filter_minmax : extension revision 2
  780. VK_EXT_scalar_block_layout : extension revision 1
  781. VK_EXT_separate_stencil_usage : extension revision 1
  782. VK_EXT_shader_demote_to_helper_invocation : extension revision 1
  783. VK_EXT_shader_stencil_export : extension revision 1
  784. VK_EXT_shader_subgroup_ballot : extension revision 1
  785. VK_EXT_shader_subgroup_vote : extension revision 1
  786. VK_EXT_shader_viewport_index_layer : extension revision 1
  787. VK_EXT_subgroup_size_control : extension revision 2
  788. VK_EXT_tooling_info : extension revision 1
  789. VK_EXT_transform_feedback : extension revision 1
  790. VK_EXT_vertex_attribute_divisor : extension revision 3
  791. VK_GOOGLE_decorate_string : extension revision 1
  792. VK_GOOGLE_hlsl_functionality1 : extension revision 1
  793. VK_KHR_16bit_storage : extension revision 1
  794. VK_KHR_8bit_storage : extension revision 1
  795. VK_KHR_bind_memory2 : extension revision 1
  796. VK_KHR_create_renderpass2 : extension revision 1
  797. VK_KHR_dedicated_allocation : extension revision 3
  798. VK_KHR_depth_stencil_resolve : extension revision 1
  799. VK_KHR_descriptor_update_template : extension revision 1
  800. VK_KHR_device_group : extension revision 4
  801. VK_KHR_draw_indirect_count : extension revision 1
  802. VK_KHR_driver_properties : extension revision 1
  803. VK_KHR_external_fence : extension revision 1
  804. VK_KHR_external_fence_win32 : extension revision 1
  805. VK_KHR_external_memory : extension revision 1
  806. VK_KHR_external_memory_win32 : extension revision 1
  807. VK_KHR_external_semaphore : extension revision 1
  808. VK_KHR_external_semaphore_win32 : extension revision 1
  809. VK_KHR_get_memory_requirements2 : extension revision 1
  810. VK_KHR_image_format_list : extension revision 1
  811. VK_KHR_imageless_framebuffer : extension revision 1
  812. VK_KHR_maintenance1 : extension revision 2
  813. VK_KHR_maintenance2 : extension revision 1
  814. VK_KHR_maintenance3 : extension revision 1
  815. VK_KHR_multiview : extension revision 1
  816. VK_KHR_pipeline_executable_properties : extension revision 1
  817. VK_KHR_relaxed_block_layout : extension revision 1
  818. VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
  819. VK_KHR_separate_depth_stencil_layouts : extension revision 1
  820. VK_KHR_shader_atomic_int64 : extension revision 1
  821. VK_KHR_shader_clock : extension revision 1
  822. VK_KHR_shader_draw_parameters : extension revision 1
  823. VK_KHR_shader_float16_int8 : extension revision 1
  824. VK_KHR_shader_float_controls : extension revision 4
  825. VK_KHR_shader_subgroup_extended_types : extension revision 1
  826. VK_KHR_spirv_1_4 : extension revision 1
  827. VK_KHR_storage_buffer_storage_class : extension revision 1
  828. VK_KHR_swapchain : extension revision 70
  829. VK_KHR_swapchain_mutable_format : extension revision 1
  830. VK_KHR_timeline_semaphore : extension revision 2
  831. VK_KHR_uniform_buffer_standard_layout : extension revision 1
  832. VK_KHR_variable_pointers : extension revision 1
  833. VK_KHR_vulkan_memory_model : extension revision 3
  834. VK_KHR_win32_keyed_mutex : extension revision 1
  835.  
  836. VkQueueFamilyProperties:
  837. ========================
  838. queueProperties[0]:
  839. ------------------
  840. minImageTransferGranularity = (1,1,1)
  841. queueCount = 1
  842. queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
  843. timestampValidBits = 64
  844. present support = false
  845.  
  846. queueProperties[1]:
  847. ------------------
  848. minImageTransferGranularity = (1,1,1)
  849. queueCount = 2
  850. queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
  851. timestampValidBits = 64
  852. present support = false
  853.  
  854. queueProperties[2]:
  855. ------------------
  856. minImageTransferGranularity = (8,8,8)
  857. queueCount = 2
  858. queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
  859. timestampValidBits = 64
  860. present support = false
  861.  
  862. VkPhysicalDeviceMemoryProperties:
  863. =================================
  864. memoryHeaps: count = 3
  865. memoryHeaps[0]:
  866. size = 8321499136 (0x1f0000000) (7.75 GiB)
  867. budget = 7056029184
  868. usage = 786432
  869. flags:
  870. MEMORY_HEAP_DEVICE_LOCAL_BIT
  871. MEMORY_HEAP_MULTI_INSTANCE_BIT
  872. memoryHeaps[1]:
  873. size = 12595494912 (0x2eec00000) (11.73 GiB)
  874. budget = 11577623961
  875. usage = 659456
  876. flags:
  877. None
  878. memoryHeaps[2]:
  879. size = 268435456 (0x10000000) (256.00 MiB)
  880. budget = 227613840
  881. usage = 0
  882. flags:
  883. MEMORY_HEAP_DEVICE_LOCAL_BIT
  884. MEMORY_HEAP_MULTI_INSTANCE_BIT
  885. memoryTypes: count = 4
  886. memoryTypes[0]:
  887. heapIndex = 0
  888. propertyFlags = 0x0001:
  889. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  890. usable for:
  891. IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  892. IMAGE_TILING_LINEAR: color images
  893. memoryTypes[1]:
  894. heapIndex = 1
  895. propertyFlags = 0x0006:
  896. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  897. MEMORY_PROPERTY_HOST_COHERENT_BIT
  898. usable for:
  899. IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  900. IMAGE_TILING_LINEAR: color images
  901. memoryTypes[2]:
  902. heapIndex = 2
  903. propertyFlags = 0x0007:
  904. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  905. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  906. MEMORY_PROPERTY_HOST_COHERENT_BIT
  907. usable for:
  908. IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  909. IMAGE_TILING_LINEAR: color images
  910. memoryTypes[3]:
  911. heapIndex = 1
  912. propertyFlags = 0x000e:
  913. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  914. MEMORY_PROPERTY_HOST_COHERENT_BIT
  915. MEMORY_PROPERTY_HOST_CACHED_BIT
  916. usable for:
  917. IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  918. IMAGE_TILING_LINEAR: color images
  919.  
  920. VkPhysicalDeviceFeatures:
  921. =========================
  922. robustBufferAccess = true
  923. fullDrawIndexUint32 = true
  924. imageCubeArray = true
  925. independentBlend = true
  926. geometryShader = true
  927. tessellationShader = true
  928. sampleRateShading = true
  929. dualSrcBlend = true
  930. logicOp = true
  931. multiDrawIndirect = true
  932. drawIndirectFirstInstance = true
  933. depthClamp = true
  934. depthBiasClamp = true
  935. fillModeNonSolid = true
  936. depthBounds = true
  937. wideLines = true
  938. largePoints = true
  939. alphaToOne = false
  940. multiViewport = true
  941. samplerAnisotropy = true
  942. textureCompressionETC2 = false
  943. textureCompressionASTC_LDR = false
  944. textureCompressionBC = true
  945. occlusionQueryPrecise = true
  946. pipelineStatisticsQuery = true
  947. vertexPipelineStoresAndAtomics = true
  948. fragmentStoresAndAtomics = true
  949. shaderTessellationAndGeometryPointSize = true
  950. shaderImageGatherExtended = true
  951. shaderStorageImageExtendedFormats = true
  952. shaderStorageImageMultisample = true
  953. shaderStorageImageReadWithoutFormat = true
  954. shaderStorageImageWriteWithoutFormat = true
  955. shaderUniformBufferArrayDynamicIndexing = true
  956. shaderSampledImageArrayDynamicIndexing = true
  957. shaderStorageBufferArrayDynamicIndexing = true
  958. shaderStorageImageArrayDynamicIndexing = true
  959. shaderClipDistance = true
  960. shaderCullDistance = true
  961. shaderFloat64 = true
  962. shaderInt64 = true
  963. shaderInt16 = false
  964. shaderResourceResidency = true
  965. shaderResourceMinLod = true
  966. sparseBinding = true
  967. sparseResidencyBuffer = true
  968. sparseResidencyImage2D = true
  969. sparseResidencyImage3D = true
  970. sparseResidency2Samples = false
  971. sparseResidency4Samples = false
  972. sparseResidency8Samples = false
  973. sparseResidency16Samples = false
  974. sparseResidencyAliased = true
  975. variableMultisampleRate = true
  976. inheritedQueries = true
  977.  
  978. VkPhysicalDevice16BitStorageFeatures:
  979. -------------------------------------
  980. storageBuffer16BitAccess = true
  981. uniformAndStorageBuffer16BitAccess = true
  982. storagePushConstant16 = false
  983. storageInputOutput16 = false
  984.  
  985. VkPhysicalDevice8BitStorageFeatures:
  986. ------------------------------------
  987. storageBuffer8BitAccess = true
  988. uniformAndStorageBuffer8BitAccess = true
  989. storagePushConstant8 = false
  990.  
  991. VkPhysicalDeviceBufferDeviceAddressFeatures:
  992. --------------------------------------------
  993. bufferDeviceAddress = false
  994. bufferDeviceAddressCaptureReplay = false
  995. bufferDeviceAddressMultiDevice = false
  996.  
  997. VkPhysicalDeviceDepthClipEnableFeaturesEXT:
  998. -------------------------------------------
  999. depthClipEnable = true
  1000.  
  1001. VkPhysicalDeviceDescriptorIndexingFeatures:
  1002. -------------------------------------------
  1003. shaderInputAttachmentArrayDynamicIndexing = false
  1004. shaderUniformTexelBufferArrayDynamicIndexing = true
  1005. shaderStorageTexelBufferArrayDynamicIndexing = true
  1006. shaderUniformBufferArrayNonUniformIndexing = true
  1007. shaderSampledImageArrayNonUniformIndexing = true
  1008. shaderStorageBufferArrayNonUniformIndexing = true
  1009. shaderStorageImageArrayNonUniformIndexing = true
  1010. shaderInputAttachmentArrayNonUniformIndexing = false
  1011. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1012. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1013. descriptorBindingUniformBufferUpdateAfterBind = true
  1014. descriptorBindingSampledImageUpdateAfterBind = true
  1015. descriptorBindingStorageImageUpdateAfterBind = true
  1016. descriptorBindingStorageBufferUpdateAfterBind = true
  1017. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1018. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1019. descriptorBindingUpdateUnusedWhilePending = true
  1020. descriptorBindingPartiallyBound = true
  1021. descriptorBindingVariableDescriptorCount = true
  1022. runtimeDescriptorArray = true
  1023.  
  1024. VkPhysicalDeviceHostQueryResetFeatures:
  1025. ---------------------------------------
  1026. hostQueryReset = true
  1027.  
  1028. VkPhysicalDeviceImagelessFramebufferFeatures:
  1029. ---------------------------------------------
  1030. imagelessFramebuffer = true
  1031.  
  1032. VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
  1033. ----------------------------------------------
  1034. inlineUniformBlock = true
  1035. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  1036.  
  1037. VkPhysicalDeviceLineRasterizationFeaturesEXT:
  1038. ---------------------------------------------
  1039. rectangularLines = false
  1040. bresenhamLines = true
  1041. smoothLines = false
  1042. stippledRectangularLines = false
  1043. stippledBresenhamLines = true
  1044. stippledSmoothLines = false
  1045.  
  1046. VkPhysicalDeviceMemoryPriorityFeaturesEXT:
  1047. ------------------------------------------
  1048. memoryPriority = true
  1049.  
  1050. VkPhysicalDeviceMultiviewFeatures:
  1051. ----------------------------------
  1052. multiview = true
  1053. multiviewGeometryShader = false
  1054. multiviewTessellationShader = true
  1055.  
  1056. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
  1057. --------------------------------------------------------
  1058. pipelineExecutableInfo = true
  1059.  
  1060. VkPhysicalDeviceProtectedMemoryFeatures:
  1061. ----------------------------------------
  1062. protectedMemory = false
  1063.  
  1064. VkPhysicalDeviceSamplerYcbcrConversionFeatures:
  1065. -----------------------------------------------
  1066. samplerYcbcrConversion = false
  1067.  
  1068. VkPhysicalDeviceScalarBlockLayoutFeatures:
  1069. ------------------------------------------
  1070. scalarBlockLayout = true
  1071.  
  1072. VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
  1073. ----------------------------------------------------
  1074. separateDepthStencilLayouts = true
  1075.  
  1076. VkPhysicalDeviceShaderAtomicInt64Features:
  1077. ------------------------------------------
  1078. shaderBufferInt64Atomics = true
  1079. shaderSharedInt64Atomics = true
  1080.  
  1081. VkPhysicalDeviceShaderClockFeaturesKHR:
  1082. ---------------------------------------
  1083. shaderSubgroupClock = true
  1084. shaderDeviceClock = true
  1085.  
  1086. VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
  1087. ----------------------------------------------------------
  1088. shaderDemoteToHelperInvocation = true
  1089.  
  1090. VkPhysicalDeviceShaderDrawParametersFeatures:
  1091. ---------------------------------------------
  1092. shaderDrawParameters = true
  1093.  
  1094. VkPhysicalDeviceShaderFloat16Int8Features:
  1095. ------------------------------------------
  1096. shaderFloat16 = false
  1097. shaderInt8 = true
  1098.  
  1099. VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
  1100. ----------------------------------------------------
  1101. shaderSubgroupExtendedTypes = true
  1102.  
  1103. VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
  1104. -----------------------------------------------
  1105. subgroupSizeControl = true
  1106. computeFullSubgroups = true
  1107.  
  1108. VkPhysicalDeviceTimelineSemaphoreFeatures:
  1109. ------------------------------------------
  1110. timelineSemaphore = true
  1111.  
  1112. VkPhysicalDeviceTransformFeedbackFeaturesEXT:
  1113. ---------------------------------------------
  1114. transformFeedback = true
  1115. geometryStreams = true
  1116.  
  1117. VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
  1118. ----------------------------------------------------
  1119. uniformBufferStandardLayout = true
  1120.  
  1121. VkPhysicalDeviceVariablePointersFeatures:
  1122. -----------------------------------------
  1123. variablePointersStorageBuffer = true
  1124. variablePointers = true
  1125.  
  1126. VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
  1127. --------------------------------------------------
  1128. vertexAttributeInstanceRateDivisor = true
  1129. vertexAttributeInstanceRateZeroDivisor = true
  1130.  
  1131. VkPhysicalDeviceVulkan11Features:
  1132. ---------------------------------
  1133. storageBuffer16BitAccess = true
  1134. uniformAndStorageBuffer16BitAccess = true
  1135. storagePushConstant16 = false
  1136. storageInputOutput16 = false
  1137. multiview = true
  1138. multiviewGeometryShader = false
  1139. multiviewTessellationShader = true
  1140. variablePointersStorageBuffer = true
  1141. variablePointers = true
  1142. protectedMemory = false
  1143. samplerYcbcrConversion = false
  1144. shaderDrawParameters = true
  1145.  
  1146. VkPhysicalDeviceVulkan12Features:
  1147. ---------------------------------
  1148. samplerMirrorClampToEdge = true
  1149. drawIndirectCount = true
  1150. storageBuffer8BitAccess = true
  1151. uniformAndStorageBuffer8BitAccess = true
  1152. storagePushConstant8 = false
  1153. shaderBufferInt64Atomics = true
  1154. shaderSharedInt64Atomics = true
  1155. shaderFloat16 = false
  1156. shaderInt8 = true
  1157. descriptorIndexing = true
  1158. shaderInputAttachmentArrayDynamicIndexing = false
  1159. shaderUniformTexelBufferArrayDynamicIndexing = true
  1160. shaderStorageTexelBufferArrayDynamicIndexing = true
  1161. shaderUniformBufferArrayNonUniformIndexing = true
  1162. shaderSampledImageArrayNonUniformIndexing = true
  1163. shaderStorageBufferArrayNonUniformIndexing = true
  1164. shaderStorageImageArrayNonUniformIndexing = true
  1165. shaderInputAttachmentArrayNonUniformIndexing = false
  1166. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1167. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1168. descriptorBindingUniformBufferUpdateAfterBind = true
  1169. descriptorBindingSampledImageUpdateAfterBind = true
  1170. descriptorBindingStorageImageUpdateAfterBind = true
  1171. descriptorBindingStorageBufferUpdateAfterBind = true
  1172. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1173. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1174. descriptorBindingUpdateUnusedWhilePending = true
  1175. descriptorBindingPartiallyBound = true
  1176. descriptorBindingVariableDescriptorCount = true
  1177. runtimeDescriptorArray = true
  1178. samplerFilterMinmax = true
  1179. scalarBlockLayout = true
  1180. imagelessFramebuffer = true
  1181. uniformBufferStandardLayout = true
  1182. shaderSubgroupExtendedTypes = true
  1183. separateDepthStencilLayouts = true
  1184. hostQueryReset = true
  1185. timelineSemaphore = true
  1186. bufferDeviceAddress = false
  1187. bufferDeviceAddressCaptureReplay = false
  1188. bufferDeviceAddressMultiDevice = false
  1189. vulkanMemoryModel = true
  1190. vulkanMemoryModelDeviceScope = true
  1191. vulkanMemoryModelAvailabilityVisibilityChains = false
  1192. shaderOutputViewportIndex = true
  1193. shaderOutputLayer = true
  1194. subgroupBroadcastDynamicId = true
  1195.  
  1196. VkPhysicalDeviceVulkanMemoryModelFeatures:
  1197. ------------------------------------------
  1198. vulkanMemoryModel = true
  1199. vulkanMemoryModelDeviceScope = true
  1200. vulkanMemoryModelAvailabilityVisibilityChains = false
Add Comment
Please, Sign In to add comment