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  1. 13 Thread 8026041c0 (LWP 100971) 0x0000000801fa53cc in __error () from /lib/libthr.so.3
  2. 12 Thread 8026971c0 (LWP 100111) 0x00000008021861ac in nanosleep () from /lib/libc.so.7
  3. 11 Thread 80260ae40 (LWP 100118) 0x00000008021861ac in nanosleep () from /lib/libc.so.7
  4. 10 Thread 80260ac80 (LWP 100211) 0x00000008021861ac in nanosleep () from /lib/libc.so.7
  5. 9 Thread 813c4dc40 (LWP 100282) 0x00000008021861ac in nanosleep () from /lib/libc.so.7
  6. 8 Thread 80c860040 (LWP 100285) 0x0000000801fa53cc in __error () from /lib/libthr.so.3
  7. 7 Thread 80c85fe80 (LWP 100319) 0x0000000801fa53cc in __error () from /lib/libthr.so.3
  8. 6 Thread 80c85fcc0 (LWP 100366) 0x0000000801ba7c8c in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6
  9. 5 Thread 80c85fb00 (LWP 100538) 0x0000000801fa53cc in __error () from /lib/libthr.so.3
  10. 4 Thread 80c85f940 (LWP 100541) 0x00000008021a0f6c in select () from /lib/libc.so.7
  11. * 3 Thread 80c85f780 (LWP 100550) 0x000000000088188e in FreezeDetectorRunnable::run (this=0x8189085b0)
  12. at /usr/local/Soft/mangos/mangos/src/mangosd/Master.cpp:90
  13. 2 Thread 80c85f5c0 (LWP 101411) 0x00000008021a0f6c in select () from /lib/libc.so.7
  14. 1 Thread 80c85f400 (LWP 101415) 0x00000008021a0f6c in select () from /lib/libc.so.7
  15. (gdb) thread apply 6 bt full
  16.  
  17. Thread 6 (Thread 80c85fcc0 (LWP 100366)):
  18. #0 0x0000000801ba7c8c in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6
  19. No symbol table info available.
  20. #1 0x00000000009c4108 in std::_Rb_tree_const_iterator<ObjectGuid>::operator++ (this=0x7ffffeff81c0) at stl_tree.h:258
  21. No locals.
  22. #2 0x0000000000ce222a in Unit::RemoveGuardians (this=0x821e32000) at /usr/local/Soft/mangos/mangos/src/game/Unit.cpp:6400
  23. itr = {_M_node = 0x81ee3d790}
  24. #3 0x0000000000cf9d90 in Unit::SetDeathState (this=0x821e32000, s=JUST_DIED) at /usr/local/Soft/mangos/mangos/src/game/Unit.cpp:9032
  25. No locals.
  26. #4 0x00000000009147dc in Creature::SetDeathState (this=0x821e32000, s=JUST_DIED) at /usr/local/Soft/mangos/mangos/src/game/Creature.cpp:1481
  27. No locals.
  28. #5 0x0000000000cf21a6 in Unit::DealDamage (this=0x821a62000, pVictim=0x821e32000, damage=2144, cleanDamage=0x7ffffeff8660, damagetype=SPELL_DIRECT_DAMAGE,
  29. damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x809783b20, durabilityLoss=true) at /usr/local/Soft/mangos/mangos/src/game/Unit.cpp:944
  30. group_tap = (Group *) 0x813c51440
  31. spiritOfRedemtionTalentReady = (Aura *) 0x0
  32. player_tap = (Player *) 0x821a62000
  33. pOwner = (Unit *) 0x0
  34. damageFromSpiritOfRedemtionTalent = false
  35. vShareDamageAuras = (const std::list<Aura*,std::allocator<Aura*> > &) @0x821e33668: {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
  36. _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>},
  37. _M_node = {_M_next = 0x821e33668, _M_prev = 0x821e33668}}}, <No data fields>}
  38. health = 1783
  39. duel_hasEnded = false
  40. __FUNCTION__ = "DealDamage"
  41. __func__ = "DealDamage"
  42. #6 0x0000000000cf7ac6 in Unit::DealSpellDamage (this=0x821a62000, damageInfo=0x7ffffeff8760, durabilityLoss=true)
  43. at /usr/local/Soft/mangos/mangos/src/game/Unit.cpp:1578
  44. pVictim = (Unit *) 0x821e32000
  45. spellProto = (const SpellEntry *) 0x809783b20
  46. cleanDamage = {damage = 0, absorb = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
  47. hasWeaponDmgEffect = false
  48. #7 0x0000000000c19755 in Spell::DoAllEffectOnTarget (this=0x82b566200, target=0x7ffffeff8860) at /usr/local/Soft/mangos/mangos/src/game/Spell.cpp:1324
  49. damageInfo = {target = 0x821e32000, attacker = 0x821a62000, SpellID = 23881, damage = 2144, schoolMask = SPELL_SCHOOL_MASK_NORMAL, absorb = 0,
  50. resist = 0, physicalLog = false, unused = false, blocked = 24, HitInfo = 0}
  51. mask = 3
  52. unit = (Unit *) 0x821e32000
  53. real_caster = (Unit *) 0x821a62000
  54. caster = (Unit *) 0x821a62000
  55. missInfo = SPELL_MISS_NONE
  56. procAttacker = 16
  57. procVictim = 1048608
  58. procEx = 65
  59. #8 0x0000000000c220ce in Spell::handle_immediate (this=0x82b566200) at /usr/local/Soft/mangos/mangos/src/game/Spell.cpp:3653
  60. buffer = {targetGUID = {m_guid = 17379391057904583287}, timeDelay = 0, HitInfo = 96, damage = 2, missCondition = SPELL_MISS_NONE,
  61. reflectResult = SPELL_MISS_NONE, effectMask = 3 '\003', processed = true}
  62. ihit = {_M_node = 0x81fbff880}
  63. #9 0x0000000000c21228 in Spell::cast (this=0x82b566200, skipCheck=false) at /usr/local/Soft/mangos/mangos/src/game/Spell.cpp:3631
  64. castResult = SPELL_CAST_OK
  65. #10 0x0000000000c22c66 in Spell::update (this=0x82b566200, difftime=146) at /usr/local/Soft/mangos/mangos/src/game/Spell.cpp:3835
  66. No locals.
  67. #11 0x0000000000c230ed in SpellEvent::Execute (this=0x81fb90070, e_time=530958, p_time=146) at /usr/local/Soft/mangos/mangos/src/game/Spell.cpp:7394
  68. No locals.
  69. #12 0x0000000000e89260 in EventProcessor::Update (this=0x821a62128, p_time=146)
  70. at /usr/local/Soft/mangos/mangos/src/framework/Utilities/EventProcessor.cpp:47
  71. Event = (BasicEvent *) 0x81fb90070
  72. i = {_M_node = 0x81fbff880}
  73. #13 0x0000000000cfa54c in Unit::Update (this=0x821a62000, update_diff=146, p_time=146) at /usr/local/Soft/mangos/mangos/src/game/Unit.cpp:326
  74. No locals.
  75. ---Type <return> to continue, or q <return> to quit---
  76. #14 0x0000000000bb20bf in Player::Update (this=0x821a62000, update_diff=146, p_time=146) at /usr/local/Soft/mangos/mangos/src/game/Player.cpp:1245
  77. now = 34945543120
  78. pet = (Pet *) 0x7ffffeff8c70
  79. #15 0x0000000000a8d0a2 in WorldObject::UpdateHelper::Update (this=0x7ffffeff8db0, time_diff=146) at Object.h:428
  80. No locals.
  81. #16 0x0000000000a74c20 in Map::Update (this=0x821a6f000, t_diff=@0x81fb010c0) at /usr/local/Soft/mangos/mangos/src/game/Map.cpp:457
  82. helper = {m_obj = 0x821a62000}
  83. plr = (Player *) 0x821a62000
  84. updater = {i_timeDiff = 2147483647}
  85. grid_object_update = {i_visitor = @0x818907810}
  86. world_object_update = {i_visitor = @0x7ffffeff8de0}
  87. __FUNCTION__ = "Update"
  88. __func__ = "Update"
  89. #17 0x0000000000a7536d in DungeonMap::Update (this=0x821a6f000, t_diff=@0x81fb010c0) at /usr/local/Soft/mangos/mangos/src/game/Map.cpp:1398
  90. No locals.
  91. #18 0x0000000000aa3fc0 in MapUpdateRequest::call (this=0x81fb010a0) at /usr/local/Soft/mangos/mangos/src/game/MapUpdater.cpp:74
  92. No locals.
  93. #19 0x0000000000e7f96f in DelayExecutor::svc (this=0x80c8602c0) at /usr/local/Soft/mangos/mangos/src/shared/DelayExecutor.cpp:70
  94. rq = (ACE_Method_Request *) 0x81fb010a0
  95. #20 0x000000080137e787 in ACE_Task_Base::svc_run (args=Variable "args" is not available.
  96. ) at /usr/local/Soft/mangos/mangos/dep/ACE_wrappers/ace/Task.cpp:271
  97. t = (ACE_Task_Base *) 0x80c8602c0
  98. svc_status = Variable "svc_status" is not available.
  99. 0x000000000088188e 90 *((uint32 volatile*)NULL) = 0; // bang crash
  100. (gdb)
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