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- Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81)
- Vendor:
- VRAM: 8010 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.112 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 4.039200 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/22/2020 9:17:31 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 6d8 -> priority: 1
- Thread -> id: 1498 -> priority: 1
- Thread -> id: 3fdc -> priority: 1
- Thread -> id: 7a8 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174445.
- Total: 243.731100 ms (FindLiveObjects: 6.343100 ms CreateObjectMapping: 10.968900 ms MarkObjects: 226.101800 ms DeleteObjects: 0.317100 ms)
- Tamer ID: 12201
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175245.
- Total: 242.029200 ms (FindLiveObjects: 8.521100 ms CreateObjectMapping: 10.285000 ms MarkObjects: 222.983600 ms DeleteObjects: 0.239200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 646 unused Assets to reduce memory usage. Loaded Objects now: 194338.
- Total: 245.283200 ms (FindLiveObjects: 6.648100 ms CreateObjectMapping: 10.521500 ms MarkObjects: 226.963900 ms DeleteObjects: 1.149300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200201.
- Total: 247.111800 ms (FindLiveObjects: 6.579800 ms CreateObjectMapping: 13.913000 ms MarkObjects: 226.049000 ms DeleteObjects: 0.569700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207381.
- Total: 244.691900 ms (FindLiveObjects: 6.872000 ms CreateObjectMapping: 10.695400 ms MarkObjects: 226.722400 ms DeleteObjects: 0.401900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211990.
- Total: 247.633500 ms (FindLiveObjects: 6.941800 ms CreateObjectMapping: 10.497000 ms MarkObjects: 229.525500 ms DeleteObjects: 0.668800 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212085.
- Total: 261.948500 ms (FindLiveObjects: 14.868500 ms CreateObjectMapping: 18.218200 ms MarkObjects: 228.631200 ms DeleteObjects: 0.230300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219869.
- Total: 252.441800 ms (FindLiveObjects: 7.454900 ms CreateObjectMapping: 14.340000 ms MarkObjects: 230.075300 ms DeleteObjects: 0.571200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225157.
- Total: 254.775300 ms (FindLiveObjects: 7.590200 ms CreateObjectMapping: 14.672000 ms MarkObjects: 232.267400 ms DeleteObjects: 0.245500 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231240.
- Total: 255.970900 ms (FindLiveObjects: 7.710700 ms CreateObjectMapping: 14.577200 ms MarkObjects: 233.214300 ms DeleteObjects: 0.468300 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240205.
- Total: 258.727400 ms (FindLiveObjects: 8.099400 ms CreateObjectMapping: 14.521800 ms MarkObjects: 235.935200 ms DeleteObjects: 0.170700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240205.
- Total: 258.049500 ms (FindLiveObjects: 7.930400 ms CreateObjectMapping: 14.525600 ms MarkObjects: 235.429500 ms DeleteObjects: 0.163600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240205.
- Total: 256.396200 ms (FindLiveObjects: 7.951500 ms CreateObjectMapping: 14.221900 ms MarkObjects: 234.053600 ms DeleteObjects: 0.169000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 246620.
- Total: 275.652800 ms (FindLiveObjects: 10.829000 ms CreateObjectMapping: 19.615400 ms MarkObjects: 244.946700 ms DeleteObjects: 0.261500 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 246644.
- Total: 265.225100 ms (FindLiveObjects: 7.995600 ms CreateObjectMapping: 15.045500 ms MarkObjects: 241.943400 ms DeleteObjects: 0.240300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246644.
- Total: 264.009000 ms (FindLiveObjects: 8.208000 ms CreateObjectMapping: 14.662400 ms MarkObjects: 240.902300 ms DeleteObjects: 0.236100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 1255 unused Assets to reduce memory usage. Loaded Objects now: 253642.
- Total: 291.223600 ms (FindLiveObjects: 10.369700 ms CreateObjectMapping: 16.976300 ms MarkObjects: 262.457900 ms DeleteObjects: 1.419500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253642.
- Total: 278.161100 ms (FindLiveObjects: 8.583400 ms CreateObjectMapping: 14.259400 ms MarkObjects: 255.135600 ms DeleteObjects: 0.182400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 255110.
- Total: 290.214700 ms (FindLiveObjects: 12.457200 ms CreateObjectMapping: 18.025300 ms MarkObjects: 259.213600 ms DeleteObjects: 0.518300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255110.
- Total: 278.608600 ms (FindLiveObjects: 8.776400 ms CreateObjectMapping: 14.428100 ms MarkObjects: 255.212000 ms DeleteObjects: 0.191800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 260109.
- Total: 291.186700 ms (FindLiveObjects: 9.848800 ms CreateObjectMapping: 14.364500 ms MarkObjects: 266.687500 ms DeleteObjects: 0.285700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260109.
- Total: 303.697000 ms (FindLiveObjects: 8.668400 ms CreateObjectMapping: 14.854200 ms MarkObjects: 279.975000 ms DeleteObjects: 0.199200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 962 unused Assets to reduce memory usage. Loaded Objects now: 260286.
- Total: 300.376200 ms (FindLiveObjects: 16.842700 ms CreateObjectMapping: 15.545000 ms MarkObjects: 266.768200 ms DeleteObjects: 1.219900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260286.
- Total: 287.094800 ms (FindLiveObjects: 9.296400 ms CreateObjectMapping: 15.140900 ms MarkObjects: 262.358400 ms DeleteObjects: 0.298800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 260883.
- Total: 289.872000 ms (FindLiveObjects: 10.218800 ms CreateObjectMapping: 14.548700 ms MarkObjects: 264.757000 ms DeleteObjects: 0.347100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260883.
- Total: 307.786100 ms (FindLiveObjects: 9.221000 ms CreateObjectMapping: 14.529000 ms MarkObjects: 283.767800 ms DeleteObjects: 0.268000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 261254.
- Total: 288.542400 ms (FindLiveObjects: 9.717900 ms CreateObjectMapping: 14.954300 ms MarkObjects: 263.474900 ms DeleteObjects: 0.395100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261254.
- Total: 286.728600 ms (FindLiveObjects: 9.077900 ms CreateObjectMapping: 15.358700 ms MarkObjects: 262.094900 ms DeleteObjects: 0.196800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 262216.
- Total: 306.009700 ms (FindLiveObjects: 14.657800 ms CreateObjectMapping: 20.624400 ms MarkObjects: 269.969400 ms DeleteObjects: 0.757900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262216.
- Total: 292.252900 ms (FindLiveObjects: 8.975900 ms CreateObjectMapping: 14.994600 ms MarkObjects: 268.019800 ms DeleteObjects: 0.262300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 266057.
- Total: 370.192400 ms (FindLiveObjects: 24.792700 ms CreateObjectMapping: 22.187200 ms MarkObjects: 322.655200 ms DeleteObjects: 0.557000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266057.
- Total: 302.786600 ms (FindLiveObjects: 9.480300 ms CreateObjectMapping: 14.787000 ms MarkObjects: 278.327900 ms DeleteObjects: 0.191100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 266820.
- Total: 332.080900 ms (FindLiveObjects: 21.301200 ms CreateObjectMapping: 25.621600 ms MarkObjects: 284.883300 ms DeleteObjects: 0.274500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266820.
- Total: 305.465400 ms (FindLiveObjects: 9.090800 ms CreateObjectMapping: 14.456000 ms MarkObjects: 281.635800 ms DeleteObjects: 0.282600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 268648.
- Total: 321.740100 ms (FindLiveObjects: 12.757700 ms CreateObjectMapping: 16.323200 ms MarkObjects: 292.424000 ms DeleteObjects: 0.234900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268648.
- Total: 309.747000 ms (FindLiveObjects: 10.002700 ms CreateObjectMapping: 15.302400 ms MarkObjects: 284.151700 ms DeleteObjects: 0.289800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 269933.
- Total: 321.694700 ms (FindLiveObjects: 15.264300 ms CreateObjectMapping: 14.885800 ms MarkObjects: 291.305600 ms DeleteObjects: 0.238600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269933.
- Total: 311.915900 ms (FindLiveObjects: 9.032700 ms CreateObjectMapping: 14.722000 ms MarkObjects: 287.962600 ms DeleteObjects: 0.198300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 284 unused Assets to reduce memory usage. Loaded Objects now: 271160.
- Total: 323.848700 ms (FindLiveObjects: 11.606300 ms CreateObjectMapping: 21.842700 ms MarkObjects: 289.596300 ms DeleteObjects: 0.803200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271160.
- Total: 312.928900 ms (FindLiveObjects: 9.588600 ms CreateObjectMapping: 14.986900 ms MarkObjects: 288.072300 ms DeleteObjects: 0.280900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 272009.
- Total: 321.164400 ms (FindLiveObjects: 11.881000 ms CreateObjectMapping: 16.815500 ms MarkObjects: 292.126500 ms DeleteObjects: 0.341100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272009.
- Total: 317.794400 ms (FindLiveObjects: 9.186200 ms CreateObjectMapping: 14.999100 ms MarkObjects: 293.339000 ms DeleteObjects: 0.269900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 1527 unused Assets to reduce memory usage. Loaded Objects now: 242125.
- Total: 313.652800 ms (FindLiveObjects: 8.544500 ms CreateObjectMapping: 15.208100 ms MarkObjects: 280.424300 ms DeleteObjects: 9.475700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 246267.
- Total: 302.491400 ms (FindLiveObjects: 8.197300 ms CreateObjectMapping: 14.655300 ms MarkObjects: 279.397200 ms DeleteObjects: 0.241300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 251464.
- Total: 312.823100 ms (FindLiveObjects: 9.918900 ms CreateObjectMapping: 17.205000 ms MarkObjects: 285.436700 ms DeleteObjects: 0.262200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 254486.
- Total: 307.825600 ms (FindLiveObjects: 8.953200 ms CreateObjectMapping: 15.043000 ms MarkObjects: 283.617600 ms DeleteObjects: 0.211300 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 254581.
- Total: 308.673300 ms (FindLiveObjects: 8.732400 ms CreateObjectMapping: 14.561200 ms MarkObjects: 285.184500 ms DeleteObjects: 0.195000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 260314.
- Total: 322.562100 ms (FindLiveObjects: 8.756600 ms CreateObjectMapping: 14.566300 ms MarkObjects: 298.934900 ms DeleteObjects: 0.304000 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 265072.
- Total: 306.903700 ms (FindLiveObjects: 8.897000 ms CreateObjectMapping: 14.792500 ms MarkObjects: 282.922700 ms DeleteObjects: 0.291300 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 269912.
- Total: 311.258500 ms (FindLiveObjects: 9.225300 ms CreateObjectMapping: 14.594000 ms MarkObjects: 287.139800 ms DeleteObjects: 0.299000 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 270884.
- Total: 307.852400 ms (FindLiveObjects: 9.538300 ms CreateObjectMapping: 14.932300 ms MarkObjects: 283.106200 ms DeleteObjects: 0.275400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270884.
- Total: 308.565700 ms (FindLiveObjects: 9.135800 ms CreateObjectMapping: 14.833600 ms MarkObjects: 284.330900 ms DeleteObjects: 0.265100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270884.
- Total: 310.324600 ms (FindLiveObjects: 9.044500 ms CreateObjectMapping: 14.466300 ms MarkObjects: 286.544800 ms DeleteObjects: 0.268600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 207 unused Assets to reduce memory usage. Loaded Objects now: 281740.
- Total: 358.495400 ms (FindLiveObjects: 17.353700 ms CreateObjectMapping: 18.361800 ms MarkObjects: 321.964300 ms DeleteObjects: 0.815200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 281763.
- Total: 342.029600 ms (FindLiveObjects: 10.168300 ms CreateObjectMapping: 15.097600 ms MarkObjects: 316.449500 ms DeleteObjects: 0.313700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281763.
- Total: 340.492100 ms (FindLiveObjects: 9.773600 ms CreateObjectMapping: 14.990400 ms MarkObjects: 315.451300 ms DeleteObjects: 0.276600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 281862.
- Total: 365.933300 ms (FindLiveObjects: 19.382300 ms CreateObjectMapping: 23.578500 ms MarkObjects: 322.552500 ms DeleteObjects: 0.419800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281862.
- Total: 340.854200 ms (FindLiveObjects: 9.457400 ms CreateObjectMapping: 14.865100 ms MarkObjects: 316.255300 ms DeleteObjects: 0.276200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 281970.
- Total: 387.244900 ms (FindLiveObjects: 10.888900 ms CreateObjectMapping: 33.492100 ms MarkObjects: 342.496500 ms DeleteObjects: 0.367200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281970.
- Total: 357.058400 ms (FindLiveObjects: 10.003100 ms CreateObjectMapping: 20.491100 ms MarkObjects: 326.306900 ms DeleteObjects: 0.257000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 281966.
- Total: 350.708600 ms (FindLiveObjects: 14.265900 ms CreateObjectMapping: 17.737500 ms MarkObjects: 318.254700 ms DeleteObjects: 0.450300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281966.
- Total: 348.360000 ms (FindLiveObjects: 10.413000 ms CreateObjectMapping: 15.754700 ms MarkObjects: 321.902900 ms DeleteObjects: 0.289100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 281969.
- Total: 347.079900 ms (FindLiveObjects: 9.630000 ms CreateObjectMapping: 14.894200 ms MarkObjects: 322.154600 ms DeleteObjects: 0.400800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281969.
- Total: 346.651600 ms (FindLiveObjects: 9.391400 ms CreateObjectMapping: 15.079900 ms MarkObjects: 321.867700 ms DeleteObjects: 0.312400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 282065.
- Total: 342.732100 ms (FindLiveObjects: 9.603100 ms CreateObjectMapping: 15.041500 ms MarkObjects: 317.618400 ms DeleteObjects: 0.468600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282065.
- Total: 343.677400 ms (FindLiveObjects: 9.750900 ms CreateObjectMapping: 14.829900 ms MarkObjects: 318.693100 ms DeleteObjects: 0.403200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 282066.
- Total: 402.141200 ms (FindLiveObjects: 23.636400 ms CreateObjectMapping: 24.243900 ms MarkObjects: 353.905200 ms DeleteObjects: 0.355100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282066.
- Total: 347.706000 ms (FindLiveObjects: 9.790800 ms CreateObjectMapping: 16.352900 ms MarkObjects: 321.287900 ms DeleteObjects: 0.273900 ms)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 283306.
- Total: 379.204900 ms (FindLiveObjects: 15.034000 ms CreateObjectMapping: 18.116700 ms MarkObjects: 345.723800 ms DeleteObjects: 0.330200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283306.
- Total: 354.073100 ms (FindLiveObjects: 9.750700 ms CreateObjectMapping: 15.063900 ms MarkObjects: 328.987300 ms DeleteObjects: 0.270900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 283847.
- Total: 358.570900 ms (FindLiveObjects: 12.780100 ms CreateObjectMapping: 16.721100 ms MarkObjects: 328.749800 ms DeleteObjects: 0.319600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283847.
- Total: 370.878900 ms (FindLiveObjects: 11.216600 ms CreateObjectMapping: 17.283200 ms MarkObjects: 342.102100 ms DeleteObjects: 0.276800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 284217.
- Total: 359.350200 ms (FindLiveObjects: 17.338800 ms CreateObjectMapping: 16.479600 ms MarkObjects: 325.084400 ms DeleteObjects: 0.447000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284217.
- Total: 368.431200 ms (FindLiveObjects: 10.804000 ms CreateObjectMapping: 16.162300 ms MarkObjects: 341.183700 ms DeleteObjects: 0.281000 ms)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Endaira's Quest
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 443 unused Assets to reduce memory usage. Loaded Objects now: 292187.
- Total: 378.628900 ms (FindLiveObjects: 16.485900 ms CreateObjectMapping: 16.997100 ms MarkObjects: 344.560400 ms DeleteObjects: 0.585300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292187.
- Total: 358.789100 ms (FindLiveObjects: 14.211900 ms CreateObjectMapping: 16.172300 ms MarkObjects: 328.104300 ms DeleteObjects: 0.300400 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 292397.
- Total: 370.563400 ms (FindLiveObjects: 12.611200 ms CreateObjectMapping: 16.751200 ms MarkObjects: 340.874100 ms DeleteObjects: 0.326800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292397.
- Total: 360.182100 ms (FindLiveObjects: 10.988300 ms CreateObjectMapping: 16.179900 ms MarkObjects: 332.647000 ms DeleteObjects: 0.366700 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 292572.
- Total: 362.063700 ms (FindLiveObjects: 11.919800 ms CreateObjectMapping: 16.434100 ms MarkObjects: 333.264800 ms DeleteObjects: 0.444700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292572.
- Total: 356.026500 ms (FindLiveObjects: 10.576500 ms CreateObjectMapping: 16.170900 ms MarkObjects: 329.000000 ms DeleteObjects: 0.278800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 292967.
- Total: 391.816200 ms (FindLiveObjects: 14.049700 ms CreateObjectMapping: 17.470800 ms MarkObjects: 359.592400 ms DeleteObjects: 0.702800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292967.
- Total: 361.379000 ms (FindLiveObjects: 11.533300 ms CreateObjectMapping: 16.296300 ms MarkObjects: 333.250300 ms DeleteObjects: 0.298700 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 293073.
- Total: 368.777900 ms (FindLiveObjects: 12.648700 ms CreateObjectMapping: 16.140800 ms MarkObjects: 339.516400 ms DeleteObjects: 0.471700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293073.
- Total: 366.606900 ms (FindLiveObjects: 11.814400 ms CreateObjectMapping: 17.267500 ms MarkObjects: 337.188700 ms DeleteObjects: 0.336000 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 293072.
- Total: 364.125900 ms (FindLiveObjects: 11.189900 ms CreateObjectMapping: 18.970700 ms MarkObjects: 333.574000 ms DeleteObjects: 0.391100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293072.
- Total: 368.171700 ms (FindLiveObjects: 10.874900 ms CreateObjectMapping: 19.701000 ms MarkObjects: 337.303000 ms DeleteObjects: 0.292400 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 293076.
- Total: 391.513500 ms (FindLiveObjects: 18.724700 ms CreateObjectMapping: 21.714800 ms MarkObjects: 350.678700 ms DeleteObjects: 0.395000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293076.
- Total: 362.376300 ms (FindLiveObjects: 10.589200 ms CreateObjectMapping: 16.699500 ms MarkObjects: 334.745900 ms DeleteObjects: 0.341400 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 293226.
- Total: 372.740000 ms (FindLiveObjects: 13.799100 ms CreateObjectMapping: 17.242700 ms MarkObjects: 341.274800 ms DeleteObjects: 0.423200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293226.
- Total: 363.977300 ms (FindLiveObjects: 11.105900 ms CreateObjectMapping: 17.459300 ms MarkObjects: 335.083200 ms DeleteObjects: 0.328600 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 293519.
- Total: 377.050100 ms (FindLiveObjects: 17.172500 ms CreateObjectMapping: 18.824900 ms MarkObjects: 340.635300 ms DeleteObjects: 0.417100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293519.
- Total: 360.525800 ms (FindLiveObjects: 11.129700 ms CreateObjectMapping: 16.307200 ms MarkObjects: 332.749000 ms DeleteObjects: 0.339600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 293514.
- Total: 363.662500 ms (FindLiveObjects: 10.908600 ms CreateObjectMapping: 16.649800 ms MarkObjects: 335.737400 ms DeleteObjects: 0.366600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293514.
- Total: 359.832700 ms (FindLiveObjects: 10.706800 ms CreateObjectMapping: 16.256500 ms MarkObjects: 332.533500 ms DeleteObjects: 0.335400 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 293643.
- Total: 364.952500 ms (FindLiveObjects: 11.123400 ms CreateObjectMapping: 16.192200 ms MarkObjects: 337.315700 ms DeleteObjects: 0.321000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293643.
- Total: 362.802400 ms (FindLiveObjects: 11.036100 ms CreateObjectMapping: 16.446900 ms MarkObjects: 334.999200 ms DeleteObjects: 0.320000 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 293663.
- Total: 367.900700 ms (FindLiveObjects: 13.964200 ms CreateObjectMapping: 16.697500 ms MarkObjects: 336.673300 ms DeleteObjects: 0.565400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293663.
- Total: 367.428800 ms (FindLiveObjects: 12.524700 ms CreateObjectMapping: 17.190100 ms MarkObjects: 337.381100 ms DeleteObjects: 0.332600 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 294075.
- Total: 364.860500 ms (FindLiveObjects: 11.020000 ms CreateObjectMapping: 16.603100 ms MarkObjects: 336.844600 ms DeleteObjects: 0.392300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294075.
- Total: 363.466400 ms (FindLiveObjects: 10.613600 ms CreateObjectMapping: 16.394600 ms MarkObjects: 336.176500 ms DeleteObjects: 0.280900 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 294599.
- Total: 370.184600 ms (FindLiveObjects: 13.491300 ms CreateObjectMapping: 15.993800 ms MarkObjects: 339.816300 ms DeleteObjects: 0.882900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 294729.
- Total: 371.009200 ms (FindLiveObjects: 13.364500 ms CreateObjectMapping: 16.122100 ms MarkObjects: 341.093300 ms DeleteObjects: 0.429000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294729.
- Total: 362.255200 ms (FindLiveObjects: 11.265200 ms CreateObjectMapping: 16.156300 ms MarkObjects: 334.554400 ms DeleteObjects: 0.279200 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 294728.
- Total: 366.506600 ms (FindLiveObjects: 10.845100 ms CreateObjectMapping: 16.992000 ms MarkObjects: 338.300300 ms DeleteObjects: 0.369000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294728.
- Total: 387.972600 ms (FindLiveObjects: 10.790800 ms CreateObjectMapping: 16.617200 ms MarkObjects: 360.285100 ms DeleteObjects: 0.279200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 294797.
- Total: 395.202100 ms (FindLiveObjects: 23.701300 ms CreateObjectMapping: 22.970500 ms MarkObjects: 347.965700 ms DeleteObjects: 0.564300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294797.
- Total: 364.951100 ms (FindLiveObjects: 10.921200 ms CreateObjectMapping: 16.193400 ms MarkObjects: 337.628900 ms DeleteObjects: 0.207300 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
- Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
- Temtem.VisualEffects.njnfehfhoqo:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
- Close Time: 1/22/2020 11:39:42 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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