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- local IconLicense = "icon16/page_red.png"
- local IconWanted = "icon16/exclamation.png"
- local function PlayerIcons()
- if LocalPlayer():getDarkRPVar("HasGunlicense") then
- surface.SetDrawColor(255,255,255,255)
- else
- surface.SetDrawColor(25,25,25,255)
- end
- surface.SetMaterial(Material(IconLicense))
- surface.DrawTexturedRect( HUD.PosX + HUD.Width - 50 + 1300, HUD.PosY + -909, 20, 20)
- if LocalPlayer():getDarkRPVar("wanted") then
- surface.SetDrawColor(255,255,255,255)
- else
- surface.SetDrawColor(25,25,25,255)
- end
- surface.SetMaterial(Material(IconWanted))
- surface.DrawTexturedRect( HUD.PosX + HUD.Width - 50 + 1275, HUD.PosY + -909, 20, 20)
- end
- --ist in der ersten datei
- draw.RoundedBox(0, 0, 2, 1920, 27, Color(60, 60, 60,200))
- -- Ich möchte es So haben das die box Hinter allen anderen sachen ist und auch hinter allen
- -- anderen sachen zbs texte usw.
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