Oxalist

Untitled

Apr 2nd, 2018
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  1. variables:
  2. {mana::%player%} = 0
  3. {level::%player%} = 0
  4.  
  5. every tick:
  6. loop all players:
  7. set action bar of loop-player to "&8&l┃ &3&lMana: &a&l%{mana::%loop-player%}% &8&l┃ &3&lLevel: &a&l%{level::%loop-player%}% &8&l┃ &3&lName: &a&l%loop-player% &8&l┃"
  8.  
  9. on death:
  10. if victim is a player:
  11. if attacker is a player:
  12. broadcast "&e(Death) &f%victim% &7has been killed by &f%attacker%"
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