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- # Wiki Page: http://mbedwars.marcely.de/index.php/Config_shop
- # #### IMPORTANT #### #
- # Names surrounded with % will be taken from the messages file.
- # Make sure when creating something new to remove the %!
- # ################### #
- # Change the design of the shop here
- # You are able to choose between:
- # 0 - Normal
- # 1 - HyPixel
- # 2 - HiveMC
- # 3 - GommeHD
- # 4 - Rewinside
- # 5 - Minesucht
- # 6 - BergwerkLABS
- design: HyPixel
- # Configurate the pages and items inside the shop
- page: Armor {
- icon: chainmail_boots:0
- }
- page: Melee {
- icon: goldsword:0
- }
- page: Blocks {
- icon: sandstone:0
- }
- page: Ranged {
- icon: bow:0
- }
- page: Tools {
- icon: stonepickaxe:0
- }
- page: Potions {
- icon: brewing_stand:0
- }
- page: Utility {
- icon: potion:0
- }
- Wool {
- material: wool:0
- amount: 16
- page: Blocks
- price-type: %Spawner_Iron%
- price-amount: 4
- caps-multiply: 1
- }
- Sandstone {
- material: sandstone:0
- amount: 16
- page: Blocks
- price-type: %Spawner_Iron%
- price-amount: 12
- caps-multiply: 1
- }
- End Stone {
- material: enderstone:0
- amount: 12
- page: Blocks
- price-type: %Spawner_Iron%
- price-amount: 24
- caps-multiply: 1
- }
- Ladder {
- material: ladder:0
- amount: 16
- page: Blocks
- price-type: %Spawner_Iron%
- price-amount: 4
- caps-multiply: 3
- }
- Oak Wood Planks{
- material: planks:0
- amount: 16
- page: Blocks
- price-type: %Spawner_Gold%
- price-amount: 4
- caps-multiply: 1
- }
- Obsidian {
- material: obsidian:0
- amount: 4
- page: Blocks
- price-type: %Spawner_Emerald%
- price-amount: 4
- caps-multiply: 1
- }
- Permanent Chainmail Armor {
- material: chainmail_boots:0
- amount: 1
- page: Armor
- price-type: %Spawner_Iron%
- price-amount: 40
- caps-multiply: 1
- }
- Permanent Iron Armor {
- material: ironboots:0
- amount: 1
- page: Armor
- price-type: %Spawner_Gold%
- price-amount: 12
- caps-multiply: 1
- }
- Permanent Diamond Armor {
- material: diamondboots:0
- amount: 1
- page: Armor
- price-type: %Spawner_Emerald%
- price-amount: 6
- caps-multiply: 1
- }
- Stone Sword {
- material: stonesword:0
- amount: 1
- page: Melee
- price-type: %Spawner_Iron%
- price-amount: 10
- caps-multiply: 1
- }
- Iron Sword {
- material: ironsword:0
- amount: 1
- page: Melee
- price-type: %Spawner_Gold%
- price-amount: 7
- caps-multiply: 1
- }
- Diamond Sword {
- material: diamondsword:0
- amount: 1
- page: Melee
- price-type: %Spawner_Emerald%
- price-amount: 4
- caps-multiply: 1
- }
- Stick (Knockback I) {
- material: stick:0
- amount: 1
- page: Melee
- price-type: %Spawner_Gold%
- price-amount: 10
- caps-multiply: 1
- addenchantment: knockback:1
- }
- Arrow {
- material: arrow:0
- amount: 8
- page: Ranged
- price-type: %Spawner_Gold%
- price-amount: 2
- caps-multiply: 1
- }
- Bow {
- material: bow:0
- amount: 1
- page: Ranged
- price-type: %Spawner_Gold%
- price-amount: 12
- caps-multiply: 1
- }
- Bow (Power I) {
- material: bow:0
- amount: 1
- page: Ranged
- price-type: %Spawner_Gold%
- price-amount: 24
- caps-multiply: 1
- addenchantment: arrow_damage:1
- }
- Bow (Power I, Punch I) {
- material: bow:0
- amount: 1
- page: Ranged
- price-type: %Spawner_Emerald%
- price-amount: 6
- caps-multiply: 1
- addenchantment: arrow_damage:1
- addenchantment: punch:1
- }
- Shears {
- material: shears:0
- amount: 1
- page: Tools
- price-type: %Spawner_Iron%
- price-amount: 30
- caps-multiply: 1
- }
- Wooden Pickaxe {
- material: woodpickaxe:0
- amount: 1
- page: Tools
- price-type: %Spawner_Iron%
- price-amount: 10
- caps-multiply: 1
- }
- Stone Pickaxe (Efficiency I) {
- material: stonepickaxe:0
- amount: 1
- page: Tools
- price-type: %Spawner_Iron%
- price-amount: 20
- caps-multiply: 1
- }
- Iron Pickaxe (Efficiency III) {
- material: ironpickaxe:0
- amount: 1
- page: Tools
- price-type: %Spawner_gold%
- price-amount: 8
- caps-multiply: 1
- }
- Diamond Pickaxe (Efficiency III) {
- material: diamondpickaxe:0
- amount: 1
- page: Tools
- price-type: %Spawner_gold%
- price-amount: 12
- caps-multiply: 1
- }
- Diamond Axe (Efficiency II) {
- material: diamondaxe:0
- amount: 1
- page: Tools
- price-type: %Spawner_gold%
- price-amount: 12
- caps-multiply: 1
- }
- Speed II Potion {
- material: potion:2
- amount: 1
- page: Potions
- price-type: %Spawner_Emerald%
- price-amount: 1
- caps-multiply: 1
- }
- Jump V Potion (45 seconds) {
- material: potion:1
- amount: 1
- page: Potions
- price-type: %Spawner_Gold%
- price-amount: 4
- caps-multiply: 1
- }
- Invisibility Potion (45 seconds) {
- material: potion:5
- amount: 1
- page: Potions
- price-type: %Spawner_Iron%
- price-amount: 8
- caps-multiply: 1
- }
- Golden Apple {
- material: golden_apple:0
- amount: 1
- page: Utility
- price-type: %Spawner_Gold%
- price-amount: 3
- caps-multiply: 1
- }
- Icefish (Unbreaking I) {
- material: enderpearl:0
- amount: 1
- page: Utility
- price-type: %Spawner_Iron%
- price-amount: 50
- caps-multiply: 1
- special: Icefish
- }
- Iron Golem Egg {
- material: spawn_egg:0
- amount: 1
- page: Utility
- price-type: %Spawner_Iron%
- price-amount: 150
- caps-multiply: 1
- Special: iron_golem_spawner
- }
- Fireball {
- material: fire_charge:0
- amount: 1
- page: Utility
- price-type: %Spawner_Iron%
- price-amount: 50
- caps-multiply: 1
- Special: fireball
- }
- TNT {
- material: tnt:0
- amount: 1
- page: Utility
- price-type: %Spawner_Gold%
- price-amount: 5
- caps-multiply: 1
- }
- EnderPearl {
- material: enderpearl:0
- amount: 1
- page: Utility
- price-type: %Spawner_Gold%
- price-amount: 10
- caps-multiply: 1
- }
- Water Bucket {
- material: water_bucket:0
- amount: 1
- page: Utility
- price-type: %Spawner_Emerald%
- price-amount: 1
- caps-multiply: 1
- }
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