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- this enableSimulation false; this allowDamage false; this addAction["Garage", { [[getPlayerUID player,playerSide,"Car",player], "TON_fnc_getVehicles", 0, "HC_fnc_getVehicles"] call life_fnc_handleRE; life_garage_type = "Car"; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Ricerca veicoli..."]; life_garage_sp = "NCO_vehiclespawn"; },"",0,false,false,"",'playerSide isEqualTo civilian && license_civ_nco']; this addAction["Deposita Veicolo",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store && playerSide isEqualTo civilian && license_civ_nco'];
- this addAction[localize"STR_MAR_Helicopter_Garage", { [[getPlayerUID player,playerSide,"Air",player], "TON_fnc_getVehicles", 0, "HC_fnc_getVehicles"] call life_fnc_handleRE; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Ricerca veicoli..."]; life_garage_sp = "NCO_elispawn"; life_garage_type = "Air"; },"",0,false,false,"",'playerSide isEqualTo civilian && license_civ_nco']];
- this enableSimulation false; this allowDamage false; this addAction["General Store",life_fnc_weaponShopMenu,"genstore",0,false,false,"",'playerSide isEqualTo civilian && license_civ_nco'];
- this allowDamage false; this enableSimulation false; this addAction["Mercato",life_fnc_virt_menu,"market",0,false,false,"",'playerSide isEqualTo civilian && license_civ_nco'];
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