CharizardiaUniv

TDTest v1.0.2

Apr 8th, 2020
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  1. Version v1.0.2:
  2. New Additions:
  3. - Added visuals to Acidic Splatter advancements.
  4.  
  5. Glitch/Bug Fixes:
  6. - Endless now starts properly.
  7. - A specific tile is no longer broken on Plains.
  8. - Exiting now works properly on Sandbox.
  9.  
  10. Version v1.0.1:
  11. New Additions:
  12. - Added a V-Sync option.
  13.  
  14. General Changes:
  15. - Stronger Rounds has a better reward and is far shorter.
  16. - Increased rewards for the Plains Challenge.
  17. - Reduced the difficulty rating of the Void Challenge.
  18. - Towers and upgrades cost more on Easy and less on Hard, Extreme, and Master.
  19. - Modified #OOF slightly.
  20.  
  21. Glitch/Bug Fixes:
  22. - Acidic Splatter now places acid on the tiles in the edge of its range.
  23. - Acidic Splatter no longer places acid on unused track on #OOF.
  24. - Getting a Game Over and attempting to exit now works on Challenges.
  25. - Gamemodes correctly update their display reward.
  26.  
  27. Version v1.0.0:
  28. New Additions:
  29. - Added the first new tower, Acidic Splatter, which places acid along the track.
  30. - Added a challenge on each map.
  31. - Added a new gamemode, Stronger Rounds, where all enemy ranks are improved by 1.
  32. - Added visual badges under the map icon.
  33.  
  34. General Changes:
  35. - Updated some descriptions.
  36. - Bosses take less poison damage while non-bosses take more poison damage, both at a faster rate.
  37.  
  38. Glitch/Bug Fixes:
  39. - Quickly moving between tower icons should now display the correct description.
  40. - Replaying Hard now gives the correct amount of Cs.
  41. - Bombing Range's main bomb properly deals bonus damage to bosses.
  42. - Bombing Range's extra bombs now properly expire with the More Bombs advancement.
  43. - Buying First Aid no longer resets Drill Sniper's ability recharge.
  44. - Bombing Range no longer disables any 2/2/2 Cannon's ability.
  45. - 1/0/2 on both Octogon Shooter and Drill Sniper now display the correct visual.
  46.  
  47. Balance Changes:
  48. - Cannon's 2/x/x now sends out extra bombs for more damage.
  49. - Cannon's 2/x/x boss damage increased from 5 to 6.
  50. - Cannon's ability damage increased from 150 to 200.
  51. - Cannon's ability now does splash damage.
  52. - Bombing Range's ability damage increased from 450 to 600.
  53. - Bombing Range's ability now does splash damage.
  54. - Boss Weakener damage bonus decreased from 1.67x to 1.5x.
  55.  
  56. - Drill Sniper's x/2/x cost increased from $900 to $600.
  57. - Drill Sniper's x/2/x blast radius increased from 30 to 50.
  58. - Drill Sniper's x/2/x damage increases with top path upgrades.
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