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Rust Linux Tester

a guest Oct 23rd, 2019 73 in 6 days
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  1. Mono path[0] = '/steamcmd/rust/RustDedicated_Data/Managed'
  2. Mono config path = '/steamcmd/rust/RustDedicated_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libRakNet.so'
  4. Preloaded 'libRustNative.so'
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libsteam_api.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libRenderer.so
  12. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD
  13. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD/Rust
  14. Unable to load player prefs
  15. Initialize engine version: 2019.2.0f1 (20c1667945cf)
  16. [XR] Discovering subsystems at path /steamcmd/rust/RustDedicated_Data/UnitySubsystems
  17. Forcing GfxDevice: Null
  18. GfxDevice: creating device client; threaded=0
  19. NullGfxDevice:
  20. Version: NULL 1.0 [1.0]
  21. Renderer: Null Device
  22. Vendor: Unity Technologies
  23. Begin MonoManager ReloadAssembly
  24. - Completed reload, in 0.216 seconds
  25. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  26. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  27. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  28. UnloadTime: 10.041574 ms
  29. 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
  30. Bootstrap Startup
  31. System
  32. Name: 0ad3f60631c1
  33. OS: Linux 4.4 Ubuntu 16.04 64bit
  34. CPU
  35. Model: Intel(R) Xeon(R) CPU @ 2.30GHz
  36. Cores: 2
  37. Memory: 7479 MB
  38. GPU
  39. Model: Null Device
  40. API: NULL 1.0 [1.0]
  41. Memory: 128 MB
  42. SM: 30
  43. Process
  44. Memory: 0 MB
  45. Mono
  46. Collects: 39
  47. Memory: 4 MB
  48. Manifest Metadata Loaded
  49. 14241 pooled strings
  50. 14 mesh colliders
  51. 6170 prefab properties
  52. 388 effect categories
  53. 725 entity names
  54. 93 skinnable names
  55. Command Line: "/steamcmd/rust/RustDedicated" "-batchmode" "-load" "-nographics" "+server.saveinterval" "60" "+server.identity" "rust_test_server" "+server.seed" "12345" "+server.worldsize" "1000" "+server.hostname" "Rust Test Server" "+server.description" "Rust Test Server" "+nav_disable" "1" "-logfile" "rust.log"
  56. Command 'batchmode' not found
  57. Command 'load' not found
  58. Command 'nographics' not found
  59. server.saveinterval: "60"
  60. server.identity: "rust_test_server"
  61. server.seed: "12345"
  62. server.worldsize: "1000"
  63. server.hostname: "Rust Test Server"
  64. server.description: "Rust Test Server"
  65. aimanager.nav_disable: "True"
  66. Command 'logfile' not found
  67. Command 'batchmode' not found
  68. Command 'load' not found
  69. Command 'nographics' not found
  70. server.saveinterval: "60"
  71. server.identity: "rust_test_server"
  72. server.seed: "12345"
  73. server.worldsize: "1000"
  74. server.hostname: "Rust Test Server"
  75. server.description: "Rust Test Server"
  76. aimanager.nav_disable: "True"
  77. Command 'logfile' not found
  78. Server Config Loaded
  79. Skinnable Warmup
  80. Manifest Assets Loaded
  81. 93 skinnable objects
  82. Loading Scene
  83. HDR Render Texture not supported, disabling HDR on reflection probe.
  84. Unloading 4 Unused Serialized files (Serialized files now loaded: 31)
  85. UnloadTime: 10.086962 ms
  86. Missing shader in Main Camera (TOD_Scattering)
  87. Missing shader in Main Camera (TOD_Scattering)
  88. Missing shader in Main Camera (TOD_Scattering)
  89. Missing shader in Main Camera (TOD_Rays)
  90. Missing shader in Main Camera (TOD_Rays)
  91. Missing shader in Main Camera (TOD_Rays)
  92. Plugins: Couldn't open /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so, error: /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so: undefined symbol: glXGetProcAddressARB
  93. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  94. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  95. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/Renderer
  96. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  97. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  98. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  99. Unloading 50224 unused Assets to reduce memory usage. Loaded Objects now: 31271.
  100. Total: 144.315556 ms (FindLiveObjects: 7.761224 ms CreateObjectMapping: 15.255780 ms MarkObjects: 78.825255 ms DeleteObjects: 42.469380 ms)
  101. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
  102. Missing shader in effect - Cold (ScreenOverlayEx)
  103. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  104. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  105. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  106. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  107. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  108. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  109. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  110. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  111. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  112. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
  113. Missing shader in effect - Hurt (ScreenOverlayEx)
  114. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  115. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  116. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  117. Missing shader in effect - FXAA (FXAA)
  118. Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
  119. Asset Warmup (1/5731)
  120. Asset Warmup (87/5731)
  121. Asset Warmup (110/5731)
  122. Asset Warmup (168/5731)
  123. Asset Warmup (225/5731)
  124. Asset Warmup (233/5731)
  125. Asset Warmup (236/5731)
  126. Asset Warmup (245/5731)
  127. Asset Warmup (255/5731)
  128. Asset Warmup (269/5731)
  129. Asset Warmup (402/5731)
  130. Asset Warmup (480/5731)
  131. Asset Warmup (514/5731)
  132. Asset Warmup (554/5731)
  133. Asset Warmup (633/5731)
  134. Asset Warmup (738/5731)
  135. Asset Warmup (825/5731)
  136. Asset Warmup (832/5731)
  137. Asset Warmup (873/5731)
  138. Asset Warmup (910/5731)
  139. Asset Warmup (1043/5731)
  140. Asset Warmup (1287/5731)
  141. Asset Warmup (1346/5731)
  142. Asset Warmup (1506/5731)
  143. Asset Warmup (1543/5731)
  144. Asset Warmup (1547/5731)
  145. Asset Warmup (1553/5731)
  146. Asset Warmup (1558/5731)
  147. Asset Warmup (1682/5731)
  148. Asset Warmup (1859/5731)
  149. Asset Warmup (1930/5731)
  150. Asset Warmup (1999/5731)
  151. Asset Warmup (2027/5731)
  152. Asset Warmup (2132/5731)
  153. Asset Warmup (2173/5731)
  154. Asset Warmup (2267/5731)
  155. Asset Warmup (2351/5731)
  156. Asset Warmup (2431/5731)
  157. Asset Warmup (2468/5731)
  158. Asset Warmup (2532/5731)
  159. Asset Warmup (2635/5731)
  160. Asset Warmup (2708/5731)
  161. Asset Warmup (2710/5731)
  162. Asset Warmup (2719/5731)
  163. Asset Warmup (2729/5731)
  164. Asset Warmup (2730/5731)
  165. Asset Warmup (2758/5731)
  166. Asset Warmup (2838/5731)
  167. Asset Warmup (2908/5731)
  168. Asset Warmup (2992/5731)
  169. Asset Warmup (3070/5731)
  170. Asset Warmup (3142/5731)
  171. Asset Warmup (3182/5731)
  172. Asset Warmup (3211/5731)
  173. Asset Warmup (3242/5731)
  174. Asset Warmup (3291/5731)
  175. Asset Warmup (3359/5731)
  176. Asset Warmup (3387/5731)
  177. Asset Warmup (3469/5731)
  178. Asset Warmup (3513/5731)
  179. Asset Warmup (3559/5731)
  180. Asset Warmup (3606/5731)
  181. Asset Warmup (3671/5731)
  182. Asset Warmup (3729/5731)
  183. Asset Warmup (3774/5731)
  184. HDR Render Texture not supported, disabling HDR on reflection probe.
  185. Asset Warmup (3809/5731)
  186. Asset Warmup (3908/5731)
  187. Asset Warmup (3971/5731)
  188. Asset Warmup (4021/5731)
  189. Asset Warmup (4102/5731)
  190. Asset Warmup (4138/5731)
  191. Asset Warmup (4229/5731)
  192. Asset Warmup (4299/5731)
  193. The referenced script (UnityEngine.DDraw) on this Behaviour is missing!
  194. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  195. The referenced script (UnityEngine.DDraw) on this Behaviour is missing!
  196. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  197. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  198. Asset Warmup (4309/5731)
  199. Asset Warmup (4335/5731)
  200. Asset Warmup (4374/5731)
  201. Asset Warmup (4396/5731)
  202. Asset Warmup (4450/5731)
  203. Asset Warmup (4528/5731)
  204. Asset Warmup (4558/5731)
  205. Asset Warmup (4620/5731)
  206. Asset Warmup (4708/5731)
  207. Asset Warmup (4780/5731)
  208. Asset Warmup (4850/5731)
  209. Asset Warmup (4944/5731)
  210. Asset Warmup (4975/5731)
  211. Asset Warmup (5085/5731)
  212. Asset Warmup (5167/5731)
  213. Asset Warmup (5220/5731)
  214. Asset Warmup (5321/5731)
  215. Asset Warmup (5447/5731)
  216. Asset Warmup (5516/5731)
  217. Asset Warmup (5575/5731)
  218. Asset Warmup (5652/5731)
  219. Asset Warmup (5731/5731)
  220. Generating procedural map of size 1000 with seed 12345
  221. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  222. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  223. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  224. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  225. Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  226. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  227. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  228. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  229. [2.8s] Harbors
  230. [12.7s] Large Monuments
  231. [3.1s] Medium Monuments
  232. [1.3s] Small Monuments
  233. [0.6s] Tiny Monuments
  234. [1.1s] Swamps
  235. [0.4s] Ice Lakes
  236. [3.9s] Caves
  237. [0.4s] Formation Rocks 3/3
  238. [2.4s] Offshore Monuments
  239. [31.2s] Processing World
  240. Generated ocean patrol path with node count: 98
  241. [2.1s] Ocean Patrol Paths
  242. Unloading 3 Unused Serialized files (Serialized files now loaded: 31)
  243. [2.9s] Cleaning Up
  244. Unloading 59740 unused Assets to reduce memory usage. Loaded Objects now: 582075.
  245. Total: 743.541537 ms (FindLiveObjects: 67.711632 ms CreateObjectMapping: 125.066678 ms MarkObjects: 434.872535 ms DeleteObjects: 115.886928 ms)
  246. Map Spawned 107 entities
  247. Couldn't load server/rust_test_server/proceduralmap.1000.12345.185.sav - file doesn't exist
  248. Missing EnvSync - creating
  249. Missing CommunityEntity - creating
  250. Missing ResourceDepositManager - creating
  251. Missing RelationshipManager - creating
  252. Missing TreeManager - creating
  253. Initializing 943 entity links
  254. done.
  255. Initializing 32 stability supports
  256. done.
  257. Initializing 462 entity save caches
  258. done.
  259. SteamServer Initialized
  260. Server startup complete
  261. SteamServer Connected
  262. Checking for new Steam Item Definitions..
  263. Saved 471 ents, cache(0.00), write(0.00), disk(0.00).
  264. Saving complete
RAW Paste Data
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