Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //
- // server.cfg
- //
- // comments are written with "//" in front of them.
- // NOTE: More parameters and details are available at http://community.bistudio.com/wiki/server.cfg
- // STEAM PORTS (not needed anymore, it's +1 +2 to gameport)
- // steamPort = 8766; // default 8766, needs to be unique if multiple serves on same box
- // steamQueryPort = 27016; // default 27016, needs to be unique if multiple servers on same box
- // GENERAL SETTINGS
- hostname = "Ukraine Arma 3 Server"; // Name of the server displayed in the public server list
- //password = "ServerPassword"; // Password required to join the server (remove // at start of line to enable)
- passwordAdmin = "737373"; // Password to login as admin. Open the chat and type: #login password
- admins[] = {"76561198013704478","76561198054446177"}; // ІД адміністраторов чи нікі
- maxPlayers = 40; // Maximum amount of players, including headless clients. Anybody who joins the server is considered a player, regardless of their role or team.
- persistent = 1; // If set to 1, missions will continue to run after all players have disconnected; required if you want to use the -autoInit startup parameter
- upnp = 1; // upnp
- // VOICE CHAT
- disableVoN = 1; // If set to 1, voice chat will be disabled
- vonCodecQuality = 10; // Supports range 1-30; 1-10 is 8kHz (narrowband), 11-20 is 16kHz (wideband), 21-30 is 32kHz (ultrawideband); higher = better sound quality, more bandwidth consumption
- // VOTING
- voteMissionPlayers = 1; // Minimum number of players required before displaying the mission selection screen, if you have not already selected a mission in this config
- voteThreshold = 0.51; // Percentage (0.00 to 1.00) of players needed to vote something into effect, for example an admin or a new mission. Set to 9999 to disable voting.
- allowedVoteCmds[] = // Voting commands allowed to players
- {
- // {command, preinit, postinit, threshold} - specifying a threshold value will override "voteThreshold" for that command
- {"admin", false, false}, // vote admin
- {"kick", false, true, 0.51}, // vote kick
- {"missions", true, true, 0.51}, // mission change
- {"mission", true, true, 0.51}, // mission selection
- {"restart", true, true, 0.51}, // mission restart
- {"reassign", false, false} // mission restart with roles unassigned
- };
- // WELCOME MESSAGE ("message of the day")
- // It can be several lines, separated by comma
- // Empty messages "Ukraine Arma" will not be displayed, but can be used to increase the delay before other messages
- motd[] =
- {
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/",
- "Welcome to Ukraine Arma 3 Server",
- "Teamspeak: ukraine.ts3.mejorserver.com",
- "Website: http://ompb.at.ua/"
- };
- motdInterval = 60; // Number of seconds between each message
- // MISSIONS CYCLE
- forcedDifficulty = "Veteran";
- class Missions
- {
- class Mission1
- {
- template = "Reconnaissance_by_Fighting.Woodland_ACR"; // Filename of pbo in MPMissions folder
- difficulty = "Veteran"; // "Recruit", "Regular", "Veteran", "Custom"
- };
- class Mission2
- {
- template = "Paradrop.Tanoa"; // Filename of pbo in MPMissions folder
- difficulty = "Veteran"; // "Recruit", "Regular", "Veteran", "Custom"
- };
- class Mission3
- {
- template = "Povzuchiy_nastup.Bootcamp_ACR"; // Filename of pbo in MPMissions folder
- difficulty = "Veteran"; // "Recruit", "Regular", "Veteran", "Custom"
- };
- class Mission4
- {
- template = "Ukrainian%20SOF.Woodland_ACR"; // Filename of pbo in MPMissions folder
- difficulty = "Veteran"; // "Recruit", "Regular", "Veteran", "Custom"
- };
- class Mission5
- {
- template = "Povzuchiy_nastup_2.Malden"; // Filename of pbo in MPMissions folder
- difficulty = "Veteran"; // "Recruit", "Regular", "Veteran", "Custom"
- };
- class Mission6
- {
- template = "Zasidka2.Stratis"; // Filename of pbo in MPMissions folder
- difficulty = "Veteran"; // "Recruit", "Regular", "Veteran", "Custom"
- };
- };
- missionWhitelist[] = {"Reconnaissance_by_Fighting.Woodland_ACR","Paradrop.Tanoa","Povzuchiy_nastup.Bootcamp_ACR","Ukrainian%20SOF.Woodland_ACR","HARD%20STUFF.Altis","Povzuchiy_nastup_2.Malden","Zasidka2.Stratis", "Sniper_20Elite_201.zargabad"
- }; //an empty whitelist means there is no restriction on what missions' available
- // LOGGING
- timeStampFormat = "full"; // Timestamp format used in the server RPT logs. Possible values are "none" (default), "short", "full"
- logFile = "server_console.log"; // Server console output filename
- // SECURITY
- BattlEye = 1; // If set to 1, BattlEye Anti-Cheat will be enabled on the server (default: 1, recommended: 1)
- verifySignatures = 2; // If set to 2, players with unknown or unsigned mods won't be allowed join (default: 0, recommended: 2)
- kickDuplicate = 1; // If set to 1, players with an ID that is identical to another player will be kicked (recommended: 1)
- allowedFilePatching = 0; // Prevents clients with filePatching enabled from joining the server (0 = block filePatching, 1 = allow headless clients, 2 = allow all) (default: 0, recommended: 1)
- // FILE EXTENSIONS
- allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via loadFile command (since Arma 3 v1.19.124216)
- allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via preprocessFile / preprocessFileLineNumbers commands (since Arma 3 v1.19.124323)
- allowedHTMLLoadExtensions[] = {"htm","html","php","xml","txt"}; // only allow files and URLs with those extensions to be loaded via htmlLoad command (since Arma 3 v1.27.126715)
- // EVENT SCRIPTS - see http://community.bistudio.com/wiki/ArmA:_Server_Side_Scripting
- onUserConnected = ""; // command to run when a player connects
- onUserDisconnected = ""; // command to run when a player disconnects
- doubleIdDetected = ""; // command to run if a player has the same ID as another player in the server
- onUnsignedData = "kick (_this select 0)"; // command to run if a player has unsigned files
- onHackedData = "kick (_this select 0)"; // command to run if a player has tampered files
- // HEADLESS CLIENT
- headlessClients[] = {"127.0.0.1"}; // list of IP addresses allowed to connect using headless clients; example: {"127.0.0.1", "192.168.1.100"};
- localClient[] = {"127.0.0.1"}; // list of IP addresses to which are granted unlimited bandwidth; example: {"127.0.0.1", "192.168.1.100"};
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement