Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ah
- so since I'm uneducated
- or rather
- since I want AP back
- I must be uneducated
- interesting
- [11/8/2018, 11:23 AM]
- The Prince:
- Why the fuck would you want that back
- It was retarded
- [11/8/2018, 11:23 AM]
- t.y.next:
- because it's a million times better than trades
- [11/8/2018, 11:23 AM]
- The Prince:
- That's not an argument for bringing back AP
- [11/8/2018, 11:23 AM]
- t.y.next:
- I'm not gonna repeat what I've said a million times to you, if you've not payed attention then w/e
- for months ever since trades came
- i said bring back ap
- [11/8/2018, 11:23 AM]
- The Prince:
- Explain to me why AP is good without saying that trades are bad
- [11/8/2018, 11:24 AM]
- t.y.next:
- boner liked trades at first when they came out
- he really liked em
- but over time he grew to hate them
- AP isn't perfect, neither are trades, but ap just happens to be the lesser of two evils
- [11/8/2018, 11:24 AM]
- The Prince:
- I'm not a fan of trades
- But AP was a bad mechanic dude
- I'm honestly surprised
- that you would support it
- [11/8/2018, 11:25 AM]
- t.y.next:
- The patch when trades were introduced
- I can't remember which one but
- I hated it before it even released
- [11/8/2018, 11:25 AM]
- The Prince:
- Yeah I don't like trades either
- I think they let the 1 in the 1vX get away with playing dumber than one would normally play
- [11/8/2018, 11:26 AM]
- t.y.next:
- I just always find it funny that
- to make trades works, it's not just 1 mechanic
- it's actually about 3 mechanics
- that make up one mechanic
- first the attack needs to be unflinchable
- or it wouldn't work
- second, when you're riposting you have to have damage reduction
- so you don't get insta one shot
- third, you need to have the lockout
- or people will just attack into you and parry
- so interestingly enough, this mechanic which is so "pristine" and "brilliant"
- is actually just 3 mechanics added together
- because the base idea is so shit
- and you need 3 separate mechanics to make it actually one whole mechanic
- how incredible that it
- is
- [11/8/2018, 11:28 AM]
- The Prince:
- I really don't see why they even needed to have added trades
- Does 1vX need a buff to that extent
- [11/8/2018, 11:29 AM]
- t.y.next:
- I would just have nothing
- but that's not reasonable for casuals
- [11/8/2018, 11:30 AM]
- The Prince:
- Wow so you're saying what I've been saying since forever
- remove it and replace it with nothing
- !!!
- [11/8/2018, 11:30 AM]
- t.y.next:
- yeah
- except that's unreasonable
- so it'd never happen
- [11/8/2018, 11:30 AM]
- The Prince:
- I really don't see why it's unreasonable
- I think it's actually more intuitive than to have hit trading
- [11/8/2018, 11:31 AM]
- t.y.next:
- It's more intuitive than anything - trades or ap
- because it's nothingness
- [11/8/2018, 11:32 AM]
- The Prince:
- That and because it makes sense that 1vX should be hard. It also makes sense that hitting someone should flinch them
- Instead of having it that sometimes attacks flinch and sometimes they don't
- [11/8/2018, 11:33 AM]
- t.y.next:
- Giru... he and I debate about AP all the time
- He calls blink a retard but
- he would never do that with me
- we talk for soooo long about it
- the one thing that I just won't ever accept
- is he brought up this situation
- where if I have 2 of me
- versus 1 of me
- just like clones
- that the 1 of me would be able to win some
- and i just said no
- it'd never happen
- it'd be pretty much a 0% success rate
- the idea being that
- if you have 2 players of equal skill level (which is hard to define, which is why the example is cloning)
- [11/8/2018, 11:34 AM]
- The Prince:
- I get it
- [11/8/2018, 11:34 AM]
- t.y.next:
- the 1 should never win
- ever
- regardless of trades or ap or anything
- [11/8/2018, 11:34 AM]
- The Prince:
- Yeah that's true
- [11/8/2018, 11:34 AM]
- t.y.next:
- they just shouldn't win
- coz it's 2 fuckin clones of me
- [11/8/2018, 11:34 AM]
- The Prince:
- Yeah that's logical
- [11/8/2018, 11:34 AM]
- t.y.next:
- how the fuck are 2 clones of me gonna lose to 1 me?
- just odnt make sense
- [11/8/2018, 11:34 AM]
- The Prince:
- They never would
- Unless
- the only way
- Is that if by the fact that there are two
- Means that a handicap is somehow imparted on them
- That reduces them to 50% normal level
- so then theoretically that could happen
- But there's no such kind of handicap
- Because you can negate damage with hyper armor, sure. But that's just one variable. You can't make it so 2 clones wouldn't beat the original lol
- But I fail to see how this is an argument in favor of AP
- You're just saying that it ultimately wouldn't matter if there was a 1v2 with all players having equal skill
- [11/8/2018, 11:36 AM]
- t.y.next:
- well he brought up that scenario
- [11/8/2018, 11:36 AM]
- The Prince:
- Because the 2 will always win no matter what
- [11/8/2018, 11:36 AM]
- t.y.next:
- to sort of 'highlight' how trades are better vs comp players
- and how AP is 'skill capped'
- [11/8/2018, 11:37 AM]
- The Prince:
- ehhh... ?
- like what
- Trades are nearly in the same scenario, except they're not as arbitrary
- like you know if someone ripostes, they have hyper armor
- [11/8/2018, 11:38 AM]
- t.y.next:
- Here's what crush and giru mean when they say AP is skill capped
- basically with old ap
- [11/8/2018, 11:38 AM]
- The Prince:
- I get what they mean
- [11/8/2018, 11:38 AM]
- t.y.next:
- you could just attack into somenes ap and instantly parry
- [11/8/2018, 11:38 AM]
- The Prince:
- I already know the argument
- yeah
- [11/8/2018, 11:38 AM]
- t.y.next:
- good
- but
- it's just not right to say that
- because you know what adding the lockout does?
- it just makes players play 300ms slower
- or however long the lockout is
- i still do the same thing lmao
- i look to hit into someone riposting
- I just make sure when i do it
- i will be able to avoid the lockout
- it doesnt change shit
- it just slows it down slightly
- and especially if im full health
- idgaf trading into someone, parry or not
- they're losing health
- their collective health pool is lower than 2 players
- trades are the skill capped mechanic
- because no matter how well you play
- you will be traded to death in some scenarios
- health is finite, so is stamina
- but health significantly moreso
- with AP, as the 1, you have an infinite number of solutions to a 1vx scenario within the scope of your stamina
- (which, there is plenty of now)
- with trades, you're limited
- you're almost always going to be taking damage
- and fuck the whole idea that they just parry after hitting into your ap
- fuckin drag them then
- it's the same fuckin thin with trades
- no difference
- except slightly slower
- of course, ideally there should be no artificial mechanics
- i win majority of 1vx off of fundamentals
- not some bullshit artificial mechanic
- [11/8/2018, 11:43 AM]
- The Prince:
- Wait what
- "fuck the whole idea that they just parry after hitting into your ap"
- they wouldn't need to
- it flinches the AP guy
- The problem with AP was that it could just be parried and then your team could just fuck the AP guy after his AP got parried
- [11/8/2018, 11:45 AM]
- t.y.next:
- no
- if it's in front
- not in back
- you hit someone in the front as they're in AP
- so they parried it
- and you're about to get hit
- so you just parry
- [11/8/2018, 11:47 AM]
- The Prince:
- Ah I see what you're saying
- [11/8/2018, 11:47 AM]
- t.y.next:
- so the same scenario now, if the timings align
- you'll get traded
- because you can't parry due to the lockout
- [11/8/2018, 11:47 AM]
- The Prince:
- Yeah, and so you're saying that they should just drag it if they don't want their AP to be parried
- [11/8/2018, 11:48 AM]
- t.y.next:
- right
- which is the exact same fuckin thing right now
- if i don't want some guy to hit into my riposte
- and then parry my riposte
- i drag him
- there's just no difference
- getting hit in the back?
- learn to 1vx
- not that hard
- [11/8/2018, 11:50 AM]
- The Prince:
- Again though that's not really an argument as to why we should have AP
- Like, it's still not a good mechanic
- [11/8/2018, 11:50 AM]
- t.y.next:
- agreed
- it's not great
- but it's better than trades
- [11/8/2018, 11:50 AM]
- The Prince:
- Well, I disagree.
- [11/8/2018, 11:50 AM]
- t.y.next:
- even disregarding the comp experience
- because at the comp level everyone experiences something different
- ap is just sooooooooooo
- much
- easier
- for noobs to understand
- [11/8/2018, 11:51 AM]
- The Prince:
- Yeah, maybe at the noob level AP is better
- But at competitive level, trading is better
- [11/8/2018, 11:51 AM]
- t.y.next:
- theres a funny clip of klean just being confused when he's trading someone
- ill try to find it
- fk i cant find it
- [11/8/2018, 11:52 AM]
- The Prince:
- I was wondering why goat was saying that AP is better
- Now I know why
- lol
- [11/8/2018, 11:53 AM]
- t.y.next:
- giru is about the only relevant player hating on ap
- no offense to your relevancy
- [11/8/2018, 11:53 AM]
- The Prince:
- No he's not
- Crush doesn't want it either
- [11/8/2018, 11:53 AM]
- t.y.next:
- crush isn't relevant as a player
- i farm him on eu easily, he admits it
- [11/8/2018, 11:53 AM]
- The Prince:
- Plus, it doesn't matter if the player is relevant or not you fucking idiot
- what matters is
- the logical argument
- [11/8/2018, 11:53 AM]
- t.y.next:
- it does in this context
- [11/8/2018, 11:54 AM]
- The Prince:
- get your head out of your ass lol
- [11/8/2018, 11:54 AM]
- t.y.next:
- you're arguing in a competitive context
- you're not competitive
- so ???
- [11/8/2018, 11:54 AM]
- The Prince:
- Ok, so people should never argue about football if they're not football players
- What a dumb fucking statement
- [11/8/2018, 11:54 AM]
- t.y.next:
- arguing about the rules of football
- yes.
- [11/8/2018, 11:55 AM]
- The Prince:
- I imagine Giru probably murders you in these arguments if this is the kind of terrible reasoning you use
- [11/8/2018, 11:55 AM]
- t.y.next:
- no i change it
- im just telling you your opinion in a competitive sense doesnt rlly matter
- because you dunno how to 1vx
- so how can you comment on what is better?
- when you dont even know?
- [11/8/2018, 11:56 AM]
- The Prince:
- "you dunno how to 1vX" is such a weird thing to say
- Like
- Most people don't consistently win 1vXs
- [11/8/2018, 11:56 AM]
- t.y.next:
- I've seen june do it
- I know goat and shuugs are capable
- I'm sure blink sort of is as well
- [11/8/2018, 11:56 AM]
- The Prince:
- I win 1vXs probably about as much as goat shuugs blink and june
- [11/8/2018, 11:56 AM]
- t.y.next:
- Not from what I've seen
- [11/8/2018, 11:56 AM]
- The Prince:
- Which is to say, not a lot
- Ok man, you're just ego stroking at this point, you aren't reallly arguing anything. I'm able to use reasoning to see why AP is not good in a competitive context
- [11/8/2018, 11:57 AM]
- t.y.next:
- In any case, if we're arguing within the scope of competitiveness
- like I said, it all boils down to experience
- its' why giru and i differ
- we can't agree or disagree with each other
- because we've had different experiences
- [11/8/2018, 11:57 AM]
- The Prince:
- Uhuuuh
- I'm pretty sure he can disagree with you that AP would be good in a competitive context
- [11/8/2018, 11:58 AM]
- t.y.next:
- Oh he does, but he doesn't agree with my points
- [11/8/2018, 11:58 AM]
- The Prince:
- ...
- [11/8/2018, 11:58 AM]
- t.y.next:
- rather
- he doesnt' dismiss them*
- what happens is i tell him ap is bad, here's why
- i give him a scenario
- he says that scenario doesnt happen (because it never happened to him i guess)
- he gives me a scenario saying ap is bad
- gives me a scenario
- which ive never came across
- and so ultimately im like
- hmm, if that scenario did happen
- then yeah, that makes sense
- but ive not personally experienced that playing
- so how can i say?
- and back and forth
- and that's how it goes
- [11/8/2018, 12:00 PM]
- The Prince:
- Well apparently nobody you fight against is actually competitive
- so how would you know what a competitive experience is like lol
- [11/8/2018, 12:00 PM]
- t.y.next:
- Didn't say that
- just said you aren't
- [11/8/2018, 12:00 PM]
- The Prince:
- hahahaha
- [11/8/2018, 12:00 PM]
- t.y.next:
- I'd consider shuugs and goat and raw competitive
- and we 2v2 all the time
- [11/8/2018, 12:00 PM]
- The Prince:
- So you're just insulting me then
- [11/8/2018, 12:00 PM]
- t.y.next:
- even june i MIGHT consider competitive
- [11/8/2018, 12:00 PM]
- The Prince:
- Because I'm definitely on the level of June when it comes to team fights
- Not as good a dueler, but I contribute as much if not more during our team fights
- [11/8/2018, 12:01 PM]
- t.y.next:
- Well if you're going to make bold statements with huge certainty and associate yourself as competitive, then yeah
- gotta put you in your place
- [11/8/2018, 12:01 PM]
- The Prince:
- You are the one making bold statements
- And you're doing them just to insult
- [11/8/2018, 12:01 PM]
- t.y.next:
- [1:51 PM]
- Rolo:
- Yeah, maybe at the noob level AP is better
- But at competitive level, trading is better
- "But at competitive level, trading is better"
- [11/8/2018, 12:01 PM]
- The Prince:
- Yeah, and you didnt' ask me my reasoning, you just went straight to insult
- [11/8/2018, 12:02 PM]
- t.y.next:
- you should already be explaining to me
- as i see it, burden is on you to explain to me
- [11/8/2018, 12:02 PM]
- The Prince:
- Sure
- I'll explain it
- It's the argument that's been given a million times
- by players like Giru and Crush
- Why at high levels, AP becomes obsolete
- Because a player will just parry it and then it is gone, it doesn't actually help with 1vX
- When players know what they're doing
- It's easily negatable
- Whereas trading is NOT easily negatable
- It covers your whole body
- [11/8/2018, 12:03 PM]
- t.y.next:
- But with trades if someone parries your riposte
- there goes your hyperarmor
- and everything that comes with it
- how is that different?
- [11/8/2018, 12:04 PM]
- The Prince:
- Because at at least with trades, the amount of scenarios where someone can easily negate your hyper armor is less than the amount of scenarios where someone can negate your AP
- They HAVE to parry the riposte, they can't finch you out of it
- tell me I'm wrong
- lol
- [11/8/2018, 12:05 PM]
- t.y.next:
- So... you just don't like getting hit in the back?
- That's basically what that sort of line of thought comes down to
- As I see it, these two situations are 1:1
- 2 guys in front of you
- if 1 parries you, you lose your artifical mechanic bonus
- ap or trade
- whatever it is
- the difference comes when someone is behind you
- [11/8/2018, 12:06 PM]
- The Prince:
- I just explained why they're not 1:1 The # of scenarios where AP can easily get fucked is way higher than the # of scenarios where trading can be easily fucked u
- up
- [11/8/2018, 12:06 PM]
- t.y.next:
- ok, can you give me scenarios where ap is fucked
- other than one player being behind the ap'er
- [11/8/2018, 12:07 PM]
- The Prince:
- Yeah
- first, if it gets parried
- second, if you get hit in the back
- third, if you get kicked
- [11/8/2018, 12:07 PM]
- t.y.next:
- "if it gets parried" I see no difference between trades and ap in this regard, you're gonna have to explain to me what the difference is
- if you get hit in the back
- yes, ap is worse in that regard
- but
- get better fundamentals?
- get better footwork?
- if you're in that situation you should die anyway
- with a player behind you
- no?
- if you get kicked? can be modified to make trades/ap fine
- [11/8/2018, 12:08 PM]
- The Prince:
- If you're arguing for better fundamentals and better footwork, you'll get no argument from me, but then why even have AP
- lol
- [11/8/2018, 12:08 PM]
- t.y.next:
- kicks used to flinch riposte, remember?
- got changed
- [11/8/2018, 12:09 PM]
- The Prince:
- To your first point
- There's no difference between AP and trades in that regard
- [11/8/2018, 12:09 PM]
- t.y.next:
- I'm simply saying for the fundamentals part, if one player is behind you
- regardless of trades or ap, you're probably dead anyway
- [11/8/2018, 12:09 PM]
- The Prince:
- With trades you have a better chance of living because of hyper armor 66% dmg reduction
- and you wouldn't be getting flinched
- Look, like... I've explained in concrete reasons why trading is just better for the 1 in 1vX. There's more scenarios where you can get fucked in AP
- Less in trades
- That's my point
- Now maybe you can make good arguments for why it's bad for the X to have trades
- vs why it's bad to have AP for the X
- [11/8/2018, 12:11 PM]
- t.y.next:
- alright, but the way you've explained it
- the first point jsut bleeds over into the second
- how are you getting flinched unlses they're behind you??
- [11/8/2018, 12:12 PM]
- The Prince:
- We're not arguing about fundamentals or footwork here
- We're just arguing about the actual mechanic itself
- [11/8/2018, 12:12 PM]
- t.y.next:
- ok
- then lets use a scenario to make this easier on our brains
- 2 guys in front of you
- you can assume they're shoulder to shoulder
- so no real access to your back
- [11/8/2018, 12:12 PM]
- The Prince:
- Alright
- [11/8/2018, 12:12 PM]
- t.y.next:
- how is getting parried in that specific scenario
- with trades/ap different
- [11/8/2018, 12:12 PM]
- The Prince:
- I've already said it's not
- [11/8/2018, 12:13 PM]
- t.y.next:
- ok then
- that point is null, second point
- where they are behind you
- yes, trades are 'better' in that sense
- because you wont get flinched
- so that is a scenario where ap gets fucked more than trades
- [11/8/2018, 12:13 PM]
- The Prince:
- and you won't take full damage from getting hit in the back
- [11/8/2018, 12:13 PM]
- t.y.next:
- right
- as for the kicking scenario, it happened with trades as well and essentially it can be fixed for either
- remember that kicks used to flinch riposte
- [11/8/2018, 12:14 PM]
- The Prince:
- Sure, I'll grant you that
- It's an easy fix
- [11/8/2018, 12:14 PM]
- t.y.next:
- so that leaves us with a whole whopping ONE scenario
- [11/8/2018, 12:14 PM]
- The Prince:
- if they wanted to do it
- [11/8/2018, 12:14 PM]
- t.y.next:
- where ap gets fucked more than trades
- and that's if they're behind you
- [11/8/2018, 12:15 PM]
- The Prince:
- The amount of times players are going to be surrounding you is FAR greater than the amount of times they'll be shoulder to shoulder right in front of you
- especially in a comp scenario
- Come on
- [11/8/2018, 12:15 PM]
- t.y.next:
- ok ok fair enough
- [11/8/2018, 12:15 PM]
- The Prince:
- MAYBE in a 2v2, if your team mate dies, you get your ideal scenario
- [11/8/2018, 12:15 PM]
- t.y.next:
- but
- [11/8/2018, 12:15 PM]
- The Prince:
- shoulder to shoulder guys
- but in a 3v3, 4v4, anything bigger
- You're going to be surrounded 90% of the time
- [11/8/2018, 12:15 PM]
- t.y.next:
- the point of contention then is the idea that whether or not you have AP or trades, you're likely going to die
- if some guy is behind you
- trades slows it down maybe
- coz you're not taking full damage right
- [11/8/2018, 12:16 PM]
- The Prince:
- Yes.
- [11/8/2018, 12:16 PM]
- t.y.next:
- but
- you're still gonna die in majority of scenarios
- where there's a guy behind you
- essentially sandwiching you
- [11/8/2018, 12:17 PM]
- The Prince:
- We can just use some simple statistics. In a million scenarios, all different, some where you're fighting two guys in front of you, some where you are surrounded, the AP scenario will make you survive maybe 100,000, but the trade scenario will probably make you survive 400,000
- Just for the simple virtue of having a greater amount of ways to save your ass
- But yes, you'll die in a majority, regardless
- That's the nature of 1vX
- [11/8/2018, 12:19 PM]
- t.y.next:
- Well then, if you think trades are worth having so that you survive maybe one or two more scenarios
- then so be it lmao
- But of course, that would have to be weighed up against all the scenarios where you just die because of trades
- (ie, getting traded to death)
- [11/8/2018, 12:19 PM]
- The Prince:
- That is only part of the argument in favor of trades
- It's not only about having a mechanic that helps you in 1vX
- It's about having a mechanic that is consistent. If you recall, AP was not consistent whatsoever.
- Sometimes you'd expect it to work and it just wouldn't
- [11/8/2018, 12:20 PM]
- t.y.next:
- You're right, it wasn't until near the end
- when it became a force-field basically
- I think that by the end it was near 100% consistent, and of course, it could be tuned
- remember the premise that I don't think AP is perfect, certainly not
- trades are just a lazy and ugly solution
- not giving a fuck and just casting aside a mechanic which is fundamentally sound
- which, yes, needed a lot of work
- [11/8/2018, 12:21 PM]
- The Prince:
- I think it was fundamentally flawed from the get go, but maybe they could've kept trying to work on it.
- Don't think it would've done much good. Just remove it, imo, which they did
- But they had to replace it for some reason
- [11/8/2018, 12:22 PM]
- t.y.next:
- Well the ultimate justification for its removal was "not visually identifiable"
- which is just a lazy cunty excuse
- I could stretch and say that trades aren't identifiable as well
- which I won't, because I don't believe that
- I guarantee that to a new player they won't be able to identify it though
- that's for sure
- [11/8/2018, 12:23 PM]
- The Prince:
- It wasn't visually identifiable
- They probably could've made it so that it was
- But that's not a false statement
- Once a new player learns what a riposte is
- He can simultaneously know what hyper armor is
- You're honestly better off using your time to argue against trades
- Instead of arguing for AP
- Because your arguments for AP basically boil down to "trades suck"
- [11/8/2018, 12:25 PM]
- t.y.next:
- why should i be forced to take damage
- trades are spammy and don't feel good (because you can't do anything about it)
- at least with AP if your teammate feeds
- you can still parry
- if your teammate feeds a maul and you happened to be attacking
- you're just fucked
- you're dead
- nothing you can do. literally.
- [11/8/2018, 12:26 PM]
- The Prince:
- Don't attack into a riposte lol
- The lockout isn't so bad that you can't parry most of the time
- [11/8/2018, 12:26 PM]
- t.y.next:
- im saying that if you were attacking some guy
- and then a teammate happens to attack as well and his attack is like 100ms faster
- the maul parries your teammate
- and suddenly you've died
- it's not about nto attacking into riposte
- you couldn't do anything to prevent it
- [11/8/2018, 12:27 PM]
- The Prince:
- Yeah I agree those scenarios suck ass
- [11/8/2018, 12:27 PM]
- t.y.next:
- your teammate fuced you
- which isnt a hbuge problem on comp level
- but more for noob level
- it's going to happen a lot man
- [11/8/2018, 12:27 PM]
- The Prince:
- Those scenarios though
- are fairly rare, in my experience
- They do happen
- But not a lot
- [11/8/2018, 12:28 PM]
- t.y.next:
- yeah im not sure how often they happen as i dont really pub you know
- but i imagine in 32vs32
- it'd happen frequently enough to make noobs angry
- here's a little luxury point about archers:
- ap is soooooooo nice vs archers and proj in general
- trades you're still taking significant damage
- [11/8/2018, 12:29 PM]
- The Prince:
- IDK about that. If you get shot with a longbow in the chest with t3 armor + hyper armor
- You're likely taking like...
- 10 or less damage
- Maybe not. Let's say like LB damage to t3 chest is 35
- [11/8/2018, 12:30 PM]
- t.y.next:
- that's fair, but lets say you're getting shot by 2 archers at once
- you're almost taking full damage essentially
- proj do a lot as well
- its not a huge thing, i thnk
- it's just a luxury of ap
- [11/8/2018, 12:31 PM]
- The Prince:
- It's a little luxury, sure.
- Since no projectiles flinch anymore
- If they still did
- God that would be a nightmare for AP
- Anyway
- I'm trying to help you lol
- Look at the private feedback channel
- it's now a debate on trades vs AP
- Because of you
- And you're going to lose that debate like every time
- You should've framed it as
- "Let's get rid of trades, here's why."
- That could've actually gone somewhere
- But your dumb little brain didn't think that far ahead I guess because you don't reason very well
- [11/8/2018, 12:33 PM]
- t.y.next:
- nah i just know how crush thinks
- and he wouldnt accept "lets remove trades"
- and i didnt start this btw
- it was stouty
- whatevers going on in private feedback
- [11/8/2018, 12:33 PM]
- The Prince:
- I think it was actually Blink
- which was why Giru was shitting on him
- I don't think anyone wants to answer my damn question lol
- [11/8/2018, 12:37 PM]
- t.y.next:
- he's probably casting it aside as too retarded
- i told you
- he can't think
- outside of his realm
- he casts it off as radical
- [11/8/2018, 12:38 PM]
- The Prince:
- niggardly crush
- Cranium Crush
- [11/8/2018, 12:38 PM]
- t.y.next:
- lol
- [11/8/2018, 12:38 PM]
- The Prince:
- Trying to think of what Trump would call him
- Caveman Crush
- Damn dude, it's like, I spam the chat, but it has no effect. The conversation is still AP vs Trades
- It's the wrong conversation
- honestly
- [11/8/2018, 12:40 PM]
- t.y.next:
- lol
- [11/8/2018, 12:41 PM]
- The Prince:
- fuck it lol I'm not gonna bother
- stupid community
- [11/8/2018, 12:42 PM]
- t.y.next:
- ahahaha
- [11/8/2018, 12:42 PM]
- The Prince:
- Sad!
- [11/8/2018, 12:42 PM]
- t.y.next:
- Sad!
- [11/8/2018, 12:42 PM]
- The Prince:
- Maybe explain to Boner what I've said to you
- and consider changing the argument around
- [11/8/2018, 12:43 PM]
- t.y.next:
- oh he thinks it wouldn't be a bad idea either
- he already knows of it
- but he says the game's timings aren't friendly enough for the idea to work
- which is probably true
- [11/8/2018, 12:43 PM]
- The Prince:
- Of having no trade or AP?
- [11/8/2018, 12:43 PM]
- t.y.next:
- ye
- [11/8/2018, 12:43 PM]
- The Prince:
- That's a problem with the game's timings, tbh
- Shouldn't need to add artificial mechanic as a bandaid fix
- Mordhau is almost like a boat with like 30 different massive holes in it
- [11/8/2018, 12:44 PM]
- t.y.next:
- and yet it sails still
- [11/8/2018, 12:44 PM]
- The Prince:
- With a bunch of bandaids on the holes, making it so the ship doesn't sink
- But the bandaids themselves are somehow acidic and creating more holes
- The solution?
- ADD MORE BANDAIDS!!!
- Eventually the boat is going to be made of fucking bandaids
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement