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- Log uploaded on Wednesday, April 18, 2018, 7:44:18 PM
- Loaded mods:
- Core: (no assemblies)
- Biomes Core: 0Harmony(1.0.9.1), RimWorldBiomesCore(1.0.6635.26577)
- Biomes! Cavern Edition: 0Harmony(1.0.9.1), ModCheck(1.6.0.0), RimWorldBiomesCaves(1.0.6633.35193)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.6.22)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.7.127)
- Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.6.323)
- Relations Tab: Fluffy_Relations(18.1.1.28)
- Misc. MAI: AIPawn(1.9.0.0)
- NamesGalore: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), NamesGalore(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- [CP] The British Military Kit (B18): MiniCCL(1.0.0.0)
- [CP] Rimmu-Nation - Clothing (B18): MiniCCL(1.0.0.0)
- [CP] Rimmu-Nation - Camping Stuff (B18): (no assemblies)
- [CP] The U.S. Military Kit (B18): MiniCCL(1.0.0.0)
- [CP] Rimmu-Nation - Weapons (B18): RNPortalTurret(1.0.0.0)
- [CP] Portable Power Generator (B18): (no assemblies)
- [CP] Prisoner Outfit (B18): MiniCCL(1.0.0.0)
- Selling prisoners with no guilt: (no assemblies)
- Prisoner Harvesting: (no assemblies)
- Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
- Storyteller hair B18: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Misc. Robots: AIRobot(0.18.0.0)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- Increased Stack: (no assemblies)
- Feed The Colonists: (no assemblies)
- Megafauna: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
- Wall Vitals Monitor: (no assemblies)
- More Trade Ships: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- GouRIMet 1.0: (no assemblies)
- [sd] chicken nest: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
- Barbed Wire: (no assemblies)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
- VGP Garden Gourmet: GG(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Drinks: VGDrinks(1.0.0.0)
- ED-Embrasures: (no assemblies)
- Efficient Light: (no assemblies)
- Quarry: Quarry(1.0.0.0)
- RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
- [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
- ExtendedStorageFluffyHarmonised: 0Harmony(1.0.9.1), ExtendedStorage(3.2.0.0), _harmonycheck(1.0.0.0)
- Repair Workbench: RepairBench(1.0.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Active Harmony patches:
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_PlantGrower.GetInspectString: post: RimWorldBiomesCore.Harmony_BiomePatches.GetInspectString_PostFix
- Building_SteamGeyser.SpawnSetup: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GeyserSpawnSetup_PreFix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.FloatMenuMakerMap_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenPlant.CanEverPlantAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CanEverPlantAt_PostFix
- GenPlantReproduction.TryFindReproductionDestination: post: RimWorldBiomesCaves.Harmony_BiomePatches.TryFindReproductionDestination_PostFix
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_CaveHives.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateHive_PreFix
- GenStep_CavePlants.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateCavePlant_PreFix
- GenStep_Caves.Generate: PRE: RimWorldBiomesCaves.Harmony_BiomePatches.Generate_PreFix
- GenStep_ScatterLumpsMineable.ScatterAt: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ScatterAt_PreFix
- GenStep_Terrain.TerrainFrom: PRE: RimWorldBiomesCore.Harmony_BiomePatches.TerrainFrom_PreFix
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- ITab_Storage.FillTab: post: ExtendedStorage.ITab_Storage_FillTab.Postfix TRANS: ExtendedStorage.ITab_Storage_FillTab.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetFood.TryGiveJob: post: RimWorldBiomesCore.Harmony_BiomePatches.TryGiveJob_PostFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- Mineable.TrySpawnYield: post: RimWorldBiomesCore.Harmony_BiomePatches.TrySpawnYield_PostFix
- MinifyUtility.MakeMinified: PRE: ExtendedStorage.MinifyUtility_MakeMinified.Prefix
- ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- Pawn_ApparelTracker.ApparelChanged: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ApparelChanged_PreFix
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlantProperties.get_IsTree: post: RimWorldBiomesCore.Harmony_BiomePatches.get_IsTree_PostFix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- RoofCollapseUtility.WithinRangeOfRoofHolder: post: RimWorldBiomesCore.Harmony_BiomePatches.WithinRangeOfRoofHolder_PostFix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- StorageSettings.set_Priority: post: ExtendedStorage.StorageSettings_set_Priority.Postfix
- Thing.DrawAt: PRE: ExtendedStorage.Thing_DrawAt.Prefix
- Thing.DrawGUIOverlay: PRE: ExtendedStorage.Thing_DrawGUIOverlay.Prefix
- Thing.Print: PRE: ExtendedStorage.Thing_Print.Prefix
- Thing.SpawnSetup: TRANS: ExtendedStorage.Thing_SpawnSetup.Transpiler
- Thing.SplitOff: post: ExtendedStorage.Thing_SplitOff.Postfix
- TileFinder.IsValidTileForNewSettlement: PRE: RimWorldBiomesCore.Harmony_BiomePatches.IsValidTileForNewSettlement_PreFix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- World.Impassable: post: RimWorldBiomesCore.Harmony_BiomePatches.Impassable_PostFix
- WorldPathGrid.CalculatedCostAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CalculatedCostAt_PostFix
- Harmony versions present: com.rimworld.modcheck:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, com.extendedstorage.patches:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.swenzi.biomepatches:1.0.9.1, rimworld.swenzi.cavebiomepatches:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
- RimWorld 0.18.1722 rev1198
- Extended Storage :: Harmony patches successful
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Could not find type named CompAnimated.CompProperties_Animated from node <li Class="CompAnimated.CompProperties_Animated"><movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames><stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames><sound /><secondsBetweenFrames>0.6</secondsBetweenFrames></li>
- XML error: <movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames> doesn't correspond to any field in type CompProperties.
- XML error: <stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames> doesn't correspond to any field in type CompProperties.
- XML error: <sound /> doesn't correspond to any field in type CompProperties.
- XML error: <secondsBetweenFrames>0.6</secondsBetweenFrames> doesn't correspond to any field in type CompProperties.
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Error loading language from D:\SteamLibrary\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in RNLongbowCharge: PrioritizeNewest is not supported with sustainers.
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- NamesGalore: Injecting Names
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- C:/Users/Patrick/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- [HugsLib] v4.1.1 initialized GiddyUpCore, HandMeThatBrick, DefensivePositions
- Apparel Stuff Color detours loaded, hopefully correct
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 15269.
- Total: 250.287735 ms (FindLiveObjects: 0.996162 ms CreateObjectMapping: 2.452136 ms MarkObjects: 246.656754 ms DeleteObjects: 0.181520 ms)
- Prepare Carefully failed to create a pawn for animal equipment entry: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreatePawn (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreateEquipmentEntry (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender, EdB.PrepareCarefully.EquipmentType type) [0x00000] in <filename unknown>:0
- Prepare Carefully failed to create a pawn for animal equipment entry: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreatePawn (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreateEquipmentEntry (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender, EdB.PrepareCarefully.EquipmentType type) [0x00000] in <filename unknown>:0
- Prepare Carefully failed to create a pawn for animal database record: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreatePawn (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreateAnimalRecord (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- Prepare Carefully failed to create a pawn for animal database record: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreatePawn (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreateAnimalRecord (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Items/Shielding/Shielding_Alpha_Thin, color=RGBA(0.650, 0.650, 0.650, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
- at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
- at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelAppearance:DrawPawn(CustomPawn, Rect)
- EdB.PrepareCarefully.PanelAppearance:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
- at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Things/Items/Shielding/Shielding_Alpha_Thin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Failed to find any texture while constructing Multi(initPath=Things/Items/Shielding/Shielding_Alpha_Thin, color=RGBA(0.330, 0.330, 0.330, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
- at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
- at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelAppearance:DrawPawn(CustomPawn, Rect)
- EdB.PrepareCarefully.PanelAppearance:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
- at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
- at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Prepare Carefully failed to create a pawn for animal equipment entry: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreatePawn (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreateEquipmentEntry (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender, EdB.PrepareCarefully.EquipmentType type) [0x00000] in <filename unknown>:0
- Prepare Carefully failed to create a pawn for animal equipment entry: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreatePawn (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.EquipmentDatabase.CreateEquipmentEntry (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender, EdB.PrepareCarefully.EquipmentType type) [0x00000] in <filename unknown>:0
- Prepare Carefully failed to create a pawn for animal database record: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreatePawn (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreateAnimalRecord (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- Prepare Carefully failed to create a pawn for animal database record: RWB_VampireBat
- Exception message: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
- at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreatePawn (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.AnimalDatabase.CreateAnimalRecord (Verse.ThingDef def, Gender gender) [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 110c -> priority: 1
- Thread -> id: 1184 -> priority: 1
- Thread -> id: 1c6c -> priority: 1
- Thread -> id: 1e0c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8871]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
- RimWorld 0.18.1722 rev1198
- Extended Storage :: Harmony patches successful
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Could not find type named CompAnimated.CompProperties_Animated from node <li Class="CompAnimated.CompProperties_Animated"><movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames><stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames><sound /><secondsBetweenFrames>0.6</secondsBetweenFrames></li>
- XML error: <movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames> doesn't correspond to any field in type CompProperties.
- XML error: <stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames> doesn't correspond to any field in type CompProperties.
- XML error: <sound /> doesn't correspond to any field in type CompProperties.
- XML error: <secondsBetweenFrames>0.6</secondsBetweenFrames> doesn't correspond to any field in type CompProperties.
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Error loading language from D:\SteamLibrary\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in RNLongbowCharge: PrioritizeNewest is not supported with sustainers.
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- NamesGalore: Injecting Names
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- C:/Users/Patrick/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- [HugsLib] v4.1.1 initialized GiddyUpCore, HandMeThatBrick, DefensivePositions
- Apparel Stuff Color detours loaded, hopefully correct
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1dd4 -> priority: 1
- Thread -> id: c48 -> priority: 1
- Thread -> id: 10f8 -> priority: 1
- Thread -> id: fc0 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8871]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
- RimWorld 0.18.1722 rev1198
- Extended Storage :: Harmony patches successful
- Could not find type named CompAnimated.CompProperties_Animated from node <li Class="CompAnimated.CompProperties_Animated"><movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames><stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames><sound /><secondsBetweenFrames>0.6</secondsBetweenFrames></li>
- XML error: <movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames> doesn't correspond to any field in type CompProperties.
- XML error: <stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames> doesn't correspond to any field in type CompProperties.
- XML error: <sound /> doesn't correspond to any field in type CompProperties.
- XML error: <secondsBetweenFrames>0.6</secondsBetweenFrames> doesn't correspond to any field in type CompProperties.
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Error loading language from D:\SteamLibrary\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Could not resolve cross-reference to RimWorld.ConceptDef named GUC_Animal_Handling
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named GUC_Animal_Handling
- Failed to load key/value pair: , 0
- Config error in RNLongbowCharge: PrioritizeNewest is not supported with sustainers.
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- NamesGalore: Injecting Names
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- C:/Users/Patrick/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- [HugsLib] v4.1.1 initialized HandMeThatBrick, DefensivePositions
- Apparel Stuff Color detours loaded, hopefully correct
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 5b4 -> priority: 1
- Thread -> id: 284 -> priority: 1
- Thread -> id: aa0 -> priority: 1
- Thread -> id: d9c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8871]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
- RimWorld 0.18.1722 rev1198
- Extended Storage :: Harmony patches successful
- Could not find type named CompAnimated.CompProperties_Animated from node <li Class="CompAnimated.CompProperties_Animated"><movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames><stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames><sound /><secondsBetweenFrames>0.6</secondsBetweenFrames></li>
- XML error: <movingFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatA</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatB</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></movingFrames> doesn't correspond to any field in type CompProperties.
- XML error: <stillFrames><li><texPath>Pawns/Caves/Animals/VampireBat/VampireBatSitting</texPath><color>(110,95,82)</color><drawSize>2.2</drawSize><shaderType>CutoutComplex</shaderType><graphicClass>Graphic_Multi</graphicClass></li></stillFrames> doesn't correspond to any field in type CompProperties.
- XML error: <sound /> doesn't correspond to any field in type CompProperties.
- XML error: <secondsBetweenFrames>0.6</secondsBetweenFrames> doesn't correspond to any field in type CompProperties.
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Error loading language from D:\SteamLibrary\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in RNLongbowCharge: PrioritizeNewest is not supported with sustainers.
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- NamesGalore: Injecting Names
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- [HugsLib] v4.1.1 initialized HandMeThatBrick, DefensivePositions
- Apparel Stuff Color detours loaded, hopefully correct
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