SHARE
TWEET

Untitled

a guest Oct 15th, 2019 83 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. local PLRN = "MasterBossJ"
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. if game:GetService("RunService"):IsClient() then error("you bad idiot do h/ and not hl/ you dumb skid") end
  6. math.randomseed(tick())
  7. local number = 0
  8. if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
  9. workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
  10. end
  11. local yeetis = Instance.new("RemoteEvent", workspace)
  12. yeetis.Name = "yeetmyfeeeeeeeee"
  13. yeetis.OnServerEvent:Connect(function(plr, num)
  14. number = num
  15. end)
  16.  
  17.  
  18. PLR = game:GetService("Players")[PLRN]
  19.  
  20. sound2vis = Instance.new("Sound", PLR.Character.Torso)
  21. sound2vis.SoundId = "rbxassetid://397312275"
  22. sound2vis.Volume = 0
  23. sound2vis.Looped = true
  24. sound2vis.Name = "I LIKE DICK"
  25. sound2vis:Play()
  26. NLS([==[
  27.     local Player = game:GetService("Players").LocalPlayer
  28.     print'yeetus'
  29. local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
  30. print'foundevent'
  31. local sound = Player.Character.Torso:WaitForChild("I LIKE DICK")
  32. print'foundsound'
  33.     --Give the server mouse data 30 times every second, but only if the values changed
  34.     --If player is not moving their mouse, client won't fire events
  35.     while wait(1/60) do
  36.     --print(sound.PlaybackLoudness)
  37. event:FireServer(sound.PlaybackLoudness)
  38.         end
  39.     ]==],PLR.Character)
  40. do
  41.     print("FE Compatibility code by Mokiros")
  42.     local rp = RealPlayer
  43.     script.Parent = rp.Character
  44.    
  45.     --RemoteEvent for communicating
  46.     local Event = Instance.new("RemoteEvent")
  47.     Event.Name = "UserInput_Event"
  48.  
  49.     --Fake event to make stuff like Mouse.KeyDown work
  50.     local function fakeEvent()
  51.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  52.         t.connect = t.Connect
  53.         return t
  54.     end
  55.  
  56.     --Creating fake input objects with fake variables
  57.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  58.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  59.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  60.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  61.     end}
  62.     --Merged 2 functions into one by checking amount of arguments
  63.     CAS.UnbindAction = CAS.BindAction
  64.  
  65.     --This function will trigger the events that have been :Connect()'ed
  66.     local function te(self,ev,...)
  67.         local t = m[ev]
  68.         if t and t._fakeEvent then
  69.             for _,f in pairs(t.Functions) do
  70.                 f(...)
  71.             end
  72.         end
  73.     end
  74.     m.TrigEvent = te
  75.     UIS.TrigEvent = te
  76.  
  77.     Event.OnServerEvent:Connect(function(plr,io)
  78.         if plr~=rp then return end
  79.         m.Target = io.Target
  80.         m.Hit = io.Hit
  81.         if not io.isMouse then
  82.             local b = io.UserInputState == Enum.UserInputState.Begin
  83.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  84.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  85.             end
  86.             for _,t in pairs(CAS.Actions) do
  87.                 for _,k in pairs(t.Keys) do
  88.                     if k==io.KeyCode then
  89.                         t.Function(t.Name,io.UserInputState,io)
  90.                     end
  91.                 end
  92.             end
  93.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  94.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  95.         end
  96.     end)
  97.     Event.Parent = NLS([==[
  98.     local Player = game:GetService("Players").LocalPlayer
  99.     local Event = script:WaitForChild("UserInput_Event")
  100.  
  101.     local Mouse = Player:GetMouse()
  102.     local UIS = game:GetService("UserInputService")
  103.     local input = function(io,a)
  104.         if a then return end
  105.         --Since InputObject is a client-side instance, we create and pass table instead
  106.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  107.     end
  108.     UIS.InputBegan:Connect(input)
  109.     UIS.InputEnded:Connect(input)
  110.  
  111.     local h,t
  112.     --Give the server mouse data 30 times every second, but only if the values changed
  113.     --If player is not moving their mouse, client won't fire events
  114.     while wait(1/30) do
  115.         if h~=Mouse.Hit or t~=Mouse.Target then
  116.             h,t=Mouse.Hit,Mouse.Target
  117.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  118.         end
  119.     end]==],Player.Character)
  120.  
  121.     ----Sandboxed game object that allows the usage of client-side methods and services
  122.     --Real game object
  123.     local _rg = game
  124.  
  125.     --Metatable for fake service
  126.     local fsmt = {
  127.         __index = function(self,k)
  128.             local s = rawget(self,"_RealService")
  129.             if s then return s[k] end
  130.         end,
  131.         __newindex = function(self,k,v)
  132.             local s = rawget(self,"_RealService")
  133.             if s then s[k]=v end
  134.         end,
  135.         __call = function(self,...)
  136.             local s = rawget(self,"_RealService")
  137.             if s then return s(...) end
  138.         end
  139.     }
  140.     local function FakeService(t,RealService)
  141.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  142.         return setmetatable(t,fsmt)
  143.     end
  144.  
  145.     --Fake game object
  146.     local g = {
  147.         GetService = function(self,s)
  148.             return self[s]
  149.         end,
  150.         Players = FakeService({
  151.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  152.         },"Players"),
  153.         UserInputService = FakeService(UIS,"UserInputService"),
  154.         ContextActionService = FakeService(CAS,"ContextActionService"),
  155.     }
  156.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  157.     g.service = g.GetService
  158.    
  159.     g.RunService = FakeService({
  160.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  161.         BindToRenderStep = function(self,name,_,fun)
  162.             self._btrs[name] = self.Heartbeat:Connect(fun)
  163.         end,
  164.         UnbindFromRenderStep = function(self,name)
  165.             self._btrs[name]:Disconnect()
  166.         end,
  167.     },"RunService")
  168.  
  169.     setmetatable(g,{
  170.         __index=function(self,s)
  171.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  172.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  173.         end,
  174.         __newindex = fsmt.__newindex,
  175.         __call = fsmt.__call
  176.     })
  177.     --Changing owner to fake player object to support owner:GetMouse()
  178.     game,owner = g,g.Players.LocalPlayer
  179. end
  180.  
  181.  
  182. --add a welcome to the game 2 mode 2007066385
  183. --[[
  184. //     Kiroki
  185. //   Kiroki#7043
  186.  
  187.  
  188.  
  189. ~~------Script Name------~~
  190.  
  191.          The Hood
  192.  
  193. ~~------Script Pack------~~
  194.  
  195.            Chill  
  196.  
  197. ~~-----------------------~~
  198. --]]
  199.  
  200.  
  201. --//Customizeable Variables
  202.  
  203. local music = true
  204.  
  205. local soundeffects = true
  206. --//
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213. math.randomseed(tick())
  214. local alafiaf = 1
  215. local alrt = false
  216. local sn = 1
  217. local PT = {}
  218. local idletimer = 0
  219. local visrot = false
  220. local loopvis = false
  221. local volumevis = 5
  222. local bcch = BrickColor.new("Really red")
  223. local visrota = 1
  224. local drota = 0
  225. local hatfly = false
  226. local rainbow = false
  227. local vismode = false
  228. local vising = false
  229. local normanim = true
  230. local doingsomething = false
  231. local hoodup = false
  232. local pitchvis = 1
  233. local jumpd = false
  234. local cloud = false
  235. local fenkeded = true
  236. local BCC = false
  237. local moveloop = true
  238. local rapparip = 0
  239. local alrup = false
  240. local sunflower = true
  241. local meeka = "n"
  242. local fighting = false
  243. local sitting = false
  244. local ang = false
  245. local jacket = false
  246. function sandbox(var,func)
  247.     local env = getfenv(func)
  248.     local newenv = setmetatable({},{
  249.         __index = function(self,k)
  250.             if k=="script" then
  251.                 return var
  252.             else
  253.                 return env[k]
  254.             end
  255.         end,
  256.     })
  257.     setfenv(func,newenv)
  258.     return func
  259. end
  260. local player = Player
  261. local character = player.Character
  262. local dgasdjh = coroutine.wrap(function()
  263. pe = Instance.new("ParticleEmitter", character.Torso)
  264. pe.Rate = 50
  265. pe.Size = NumberSequence.new(10)
  266. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  267. pe.EmissionDirection = "Front"
  268. pe.LockedToPart = true
  269. pe.Acceleration = Vector3.new(0,0,0)
  270. pe.Drag = NumberSequence.new(10)
  271. pe.Lifetime = NumberRange.new(1)
  272. pb = Instance.new("ParticleEmitter", character.Torso)
  273. pb.Rate = 50
  274. pb.Size = NumberSequence.new(10)
  275. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  276. pb.EmissionDirection = "Back"
  277. pb.LockedToPart = true
  278. pb.Acceleration = Vector3.new(0,0,0)
  279. pb.Drag = NumberSequence.new(10)
  280. pb.Lifetime = NumberRange.new(1)
  281. pc = Instance.new("ParticleEmitter", character.Torso)
  282. pc.Rate = 50
  283. pc.Size = NumberSequence.new(10)
  284. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  285. pc.EmissionDirection = "Left"
  286. pc.LockedToPart = true
  287. pc.Acceleration = Vector3.new(0,0,0)
  288. pc.Drag = NumberSequence.new(10)
  289. pc.Lifetime = NumberRange.new(1)
  290. pd = Instance.new("ParticleEmitter", character.Torso)
  291. pd.Rate = 50
  292. pd.Size = NumberSequence.new(10)
  293. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  294. pd.EmissionDirection = "Right"
  295. pd.LockedToPart = true
  296. pd.Acceleration = Vector3.new(0,0,0)
  297. pd.Drag = NumberSequence.new(10)
  298. pd.Lifetime = NumberRange.new(1)
  299. pa = Instance.new("ParticleEmitter", character.Torso)
  300. pa.Rate = 50
  301. pa.Size = NumberSequence.new(10)
  302. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  303. pa.EmissionDirection = "Top"
  304. pa.LockedToPart = true
  305. pa.Acceleration = Vector3.new(0,0,0)
  306. pa.Drag = NumberSequence.new(10)
  307. pa.Lifetime = NumberRange.new(1)
  308. --[[pe.Texture = "rbxassetid://522606102"
  309. pb.Texture = "rbxassetid://522606102"
  310. pc.Texture = "rbxassetid://522606102"
  311. pd.Texture = "rbxassetid://522606102"
  312. pa.Texture = "rbxassetid://522606102"--]]
  313. pe.Texture = "rbxassetid://136597777"
  314. pb.Texture = "rbxassetid://136597777"
  315. pc.Texture = "rbxassetid://136597777"
  316. pd.Texture = "rbxassetid://136597777"
  317. pa.Texture = "rbxassetid://136597777"
  318. pa.RotSpeed = NumberRange.new(360, 360)
  319. pe.RotSpeed = NumberRange.new(360, 360)
  320. pb.RotSpeed = NumberRange.new(360, 360)
  321. pc.RotSpeed = NumberRange.new(360, 360)
  322. pd.RotSpeed = NumberRange.new(360, 360)
  323. wait(2)
  324. pe.Enabled = false
  325. pe.Rate = 0
  326. pb.Enabled = false
  327. pb.Rate = 0
  328. pc.Enabled = false
  329. pc.Rate = 0
  330. pd.Enabled = false
  331. pd.Rate = 0
  332. pa.Enabled = false
  333. pa.Rate = 0
  334.  
  335. end)
  336. dgasdjh()
  337. cors = {}
  338. mas = Instance.new("Model",game:GetService("Lighting"))
  339. Model0 = Instance.new("Model")
  340. Model1 = Instance.new("Model")
  341. Part2 = Instance.new("Part")
  342. SpecialMesh3 = Instance.new("SpecialMesh")
  343. Model4 = Instance.new("Model")
  344. Part5 = Instance.new("Part")
  345. Part6 = Instance.new("Part")
  346. WedgePart7 = Instance.new("WedgePart")
  347. Part8 = Instance.new("Part")
  348. Part9 = Instance.new("Part")
  349. WedgePart10 = Instance.new("WedgePart")
  350. WedgePart11 = Instance.new("WedgePart")
  351. Model12 = Instance.new("Model")
  352. Part13 = Instance.new("Part")
  353. Part14 = Instance.new("Part")
  354. Part15 = Instance.new("Part")
  355. Part16 = Instance.new("Part")
  356. Part17 = Instance.new("Part")
  357. WedgePart18 = Instance.new("WedgePart")
  358. WedgePart19 = Instance.new("WedgePart")
  359. WedgePart20 = Instance.new("WedgePart")
  360. WedgePart21 = Instance.new("WedgePart")
  361. WedgePart22 = Instance.new("WedgePart")
  362. WedgePart23 = Instance.new("WedgePart")
  363. WedgePart24 = Instance.new("WedgePart")
  364. Part25 = Instance.new("Part")
  365. Part26 = Instance.new("Part")
  366. Part27 = Instance.new("Part")
  367. Part28 = Instance.new("Part")
  368. WedgePart29 = Instance.new("WedgePart")
  369. Part30 = Instance.new("Part")
  370. Part31 = Instance.new("Part")
  371. Part32 = Instance.new("Part")
  372. SpecialMesh33 = Instance.new("SpecialMesh")
  373. Part34 = Instance.new("Part")
  374. Part35 = Instance.new("Part")
  375. Part36 = Instance.new("Part")
  376. Model37 = Instance.new("Model")
  377. Part38 = Instance.new("Part")
  378. Part39 = Instance.new("Part")
  379. Model40 = Instance.new("Model")
  380. Part41 = Instance.new("Part")
  381. Part42 = Instance.new("Part")
  382. Model43 = Instance.new("Model")
  383. Part44 = Instance.new("Part")
  384. Part45 = Instance.new("Part")
  385. WedgePart46 = Instance.new("WedgePart")
  386. Part47 = Instance.new("Part")
  387. Part48 = Instance.new("Part")
  388. WedgePart49 = Instance.new("WedgePart")
  389. WedgePart50 = Instance.new("WedgePart")
  390. Script51 = Instance.new("Script")
  391. Model0.Name = "Armor"
  392. Model0.Parent = mas
  393. Model1.Name = "Head"
  394. Model1.Parent = Model0
  395. Part2.Name = "Head1"
  396. Part2.Parent = Model1
  397. Part2.Material = Enum.Material.SmoothPlastic
  398. Part2.BrickColor = BrickColor.new("Pastel brown")
  399. Part2.Transparency = 1
  400. Part2.Rotation = Vector3.new(-180, 0, 180)
  401. Part2.Anchored = true
  402. Part2.CanCollide = false
  403. Part2.FormFactor = Enum.FormFactor.Symmetric
  404. Part2.Size = Vector3.new(2, 1, 1)
  405. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  406. Part2.TopSurface = Enum.SurfaceType.Smooth
  407. Part2.Color = Color3.new(1, 0.8, 0.6)
  408. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  409. Part2.Orientation = Vector3.new(0, 180, 0)
  410. Part2.Color = Color3.new(1, 0.8, 0.6)
  411. SpecialMesh3.Parent = Part2
  412. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  413. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  414. Model4.Name = "RightLeg"
  415. Model4.Parent = Model0
  416. Part5.Name = "Right Leg1"
  417. Part5.Parent = Model4
  418. Part5.Material = Enum.Material.SmoothPlastic
  419. Part5.BrickColor = BrickColor.new("Pastel brown")
  420. Part5.Transparency = 1
  421. Part5.Rotation = Vector3.new(-180, 0, 180)
  422. Part5.Anchored = true
  423. Part5.CanCollide = false
  424. Part5.FormFactor = Enum.FormFactor.Plate
  425. Part5.Size = Vector3.new(1, 2, 1)
  426. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  427. Part5.Color = Color3.new(1, 0.8, 0.6)
  428. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  429. Part5.Orientation = Vector3.new(0, 180, 0)
  430. Part5.Color = Color3.new(1, 0.8, 0.6)
  431. Part6.Parent = Model4
  432. Part6.Material = Enum.Material.SmoothPlastic
  433. Part6.BrickColor = BrickColor.new("Really black")
  434. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  435. Part6.Anchored = true
  436. Part6.CanCollide = false
  437. Part6.FormFactor = Enum.FormFactor.Custom
  438. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  439. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  440. Part6.BottomSurface = Enum.SurfaceType.Smooth
  441. Part6.TopSurface = Enum.SurfaceType.Smooth
  442. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  443. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  444. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  445. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  446. WedgePart7.Parent = Model4
  447. WedgePart7.Material = Enum.Material.SmoothPlastic
  448. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  449. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  450. WedgePart7.Anchored = true
  451. WedgePart7.CanCollide = false
  452. WedgePart7.FormFactor = Enum.FormFactor.Custom
  453. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  454. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  455. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  456. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  457. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  458. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  459. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  460. Part8.Parent = Model4
  461. Part8.Material = Enum.Material.SmoothPlastic
  462. Part8.BrickColor = BrickColor.new("Dark blue")
  463. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  464. Part8.Anchored = true
  465. Part8.CanCollide = false
  466. Part8.FormFactor = Enum.FormFactor.Custom
  467. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  468. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  469. Part8.BottomSurface = Enum.SurfaceType.Smooth
  470. Part8.TopSurface = Enum.SurfaceType.Smooth
  471. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  472. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  473. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  474. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  475. Part9.Parent = Model4
  476. Part9.Material = Enum.Material.SmoothPlastic
  477. Part9.BrickColor = BrickColor.new("Dark blue")
  478. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  479. Part9.Anchored = true
  480. Part9.CanCollide = false
  481. Part9.FormFactor = Enum.FormFactor.Custom
  482. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  483. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  484. Part9.BottomSurface = Enum.SurfaceType.Smooth
  485. Part9.TopSurface = Enum.SurfaceType.Smooth
  486. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  487. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  488. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  489. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  490. WedgePart10.Parent = Model4
  491. WedgePart10.Material = Enum.Material.SmoothPlastic
  492. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  493. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  494. WedgePart10.Anchored = true
  495. WedgePart10.CanCollide = false
  496. WedgePart10.FormFactor = Enum.FormFactor.Custom
  497. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  498. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  499. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  500. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  501. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  502. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  503. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  504. WedgePart11.Parent = Model4
  505. WedgePart11.Material = Enum.Material.SmoothPlastic
  506. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  507. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  508. WedgePart11.Anchored = true
  509. WedgePart11.CanCollide = false
  510. WedgePart11.FormFactor = Enum.FormFactor.Custom
  511. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  512. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  513. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  514. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  515. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  516. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  517. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  518. Model12.Name = "Torso"
  519. Model12.Parent = Model0
  520. Part13.Name = "Torso1"
  521. Part13.Parent = Model12
  522. Part13.Material = Enum.Material.SmoothPlastic
  523. Part13.BrickColor = BrickColor.new("Pastel brown")
  524. Part13.Transparency = 1
  525. Part13.Rotation = Vector3.new(-180, 0, 0)
  526. Part13.Anchored = true
  527. Part13.CanCollide = false
  528. Part13.FormFactor = Enum.FormFactor.Plate
  529. Part13.Size = Vector3.new(2, 2, 1)
  530. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  531. Part13.TopSurface = Enum.SurfaceType.Smooth
  532. Part13.Color = Color3.new(1, 0.8, 0.6)
  533. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  534. Part13.Orientation = Vector3.new(0, 180, 180)
  535. Part13.Color = Color3.new(1, 0.8, 0.6)
  536. Part14.Parent = Model12
  537. Part14.Material = Enum.Material.SmoothPlastic
  538. Part14.BrickColor = BrickColor.new("Pearl")
  539. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  540. Part14.Anchored = true
  541. Part14.CanCollide = false
  542. Part14.FormFactor = Enum.FormFactor.Custom
  543. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  544. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  545. Part14.BottomSurface = Enum.SurfaceType.Smooth
  546. Part14.TopSurface = Enum.SurfaceType.Smooth
  547. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  548. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  549. Part15.Parent = Model12
  550. Part15.Material = Enum.Material.SmoothPlastic
  551. Part15.BrickColor = BrickColor.new("Pearl")
  552. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  553. Part15.Anchored = true
  554. Part15.CanCollide = false
  555. Part15.FormFactor = Enum.FormFactor.Custom
  556. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  557. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  558. Part15.BottomSurface = Enum.SurfaceType.Smooth
  559. Part15.TopSurface = Enum.SurfaceType.Smooth
  560. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  561. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  562. Part16.Parent = Model12
  563. Part16.Material = Enum.Material.SmoothPlastic
  564. Part16.BrickColor = BrickColor.new("Really black")
  565. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  566. Part16.Anchored = true
  567. Part16.CanCollide = false
  568. Part16.FormFactor = Enum.FormFactor.Custom
  569. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  570. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  571. Part16.BottomSurface = Enum.SurfaceType.Smooth
  572. Part16.TopSurface = Enum.SurfaceType.Smooth
  573. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  575. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  576. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  577. Part17.Parent = Model12
  578. Part17.Material = Enum.Material.SmoothPlastic
  579. Part17.BrickColor = BrickColor.new("Really black")
  580. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  581. Part17.Anchored = true
  582. Part17.CanCollide = false
  583. Part17.FormFactor = Enum.FormFactor.Custom
  584. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  585. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  586. Part17.BottomSurface = Enum.SurfaceType.Smooth
  587. Part17.TopSurface = Enum.SurfaceType.Smooth
  588. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  589. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  590. WedgePart18.Parent = Model12
  591. WedgePart18.Material = Enum.Material.SmoothPlastic
  592. WedgePart18.BrickColor = BrickColor.new("Really black")
  593. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  594. WedgePart18.Anchored = true
  595. WedgePart18.CanCollide = false
  596. WedgePart18.FormFactor = Enum.FormFactor.Custom
  597. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  598. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  599. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  600. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  602. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  603. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. WedgePart19.Parent = Model12
  605. WedgePart19.Material = Enum.Material.SmoothPlastic
  606. WedgePart19.BrickColor = BrickColor.new("Really black")
  607. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  608. WedgePart19.Anchored = true
  609. WedgePart19.CanCollide = false
  610. WedgePart19.FormFactor = Enum.FormFactor.Custom
  611. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  612. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  613. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  614. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  615. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  616. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  617. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. WedgePart20.Parent = Model12
  619. WedgePart20.Material = Enum.Material.SmoothPlastic
  620. WedgePart20.BrickColor = BrickColor.new("Really black")
  621. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  622. WedgePart20.Anchored = true
  623. WedgePart20.CanCollide = false
  624. WedgePart20.FormFactor = Enum.FormFactor.Custom
  625. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  626. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  627. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  628. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  629. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  630. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  631. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  632. WedgePart21.Parent = Model12
  633. WedgePart21.Material = Enum.Material.SmoothPlastic
  634. WedgePart21.BrickColor = BrickColor.new("Really black")
  635. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  636. WedgePart21.Anchored = true
  637. WedgePart21.CanCollide = false
  638. WedgePart21.FormFactor = Enum.FormFactor.Custom
  639. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  640. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  641. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  642. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  643. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  644. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  645. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  646. WedgePart22.Parent = Model12
  647. WedgePart22.Material = Enum.Material.SmoothPlastic
  648. WedgePart22.BrickColor = BrickColor.new("Really black")
  649. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  650. WedgePart22.Anchored = true
  651. WedgePart22.CanCollide = false
  652. WedgePart22.FormFactor = Enum.FormFactor.Custom
  653. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  654. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  655. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  656. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  658. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  659. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  660. WedgePart23.Parent = Model12
  661. WedgePart23.Material = Enum.Material.SmoothPlastic
  662. WedgePart23.BrickColor = BrickColor.new("Really black")
  663. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  664. WedgePart23.Anchored = true
  665. WedgePart23.CanCollide = false
  666. WedgePart23.FormFactor = Enum.FormFactor.Custom
  667. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  668. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  669. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  670. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  671. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  672. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  673. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  674. WedgePart24.Parent = Model12
  675. WedgePart24.Material = Enum.Material.SmoothPlastic
  676. WedgePart24.BrickColor = BrickColor.new("Really black")
  677. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  678. WedgePart24.Anchored = true
  679. WedgePart24.CanCollide = false
  680. WedgePart24.FormFactor = Enum.FormFactor.Custom
  681. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  682. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  683. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  684. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  685. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  686. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  687. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  688. Part25.Parent = Model12
  689. Part25.Material = Enum.Material.SmoothPlastic
  690. Part25.BrickColor = BrickColor.new("Really black")
  691. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  692. Part25.Anchored = true
  693. Part25.CanCollide = false
  694. Part25.FormFactor = Enum.FormFactor.Custom
  695. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  696. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  697. Part25.BottomSurface = Enum.SurfaceType.Smooth
  698. Part25.TopSurface = Enum.SurfaceType.Smooth
  699. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  700. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  701. Part26.Parent = Model12
  702. Part26.Material = Enum.Material.SmoothPlastic
  703. Part26.BrickColor = BrickColor.new("Really black")
  704. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  705. Part26.Anchored = true
  706. Part26.CanCollide = false
  707. Part26.FormFactor = Enum.FormFactor.Custom
  708. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  709. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  710. Part26.BottomSurface = Enum.SurfaceType.Smooth
  711. Part26.TopSurface = Enum.SurfaceType.Smooth
  712. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  713. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  714. Part27.Parent = Model12
  715. Part27.Material = Enum.Material.SmoothPlastic
  716. Part27.BrickColor = BrickColor.new("Black")
  717. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  718. Part27.Anchored = true
  719. Part27.CanCollide = false
  720. Part27.FormFactor = Enum.FormFactor.Custom
  721. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  722. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  723. Part27.BottomSurface = Enum.SurfaceType.Smooth
  724. Part27.TopSurface = Enum.SurfaceType.Smooth
  725. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  727. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  728. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. Part28.Parent = Model12
  730. Part28.Material = Enum.Material.SmoothPlastic
  731. Part28.BrickColor = BrickColor.new("Really black")
  732. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  733. Part28.Anchored = true
  734. Part28.CanCollide = false
  735. Part28.FormFactor = Enum.FormFactor.Custom
  736. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  737. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  738. Part28.BottomSurface = Enum.SurfaceType.Smooth
  739. Part28.TopSurface = Enum.SurfaceType.Smooth
  740. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  741. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
  742. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  743. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  744. WedgePart29.Parent = Model12
  745. WedgePart29.Material = Enum.Material.SmoothPlastic
  746. WedgePart29.BrickColor = BrickColor.new("Really black")
  747. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  748. WedgePart29.Anchored = true
  749. WedgePart29.CanCollide = false
  750. WedgePart29.FormFactor = Enum.FormFactor.Custom
  751. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  752. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  753. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  754. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  755. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  756. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  757. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  758. Part30.Parent = Model12
  759. Part30.Material = Enum.Material.SmoothPlastic
  760. Part30.BrickColor = BrickColor.new("Really black")
  761. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  762. Part30.Anchored = true
  763. Part30.CanCollide = false
  764. Part30.FormFactor = Enum.FormFactor.Custom
  765. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  766. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  767. Part30.BottomSurface = Enum.SurfaceType.Smooth
  768. Part30.TopSurface = Enum.SurfaceType.Smooth
  769. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  770. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
  771. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  772. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  773. Part31.Parent = Model12
  774. Part31.Material = Enum.Material.SmoothPlastic
  775. Part31.BrickColor = BrickColor.new("Really black")
  776. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  777. Part31.Anchored = true
  778. Part31.CanCollide = false
  779. Part31.FormFactor = Enum.FormFactor.Custom
  780. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  781. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  782. Part31.BottomSurface = Enum.SurfaceType.Smooth
  783. Part31.TopSurface = Enum.SurfaceType.Smooth
  784. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  785. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  786. Part32.Parent = Model1
  787. Part32.Material = Enum.Material.SmoothPlastic
  788. Part32.BrickColor = BrickColor.new("Really black")
  789. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  790. Part32.Anchored = true
  791. Part32.CanCollide = false
  792. Part32.FormFactor = Enum.FormFactor.Custom
  793. Part32.Size = Vector3.new(4, 1, 2)
  794. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  795. Part32.BottomSurface = Enum.SurfaceType.Smooth
  796. Part32.TopSurface = Enum.SurfaceType.Smooth
  797. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  798. Part32.Orientation = Vector3.new(90, 180, 0)
  799. Part32.Name = "HATT"
  800. SpecialMesh33.Parent = Part32
  801. SpecialMesh33.MeshId = "rbxassetid://155495525"
  802. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  803. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  804. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  805. Part34.Parent = Model12
  806. Part34.Material = Enum.Material.SmoothPlastic
  807. Part34.BrickColor = BrickColor.new("Really black")
  808. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  809. Part34.Anchored = true
  810. Part34.CanCollide = false
  811. Part34.FormFactor = Enum.FormFactor.Custom
  812. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  813. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  814. Part34.BottomSurface = Enum.SurfaceType.Smooth
  815. Part34.TopSurface = Enum.SurfaceType.Smooth
  816. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  817. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  818. Part35.Parent = Model12
  819. Part35.Material = Enum.Material.SmoothPlastic
  820. Part35.BrickColor = BrickColor.new("Really black")
  821. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  822. Part35.Anchored = true
  823. Part35.CanCollide = false
  824. Part35.FormFactor = Enum.FormFactor.Custom
  825. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  826. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  827. Part35.BottomSurface = Enum.SurfaceType.Smooth
  828. Part35.TopSurface = Enum.SurfaceType.Smooth
  829. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  830. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  831. Part36.Parent = Model12
  832. Part36.Material = Enum.Material.SmoothPlastic
  833. Part36.BrickColor = BrickColor.new("Really black")
  834. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  835. Part36.Anchored = true
  836. Part36.CanCollide = false
  837. Part36.FormFactor = Enum.FormFactor.Custom
  838. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  839. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  840. Part36.BottomSurface = Enum.SurfaceType.Smooth
  841. Part36.TopSurface = Enum.SurfaceType.Smooth
  842. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  843. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  844. Model37.Name = "LeftArm"
  845. Model37.Parent = Model0
  846. Part38.Name = "Left Arm1"
  847. Part38.Parent = Model37
  848. Part38.Material = Enum.Material.SmoothPlastic
  849. Part38.BrickColor = BrickColor.new("Pastel brown")
  850. Part38.Transparency = 1
  851. Part38.Rotation = Vector3.new(-180, 0, 0)
  852. Part38.Anchored = true
  853. Part38.CanCollide = false
  854. Part38.FormFactor = Enum.FormFactor.Plate
  855. Part38.Size = Vector3.new(1, 2, 1)
  856. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  857. Part38.BottomSurface = Enum.SurfaceType.Smooth
  858. Part38.TopSurface = Enum.SurfaceType.Smooth
  859. Part38.Color = Color3.new(1, 0.8, 0.6)
  860. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  861. Part38.Orientation = Vector3.new(0, 180, 180)
  862. Part38.Color = Color3.new(1, 0.8, 0.6)
  863. Part39.Parent = Model37
  864. Part39.Material = Enum.Material.SmoothPlastic
  865. Part39.BrickColor = BrickColor.new("Really black")
  866. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  867. Part39.Anchored = true
  868. Part39.CanCollide = false
  869. Part39.FormFactor = Enum.FormFactor.Custom
  870. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  871. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  872. Part39.BottomSurface = Enum.SurfaceType.Smooth
  873. Part39.TopSurface = Enum.SurfaceType.Smooth
  874. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  875. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  876. Model40.Name = "RightArm"
  877. Model40.Parent = Model0
  878. Part41.Name = "Right Arm1"
  879. Part41.Parent = Model40
  880. Part41.Material = Enum.Material.SmoothPlastic
  881. Part41.BrickColor = BrickColor.new("Pastel brown")
  882. Part41.Transparency = 1
  883. Part41.Rotation = Vector3.new(180, 0, 180)
  884. Part41.Anchored = true
  885. Part41.CanCollide = false
  886. Part41.FormFactor = Enum.FormFactor.Plate
  887. Part41.Size = Vector3.new(1, 2, 1)
  888. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  889. Part41.BottomSurface = Enum.SurfaceType.Smooth
  890. Part41.TopSurface = Enum.SurfaceType.Smooth
  891. Part41.Color = Color3.new(1, 0.8, 0.6)
  892. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  893. Part41.Orientation = Vector3.new(0, 180, 0)
  894. Part41.Color = Color3.new(1, 0.8, 0.6)
  895. Part42.Parent = Model40
  896. Part42.Material = Enum.Material.SmoothPlastic
  897. Part42.BrickColor = BrickColor.new("Really black")
  898. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  899. Part42.Anchored = true
  900. Part42.CanCollide = false
  901. Part42.FormFactor = Enum.FormFactor.Custom
  902. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  903. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  904. Part42.BottomSurface = Enum.SurfaceType.Smooth
  905. Part42.TopSurface = Enum.SurfaceType.Smooth
  906. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  907. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  908. Model43.Name = "LeftLeg"
  909. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  910. Model43.Parent = Model0
  911. Part44.Name = "Left Leg1"
  912. Part44.Parent = Model43
  913. Part44.Material = Enum.Material.SmoothPlastic
  914. Part44.BrickColor = BrickColor.new("Pastel brown")
  915. Part44.Transparency = 1
  916. Part44.Rotation = Vector3.new(-180, 0, 180)
  917. Part44.Anchored = true
  918. Part44.CanCollide = false
  919. Part44.FormFactor = Enum.FormFactor.Plate
  920. Part44.Size = Vector3.new(1, 2, 1)
  921. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  922. Part44.Color = Color3.new(1, 0.8, 0.6)
  923. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  924. Part44.Orientation = Vector3.new(0, 180, 0)
  925. Part44.Color = Color3.new(1, 0.8, 0.6)
  926. Part45.Parent = Model43
  927. Part45.Material = Enum.Material.SmoothPlastic
  928. Part45.BrickColor = BrickColor.new("Really black")
  929. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  930. Part45.Anchored = true
  931. Part45.CanCollide = false
  932. Part45.FormFactor = Enum.FormFactor.Custom
  933. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  934. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  935. Part45.BottomSurface = Enum.SurfaceType.Smooth
  936. Part45.TopSurface = Enum.SurfaceType.Smooth
  937. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  939. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  940. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  941. WedgePart46.Parent = Model43
  942. WedgePart46.Material = Enum.Material.SmoothPlastic
  943. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  944. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  945. WedgePart46.Anchored = true
  946. WedgePart46.CanCollide = false
  947. WedgePart46.FormFactor = Enum.FormFactor.Custom
  948. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  949. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  950. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  951. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  952. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  953. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  954. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  955. Part47.Parent = Model43
  956. Part47.Material = Enum.Material.SmoothPlastic
  957. Part47.BrickColor = BrickColor.new("Dark blue")
  958. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  959. Part47.Anchored = true
  960. Part47.CanCollide = false
  961. Part47.FormFactor = Enum.FormFactor.Custom
  962. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  963. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  964. Part47.BottomSurface = Enum.SurfaceType.Smooth
  965. Part47.TopSurface = Enum.SurfaceType.Smooth
  966. for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
  967. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  968. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  969. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  970. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  971. Part48.Parent = Model43
  972. Part48.Material = Enum.Material.SmoothPlastic
  973. Part48.BrickColor = BrickColor.new("Dark blue")
  974. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  975. Part48.Anchored = true
  976. Part48.CanCollide = false
  977. Part48.FormFactor = Enum.FormFactor.Custom
  978. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  979. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  980. Part48.BottomSurface = Enum.SurfaceType.Smooth
  981. Part48.TopSurface = Enum.SurfaceType.Smooth
  982. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  983. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  984. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  985. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  986. WedgePart49.Parent = Model43
  987. WedgePart49.Material = Enum.Material.SmoothPlastic
  988. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  989. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  990. WedgePart49.Anchored = true
  991. WedgePart49.CanCollide = false
  992. WedgePart49.FormFactor = Enum.FormFactor.Custom
  993. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  994. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  995. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  996. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  997. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  998. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  999. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  1000. WedgePart50.Parent = Model43
  1001. WedgePart50.Material = Enum.Material.SmoothPlastic
  1002. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  1003. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  1004. WedgePart50.Anchored = true
  1005. WedgePart50.CanCollide = false
  1006. WedgePart50.FormFactor = Enum.FormFactor.Custom
  1007. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  1008. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  1009. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  1010. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1011. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  1012. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  1013. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1014. Script51.Name = "Welds"
  1015. Script51.Parent = Model0
  1016. Script51.Disabled = true
  1017. table.insert(cors,sandbox(Script51,function()
  1018. --Saz
  1019.  
  1020. --A new system which is a combination of fast-welds and hard-welds.
  1021. --Should be far, far better.
  1022.  
  1023. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  1024. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  1025.  
  1026. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  1027. --The fact that you're reading this means you should likely kill yourself. Immediately.
  1028.  
  1029. wait(.33)
  1030.  
  1031. Tool=script.Parent
  1032. Nib=Tool.Parent
  1033.  
  1034.  
  1035. for _,v in pairs(Nib:children()) do
  1036.         if v.className=="Hat" then
  1037.             v:Remove()
  1038.         end
  1039.     end
  1040.  
  1041. wait(1)
  1042. weldparts=function()
  1043.     print("Welding")
  1044.     lel={}
  1045.     function jarate(p)
  1046.         for i=1, #p do
  1047.             table.insert(lel,p[i])
  1048.             k=p[i]:children()
  1049.             if #k>0 then
  1050.                 jarate(k)
  1051.             end
  1052.         end
  1053.     end
  1054.     for _,v in pairs(script.Parent:children()) do
  1055.         if v.Name~="Cloak" and v.className~="Script" then
  1056.             v:BreakJoints()
  1057.             jarate(v:children())
  1058.         end
  1059.     end
  1060.     for _,v in pairs(lel) do
  1061.         if v.className=="Weld" or v.className=="Motor6D" then
  1062.             v:Remove()
  1063.         end
  1064.     end
  1065.     for _,v in pairs(script.Parent["RightArm"]:children()) do
  1066.         if v.Name~="Right Arm1" then
  1067.             w=Instance.new("Weld")
  1068.             w.Part0=script.Parent["RightArm"]["Right Arm1"]
  1069.             w.Part1=v
  1070.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1071.             w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1072.             w.Parent=w.Part1
  1073.         end
  1074.     end
  1075.     w=Instance.new("Weld")
  1076.     w.Part0=Nib["Right Arm"]
  1077.     w.Part1=script.Parent["RightArm"]["Right Arm1"]
  1078.     w.Parent=w.Part0
  1079.     w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1080.    
  1081.     for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1082.         if v.Name~="Left Arm1" then
  1083.             w=Instance.new("Weld")
  1084.             w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  1085.             w.Part1=v
  1086.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1087.             w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1088.             w.Parent=w.Part0
  1089.         end
  1090.     end
  1091.     w=Instance.new("Weld")
  1092.     w.Part0=Nib["Left Arm"]
  1093.     w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  1094.     w.Parent=w.Part0
  1095.    
  1096.     for _,v in pairs(script.Parent["Head"]:children()) do
  1097.         if v.Name~="Head1" then
  1098.             w=Instance.new("Weld")
  1099.             w.Part0=script.Parent["Head"]["Head1"]
  1100.             w.Part1=v
  1101.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1102.             w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  1103.             w.Parent=w.Part0
  1104.             if v.Name == "HATT" then
  1105.             w.Name = "cwelda"
  1106.             end
  1107.         end
  1108.     end
  1109.     w=Instance.new("Weld")
  1110.     w.Part0=Nib["Head"]
  1111.     w.Part1=script.Parent["Head"]["Head1"]
  1112.     w.Parent=w.Part0
  1113.    
  1114.     for _,v in pairs(script.Parent["Torso"]:children()) do
  1115.         if v.Name~="Torso1" then
  1116.             w=Instance.new("Weld")
  1117.             w.Part0=script.Parent["Torso"]["Torso1"]
  1118.             w.Part1=v
  1119.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1120.             w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1121.             w.Parent=script.Parent["Torso"]["Torso1"]
  1122.            
  1123.         end
  1124.     end
  1125.    
  1126.     w=Instance.new("Weld")
  1127.     w.Part0=Nib["Torso"]
  1128.     w.Part1=script.Parent["Torso"]["Torso1"]
  1129.     w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1130.     w.Parent=w.Part0
  1131.     w.Name = "cweld"
  1132.  
  1133.     for _,v in pairs(lel) do
  1134.         if v:IsA("BasePart") then v.Anchored=false end
  1135.     end
  1136.    
  1137.    
  1138.    
  1139.     wait(1)
  1140.    
  1141.     w=Instance.new("Weld")
  1142.     w.Part0=Nib.Torso
  1143.     w.Part1=Tool.Torso.Torso1
  1144.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1145.     w.C1=CFrame.new(0,0,0)
  1146.     w.Parent=w.Part1
  1147.     w.Name="ClothingWeld"
  1148.    
  1149.     wait(.06)
  1150.    
  1151.     while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1152.         wait(.03)
  1153.         w=Instance.new("Weld")
  1154.         w.Part0=Nib.Torso
  1155.         w.Part1=Tool.Torso.Torso1
  1156.         w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1157.         w.C1=CFrame.new(0,0,0)
  1158.         w.Parent=w.Part1
  1159.         w.Name="ClothingWeld"
  1160.     end
  1161.    
  1162.    
  1163.     w=Instance.new("Weld")
  1164.     w.Part0=Nib["Right Arm"]
  1165.     w.Part1=Tool.RightArm["Right Arm1"]
  1166.     w.C0=CFrame.new(0,0,0)
  1167.     w.C1=CFrame.new(0,0,0)
  1168.     w.Parent=w.Part1
  1169.     w.Name="ClothingWeld"
  1170.    
  1171.     w=Instance.new("Weld")
  1172.     w.Part0=Nib["Left Arm"]
  1173.     w.Part1=Tool.LeftArm["Left Arm1"]
  1174.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1175.     w.C1=CFrame.new(0,0,0)
  1176.     w.Parent=w.Part1
  1177.     w.Name="ClothingWeld"
  1178.    
  1179.     wait()
  1180.    
  1181. end
  1182. weldparts()
  1183.  
  1184. end))
  1185. for i,v in pairs(mas:GetChildren()) do
  1186.     v.Parent = Player.Character
  1187.     pcall(function() v:MakeJoints() end)
  1188. end
  1189. mas:Destroy()
  1190. for i,v in pairs(cors) do
  1191.     spawn(function()
  1192.         pcall(v)
  1193.     end)
  1194. end
  1195.  
  1196. local quotes = {
  1197.     "Just kick back and relax..",
  1198.     "Without music, life has no meaning",
  1199.     "Just relaxing'~",
  1200.     "Don't let anyone change who you are",
  1201.     "I like this song..",
  1202.         "You are unique",
  1203.     } --Feel free to replace the quotes with stuff of your own.
  1204.  
  1205. --Everything is Meaningless.....
  1206.  
  1207. local plr = Player
  1208.  
  1209. local chara = plr.Character
  1210. local hum = chara:FindFirstChildOfClass'Humanoid'
  1211. local hed = chara.Head
  1212. local root = chara:FindFirstChild'HumanoidRootPart'
  1213. local rootj = root.RootJoint
  1214. local tors = chara.Torso
  1215. local ra = chara["Right Arm"]
  1216. local la = chara["Left Arm"]
  1217. local rl = chara["Right Leg"]
  1218. local ll = chara["Left Leg"]
  1219. local neck = tors["Neck"]
  1220. local anglespeed = 1
  1221. local mouse = plr:GetMouse()
  1222. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1223. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1224. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1225. local maincolor = BrickColor.new("Institutional white")
  1226. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1227.  
  1228. for i,v in pairs(chara:GetChildren()) do
  1229.     if v:IsA("Accessory") then
  1230.         v:Remove()
  1231.     end
  1232. end
  1233. function clearmus()
  1234. for i,aa in pairs(chara:GetDescendants()) do
  1235. if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
  1236. aa:Remove()
  1237. elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
  1238. aa:Stop()
  1239. end
  1240. end
  1241. end
  1242. function playmus(id,vol,pit,loop)
  1243. if music == true then
  1244. for i,aa in pairs(chara:GetDescendants()) do
  1245. if aa:IsA("Sound") and aa.Name == "Music" then
  1246. aa:Remove()
  1247. end
  1248. end
  1249. local S = Instance.new('Sound',chara.Head)
  1250. S.Name = "Music"
  1251. S.SoundId = "rbxassetid://"..id
  1252.  
  1253. S.Looped = loop
  1254. S.Pitch = pit
  1255. S.Volume = vol
  1256. S.MaxDistance = 300
  1257.  
  1258. S:Play()
  1259. end
  1260. end
  1261.  
  1262.  
  1263. function vismus(id,vol,pit,loop)
  1264. if music == true then
  1265. --[[for i,aa in pairs(chara:GetDescendants()) do
  1266. if aa:IsA("Sound") and aa.Name == "Music" then
  1267. aa:Remove()
  1268. end
  1269. end--]]
  1270.  
  1271. sound2vis.SoundId = "rbxassetid://"..id
  1272. sound2vis.Looped = loop
  1273. sound2vis.Pitch = pit
  1274. sound2vis.Volume = vol
  1275. sound2vis.MaxDistance = 300
  1276. sound2vis.TimePosition = 0
  1277. sound2vis:Play()
  1278. vising = true
  1279. end
  1280. end
  1281. local aafaf = coroutine.wrap(function()
  1282. while wait() do
  1283. if vising == true then
  1284. SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
  1285. Part32.Transparency = 0.8-number/600
  1286. if hatfly == true then
  1287. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1288. end
  1289. local S = sound2vis
  1290. sound2vis.Volume = volumevis
  1291. sound2vis.Pitch =  pitchvis
  1292. sound2vis.Looped = loopvis
  1293. if visrot == true then
  1294. visrota = visrota + 1+(number/500)
  1295. else
  1296. visrota = drota
  1297. end
  1298. -- ghost 392370456
  1299. else
  1300. end
  1301. end
  1302. end)
  1303. aafaf()
  1304.  
  1305.  
  1306. function playSE(id,vol,pit,loop)
  1307. if music == true then
  1308. for i,aa in pairs(character:GetDescendants()) do
  1309. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1310. aa:Remove()
  1311. end
  1312. end
  1313. local S = Instance.new('Sound',character.Head)
  1314. S.Name = "EEEE"
  1315. S.SoundId = "rbxassetid://"..id
  1316.  
  1317. S.Looped = loop
  1318. S.Pitch = pit
  1319. S.Volume = vol
  1320. S.MaxDistance = 300
  1321.  
  1322. S:Play()
  1323. end
  1324. end
  1325. playmus("433861213", 2, 1, true)
  1326. shirt = Instance.new("Shirt", chara)
  1327. shirt.Name = "Shirt"
  1328. pants = Instance.new("Pants", chara)
  1329. pants.Name = "Pants"
  1330. chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
  1331. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
  1332. local Hat = Instance.new("Part", chara)
  1333. Hat.Name = "Hat"
  1334. Hat.CanCollide = false
  1335. Hat.BrickColor = BrickColor.new("Really black")
  1336. Hat.Transparency = 0
  1337. Hat.Material = "Plastic"
  1338. Hat.Size = Vector3.new(1, 1, 2)
  1339. Hat.TopSurface = Enum.SurfaceType.Smooth
  1340. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1341.  
  1342. local Weld = Instance.new("Weld", Hat)
  1343. Weld.Part0 = hed
  1344. Weld.Part1 = Hat
  1345. Weld.C1 = CFrame.new(0, -0.4, 0)
  1346.  
  1347. local M2 = Instance.new("SpecialMesh")
  1348. M2.Parent = Hat
  1349. M2.MeshId = ""
  1350. M2.TextureId = ""
  1351. M2.Scale = Vector3.new(2, 2, 2)
  1352.  
  1353.  
  1354.  
  1355. local Hat2 = Instance.new("Part", chara)
  1356. HAI_R = Hat2
  1357. Hat2.Name = "Hat2"
  1358. Hat2.CanCollide = false
  1359. Hat2.BrickColor = BrickColor.new("Really black")
  1360. Hat2.Transparency = 0
  1361. Hat2.Material = "Fabric"
  1362. Hat2.Size = Vector3.new(1, 1, 2)
  1363. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1364. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1365.  
  1366. local Weld = Instance.new("Weld", Hat2)
  1367. Weld.Part0 = hed
  1368. Weld.Part1 = Hat2
  1369. Weld.C1 = CFrame.new(0,-0.2,0)
  1370.  
  1371. local M2 = Instance.new("SpecialMesh")
  1372. M2.Parent = Hat2
  1373. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1374. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1375.  
  1376. local Weld = Instance.new("Weld", Hat)
  1377. Weld.Part0 = hed
  1378. Weld.Part1 = Hat
  1379. Weld.C1 = CFrame.new(0, -0.4, 0)
  1380.  
  1381. local M2 = Instance.new("SpecialMesh")
  1382. M2.Parent = Hat
  1383. M2.MeshId = "http://www.roblox.com/asset/?id="
  1384. M2.TextureId = ""
  1385. M2.Scale = Vector3.new(2, 2, 2)
  1386.  
  1387.  
  1388.  
  1389. local Hat2 = Instance.new("Part", chara)
  1390. Hat2.Name = "Hat2"
  1391. Hat2.CanCollide = false
  1392. Hat2.BrickColor = BrickColor.new("Institutional white")
  1393. Hat2.Transparency = 0
  1394. Hat2.Material = "Plastic"
  1395. Hat2.Size = Vector3.new(1, 1, 2)
  1396. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1397. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1398.  
  1399. local Weld = Instance.new("Weld", Hat2)
  1400. Weld.Part0 = hed
  1401. Weld.Part1 = Hat2
  1402. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1403.  
  1404. local M2 = Instance.new("SpecialMesh")
  1405. M2.Parent = Hat2
  1406. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1407. M2.Scale = Vector3.new(2, 2, 2)
  1408.  
  1409. local asin = math.asin
  1410. local atan2 = math.atan2
  1411. local rad = math.rad
  1412. local sin = math.sin
  1413. local abs = math.abs
  1414. local ceil = math.ceil
  1415. local pi = math.pi
  1416. playingg = false
  1417. deddeb=false
  1418. deb=false
  1419. enGGaseT = 1
  1420. STT = false
  1421. AASD = false
  1422. AAAD = false
  1423. AAAC = false
  1424. local plr = Player
  1425. local character = plr.Character
  1426. local face = character.Head.face
  1427. local mouse = owner:GetMouse()
  1428. local torso=character.Torso
  1429. angle = 0
  1430. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1431.     p0.Position = p1.Position
  1432.    
  1433. local w = Instance.new('Motor',par or p0)
  1434.     w.Part0 = p0
  1435.     w.Part1 = p1
  1436.     w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1437.     return w
  1438. end
  1439. BWeld = function(p0,p1)
  1440.    
  1441. local w = Instance.new('Weld',p0)
  1442.     w.Part0 = p0
  1443.     w.Part1 = p1
  1444.     w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1445.     return w
  1446. end
  1447. Mesh = function(par,num,x,y,z)
  1448.     local msh = nil
  1449.     if num == 1 then
  1450.         msh = Instance.new("CylinderMesh",par)
  1451.     elseif num == 2 then
  1452.         msh = Instance.new("SpecialMesh",par)
  1453.         msh.MeshType = 3
  1454.     elseif num == 3 then
  1455.         msh = Instance.new("BlockMesh",par)
  1456.     elseif type(num) == 'string' then
  1457.         msh = Instance.new("SpecialMesh",par)
  1458.         msh.MeshId = num
  1459.     end
  1460.     msh.Scale = Vector3.new(x,y,z)
  1461.     return msh
  1462. end
  1463.  
  1464. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1465.     for i = 1, 360, 360/t do wait()
  1466.         local c = Instance.new("Part", pa)
  1467.         c.FormFactor = 3
  1468.         c.TopSurface = 0
  1469.         c.BottomSurface = 0
  1470.         c.Size = s
  1471.         c.Anchored = true
  1472.         c.CanCollide = wt
  1473.         c.Transparency = trans
  1474.         c.BrickColor = BrickColor.new(col)
  1475.         c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1476.     end
  1477. end
  1478.  
  1479. local function getAngles(cf)
  1480.     local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1481.     return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1482. end
  1483. Lerp = {
  1484.     Number = function(C1,C2,inc)
  1485.         return C1 + (C2 - C1) * inc
  1486.     end;
  1487.     CFrame = function(a,b,m)
  1488.         local c,d={a:components()},{b:components()}
  1489.         table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1490.         return CFrame.new(unpack(c))
  1491.     end;
  1492. }
  1493. local function genWeld(a,b)
  1494.     local w = Instance.new("Weld",a)
  1495.     w.Part0 = a
  1496.     w.Part1 = b
  1497.     w.Name = "W_LD"..b.Name
  1498.     return w
  1499. end
  1500.  
  1501. local Neck = genWeld(character.Torso,character.Head)
  1502. Neck.C0 = CFrame.new(0,1,0)
  1503. Neck.C1 = CFrame.new(0,-0.5,0)
  1504. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1505. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1506. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1507. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1508. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1509. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1510. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1511. LeftHip.C0 = CFrame.new(-1,-1,0)
  1512. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1513. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1514. RightHip.C0 = CFrame.new(1,-1,0)
  1515. RightHip.C1 = CFrame.new(0.5,1,0)
  1516. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1517.  
  1518.  
  1519. function swait(t)
  1520.     if t then
  1521.         for i = 0, t do
  1522.             game:GetService('RunService').Stepped:wait(0)
  1523.         end
  1524.     else
  1525.         game:GetService('RunService').Stepped:wait(0)
  1526.     end
  1527.     return true
  1528. end
  1529.  
  1530. character:WaitForChild("Armor")
  1531. character.Armor:WaitForChild("Head")
  1532. character.Armor.Head:WaitForChild("Head1")
  1533. character.Armor.Head.Head1:WaitForChild("Weld")
  1534. ffafffa = coroutine.wrap(function()
  1535. if jacket == true then
  1536.  
  1537. else
  1538. wait(1.5)
  1539. character.Armor.LeftArm:Remove()
  1540. character.Armor.RightArm:Remove()
  1541. character.Armor.Torso:Remove()
  1542. end
  1543. end)
  1544. ffafffa()
  1545. wait(0.2)
  1546. LerpTo = {}
  1547. local function newLerpTo(weld)
  1548. if not LerpTo[weld] then
  1549. table.insert(LerpTo, weld)
  1550. end
  1551.         return {
  1552.                 Weld = weld;
  1553.                 To = weld.C0;
  1554.                 Cache = weld.C0;
  1555.                 Speed = 0.1;
  1556.         }
  1557. end
  1558. LerpTo = {
  1559.         Neck = newLerpTo(Neck);
  1560.         LeftArm = newLerpTo(LeftShoulder);
  1561.         RightArm = newLerpTo(RightShoulder);
  1562.         LeftLeg = newLerpTo(LeftHip);
  1563.         RightLeg = newLerpTo(RightHip);
  1564.         RootJoint = newLerpTo(RootJoint);
  1565.         HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1566. }
  1567.  
  1568. print('Hello, '..Player.Name..[[!
  1569. ~Moves:
  1570.  
  1571. Default:
  1572.  
  1573. H: Skid-Begone
  1574.  
  1575. Angry:
  1576. Click
  1577.  
  1578. Madness:
  1579. Click
  1580.  
  1581. Visualizer:
  1582. Play ID
  1583. Pitch #
  1584. Vol #
  1585. Spin
  1586.  
  1587. -Preset Songs
  1588. Play Nightmare
  1589. Play TheGirl
  1590. Play ThePit
  1591. Play SnapJazz
  1592. Play YeahRight
  1593. play SomePlace
  1594. play Alright
  1595. -Preset Songs
  1596.  
  1597. ~Chat Commands:
  1598. Load!Terrain
  1599. Get!ScriptSource
  1600.  
  1601. ~Taunts:
  1602.  
  1603. Default:
  1604. Z: Hello!
  1605. X: Sit
  1606.  
  1607. Gloomy:
  1608. Z: Nani?
  1609.  
  1610. Angry:
  1611. Z: You're Stupid.
  1612.  
  1613. Madness:
  1614. Z: Scream
  1615. X: Louder Scream
  1616.  
  1617. ~Modes:
  1618.  
  1619. Q - Gloomy
  1620. //Sub-Mode: E (Depression)
  1621.  
  1622.  
  1623. R - Angry
  1624. //Sub-Mode: E (Madness)
  1625.  
  1626. J: Visualizer
  1627.  
  1628.  
  1629. Made by Kir0ki/Kiroki#7043
  1630. ]])
  1631. function nani()
  1632. if doingsomething == false then
  1633. doingsomething = true
  1634. local storetexture = face.Texture
  1635. face.Texture = "rbxassetid://147144198"
  1636. playSE(948494432, 10, 1, false)
  1637. wait(1)
  1638. face.Texture = storetexture
  1639. doingsomething = false
  1640. end
  1641. end
  1642. hum.WalkSpeed = 20
  1643.  
  1644. function cry()
  1645. if cloud == false then
  1646. doingsomething = true
  1647. hum.WalkSpeed = 0
  1648. bcch = BrickColor.new("Really blue")
  1649. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1650. Cloud.Name = "Cloud"
  1651. Cloud.Size = Vector3.new(25,60,25)
  1652. Cloud.CanCollide = false
  1653. Cloud.Transparency = 1
  1654. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1655. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1656. CloudMesh.Scale = Vector3.new(25,10,25)
  1657. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1658. CloudMesh.Offset = Vector3.new(0,30,0)
  1659. cloud = true
  1660. hum.WalkSpeed = 7
  1661. for i=1,20 do
  1662. wait(0.025)
  1663. Cloud.Transparency = Cloud.Transparency - 0.05
  1664. end
  1665.  
  1666. face.Texture = 'rbxassetid://152628548' --2050158513
  1667. local Rain = Instance.new('ParticleEmitter',Cloud)
  1668. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1669. Rain.Size = NumberSequence.new(.5)
  1670. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1671. Rain.Transparency = NumberSequence.new(0,.6)
  1672. Rain.Acceleration = Vector3.new(0,-150,0)
  1673. Rain.Lifetime = NumberRange.new(5,10)
  1674. Rain.LockedToPart = true
  1675. Rain.Rate = 300
  1676. Rain.Enabled = true
  1677.  
  1678. playmus("911100428", 2, 1, true)
  1679. playSE("167048484", 0.5, 1, true)
  1680.  
  1681. doingsomething = false
  1682. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1683. doingsomething = true
  1684. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1685. for i=1,20 do
  1686. wait(0.025)
  1687. Cloud.Transparency = Cloud.Transparency + 0.05
  1688. end
  1689.  
  1690. Cloud:Remove()
  1691. face.Texture = 'rbxassetid://287976694'
  1692. cloud = false
  1693. clearmus()
  1694.  
  1695. playmus("1837230310", 2, 1, true)
  1696. doingsomething = false
  1697. hum.WalkSpeed = 16
  1698. end
  1699. end
  1700.  
  1701. function gloom()
  1702. if hoodup == false then
  1703. normanim = false
  1704. bcch = BrickColor.new("Crimson")
  1705. wait()
  1706. doingsomething = true
  1707. hum.WalkSpeed = 0
  1708. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1709. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1710. wait(0.5)
  1711. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1712. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1713. wait(0.1)
  1714. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1715. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1716. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1717. wait(0.3)
  1718. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1719. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1720. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1721. for i=1,20 do
  1722. wait(0.025)
  1723. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1724. end
  1725. clearmus()
  1726. playmus("1837230310", 2, 1, true)
  1727. wait(0.6)
  1728. face.Texture = 'rbxassetid://287976694'
  1729. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1730. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1731. hum.WalkSpeed = 16
  1732.  
  1733. wait(0.7)
  1734. normanim = true
  1735. doingsomething = false
  1736. hoodup = true
  1737. else
  1738.  
  1739. normanim = false
  1740. doingsomething = true
  1741. hum.WalkSpeed = 0
  1742. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1743. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1744. wait(0.2)
  1745. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1746.  
  1747. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1748. for i=1,20 do
  1749. wait(0.025)
  1750. Cloud.Transparency = Cloud.Transparency + 0.05
  1751. end
  1752. Cloud:Remove()
  1753. cloud = false
  1754.  
  1755. end
  1756. for i=1,20 do
  1757. wait(0.025)
  1758. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1759. end
  1760. clearmus()
  1761. playmus("433861213", 2, 1, true)
  1762. wait(0.2)
  1763. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1764. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1765. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1766. wait(0.6)
  1767. face.Texture = 'rbxassetid://248698606'
  1768. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1769. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1770. wait(0.7)
  1771. normanim = true
  1772. doingsomething = false
  1773. hoodup = false
  1774. hum.WalkSpeed = 20
  1775. end
  1776. end
  1777.  
  1778.  
  1779.  
  1780.  
  1781. local function angery()
  1782. if fighting == false then
  1783. else
  1784. if ang == false then
  1785. doingsomething = true
  1786. normanim = false
  1787. face.Texture = "rbxassetid://963142862"
  1788. ang = true
  1789. clearmus()
  1790. playmus("1429729391", 3, 1.2, true)
  1791. normanim = true
  1792. doingsomething = false
  1793.  
  1794. else
  1795.  
  1796. LerpTo.RootJoint.Speed = 0.1
  1797. LerpTo.Neck.Speed = 0.1
  1798. LerpTo.RightArm.Speed = 0.1
  1799. LerpTo.LeftArm.Speed = 0.1
  1800. LerpTo.RightLeg.Speed = 0.1
  1801. LerpTo.LeftLeg.Speed = 0.1
  1802.  
  1803. doingsomething = true
  1804. ang = false
  1805. local reta = coroutine.wrap(function()
  1806. pcall(function()
  1807. SREE:Remove()
  1808. end)
  1809. for i=1,20 do
  1810. Part32.Transparency = Part32.Transparency - 0.05
  1811. wait(0.1)
  1812. end
  1813. end)--coroutine
  1814. reta()
  1815. playmus("433861213", 2, 1, true)
  1816. face.Texture = 'rbxassetid://248698606'
  1817. hum.WalkSpeed = 20
  1818. normanim = true
  1819. doingsomething = false
  1820. fighting = false
  1821.  
  1822.  
  1823. end
  1824. end
  1825. end
  1826.  
  1827. function fight()
  1828. if fighting == false then
  1829. doingsomething = true
  1830. normanim = false
  1831. character.Head.face.Texture = 'rbxassetid://1001855720'
  1832. clearmus()
  1833. playmus("1843274186", 3, 1, true)
  1834. anglespeed = 1/2/2
  1835. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1836. wait(0.7)
  1837. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1838. LerpTo.LeftArm.CFrame = REEEEE
  1839. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1840. wait(0.1)
  1841. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1842. wait(0.35)
  1843. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1844. SREE = Instance.new("Part", game:GetService("Workspace"))
  1845. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1846. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1847. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1848. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1849. SREE.Size = Part32.Size
  1850. SREE.BrickColor = Part32.BrickColor
  1851. SREE.Orientation = Part32.Orientation
  1852. SREE.Anchored = false
  1853. SREE.CFrame = Part32.CFrame
  1854. --SREE.Velocity =
  1855. Part32.Transparency = 1
  1856. normanim = true
  1857. doingsomething = false
  1858. fighting = true
  1859. hum.WalkSpeed = 30
  1860. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1861. elseif fighting == true and doingsomething == false then
  1862. if ang == true then
  1863.  
  1864. angery()
  1865. else
  1866. LerpTo.RootJoint.Speed = 0.1
  1867. LerpTo.Neck.Speed = 0.1
  1868. LerpTo.RightArm.Speed = 0.1
  1869. LerpTo.LeftArm.Speed = 0.1
  1870. LerpTo.RightLeg.Speed = 0.1
  1871. LerpTo.LeftLeg.Speed = 0.1
  1872. doingsomething = true
  1873. local reta = coroutine.wrap(function()
  1874. pcall(function()
  1875. SREE:Remove()
  1876. end)
  1877. for i=1,20 do
  1878. Part32.Transparency = Part32.Transparency - 0.05
  1879. wait(0.1)
  1880. end
  1881. end)--coroutine
  1882. reta()
  1883. playmus("433861213", 2, 1, true)
  1884. LerpTo.RootJoint.Speed = 0.1
  1885. LerpTo.Neck.Speed = 0.1
  1886. LerpTo.RightArm.Speed = 0.1
  1887. LerpTo.LeftArm.Speed = 0.1
  1888. LerpTo.RightLeg.Speed = 0.1
  1889. LerpTo.LeftLeg.Speed = 0.1
  1890. face.Texture = 'rbxassetid://248698606'
  1891. hum.WalkSpeed = 20
  1892. normanim = true
  1893. doingsomething = false
  1894. fighting = false
  1895. end
  1896. end
  1897. end
  1898. local function loadhouse()
  1899. --Converted with ttyyuu12345's model to script plugin v4
  1900. function sandbox(var,func)
  1901.     local env = getfenv(func)
  1902.     local newenv = setmetatable({},{
  1903.         __index = function(self,k)
  1904.             if k=="script" then
  1905.                 return var
  1906.             else
  1907.                 return env[k]
  1908.             end
  1909.         end,
  1910.     })
  1911.     setfenv(func,newenv)
  1912.     return func
  1913. end
  1914. cors = {}
  1915. mas = Instance.new("Model",game:GetService("Lighting"))
  1916. WedgePart0 = Instance.new("WedgePart")
  1917. Part1 = Instance.new("Part")
  1918. Decal2 = Instance.new("Decal")
  1919. WedgePart3 = Instance.new("WedgePart")
  1920. Part4 = Instance.new("Part")
  1921. Part5 = Instance.new("Part")
  1922. Part6 = Instance.new("Part")
  1923. Part7 = Instance.new("Part")
  1924. Part8 = Instance.new("Part")
  1925. Part9 = Instance.new("Part")
  1926. Part10 = Instance.new("Part")
  1927. Part11 = Instance.new("Part")
  1928. Part12 = Instance.new("Part")
  1929. Model13 = Instance.new("Model")
  1930. Part14 = Instance.new("Part")
  1931. Part15 = Instance.new("Part")
  1932. Part16 = Instance.new("Part")
  1933. Part17 = Instance.new("Part")
  1934. Part18 = Instance.new("Part")
  1935. Part19 = Instance.new("Part")
  1936. Part20 = Instance.new("Part")
  1937. Part21 = Instance.new("Part")
  1938. Part22 = Instance.new("Part")
  1939. Part23 = Instance.new("Part")
  1940. Part24 = Instance.new("Part")
  1941. Part25 = Instance.new("Part")
  1942. Part26 = Instance.new("Part")
  1943. Part27 = Instance.new("Part")
  1944. Part28 = Instance.new("Part")
  1945. Part29 = Instance.new("Part")
  1946. Part30 = Instance.new("Part")
  1947. Part31 = Instance.new("Part")
  1948. Part32 = Instance.new("Part")
  1949. Part33 = Instance.new("Part")
  1950. Part34 = Instance.new("Part")
  1951. Part35 = Instance.new("Part")
  1952. Part36 = Instance.new("Part")
  1953. Part37 = Instance.new("Part")
  1954. Part38 = Instance.new("Part")
  1955. Part39 = Instance.new("Part")
  1956. Part40 = Instance.new("Part")
  1957. Part41 = Instance.new("Part")
  1958. Part42 = Instance.new("Part")
  1959. Part43 = Instance.new("Part")
  1960. Part44 = Instance.new("Part")
  1961. Part45 = Instance.new("Part")
  1962. Part46 = Instance.new("Part")
  1963. Part47 = Instance.new("Part")
  1964. Part48 = Instance.new("Part")
  1965. Part49 = Instance.new("Part")
  1966. Part50 = Instance.new("Part")
  1967. Part51 = Instance.new("Part")
  1968. Part52 = Instance.new("Part")
  1969. Part53 = Instance.new("Part")
  1970. Part54 = Instance.new("Part")
  1971. Part55 = Instance.new("Part")
  1972. Part56 = Instance.new("Part")
  1973. Part57 = Instance.new("Part")
  1974. Part58 = Instance.new("Part")
  1975. Part59 = Instance.new("Part")
  1976. Part60 = Instance.new("Part")
  1977. Part61 = Instance.new("Part")
  1978. Part62 = Instance.new("Part")
  1979. Part63 = Instance.new("Part")
  1980. Part64 = Instance.new("Part")
  1981. Part65 = Instance.new("Part")
  1982. Part66 = Instance.new("Part")
  1983. Part67 = Instance.new("Part")
  1984. Part68 = Instance.new("Part")
  1985. Part69 = Instance.new("Part")
  1986. Part70 = Instance.new("Part")
  1987. Part71 = Instance.new("Part")
  1988. Part72 = Instance.new("Part")
  1989. Part73 = Instance.new("Part")
  1990. Part74 = Instance.new("Part")
  1991. Part75 = Instance.new("Part")
  1992. Part76 = Instance.new("Part")
  1993. Part77 = Instance.new("Part")
  1994. Part78 = Instance.new("Part")
  1995. Part79 = Instance.new("Part")
  1996. Part80 = Instance.new("Part")
  1997. Part81 = Instance.new("Part")
  1998. Part82 = Instance.new("Part")
  1999. Part83 = Instance.new("Part")
  2000. Part84 = Instance.new("Part")
  2001. Part85 = Instance.new("Part")
  2002. Part86 = Instance.new("Part")
  2003. Part87 = Instance.new("Part")
  2004. Part88 = Instance.new("Part")
  2005. Part89 = Instance.new("Part")
  2006. Part90 = Instance.new("Part")
  2007. Part91 = Instance.new("Part")
  2008. Part92 = Instance.new("Part")
  2009. Part93 = Instance.new("Part")
  2010. Part94 = Instance.new("Part")
  2011. Part95 = Instance.new("Part")
  2012. Part96 = Instance.new("Part")
  2013. Part97 = Instance.new("Part")
  2014. Part98 = Instance.new("Part")
  2015. Part99 = Instance.new("Part")
  2016. Part100 = Instance.new("Part")
  2017. Part101 = Instance.new("Part")
  2018. Part102 = Instance.new("Part")
  2019. Part103 = Instance.new("Part")
  2020. Part104 = Instance.new("Part")
  2021. Part105 = Instance.new("Part")
  2022. Part106 = Instance.new("Part")
  2023. Part107 = Instance.new("Part")
  2024. Part108 = Instance.new("Part")
  2025. Part109 = Instance.new("Part")
  2026. Part110 = Instance.new("Part")
  2027. Part111 = Instance.new("Part")
  2028. Part112 = Instance.new("Part")
  2029. Part113 = Instance.new("Part")
  2030. Part114 = Instance.new("Part")
  2031. Part115 = Instance.new("Part")
  2032. Part116 = Instance.new("Part")
  2033. Part117 = Instance.new("Part")
  2034. Part118 = Instance.new("Part")
  2035. Part119 = Instance.new("Part")
  2036. Part120 = Instance.new("Part")
  2037. Part121 = Instance.new("Part")
  2038. Part122 = Instance.new("Part")
  2039. Part123 = Instance.new("Part")
  2040. Part124 = Instance.new("Part")
  2041. Part125 = Instance.new("Part")
  2042. Part126 = Instance.new("Part")
  2043. Part127 = Instance.new("Part")
  2044. Part128 = Instance.new("Part")
  2045. Part129 = Instance.new("Part")
  2046. Part130 = Instance.new("Part")
  2047. Part131 = Instance.new("Part")
  2048. Part132 = Instance.new("Part")
  2049. Part133 = Instance.new("Part")
  2050. Part134 = Instance.new("Part")
  2051. Part135 = Instance.new("Part")
  2052. Part136 = Instance.new("Part")
  2053. Part137 = Instance.new("Part")
  2054. Part138 = Instance.new("Part")
  2055. Part139 = Instance.new("Part")
  2056. Part140 = Instance.new("Part")
  2057. Part141 = Instance.new("Part")
  2058. Part142 = Instance.new("Part")
  2059. Part143 = Instance.new("Part")
  2060. Model144 = Instance.new("Model")
  2061. Part145 = Instance.new("Part")
  2062. SpecialMesh146 = Instance.new("SpecialMesh")
  2063. Part147 = Instance.new("Part")
  2064. SpecialMesh148 = Instance.new("SpecialMesh")
  2065. Part149 = Instance.new("Part")
  2066. SpecialMesh150 = Instance.new("SpecialMesh")
  2067. Part151 = Instance.new("Part")
  2068. SpecialMesh152 = Instance.new("SpecialMesh")
  2069. Part153 = Instance.new("Part")
  2070. SpecialMesh154 = Instance.new("SpecialMesh")
  2071. Part155 = Instance.new("Part")
  2072. SpecialMesh156 = Instance.new("SpecialMesh")
  2073. Part157 = Instance.new("Part")
  2074. SpecialMesh158 = Instance.new("SpecialMesh")
  2075. Part159 = Instance.new("Part")
  2076. SpecialMesh160 = Instance.new("SpecialMesh")
  2077. Part161 = Instance.new("Part")
  2078. SpecialMesh162 = Instance.new("SpecialMesh")
  2079. Part163 = Instance.new("Part")
  2080. SpecialMesh164 = Instance.new("SpecialMesh")
  2081. Part165 = Instance.new("Part")
  2082. SpecialMesh166 = Instance.new("SpecialMesh")
  2083. Part167 = Instance.new("Part")
  2084. SpecialMesh168 = Instance.new("SpecialMesh")
  2085. Part169 = Instance.new("Part")
  2086. SpecialMesh170 = Instance.new("SpecialMesh")
  2087. Part171 = Instance.new("Part")
  2088. SpecialMesh172 = Instance.new("SpecialMesh")
  2089. Part173 = Instance.new("Part")
  2090. SpecialMesh174 = Instance.new("SpecialMesh")
  2091. Part175 = Instance.new("Part")
  2092. SpecialMesh176 = Instance.new("SpecialMesh")
  2093. Part177 = Instance.new("Part")
  2094. SpecialMesh178 = Instance.new("SpecialMesh")
  2095. Part179 = Instance.new("Part")
  2096. SpecialMesh180 = Instance.new("SpecialMesh")
  2097. Part181 = Instance.new("Part")
  2098. SpecialMesh182 = Instance.new("SpecialMesh")
  2099. Part183 = Instance.new("Part")
  2100. SpecialMesh184 = Instance.new("SpecialMesh")
  2101. Part185 = Instance.new("Part")
  2102. SpecialMesh186 = Instance.new("SpecialMesh")
  2103. Part187 = Instance.new("Part")
  2104. SpecialMesh188 = Instance.new("SpecialMesh")
  2105. Part189 = Instance.new("Part")
  2106. SpecialMesh190 = Instance.new("SpecialMesh")
  2107. Part191 = Instance.new("Part")
  2108. Part192 = Instance.new("Part")
  2109. Part193 = Instance.new("Part")
  2110. Part194 = Instance.new("Part")
  2111. Decal195 = Instance.new("Decal")
  2112. Part196 = Instance.new("Part")
  2113. Decal197 = Instance.new("Decal")
  2114. Part198 = Instance.new("Part")
  2115. Part199 = Instance.new("Part")
  2116. Part200 = Instance.new("Part")
  2117. Part201 = Instance.new("Part")
  2118. Part202 = Instance.new("Part")
  2119. Part203 = Instance.new("Part")
  2120. Part204 = Instance.new("Part")
  2121. PointLight205 = Instance.new("PointLight")
  2122. Part206 = Instance.new("Part")
  2123. Part207 = Instance.new("Part")
  2124. Part208 = Instance.new("Part")
  2125. Part209 = Instance.new("Part")
  2126. Part210 = Instance.new("Part")
  2127. Part211 = Instance.new("Part")
  2128. Part212 = Instance.new("Part")
  2129. SpecialMesh213 = Instance.new("SpecialMesh")
  2130. Part214 = Instance.new("Part")
  2131. Part215 = Instance.new("Part")
  2132. Part216 = Instance.new("Part")
  2133. Part217 = Instance.new("Part")
  2134. PointLight218 = Instance.new("PointLight")
  2135. Part219 = Instance.new("Part")
  2136. Part220 = Instance.new("Part")
  2137. Part221 = Instance.new("Part")
  2138. Part222 = Instance.new("Part")
  2139. Part223 = Instance.new("Part")
  2140. Part224 = Instance.new("Part")
  2141. SurfaceGui225 = Instance.new("SurfaceGui")
  2142. TextLabel226 = Instance.new("TextLabel")
  2143. Part227 = Instance.new("Part")
  2144. Part228 = Instance.new("Part")
  2145. Part229 = Instance.new("Part")
  2146. Part230 = Instance.new("Part")
  2147. Part231 = Instance.new("Part")
  2148. Part232 = Instance.new("Part")
  2149. Part233 = Instance.new("Part")
  2150. Part234 = Instance.new("Part")
  2151. Part235 = Instance.new("Part")
  2152. WedgePart236 = Instance.new("WedgePart")
  2153. WedgePart237 = Instance.new("WedgePart")
  2154. SpecialMesh238 = Instance.new("SpecialMesh")
  2155. WedgePart239 = Instance.new("WedgePart")
  2156. WedgePart240 = Instance.new("WedgePart")
  2157. SpecialMesh241 = Instance.new("SpecialMesh")
  2158. WedgePart242 = Instance.new("WedgePart")
  2159. SpecialMesh243 = Instance.new("SpecialMesh")
  2160. WedgePart244 = Instance.new("WedgePart")
  2161. WedgePart245 = Instance.new("WedgePart")
  2162. SpecialMesh246 = Instance.new("SpecialMesh")
  2163. WedgePart247 = Instance.new("WedgePart")
  2164. SpecialMesh248 = Instance.new("SpecialMesh")
  2165. WedgePart249 = Instance.new("WedgePart")
  2166. SpecialMesh250 = Instance.new("SpecialMesh")
  2167. WedgePart251 = Instance.new("WedgePart")
  2168. SpecialMesh252 = Instance.new("SpecialMesh")
  2169. WedgePart253 = Instance.new("WedgePart")
  2170. WedgePart254 = Instance.new("WedgePart")
  2171. WedgePart255 = Instance.new("WedgePart")
  2172. WedgePart256 = Instance.new("WedgePart")
  2173. SpecialMesh257 = Instance.new("SpecialMesh")
  2174. WedgePart258 = Instance.new("WedgePart")
  2175. WedgePart259 = Instance.new("WedgePart")
  2176. WedgePart260 = Instance.new("WedgePart")
  2177. WedgePart261 = Instance.new("WedgePart")
  2178. SpecialMesh262 = Instance.new("SpecialMesh")
  2179. WedgePart263 = Instance.new("WedgePart")
  2180. WedgePart264 = Instance.new("WedgePart")
  2181. WedgePart265 = Instance.new("WedgePart")
  2182. WedgePart266 = Instance.new("WedgePart")
  2183. WedgePart267 = Instance.new("WedgePart")
  2184. Model268 = Instance.new("Model")
  2185. Part269 = Instance.new("Part")
  2186. Script270 = Instance.new("Script")
  2187. SurfaceGui271 = Instance.new("SurfaceGui")
  2188. TextLabel272 = Instance.new("TextLabel")
  2189. TextLabel273 = Instance.new("TextLabel")
  2190. Model274 = Instance.new("Model")
  2191. Part275 = Instance.new("Part")
  2192. Part276 = Instance.new("Part")
  2193. Part277 = Instance.new("Part")
  2194. Part278 = Instance.new("Part")
  2195. Model279 = Instance.new("Model")
  2196. Model280 = Instance.new("Model")
  2197. Part281 = Instance.new("Part")
  2198. Part282 = Instance.new("Part")
  2199. Part283 = Instance.new("Part")
  2200. Part284 = Instance.new("Part")
  2201. Part285 = Instance.new("Part")
  2202. Part286 = Instance.new("Part")
  2203. Part287 = Instance.new("Part")
  2204. Part288 = Instance.new("Part")
  2205. Part289 = Instance.new("Part")
  2206. Part290 = Instance.new("Part")
  2207. UnionOperation291 = Instance.new("UnionOperation")
  2208. Part292 = Instance.new("Part")
  2209. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2210. Sound294 = Instance.new("Sound")
  2211. Model295 = Instance.new("Model")
  2212. Part296 = Instance.new("Part")
  2213. Part297 = Instance.new("Part")
  2214. Part298 = Instance.new("Part")
  2215. Part299 = Instance.new("Part")
  2216. Part300 = Instance.new("Part")
  2217. Part301 = Instance.new("Part")
  2218. Part302 = Instance.new("Part")
  2219. Part303 = Instance.new("Part")
  2220. Part304 = Instance.new("Part")
  2221. Part305 = Instance.new("Part")
  2222. Part306 = Instance.new("Part")
  2223. Part307 = Instance.new("Part")
  2224. WedgePart0.Parent = mas
  2225. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2226. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2227. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2228. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2229. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2230. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2231. WedgePart0.Anchored = true
  2232. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2233. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2234. WedgePart0.Material = Enum.Material.Wood
  2235. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2236. Part1.Parent = mas
  2237. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2238. Part1.Orientation = Vector3.new(-90, 90, 0)
  2239. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2240. Part1.Rotation = Vector3.new(-90, 0, 90)
  2241. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2242. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2243. Part1.Anchored = true
  2244. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2245. Part1.BrickColor = BrickColor.new("Institutional white")
  2246. Part1.Material = Enum.Material.SmoothPlastic
  2247. Part1.TopSurface = Enum.SurfaceType.Smooth
  2248. Part1.brickColor = BrickColor.new("Institutional white")
  2249. Decal2.Parent = Part1
  2250. Decal2.Texture = "rbxassetid://156287541"
  2251. Decal2.Face = Enum.NormalId.Bottom
  2252. WedgePart3.Parent = mas
  2253. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2254. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2255. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2256. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2257. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2258. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2259. WedgePart3.Anchored = true
  2260. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2261. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2262. WedgePart3.Material = Enum.Material.Wood
  2263. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2264. Part4.Parent = mas
  2265. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2266. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2267. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2268. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2269. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2270. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2271. Part4.Anchored = true
  2272. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2273. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2274. Part4.Material = Enum.Material.Wood
  2275. Part4.TopSurface = Enum.SurfaceType.Smooth
  2276. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2277. Part5.Parent = mas
  2278. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2279. Part5.Orientation = Vector3.new(0, 0, -90)
  2280. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2281. Part5.Rotation = Vector3.new(0, 0, -90)
  2282. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2283. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2284. Part5.Anchored = true
  2285. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2286. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2287. Part5.Material = Enum.Material.Wood
  2288. Part5.TopSurface = Enum.SurfaceType.Smooth
  2289. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2290. Part6.Parent = mas
  2291. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2292. Part6.Orientation = Vector3.new(0, 0, -90)
  2293. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2294. Part6.Rotation = Vector3.new(0, 0, -90)
  2295. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2296. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2297. Part6.Anchored = true
  2298. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2299. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2300. Part6.Material = Enum.Material.Wood
  2301. Part6.TopSurface = Enum.SurfaceType.Smooth
  2302. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2303. Part7.Parent = mas
  2304. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2305. Part7.Orientation = Vector3.new(0, -90, 0)
  2306. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2307. Part7.Rotation = Vector3.new(0, -90, 0)
  2308. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2309. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2310. Part7.Anchored = true
  2311. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2312. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2313. Part7.Material = Enum.Material.Wood
  2314. Part7.TopSurface = Enum.SurfaceType.Smooth
  2315. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2316. Part8.Name = "Wall"
  2317. Part8.Parent = mas
  2318. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2319. Part8.Orientation = Vector3.new(0, 90, 0)
  2320. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2321. Part8.Rotation = Vector3.new(0, 90, 0)
  2322. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2323. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2324. Part8.Anchored = true
  2325. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2326. Part8.BrickColor = BrickColor.new("Dark orange")
  2327. Part8.Material = Enum.Material.Wood
  2328. Part8.TopSurface = Enum.SurfaceType.Smooth
  2329. Part8.brickColor = BrickColor.new("Dark orange")
  2330. Part9.Parent = mas
  2331. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2332. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2333. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2334. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2335. Part9.Anchored = true
  2336. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2337. Part9.BrickColor = BrickColor.new("Dark orange")
  2338. Part9.Material = Enum.Material.Wood
  2339. Part9.TopSurface = Enum.SurfaceType.Smooth
  2340. Part9.brickColor = BrickColor.new("Dark orange")
  2341. Part10.Parent = mas
  2342. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2343. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2344. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2345. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2346. Part10.Anchored = true
  2347. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2348. Part10.BrickColor = BrickColor.new("Dark orange")
  2349. Part10.Material = Enum.Material.Wood
  2350. Part10.TopSurface = Enum.SurfaceType.Smooth
  2351. Part10.brickColor = BrickColor.new("Dark orange")
  2352. Part11.Parent = mas
  2353. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2354. Part11.Orientation = Vector3.new(0, 90, -90)
  2355. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2356. Part11.Rotation = Vector3.new(-90, 90, 0)
  2357. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2358. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2359. Part11.Anchored = true
  2360. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2361. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2362. Part11.Material = Enum.Material.Wood
  2363. Part11.TopSurface = Enum.SurfaceType.Smooth
  2364. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2365. Part12.Name = "Floor"
  2366. Part12.Parent = mas
  2367. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2368. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2369. Part12.Color = Color3.new(1, 0.8, 0.6)
  2370. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2371. Part12.Anchored = true
  2372. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2373. Part12.BrickColor = BrickColor.new("Pastel brown")
  2374. Part12.Material = Enum.Material.WoodPlanks
  2375. Part12.TopSurface = Enum.SurfaceType.Smooth
  2376. Part12.brickColor = BrickColor.new("Pastel brown")
  2377. Model13.Name = "Ladder"
  2378. Model13.Parent = mas
  2379. Part14.Parent = Model13
  2380. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2381. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2382. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2383. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2384. Part14.Anchored = true
  2385. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2386. Part14.BrickColor = BrickColor.new("Dark orange")
  2387. Part14.Material = Enum.Material.WoodPlanks
  2388. Part14.TopSurface = Enum.SurfaceType.Smooth
  2389. Part14.brickColor = BrickColor.new("Dark orange")
  2390. Part14.Shape = Enum.PartType.Cylinder
  2391. Part15.Parent = Model13
  2392. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2393. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2394. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2395. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2396. Part15.Anchored = true
  2397. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2398. Part15.BrickColor = BrickColor.new("Dark orange")
  2399. Part15.Material = Enum.Material.WoodPlanks
  2400. Part15.TopSurface = Enum.SurfaceType.Smooth
  2401. Part15.brickColor = BrickColor.new("Dark orange")
  2402. Part15.Shape = Enum.PartType.Cylinder
  2403. Part16.Parent = Model13
  2404. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2405. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2406. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2407. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2408. Part16.Anchored = true
  2409. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2410. Part16.BrickColor = BrickColor.new("Dark orange")
  2411. Part16.Material = Enum.Material.WoodPlanks
  2412. Part16.TopSurface = Enum.SurfaceType.Smooth
  2413. Part16.brickColor = BrickColor.new("Dark orange")
  2414. Part16.Shape = Enum.PartType.Cylinder
  2415. Part17.Parent = Model13
  2416. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2417. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2418. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2419. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2420. Part17.Anchored = true
  2421. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part17.BrickColor = BrickColor.new("Dark orange")
  2423. Part17.Material = Enum.Material.WoodPlanks
  2424. Part17.TopSurface = Enum.SurfaceType.Smooth
  2425. Part17.brickColor = BrickColor.new("Dark orange")
  2426. Part17.Shape = Enum.PartType.Cylinder
  2427. Part18.Parent = Model13
  2428. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2429. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2430. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2431. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2432. Part18.Anchored = true
  2433. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2434. Part18.BrickColor = BrickColor.new("Dark orange")
  2435. Part18.Material = Enum.Material.WoodPlanks
  2436. Part18.TopSurface = Enum.SurfaceType.Smooth
  2437. Part18.brickColor = BrickColor.new("Dark orange")
  2438. Part18.Shape = Enum.PartType.Cylinder
  2439. Part19.Parent = Model13
  2440. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2441. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2442. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2443. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2444. Part19.Anchored = true
  2445. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2446. Part19.BrickColor = BrickColor.new("Dark orange")
  2447. Part19.Material = Enum.Material.WoodPlanks
  2448. Part19.TopSurface = Enum.SurfaceType.Smooth
  2449. Part19.brickColor = BrickColor.new("Dark orange")
  2450. Part19.Shape = Enum.PartType.Cylinder
  2451. Part20.Parent = Model13
  2452. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2453. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2454. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2455. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2456. Part20.Anchored = true
  2457. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2458. Part20.BrickColor = BrickColor.new("Dark orange")
  2459. Part20.Material = Enum.Material.WoodPlanks
  2460. Part20.TopSurface = Enum.SurfaceType.Smooth
  2461. Part20.brickColor = BrickColor.new("Dark orange")
  2462. Part20.Shape = Enum.PartType.Cylinder
  2463. Part21.Parent = Model13
  2464. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2465. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2466. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2467. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2468. Part21.Anchored = true
  2469. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2470. Part21.BrickColor = BrickColor.new("Dark orange")
  2471. Part21.Material = Enum.Material.WoodPlanks
  2472. Part21.TopSurface = Enum.SurfaceType.Smooth
  2473. Part21.brickColor = BrickColor.new("Dark orange")
  2474. Part21.Shape = Enum.PartType.Cylinder
  2475. Part22.Parent = Model13
  2476. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2477. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2478. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2479. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2480. Part22.Anchored = true
  2481. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2482. Part22.BrickColor = BrickColor.new("Dark orange")
  2483. Part22.Material = Enum.Material.WoodPlanks
  2484. Part22.TopSurface = Enum.SurfaceType.Smooth
  2485. Part22.brickColor = BrickColor.new("Dark orange")
  2486. Part22.Shape = Enum.PartType.Cylinder
  2487. Part23.Parent = Model13
  2488. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2489. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2490. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2491. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2492. Part23.Anchored = true
  2493. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2494. Part23.BrickColor = BrickColor.new("Dark orange")
  2495. Part23.Material = Enum.Material.WoodPlanks
  2496. Part23.TopSurface = Enum.SurfaceType.Smooth
  2497. Part23.brickColor = BrickColor.new("Dark orange")
  2498. Part23.Shape = Enum.PartType.Cylinder
  2499. Part24.Parent = Model13
  2500. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2501. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2502. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2503. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2504. Part24.Anchored = true
  2505. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2506. Part24.BrickColor = BrickColor.new("Dark orange")
  2507. Part24.Material = Enum.Material.WoodPlanks
  2508. Part24.TopSurface = Enum.SurfaceType.Smooth
  2509. Part24.brickColor = BrickColor.new("Dark orange")
  2510. Part24.Shape = Enum.PartType.Cylinder
  2511. Part25.Parent = Model13
  2512. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2513. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2514. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2515. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2516. Part25.Anchored = true
  2517. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2518. Part25.BrickColor = BrickColor.new("Dark orange")
  2519. Part25.Material = Enum.Material.WoodPlanks
  2520. Part25.TopSurface = Enum.SurfaceType.Smooth
  2521. Part25.brickColor = BrickColor.new("Dark orange")
  2522. Part25.Shape = Enum.PartType.Cylinder
  2523. Part26.Parent = Model13
  2524. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2525. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2526. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2527. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2528. Part26.Anchored = true
  2529. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2530. Part26.BrickColor = BrickColor.new("Dark orange")
  2531. Part26.Material = Enum.Material.WoodPlanks
  2532. Part26.TopSurface = Enum.SurfaceType.Smooth
  2533. Part26.brickColor = BrickColor.new("Dark orange")
  2534. Part26.Shape = Enum.PartType.Cylinder
  2535. Part27.Parent = Model13
  2536. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2537. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2538. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2539. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2540. Part27.Anchored = true
  2541. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2542. Part27.BrickColor = BrickColor.new("Dark orange")
  2543. Part27.Material = Enum.Material.WoodPlanks
  2544. Part27.TopSurface = Enum.SurfaceType.Smooth
  2545. Part27.brickColor = BrickColor.new("Dark orange")
  2546. Part27.Shape = Enum.PartType.Cylinder
  2547. Part28.Parent = Model13
  2548. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2549. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2550. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2551. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2552. Part28.Anchored = true
  2553. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2554. Part28.BrickColor = BrickColor.new("Dark orange")
  2555. Part28.Material = Enum.Material.WoodPlanks
  2556. Part28.TopSurface = Enum.SurfaceType.Smooth
  2557. Part28.brickColor = BrickColor.new("Dark orange")
  2558. Part28.Shape = Enum.PartType.Cylinder
  2559. Part29.Parent = Model13
  2560. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2561. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2562. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2563. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2564. Part29.Anchored = true
  2565. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2566. Part29.BrickColor = BrickColor.new("Dark orange")
  2567. Part29.Material = Enum.Material.WoodPlanks
  2568. Part29.TopSurface = Enum.SurfaceType.Smooth
  2569. Part29.brickColor = BrickColor.new("Dark orange")
  2570. Part29.Shape = Enum.PartType.Cylinder
  2571. Part30.Parent = Model13
  2572. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2573. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2574. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2575. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2576. Part30.Anchored = true
  2577. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2578. Part30.BrickColor = BrickColor.new("Dark orange")
  2579. Part30.Material = Enum.Material.WoodPlanks
  2580. Part30.TopSurface = Enum.SurfaceType.Smooth
  2581. Part30.brickColor = BrickColor.new("Dark orange")
  2582. Part30.Shape = Enum.PartType.Cylinder
  2583. Part31.Parent = Model13
  2584. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2585. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2586. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2587. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2588. Part31.Anchored = true
  2589. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2590. Part31.BrickColor = BrickColor.new("Dark orange")
  2591. Part31.Material = Enum.Material.WoodPlanks
  2592. Part31.TopSurface = Enum.SurfaceType.Smooth
  2593. Part31.brickColor = BrickColor.new("Dark orange")
  2594. Part31.Shape = Enum.PartType.Cylinder
  2595. Part32.Parent = Model13
  2596. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2597. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2598. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2599. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2600. Part32.Anchored = true
  2601. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2602. Part32.BrickColor = BrickColor.new("Dark orange")
  2603. Part32.Material = Enum.Material.WoodPlanks
  2604. Part32.TopSurface = Enum.SurfaceType.Smooth
  2605. Part32.brickColor = BrickColor.new("Dark orange")
  2606. Part32.Shape = Enum.PartType.Cylinder
  2607. Part33.Parent = Model13
  2608. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2609. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2610. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2611. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2612. Part33.Anchored = true
  2613. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2614. Part33.BrickColor = BrickColor.new("Dark orange")
  2615. Part33.Material = Enum.Material.WoodPlanks
  2616. Part33.TopSurface = Enum.SurfaceType.Smooth
  2617. Part33.brickColor = BrickColor.new("Dark orange")
  2618. Part33.Shape = Enum.PartType.Cylinder
  2619. Part34.Parent = Model13
  2620. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2621. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2622. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2623. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2624. Part34.Anchored = true
  2625. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2626. Part34.BrickColor = BrickColor.new("Dark orange")
  2627. Part34.Material = Enum.Material.WoodPlanks
  2628. Part34.TopSurface = Enum.SurfaceType.Smooth
  2629. Part34.brickColor = BrickColor.new("Dark orange")
  2630. Part34.Shape = Enum.PartType.Cylinder
  2631. Part35.Parent = Model13
  2632. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2633. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2634. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2635. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2636. Part35.Anchored = true
  2637. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2638. Part35.BrickColor = BrickColor.new("Dark orange")
  2639. Part35.Material = Enum.Material.WoodPlanks
  2640. Part35.TopSurface = Enum.SurfaceType.Smooth
  2641. Part35.brickColor = BrickColor.new("Dark orange")
  2642. Part35.Shape = Enum.PartType.Cylinder
  2643. Part36.Parent = Model13
  2644. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2645. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2646. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2647. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2648. Part36.Anchored = true
  2649. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2650. Part36.BrickColor = BrickColor.new("Dark orange")
  2651. Part36.Material = Enum.Material.WoodPlanks
  2652. Part36.TopSurface = Enum.SurfaceType.Smooth
  2653. Part36.brickColor = BrickColor.new("Dark orange")
  2654. Part36.Shape = Enum.PartType.Cylinder
  2655. Part37.Parent = Model13
  2656. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2657. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2658. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2659. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2660. Part37.Anchored = true
  2661. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2662. Part37.BrickColor = BrickColor.new("Dark orange")
  2663. Part37.Material = Enum.Material.WoodPlanks
  2664. Part37.TopSurface = Enum.SurfaceType.Smooth
  2665. Part37.brickColor = BrickColor.new("Dark orange")
  2666. Part37.Shape = Enum.PartType.Cylinder
  2667. Part38.Parent = Model13
  2668. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2669. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2670. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2671. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2672. Part38.Anchored = true
  2673. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2674. Part38.BrickColor = BrickColor.new("Dark orange")
  2675. Part38.Material = Enum.Material.WoodPlanks
  2676. Part38.TopSurface = Enum.SurfaceType.Smooth
  2677. Part38.brickColor = BrickColor.new("Dark orange")
  2678. Part38.Shape = Enum.PartType.Cylinder
  2679. Part39.Parent = Model13
  2680. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2681. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2682. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2683. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2684. Part39.Anchored = true
  2685. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2686. Part39.BrickColor = BrickColor.new("Dark orange")
  2687. Part39.Material = Enum.Material.WoodPlanks
  2688. Part39.TopSurface = Enum.SurfaceType.Smooth
  2689. Part39.brickColor = BrickColor.new("Dark orange")
  2690. Part39.Shape = Enum.PartType.Cylinder
  2691. Part40.Parent = Model13
  2692. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2693. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2694. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2695. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2696. Part40.Anchored = true
  2697. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2698. Part40.BrickColor = BrickColor.new("Dark orange")
  2699. Part40.Material = Enum.Material.WoodPlanks
  2700. Part40.TopSurface = Enum.SurfaceType.Smooth
  2701. Part40.brickColor = BrickColor.new("Dark orange")
  2702. Part40.Shape = Enum.PartType.Cylinder
  2703. Part41.Parent = Model13
  2704. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2705. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2706. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2707. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2708. Part41.Anchored = true
  2709. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2710. Part41.BrickColor = BrickColor.new("Dark orange")
  2711. Part41.Material = Enum.Material.WoodPlanks
  2712. Part41.TopSurface = Enum.SurfaceType.Smooth
  2713. Part41.brickColor = BrickColor.new("Dark orange")
  2714. Part41.Shape = Enum.PartType.Cylinder
  2715. Part42.Parent = Model13
  2716. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2717. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2718. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2719. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2720. Part42.Anchored = true
  2721. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2722. Part42.BrickColor = BrickColor.new("Dark orange")
  2723. Part42.Material = Enum.Material.WoodPlanks
  2724. Part42.TopSurface = Enum.SurfaceType.Smooth
  2725. Part42.brickColor = BrickColor.new("Dark orange")
  2726. Part42.Shape = Enum.PartType.Cylinder
  2727. Part43.Parent = Model13
  2728. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2729. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2730. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2731. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2732. Part43.Anchored = true
  2733. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2734. Part43.BrickColor = BrickColor.new("Dark orange")
  2735. Part43.Material = Enum.Material.WoodPlanks
  2736. Part43.TopSurface = Enum.SurfaceType.Smooth
  2737. Part43.brickColor = BrickColor.new("Dark orange")
  2738. Part43.Shape = Enum.PartType.Cylinder
  2739. Part44.Parent = Model13
  2740. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2741. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2742. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2743. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2744. Part44.Anchored = true
  2745. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2746. Part44.BrickColor = BrickColor.new("Dark orange")
  2747. Part44.Material = Enum.Material.WoodPlanks
  2748. Part44.TopSurface = Enum.SurfaceType.Smooth
  2749. Part44.brickColor = BrickColor.new("Dark orange")
  2750. Part44.Shape = Enum.PartType.Cylinder
  2751. Part45.Parent = Model13
  2752. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2753. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2754. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2755. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2756. Part45.Anchored = true
  2757. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2758. Part45.BrickColor = BrickColor.new("Dark orange")
  2759. Part45.Material = Enum.Material.WoodPlanks
  2760. Part45.TopSurface = Enum.SurfaceType.Smooth
  2761. Part45.brickColor = BrickColor.new("Dark orange")
  2762. Part45.Shape = Enum.PartType.Cylinder
  2763. Part46.Parent = Model13
  2764. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2765. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2766. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2767. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2768. Part46.Anchored = true
  2769. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2770. Part46.BrickColor = BrickColor.new("Dark orange")
  2771. Part46.Material = Enum.Material.WoodPlanks
  2772. Part46.TopSurface = Enum.SurfaceType.Smooth
  2773. Part46.brickColor = BrickColor.new("Dark orange")
  2774. Part46.Shape = Enum.PartType.Cylinder
  2775. Part47.Parent = Model13
  2776. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2777. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2778. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2779. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2780. Part47.Anchored = true
  2781. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2782. Part47.BrickColor = BrickColor.new("Dark orange")
  2783. Part47.Material = Enum.Material.WoodPlanks
  2784. Part47.TopSurface = Enum.SurfaceType.Smooth
  2785. Part47.brickColor = BrickColor.new("Dark orange")
  2786. Part47.Shape = Enum.PartType.Cylinder
  2787. Part48.Parent = Model13
  2788. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2789. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2790. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2791. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2792. Part48.Anchored = true
  2793. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2794. Part48.BrickColor = BrickColor.new("Dark orange")
  2795. Part48.Material = Enum.Material.WoodPlanks
  2796. Part48.TopSurface = Enum.SurfaceType.Smooth
  2797. Part48.brickColor = BrickColor.new("Dark orange")
  2798. Part48.Shape = Enum.PartType.Cylinder
  2799. Part49.Parent = Model13
  2800. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2801. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2802. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2803. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2804. Part49.Anchored = true
  2805. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2806. Part49.BrickColor = BrickColor.new("Dark orange")
  2807. Part49.Material = Enum.Material.WoodPlanks
  2808. Part49.TopSurface = Enum.SurfaceType.Smooth
  2809. Part49.brickColor = BrickColor.new("Dark orange")
  2810. Part49.Shape = Enum.PartType.Cylinder
  2811. Part50.Parent = Model13
  2812. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2813. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2814. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2815. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2816. Part50.Anchored = true
  2817. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2818. Part50.BrickColor = BrickColor.new("Dark orange")
  2819. Part50.Material = Enum.Material.WoodPlanks
  2820. Part50.TopSurface = Enum.SurfaceType.Smooth
  2821. Part50.brickColor = BrickColor.new("Dark orange")
  2822. Part50.Shape = Enum.PartType.Cylinder
  2823. Part51.Parent = Model13
  2824. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2825. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2826. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2827. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2828. Part51.Anchored = true
  2829. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2830. Part51.BrickColor = BrickColor.new("Dark orange")
  2831. Part51.Material = Enum.Material.WoodPlanks
  2832. Part51.TopSurface = Enum.SurfaceType.Smooth
  2833. Part51.brickColor = BrickColor.new("Dark orange")
  2834. Part51.Shape = Enum.PartType.Cylinder
  2835. Part52.Parent = Model13
  2836. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2837. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2838. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2839. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2840. Part52.Anchored = true
  2841. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2842. Part52.BrickColor = BrickColor.new("Dark orange")
  2843. Part52.Material = Enum.Material.WoodPlanks
  2844. Part52.TopSurface = Enum.SurfaceType.Smooth
  2845. Part52.brickColor = BrickColor.new("Dark orange")
  2846. Part52.Shape = Enum.PartType.Cylinder
  2847. Part53.Parent = Model13
  2848. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2849. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2850. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2851. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2852. Part53.Anchored = true
  2853. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2854. Part53.BrickColor = BrickColor.new("Dark orange")
  2855. Part53.Material = Enum.Material.WoodPlanks
  2856. Part53.TopSurface = Enum.SurfaceType.Smooth
  2857. Part53.brickColor = BrickColor.new("Dark orange")
  2858. Part53.Shape = Enum.PartType.Cylinder
  2859. Part54.Parent = Model13
  2860. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2861. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2862. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2863. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2864. Part54.Anchored = true
  2865. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2866. Part54.BrickColor = BrickColor.new("Dark orange")
  2867. Part54.Material = Enum.Material.WoodPlanks
  2868. Part54.TopSurface = Enum.SurfaceType.Smooth
  2869. Part54.brickColor = BrickColor.new("Dark orange")
  2870. Part54.Shape = Enum.PartType.Cylinder
  2871. Part55.Parent = Model13
  2872. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2873. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2874. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2875. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2876. Part55.Anchored = true
  2877. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2878. Part55.BrickColor = BrickColor.new("Dark orange")
  2879. Part55.Material = Enum.Material.WoodPlanks
  2880. Part55.TopSurface = Enum.SurfaceType.Smooth
  2881. Part55.brickColor = BrickColor.new("Dark orange")
  2882. Part55.Shape = Enum.PartType.Cylinder
  2883. Part56.Parent = Model13
  2884. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2885. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2886. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2887. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2888. Part56.Anchored = true
  2889. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2890. Part56.BrickColor = BrickColor.new("Dark orange")
  2891. Part56.Material = Enum.Material.WoodPlanks
  2892. Part56.TopSurface = Enum.SurfaceType.Smooth
  2893. Part56.brickColor = BrickColor.new("Dark orange")
  2894. Part56.Shape = Enum.PartType.Cylinder
  2895. Part57.Parent = Model13
  2896. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2897. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2898. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2899. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2900. Part57.Anchored = true
  2901. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2902. Part57.BrickColor = BrickColor.new("Dark orange")
  2903. Part57.Material = Enum.Material.WoodPlanks
  2904. Part57.TopSurface = Enum.SurfaceType.Smooth
  2905. Part57.brickColor = BrickColor.new("Dark orange")
  2906. Part57.Shape = Enum.PartType.Cylinder
  2907. Part58.Parent = Model13
  2908. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2909. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2910. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2911. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2912. Part58.Anchored = true
  2913. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2914. Part58.BrickColor = BrickColor.new("Dark orange")
  2915. Part58.Material = Enum.Material.WoodPlanks
  2916. Part58.TopSurface = Enum.SurfaceType.Smooth
  2917. Part58.brickColor = BrickColor.new("Dark orange")
  2918. Part58.Shape = Enum.PartType.Cylinder
  2919. Part59.Parent = Model13
  2920. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2921. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2922. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2923. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2924. Part59.Anchored = true
  2925. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2926. Part59.BrickColor = BrickColor.new("Dark orange")
  2927. Part59.Material = Enum.Material.WoodPlanks
  2928. Part59.TopSurface = Enum.SurfaceType.Smooth
  2929. Part59.brickColor = BrickColor.new("Dark orange")
  2930. Part59.Shape = Enum.PartType.Cylinder
  2931. Part60.Parent = Model13
  2932. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2933. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2934. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2935. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2936. Part60.Anchored = true
  2937. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2938. Part60.BrickColor = BrickColor.new("Dark orange")
  2939. Part60.Material = Enum.Material.WoodPlanks
  2940. Part60.TopSurface = Enum.SurfaceType.Smooth
  2941. Part60.brickColor = BrickColor.new("Dark orange")
  2942. Part60.Shape = Enum.PartType.Cylinder
  2943. Part61.Parent = Model13
  2944. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2945. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2946. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2947. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2948. Part61.Anchored = true
  2949. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2950. Part61.BrickColor = BrickColor.new("Dark orange")
  2951. Part61.Material = Enum.Material.WoodPlanks
  2952. Part61.TopSurface = Enum.SurfaceType.Smooth
  2953. Part61.brickColor = BrickColor.new("Dark orange")
  2954. Part61.Shape = Enum.PartType.Cylinder
  2955. Part62.Parent = Model13
  2956. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2957. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2958. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2959. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2960. Part62.Anchored = true
  2961. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2962. Part62.BrickColor = BrickColor.new("Dark orange")
  2963. Part62.Material = Enum.Material.WoodPlanks
  2964. Part62.TopSurface = Enum.SurfaceType.Smooth
  2965. Part62.brickColor = BrickColor.new("Dark orange")
  2966. Part62.Shape = Enum.PartType.Cylinder
  2967. Part63.Parent = Model13
  2968. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2969. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2970. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2971. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2972. Part63.Anchored = true
  2973. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2974. Part63.BrickColor = BrickColor.new("Dark orange")
  2975. Part63.Material = Enum.Material.WoodPlanks
  2976. Part63.TopSurface = Enum.SurfaceType.Smooth
  2977. Part63.brickColor = BrickColor.new("Dark orange")
  2978. Part63.Shape = Enum.PartType.Cylinder
  2979. Part64.Parent = Model13
  2980. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2981. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2982. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2983. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2984. Part64.Anchored = true
  2985. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2986. Part64.BrickColor = BrickColor.new("Dark orange")
  2987. Part64.Material = Enum.Material.WoodPlanks
  2988. Part64.TopSurface = Enum.SurfaceType.Smooth
  2989. Part64.brickColor = BrickColor.new("Dark orange")
  2990. Part64.Shape = Enum.PartType.Cylinder
  2991. Part65.Parent = Model13
  2992. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2993. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  2994. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2995. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2996. Part65.Anchored = true
  2997. Part65.BottomSurface = Enum.SurfaceType.Smooth
  2998. Part65.BrickColor = BrickColor.new("Dark orange")
  2999. Part65.Material = Enum.Material.WoodPlanks
  3000. Part65.TopSurface = Enum.SurfaceType.Smooth
  3001. Part65.brickColor = BrickColor.new("Dark orange")
  3002. Part65.Shape = Enum.PartType.Cylinder
  3003. Part66.Parent = Model13
  3004. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3005. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  3006. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3007. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3008. Part66.Anchored = true
  3009. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3010. Part66.BrickColor = BrickColor.new("Dark orange")
  3011. Part66.Material = Enum.Material.WoodPlanks
  3012. Part66.TopSurface = Enum.SurfaceType.Smooth
  3013. Part66.brickColor = BrickColor.new("Dark orange")
  3014. Part66.Shape = Enum.PartType.Cylinder
  3015. Part67.Parent = Model13
  3016. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3017. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3018. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3019. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3020. Part67.Anchored = true
  3021. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3022. Part67.BrickColor = BrickColor.new("Dark orange")
  3023. Part67.Material = Enum.Material.WoodPlanks
  3024. Part67.TopSurface = Enum.SurfaceType.Smooth
  3025. Part67.brickColor = BrickColor.new("Dark orange")
  3026. Part67.Shape = Enum.PartType.Cylinder
  3027. Part68.Parent = Model13
  3028. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3029. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3030. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3031. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3032. Part68.Anchored = true
  3033. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3034. Part68.BrickColor = BrickColor.new("Dark orange")
  3035. Part68.Material = Enum.Material.WoodPlanks
  3036. Part68.TopSurface = Enum.SurfaceType.Smooth
  3037. Part68.brickColor = BrickColor.new("Dark orange")
  3038. Part68.Shape = Enum.PartType.Cylinder
  3039. Part69.Parent = Model13
  3040. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3041. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3042. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3043. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3044. Part69.Anchored = true
  3045. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3046. Part69.BrickColor = BrickColor.new("Dark orange")
  3047. Part69.Material = Enum.Material.WoodPlanks
  3048. Part69.TopSurface = Enum.SurfaceType.Smooth
  3049. Part69.brickColor = BrickColor.new("Dark orange")
  3050. Part69.Shape = Enum.PartType.Cylinder
  3051. Part70.Parent = Model13
  3052. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3053. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3054. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3055. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3056. Part70.Anchored = true
  3057. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3058. Part70.BrickColor = BrickColor.new("Dark orange")
  3059. Part70.Material = Enum.Material.WoodPlanks
  3060. Part70.TopSurface = Enum.SurfaceType.Smooth
  3061. Part70.brickColor = BrickColor.new("Dark orange")
  3062. Part70.Shape = Enum.PartType.Cylinder
  3063. Part71.Parent = Model13
  3064. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3065. Part71.Orientation = Vector3.new(0, 0, -90)
  3066. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3067. Part71.Rotation = Vector3.new(0, 0, -90)
  3068. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3069. Part71.Size = Vector3.new(90, 1, 1)
  3070. Part71.Anchored = true
  3071. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3072. Part71.BrickColor = BrickColor.new("Dark orange")
  3073. Part71.Material = Enum.Material.Wood
  3074. Part71.TopSurface = Enum.SurfaceType.Smooth
  3075. Part71.brickColor = BrickColor.new("Dark orange")
  3076. Part71.Shape = Enum.PartType.Cylinder
  3077. Part72.Parent = Model13
  3078. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3079. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3080. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3081. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3082. Part72.Anchored = true
  3083. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3084. Part72.BrickColor = BrickColor.new("Dark orange")
  3085. Part72.Material = Enum.Material.WoodPlanks
  3086. Part72.TopSurface = Enum.SurfaceType.Smooth
  3087. Part72.brickColor = BrickColor.new("Dark orange")
  3088. Part72.Shape = Enum.PartType.Cylinder
  3089. Part73.Parent = Model13
  3090. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3091. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3092. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3093. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3094. Part73.Anchored = true
  3095. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3096. Part73.BrickColor = BrickColor.new("Dark orange")
  3097. Part73.Material = Enum.Material.WoodPlanks
  3098. Part73.TopSurface = Enum.SurfaceType.Smooth
  3099. Part73.brickColor = BrickColor.new("Dark orange")
  3100. Part73.Shape = Enum.PartType.Cylinder
  3101. Part74.Parent = Model13
  3102. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3103. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3104. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3105. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3106. Part74.Anchored = true
  3107. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3108. Part74.BrickColor = BrickColor.new("Dark orange")
  3109. Part74.Material = Enum.Material.WoodPlanks
  3110. Part74.TopSurface = Enum.SurfaceType.Smooth
  3111. Part74.brickColor = BrickColor.new("Dark orange")
  3112. Part74.Shape = Enum.PartType.Cylinder
  3113. Part75.Parent = Model13
  3114. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3115. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3116. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3117. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3118. Part75.Anchored = true
  3119. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3120. Part75.BrickColor = BrickColor.new("Dark orange")
  3121. Part75.Material = Enum.Material.WoodPlanks
  3122. Part75.TopSurface = Enum.SurfaceType.Smooth
  3123. Part75.brickColor = BrickColor.new("Dark orange")
  3124. Part75.Shape = Enum.PartType.Cylinder
  3125. Part76.Parent = Model13
  3126. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3127. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3128. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3129. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3130. Part76.Anchored = true
  3131. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3132. Part76.BrickColor = BrickColor.new("Dark orange")
  3133. Part76.Material = Enum.Material.WoodPlanks
  3134. Part76.TopSurface = Enum.SurfaceType.Smooth
  3135. Part76.brickColor = BrickColor.new("Dark orange")
  3136. Part76.Shape = Enum.PartType.Cylinder
  3137. Part77.Parent = Model13
  3138. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3139. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3140. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3141. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3142. Part77.Anchored = true
  3143. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3144. Part77.BrickColor = BrickColor.new("Dark orange")
  3145. Part77.Material = Enum.Material.WoodPlanks
  3146. Part77.TopSurface = Enum.SurfaceType.Smooth
  3147. Part77.brickColor = BrickColor.new("Dark orange")
  3148. Part77.Shape = Enum.PartType.Cylinder
  3149. Part78.Parent = Model13
  3150. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3151. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3152. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3153. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3154. Part78.Anchored = true
  3155. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3156. Part78.BrickColor = BrickColor.new("Dark orange")
  3157. Part78.Material = Enum.Material.WoodPlanks
  3158. Part78.TopSurface = Enum.SurfaceType.Smooth
  3159. Part78.brickColor = BrickColor.new("Dark orange")
  3160. Part78.Shape = Enum.PartType.Cylinder
  3161. Part79.Parent = Model13
  3162. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3163. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3164. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3165. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3166. Part79.Anchored = true
  3167. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3168. Part79.BrickColor = BrickColor.new("Dark orange")
  3169. Part79.Material = Enum.Material.WoodPlanks
  3170. Part79.TopSurface = Enum.SurfaceType.Smooth
  3171. Part79.brickColor = BrickColor.new("Dark orange")
  3172. Part79.Shape = Enum.PartType.Cylinder
  3173. Part80.Parent = Model13
  3174. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3175. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3176. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3177. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3178. Part80.Anchored = true
  3179. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3180. Part80.BrickColor = BrickColor.new("Dark orange")
  3181. Part80.Material = Enum.Material.WoodPlanks
  3182. Part80.TopSurface = Enum.SurfaceType.Smooth
  3183. Part80.brickColor = BrickColor.new("Dark orange")
  3184. Part80.Shape = Enum.PartType.Cylinder
  3185. Part81.Parent = Model13
  3186. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3187. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3188. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3189. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3190. Part81.Anchored = true
  3191. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3192. Part81.BrickColor = BrickColor.new("Dark orange")
  3193. Part81.Material = Enum.Material.WoodPlanks
  3194. Part81.TopSurface = Enum.SurfaceType.Smooth
  3195. Part81.brickColor = BrickColor.new("Dark orange")
  3196. Part81.Shape = Enum.PartType.Cylinder
  3197. Part82.Parent = Model13
  3198. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3199. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3200. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3201. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3202. Part82.Anchored = true
  3203. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3204. Part82.BrickColor = BrickColor.new("Dark orange")
  3205. Part82.Material = Enum.Material.WoodPlanks
  3206. Part82.TopSurface = Enum.SurfaceType.Smooth
  3207. Part82.brickColor = BrickColor.new("Dark orange")
  3208. Part82.Shape = Enum.PartType.Cylinder
  3209. Part83.Parent = Model13
  3210. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3211. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3212. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3213. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3214. Part83.Anchored = true
  3215. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3216. Part83.BrickColor = BrickColor.new("Dark orange")
  3217. Part83.Material = Enum.Material.WoodPlanks
  3218. Part83.TopSurface = Enum.SurfaceType.Smooth
  3219. Part83.brickColor = BrickColor.new("Dark orange")
  3220. Part83.Shape = Enum.PartType.Cylinder
  3221. Part84.Parent = Model13
  3222. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3223. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3224. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3225. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3226. Part84.Anchored = true
  3227. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3228. Part84.BrickColor = BrickColor.new("Dark orange")
  3229. Part84.Material = Enum.Material.WoodPlanks
  3230. Part84.TopSurface = Enum.SurfaceType.Smooth
  3231. Part84.brickColor = BrickColor.new("Dark orange")
  3232. Part84.Shape = Enum.PartType.Cylinder
  3233. Part85.Parent = Model13
  3234. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3235. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3236. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3237. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3238. Part85.Anchored = true
  3239. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3240. Part85.BrickColor = BrickColor.new("Dark orange")
  3241. Part85.Material = Enum.Material.WoodPlanks
  3242. Part85.TopSurface = Enum.SurfaceType.Smooth
  3243. Part85.brickColor = BrickColor.new("Dark orange")
  3244. Part85.Shape = Enum.PartType.Cylinder
  3245. Part86.Parent = Model13
  3246. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3247. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3248. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3249. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3250. Part86.Anchored = true
  3251. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3252. Part86.BrickColor = BrickColor.new("Dark orange")
  3253. Part86.Material = Enum.Material.WoodPlanks
  3254. Part86.TopSurface = Enum.SurfaceType.Smooth
  3255. Part86.brickColor = BrickColor.new("Dark orange")
  3256. Part86.Shape = Enum.PartType.Cylinder
  3257. Part87.Parent = Model13
  3258. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3259. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3260. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3261. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3262. Part87.Anchored = true
  3263. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3264. Part87.BrickColor = BrickColor.new("Dark orange")
  3265. Part87.Material = Enum.Material.WoodPlanks
  3266. Part87.TopSurface = Enum.SurfaceType.Smooth
  3267. Part87.brickColor = BrickColor.new("Dark orange")
  3268. Part87.Shape = Enum.PartType.Cylinder
  3269. Part88.Parent = Model13
  3270. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3271. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3272. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3273. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3274. Part88.Anchored = true
  3275. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3276. Part88.BrickColor = BrickColor.new("Dark orange")
  3277. Part88.Material = Enum.Material.WoodPlanks
  3278. Part88.TopSurface = Enum.SurfaceType.Smooth
  3279. Part88.brickColor = BrickColor.new("Dark orange")
  3280. Part88.Shape = Enum.PartType.Cylinder
  3281. Part89.Parent = Model13
  3282. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3283. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3284. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3285. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3286. Part89.Anchored = true
  3287. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3288. Part89.BrickColor = BrickColor.new("Dark orange")
  3289. Part89.Material = Enum.Material.WoodPlanks
  3290. Part89.TopSurface = Enum.SurfaceType.Smooth
  3291. Part89.brickColor = BrickColor.new("Dark orange")
  3292. Part89.Shape = Enum.PartType.Cylinder
  3293. Part90.Parent = Model13
  3294. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3295. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3296. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3297. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3298. Part90.Anchored = true
  3299. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3300. Part90.BrickColor = BrickColor.new("Dark orange")
  3301. Part90.Material = Enum.Material.WoodPlanks
  3302. Part90.TopSurface = Enum.SurfaceType.Smooth
  3303. Part90.brickColor = BrickColor.new("Dark orange")
  3304. Part90.Shape = Enum.PartType.Cylinder
  3305. Part91.Parent = Model13
  3306. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3307. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3308. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3309. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3310. Part91.Anchored = true
  3311. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3312. Part91.BrickColor = BrickColor.new("Dark orange")
  3313. Part91.Material = Enum.Material.WoodPlanks
  3314. Part91.TopSurface = Enum.SurfaceType.Smooth
  3315. Part91.brickColor = BrickColor.new("Dark orange")
  3316. Part91.Shape = Enum.PartType.Cylinder
  3317. Part92.Parent = Model13
  3318. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3319. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3320. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3321. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3322. Part92.Anchored = true
  3323. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3324. Part92.BrickColor = BrickColor.new("Dark orange")
  3325. Part92.Material = Enum.Material.WoodPlanks
  3326. Part92.TopSurface = Enum.SurfaceType.Smooth
  3327. Part92.brickColor = BrickColor.new("Dark orange")
  3328. Part92.Shape = Enum.PartType.Cylinder
  3329. Part93.Parent = Model13
  3330. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3331. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3332. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3333. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3334. Part93.Anchored = true
  3335. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3336. Part93.BrickColor = BrickColor.new("Dark orange")
  3337. Part93.Material = Enum.Material.WoodPlanks
  3338. Part93.TopSurface = Enum.SurfaceType.Smooth
  3339. Part93.brickColor = BrickColor.new("Dark orange")
  3340. Part93.Shape = Enum.PartType.Cylinder
  3341. Part94.Parent = Model13
  3342. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3343. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3344. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3345. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3346. Part94.Anchored = true
  3347. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3348. Part94.BrickColor = BrickColor.new("Dark orange")
  3349. Part94.Material = Enum.Material.WoodPlanks
  3350. Part94.TopSurface = Enum.SurfaceType.Smooth
  3351. Part94.brickColor = BrickColor.new("Dark orange")
  3352. Part94.Shape = Enum.PartType.Cylinder
  3353. Part95.Parent = Model13
  3354. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3355. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3356. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3357. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3358. Part95.Anchored = true
  3359. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3360. Part95.BrickColor = BrickColor.new("Dark orange")
  3361. Part95.Material = Enum.Material.WoodPlanks
  3362. Part95.TopSurface = Enum.SurfaceType.Smooth
  3363. Part95.brickColor = BrickColor.new("Dark orange")
  3364. Part95.Shape = Enum.PartType.Cylinder
  3365. Part96.Parent = Model13
  3366. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3367. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3368. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3369. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3370. Part96.Anchored = true
  3371. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3372. Part96.BrickColor = BrickColor.new("Dark orange")
  3373. Part96.Material = Enum.Material.WoodPlanks
  3374. Part96.TopSurface = Enum.SurfaceType.Smooth
  3375. Part96.brickColor = BrickColor.new("Dark orange")
  3376. Part96.Shape = Enum.PartType.Cylinder
  3377. Part97.Parent = Model13
  3378. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3379. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3380. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3381. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3382. Part97.Anchored = true
  3383. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3384. Part97.BrickColor = BrickColor.new("Dark orange")
  3385. Part97.Material = Enum.Material.WoodPlanks
  3386. Part97.TopSurface = Enum.SurfaceType.Smooth
  3387. Part97.brickColor = BrickColor.new("Dark orange")
  3388. Part97.Shape = Enum.PartType.Cylinder
  3389. Part98.Parent = Model13
  3390. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3391. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3392. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3393. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3394. Part98.Anchored = true
  3395. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3396. Part98.BrickColor = BrickColor.new("Dark orange")
  3397. Part98.Material = Enum.Material.WoodPlanks
  3398. Part98.TopSurface = Enum.SurfaceType.Smooth
  3399. Part98.brickColor = BrickColor.new("Dark orange")
  3400. Part98.Shape = Enum.PartType.Cylinder
  3401. Part99.Parent = Model13
  3402. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3403. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3404. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3405. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3406. Part99.Anchored = true
  3407. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3408. Part99.BrickColor = BrickColor.new("Dark orange")
  3409. Part99.Material = Enum.Material.WoodPlanks
  3410. Part99.TopSurface = Enum.SurfaceType.Smooth
  3411. Part99.brickColor = BrickColor.new("Dark orange")
  3412. Part99.Shape = Enum.PartType.Cylinder
  3413. Part100.Parent = Model13
  3414. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3415. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3416. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3417. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3418. Part100.Anchored = true
  3419. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3420. Part100.BrickColor = BrickColor.new("Dark orange")
  3421. Part100.Material = Enum.Material.WoodPlanks
  3422. Part100.TopSurface = Enum.SurfaceType.Smooth
  3423. Part100.brickColor = BrickColor.new("Dark orange")
  3424. Part100.Shape = Enum.PartType.Cylinder
  3425. Part101.Parent = Model13
  3426. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3427. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3428. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3429. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3430. Part101.Anchored = true
  3431. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3432. Part101.BrickColor = BrickColor.new("Dark orange")
  3433. Part101.Material = Enum.Material.WoodPlanks
  3434. Part101.TopSurface = Enum.SurfaceType.Smooth
  3435. Part101.brickColor = BrickColor.new("Dark orange")
  3436. Part101.Shape = Enum.PartType.Cylinder
  3437. Part102.Parent = Model13
  3438. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3439. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3440. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3441. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3442. Part102.Anchored = true
  3443. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3444. Part102.BrickColor = BrickColor.new("Dark orange")
  3445. Part102.Material = Enum.Material.WoodPlanks
  3446. Part102.TopSurface = Enum.SurfaceType.Smooth
  3447. Part102.brickColor = BrickColor.new("Dark orange")
  3448. Part102.Shape = Enum.PartType.Cylinder
  3449. Part103.Parent = Model13
  3450. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3451. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3452. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3453. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3454. Part103.Anchored = true
  3455. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3456. Part103.BrickColor = BrickColor.new("Dark orange")
  3457. Part103.Material = Enum.Material.WoodPlanks
  3458. Part103.TopSurface = Enum.SurfaceType.Smooth
  3459. Part103.brickColor = BrickColor.new("Dark orange")
  3460. Part103.Shape = Enum.PartType.Cylinder
  3461. Part104.Parent = Model13
  3462. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3463. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3464. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3465. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3466. Part104.Anchored = true
  3467. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3468. Part104.BrickColor = BrickColor.new("Dark orange")
  3469. Part104.Material = Enum.Material.WoodPlanks
  3470. Part104.TopSurface = Enum.SurfaceType.Smooth
  3471. Part104.brickColor = BrickColor.new("Dark orange")
  3472. Part104.Shape = Enum.PartType.Cylinder
  3473. Part105.Parent = Model13
  3474. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3475. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3476. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3477. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3478. Part105.Anchored = true
  3479. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3480. Part105.BrickColor = BrickColor.new("Dark orange")
  3481. Part105.Material = Enum.Material.WoodPlanks
  3482. Part105.TopSurface = Enum.SurfaceType.Smooth
  3483. Part105.brickColor = BrickColor.new("Dark orange")
  3484. Part105.Shape = Enum.PartType.Cylinder
  3485. Part106.Parent = Model13
  3486. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3487. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3488. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3489. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3490. Part106.Anchored = true
  3491. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3492. Part106.BrickColor = BrickColor.new("Dark orange")
  3493. Part106.Material = Enum.Material.WoodPlanks
  3494. Part106.TopSurface = Enum.SurfaceType.Smooth
  3495. Part106.brickColor = BrickColor.new("Dark orange")
  3496. Part106.Shape = Enum.PartType.Cylinder
  3497. Part107.Parent = Model13
  3498. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3499. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3500. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3501. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3502. Part107.Anchored = true
  3503. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3504. Part107.BrickColor = BrickColor.new("Dark orange")
  3505. Part107.Material = Enum.Material.WoodPlanks
  3506. Part107.TopSurface = Enum.SurfaceType.Smooth
  3507. Part107.brickColor = BrickColor.new("Dark orange")
  3508. Part107.Shape = Enum.PartType.Cylinder
  3509. Part108.Parent = Model13
  3510. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3511. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3512. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3513. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3514. Part108.Anchored = true
  3515. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3516. Part108.BrickColor = BrickColor.new("Dark orange")
  3517. Part108.Material = Enum.Material.WoodPlanks
  3518. Part108.TopSurface = Enum.SurfaceType.Smooth
  3519. Part108.brickColor = BrickColor.new("Dark orange")
  3520. Part108.Shape = Enum.PartType.Cylinder
  3521. Part109.Parent = Model13
  3522. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3523. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3524. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3525. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3526. Part109.Anchored = true
  3527. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3528. Part109.BrickColor = BrickColor.new("Dark orange")
  3529. Part109.Material = Enum.Material.WoodPlanks
  3530. Part109.TopSurface = Enum.SurfaceType.Smooth
  3531. Part109.brickColor = BrickColor.new("Dark orange")
  3532. Part109.Shape = Enum.PartType.Cylinder
  3533. Part110.Parent = Model13
  3534. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3535. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3536. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3537. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3538. Part110.Anchored = true
  3539. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3540. Part110.BrickColor = BrickColor.new("Dark orange")
  3541. Part110.Material = Enum.Material.WoodPlanks
  3542. Part110.TopSurface = Enum.SurfaceType.Smooth
  3543. Part110.brickColor = BrickColor.new("Dark orange")
  3544. Part110.Shape = Enum.PartType.Cylinder
  3545. Part111.Parent = Model13
  3546. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3547. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3548. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3549. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3550. Part111.Anchored = true
  3551. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3552. Part111.BrickColor = BrickColor.new("Dark orange")
  3553. Part111.Material = Enum.Material.WoodPlanks
  3554. Part111.TopSurface = Enum.SurfaceType.Smooth
  3555. Part111.brickColor = BrickColor.new("Dark orange")
  3556. Part111.Shape = Enum.PartType.Cylinder
  3557. Part112.Parent = Model13
  3558. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3559. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3560. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3561. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3562. Part112.Anchored = true
  3563. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3564. Part112.BrickColor = BrickColor.new("Dark orange")
  3565. Part112.Material = Enum.Material.WoodPlanks
  3566. Part112.TopSurface = Enum.SurfaceType.Smooth
  3567. Part112.brickColor = BrickColor.new("Dark orange")
  3568. Part112.Shape = Enum.PartType.Cylinder
  3569. Part113.Parent = Model13
  3570. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3571. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3572. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3573. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3574. Part113.Anchored = true
  3575. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3576. Part113.BrickColor = BrickColor.new("Dark orange")
  3577. Part113.Material = Enum.Material.WoodPlanks
  3578. Part113.TopSurface = Enum.SurfaceType.Smooth
  3579. Part113.brickColor = BrickColor.new("Dark orange")
  3580. Part113.Shape = Enum.PartType.Cylinder
  3581. Part114.Parent = Model13
  3582. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3583. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3584. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3585. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3586. Part114.Anchored = true
  3587. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3588. Part114.BrickColor = BrickColor.new("Dark orange")
  3589. Part114.Material = Enum.Material.WoodPlanks
  3590. Part114.TopSurface = Enum.SurfaceType.Smooth
  3591. Part114.brickColor = BrickColor.new("Dark orange")
  3592. Part114.Shape = Enum.PartType.Cylinder
  3593. Part115.Parent = Model13
  3594. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3595. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3596. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3597. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3598. Part115.Anchored = true
  3599. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3600. Part115.BrickColor = BrickColor.new("Dark orange")
  3601. Part115.Material = Enum.Material.WoodPlanks
  3602. Part115.TopSurface = Enum.SurfaceType.Smooth
  3603. Part115.brickColor = BrickColor.new("Dark orange")
  3604. Part115.Shape = Enum.PartType.Cylinder
  3605. Part116.Parent = Model13
  3606. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3607. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3608. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3609. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3610. Part116.Anchored = true
  3611. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3612. Part116.BrickColor = BrickColor.new("Dark orange")
  3613. Part116.Material = Enum.Material.WoodPlanks
  3614. Part116.TopSurface = Enum.SurfaceType.Smooth
  3615. Part116.brickColor = BrickColor.new("Dark orange")
  3616. Part116.Shape = Enum.PartType.Cylinder
  3617. Part117.Parent = Model13
  3618. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3619. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3620. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3621. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3622. Part117.Anchored = true
  3623. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3624. Part117.BrickColor = BrickColor.new("Dark orange")
  3625. Part117.Material = Enum.Material.WoodPlanks
  3626. Part117.TopSurface = Enum.SurfaceType.Smooth
  3627. Part117.brickColor = BrickColor.new("Dark orange")
  3628. Part117.Shape = Enum.PartType.Cylinder
  3629. Part118.Parent = Model13
  3630. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3631. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3632. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3633. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3634. Part118.Anchored = true
  3635. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3636. Part118.BrickColor = BrickColor.new("Dark orange")
  3637. Part118.Material = Enum.Material.WoodPlanks
  3638. Part118.TopSurface = Enum.SurfaceType.Smooth
  3639. Part118.brickColor = BrickColor.new("Dark orange")
  3640. Part118.Shape = Enum.PartType.Cylinder
  3641. Part119.Parent = Model13
  3642. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3643. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3644. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3645. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3646. Part119.Anchored = true
  3647. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3648. Part119.BrickColor = BrickColor.new("Dark orange")
  3649. Part119.Material = Enum.Material.WoodPlanks
  3650. Part119.TopSurface = Enum.SurfaceType.Smooth
  3651. Part119.brickColor = BrickColor.new("Dark orange")
  3652. Part119.Shape = Enum.PartType.Cylinder
  3653. Part120.Parent = Model13
  3654. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3655. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3656. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3657. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3658. Part120.Anchored = true
  3659. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3660. Part120.BrickColor = BrickColor.new("Dark orange")
  3661. Part120.Material = Enum.Material.WoodPlanks
  3662. Part120.TopSurface = Enum.SurfaceType.Smooth
  3663. Part120.brickColor = BrickColor.new("Dark orange")
  3664. Part120.Shape = Enum.PartType.Cylinder
  3665. Part121.Parent = Model13
  3666. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3667. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3668. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3669. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3670. Part121.Anchored = true
  3671. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3672. Part121.BrickColor = BrickColor.new("Dark orange")
  3673. Part121.Material = Enum.Material.WoodPlanks
  3674. Part121.TopSurface = Enum.SurfaceType.Smooth
  3675. Part121.brickColor = BrickColor.new("Dark orange")
  3676. Part121.Shape = Enum.PartType.Cylinder
  3677. Part122.Parent = Model13
  3678. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3679. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3680. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3681. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3682. Part122.Anchored = true
  3683. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3684. Part122.BrickColor = BrickColor.new("Dark orange")
  3685. Part122.Material = Enum.Material.WoodPlanks
  3686. Part122.TopSurface = Enum.SurfaceType.Smooth
  3687. Part122.brickColor = BrickColor.new("Dark orange")
  3688. Part122.Shape = Enum.PartType.Cylinder
  3689. Part123.Parent = Model13
  3690. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3691. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3692. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3693. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3694. Part123.Anchored = true
  3695. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3696. Part123.BrickColor = BrickColor.new("Dark orange")
  3697. Part123.Material = Enum.Material.WoodPlanks
  3698. Part123.TopSurface = Enum.SurfaceType.Smooth
  3699. Part123.brickColor = BrickColor.new("Dark orange")
  3700. Part123.Shape = Enum.PartType.Cylinder
  3701. Part124.Parent = Model13
  3702. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3703. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3704. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3705. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3706. Part124.Anchored = true
  3707. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3708. Part124.BrickColor = BrickColor.new("Dark orange")
  3709. Part124.Material = Enum.Material.WoodPlanks
  3710. Part124.TopSurface = Enum.SurfaceType.Smooth
  3711. Part124.brickColor = BrickColor.new("Dark orange")
  3712. Part124.Shape = Enum.PartType.Cylinder
  3713. Part125.Parent = Model13
  3714. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3715. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3716. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3717. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3718. Part125.Anchored = true
  3719. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3720. Part125.BrickColor = BrickColor.new("Dark orange")
  3721. Part125.Material = Enum.Material.WoodPlanks
  3722. Part125.TopSurface = Enum.SurfaceType.Smooth
  3723. Part125.brickColor = BrickColor.new("Dark orange")
  3724. Part125.Shape = Enum.PartType.Cylinder
  3725. Part126.Parent = Model13
  3726. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3727. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3728. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3729. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3730. Part126.Anchored = true
  3731. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3732. Part126.BrickColor = BrickColor.new("Dark orange")
  3733. Part126.Material = Enum.Material.WoodPlanks
  3734. Part126.TopSurface = Enum.SurfaceType.Smooth
  3735. Part126.brickColor = BrickColor.new("Dark orange")
  3736. Part126.Shape = Enum.PartType.Cylinder
  3737. Part127.Parent = Model13
  3738. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3739. Part127.Orientation = Vector3.new(0, 0, -90)
  3740. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3741. Part127.Rotation = Vector3.new(0, 0, -90)
  3742. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3743. Part127.Size = Vector3.new(90, 1, 1)
  3744. Part127.Anchored = true
  3745. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3746. Part127.BrickColor = BrickColor.new("Dark orange")
  3747. Part127.Material = Enum.Material.Wood
  3748. Part127.TopSurface = Enum.SurfaceType.Smooth
  3749. Part127.brickColor = BrickColor.new("Dark orange")
  3750. Part127.Shape = Enum.PartType.Cylinder
  3751. Part128.Parent = Model13
  3752. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3753. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3754. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3755. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3756. Part128.Anchored = true
  3757. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3758. Part128.BrickColor = BrickColor.new("Dark orange")
  3759. Part128.Material = Enum.Material.WoodPlanks
  3760. Part128.TopSurface = Enum.SurfaceType.Smooth
  3761. Part128.brickColor = BrickColor.new("Dark orange")
  3762. Part128.Shape = Enum.PartType.Cylinder
  3763. Part129.Parent = Model13
  3764. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3765. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3766. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3767. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3768. Part129.Anchored = true
  3769. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3770. Part129.BrickColor = BrickColor.new("Dark orange")
  3771. Part129.Material = Enum.Material.WoodPlanks
  3772. Part129.TopSurface = Enum.SurfaceType.Smooth
  3773. Part129.brickColor = BrickColor.new("Dark orange")
  3774. Part129.Shape = Enum.PartType.Cylinder
  3775. Part130.Parent = Model13
  3776. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3777. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3778. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3779. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3780. Part130.Anchored = true
  3781. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3782. Part130.BrickColor = BrickColor.new("Dark orange")
  3783. Part130.Material = Enum.Material.WoodPlanks
  3784. Part130.TopSurface = Enum.SurfaceType.Smooth
  3785. Part130.brickColor = BrickColor.new("Dark orange")
  3786. Part130.Shape = Enum.PartType.Cylinder
  3787. Part131.Parent = Model13
  3788. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3789. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3790. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3791. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3792. Part131.Anchored = true
  3793. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3794. Part131.BrickColor = BrickColor.new("Dark orange")
  3795. Part131.Material = Enum.Material.WoodPlanks
  3796. Part131.TopSurface = Enum.SurfaceType.Smooth
  3797. Part131.brickColor = BrickColor.new("Dark orange")
  3798. Part131.Shape = Enum.PartType.Cylinder
  3799. Part132.Parent = Model13
  3800. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3801. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3802. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3803. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3804. Part132.Anchored = true
  3805. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3806. Part132.BrickColor = BrickColor.new("Dark orange")
  3807. Part132.Material = Enum.Material.WoodPlanks
  3808. Part132.TopSurface = Enum.SurfaceType.Smooth
  3809. Part132.brickColor = BrickColor.new("Dark orange")
  3810. Part132.Shape = Enum.PartType.Cylinder
  3811. Part133.Parent = Model13
  3812. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3813. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3814. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3815. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3816. Part133.Anchored = true
  3817. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3818. Part133.BrickColor = BrickColor.new("Dark orange")
  3819. Part133.Material = Enum.Material.WoodPlanks
  3820. Part133.TopSurface = Enum.SurfaceType.Smooth
  3821. Part133.brickColor = BrickColor.new("Dark orange")
  3822. Part133.Shape = Enum.PartType.Cylinder
  3823. Part134.Parent = Model13
  3824. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3825. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3826. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3827. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3828. Part134.Anchored = true
  3829. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3830. Part134.BrickColor = BrickColor.new("Dark orange")
  3831. Part134.Material = Enum.Material.WoodPlanks
  3832. Part134.TopSurface = Enum.SurfaceType.Smooth
  3833. Part134.brickColor = BrickColor.new("Dark orange")
  3834. Part134.Shape = Enum.PartType.Cylinder
  3835. Part135.Parent = Model13
  3836. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3837. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3838. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3839. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3840. Part135.Anchored = true
  3841. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3842. Part135.BrickColor = BrickColor.new("Dark orange")
  3843. Part135.Material = Enum.Material.WoodPlanks
  3844. Part135.TopSurface = Enum.SurfaceType.Smooth
  3845. Part135.brickColor = BrickColor.new("Dark orange")
  3846. Part135.Shape = Enum.PartType.Cylinder
  3847. Part136.Parent = Model13
  3848. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3849. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3850. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3851. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3852. Part136.Anchored = true
  3853. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3854. Part136.BrickColor = BrickColor.new("Dark orange")
  3855. Part136.Material = Enum.Material.WoodPlanks
  3856. Part136.TopSurface = Enum.SurfaceType.Smooth
  3857. Part136.brickColor = BrickColor.new("Dark orange")
  3858. Part136.Shape = Enum.PartType.Cylinder
  3859. Part137.Parent = Model13
  3860. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3861. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3862. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3863. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3864. Part137.Anchored = true
  3865. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3866. Part137.BrickColor = BrickColor.new("Dark orange")
  3867. Part137.Material = Enum.Material.WoodPlanks
  3868. Part137.TopSurface = Enum.SurfaceType.Smooth
  3869. Part137.brickColor = BrickColor.new("Dark orange")
  3870. Part137.Shape = Enum.PartType.Cylinder
  3871. Part138.Parent = Model13
  3872. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3873. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3874. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3875. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3876. Part138.Anchored = true
  3877. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3878. Part138.BrickColor = BrickColor.new("Dark orange")
  3879. Part138.Material = Enum.Material.WoodPlanks
  3880. Part138.TopSurface = Enum.SurfaceType.Smooth
  3881. Part138.brickColor = BrickColor.new("Dark orange")
  3882. Part138.Shape = Enum.PartType.Cylinder
  3883. Part139.Parent = Model13
  3884. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3885. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3886. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3887. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3888. Part139.Anchored = true
  3889. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3890. Part139.BrickColor = BrickColor.new("Dark orange")
  3891. Part139.Material = Enum.Material.WoodPlanks
  3892. Part139.TopSurface = Enum.SurfaceType.Smooth
  3893. Part139.brickColor = BrickColor.new("Dark orange")
  3894. Part139.Shape = Enum.PartType.Cylinder
  3895. Part140.Parent = Model13
  3896. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3897. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3898. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3899. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3900. Part140.Anchored = true
  3901. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3902. Part140.BrickColor = BrickColor.new("Dark orange")
  3903. Part140.Material = Enum.Material.WoodPlanks
  3904. Part140.TopSurface = Enum.SurfaceType.Smooth
  3905. Part140.brickColor = BrickColor.new("Dark orange")
  3906. Part140.Shape = Enum.PartType.Cylinder
  3907. Part141.Parent = Model13
  3908. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3909. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3910. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3911. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3912. Part141.Anchored = true
  3913. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3914. Part141.BrickColor = BrickColor.new("Dark orange")
  3915. Part141.Material = Enum.Material.WoodPlanks
  3916. Part141.TopSurface = Enum.SurfaceType.Smooth
  3917. Part141.brickColor = BrickColor.new("Dark orange")
  3918. Part141.Shape = Enum.PartType.Cylinder
  3919. Part142.Parent = Model13
  3920. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3921. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3922. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3923. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3924. Part142.Anchored = true
  3925. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3926. Part142.BrickColor = BrickColor.new("Dark orange")
  3927. Part142.Material = Enum.Material.WoodPlanks
  3928. Part142.TopSurface = Enum.SurfaceType.Smooth
  3929. Part142.brickColor = BrickColor.new("Dark orange")
  3930. Part142.Shape = Enum.PartType.Cylinder
  3931. Part143.Parent = Model13
  3932. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3933. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3934. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3935. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3936. Part143.Anchored = true
  3937. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3938. Part143.BrickColor = BrickColor.new("Dark orange")
  3939. Part143.Material = Enum.Material.WoodPlanks
  3940. Part143.TopSurface = Enum.SurfaceType.Smooth
  3941. Part143.brickColor = BrickColor.new("Dark orange")
  3942. Part143.Shape = Enum.PartType.Cylinder
  3943. Model144.Name = "Armory room"
  3944. Model144.Parent = mas
  3945. Part145.Parent = Model144
  3946. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3947. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3948. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3949. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3950. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3951. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3952. Part145.Anchored = true
  3953. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3954. Part145.BrickColor = BrickColor.new("Institutional white")
  3955. Part145.Material = Enum.Material.SmoothPlastic
  3956. Part145.TopSurface = Enum.SurfaceType.Smooth
  3957. Part145.brickColor = BrickColor.new("Institutional white")
  3958. SpecialMesh146.Parent = Part145
  3959. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3960. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3961. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3962. Part147.Parent = Model144
  3963. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3964. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3965. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3966. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3967. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3968. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3969. Part147.Anchored = true
  3970. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3971. Part147.BrickColor = BrickColor.new("Institutional white")
  3972. Part147.Material = Enum.Material.SmoothPlastic
  3973. Part147.TopSurface = Enum.SurfaceType.Smooth
  3974. Part147.brickColor = BrickColor.new("Institutional white")
  3975. SpecialMesh148.Parent = Part147
  3976. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3977. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3978. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3979. Part149.Parent = Model144
  3980. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3981. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3982. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3983. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3984. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3985. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3986. Part149.Anchored = true
  3987. Part149.BottomSurface = Enum.SurfaceType.Smooth
  3988. Part149.BrickColor = BrickColor.new("Institutional white")
  3989. Part149.Material = Enum.Material.SmoothPlastic
  3990. Part149.TopSurface = Enum.SurfaceType.Smooth
  3991. Part149.brickColor = BrickColor.new("Institutional white")
  3992. SpecialMesh150.Parent = Part149
  3993. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  3994. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  3995. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  3996. Part151.Parent = Model144
  3997. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  3998. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  3999. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  4000. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4001. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4002. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4003. Part151.Anchored = true
  4004. Part151.BottomSurface = Enum.SurfaceType.Smooth
  4005. Part151.BrickColor = BrickColor.new("Institutional white")
  4006. Part151.Material = Enum.Material.SmoothPlastic
  4007. Part151.TopSurface = Enum.SurfaceType.Smooth
  4008. Part151.brickColor = BrickColor.new("Institutional white")
  4009. SpecialMesh152.Parent = Part151
  4010. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4011. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4012. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4013. Part153.Parent = Model144
  4014. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4015. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4016. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4017. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4018. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4019. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4020. Part153.Anchored = true
  4021. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4022. Part153.BrickColor = BrickColor.new("Institutional white")
  4023. Part153.Material = Enum.Material.SmoothPlastic
  4024. Part153.TopSurface = Enum.SurfaceType.Smooth
  4025. Part153.brickColor = BrickColor.new("Institutional white")
  4026. SpecialMesh154.Parent = Part153
  4027. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4028. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4029. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4030. Part155.Parent = Model144
  4031. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4032. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4033. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4034. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4035. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4036. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4037. Part155.Anchored = true
  4038. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4039. Part155.BrickColor = BrickColor.new("Institutional white")
  4040. Part155.Material = Enum.Material.SmoothPlastic
  4041. Part155.TopSurface = Enum.SurfaceType.Smooth
  4042. Part155.brickColor = BrickColor.new("Institutional white")
  4043. SpecialMesh156.Parent = Part155
  4044. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4045. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4046. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4047. Part157.Parent = Model144
  4048. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4049. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4050. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4051. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4052. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4053. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4054. Part157.Anchored = true
  4055. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4056. Part157.BrickColor = BrickColor.new("Institutional white")
  4057. Part157.Material = Enum.Material.SmoothPlastic
  4058. Part157.TopSurface = Enum.SurfaceType.Smooth
  4059. Part157.brickColor = BrickColor.new("Institutional white")
  4060. SpecialMesh158.Parent = Part157
  4061. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4062. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4063. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4064. Part159.Parent = Model144
  4065. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4066. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4067. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4068. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4069. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4070. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4071. Part159.Anchored = true
  4072. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4073. Part159.BrickColor = BrickColor.new("Institutional white")
  4074. Part159.Material = Enum.Material.SmoothPlastic
  4075. Part159.TopSurface = Enum.SurfaceType.Smooth
  4076. Part159.brickColor = BrickColor.new("Institutional white")
  4077. SpecialMesh160.Parent = Part159
  4078. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4079. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4080. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4081. Part161.Parent = Model144
  4082. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4083. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4084. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4085. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4086. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4087. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4088. Part161.Anchored = true
  4089. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4090. Part161.BrickColor = BrickColor.new("Institutional white")
  4091. Part161.Material = Enum.Material.SmoothPlastic
  4092. Part161.TopSurface = Enum.SurfaceType.Smooth
  4093. Part161.brickColor = BrickColor.new("Institutional white")
  4094. SpecialMesh162.Parent = Part161
  4095. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4096. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4097. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4098. Part163.Parent = Model144
  4099. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4100. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4101. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4102. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4103. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4104. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4105. Part163.Anchored = true
  4106. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4107. Part163.BrickColor = BrickColor.new("Institutional white")
  4108. Part163.Material = Enum.Material.SmoothPlastic
  4109. Part163.TopSurface = Enum.SurfaceType.Smooth
  4110. Part163.brickColor = BrickColor.new("Institutional white")
  4111. SpecialMesh164.Parent = Part163
  4112. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4113. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4114. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4115. Part165.Parent = Model144
  4116. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4117. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4118. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4119. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4120. Part165.Anchored = true
  4121. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4122. Part165.BrickColor = BrickColor.new("Institutional white")
  4123. Part165.Material = Enum.Material.SmoothPlastic
  4124. Part165.TopSurface = Enum.SurfaceType.Smooth
  4125. Part165.brickColor = BrickColor.new("Institutional white")
  4126. SpecialMesh166.Parent = Part165
  4127. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4128. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4129. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4130. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4131. Part167.Parent = Model144
  4132. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4133. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4134. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4135. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4136. Part167.Anchored = true
  4137. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4138. Part167.BrickColor = BrickColor.new("Institutional white")
  4139. Part167.Material = Enum.Material.SmoothPlastic
  4140. Part167.TopSurface = Enum.SurfaceType.Smooth
  4141. Part167.brickColor = BrickColor.new("Institutional white")
  4142. SpecialMesh168.Parent = Part167
  4143. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4144. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4145. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4146. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4147. Part169.Parent = Model144
  4148. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4149. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4150. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4151. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4152. Part169.Anchored = true
  4153. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4154. Part169.BrickColor = BrickColor.new("Institutional white")
  4155. Part169.Material = Enum.Material.SmoothPlastic
  4156. Part169.TopSurface = Enum.SurfaceType.Smooth
  4157. Part169.brickColor = BrickColor.new("Institutional white")
  4158. SpecialMesh170.Parent = Part169
  4159. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4160. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4161. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4162. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4163. Part171.Parent = Model144
  4164. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4165. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4166. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4167. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4168. Part171.Anchored = true
  4169. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4170. Part171.BrickColor = BrickColor.new("Institutional white")
  4171. Part171.Material = Enum.Material.SmoothPlastic
  4172. Part171.TopSurface = Enum.SurfaceType.Smooth
  4173. Part171.brickColor = BrickColor.new("Institutional white")
  4174. SpecialMesh172.Parent = Part171
  4175. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4176. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4177. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4178. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4179. Part173.Parent = Model144
  4180. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4181. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4182. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4183. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4184. Part173.Anchored = true
  4185. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4186. Part173.BrickColor = BrickColor.new("Institutional white")
  4187. Part173.Material = Enum.Material.SmoothPlastic
  4188. Part173.TopSurface = Enum.SurfaceType.Smooth
  4189. Part173.brickColor = BrickColor.new("Institutional white")
  4190. SpecialMesh174.Parent = Part173
  4191. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4192. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4193. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4194. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4195. Part175.Parent = Model144
  4196. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4197. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4198. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4199. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4200. Part175.Anchored = true
  4201. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4202. Part175.BrickColor = BrickColor.new("Institutional white")
  4203. Part175.Material = Enum.Material.SmoothPlastic
  4204. Part175.TopSurface = Enum.SurfaceType.Smooth
  4205. Part175.brickColor = BrickColor.new("Institutional white")
  4206. SpecialMesh176.Parent = Part175
  4207. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4208. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4209. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4210. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4211. Part177.Parent = Model144
  4212. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4213. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4214. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4215. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4216. Part177.Anchored = true
  4217. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4218. Part177.BrickColor = BrickColor.new("Institutional white")
  4219. Part177.Material = Enum.Material.SmoothPlastic
  4220. Part177.TopSurface = Enum.SurfaceType.Smooth
  4221. Part177.brickColor = BrickColor.new("Institutional white")
  4222. SpecialMesh178.Parent = Part177
  4223. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4224. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4225. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4226. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4227. Part179.Parent = Model144
  4228. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4229. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4230. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4231. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4232. Part179.Anchored = true
  4233. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4234. Part179.BrickColor = BrickColor.new("Institutional white")
  4235. Part179.Material = Enum.Material.SmoothPlastic
  4236. Part179.TopSurface = Enum.SurfaceType.Smooth
  4237. Part179.brickColor = BrickColor.new("Institutional white")
  4238. SpecialMesh180.Parent = Part179
  4239. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4240. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4241. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4242. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4243. Part181.Parent = Model144
  4244. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4245. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4246. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4247. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4248. Part181.Anchored = true
  4249. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4250. Part181.BrickColor = BrickColor.new("Institutional white")
  4251. Part181.Material = Enum.Material.SmoothPlastic
  4252. Part181.TopSurface = Enum.SurfaceType.Smooth
  4253. Part181.brickColor = BrickColor.new("Institutional white")
  4254. SpecialMesh182.Parent = Part181
  4255. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4256. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4257. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4258. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4259. Part183.Parent = Model144
  4260. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4261. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4262. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4263. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4264. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4265. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4266. Part183.Anchored = true
  4267. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4268. Part183.BrickColor = BrickColor.new("Institutional white")
  4269. Part183.Material = Enum.Material.SmoothPlastic
  4270. Part183.TopSurface = Enum.SurfaceType.Smooth
  4271. Part183.brickColor = BrickColor.new("Institutional white")
  4272. SpecialMesh184.Parent = Part183
  4273. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4274. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4275. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4276. Part185.Parent = Model144
  4277. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4278. Part185.Orientation = Vector3.new(0, -90, 90)
  4279. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4280. Part185.Rotation = Vector3.new(-90, -90, 0)
  4281. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4282. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4283. Part185.Anchored = true
  4284. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4285. Part185.BrickColor = BrickColor.new("Institutional white")
  4286. Part185.Material = Enum.Material.SmoothPlastic
  4287. Part185.TopSurface = Enum.SurfaceType.Smooth
  4288. Part185.brickColor = BrickColor.new("Institutional white")
  4289. SpecialMesh186.Parent = Part185
  4290. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4291. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4292. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4293. Part187.Parent = Model144
  4294. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4295. Part187.Orientation = Vector3.new(0, -90, 90)
  4296. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4297. Part187.Rotation = Vector3.new(-90, -90, 0)
  4298. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4299. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4300. Part187.Anchored = true
  4301. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4302. Part187.BrickColor = BrickColor.new("Institutional white")
  4303. Part187.Material = Enum.Material.SmoothPlastic
  4304. Part187.TopSurface = Enum.SurfaceType.Smooth
  4305. Part187.brickColor = BrickColor.new("Institutional white")
  4306. SpecialMesh188.Parent = Part187
  4307. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4308. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4309. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4310. Part189.Parent = Model144
  4311. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4312. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4313. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4314. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4315. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4316. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4317. Part189.Anchored = true
  4318. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4319. Part189.BrickColor = BrickColor.new("Institutional white")
  4320. Part189.Material = Enum.Material.SmoothPlastic
  4321. Part189.TopSurface = Enum.SurfaceType.Smooth
  4322. Part189.brickColor = BrickColor.new("Institutional white")
  4323. SpecialMesh190.Parent = Part189
  4324. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4325. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4326. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4327. Part191.Parent = mas
  4328. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4329. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4330. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4331. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4332. Part191.Anchored = true
  4333. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4334. Part191.BrickColor = BrickColor.new("Dark orange")
  4335. Part191.Material = Enum.Material.Wood
  4336. Part191.TopSurface = Enum.SurfaceType.Smooth
  4337. Part191.brickColor = BrickColor.new("Dark orange")
  4338. Part192.Name = "Wall"
  4339. Part192.Parent = mas
  4340. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4341. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4342. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4343. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4344. Part192.Anchored = true
  4345. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4346. Part192.BrickColor = BrickColor.new("Dark orange")
  4347. Part192.Material = Enum.Material.Wood
  4348. Part192.TopSurface = Enum.SurfaceType.Smooth
  4349. Part192.brickColor = BrickColor.new("Dark orange")
  4350. Part193.Parent = mas
  4351. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4352. Part193.Orientation = Vector3.new(0, 90, -90)
  4353. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4354. Part193.Rotation = Vector3.new(-90, 90, 0)
  4355. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4356. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4357. Part193.Anchored = true
  4358. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4359. Part193.BrickColor = BrickColor.new("Dark orange")
  4360. Part193.Material = Enum.Material.Wood
  4361. Part193.TopSurface = Enum.SurfaceType.Smooth
  4362. Part193.brickColor = BrickColor.new("Dark orange")
  4363. Part193.Shape = Enum.PartType.Cylinder
  4364. Part194.Parent = mas
  4365. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4366. Part194.Orientation = Vector3.new(-90, -180, 0)
  4367. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4368. Part194.Rotation = Vector3.new(-90, 0, -180)
  4369. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4370. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4371. Part194.Anchored = true
  4372. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4373. Part194.BrickColor = BrickColor.new("Institutional white")
  4374. Part194.Material = Enum.Material.SmoothPlastic
  4375. Part194.TopSurface = Enum.SurfaceType.Smooth
  4376. Part194.brickColor = BrickColor.new("Institutional white")
  4377. Decal195.Parent = Part194
  4378. Decal195.Texture = "rbxassetid://636768448"
  4379. Decal195.Face = Enum.NormalId.Bottom
  4380. Part196.Parent = mas
  4381. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4382. Part196.Orientation = Vector3.new(-90, -180, 0)
  4383. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4384. Part196.Rotation = Vector3.new(-90, 0, -180)
  4385. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4386. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4387. Part196.Anchored = true
  4388. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4389. Part196.BrickColor = BrickColor.new("Institutional white")
  4390. Part196.Material = Enum.Material.SmoothPlastic
  4391. Part196.TopSurface = Enum.SurfaceType.Smooth
  4392. Part196.brickColor = BrickColor.new("Institutional white")
  4393. Decal197.Parent = Part196
  4394. Decal197.Texture = "rbxassetid://1664931187"
  4395. Decal197.Face = Enum.NormalId.Bottom
  4396. Part198.Parent = mas
  4397. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4398. Part198.Orientation = Vector3.new(-90, 0, 0)
  4399. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4400. Part198.Rotation = Vector3.new(-90, 0, 0)
  4401. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4402. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4403. Part198.Anchored = true
  4404. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4405. Part198.BrickColor = BrickColor.new("Dark orange")
  4406. Part198.Material = Enum.Material.Wood
  4407. Part198.TopSurface = Enum.SurfaceType.Smooth
  4408. Part198.brickColor = BrickColor.new("Dark orange")
  4409. Part199.Name = "Wall"
  4410. Part199.Parent = mas
  4411. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4412. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4413. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4414. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4415. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4416. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4417. Part199.Anchored = true
  4418. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4419. Part199.BrickColor = BrickColor.new("Dark orange")
  4420. Part199.Material = Enum.Material.Wood
  4421. Part199.TopSurface = Enum.SurfaceType.Smooth
  4422. Part199.brickColor = BrickColor.new("Dark orange")
  4423. Part200.Parent = mas
  4424. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4425. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4426. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4427. Part200.Anchored = true
  4428. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4429. Part200.Material = Enum.Material.DiamondPlate
  4430. Part200.TopSurface = Enum.SurfaceType.Smooth
  4431. Part201.Name = "Wall"
  4432. Part201.Parent = mas
  4433. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4434. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4435. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4436. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4437. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4438. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4439. Part201.Anchored = true
  4440. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4441. Part201.BrickColor = BrickColor.new("Dark orange")
  4442. Part201.Material = Enum.Material.Wood
  4443. Part201.TopSurface = Enum.SurfaceType.Smooth
  4444. Part201.brickColor = BrickColor.new("Dark orange")
  4445. Part202.Parent = mas
  4446. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4447. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4448. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4449. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4450. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4451. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4452. Part202.Anchored = true
  4453. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4454. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4455. Part202.Material = Enum.Material.Wood
  4456. Part202.TopSurface = Enum.SurfaceType.Smooth
  4457. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4458. Part203.Name = "Tree"
  4459. Part203.Parent = mas
  4460. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4461. Part203.Orientation = Vector3.new(0, 0, 90)
  4462. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4463. Part203.Rotation = Vector3.new(0, 0, 90)
  4464. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4465. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4466. Part203.Anchored = true
  4467. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4468. Part203.BrickColor = BrickColor.new("Reddish brown")
  4469. Part203.Material = Enum.Material.Wood
  4470. Part203.TopSurface = Enum.SurfaceType.Smooth
  4471. Part203.brickColor = BrickColor.new("Reddish brown")
  4472. Part203.Shape = Enum.PartType.Cylinder
  4473. Part204.Parent = mas
  4474. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4475. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4476. Part204.Color = Color3.new(1, 0.690196, 0)
  4477. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4478. Part204.Anchored = true
  4479. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4480. Part204.BrickColor = BrickColor.new("Deep orange")
  4481. Part204.Material = Enum.Material.Neon
  4482. Part204.TopSurface = Enum.SurfaceType.Smooth
  4483. Part204.brickColor = BrickColor.new("Deep orange")
  4484. Part204.Shape = Enum.PartType.Ball
  4485. PointLight205.Parent = Part204
  4486. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4487. PointLight205.Range = 25
  4488. PointLight205.Brightness = 10
  4489. PointLight205.Shadows = true
  4490. Part206.Parent = mas
  4491. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4492. Part206.Orientation = Vector3.new(0, 0, 90)
  4493. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4494. Part206.Rotation = Vector3.new(0, 0, 90)
  4495. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4496. Part206.Anchored = true
  4497. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4498. Part206.TopSurface = Enum.SurfaceType.Smooth
  4499. Part207.Name = "Wall"
  4500. Part207.Parent = mas
  4501. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4502. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4503. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4504. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4505. Part207.Anchored = true
  4506. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4507. Part207.BrickColor = BrickColor.new("Dark orange")
  4508. Part207.Material = Enum.Material.Wood
  4509. Part207.TopSurface = Enum.SurfaceType.Smooth
  4510. Part207.brickColor = BrickColor.new("Dark orange")
  4511. Part208.Parent = mas
  4512. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4513. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4514. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4515. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4516. Part208.Anchored = true
  4517. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4518. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4519. Part208.Material = Enum.Material.Wood
  4520. Part208.TopSurface = Enum.SurfaceType.Smooth
  4521. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4522. Part209.Parent = mas
  4523. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4524. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4525. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4526. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4527. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4528. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4529. Part209.Anchored = true
  4530. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4531. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4532. Part209.Material = Enum.Material.Wood
  4533. Part209.TopSurface = Enum.SurfaceType.Smooth
  4534. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4535. Part210.Name = "Wall"
  4536. Part210.Parent = mas
  4537. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4538. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4539. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4540. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4541. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4542. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4543. Part210.Anchored = true
  4544. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4545. Part210.BrickColor = BrickColor.new("Dark orange")
  4546. Part210.Material = Enum.Material.Wood
  4547. Part210.TopSurface = Enum.SurfaceType.Smooth
  4548. Part210.brickColor = BrickColor.new("Dark orange")
  4549. Part211.Name = "Wall"
  4550. Part211.Parent = mas
  4551. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4552. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4553. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4554. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4555. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4556. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4557. Part211.Anchored = true
  4558. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4559. Part211.BrickColor = BrickColor.new("Dark orange")
  4560. Part211.Material = Enum.Material.Wood
  4561. Part211.TopSurface = Enum.SurfaceType.Smooth
  4562. Part211.brickColor = BrickColor.new("Dark orange")
  4563. Part212.Parent = mas
  4564. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4565. Part212.Orientation = Vector3.new(0, -90, 0)
  4566. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4567. Part212.Rotation = Vector3.new(0, -90, 0)
  4568. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4569. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4570. Part212.Anchored = true
  4571. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4572. Part212.BrickColor = BrickColor.new("Institutional white")
  4573. Part212.Material = Enum.Material.SmoothPlastic
  4574. Part212.TopSurface = Enum.SurfaceType.Smooth
  4575. Part212.brickColor = BrickColor.new("Institutional white")
  4576. SpecialMesh213.Parent = Part212
  4577. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4578. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4579. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4580. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4581. Part214.Name = "Wall"
  4582. Part214.Parent = mas
  4583. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4584. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4585. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4586. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4587. Part214.Anchored = true
  4588. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4589. Part214.BrickColor = BrickColor.new("Dark orange")
  4590. Part214.Material = Enum.Material.Wood
  4591. Part214.TopSurface = Enum.SurfaceType.Smooth
  4592. Part214.brickColor = BrickColor.new("Dark orange")
  4593. Part215.Parent = mas
  4594. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4595. Part215.Orientation = Vector3.new(0, 90, -90)
  4596. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4597. Part215.Rotation = Vector3.new(-90, 90, 0)
  4598. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4599. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4600. Part215.Anchored = true
  4601. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4602. Part215.BrickColor = BrickColor.new("Dark orange")
  4603. Part215.Material = Enum.Material.Wood
  4604. Part215.TopSurface = Enum.SurfaceType.Smooth
  4605. Part215.brickColor = BrickColor.new("Dark orange")
  4606. Part215.Shape = Enum.PartType.Cylinder
  4607. Part216.Parent = mas
  4608. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4609. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4610. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4611. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4612. Part216.Anchored = true
  4613. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4614. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4615. Part216.Material = Enum.Material.Wood
  4616. Part216.TopSurface = Enum.SurfaceType.Smooth
  4617. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4618. Part217.Parent = mas
  4619. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4620. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4621. Part217.Color = Color3.new(1, 0.690196, 0)
  4622. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4623. Part217.Anchored = true
  4624. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4625. Part217.BrickColor = BrickColor.new("Deep orange")
  4626. Part217.Material = Enum.Material.Neon
  4627. Part217.TopSurface = Enum.SurfaceType.Smooth
  4628. Part217.brickColor = BrickColor.new("Deep orange")
  4629. Part217.Shape = Enum.PartType.Ball
  4630. PointLight218.Parent = Part217
  4631. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4632. PointLight218.Range = 25
  4633. PointLight218.Brightness = 10
  4634. PointLight218.Shadows = true
  4635. Part219.Parent = mas
  4636. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4637. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4638. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4639. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4640. Part219.Anchored = true
  4641. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4642. Part219.BrickColor = BrickColor.new("Persimmon")
  4643. Part219.Material = Enum.Material.Fabric
  4644. Part219.TopSurface = Enum.SurfaceType.Smooth
  4645. Part219.brickColor = BrickColor.new("Persimmon")
  4646. Part220.Parent = mas
  4647. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4648. Part220.Orientation = Vector3.new(0, 90, -90)
  4649. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4650. Part220.Rotation = Vector3.new(-90, 90, 0)
  4651. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4652. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4653. Part220.Anchored = true
  4654. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4655. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4656. Part220.Material = Enum.Material.Wood
  4657. Part220.TopSurface = Enum.SurfaceType.Smooth
  4658. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4659. Part221.Parent = mas
  4660. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4661. Part221.Orientation = Vector3.new(0, 90, -90)
  4662. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4663. Part221.Rotation = Vector3.new(-90, 90, 0)
  4664. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4665. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4666. Part221.Anchored = true
  4667. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4668. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4669. Part221.Material = Enum.Material.Wood
  4670. Part221.TopSurface = Enum.SurfaceType.Smooth
  4671. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4672. Part222.Parent = mas
  4673. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4674. Part222.Orientation = Vector3.new(0, 90, -90)
  4675. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4676. Part222.Rotation = Vector3.new(-90, 90, 0)
  4677. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4678. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4679. Part222.Anchored = true
  4680. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4681. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4682. Part222.Material = Enum.Material.Wood
  4683. Part222.TopSurface = Enum.SurfaceType.Smooth
  4684. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4685. Part223.Parent = mas
  4686. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4687. Part223.Orientation = Vector3.new(0, 90, -90)
  4688. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4689. Part223.Rotation = Vector3.new(-90, 90, 0)
  4690. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4691. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4692. Part223.Anchored = true
  4693. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4694. Part223.BrickColor = BrickColor.new("Dark orange")
  4695. Part223.Material = Enum.Material.Wood
  4696. Part223.TopSurface = Enum.SurfaceType.Smooth
  4697. Part223.brickColor = BrickColor.new("Dark orange")
  4698. Part223.Shape = Enum.PartType.Cylinder
  4699. Part224.Parent = mas
  4700. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4701. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4702. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4703. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4704. Part224.Anchored = true
  4705. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4706. Part224.BrickColor = BrickColor.new("Institutional white")
  4707. Part224.Material = Enum.Material.DiamondPlate
  4708. Part224.TopSurface = Enum.SurfaceType.Smooth
  4709. Part224.brickColor = BrickColor.new("Institutional white")
  4710. SurfaceGui225.Parent = Part224
  4711. SurfaceGui225.LightInfluence = 1
  4712. SurfaceGui225.ClipsDescendants = true
  4713. TextLabel226.Parent = SurfaceGui225
  4714. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4715. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4716. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4717. TextLabel226.BackgroundTransparency = 1
  4718. TextLabel226.Font = Enum.Font.Arcade
  4719. TextLabel226.FontSize = Enum.FontSize.Size96
  4720. TextLabel226.Text = "ARMORY  ROOM"
  4721. TextLabel226.TextColor = BrickColor.new("Really black")
  4722. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4723. TextLabel226.TextSize = 100
  4724. TextLabel226.TextWrap = true
  4725. TextLabel226.TextWrapped = true
  4726. Part227.Name = "Wall"
  4727. Part227.Parent = mas
  4728. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4729. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4730. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4731. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4732. Part227.Anchored = true
  4733. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4734. Part227.BrickColor = BrickColor.new("Dark orange")
  4735. Part227.Material = Enum.Material.Wood
  4736. Part227.TopSurface = Enum.SurfaceType.Smooth
  4737. Part227.brickColor = BrickColor.new("Dark orange")
  4738. Part228.Parent = mas
  4739. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4740. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4741. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4742. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4743. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4744. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4745. Part228.Anchored = true
  4746. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4747. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4748. Part228.Material = Enum.Material.Wood
  4749. Part228.TopSurface = Enum.SurfaceType.Smooth
  4750. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4751. Part229.Parent = mas
  4752. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4753. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4754. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4755. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4756. Part229.Anchored = true
  4757. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4758. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4759. Part229.Material = Enum.Material.Wood
  4760. Part229.TopSurface = Enum.SurfaceType.Smooth
  4761. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4762. Part230.Name = "Wall"
  4763. Part230.Parent = mas
  4764. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4765. Part230.Orientation = Vector3.new(0, 90, 0)
  4766. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4767. Part230.Rotation = Vector3.new(0, 90, 0)
  4768. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4769. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4770. Part230.Anchored = true
  4771. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4772. Part230.BrickColor = BrickColor.new("Dark orange")
  4773. Part230.Material = Enum.Material.Wood
  4774. Part230.TopSurface = Enum.SurfaceType.Smooth
  4775. Part230.brickColor = BrickColor.new("Dark orange")
  4776. Part231.Parent = mas
  4777. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4778. Part231.Orientation = Vector3.new(0, 0, 90)
  4779. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4780. Part231.Rotation = Vector3.new(0, 0, 90)
  4781. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4782. Part231.Anchored = true
  4783. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4784. Part231.TopSurface = Enum.SurfaceType.Smooth
  4785. Part232.Parent = mas
  4786. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4787. Part232.Orientation = Vector3.new(0, 0, 90)
  4788. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4789. Part232.Rotation = Vector3.new(0, 0, 90)
  4790. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4791. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4792. Part232.Anchored = true
  4793. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4794. Part232.BrickColor = BrickColor.new("Dark orange")
  4795. Part232.Material = Enum.Material.Wood
  4796. Part232.TopSurface = Enum.SurfaceType.Smooth
  4797. Part232.brickColor = BrickColor.new("Dark orange")
  4798. Part233.Parent = mas
  4799. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4800. Part233.Orientation = Vector3.new(0, 90, -90)
  4801. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4802. Part233.Rotation = Vector3.new(-90, 90, 0)
  4803. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4804. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4805. Part233.Anchored = true
  4806. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4807. Part233.BrickColor = BrickColor.new("Dark orange")
  4808. Part233.Material = Enum.Material.Wood
  4809. Part233.TopSurface = Enum.SurfaceType.Smooth
  4810. Part233.brickColor = BrickColor.new("Dark orange")
  4811. Part233.Shape = Enum.PartType.Cylinder
  4812. Part234.Parent = mas
  4813. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4814. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4815. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4816. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4817. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4818. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4819. Part234.Anchored = true
  4820. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4821. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4822. Part234.Material = Enum.Material.Wood
  4823. Part234.TopSurface = Enum.SurfaceType.Smooth
  4824. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4825. Part235.Name = "Wall"
  4826. Part235.Parent = mas
  4827. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4828. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4829. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4830. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4831. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4832. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4833. Part235.Anchored = true
  4834. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4835. Part235.BrickColor = BrickColor.new("Dark orange")
  4836. Part235.Material = Enum.Material.Wood
  4837. Part235.TopSurface = Enum.SurfaceType.Smooth
  4838. Part235.brickColor = BrickColor.new("Dark orange")
  4839. WedgePart236.Parent = mas
  4840. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4841. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4842. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4843. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4844. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4845. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4846. WedgePart236.Anchored = true
  4847. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4848. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4849. WedgePart236.Material = Enum.Material.Wood
  4850. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4851. WedgePart237.Parent = mas
  4852. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4853. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4854. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4855. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4856. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4857. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4858. WedgePart237.Anchored = true
  4859. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4860. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4861. WedgePart237.Material = Enum.Material.Wood
  4862. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4863. SpecialMesh238.Parent = WedgePart237
  4864. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4865. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4866. WedgePart239.Parent = mas
  4867. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4868. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4869. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4870. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4871. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4872. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4873. WedgePart239.Anchored = true
  4874. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4875. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4876. WedgePart239.Material = Enum.Material.Wood
  4877. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4878. WedgePart240.Parent = mas
  4879. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4880. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4881. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4882. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4883. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4884. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4885. WedgePart240.Anchored = true
  4886. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4887. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4888. WedgePart240.Material = Enum.Material.Wood
  4889. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4890. SpecialMesh241.Parent = WedgePart240
  4891. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4892. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4893. WedgePart242.Parent = mas
  4894. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4895. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4896. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4897. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4898. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4899. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4900. WedgePart242.Anchored = true
  4901. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4902. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4903. WedgePart242.Material = Enum.Material.Wood
  4904. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4905. SpecialMesh243.Parent = WedgePart242
  4906. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4907. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4908. WedgePart244.Parent = mas
  4909. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4910. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4911. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4912. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4913. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4914. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4915. WedgePart244.Anchored = true
  4916. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4917. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4918. WedgePart244.brickColor = BrickColor.new("Bright red")
  4919. WedgePart245.Parent = mas
  4920. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4921. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4922. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4923. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4924. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4925. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4926. WedgePart245.Anchored = true
  4927. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4928. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4929. WedgePart245.Material = Enum.Material.Wood
  4930. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4931. SpecialMesh246.Parent = WedgePart245
  4932. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4933. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4934. WedgePart247.Parent = mas
  4935. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4936. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4937. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4938. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4939. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4940. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4941. WedgePart247.Anchored = true
  4942. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4943. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4944. WedgePart247.Material = Enum.Material.Wood
  4945. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4946. SpecialMesh248.Parent = WedgePart247
  4947. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4948. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4949. WedgePart249.Parent = mas
  4950. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4951. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4952. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4953. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4954. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4955. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4956. WedgePart249.Anchored = true
  4957. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4958. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4959. WedgePart249.Material = Enum.Material.Wood
  4960. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4961. SpecialMesh250.Parent = WedgePart249
  4962. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4963. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4964. WedgePart251.Parent = mas
  4965. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4966. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4967. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4968. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4969. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4970. WedgePart251.Anchored = true
  4971. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4972. SpecialMesh252.Parent = WedgePart251
  4973. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4974. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4975. WedgePart253.Parent = mas
  4976. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4977. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4978. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4979. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4980. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4981. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4982. WedgePart253.Anchored = true
  4983. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4984. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  4985. WedgePart253.Material = Enum.Material.Wood
  4986. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  4987. WedgePart254.Parent = mas
  4988. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  4989. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  4990. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  4991. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  4992. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4993. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  4994. WedgePart254.Anchored = true
  4995. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  4996. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  4997. WedgePart254.Material = Enum.Material.Wood
  4998. WedgePart254.brickColor = BrickColor.new("Dark orange")
  4999. WedgePart255.Parent = mas
  5000. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5001. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  5002. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  5003. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5004. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5005. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5006. WedgePart255.Anchored = true
  5007. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  5008. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  5009. WedgePart255.Material = Enum.Material.Wood
  5010. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5011. WedgePart256.Parent = mas
  5012. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5013. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5014. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5015. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5016. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5017. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5018. WedgePart256.Anchored = true
  5019. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5020. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5021. WedgePart256.Material = Enum.Material.Wood
  5022. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5023. SpecialMesh257.Parent = WedgePart256
  5024. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5025. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5026. WedgePart258.Parent = mas
  5027. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5028. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5029. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5030. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5031. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5032. WedgePart258.Anchored = true
  5033. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5034. WedgePart259.Name = "Wall"
  5035. WedgePart259.Parent = mas
  5036. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5037. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5038. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5039. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5040. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5041. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5042. WedgePart259.Anchored = true
  5043. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5044. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5045. WedgePart259.Material = Enum.Material.Wood
  5046. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5047. WedgePart260.Parent = mas
  5048. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5049. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5050. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5051. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5052. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5053. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5054. WedgePart260.Anchored = true
  5055. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5056. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5057. WedgePart260.Material = Enum.Material.Wood
  5058. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5059. WedgePart261.Parent = mas
  5060. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5061. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5062. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5063. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5064. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5065. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5066. WedgePart261.Anchored = true
  5067. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5068. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5069. WedgePart261.Material = Enum.Material.Wood
  5070. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5071. SpecialMesh262.Parent = WedgePart261
  5072. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5073. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5074. WedgePart263.Name = "Wall"
  5075. WedgePart263.Parent = mas
  5076. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5077. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5078. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5079. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5080. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5081. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5082. WedgePart263.Anchored = true
  5083. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5084. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5085. WedgePart263.Material = Enum.Material.Wood
  5086. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5087. WedgePart264.Parent = mas
  5088. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5089. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5090. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5091. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5092. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5093. WedgePart264.Anchored = true
  5094. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5095. WedgePart265.Parent = mas
  5096. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5097. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5098. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5099. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5100. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5101. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5102. WedgePart265.Anchored = true
  5103. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5104. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5105. WedgePart265.Material = Enum.Material.Wood
  5106. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5107. WedgePart266.Parent = mas
  5108. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5109. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5110. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5111. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5112. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5113. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5114. WedgePart266.Anchored = true
  5115. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5116. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5117. WedgePart266.brickColor = BrickColor.new("Bright red")
  5118. WedgePart267.Parent = mas
  5119. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5120. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5121. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5122. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5123. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5124. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5125. WedgePart267.Anchored = true
  5126. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5127. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5128. WedgePart267.Material = Enum.Material.Wood
  5129. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5130. Model268.Parent = mas
  5131. Part269.Name = "MusicPlayer"
  5132. Part269.Parent = Model268
  5133. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5134. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5135. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5136. Part269.Transparency = 1
  5137. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5138. Part269.Anchored = true
  5139. Part269.BrickColor = BrickColor.new("Institutional white")
  5140. Part269.CanCollide = false
  5141. Part269.Material = Enum.Material.SmoothPlastic
  5142. Part269.brickColor = BrickColor.new("Institutional white")
  5143. Part269.FormFactor = Enum.FormFactor.Custom
  5144. Part269.formFactor = Enum.FormFactor.Custom
  5145. Script270.Parent = Part269
  5146. SurfaceGui271.Parent = Part269
  5147. SurfaceGui271.Face = Enum.NormalId.Back
  5148. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5149. TextLabel272.Parent = SurfaceGui271
  5150. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5151. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5152. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5153. TextLabel272.BackgroundTransparency = 1
  5154. TextLabel272.BorderColor = BrickColor.new("Really black")
  5155. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5156. TextLabel272.Font = Enum.Font.SourceSans
  5157. TextLabel272.FontSize = Enum.FontSize.Size36
  5158. TextLabel272.Text = "Now Playing:"
  5159. TextLabel272.TextColor = BrickColor.new("Really black")
  5160. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5161. TextLabel272.TextSize = 36
  5162. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5163. TextLabel273.Name = "currentsong"
  5164. TextLabel273.Parent = SurfaceGui271
  5165. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5166. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5167. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5168. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5169. TextLabel273.BackgroundTransparency = 1
  5170. TextLabel273.BorderColor = BrickColor.new("Really black")
  5171. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5172. TextLabel273.Font = Enum.Font.SourceSans
  5173. TextLabel273.FontSize = Enum.FontSize.Size36
  5174. TextLabel273.Text = "Nothing"
  5175. TextLabel273.TextColor = BrickColor.new("Really black")
  5176. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5177. TextLabel273.TextScaled = true
  5178. TextLabel273.TextSize = 36
  5179. TextLabel273.TextWrap = true
  5180. TextLabel273.TextWrapped = true
  5181. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5182. Model274.Name = "Radio"
  5183. Model274.Parent = Model268
  5184. Part275.Parent = Model274
  5185. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5186. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5187. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5188. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5189. Part275.Anchored = true
  5190. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5191. Part275.BrickColor = BrickColor.new("Institutional white")
  5192. Part275.CanCollide = false
  5193. Part275.Material = Enum.Material.Metal
  5194. Part275.TopSurface = Enum.SurfaceType.Smooth
  5195. Part275.brickColor = BrickColor.new("Institutional white")
  5196. Part275.Shape = Enum.PartType.Cylinder
  5197. Part276.Parent = Model274
  5198. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5199. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5200. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5201. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5202. Part276.Anchored = true
  5203. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5204. Part276.BrickColor = BrickColor.new("Institutional white")
  5205. Part276.CanCollide = false
  5206. Part276.Material = Enum.Material.Metal
  5207. Part276.TopSurface = Enum.SurfaceType.Smooth
  5208. Part276.brickColor = BrickColor.new("Institutional white")
  5209. Part276.Shape = Enum.PartType.Cylinder
  5210. Part277.Parent = Model274
  5211. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5212. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5213. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5214. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5215. Part277.Anchored = true
  5216. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5217. Part277.BrickColor = BrickColor.new("Institutional white")
  5218. Part277.CanCollide = false
  5219. Part277.Material = Enum.Material.Metal
  5220. Part277.TopSurface = Enum.SurfaceType.Smooth
  5221. Part277.brickColor = BrickColor.new("Institutional white")
  5222. Part277.Shape = Enum.PartType.Cylinder
  5223. Part278.Parent = Model274
  5224. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5225. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5226. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5227. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5228. Part278.Anchored = true
  5229. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5230. Part278.BrickColor = BrickColor.new("Institutional white")
  5231. Part278.CanCollide = false
  5232. Part278.Material = Enum.Material.Metal
  5233. Part278.TopSurface = Enum.SurfaceType.Smooth
  5234. Part278.brickColor = BrickColor.new("Institutional white")
  5235. Part278.Shape = Enum.PartType.Cylinder
  5236. Model279.Parent = Model274
  5237. Model280.Parent = Model279
  5238. Part281.Parent = Model280
  5239. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5240. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5241. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5242. Part281.Anchored = true
  5243. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5244. Part281.CanCollide = false
  5245. Part281.Material = Enum.Material.Metal
  5246. Part281.TopSurface = Enum.SurfaceType.Smooth
  5247. Part281.Shape = Enum.PartType.Cylinder
  5248. Part282.Parent = Model280
  5249. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5250. Part282.Orientation = Vector3.new(0, -90, 0)
  5251. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5252. Part282.Rotation = Vector3.new(0, -90, 0)
  5253. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5254. Part282.Anchored = true
  5255. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5256. Part282.CanCollide = false
  5257. Part282.Material = Enum.Material.Metal
  5258. Part282.TopSurface = Enum.SurfaceType.Smooth
  5259. Part283.Parent = Model280
  5260. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5261. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5262. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5263. Part283.Anchored = true
  5264. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5265. Part283.CanCollide = false
  5266. Part283.Material = Enum.Material.Metal
  5267. Part283.TopSurface = Enum.SurfaceType.Smooth
  5268. Part283.Shape = Enum.PartType.Cylinder
  5269. Part284.Parent = Model280
  5270. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5271. Part284.Orientation = Vector3.new(0, -90, 0)
  5272. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5273. Part284.Rotation = Vector3.new(0, -90, 0)
  5274. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5275. Part284.Anchored = true
  5276. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5277. Part284.CanCollide = false
  5278. Part284.Material = Enum.Material.Metal
  5279. Part284.TopSurface = Enum.SurfaceType.Smooth
  5280. Part285.Parent = Model280
  5281. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5282. Part285.Orientation = Vector3.new(0, -90, 0)
  5283. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5284. Part285.Rotation = Vector3.new(0, -90, 0)
  5285. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5286. Part285.Anchored = true
  5287. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5288. Part285.CanCollide = false
  5289. Part285.Material = Enum.Material.Metal
  5290. Part285.TopSurface = Enum.SurfaceType.Smooth
  5291. Part286.Parent = Model280
  5292. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5293. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5294. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5295. Part286.Anchored = true
  5296. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5297. Part286.CanCollide = false
  5298. Part286.Material = Enum.Material.Metal
  5299. Part286.TopSurface = Enum.SurfaceType.Smooth
  5300. Part286.Shape = Enum.PartType.Cylinder
  5301. Part287.Parent = Model280
  5302. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5303. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5304. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5305. Part287.Anchored = true
  5306. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5307. Part287.CanCollide = false
  5308. Part287.Material = Enum.Material.Metal
  5309. Part287.TopSurface = Enum.SurfaceType.Smooth
  5310. Part287.Shape = Enum.PartType.Cylinder
  5311. Part288.Parent = Model279
  5312. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5313. Part288.Orientation = Vector3.new(0, -90, 0)
  5314. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5315. Part288.Rotation = Vector3.new(0, -90, 0)
  5316. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5317. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5318. Part288.Anchored = true
  5319. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5320. Part288.BrickColor = BrickColor.new("Lily white")
  5321. Part288.CanCollide = false
  5322. Part288.Material = Enum.Material.Neon
  5323. Part288.TopSurface = Enum.SurfaceType.Smooth
  5324. Part288.brickColor = BrickColor.new("Lily white")
  5325. Part289.Parent = Model274
  5326. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5327. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5328. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5329. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5330. Part289.Anchored = true
  5331. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5332. Part289.BrickColor = BrickColor.new("Institutional white")
  5333. Part289.CanCollide = false
  5334. Part289.Material = Enum.Material.Metal
  5335. Part289.TopSurface = Enum.SurfaceType.Smooth
  5336. Part289.brickColor = BrickColor.new("Institutional white")
  5337. Part289.Shape = Enum.PartType.Cylinder
  5338. Part290.Parent = Model274
  5339. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5340. Part290.Orientation = Vector3.new(0, 0, 90)
  5341. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5342. Part290.Rotation = Vector3.new(0, 0, 90)
  5343. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5344. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5345. Part290.Anchored = true
  5346. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5347. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5348. Part290.CanCollide = false
  5349. Part290.Material = Enum.Material.DiamondPlate
  5350. Part290.TopSurface = Enum.SurfaceType.Smooth
  5351. Part290.brickColor = BrickColor.new("Dark stone grey")
  5352. Part290.Shape = Enum.PartType.Cylinder
  5353. UnionOperation291.Parent = Model274
  5354. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5355. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5356. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5357. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5358. UnionOperation291.Anchored = true
  5359. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5360. UnionOperation291.CanCollide = false
  5361. UnionOperation291.Material = Enum.Material.Metal
  5362. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5363. Part292.Parent = Model274
  5364. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5365. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5366. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5367. Part292.Anchored = true
  5368. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5369. Part292.CanCollide = false
  5370. Part292.Material = Enum.Material.DiamondPlate
  5371. Part292.TopSurface = Enum.SurfaceType.Smooth
  5372. Part292.Shape = Enum.PartType.Cylinder
  5373. ParticleEmitter293.Parent = Part292
  5374. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5375. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5376. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5377. ParticleEmitter293.LightEmission = 0.5
  5378. ParticleEmitter293.LightInfluence = 1
  5379. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5380. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5381. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5382. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5383. ParticleEmitter293.Rate = 3
  5384. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5385. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5386. ParticleEmitter293.VelocityInheritance = 50
  5387. ParticleEmitter293.VelocitySpread = 35
  5388. Sound294.Parent = Part292
  5389. Sound294.Looped = true
  5390. Sound294.MaxDistance = 60
  5391. Sound294.Playing = true
  5392. Sound294.SoundId = "rbxassetid://167689675"
  5393. Sound294.Volume = 3
  5394. Model295.Parent = Model274
  5395. Part296.Parent = Model295
  5396. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5397. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5398. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5399. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5400. Part296.Anchored = true
  5401. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5402. Part296.BrickColor = BrickColor.new("Pine Cone")
  5403. Part296.CanCollide = false
  5404. Part296.Material = Enum.Material.Wood
  5405. Part296.TopSurface = Enum.SurfaceType.Smooth
  5406. Part296.brickColor = BrickColor.new("Pine Cone")
  5407. Part296.Shape = Enum.PartType.Cylinder
  5408. Part297.Parent = Model295
  5409. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5410. Part297.Orientation = Vector3.new(0, -90, 0)
  5411. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5412. Part297.Rotation = Vector3.new(0, -90, 0)
  5413. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5414. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5415. Part297.Anchored = true
  5416. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5417. Part297.BrickColor = BrickColor.new("Pine Cone")
  5418. Part297.CanCollide = false
  5419. Part297.Material = Enum.Material.Wood
  5420. Part297.TopSurface = Enum.SurfaceType.Smooth
  5421. Part297.brickColor = BrickColor.new("Pine Cone")
  5422. Part298.Parent = Model295
  5423. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5424. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5425. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5426. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5427. Part298.Anchored = true
  5428. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5429. Part298.BrickColor = BrickColor.new("Pine Cone")
  5430. Part298.CanCollide = false
  5431. Part298.Material = Enum.Material.Wood
  5432. Part298.TopSurface = Enum.SurfaceType.Smooth
  5433. Part298.brickColor = BrickColor.new("Pine Cone")
  5434. Part298.Shape = Enum.PartType.Cylinder
  5435. Part299.Parent = Model295
  5436. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5437. Part299.Orientation = Vector3.new(0, -90, 0)
  5438. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5439. Part299.Rotation = Vector3.new(0, -90, 0)
  5440. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5441. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5442. Part299.Anchored = true
  5443. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5444. Part299.BrickColor = BrickColor.new("Pine Cone")
  5445. Part299.CanCollide = false
  5446. Part299.Material = Enum.Material.Wood
  5447. Part299.TopSurface = Enum.SurfaceType.Smooth
  5448. Part299.brickColor = BrickColor.new("Pine Cone")
  5449. Part300.Parent = Model295
  5450. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5451. Part300.Orientation = Vector3.new(0, -90, 0)
  5452. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5453. Part300.Rotation = Vector3.new(0, -90, 0)
  5454. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5455. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5456. Part300.Anchored = true
  5457. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5458. Part300.BrickColor = BrickColor.new("Pine Cone")
  5459. Part300.CanCollide = false
  5460. Part300.Material = Enum.Material.Wood
  5461. Part300.TopSurface = Enum.SurfaceType.Smooth
  5462. Part300.brickColor = BrickColor.new("Pine Cone")
  5463. Part301.Parent = Model295
  5464. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5465. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5466. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5467. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5468. Part301.Anchored = true
  5469. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5470. Part301.BrickColor = BrickColor.new("Pine Cone")
  5471. Part301.CanCollide = false
  5472. Part301.Material = Enum.Material.Wood
  5473. Part301.TopSurface = Enum.SurfaceType.Smooth
  5474. Part301.brickColor = BrickColor.new("Pine Cone")
  5475. Part301.Shape = Enum.PartType.Cylinder
  5476. Part302.Parent = Model295
  5477. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5478. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5479. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5480. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5481. Part302.Anchored = true
  5482. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5483. Part302.BrickColor = BrickColor.new("Pine Cone")
  5484. Part302.CanCollide = false
  5485. Part302.Material = Enum.Material.Wood
  5486. Part302.TopSurface = Enum.SurfaceType.Smooth
  5487. Part302.brickColor = BrickColor.new("Pine Cone")
  5488. Part302.Shape = Enum.PartType.Cylinder
  5489. Part303.Parent = Model274
  5490. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5491. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5492. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5493. Part303.Anchored = true
  5494. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5495. Part303.CanCollide = false
  5496. Part303.Material = Enum.Material.Metal
  5497. Part303.TopSurface = Enum.SurfaceType.Smooth
  5498. Part303.Shape = Enum.PartType.Cylinder
  5499. Part304.Parent = Model274
  5500. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5501. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5502. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5503. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5504. Part304.Anchored = true
  5505. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5506. Part304.BrickColor = BrickColor.new("Really black")
  5507. Part304.CanCollide = false
  5508. Part304.Material = Enum.Material.Metal
  5509. Part304.TopSurface = Enum.SurfaceType.Smooth
  5510. Part304.brickColor = BrickColor.new("Really black")
  5511. Part304.Shape = Enum.PartType.Cylinder
  5512. Part305.Parent = Model274
  5513. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5514. Part305.Orientation = Vector3.new(0, 0, 90)
  5515. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5516. Part305.Rotation = Vector3.new(0, 0, 90)
  5517. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5518. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5519. Part305.Anchored = true
  5520. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5521. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5522. Part305.CanCollide = false
  5523. Part305.Material = Enum.Material.DiamondPlate
  5524. Part305.TopSurface = Enum.SurfaceType.Smooth
  5525. Part305.brickColor = BrickColor.new("Dark stone grey")
  5526. Part305.Shape = Enum.PartType.Cylinder
  5527. Part306.Parent = Model274
  5528. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5529. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5530. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5531. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5532. Part306.Anchored = true
  5533. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5534. Part306.BrickColor = BrickColor.new("Institutional white")
  5535. Part306.CanCollide = false
  5536. Part306.Material = Enum.Material.Metal
  5537. Part306.TopSurface = Enum.SurfaceType.Smooth
  5538. Part306.brickColor = BrickColor.new("Institutional white")
  5539. Part306.Shape = Enum.PartType.Cylinder
  5540. Part307.Parent = Model274
  5541. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5542. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5543. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5544. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5545. Part307.Anchored = true
  5546. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5547. Part307.BrickColor = BrickColor.new("Really black")
  5548. Part307.CanCollide = false
  5549. Part307.Material = Enum.Material.Metal
  5550. Part307.TopSurface = Enum.SurfaceType.Smooth
  5551. Part307.brickColor = BrickColor.new("Really black")
  5552. Part307.Shape = Enum.PartType.Cylinder
  5553. for i,v in pairs(mas:GetChildren()) do
  5554.     v.Parent = workspace
  5555.     pcall(function() v:MakeJoints() end)
  5556. end
  5557. mas:Destroy()
  5558. for i,v in pairs(cors) do
  5559.     spawn(function()
  5560.         pcall(v)
  5561.     end)
  5562. end
  5563. end
  5564.  
  5565. local function wave()
  5566. if doingsomething == false then
  5567. doingsomething = true
  5568. normanim = false
  5569. local savws = hum.WalkSpeed
  5570. hum.WalkSpeed = 0
  5571. wait(0.2)
  5572. LerpTo.RightArm.Speed = 0.2
  5573. LerpTo.LeftArm.Speed = 0.2
  5574. LerpTo.RootJoint.Speed = 0.2
  5575.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5576.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5577.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5578.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5579.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5580.  
  5581.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5582. playSE("659669306", 7, 1, false)
  5583. wait(0.3)
  5584.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5585. wait(0.3)
  5586.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5587. wait(0.3)
  5588.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5589. wait()
  5590. normanim = true
  5591. doingsomething = false
  5592. --clearmus()
  5593. --playmus("433861213", 2, 1, true)
  5594. hum.WalkSpeed = savws
  5595.             end
  5596.             end
  5597.            
  5598.            
  5599.            
  5600. local function stoopid()
  5601. if doingsomething == false then
  5602.  
  5603. normanim = false
  5604. doingsomething = true
  5605. wait(0.2)
  5606. playSE("148869648", 10, 1, false)
  5607.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5608.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5609.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5610.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5611.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5612.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5613. wait(1.7)
  5614. normanim = true
  5615. doingsomething = false
  5616. --clearmus()
  5617. --playmus("1843274186", 3, 1, true)
  5618.             end
  5619.  
  5620. end
  5621.  
  5622. local function cyka()
  5623. if doingsomething == false then
  5624. normanim = false
  5625. doingsomething = true
  5626. wait(0.2)
  5627. playSE("572840337", 10, 1, false)
  5628.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5629.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5630.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5631.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5632.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5633.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5634. wait(1.7)
  5635.  
  5636. normanim = true
  5637. doingsomething = false
  5638. --clearmus()
  5639. --playmus("1843274186", 3, 1, true)
  5640.             end
  5641.  
  5642. end
  5643.  
  5644. local function yeetle() local char = Player.Character  local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25  local rows = 50 local columns = 50  local intensity = 15 --[[ Lower = More intense = Looks crap ]]  local rand = math.random(0,10000)  local lowest = nil  for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end  workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5645. local afaa = player.Chatted:connect(function(faggot)
  5646. if faggot:lower()=='load!terrain' then
  5647. yeetle()
  5648. elseif faggot:lower()=='load!house' then
  5649. loadhouse()
  5650. elseif faggot:lower()=='get!scriptsource' then
  5651.  
  5652. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5653. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5654. if visrot == false then
  5655. visrot = true
  5656. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5657. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5658. visrot = false
  5659. end
  5660. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5661. if tonumber(faggot:sub(4)) then
  5662. if tonumber(faggot:sub(4))>9 then
  5663. volumevis = 9
  5664. else
  5665. volumevis = faggot:sub(4)
  5666. end
  5667. end
  5668. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5669. if loopvis == false then
  5670. loopvis = true
  5671. else
  5672. loopvis = false
  5673. end
  5674. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5675. if tonumber(faggot:sub(6)) then
  5676. if tonumber(faggot:sub(6))>5 then
  5677. pitchvis = 5
  5678. else
  5679. pitchvis = faggot:sub(6)
  5680. end
  5681. end
  5682. if visrot == false then
  5683. visrot = true
  5684. else
  5685. visrot = false
  5686. end
  5687. elseif faggot:sub(1,10):lower()=='changecol ' then
  5688. alafiaf = tonumber(faggot:sub(11))
  5689. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5690. normanim = false
  5691. doingsomething = true
  5692.  
  5693. if alrup == false then
  5694. alrup = true
  5695.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5696.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5697.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5698.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5699.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5700.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5701. wait(1)
  5702.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5703.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5704.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5705.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5706.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5707.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5708.             LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5709.             hatfly = true
  5710.             wait(1) -- ghost 392370456
  5711.             end
  5712.             clearmus()
  5713.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5714.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5715.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5716.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5717.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5718.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5719. wait(1)
  5720. playSE("670796769", 5, 1, false)
  5721.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5722.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5723.             local rass = LerpTo.RightArm.Speed
  5724.             LerpTo.RightArm.Speed = 0.2
  5725.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5726.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5727.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5728.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5729. wait(0.5)
  5730. normanim = true
  5731. doingsomething = false
  5732. if faggot:sub(6):lower()=='nightmare' then
  5733. vismus("392370456", volumevis, pitchvis, loopvis)
  5734. elseif faggot:sub(6):lower()=='snapjazz' then
  5735. vismus("1836901409", volumevis, pitchvis, loopvis)
  5736. elseif faggot:sub(6):lower()=='getdie' then
  5737. vismus("1161853563", volumevis, pitchvis, loopvis)
  5738. elseif faggot:sub(6):lower()=='thegirl' then
  5739. vismus("1633667634", volumevis, pitchvis, loopvis)
  5740. elseif faggot:sub(6):lower()=='yeahright' then
  5741. vismus("1750854877", volumevis, pitchvis, loopvis)
  5742. elseif faggot:sub(6):lower()=='thepit' then
  5743. vismus("1252866137", volumevis, pitchvis, loopvis)
  5744. elseif faggot:sub(6):lower()=='someplace' then
  5745. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5746. elseif faggot:sub(6):lower()=='alright' then
  5747. vismus("1393453021", volumevis, pitchvis, loopvis)
  5748. elseif faggot:sub(6):lower()=='ninja' then
  5749. vismus("772468305", volumevis, pitchvis, loopvis)
  5750. else
  5751. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5752. end
  5753.  
  5754. end
  5755. end)
  5756. local function screame()
  5757. if doingsomething == false then
  5758.  
  5759. normanim = false
  5760. doingsomething = true
  5761. wait(0.1)
  5762. playSE("1422881019", 5, 0.7, false)
  5763.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5764.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5765.             --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5766.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5767.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5768.             for i=1,20 do
  5769.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5770.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5771.             wait(0.06)
  5772.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5773.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5774.             wait(0.06)
  5775.             end
  5776. normanim = true
  5777. doingsomething = false
  5778. --clearmus()
  5779. --playmus("1843274186", 3, 1, true)
  5780.             end
  5781.  
  5782. end
  5783.  
  5784.  
  5785. local function omegascreame()
  5786. if doingsomething == false then
  5787.  
  5788. normanim = false
  5789. doingsomething = true
  5790. wait(0.1)
  5791. playSE("1422881019", 10, 1, false)
  5792.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5793.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5794.             --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5795.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5796.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5797.             for i=1,20 do
  5798.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5799.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5800.             wait(0.05)
  5801.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5802.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5803.             wait(0.05)
  5804.             end
  5805. normanim = true
  5806. doingsomething = false
  5807. --clearmus()
  5808. --playmus("1843274186", 3, 1, true)
  5809.             end
  5810.  
  5811. end
  5812. --392370456
  5813. local function skiddie()
  5814. if doingsomething == false then
  5815. normanim = false
  5816. doingsomething = true
  5817. swait(0.2)
  5818. local FTEX = face.Texture
  5819. face.Texture = "rbxassetid://15637705"
  5820. doingsomething = true
  5821. local ffafd = anglespeed
  5822. anglespeed = 1/2/2
  5823. local ras = LerpTo.RightArm.Speed
  5824. local las = LerpTo.LeftArm.Speed
  5825. local rjs = LerpTo.RootJoint.Speed
  5826. LerpTo.RightArm.Speed = 0.05
  5827. LerpTo.LeftArm.Speed = 0.05
  5828. LerpTo.RootJoint.Speed = 0.05
  5829. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5830. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5831. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5832. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5833. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5834. wait(0.3)
  5835.  
  5836. anglespeed = 9
  5837. LerpTo.RightArm.Speed = 0.5
  5838. LerpTo.LeftArm.Speed = 0.5
  5839. LerpTo.RootJoint.Speed = 0.5
  5840. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5841. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5842. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5843. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5844. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5845. local FA = mouse.Hit
  5846. for i=1,5 do
  5847. local yelsp = Instance.new("Part", game.Workspace)
  5848. yelsp.Anchored = true
  5849. yelsp.CanCollide = false
  5850. yelsp.Size = Vector3.new(20,20,20)
  5851. yelsp.CFrame = FA
  5852. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5853. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5854. local yelm = Instance.new("SpecialMesh", yelsp)
  5855. yelm.MeshType = "Sphere"
  5856. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5857. yelsp.BrickColor = BrickColor.new("New Yeller")
  5858. local afafa = yelsp.Touched:connect(function(obj)
  5859. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5860. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
  5861. obj.Parent:BreakJoints()
  5862. wait(0.3)
  5863. obj.Parent:Remove()
  5864.  
  5865. end
  5866. end
  5867. end)
  5868. local growup = coroutine.wrap(function()
  5869. for a=1,50 do
  5870. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5871. yelsp.Transparency = yelsp.Transparency + 0.022
  5872. swait(a/100)
  5873. if a == 50 then
  5874. yelsp:Remove()
  5875. end
  5876. end
  5877. end)
  5878. growup()
  5879. end
  5880. wait(1)
  5881. face.Texture = FTEX
  5882. LerpTo.RightArm.Speed = ras
  5883. LerpTo.LeftArm.Speed = las
  5884. LerpTo.RootJoint.Speed = rjs
  5885. wait(0.5)
  5886. normanim = true
  5887. doingsomething = false
  5888. end
  5889. end
  5890.  
  5891. function visualizer()
  5892. if doingsomething == false then
  5893. if vismode == false then
  5894. alrup = false
  5895. face.Texture = "rbxassetid://1600005376"
  5896. vismode = true
  5897. clearmus()
  5898. else
  5899. vismode = false
  5900. playmus("433861213", 2, 1, true)
  5901. vising = false
  5902. face.Texture = 'rbxassetid://248698606'
  5903. for i=1,10 do
  5904. Part32.Transparency = Part32.Transparency + 0.1
  5905. wait()
  5906. end
  5907. hatfly = false
  5908. Part32.Transparency = 1
  5909. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5910. wait(1)
  5911. wait()
  5912. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5913. for i=1,10 do
  5914. Part32.Transparency = Part32.Transparency - 0.1
  5915. wait()
  5916. end
  5917. Part32.Transparency = 0
  5918. end
  5919. end
  5920. end
  5921. function sit()
  5922. if doingsomething == false and sitting == false then
  5923. sitting = true
  5924. hum.JumpPower = 0
  5925. else
  5926. sitting = false
  5927. hum.JumpPower = 60
  5928. end
  5929. end
  5930. local adaaa = mouse.KeyDown:connect(function(key)
  5931. if key == 'q' and doingsomething == false and fighting  == false and ang == false and cloud == false then
  5932. gloom()
  5933. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5934. skiddie()
  5935. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5936. cry()
  5937. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5938. angery()
  5939. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5940. visualizer()
  5941. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5942. sit()
  5943. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5944. cyka()
  5945. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5946. nani()
  5947. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5948. fight()
  5949. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5950. wave()
  5951. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5952. stoopid()
  5953. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5954. screame()
  5955. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5956. omegascreame()
  5957. end
  5958. end)
  5959. local function ponch()
  5960. normanim = false
  5961. doingsomething = true
  5962. swait(0.2)
  5963. meeka = 'ra'
  5964. doingsomething = true
  5965. local ffafd = anglespeed
  5966. anglespeed = 1/2/2
  5967. local ras = LerpTo.RightArm.Speed
  5968. local las = LerpTo.LeftArm.Speed
  5969. local rjs = LerpTo.RootJoint.Speed
  5970. LerpTo.RightArm.Speed = 0.2
  5971. LerpTo.LeftArm.Speed = 0.2
  5972. LerpTo.RootJoint.Speed = 0.2
  5973. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5974. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5975. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5976. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5977. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5978. wait(0.3)
  5979.  
  5980. anglespeed = 9
  5981. LerpTo.RightArm.Speed = 0.5
  5982. LerpTo.LeftArm.Speed = 0.5
  5983. LerpTo.RootJoint.Speed = 0.5
  5984. fenkedded = false
  5985. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5986. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5987. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  5988. wait(0.35)
  5989. LerpTo.RightArm.Speed = ras
  5990. LerpTo.LeftArm.Speed = las
  5991. LerpTo.RootJoint.Speed = rjs
  5992. normanim = true
  5993. doingsomething = false
  5994. fenkedded = true
  5995. rapparip = rapparip + 1
  5996. end
  5997.  
  5998.  
  5999. function kicc()
  6000. normanim = false
  6001. doingsomething = true
  6002. swait(0.2)
  6003. doingsomething = true
  6004. rapparip = 0
  6005. local ffafd = anglespeed
  6006. anglespeed = 1/2/2
  6007. local rls = LerpTo.RightLeg.Speed
  6008. local lls = LerpTo.LeftLeg.Speed
  6009. local rjs = LerpTo.RootJoint.Speed
  6010. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6011. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6012. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6013. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6014. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6015. wait(0.3)
  6016. asda = true
  6017. fenkedded = false
  6018. meeka = 'll'
  6019. LerpTo.RootJoint.Speed = 0.2
  6020. LerpTo.LeftLeg.Speed = 0.4
  6021. LerpTo.RightLeg.Speed = 0.2
  6022. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6023. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6024. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6025. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6026. wait(0.1)
  6027. LerpTo.RootJoint.Speed = rjs
  6028. LerpTo.LeftLeg.Speed = lls
  6029. LerpTo.RightLeg.Speed = rls
  6030. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6031. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6032. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6033. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6034. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6035. wait(0.2)
  6036. fenkedded = false
  6037. meeka = 'll'
  6038. LerpTo.RootJoint.Speed = 0.23
  6039. LerpTo.LeftLeg.Speed = 0.45
  6040. LerpTo.RightLeg.Speed = 0.2
  6041. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6042. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6043. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6044. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6045. wait(0.2)
  6046. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6047. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6048. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6049. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6050. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6051. wait(0.15)
  6052. LerpTo.RootJoint.Speed = rjs
  6053. LerpTo.LeftLeg.Speed = lls
  6054. LerpTo.RightLeg.Speed = rls
  6055. normanim = true
  6056. doingsomething = false
  6057. if fenkedded == false then
  6058. fenkedded = true
  6059. end
  6060. end
  6061.  
  6062.  
  6063.  
  6064. local bdaaa = mouse.Button1Down:connect(function()
  6065. if fighting == true and doingsomething == false then
  6066. if rapparip <= 1 then
  6067. ponch()
  6068. elseif fighting == true and doingsomething == false then
  6069. kicc()
  6070. end
  6071. end
  6072.  
  6073. end)
  6074.  
  6075. ree = character["Right Arm"].Touched:connect(function(sup)
  6076. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6077. if fighting == true then
  6078. if doingsomething == true then
  6079. if sup.Parent:FindFirstChild("Humanoid") then
  6080. if fenkedded == false then
  6081. fenkedded = true
  6082. meeka = 'n'
  6083. if ang == false then
  6084. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6085. else
  6086. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6087. end
  6088. local soundsp = coroutine.wrap(function()
  6089. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6090. screet.SoundId = "rbxassetid://743886825"
  6091. screet.Volume = 3
  6092. screet.Pitch = 1
  6093. screet.Looped = true
  6094. screet:Play()
  6095. wait(1)
  6096. screet:Remove()
  6097. end)
  6098. soundsp()
  6099. end
  6100. end
  6101. end
  6102. end
  6103. end
  6104. end)
  6105.  
  6106. reee = character["Left Leg"].Touched:connect(function(sup)
  6107. if sup.Parent:IsA("Model") and meeka == 'll' then
  6108. if fighting == true then
  6109. if doingsomething == true then
  6110. if sup.Parent:FindFirstChild("Humanoid") then
  6111. if fenkedded == false then
  6112. fenkedded = true
  6113. meeka = 'n'
  6114. if ang == false then
  6115. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6116. else
  6117. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6118. end
  6119. local frze = coroutine.wrap(function()
  6120. if asda == true then
  6121. local storews = sup.Parent.Humanoid.WalkSpeed
  6122. swait(1)
  6123. sup.Parent.Humanoid.WalkSpeed = 0
  6124. wait(1)
  6125. sup.Parent.Humanoid.WalkSpeed = 16
  6126. asda = false
  6127. end
  6128. end)
  6129. frze()
  6130. local soundsp = coroutine.wrap(function()
  6131. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6132. screet.SoundId = "rbxassetid://743886825"
  6133. screet.Volume = 3
  6134. screet.Pitch = 1
  6135. screet.Looped = true
  6136. screet:Play()
  6137. wait(1)
  6138. screet:Remove()
  6139. end)
  6140. soundsp()
  6141. end
  6142. end
  6143. end
  6144. end
  6145. end
  6146. end)
  6147.  
  6148.  
  6149.  
  6150.  
  6151.  
  6152.  
  6153.  
  6154.  
  6155.  
  6156.  
  6157.  
  6158.  
  6159.  
  6160.  
  6161. local function sitanim()
  6162.             anglespeed = 1/2/2
  6163.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6164.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6165.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6166.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6167.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6168.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6169. end
  6170. local function visidle()
  6171.             anglespeed = 1/2/2
  6172.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6173.             --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6174.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6175.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6176.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6177.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6178. end
  6179. local function idle()
  6180.             anglespeed = 1/2/2
  6181.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6182.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6183.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6184.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6185.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6186.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6187.  
  6188.             end
  6189. local function madidle()
  6190.             anglespeed = 1/2/1
  6191.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6192.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6193.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6194.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6195.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6196.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6197. end
  6198. local function angidle()
  6199.             anglespeed = 1/3/1
  6200.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6201.             LerpTo.Neck.Speed = 1
  6202.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6203.             LerpTo.RightArm.Speed = 1
  6204.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6205.             LerpTo.LeftArm.Speed = 1
  6206.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6207.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6208.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6209. end
  6210. local function walk()
  6211. idletimer = 0
  6212.             anglespeed = 4/2/1.3
  6213.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6214.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6215.             LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6216.             LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6217.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6218.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6219.  
  6220. end
  6221. local function madrun()
  6222.             anglespeed = 4/2/0.7
  6223.             LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6224.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6225.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6226.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6227.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6228.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6229.  
  6230. end
  6231. local function angrun()
  6232.             anglespeed = 4/2/0.7
  6233.             LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6234.             LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6235.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6236.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6237.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6238.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6239.  
  6240. end
  6241. local function gloomidle()
  6242.  
  6243.             anglespeed = 1/2/2
  6244.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6245.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6246.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6247.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6248.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6249.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6250. end
  6251. local function gloomidle()
  6252.  
  6253.             anglespeed = 1/2/2
  6254.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6255.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6256.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6257.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6258.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6259.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6260. end
  6261. local function cryidle()
  6262.  
  6263.             anglespeed = 1/2/2
  6264.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6265.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6266.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6267.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6268.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6269.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6270. end
  6271. local function gloomwalk()
  6272.             anglespeed = 4/2/1
  6273.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6274.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6275.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6276.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6277.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6278.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6279.  
  6280. end
  6281. local function crywalk()
  6282.             anglespeed = 4/2/2
  6283.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6284.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6285.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6286.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6287.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6288.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6289.  
  6290. end
  6291.        
  6292.  
  6293. Part32.Parent = character.Head
  6294. makbag = 0
  6295. game:GetService("RunService").Stepped:connect(function()
  6296. angle = (angle % 100) + anglespeed/10
  6297.     if normanim==true then
  6298.         if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6299. idle()
  6300.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6301. sitanim()
  6302.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6303. visidle()
  6304.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6305. walk()
  6306.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6307. gloomidle()
  6308.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6309. gloomwalk()
  6310.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6311. cryidle()
  6312.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6313. crywalk()
  6314.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6315. madrun()
  6316.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6317. madidle()
  6318.         elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6319. angidle()
  6320.         elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6321. angrun()
  6322.         end
  6323.  
  6324.        
  6325.     else
  6326.  
  6327.     end
  6328.    
  6329.     for _,v in pairs(LerpTo) do
  6330.         v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6331.     end
  6332.     hum.MaxHealth = math.huge
  6333.     hum.Health = math.huge
  6334.     for i,gbag in pairs(character:GetDescendants()) do
  6335.     makbag = makbag + 0.1
  6336.     if makbag > 2.5 then
  6337.     pcall(function()
  6338.     gbag.Locked = true
  6339.     end)
  6340.     makbag = 0
  6341.     end
  6342.     end
  6343.    
  6344. end)
  6345.  
  6346. local function jumpe()
  6347. if hoodup == false then
  6348. normanim = false
  6349. jumpd = true
  6350.             anglespeed = 4/2/0.3
  6351.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6352.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6353.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6354.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6355.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6356.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6357. normanim = true
  6358. wait(0.5)
  6359. jumpd = false
  6360.             else
  6361.             normanim = false
  6362.             jumpd = true
  6363.             anglespeed = 4/2/0.3
  6364.             LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6365.             LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6366.             LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6367.             LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6368.             LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6369.             LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6370. normanim = true
  6371.             wait(0.5)
  6372. jumpd = false
  6373.  
  6374. end
  6375. end
  6376. table.insert(PT, Part32)
  6377. colors = coroutine.wrap(function()
  6378.     i = 1
  6379.     while wait(0.01) do
  6380.         if i >= 1 then
  6381.             i = 0
  6382.         else
  6383.             i = i + 0.005
  6384.         end
  6385.         local color1 = Color3.fromHSV(i,1,1)
  6386.         local color2 = Color3.fromHSV(i,1,1)
  6387.         for i=1,#PT do
  6388.         if vising == true then
  6389. PT[i].Color = color1
  6390. else
  6391. PT[i].BrickColor = BrickColor.new("Really black")
  6392. end
  6393. end
  6394.     end
  6395. end)
  6396. colors()
  6397.  
  6398. gui = Instance.new("BillboardGui", character.Head)
  6399. gui.Size = UDim2.new(0,200,0,50)
  6400. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6401.  
  6402. text = Instance.new("TextLabel", gui)
  6403. text.BackgroundTransparency = 1
  6404. text.Size = UDim2.new(10,0,1,0)
  6405. text.Position = UDim2.new(-4.5,0,0,0)
  6406. text.Font = "SciFi"
  6407. text.TextColor3 = Color3.new(1, 1, 1)
  6408. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6409. text.TextSize = 20
  6410. text.TextStrokeTransparency = 0.8
  6411. text.TextWrapped = true
  6412. text.Text = ' '
  6413.  
  6414. namejump = coroutine.wrap(function()
  6415. local FA = Player.Character.Name
  6416. local F = Player.Character.Name
  6417. while wait(0.1) do
  6418. if F == "kir0ki" then
  6419. if alrt == false then
  6420. local colorss = coroutine.wrap(function()
  6421.     wait(2)
  6422.     i = 1
  6423.     while wait(0.01) do
  6424.         if i >= 1 then
  6425.             i = 0
  6426.         else
  6427.             i = i + 0.005
  6428.         end
  6429.         if alafiaf < 1.1 then
  6430.         color1 = Color3.new(i,0,0)
  6431.         elseif alafiaf < 2.1 and alafiaf > 1.1 then
  6432.         color1 = Color3.new(0,i,0)
  6433.         elseif alafiaf > 2.1 then
  6434.         color1 = Color3.new(0,0,i)
  6435.         end
  6436.  
  6437.     end
  6438. end)
  6439. colorss()
  6440. alrt = true
  6441. end
  6442. rainbow = true
  6443. text.Text = "Creator, "..F
  6444. elseif F == "kermat161" then
  6445. bcch = BrickColor.new("Lime green")
  6446. text.Text = "Script Showcaser, "..F
  6447. elseif F == "Netdyninja696" then
  6448. bcch = BrickColor.new("Institutional white")
  6449. text.Text = "Script Inspiration, "..F
  6450. else
  6451. bcch = BrickColor.Random()
  6452. text.Text = "User, "..F
  6453. end
  6454. end
  6455. end)
  6456. namejump()
  6457. aaga = hum.Jumping:connect(function()
  6458. jumpe()
  6459. end)
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top