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Kajiya

Dec 17th, 2015
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  1. 9, overdeveloped(Vit)
  2. Mystic (Hardlight)
  3. Flowing outfit (Determination)
  4. Hammerspace
  5. Big Friend, Wings, Eternal Style, Incognito, Dual Weapon(Melee, Vit)
  6.  
  7. Ignore coins, I know it's 14 since 0 coin altering to rolls.
  8.  
  9. -------------------
  10.  
  11. Name: Kajiya Physical Stats:
  12. Str: Agi: Vit:
  13. Appearance:
  14. Mystical Stats:
  15. Mag: Lck:
  16. Puchuu:
  17. Vitals:
  18. Wounds: Mana: Fortune: Soak:
  19.  
  20. -------------------
  21.  
  22. Age: 9 years old
  23.  
  24. Body: Overdeveloped
  25. -> + 1 VIT
  26.  
  27. Specialization: Oddball - Flesh
  28. -> +2 MAG, +1 VIT, +1 ?
  29.  
  30. Weapon: Mystic
  31. ! Enhanced: A weapon with this enhancement gets a +1 attack dice. This applies for both mystic attacks and
  32. specialization magic attacks
  33. Melee
  34. ! Aerodynamic: Grants +1 on Dash attack rolls.
  35. ! +1 on rolls to pursue a retreating enemy
  36.  
  37. Outfit: Flowing (Determination)
  38. ! Determination: If your wound pool drops to 0 may take a special action on your turn to get back up,
  39. healing a number of wounds equal to a single wound threshold. Ignore all penalties for being wounded
  40. until next turn.
  41.  
  42. Powers: Hammerspace
  43. ! Taking things out of hammerspace is no longer a free action.
  44. ! Luck rolled each time something is withdrawn. If the number is less than specified by the GM, depending
  45. on the severity of the failure you bring out either the wrong thing, or nothing at all.
  46. ! Bringing out larger objects will require a higher number of successes.
  47.  
  48. Perks:
  49. Big Friend
  50. Wings
  51. ! Grants +1 bonus die to dodge and disengage rolls.
  52. Eternal Style
  53. ! +1 Soak
  54. ! Allows you to spend an action changing your outfit Enhancement granted by your Outfit style.
  55. Incognito
  56. ! In combat this gives you +2 dice on rolls to hide, and -2 dice on enemy rolls to pursue you if you
  57. retreat.
  58. Dual Weapon
  59. ! You can spend an action changing from one mode to the other.
  60. ! Pick a free enhancement for the second weapon type. The enhancement is only active when switched to this
  61. weapon type, and you lose the bonus when you are using the other weapon.
  62.  
  63. -------------------
  64.  
  65. Rolls:
  66. Attack: d10 (Mystic/Spec); d10 (Melee)
  67. Dash: d10 (Mystic); d10 (Melee)
  68. Parry: d10
  69. Sunder: d10
  70. Dodge: d10
  71. Disengage: d10
  72. Shield: d10
  73. Hide: d10
  74. -------------------
  75.  
  76. Coins:
  77. 1 Gold Coin:
  78. -> 0 ()
  79. 3 Silver Coins:
  80. -> 2 ()
  81. -> 1 ()
  82. -> 0 ()
  83. 4 Bronze Coins:
  84. -> 3 ()
  85. -> 2 ()
  86. -> 1 ()
  87. -> 0 ()
  88.  
  89. -------------------
  90.  
  91. Physical Stats:
  92. STR: 5 { + 1 (Flowing)}
  93. AGI: 5 { + 1 (Wings)}
  94. VIT: 6 { + 1 (Overdeveloped) + 1 (Oddball)}
  95.  
  96. Mystical Stats:
  97. MAG: 8 { + 2 (Oddball) + 1 (Mystic) + 1 (Incognito)}
  98. LCK: 5 { + 1 (Hammerspace)}
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