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- while wait() do
- --Auto Grab Clothes
- for _,v in pairs(game:GetService("Workspace").Debris.Clothing:GetChildren()) do
- game:GetService("ReplicatedStorage").Events.GrabClothing:FireServer(v)
- end
- wait()
- --Auto Load
- for _,v in pairs(game:GetService("Workspace").Plots:GetChildren()) do
- local owner = v:FindFirstChild("Owner")
- if owner.Value == game:GetService("Players").LocalPlayer then
- for k,l in pairs(game:GetService("Workspace").Plots[tostring(v)].WashingMachines:GetChildren()) do
- game:GetService("ReplicatedStorage").Events.LoadWashingMachine:FireServer(l)
- end
- end
- end
- wait(15)
- --Auto Unload
- for _,v in pairs(game:GetService("Workspace").Plots:GetChildren()) do
- local owner = v:FindFirstChild("Owner")
- if owner.Value == game:GetService("Players").LocalPlayer then
- for k,l in pairs(game:GetService("Workspace").Plots[tostring(v)].WashingMachines:GetChildren()) do
- game:GetService("ReplicatedStorage").Events.UnloadWashingMachine:FireServer(l)
- end
- end
- end
- wait()
- --Auto Drop
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-145, 4, -12)
- wait(1)
- game:GetService("ReplicatedStorage").Events.DropClothesInChute:FireServer()
- wait(1)
- for _,v in pairs(game:GetService("Workspace").Plots:GetChildren()) do
- local owner = v:FindFirstChild("Owner")
- if owner.Value == game:GetService("Players").LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v:FindFirstChild("Base").CFrame * CFrame.new(0, 10, 0)
- end
- end
- wait(1)
- end
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