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- -- salve applying function --
- function doApply(salve,part)
- if not states.applying and gmcp.Char.Vitals.salve == "1" then
- send("apply "..salve.." to "..part)
- states.applying = "1"
- tempTimer( 2, [[states.applying = nil]] )
- end
- end
- -- poultice pressing function --
- function doPress(poultice,part)
- if not states.applying and gmcp.Char.Vitals.salve == "1" then
- send("press "..poultice.." to "..part)
- states.applying = "1"
- tempTimer( 2, [[states.applying = nil]] )
- end
- end
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