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- Unit Selection
- Events
- Unit Selection - Any Unit is Selected by player Any Player
- Local Variables
- Conditions
- And
- Conditions
- (Triggering unit) != playerHero
- (Triggering player) == player
- Actions
- Unit - Turn playerHero Selectable state On
- Unit Selection - Select playerHero for player player
- Unit - Turn playerHero Selectable state Off
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