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spawn_prototype.sql

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Mar 29th, 2017
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  1. -- --------------------------------------------------------
  2. -- HeidiSQL Version:             9.4.0.5125
  3. -- --------------------------------------------------------
  4.  
  5. /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
  6. /*!40101 SET NAMES utf8 */;
  7. /*!50503 SET NAMES utf8mb4 */;
  8. /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
  9. /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
  10.  
  11. -- Dumping structure for table ace_world.ace_creature_generators
  12. CREATE TABLE IF NOT EXISTS `ace_creature_generators` (
  13.   `generatorid` int(10) unsigned NOT NULL,
  14.   `name` text NOT NULL,
  15.   PRIMARY KEY (`generatorid`)
  16. ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COMMENT='Generators (=groups) for all type of creatures: Drudges, Eaters, Banderlings, etc.';
  17.  
  18. -- Dumping data for table ace_world.ace_creature_generators: ~2 rows (approximately)
  19. /*!40000 ALTER TABLE `ace_creature_generators` DISABLE KEYS */;
  20. INSERT INTO `ace_creature_generators` (`generatorid`, `name`) VALUES
  21.     (3, 'Drduges (Black)'),
  22.     (8, 'Drduges (Normal)');
  23. /*!40000 ALTER TABLE `ace_creature_generators` ENABLE KEYS */;
  24.  
  25. -- Dumping structure for table ace_world.ace_creature_generator_data
  26. CREATE TABLE IF NOT EXISTS `ace_creature_generator_data` (
  27.   `generatorid` int(10) unsigned NOT NULL,
  28.   `weenieClassId` smallint(5) unsigned NOT NULL,
  29.   `probability` tinyint(3) unsigned NOT NULL,
  30.   PRIMARY KEY (`generatorid`,`weenieClassId`),
  31.   KEY `FKace_creature_generator_data__weenieClassId` (`weenieClassId`),
  32.   CONSTRAINT `FKace_creature_generator_data__generatorId` FOREIGN KEY (`generatorid`) REFERENCES `ace_creature_generators` (`generatorid`),
  33.   CONSTRAINT `FKace_creature_generator_data__weenieClassId` FOREIGN KEY (`weenieClassId`) REFERENCES `weenie_class` (`weenieClassId`)
  34. ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COMMENT='Creature templates that all belong into one generator: i.e. all normal drudges. Probability of spawning this particular creature from this group.';
  35.  
  36. -- Dumping data for table ace_world.ace_creature_generator_data: ~2 rows (approximately)
  37. /*!40000 ALTER TABLE `ace_creature_generator_data` DISABLE KEYS */;
  38. INSERT INTO `ace_creature_generator_data` (`generatorid`, `weenieClassId`, `probability`) VALUES
  39.     (8, 35440, 50),
  40.     (8, 35441, 40),
  41.     (8, 42437, 10);
  42. /*!40000 ALTER TABLE `ace_creature_generator_data` ENABLE KEYS */;
  43.  
  44. -- Dumping structure for table ace_world.ace_creature_generator_locations
  45. CREATE TABLE IF NOT EXISTS `ace_creature_generator_locations` (
  46.   `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  47.   `generatorId` int(10) unsigned NOT NULL,
  48.   `quantity` tinyint(3) unsigned NOT NULL DEFAULT '0',
  49.   `landblock` smallint(5) unsigned DEFAULT NULL,
  50.   `cell` smallint(5) unsigned DEFAULT NULL,
  51.   `posX` float DEFAULT NULL,
  52.   `posY` float DEFAULT NULL,
  53.   `posZ` float DEFAULT NULL,
  54.   `qW` float DEFAULT NULL,
  55.   `qX` float DEFAULT NULL,
  56.   `qY` float DEFAULT NULL,
  57.   `qZ` float DEFAULT NULL,
  58.   PRIMARY KEY (`id`),
  59.   KEY `FKace_creature_generator_locations__generatorId` (`generatorId`),
  60.   CONSTRAINT `FKace_creature_generator_locations__generatorId` FOREIGN KEY (`generatorId`) REFERENCES `ace_creature_generators` (`generatorid`)
  61. ) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1 COMMENT='Locations for the random generated creatures. Specify the quantitiy of how many creatures from this generator should be spawned around this location.';
  62.  
  63. -- Dumping data for table ace_world.ace_creature_generator_locations: ~0 rows (approximately)
  64. /*!40000 ALTER TABLE `ace_creature_generator_locations` DISABLE KEYS */;
  65. INSERT INTO `ace_creature_generator_locations` (`id`, `generatorId`, `quantity`, `landblock`, `cell`, `posX`, `posY`, `posZ`, `qW`, `qX`, `qY`, `qZ`) VALUES
  66.     (1, 8, 3, 4344, 25, 82.1302, 9.98661, 94.005, 0.983917, 0, 0, 0.178627);
  67. /*!40000 ALTER TABLE `ace_creature_generator_locations` ENABLE KEYS */;
  68.  
  69. -- Dumping structure for table ace_world.ace_creature_static_locations
  70. CREATE TABLE IF NOT EXISTS `ace_creature_static_locations` (
  71.   `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  72.   `weenieClassId` smallint(5) unsigned NOT NULL,
  73.   `landblock` smallint(5) unsigned DEFAULT NULL,
  74.   `cell` smallint(5) unsigned DEFAULT NULL,
  75.   `posX` float DEFAULT NULL,
  76.   `posY` float DEFAULT NULL,
  77.   `posZ` float DEFAULT NULL,
  78.   `qW` float DEFAULT NULL,
  79.   `qX` float DEFAULT NULL,
  80.   `qY` float DEFAULT NULL,
  81.   `qZ` float DEFAULT NULL,
  82.   PRIMARY KEY (`id`),
  83.   KEY `FKace_creature_static_locations__weenieClassId` (`weenieClassId`),
  84.   CONSTRAINT `FKace_creature_static_locations__weenieClassId` FOREIGN KEY (`weenieClassId`) REFERENCES `weenie_class` (`weenieClassId`)
  85. ) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1 COMMENT='Location for an exact - not random - creature to spawn: i.e. the 3 (?) water golems on Mayoi beach would be in here.';
  86.  
  87. -- Dumping data for table ace_world.ace_creature_static_locations: ~0 rows (approximately)
  88. /*!40000 ALTER TABLE `ace_creature_static_locations` DISABLE KEYS */;
  89. INSERT INTO `ace_creature_static_locations` (`id`, `weenieClassId`, `landblock`, `cell`, `posX`, `posY`, `posZ`, `qW`, `qX`, `qY`, `qZ`) VALUES
  90.     (1, 35442, 4344, 25, 82.1302, 9.98661, 94.005, 0.983917, 0, 0, 0.178627);
  91. /*!40000 ALTER TABLE `ace_creature_static_locations` ENABLE KEYS */;
  92.  
  93. /*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
  94. /*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
  95. /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
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