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devydude

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Feb 18th, 2020
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  1. Let's make a game!
  2. name: gamer Clicker
  3. by: dev
  4. desc:This is a mlg game for gamers idk.<//>become a pro and epic gamer
  5. created:18/2/2020
  6. updated:18/2/2020
  7. version:1
  8.  
  9. Settings
  10. background:stuff/tiles.jpg
  11. building cost increase:115%
  12. building cost refund:60%
  13. spritesheet:icons[0,0], 48 by 48, https://lh3.googleusercontent.com/ISOm-o4eM81M3FWcAVfrg_u6sGfUFbfwNEK3Qtw2iPIRkinZJuXz7RSJ0KNxS_bvrMbcGI-dQA=w128-h128-e365
  14. stylesheet:stuff/bigBlue.css
  15.  
  16. Layout
  17. use default
  18.  
  19.  
  20. Buttons
  21. *gamerbutton
  22. name:gamerbutton
  23. desc:Click this computer to get more hitmarks!
  24. on click:anim icon wobble
  25. on click:yield 1 hitmark
  26. on click:if (have goldenTouch and chance(1%)) yield 1 mtndew
  27. icon:https://lh3.googleusercontent.com/proxy/O4EAhYIkVspWxigQk5U3AmohOacj2DCFUb6pMA0qngUJ5nKvAS68BEUTxpMm6EQm6Ck-0zzNVnl6BuUGhAlpxDJvxXmApguuslLU9lVAFbQ
  28. class:bigButton hasFlares
  29. icon class:shadowed
  30. tooltip origin:bottom
  31. tooltip class:red
  32.  
  33. Resources
  34. *hitmark|hitmarks
  35. name:hitmark|hitmarks
  36. desc:These are your hitmarks. You can use them to purchase things. Your goal is to have as many hitmarks as possible!
  37. icon:icons[0,0]
  38. class:noBackground
  39. show earned
  40.  
  41. *mtndew|mtndews
  42. name:mtndew|mtndews
  43. desc:These drinks are terribly rare, terribly precious and terribly delicious!
  44. icon:icons[0,1]
  45. class:noBackground
  46. hidden when 0
  47.  
  48. Shinies
  49. *trickshot
  50. on click:log Woop
  51. movement:onRight moveLeft fade bounce:0.05
  52. frequency:60
  53. frequency variation:30
  54. icon:stuff/luckyBunny.png
  55. class:bigButton
  56. on click:
  57. $boost=1
  58. if (have SuperSugar) $boost=4
  59. if (chance(25%))
  60. //get at least 7, or between 1 and 3 minutes of our gamer production
  61. $amount=max(7,random(hitmarks:ps*60*1,hitmarks:ps*60*3))*$boost
  62. toast The lucky bunny grants you<//><b>[$amount] hitmarks</b>.
  63. yield $amount hitmarks
  64. else
  65. $amount=1*$boost
  66. toast The lucky bunny grants you<//><b>[$amount] mtndew[s?$amount]</b>!
  67. yield $amount mtndew
  68. end
  69. end
  70.  
  71.  
  72. Buildings
  73. *TEMPLATE
  74. on click:anim glow
  75.  
  76. *pc|pcs
  77. name:pc|pcs
  78. desc:A hightech gaming device.<//><b>Effect:</b><.>Produces 1 hitmark every 10 seconds.
  79. icon:icons[3,0]
  80. cost:15 hitmarks
  81. on tick:yield 0.1 hitmark
  82. unlocked
  83.  
  84. Upgrades
  85. *TEMPLATE
  86. on click:anim glow
  87.  
  88. //gamer upgrades
  89.  
  90. *followers
  91. name:followers
  92. desc:Some scrubs to annoy your enemies.<//><b>Effect:</b><.>+1 hitmark/click
  93. icon:icons[1,1]
  94. cost:100 hitmarks
  95. passive:increase hitmark yield of gamerbutton by 1
  96. req:10 hitmarks:earned
  97.  
  98. //mtndew upgrades
  99.  
  100. *goldenTouch
  101. name:Golden touch
  102. desc:The delicate art of finding mtndew made of precious sugars.<//><b>Effect:</b><.>1% chance of gaining 1 mtndew per bunny click
  103. icon:icons[2,5]
  104. cost:1 mtndew
  105. req:1 mtndew:earned
  106.  
  107. *SuperSugar
  108. name:SuperSugar
  109. desc:A delicious type of sugar that tastes lucky.<//><b>Effect:</b><.>trickshot effects are 4 times more powerful
  110. icon:icons[2,8]
  111. cost:100 mtndew
  112. req:50 mtndew:earned
  113.  
  114. Achievements
  115. *TEMPLATE
  116. on click:anim glow
  117.  
  118. *nerd
  119. name:school nerd
  120. desc:Have <b>1</b> hitmark.
  121. req:1 hitmark
  122. icon:icons[2,4] icons[0,2] icons[0,6]
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