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Feb 23rd, 2020
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  1. 52157x FrameXML\FriendsFrame.lua:1269: attempt to compare number with nil
  2. [string "@FrameXML\FriendsFrame.lua"]:1269: in function `FriendsFrame_UpdateFriends'
  3. [string "@Moniker\moniker-1.5.1.lua"]:56: in function `Update'
  4. [string "@Moniker\moniker-1.5.1.lua"]:51: in function `BN_FRIEND_INFO_CHANGED'
  5. [string "@Moniker\moniker-1.5.1.lua"]:25: in function `?'
  6. [string "@Moniker\moniker-1.5.1.lua"]:10: in function <Moniker\moniker.lua:8>
  7.  
  8. Locals:
  9. scrollFrame = FriendsListFrameScrollFrame {
  10. 0 = <userdata>
  11. offset = 0
  12. dynamic = <function> defined @FrameXML\FriendsFrame.lua:527
  13. ScrollChild = FriendsListFrameScrollFrameScrollChild {
  14. }
  15. dividerPool = <table> {
  16. }
  17. scrollUp = FriendsListFrameScrollFrameScrollUpButton {
  18. }
  19. PendingInvitesHeaderButton = <unnamed> {
  20. }
  21. buttons = <table> {
  22. }
  23. buttonHeight = 34
  24. scrollDown = FriendsListFrameScrollFrameScrollDownButton {
  25. }
  26. scrollChild = FriendsListFrameScrollFrameScrollChild {
  27. }
  28. scrollBar = <unnamed> {
  29. }
  30. update = <function> defined @FrameXML\FriendsFrame.lua:1254
  31. invitePool = <table> {
  32. }
  33. Slider = <unnamed> {
  34. }
  35. }
  36. offset = 0
  37. buttons = <table> {
  38. 1 = FriendsListFrameScrollFrameButton1 {
  39. }
  40. 2 = FriendsListFrameScrollFrameButton2 {
  41. }
  42. 3 = FriendsListFrameScrollFrameButton3 {
  43. }
  44. 4 = FriendsListFrameScrollFrameButton4 {
  45. }
  46. 5 = FriendsListFrameScrollFrameButton5 {
  47. }
  48. 6 = FriendsListFrameScrollFrameButton6 {
  49. }
  50. 7 = FriendsListFrameScrollFrameButton7 {
  51. }
  52. 8 = FriendsListFrameScrollFrameButton8 {
  53. }
  54. 9 = FriendsListFrameScrollFrameButton9 {
  55. }
  56. 10 = FriendsListFrameScrollFrameButton10 {
  57. }
  58. 11 = FriendsListFrameScrollFrameButton11 {
  59. }
  60. }
  61. numButtons = 11
  62. numFriendButtons = nil
  63. usedHeight = 0
  64. (for index) = 1
  65. (for limit) = 11
  66. (for step) = 1
  67. i = 1
  68. button = FriendsListFrameScrollFrameButton1 {
  69. 0 = <userdata>
  70. OnLeave = <function> defined @FrameXML\FriendsFrame.lua:2044
  71. highlight = <unnamed> {
  72. }
  73. OnLoad = <function> defined @FrameXML\FriendsFrame.lua:1868
  74. travelPassButton = FriendsListFrameScrollFrameButton1TravelPassButton {
  75. }
  76. summonButton = FriendsListFrameScrollFrameButton1SummonButton {
  77. }
  78. Favorite = <unnamed> {
  79. }
  80. info = FriendsListFrameScrollFrameButton1Info {
  81. }
  82. gameIcon = FriendsListFrameScrollFrameButton1GameIcon {
  83. }
  84. name = FriendsListFrameScrollFrameButton1Name {
  85. }
  86. status = FriendsListFrameScrollFrameButton1Status {
  87. }
  88. background = FriendsListFrameScrollFrameButton1Background {
  89. }
  90. OnClick = <function> defined @FrameXML\FriendsFrame.lua:2049
  91. OnEnter = <function> defined @AstralKeys\Lists\Friends.lua:658
  92. }
  93. index = 1
  94. (*temporary) = <table> {
  95. }
  96. (*temporary) = nil
  97. (*temporary) = nil
  98. (*temporary) = nil
  99. (*temporary) = "attempt to compare number with nil"
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