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  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.180 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 78.224400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 1:11:19 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 3 worker threads for Enlighten.
  31. Thread -> id: 488c -> priority: 1
  32. Thread -> id: 2068 -> priority: 1
  33. Thread -> id: 6f7c -> priority: 1
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38.  
  39. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174385.
  40. Total: 524.867700 ms (FindLiveObjects: 11.573600 ms CreateObjectMapping: 34.229000 ms MarkObjects: 478.646300 ms DeleteObjects: 0.418600 ms)
  41.  
  42. Tamer ID: 229349
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  45.  
  46. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  47.  
  48. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175187.
  49. Total: 255.538000 ms (FindLiveObjects: 6.592300 ms CreateObjectMapping: 12.917600 ms MarkObjects: 235.811200 ms DeleteObjects: 0.216700 ms)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  52.  
  53. Unloading 618 unused Assets to reduce memory usage. Loaded Objects now: 194009.
  54. Total: 264.939300 ms (FindLiveObjects: 7.589000 ms CreateObjectMapping: 13.054100 ms MarkObjects: 243.490900 ms DeleteObjects: 0.805000 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  57.  
  58. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199870.
  59. Total: 266.672000 ms (FindLiveObjects: 7.625100 ms CreateObjectMapping: 14.684700 ms MarkObjects: 243.710600 ms DeleteObjects: 0.651300 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  62.  
  63. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207040.
  64. Total: 268.002100 ms (FindLiveObjects: 8.268800 ms CreateObjectMapping: 13.393600 ms MarkObjects: 245.865400 ms DeleteObjects: 0.473800 ms)
  65.  
  66. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  67.  
  68. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211620.
  69. Total: 269.710700 ms (FindLiveObjects: 8.104800 ms CreateObjectMapping: 13.317000 ms MarkObjects: 247.571200 ms DeleteObjects: 0.717500 ms)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211715.
  74. Total: 268.315400 ms (FindLiveObjects: 7.960700 ms CreateObjectMapping: 12.924700 ms MarkObjects: 247.236100 ms DeleteObjects: 0.193700 ms)
  75.  
  76. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  77.  
  78. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219472.
  79. Total: 276.825200 ms (FindLiveObjects: 8.298500 ms CreateObjectMapping: 16.695400 ms MarkObjects: 251.145900 ms DeleteObjects: 0.685200 ms)
  80.  
  81. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  82.  
  83. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224959.
  84. Total: 273.248200 ms (FindLiveObjects: 8.874300 ms CreateObjectMapping: 15.888600 ms MarkObjects: 248.284700 ms DeleteObjects: 0.200100 ms)
  85.  
  86. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  87.  
  88. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231057.
  89. Total: 292.732900 ms (FindLiveObjects: 8.879700 ms CreateObjectMapping: 20.186900 ms MarkObjects: 263.196200 ms DeleteObjects: 0.469800 ms)
  90.  
  91. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  92.  
  93. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238843.
  94. Total: 276.850000 ms (FindLiveObjects: 9.237100 ms CreateObjectMapping: 16.450700 ms MarkObjects: 250.975200 ms DeleteObjects: 0.186800 ms)
  95.  
  96. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  97.  
  98. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238843.
  99. Total: 278.392400 ms (FindLiveObjects: 8.951700 ms CreateObjectMapping: 15.594400 ms MarkObjects: 253.661000 ms DeleteObjects: 0.185000 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238843.
  104. Total: 278.550400 ms (FindLiveObjects: 8.970100 ms CreateObjectMapping: 16.094700 ms MarkObjects: 253.302300 ms DeleteObjects: 0.182900 ms)
  105.  
  106. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  107.  
  108. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 250298.
  109. Total: 284.617800 ms (FindLiveObjects: 10.578800 ms CreateObjectMapping: 16.882000 ms MarkObjects: 256.886900 ms DeleteObjects: 0.269800 ms)
  110.  
  111. Unloading 5 Unused Serialized files (Serialized files now loaded: 20)
  112.  
  113. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 250324.
  114. Total: 286.400000 ms (FindLiveObjects: 9.485700 ms CreateObjectMapping: 16.854700 ms MarkObjects: 259.665700 ms DeleteObjects: 0.393600 ms)
  115.  
  116. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  117.  
  118. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250324.
  119. Total: 283.869500 ms (FindLiveObjects: 10.219800 ms CreateObjectMapping: 16.551600 ms MarkObjects: 256.822300 ms DeleteObjects: 0.275500 ms)
  120.  
  121. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  122.  
  123. Unloading 2418 unused Assets to reduce memory usage. Loaded Objects now: 254842.
  124. Total: 300.842800 ms (FindLiveObjects: 11.899100 ms CreateObjectMapping: 17.630900 ms MarkObjects: 269.106900 ms DeleteObjects: 2.205500 ms)
  125.  
  126. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  127.  
  128. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254842.
  129. Total: 291.682200 ms (FindLiveObjects: 9.868100 ms CreateObjectMapping: 16.234900 ms MarkObjects: 265.360400 ms DeleteObjects: 0.218500 ms)
  130.  
  131. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  132.  
  133. Unloading 453 unused Assets to reduce memory usage. Loaded Objects now: 257415.
  134. Total: 300.168100 ms (FindLiveObjects: 10.837900 ms CreateObjectMapping: 16.174900 ms MarkObjects: 272.298000 ms DeleteObjects: 0.856900 ms)
  135.  
  136. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  137.  
  138. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257415.
  139. Total: 295.745300 ms (FindLiveObjects: 9.882000 ms CreateObjectMapping: 16.177000 ms MarkObjects: 269.443600 ms DeleteObjects: 0.242300 ms)
  140.  
  141. NullReferenceException: Object reference not set to an instance of an object
  142. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  143. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  144. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  145. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  146. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  147. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  148. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  149. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  150.  
  151. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  152.  
  153. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  154.  
  155. Unloading 853 unused Assets to reduce memory usage. Loaded Objects now: 260645.
  156. Total: 312.479200 ms (FindLiveObjects: 12.442600 ms CreateObjectMapping: 16.893300 ms MarkObjects: 281.941400 ms DeleteObjects: 1.201600 ms)
  157.  
  158. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  159.  
  160. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260645.
  161. Total: 300.091200 ms (FindLiveObjects: 10.238300 ms CreateObjectMapping: 16.087300 ms MarkObjects: 273.518200 ms DeleteObjects: 0.246800 ms)
  162.  
  163. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  164.  
  165. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 261415.
  166. Total: 306.337600 ms (FindLiveObjects: 10.499600 ms CreateObjectMapping: 16.505100 ms MarkObjects: 278.914000 ms DeleteObjects: 0.418500 ms)
  167.  
  168. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  169.  
  170. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261415.
  171. Total: 301.677300 ms (FindLiveObjects: 10.461400 ms CreateObjectMapping: 16.150800 ms MarkObjects: 274.824400 ms DeleteObjects: 0.240300 ms)
  172.  
  173. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  174.  
  175. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 261745.
  176. Total: 310.441500 ms (FindLiveObjects: 10.141000 ms CreateObjectMapping: 18.677100 ms MarkObjects: 281.271800 ms DeleteObjects: 0.351200 ms)
  177.  
  178. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  179.  
  180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261745.
  181. Total: 302.243300 ms (FindLiveObjects: 10.082300 ms CreateObjectMapping: 16.847100 ms MarkObjects: 275.081300 ms DeleteObjects: 0.232200 ms)
  182.  
  183. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  184.  
  185. Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 263441.
  186. Total: 326.027100 ms (FindLiveObjects: 11.879100 ms CreateObjectMapping: 16.443800 ms MarkObjects: 296.588100 ms DeleteObjects: 1.115600 ms)
  187.  
  188. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  189.  
  190. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263441.
  191. Total: 320.985700 ms (FindLiveObjects: 10.625300 ms CreateObjectMapping: 17.215800 ms MarkObjects: 292.887100 ms DeleteObjects: 0.257100 ms)
  192.  
  193. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  194.  
  195. Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 264839.
  196. Total: 310.093100 ms (FindLiveObjects: 10.972900 ms CreateObjectMapping: 17.154400 ms MarkObjects: 281.566300 ms DeleteObjects: 0.398900 ms)
  197.  
  198. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  199.  
  200. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264839.
  201. Total: 308.966500 ms (FindLiveObjects: 10.291900 ms CreateObjectMapping: 16.336900 ms MarkObjects: 282.096900 ms DeleteObjects: 0.240500 ms)
  202.  
  203. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  204.  
  205. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 264893.
  206. Total: 319.460700 ms (FindLiveObjects: 11.017300 ms CreateObjectMapping: 17.732000 ms MarkObjects: 290.343200 ms DeleteObjects: 0.368000 ms)
  207.  
  208. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  209.  
  210. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264893.
  211. Total: 305.024200 ms (FindLiveObjects: 10.125300 ms CreateObjectMapping: 16.187600 ms MarkObjects: 278.474000 ms DeleteObjects: 0.236900 ms)
  212.  
  213. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  214.  
  215. Unloading 710 unused Assets to reduce memory usage. Loaded Objects now: 265951.
  216. Total: 314.404700 ms (FindLiveObjects: 11.045200 ms CreateObjectMapping: 16.832800 ms MarkObjects: 285.428400 ms DeleteObjects: 1.098000 ms)
  217.  
  218. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  219.  
  220. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265951.
  221. Total: 305.602000 ms (FindLiveObjects: 10.336100 ms CreateObjectMapping: 16.526700 ms MarkObjects: 278.496900 ms DeleteObjects: 0.241900 ms)
  222.  
  223. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  224.  
  225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  226.  
  227. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  228.  
  229. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 266664.
  230. Total: 315.072400 ms (FindLiveObjects: 11.752700 ms CreateObjectMapping: 17.463500 ms MarkObjects: 285.424900 ms DeleteObjects: 0.430800 ms)
  231.  
  232. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  233.  
  234. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266664.
  235. Total: 307.620100 ms (FindLiveObjects: 10.927900 ms CreateObjectMapping: 16.554000 ms MarkObjects: 279.903900 ms DeleteObjects: 0.233900 ms)
  236.  
  237. NullReferenceException: Object reference not set to an instance of an object
  238. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  239. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  240. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  241. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  242. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  243. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  244. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  245. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  246.  
  247. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  248.  
  249. NullReferenceException: Object reference not set to an instance of an object
  250. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  251. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  252. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  253. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  254. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  255. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  256. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  257. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  258.  
  259. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  260.  
  261. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  262.  
  263. Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 268011.
  264. Total: 321.247900 ms (FindLiveObjects: 12.320100 ms CreateObjectMapping: 17.541600 ms MarkObjects: 290.983200 ms DeleteObjects: 0.402700 ms)
  265.  
  266. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  267.  
  268. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268011.
  269. Total: 307.629600 ms (FindLiveObjects: 10.340800 ms CreateObjectMapping: 16.221500 ms MarkObjects: 280.824500 ms DeleteObjects: 0.242400 ms)
  270.  
  271. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  272.  
  273. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 268505.
  274. Total: 309.526100 ms (FindLiveObjects: 10.535200 ms CreateObjectMapping: 16.319500 ms MarkObjects: 282.241000 ms DeleteObjects: 0.430200 ms)
  275.  
  276. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  277.  
  278. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268505.
  279. Total: 309.854100 ms (FindLiveObjects: 10.363700 ms CreateObjectMapping: 16.340000 ms MarkObjects: 282.841300 ms DeleteObjects: 0.308500 ms)
  280.  
  281. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  282.  
  283. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 269586.
  284. Total: 313.595000 ms (FindLiveObjects: 11.004200 ms CreateObjectMapping: 17.817200 ms MarkObjects: 283.865900 ms DeleteObjects: 0.907300 ms)
  285.  
  286. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  287.  
  288. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269586.
  289. Total: 311.336100 ms (FindLiveObjects: 10.509200 ms CreateObjectMapping: 16.456200 ms MarkObjects: 284.069600 ms DeleteObjects: 0.300800 ms)
  290.  
  291. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  292.  
  293. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 269700.
  294. Total: 316.255300 ms (FindLiveObjects: 11.336700 ms CreateObjectMapping: 16.721100 ms MarkObjects: 287.886200 ms DeleteObjects: 0.311100 ms)
  295.  
  296. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  297.  
  298. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269700.
  299. Total: 308.443000 ms (FindLiveObjects: 10.288700 ms CreateObjectMapping: 16.549900 ms MarkObjects: 281.257800 ms DeleteObjects: 0.346200 ms)
  300.  
  301. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  302.  
  303. Unloading 194 unused Assets to reduce memory usage. Loaded Objects now: 269801.
  304. Total: 311.557200 ms (FindLiveObjects: 11.743200 ms CreateObjectMapping: 16.365500 ms MarkObjects: 283.009400 ms DeleteObjects: 0.438700 ms)
  305.  
  306. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  307.  
  308. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269801.
  309. Total: 310.953300 ms (FindLiveObjects: 10.607700 ms CreateObjectMapping: 16.580000 ms MarkObjects: 283.523500 ms DeleteObjects: 0.241800 ms)
  310.  
  311. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  312.  
  313. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 269799.
  314. Total: 311.385800 ms (FindLiveObjects: 11.699600 ms CreateObjectMapping: 16.722400 ms MarkObjects: 282.548400 ms DeleteObjects: 0.415000 ms)
  315.  
  316. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  317.  
  318. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269799.
  319. Total: 306.114900 ms (FindLiveObjects: 10.490600 ms CreateObjectMapping: 16.220600 ms MarkObjects: 279.091300 ms DeleteObjects: 0.311800 ms)
  320.  
  321. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  322.  
  323. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 270479.
  324. Total: 318.283400 ms (FindLiveObjects: 10.864500 ms CreateObjectMapping: 16.345000 ms MarkObjects: 290.664200 ms DeleteObjects: 0.409300 ms)
  325.  
  326. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  327.  
  328. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270479.
  329. Total: 309.349900 ms (FindLiveObjects: 10.251700 ms CreateObjectMapping: 16.173400 ms MarkObjects: 282.687500 ms DeleteObjects: 0.236900 ms)
  330.  
  331. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  332.  
  333. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 271823.
  334. Total: 311.631600 ms (FindLiveObjects: 10.773800 ms CreateObjectMapping: 17.004400 ms MarkObjects: 282.934000 ms DeleteObjects: 0.918900 ms)
  335.  
  336. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  337.  
  338. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271823.
  339. Total: 309.330500 ms (FindLiveObjects: 10.595400 ms CreateObjectMapping: 16.513300 ms MarkObjects: 281.961000 ms DeleteObjects: 0.260400 ms)
  340.  
  341. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  342.  
  343. Unloading 458 unused Assets to reduce memory usage. Loaded Objects now: 273738.
  344. Total: 320.750200 ms (FindLiveObjects: 11.700600 ms CreateObjectMapping: 16.911100 ms MarkObjects: 291.142000 ms DeleteObjects: 0.995700 ms)
  345.  
  346. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  347.  
  348. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273738.
  349. Total: 312.136400 ms (FindLiveObjects: 10.729300 ms CreateObjectMapping: 17.078900 ms MarkObjects: 284.079300 ms DeleteObjects: 0.248400 ms)
  350.  
  351. NullReferenceException: Object reference not set to an instance of an object
  352. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  353. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  354. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  355. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  356. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  357. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  358. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  359. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  360.  
  361. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  362.  
  363. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  364.  
  365. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 273966.
  366. Total: 328.548400 ms (FindLiveObjects: 11.869700 ms CreateObjectMapping: 17.138800 ms MarkObjects: 298.412300 ms DeleteObjects: 1.127000 ms)
  367.  
  368. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  369.  
  370. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273966.
  371. Total: 317.281100 ms (FindLiveObjects: 10.990900 ms CreateObjectMapping: 17.103300 ms MarkObjects: 288.886800 ms DeleteObjects: 0.299500 ms)
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