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  1. // DO NOT MODIFY THIS FILE
  2. //
  3. // To customize your server, see gamemodes_server.txt.example
  4.  
  5.  
  6. "GameModes.txt"
  7. {
  8. "gameTypes"
  9. {
  10. "classic"
  11. {
  12. "value" "0"
  13. "nameID" "#SFUI_GameTypeClassic"
  14.  
  15. "gameModes"
  16. {
  17. "casual"
  18. {
  19. "value" "0"
  20. "nameID" "#SFUI_GameModeCasual"
  21. "descID" "#SFUI_GameModeCasualDesc"
  22. "descID_List" "#SFUI_GameModeCasualDescSPList"
  23. "uid" "1"
  24. "maxplayers" "20"
  25.  
  26. // These are the descriptive ui elements to display in the information box on.
  27. // These key/values should be pairs of strings. The "key" will appear in the left
  28. // column, the "value" will appear in the right column.
  29. "ui"
  30. {
  31. "0" { "label" "#SFUI_CashColon" "value" "$400" }
  32. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  33. "2" { "label" "#SFUI_TimePerRoundColon" "value" "3 #SFUI_Minutes" }
  34. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  35. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  36. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty2" }
  37. }
  38.  
  39. // These are the configs that get executed when a game mode of this type is created
  40. "exec"
  41. {
  42. "exec" "gamemode_casual.cfg"
  43. "exec" "gamemode_casual_server.cfg"
  44. }
  45.  
  46. // Map groups for offline modes
  47. "mapgroupsSP"
  48. {
  49. "random_classic" "0"
  50.  
  51. // Dust II 24/7
  52. "mg_de_dust2" "1"
  53.  
  54. // Group Delta
  55. "mg_de_mirage" "2"
  56. "mg_de_inferno" "3"
  57. "mg_de_cache" "4"
  58. "mg_de_cbble" "5"
  59. "mg_de_austria" "6"
  60.  
  61. // Group Sigma
  62. "mg_de_biome" "7"
  63. "mg_de_subzero" "8"
  64. "mg_de_train" "9"
  65. "mg_de_overpass" "10"
  66. "mg_de_nuke" "11"
  67. "mg_de_canals" "12"
  68.  
  69. // Hostage Group
  70. "mg_cs_agency" "13"
  71. "mg_cs_office" "14"
  72. "mg_cs_italy" "15"
  73. "mg_cs_assault" "16"
  74. }
  75.  
  76. // Map groups for online modes
  77. "mapgroupsMP"
  78. {
  79. //Other Maps Groups
  80. "mg_casualsigma" "0"
  81. "mg_casualdelta" "1"
  82. "mg_dust247" "2"
  83. "mg_hostage" "3"
  84. }
  85. }
  86.  
  87. "competitive"
  88. {
  89. "value" "1"
  90. "nameID" "#SFUI_GameModeCompetitive"
  91. "descID" "#SFUI_GameModeCompetitiveDesc"
  92. "descID_List" "#SFUI_GameModeCompetitiveDescList"
  93. "uid" "2"
  94. "maxplayers" "10"
  95.  
  96. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  97. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  98. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  99.  
  100. // These are the descriptive ui elements to display in the information box on.
  101. // These key/values should be pairs of strings. The "key" will appear in the left
  102. // column, the "value" will appear in the right column.
  103. "ui"
  104. {
  105. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  106. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  107. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  108. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  109. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  110. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  111. }
  112.  
  113. // These are the configs that get executed when a game mode of this type is created
  114. "exec"
  115. {
  116. "exec" "gamemode_competitive.cfg"
  117. "exec" "gamemode_competitive_server.cfg"
  118. }
  119.  
  120. // Map groups for offline modes
  121. "mapgroupsSP"
  122. {
  123. "random_classic" "0"
  124.  
  125. // Active Duty maps
  126. "mg_de_mirage" "1"
  127. "mg_de_inferno" "2"
  128. "mg_de_overpass" "3"
  129. "mg_de_cache" "4"
  130. "mg_de_nuke" "5"
  131. "mg_de_train" "6"
  132. "mg_de_dust2" "7"
  133.  
  134. // reserves maps
  135. "mg_de_austria" "8"
  136. "mg_de_cbble" "9"
  137. "mg_de_biome" "10"
  138. "mg_de_subzero" "11"
  139. "mg_cs_agency" "12"
  140. "mg_cs_office" "13"
  141. }
  142.  
  143. // Map groups for online modes
  144. "mapgroupsMP"
  145. {
  146. // Active Duty maps
  147. "mg_de_mirage" "0"
  148. "mg_de_inferno" "1"
  149. "mg_de_overpass" "2"
  150. "mg_de_cache" "3"
  151. "mg_de_nuke" "4"
  152. "mg_de_train" "5"
  153. "mg_de_dust2" "6"
  154.  
  155. // reserves maps
  156. "mg_de_austria" "7"
  157. "mg_de_cbble" "8"
  158. "mg_de_biome" "9"
  159. "mg_de_subzero" "10"
  160. "mg_cs_agency" "11"
  161. "mg_cs_office" "12"
  162. }
  163. }
  164.  
  165. "scrimcomp2v2"
  166. {
  167. "value" "2"
  168. "nameID" "#SFUI_GameModeScrimComp2v2"
  169. "descID" "#SFUI_GameModeScrimComp2v2Desc"
  170. "descID_List" "#SFUI_GameModeScrimComp2v2DescList"
  171. "uid" "2"
  172. "maxplayers" "4"
  173.  
  174. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  175. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  176. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  177.  
  178. // These are the descriptive ui elements to display in the information box on.
  179. // These key/values should be pairs of strings. The "key" will appear in the left
  180. // column, the "value" will appear in the right column.
  181. "ui"
  182. {
  183. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  184. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  185. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  186. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  187. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  188. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  189. }
  190.  
  191. // These are the configs that get executed when a game mode of this type is created
  192. "exec"
  193. {
  194. "exec" "gamemode_competitive2v2.cfg"
  195. "exec" "gamemode_competitive2v2_server.cfg"
  196. }
  197.  
  198. // Map groups for offline modes
  199. "mapgroupsSP"
  200. {
  201. "mg_de_inferno" "0"
  202. "mg_de_overpass" "1"
  203. "mg_de_cbble" "2"
  204. "mg_de_train" "3"
  205. "mg_de_shortnuke" "4"
  206. "mg_de_shortdust" "5"
  207. "mg_gd_rialto" "6"
  208. "mg_de_lake" "7"
  209. }
  210.  
  211. // Map groups for online modes
  212. "mapgroupsMP"
  213. {
  214. "mg_de_inferno" "0"
  215. "mg_de_overpass" "1"
  216. "mg_de_cbble" "2"
  217. "mg_de_train" "3"
  218. "mg_de_shortnuke" "4"
  219. "mg_de_shortdust" "5"
  220. "mg_gd_rialto" "6"
  221. "mg_de_lake" "7"
  222. }
  223. }
  224.  
  225. "scrimcomp5v5"
  226. {
  227. "value" "3"
  228. "nameID" "#SFUI_GameModeScrimComp5v5"
  229. "descID" "#SFUI_GameModeScrimComp5v5Desc"
  230. "descID_List" "#SFUI_GameModeScrimComp5v5DescList"
  231. "uid" "2"
  232. "maxplayers" "10"
  233.  
  234. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  235. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  236. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  237.  
  238. // These are the descriptive ui elements to display in the information box on.
  239. // These key/values should be pairs of strings. The "key" will appear in the left
  240. // column, the "value" will appear in the right column.
  241. "ui"
  242. {
  243. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  244. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  245. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  246. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  247. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  248. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  249. }
  250.  
  251. // These are the configs that get executed when a game mode of this type is created
  252. "exec"
  253. {
  254. "exec" "gamemode_competitive.cfg"
  255. "exec" "op08_weapons_expert.cfg"
  256. "exec" "gamemode_competitive_server.cfg"
  257. }
  258.  
  259. // Map groups for offline modes
  260. "mapgroupsSP"
  261. {
  262. "random_classic" "0"
  263.  
  264. // Active Duty maps
  265. "mg_de_mirage" "1"
  266. "mg_de_cache" "2"
  267. "mg_de_inferno" "3"
  268. "mg_de_overpass" "4"
  269. "mg_de_train" "5"
  270. "mg_de_nuke" "6"
  271. "mg_de_dust2" "7"
  272.  
  273. // reserves maps
  274. "mg_de_austria" "8"
  275. "mg_de_cbble" "9"
  276. "mg_cs_office" "10"
  277. "mg_cs_agency" "11"
  278. }
  279.  
  280. // Map groups for online modes
  281. "mapgroupsMP"
  282. {
  283. // Active Duty maps
  284. "mg_de_mirage" "0"
  285. "mg_de_cache" "1"
  286. "mg_de_inferno" "2"
  287. "mg_de_overpass" "3"
  288. "mg_de_train" "4"
  289. "mg_de_nuke" "5"
  290. "mg_de_dust2" "6"
  291.  
  292. // reserves maps
  293. "mg_de_austria" "7"
  294. "mg_de_cbble" "8"
  295. "mg_cs_office" "9"
  296. "mg_cs_agency" "10"
  297. }
  298. }
  299.  
  300. }
  301. }
  302.  
  303. "gungame"
  304. {
  305. "value" "1"
  306. "nameID" "#SFUI_GameTypeGungame"
  307.  
  308. // This is the list of game modes supported by this game type.
  309. "gameModes"
  310. {
  311. "gungameprogressive"
  312. {
  313. "value" "0"
  314. "nameID" "#SFUI_GameModeGGProgressive"
  315. "descID" "#SFUI_GameModeGGProgressiveDesc"
  316. "descID_List" "#SFUI_GameModeGGProgressiveDescList"
  317. "uid" "11"
  318. "maxplayers" "10"
  319.  
  320. // These are the descriptive ui elements to display in the information box on.
  321. // These key/values should be pairs of strings. The "key" will appear in the left
  322. // column, the "value" will appear in the right column.
  323. "ui"
  324. {
  325. "0" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  326. "1" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  327. "2" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty2" }
  328. }
  329.  
  330. // These are the configs that get executed when a game mode of this type is created
  331. "exec"
  332. {
  333. "exec" "gamemode_armsrace.cfg"
  334. "exec" "gamemode_armsrace_server.cfg"
  335. }
  336.  
  337. // Map groups for offline modes
  338. "mapgroupsSP"
  339. {
  340. "random_ar" "0"
  341. "mg_ar_baggage" "1"
  342. "mg_ar_shoots" "2"
  343. "mg_ar_lake" "3"
  344. "mg_ar_stmarc" "4"
  345. "mg_ar_safehouse" "5"
  346. "mg_ar_monastery" "6"
  347. }
  348.  
  349. // Map groups for online modes
  350. "mapgroupsMP"
  351. {
  352. "mg_armsrace" "0"
  353. }
  354.  
  355. "weaponprogression_ct"
  356. {
  357. "bizon" { "kills" "2" }
  358. "ump45" { "kills" "2" }
  359. "p90" { "kills" "2" }
  360. "nova" { "kills" "2" }
  361. "mag7" { "kills" "2" }
  362. "xm1014" { "kills" "2" }
  363. "sawedoff" { "kills" "2" }
  364. "galilar" { "kills" "2" }
  365. "ak47" { "kills" "2" }
  366. "m4a1" { "kills" "2" }
  367. "sg556" { "kills" "2" }
  368. "aug" { "kills" "2" }
  369. "awp" { "kills" "2" }
  370. "scar20" { "kills" "2" }
  371. "negev" { "kills" "2" }
  372. "tec9" { "kills" "2" }
  373. "p250" { "kills" "2" }
  374. "deagle" { "kills" "2" }
  375. "fiveseven" { "kills" "2" }
  376. "elite" { "kills" "2" }
  377. "knifegg" { "kills" "1" }
  378. }
  379.  
  380. "weaponprogression_t"
  381. {
  382. "bizon" { "kills" "2" }
  383. "ump45" { "kills" "2" }
  384. "p90" { "kills" "2" }
  385. "nova" { "kills" "2" }
  386. "mag7" { "kills" "2" }
  387. "xm1014" { "kills" "2" }
  388. "sawedoff" { "kills" "2" }
  389. "galilar" { "kills" "2" }
  390. "ak47" { "kills" "2" }
  391. "m4a1" { "kills" "2" }
  392. "sg556" { "kills" "2" }
  393. "aug" { "kills" "2" }
  394. "awp" { "kills" "2" }
  395. "scar20" { "kills" "2" }
  396. "negev" { "kills" "2" }
  397. "tec9" { "kills" "2" }
  398. "p250" { "kills" "2" }
  399. "deagle" { "kills" "2" }
  400. "fiveseven" { "kills" "2" }
  401. "elite" { "kills" "2" }
  402. "knifegg" { "kills" "1" }
  403. }
  404. }
  405.  
  406. "gungametrbomb"
  407. {
  408. "value" "1"
  409. "nameID" "#SFUI_GameModeGGBomb"
  410. "descID" "#SFUI_GameModeGGBombDesc"
  411. "descID_List" "#SFUI_GameModeGGBombDescList"
  412. "uid" "12"
  413. "maxplayers" "10"
  414.  
  415. // These are the descriptive ui elements to display in the information box on.
  416. // These key/values should be pairs of strings. The "key" will appear in the left
  417. // column, the "value" will appear in the right column.
  418. "ui"
  419. {
  420. "0" { "label" "#SFUI_WinMatchColon" "value" "10 #SFUI_Rounds" }
  421. "1" { "label" "#SFUI_TimePerRoundColon" "value" "90 #SFUI_Seconds" }
  422. "2" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  423. "3" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  424. }
  425.  
  426. // These are the configs that get executed when a game mode of this type is created
  427. "exec"
  428. {
  429. "exec" "gamemode_demolition.cfg"
  430. "exec" "gamemode_demolition_server.cfg"
  431. }
  432.  
  433. // Map groups for offline modes
  434. "mapgroupsSP"
  435. {
  436. "random_demo" "0"
  437. "mg_de_bank" "1"
  438. "mg_de_lake" "2"
  439. "mg_de_safehouse" "3"
  440. "mg_de_sugarcane" "4"
  441. "mg_de_stmarc" "5"
  442. "mg_de_shortdust" "6"
  443. }
  444.  
  445. // Map groups for online modes
  446. "mapgroupsMP"
  447. {
  448. "mg_demolition" "0"
  449. }
  450.  
  451. "weaponprogression_ct"
  452. {
  453. "m4a1" { "kills" "1" }
  454. //"m4a1_silencer" { "kills" "1" }
  455. "p90" { "kills" "1" }
  456. "ump45" { "kills" "1" }
  457. "deagle" { "kills" "1" }
  458. "nova" { "kills" "1" }
  459. "fiveseven" { "kills" "1" }
  460. "hkp2000" { "kills" "1" }
  461. //"usp_silencer" { "kills" "1" }
  462. "ssg08" { "kills" "1" }
  463. "awp" { "kills" "1" }
  464. "scar20" { "kills" "1" }
  465. }
  466.  
  467. "weaponprogression_t"
  468. {
  469. "ak47" { "kills" "1" }
  470. "p90" { "kills" "1" }
  471. "bizon" { "kills" "1" }
  472. "deagle" { "kills" "1" }
  473. "nova" { "kills" "1" }
  474. "p250" { "kills" "1" }
  475. "glock" { "kills" "1" }
  476. "ssg08" { "kills" "1" }
  477. "awp" { "kills" "1" }
  478. "g3sg1" { "kills" "1" }
  479. }
  480. }
  481.  
  482. "deathmatch"
  483. {
  484. "value" "2"
  485. "nameID" "#SFUI_Deathmatch"
  486. "descID" "#SFUI_DeathmatchDesc"
  487. "descID_List" "#SFUI_GameModeDeathmatchDescList"
  488. "uid" "13"
  489. "maxplayers" "16"
  490.  
  491. // These are the descriptive ui elements to display in the information box on.
  492. // These key/values should be pairs of strings. The "key" will appear in the left
  493. // column, the "value" will appear in the right column.
  494. "ui"
  495. {
  496.  
  497. "0" { "label" "#SFUI_WinMatchColon" "value" "10 #SFUI_Rounds" }
  498. "1" { "label" "#SFUI_TimePerRoundColon" "value" "90 #SFUI_Seconds" }
  499. "2" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  500. "3" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  501. }
  502.  
  503. // These are the configs that get executed when a game mode of this type is created
  504. "exec"
  505. {
  506. "exec" "gamemode_deathmatch.cfg"
  507. "exec" "gamemode_deathmatch_server.cfg"
  508. }
  509.  
  510. // Map groups for offline modes
  511. "mapgroupsSP"
  512. {
  513. "random_classic" "0"
  514.  
  515. // Dust II 24/7
  516. "mg_de_dust2" "1"
  517.  
  518. // Group Delta
  519. "mg_de_mirage" "2"
  520. "mg_de_inferno" "3"
  521. "mg_de_cache" "4"
  522. "mg_de_cbble" "5"
  523. "mg_de_austria" "6"
  524.  
  525. // Group Sigma
  526. "mg_de_biome" "7"
  527. "mg_de_subzero" "8"
  528. "mg_de_train" "9"
  529. "mg_de_overpass" "10"
  530. "mg_de_nuke" "11"
  531. "mg_de_canals" "12"
  532.  
  533. // Hostage Group
  534. "mg_cs_agency" "13"
  535. "mg_cs_office" "14"
  536. "mg_cs_italy" "15"
  537. "mg_cs_assault" "16"
  538. }
  539.  
  540. // Map groups for online modes
  541. "mapgroupsMP"
  542. {
  543. //Other Maps Groups
  544. "mg_casualsigma" "0"
  545. "mg_casualdelta" "1"
  546. "mg_dust247" "2"
  547. "mg_hostage" "3"
  548. }
  549. }
  550. }
  551. }
  552.  
  553. "training"
  554. {
  555. "value" "2"
  556. "nameID" "#SFUI_GameTypeFreestyle"
  557. "singleplayeronly" "1"
  558.  
  559. "gameModes"
  560. {
  561. "training"
  562. {
  563. "value" "0"
  564. "nameID" "#SFUI_GameTypeTraining"
  565. "descID" "#SFUI_GameModeTrainingDesc"
  566. "descID_List" "#SFUI_GameModeTrainingDescList"
  567. "showdisclaimer" "1"
  568. "uid" "21"
  569. "maxplayers" "1"
  570.  
  571. // These are the descriptive ui elements to display in the information box on.
  572. // These key/values should be pairs of strings. The "key" will appear in the left
  573. // column, the "value" will appear in the right column.
  574. "ui"
  575. {
  576. "0" { "label" "#SFUI_CashColon" "value" "$16,000" }
  577. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  578. "2" { "label" "#SFUI_TimePerRoundColon" "value" "5 #SFUI_Minutes" }
  579. "3" { "label" "#SFUI_BuyTimeColon" "value" "90 #SFUI_Seconds" }
  580. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  581. // Bot data is determined by user selection.
  582. }
  583.  
  584. // These are the configs that get executed when a game mode of this type is created
  585. "exec"
  586. {
  587. "exec" "gamemode_training.cfg"
  588. "exec" "gamemode_training_server.cfg"
  589. }
  590.  
  591. // Map groups for offline modes
  592. "mapgroupsSP"
  593. {
  594. "mg_training1" "0"
  595. }
  596. }
  597. }
  598. }
  599.  
  600. "custom"
  601. {
  602. "value" "3"
  603. "nameID" "#SFUI_GameTypeCustom"
  604.  
  605. "gameModes"
  606. {
  607. "custom"
  608. {
  609. "value" "0"
  610. "nameID" "#SFUI_GameModeCustom"
  611. "descID" "#SFUI_GameModeCustomDesc"
  612. "descID_List" "#SFUI_GameModeCustomDescList"
  613. "showdisclaimer" "1"
  614. "uid" "30"
  615. "maxplayers" "100"
  616.  
  617. // These are the descriptive ui elements to display in the information box on.
  618. // These key/values should be pairs of strings. The "key" will appear in the left
  619. // column, the "value" will appear in the right column.
  620. "ui"
  621. {
  622. "0" { "label" "#SFUI_CashColon" "value" "$16,000" }
  623. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  624. "2" { "label" "#SFUI_TimePerRoundColon" "value" "5 #SFUI_Minutes" }
  625. "3" { "label" "#SFUI_BuyTimeColon" "value" "90 #SFUI_Seconds" }
  626. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  627. // Bot data is determined by user selection.
  628. }
  629.  
  630. // These are the configs that get executed when a game mode of this type is created
  631. "exec"
  632. {
  633. //"exec" "gamemode_custom.cfg"
  634. }
  635. }
  636. }
  637. }
  638. "cooperative"
  639. {
  640. "value" "4"
  641. "nameID" "#SFUI_GameTypeCooperative"
  642.  
  643. "gameModes"
  644. {
  645. "cooperative"
  646. {
  647. "value" "0"
  648. "nameID" "#SFUI_GameModeCooperative"
  649. "descID" "#SFUI_GameModeCooperativeDesc"
  650. "maxplayers" "10"
  651.  
  652. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  653. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  654. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  655.  
  656. // These are the configs that get executed when a game mode of this type is created
  657. "exec"
  658. {
  659. "exec" "gamemode_competitive.cfg"
  660. "exec" "gamemode_cooperative.cfg"
  661. "exec" "gamemode_cooperative_server.cfg"
  662. }
  663. }
  664. "coopmission"
  665. {
  666. "value" "1"
  667. "nameID" "#SFUI_GameModeCoopMission"
  668. "descID" "#SFUI_GameModeCooperativeDesc"
  669. "maxplayers" "10"
  670.  
  671. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  672. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  673. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  674.  
  675. // These are the configs that get executed when a game mode of this type is created
  676. "exec"
  677. {
  678. "exec" "gamemode_competitive.cfg"
  679. "exec" "gamemode_coopmission.cfg"
  680. "exec" "gamemode_coopmission_server.cfg"
  681. }
  682. }
  683. }
  684. }
  685. "skirmish"
  686. {
  687. "value" "5"
  688. "nameID" "#SFUI_GameTypeSkirmish"
  689.  
  690. "gameModes"
  691. {
  692. "skirmish"
  693. {
  694. "value" "0"
  695. "nameID" "#SFUI_GameModeSkirmish"
  696. "descID" "#SFUI_GameModeSkirmishDesc"
  697. "descID_List" "#SFUI_GameModeSkirmishDescList"
  698. "maxplayers" "12"
  699.  
  700. // These are the descriptive ui elements to display in the information box on.
  701. // These key/values should be pairs of strings. The "key" will appear in the left
  702. // column, the "value" will appear in the right column.
  703. "ui"
  704. {
  705. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  706. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  707. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  708. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  709. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  710. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  711. }
  712.  
  713. // These are the configs that get executed when a game mode of this type is created
  714. "exec"
  715. {
  716. // None, configs specific to each skirmish game mode are executed
  717. }
  718.  
  719. // Map groups for offline modes
  720. "mapgroupsSP"
  721. {
  722. "mg_skirmish_armsrace" "0"
  723. "mg_skirmish_demolition" "1"
  724. "mg_skirmish_flyingscoutsman" "2"
  725.  
  726. //"mg_skirmish_stabstabzap" ""
  727. //"mg_skirmish_triggerdiscipline" ""
  728. //"mg_skirmish_headshots" ""
  729. //"mg_skirmish_huntergatherers" ""
  730. //"mg_skirmish_heavyassaultsuit" ""
  731.  
  732. }
  733.  
  734. // Map groups for online modes
  735. "mapgroupsMP"
  736. {
  737. "mg_skirmish_armsrace" "0"
  738. "mg_skirmish_demolition" "1"
  739. "mg_skirmish_flyingscoutsman" "2"
  740.  
  741. //"mg_skirmish_stabstabzap" ""
  742. //"mg_skirmish_triggerdiscipline" ""
  743. //"mg_skirmish_headshots" ""
  744. //"mg_skirmish_huntergatherers" ""
  745. //"mg_skirmish_heavyassaultsuit" ""
  746.  
  747. }
  748. }
  749. }
  750. }
  751.  
  752. }
  753.  
  754. "mapgroups"
  755. {
  756. //
  757. // Map cycle groups
  758. // add operation group here is active
  759. // Operation 08
  760.  
  761. "mg_op_op08"
  762. {
  763. "imagename" "mapgroup-op08"
  764. "nameID" "#SFUI_Mapgroup_op_op08"
  765. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  766. "tooltipMaps" "de_austria,de_shipped,de_lite,de_thrill,de_blackgold,cs_agency,cs_insertion"
  767. "name" "mg_op_op08"
  768. "show_medal_icon" "8Operation$OperationCoin"
  769. "show_rich_presence" "_op08"
  770. "grouptype" "op_op08"
  771. "icon_image_path" "map_icons/op08/mapgroup_icon_op08"
  772. "maps"
  773. {
  774. "de_austria" ""
  775. "de_shipped" ""
  776. "de_lite" ""
  777. "de_thrill" ""
  778. "de_blackgold" ""
  779. "cs_agency" ""
  780. "cs_insertion" ""
  781. }
  782. }
  783.  
  784. // Operation 07
  785.  
  786. "mg_op_op07"
  787. {
  788. "imagename" "mapgroup-op07"
  789. "nameID" "#SFUI_Mapgroup_op_op07"
  790. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  791. "tooltipMaps" "cs_cruise,de_coast,de_empire,de_mikla,de_royal,de_santorini,de_tulip"
  792. "name" "mg_op_op07"
  793. "show_medal_icon" "7Operation$OperationCoin"
  794. "show_rich_presence" "_op07"
  795. "grouptype" "op_op07"
  796. "icon_image_path" "map_icons/mapgroup_icon_op07"
  797. "maps"
  798. {
  799. "cs_cruise" ""
  800. "de_coast" ""
  801. "de_empire" ""
  802. "de_mikla" ""
  803. "de_royal" ""
  804. "de_santorini" ""
  805. "de_tulip" ""
  806. }
  807. }
  808.  
  809. // Operation 06
  810.  
  811. "mg_op_op06"
  812. {
  813. "imagename" "mapgroup-op06"
  814. "nameID" "#SFUI_Mapgroup_op_op06"
  815. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  816. "tooltipMaps" "de_rails,de_resort,de_zoo,de_log,de_season,cs_agency"
  817. "name" "mg_op_op06"
  818. "show_medal_icon" "6Operation$OperationCoin"
  819. "show_rich_presence" "_op06"
  820. "grouptype" "op_op06"
  821. "icon_image_path" "map_icons/mapgroup_icon_op06"
  822. "maps"
  823. {
  824. "de_rails" ""
  825. "de_resort" ""
  826. "de_zoo" ""
  827. "de_log" ""
  828. "de_season" ""
  829. "cs_agency" ""
  830. }
  831. }
  832.  
  833. // Operation Vanguard
  834. "mg_op_op05"
  835. {
  836. "imagename" "mapgroup-vanguard"
  837. "nameID" "#SFUI_Mapgroup_op_op05"
  838. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Active"
  839. "tooltipMaps" "de_train,cs_workout,cs_backalley,de_marquis,de_facade,de_season,de_bazaar"
  840. "name" "mg_op_op05"
  841. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  842. "show_rich_presence" "_vanguard"
  843. "grouptype" "op_op05"
  844. "icon_image_path" "map_icons/mapgroup_icon_op05"
  845. "maps"
  846. {
  847. "de_train" ""
  848. "cs_workout" ""
  849. "cs_backalley" ""
  850. "de_marquis" ""
  851. "de_facade" ""
  852. "de_season" ""
  853. "de_bazaar" ""
  854. }
  855. }
  856.  
  857. // operation breakout
  858. "mg_op_breakout"
  859. {
  860. "imagename" "mapgroup-breakout"
  861. "nameID" "#SFUI_mapgroup_op_breakout"
  862. "tooltipMaps" "de_castle,de_overgrown,de_blackgold,de_mist,cs_rush,cs_insertion"
  863. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  864. "name" "mg_op_breakout"
  865. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  866. "show_rich_presence" "_breakout"
  867. "grouptype" "op_breakout"
  868. "icon_image_path" "map_icons/mapgroup_icon_op_breakout"
  869. "maps"
  870. {
  871. "de_castle" ""
  872. "de_overgrown" ""
  873. "de_blackgold" ""
  874. "de_mist" ""
  875. "cs_rush" ""
  876. "cs_insertion" ""
  877. }
  878. }
  879.  
  880. "mg_active"
  881. {
  882. "imagename" "mapgroup-active"
  883. "nameID" "#SFUI_Mapgroup_active"
  884. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Active"
  885. "tooltipMaps" ""
  886. "name" "mg_active"
  887. "grouptype" "active"
  888. "icon_image_path" "map_icons/mapgroup_icon_active"
  889. "maps"
  890. {
  891. "de_inferno" ""
  892. "de_train" ""
  893. "de_mirage" ""
  894. "de_nuke" ""
  895. "de_dust2" ""
  896. "de_overpass" ""
  897. "de_cache" ""
  898. }
  899. }
  900.  
  901. "mg_casualdelta"
  902. {
  903. "imagename" "mapgroup-casualdelta"
  904. "nameID" "#SFUI_Mapgroup_casualdelta"
  905. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_CasualDelta"
  906. "tooltipMaps" "de_mirage,de_inferno,de_cache,de_cbble,de_austria"
  907. "name" "mg_casualdelta"
  908. "grouptype" "reserves"
  909. "icon_image_path" "map_icons/mapgroup_icon_reserves"
  910. "maps"
  911. {
  912. "de_mirage" ""
  913. "de_inferno" ""
  914. "de_cache" ""
  915. "de_cbble" ""
  916. "de_austria" ""
  917. }
  918. }
  919.  
  920. "mg_casualsigma"
  921. {
  922. "imagename" "mapgroup-casualsigma"
  923. "nameID" "#SFUI_Mapgroup_casualsigma"
  924. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_CasualSigma"
  925. "tooltipMaps" "de_biome,de_subzero,de_train,de_overpass,de_nuke,de_canals"
  926. "name" "mg_casualsigma"
  927. "grouptype" "reserves"
  928. "icon_image_path" "map_icons/mapgroup_icon_reserves"
  929. "maps"
  930. {
  931. "de_biome" ""
  932. "de_subzero" ""
  933. "de_train" ""
  934. "de_overpass" ""
  935. "de_nuke" ""
  936. "de_canals" ""
  937. }
  938. }
  939.  
  940. "mg_reserves"
  941. {
  942. "imagename" "mapgroup-reserves"
  943. "nameID" "#SFUI_Mapgroup_reserves"
  944. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Reserves"
  945. "tooltipMaps" ""
  946. "name" "mg_reserves"
  947. "grouptype" "reserves"
  948. "icon_image_path" "map_icons/mapgroup_icon_reserves"
  949. "maps"
  950. {
  951. "de_canals" ""
  952. "de_aztec" ""
  953. "de_dust" ""
  954. "de_vertigo" ""
  955. }
  956. }
  957.  
  958. "mg_hostage"
  959. {
  960. "imagename" "mapgroup-hostage"
  961. "nameID" "#SFUI_Mapgroup_hostage"
  962. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Hostage"
  963. "tooltipMaps" "cs_agency,cs_office,cs_italy,cs_assault"
  964. "name" "mg_hostage"
  965. "grouptype" "hostage"
  966. "icon_image_path" "map_icons/mapgroup_icon_hostage"
  967. "maps"
  968. {
  969. "cs_agency" ""
  970. "cs_office" ""
  971. "cs_italy" ""
  972. "cs_assault" ""
  973. }
  974. }
  975.  
  976. "mg_deathmatch"
  977. {
  978. "imagename" "mapgroup-bomb"
  979. "nameID" "#SFUI_Mapgroup_allclassic"
  980. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_DeathMatch"
  981. "name" "mg_deathmatch"
  982. "icon_image_path" "map_icons/mapgroup_icon_deathmatch"
  983. "maps"
  984. {
  985. "de_dust2" ""
  986. "de_inferno" ""
  987. "de_mirage" ""
  988. "de_cbble" ""
  989. "de_overpass" ""
  990. "de_dust" ""
  991. "de_aztec" ""
  992. "de_nuke" ""
  993. "de_vertigo" ""
  994. "cs_militia" ""
  995. "cs_assault" ""
  996. "cs_office" ""
  997. "cs_italy" ""
  998. "de_lake" ""
  999. "de_stmarc" ""
  1000. "de_sugarcane" ""
  1001. "de_bank" ""
  1002. "de_safehouse" ""
  1003. "de_shortdust" ""
  1004. "ar_shoots" ""
  1005. "ar_baggage" ""
  1006. "ar_monastery" ""
  1007. }
  1008. }
  1009.  
  1010. "mg_armsrace"
  1011. {
  1012. "imagename" "mapgroup-armsrace"
  1013. "nameID" "#SFUI_Mapgroup_armsrace"
  1014. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Armsrace"
  1015. "tooltipMaps" "de_lake,de_stmarc,de_bank,de_safehouse,ar_shoots,ar_baggage,ar_monastery"
  1016. "name" "mg_armsrace"
  1017. "icon_image_path" "map_icons/mapgroup_icon_armsrace"
  1018. "maps"
  1019. {
  1020. "de_lake" ""
  1021. "de_stmarc" ""
  1022. "de_safehouse" ""
  1023. "ar_shoots" ""
  1024. "ar_baggage" ""
  1025. "ar_monastery" ""
  1026. }
  1027. }
  1028.  
  1029. "mg_demolition"
  1030. {
  1031. "imagename" "mapgroup-demolition"
  1032. "nameID" "#SFUI_Mapgroup_demolition"
  1033. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_demo"
  1034. "tooltipMaps" "de_lake,de_stmarc,de_sugarcane,de_bank,de_safehouse,de_shortdust"
  1035. "name" "mg_demolition"
  1036. "icon_image_path" "map_icons/mapgroup_icon_demolition"
  1037. "maps"
  1038. {
  1039. "de_lake" ""
  1040. "de_stmarc" ""
  1041. "de_sugarcane" ""
  1042. "de_bank" ""
  1043. "de_safehouse" ""
  1044. "de_shortdust" ""
  1045. }
  1046. }
  1047.  
  1048. "mg_lowgravity"
  1049. {
  1050. "imagename" "mapgroup-demolition"
  1051. "nameID" "#SFUI_Mapgroup_lowgravity"
  1052. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_lowgravity"
  1053. "tooltipMaps" "de_lake,de_safehouse,ar_shoots"
  1054. "name" "mg_lowgravity"
  1055. "icon_image_path" "map_icons/mapgroup_icon_demolition"
  1056. "maps"
  1057. {
  1058. "de_lake" ""
  1059. "de_safehouse" ""
  1060. "ar_shoots" ""
  1061. "ar_dizzy" ""
  1062. }
  1063. }
  1064.  
  1065. "mg_skirmish_stabstabzap"
  1066. {
  1067. "imagename" "mapgroup-stabstabzap"
  1068. "nameID" "#Skirmish_CC_SSZ_name"
  1069. "tooltipID" "#Skirmish_CC_SSZ_details"
  1070. "tooltipMaps" ""
  1071. "name" "mg_skirmish_stabstabzap"
  1072. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1073. "maps"
  1074. {
  1075. "de_safehouse" "stabstabzap"
  1076. "de_lake" "stabstabzap"
  1077. "gd_rialto" "stabstabzap"
  1078. "de_austria" "stabstabzap"
  1079. }
  1080. }
  1081.  
  1082. "mg_skirmish_flyingscoutsman"
  1083. {
  1084. "imagename" "mapgroup-flyingscoutsman"
  1085. "nameID" "#Skirmish_CC_FS_name"
  1086. "tooltipID" "#Skirmish_CC_FS_details"
  1087. "tooltipMaps" ""
  1088. "name" "mg_skirmish_flyingscoutsman"
  1089. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1090. "maps"
  1091. {
  1092. "ar_shoots" "flyingscoutsman"
  1093. "ar_dizzy" "flyingscoutsman"
  1094. "de_lake" "flyingscoutsman"
  1095. "de_safehouse" "flyingscoutsman"
  1096. }
  1097. }
  1098.  
  1099. "mg_skirmish_triggerdiscipline"
  1100. {
  1101. "imagename" "mapgroup-triggerdiscipline"
  1102. "nameID" "#Skirmish_CC_TD_name"
  1103. "tooltipID" "#Skirmish_CC_TD_details"
  1104. "tooltipMaps" ""
  1105. "name" "mg_skirmish_triggerdiscipline"
  1106. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1107. "maps"
  1108. {
  1109. "de_austria" "triggerdiscipline"
  1110. "de_inferno" "triggerdiscipline"
  1111. "de_thrill" "triggerdiscipline"
  1112. "de_mirage" "triggerdiscipline"
  1113. "de_dust2" "triggerdiscipline"
  1114. "de_lite" "triggerdiscipline"
  1115. }
  1116. }
  1117.  
  1118. "mg_skirmish_headshots"
  1119. {
  1120. "imagename" "mapgroup-headshots"
  1121. "nameID" "#Skirmish_DM_HS_name"
  1122. "tooltipID" "#Skirmish_DM_HS_details"
  1123. "tooltipMaps" ""
  1124. "name" "mg_skirmish_headshots"
  1125. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1126. "maps"
  1127. {
  1128. "cs_agency" "headshots"
  1129. "de_inferno" "headshots"
  1130. "de_blackgold" "headshots"
  1131. "de_cache" "headshots"
  1132. "de_cbble" "headshots"
  1133. "de_nuke" "headshots"
  1134. }
  1135. }
  1136.  
  1137. "mg_skirmish_huntergatherers"
  1138. {
  1139. "imagename" "mapgroup-huntergatherers"
  1140. "nameID" "#Skirmish_TDM_HG_name"
  1141. "tooltipID" "#Skirmish_TDM_HG_details"
  1142. "tooltipMaps" ""
  1143. "name" "mg_skirmish_huntergatherers"
  1144. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1145. "maps"
  1146. {
  1147. "de_nuke" "huntergatherers"
  1148. "de_dust2" "huntergatherers"
  1149. "cs_insertion" "huntergatherers"
  1150. "de_thrill" "huntergatherers"
  1151. "de_canals" "huntergatherers"
  1152. "de_cbble" "huntergatherers"
  1153. "de_train" "huntergatherers"
  1154. }
  1155. }
  1156.  
  1157. "mg_skirmish_heavyassaultsuit"
  1158. {
  1159. "imagename" "mapgroup-heavyassaultsuit"
  1160. "nameID" "#Skirmish_CC_HAS_name"
  1161. "tooltipID" "#Skirmish_CC_HAS_details"
  1162. "tooltipMaps" ""
  1163. "name" "mg_skirmish_heavyassaultsuit"
  1164. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1165. "maps"
  1166. {
  1167. "de_dust2" "heavyassaultsuit"
  1168. "de_mirage" "heavyassaultsuit"
  1169. "de_overpass" "heavyassaultsuit"
  1170. "de_shipped" "heavyassaultsuit"
  1171. "de_austria" "heavyassaultsuit"
  1172. }
  1173. }
  1174.  
  1175. "mg_skirmish_armsrace"
  1176. {
  1177. "imagename" "mapgroup-armsrace"
  1178. "nameID" "#Skirmish_AR_name"
  1179. "tooltipID" "#Skirmish_AR_details"
  1180. "tooltipMaps" ""
  1181. "name" "mg_skirmish_armsrace"
  1182. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1183. "maps"
  1184. {
  1185. "de_lake" "armsrace"
  1186. "de_stmarc" "armsrace"
  1187. "de_safehouse" "armsrace"
  1188. "ar_shoots" "armsrace"
  1189. "ar_baggage" "armsrace"
  1190. "ar_monastery" "armsrace"
  1191. }
  1192. }
  1193.  
  1194. "mg_skirmish_demolition"
  1195. {
  1196. "imagename" "mapgroup-demolition"
  1197. "nameID" "#Skirmish_DEM_name"
  1198. "tooltipID" "#Skirmish_DEM_details"
  1199. "tooltipMaps" ""
  1200. "name" "mg_skirmish_demolition"
  1201. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1202. "maps"
  1203. {
  1204. "de_lake" "demolition"
  1205. "de_stmarc" "demolition"
  1206. "de_sugarcane" "demolition"
  1207. "de_bank" "demolition"
  1208. "de_safehouse" "demolition"
  1209. "de_shortdust" "demolition"
  1210. }
  1211. }
  1212.  
  1213. //
  1214. // Single map groups
  1215. //
  1216.  
  1217. "mg_de_dust"
  1218. {
  1219. "imagename" "map-dust-overall"
  1220. "nameID" "#SFUI_Map_de_dust"
  1221. "name" "mg_de_dust"
  1222. "icontag" "bomb"
  1223. "grouptype" "reserves"
  1224. "icon_image_path" "map_icons/map_icon_de_dust"
  1225. "maps"
  1226. {
  1227. "de_dust" ""
  1228. }
  1229. }
  1230.  
  1231. "mg_dust247"
  1232. {
  1233. "imagename" "map-dust2-overall"
  1234. "nameID" "#SFUI_Map_de_dust2"
  1235. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Dust247"
  1236. "name" "mg_dust247"
  1237. "grouptype" "reserves"
  1238. "icon_image_path" "map_icons/map_icon_de_dust2"
  1239. "maps"
  1240. {
  1241. "de_dust2" ""
  1242. }
  1243. }
  1244.  
  1245. "mg_de_dust2"
  1246. {
  1247. "imagename" "map-dust2-overall"
  1248. "nameID" "#SFUI_Map_de_dust2"
  1249. "name" "mg_de_dust2"
  1250. "icontag" "bomb"
  1251. "grouptype" "active"
  1252. "icon_image_path" "map_icons/map_icon_de_dust2"
  1253. "maps"
  1254. {
  1255. "de_dust2" ""
  1256. }
  1257. }
  1258.  
  1259. "mg_de_aztec"
  1260. {
  1261. "imagename" "map-aztec-overall"
  1262. "nameID" "#SFUI_Map_de_aztec"
  1263. "name" "mg_de_aztec"
  1264. "icontag" "bomb"
  1265. "grouptype" "reserves"
  1266. "icon_image_path" "map_icons/map_icon_de_aztec"
  1267. "maps"
  1268. {
  1269. "de_aztec" ""
  1270. }
  1271. }
  1272.  
  1273. "mg_de_inferno"
  1274. {
  1275. "imagename" "map-inferno-overall"
  1276. "nameID" "#SFUI_Map_de_inferno"
  1277. "name" "mg_de_inferno"
  1278. "icontag" "bomb"
  1279. "grouptype" "active"
  1280. "icon_image_path" "map_icons/map_icon_de_inferno"
  1281. "maps"
  1282. {
  1283. "de_inferno" ""
  1284. }
  1285. }
  1286.  
  1287. "mg_de_mirage"
  1288. {
  1289. "imagename" "map-mirage-overall"
  1290. "nameID" "#SFUI_Map_de_mirage"
  1291. "name" "mg_de_mirage"
  1292. "icontag" "bomb"
  1293. "grouptype" "active"
  1294. "icon_image_path" "map_icons/map_icon_de_mirage"
  1295. "maps"
  1296. {
  1297. "de_mirage" ""
  1298. }
  1299. }
  1300.  
  1301. "mg_de_vertigo"
  1302. {
  1303. "imagename" "map-vertigo-overall"
  1304. "nameID" "#SFUI_Map_de_vertigo"
  1305. "name" "mg_de_vertigo"
  1306. "icontag" "bomb"
  1307. "grouptype" "reserves"
  1308. "icon_image_path" "map_icons/map_icon_de_vertigo"
  1309. "maps"
  1310. {
  1311. "de_vertigo" ""
  1312. }
  1313. }
  1314.  
  1315. "mg_cs_italy"
  1316. {
  1317. "imagename" "map-italy-overall"
  1318. "nameID" "#SFUI_Map_cs_italy"
  1319. "name" "mg_cs_italy"
  1320. "icontag" "hostage"
  1321. "grouptype" "hostage"
  1322. "icon_image_path" "map_icons/map_icon_cs_italy"
  1323. "maps"
  1324. {
  1325. "cs_italy" ""
  1326. }
  1327. }
  1328.  
  1329. "mg_cs_office"
  1330. {
  1331. "imagename" "map-office-overall"
  1332. "nameID" "#SFUI_Map_cs_office"
  1333. "name" "mg_cs_office"
  1334. "icontag" "hostage"
  1335. "grouptype" "hostage"
  1336. "icon_image_path" "map_icons/map_icon_cs_office"
  1337. "maps"
  1338. {
  1339. "cs_office" ""
  1340. }
  1341. }
  1342.  
  1343. "mg_cs_militia"
  1344. {
  1345. "imagename" "map-militia-overall"
  1346. "nameID" "#SFUI_Map_cs_militia"
  1347. "name" "mg_cs_militia"
  1348. "icontag" "hostage"
  1349. "grouptype" "reserves"
  1350. "icon_image_path" "map_icons/map_icon_cs_militia"
  1351. "maps"
  1352. {
  1353. "cs_militia" ""
  1354. }
  1355. }
  1356.  
  1357. "mg_cs_assault"
  1358. {
  1359. "imagename" "map-assault-overall"
  1360. "nameID" "#SFUI_Map_cs_assault"
  1361. "name" "mg_cs_assault"
  1362. "icontag" "hostage"
  1363. "grouptype" "reserves"
  1364. "icon_image_path" "map_icons/map_icon_cs_assault"
  1365. "maps"
  1366. {
  1367. "cs_assault" ""
  1368. }
  1369. }
  1370.  
  1371. "mg_de_overpass"
  1372. {
  1373. "imagename" "map-overpass-overall"
  1374. "nameID" "#SFUI_Map_de_overpass"
  1375. "name" "mg_de_overpass"
  1376. "icontag" "bomb"
  1377. "grouptype" "active"
  1378. "icon_image_path" "map_icons/map_icon_de_overpass"
  1379. "maps"
  1380. {
  1381. "de_overpass" ""
  1382. }
  1383. }
  1384.  
  1385. "mg_de_cbble"
  1386. {
  1387. "imagename" "map-cbble-overall"
  1388. "nameID" "#SFUI_Map_de_cbble"
  1389. "name" "mg_de_cbble"
  1390. "icontag" "bomb"
  1391. "grouptype" "reserves"
  1392. "icon_image_path" "map_icons/map_icon_de_cbble"
  1393. "maps"
  1394. {
  1395. "de_cbble" ""
  1396. }
  1397. }
  1398.  
  1399. "mg_de_train"
  1400. {
  1401. "imagename" "map-train-overall"
  1402. "nameID" "#SFUI_Map_de_train"
  1403. "name" "mg_de_train"
  1404. "icontag" "bomb"
  1405. "grouptype" "active"
  1406. "icon_image_path" "map_icons/map_icon_de_train"
  1407. "maps"
  1408. {
  1409. "de_train" ""
  1410. }
  1411. }
  1412.  
  1413. "mg_de_nuke"
  1414. {
  1415. "imagename" "map-nuke-overall"
  1416. "nameID" "#SFUI_Map_de_nuke"
  1417. "name" "mg_de_nuke"
  1418. "icontag" "bomb"
  1419. "grouptype" "active"
  1420. "icon_image_path" "map_icons/map_icon_de_nuke"
  1421. "maps"
  1422. {
  1423. "de_nuke" ""
  1424. }
  1425. }
  1426.  
  1427. "mg_gd_rialto"
  1428. {
  1429. "imagename" "map-rialto-overall"
  1430. "nameID" "#SFUI_Map_gd_rialto"
  1431. "name" "mg_gd_rialto"
  1432. "icontag" "bomb"
  1433. "icon_image_path" "map_icons/map_icon_gd_rialto"
  1434. "maps"
  1435. {
  1436. "gd_rialto" ""
  1437. }
  1438. }
  1439.  
  1440. "mg_gd_bank"
  1441. {
  1442. "imagename" "map-bank-overall"
  1443. "nameID" "#SFUI_Map_gd_bank"
  1444. "name" "mg_gd_bank"
  1445. "icontag" "bomb"
  1446. "icon_image_path" "map_icons/map_icon_gd_bank"
  1447. "maps"
  1448. {
  1449. "gd_bank" ""
  1450. }
  1451. }
  1452.  
  1453. "mg_gd_cbble"
  1454. {
  1455. "imagename" "map-cbble-overall"
  1456. "nameID" "#SFUI_Map_gd_cbble"
  1457. "name" "mg_gd_cbble"
  1458. "icontag" "bomb"
  1459. "icon_image_path" "map_icons/map_icon_gd_cbble"
  1460. "maps"
  1461. {
  1462. "gd_cbble" ""
  1463. }
  1464. }
  1465.  
  1466. "mg_gd_lake"
  1467. {
  1468. "imagename" "map-boathouse-overall"
  1469. "nameID" "#SFUI_Map_gd_lake"
  1470. "name" "mg_gd_lake"
  1471. "icon_image_path" "map_icons/map_icon_gd_lake"
  1472. "maps"
  1473. {
  1474. "gd_lake" ""
  1475. }
  1476. }
  1477.  
  1478. "mg_gd_sugarcane"
  1479. {
  1480. "imagename" "map-mill-overall"
  1481. "nameID" "#SFUI_Map_gd_sugarcane"
  1482. "name" "mg_gd_sugarcane"
  1483. "icon_image_path" "map_icons/map_icon_gd_sugarcane"
  1484. "maps"
  1485. {
  1486. "gd_sugarcane" ""
  1487. }
  1488. }
  1489.  
  1490. "mg_gd_crashsite"
  1491. {
  1492. "imagename" "map-crashsite-overall"
  1493. "nameID" "#SFUI_Map_gd_crashsite"
  1494. "name" "mg_gd_crashsite"
  1495. "icon_image_path" "map_icons/map_icon_gd_crashsite"
  1496. "maps"
  1497. {
  1498. "gd_crashsite" ""
  1499. }
  1500. }
  1501.  
  1502.  
  1503. "mg_coop_cementplant"
  1504. {
  1505. "imagename" "map-cementplant-overall"
  1506. "nameID" "#SFUI_Map_coop_cementplant"
  1507. "name" "mg_coop_cementplant"
  1508. "icon_image_path" "map_icons/map_icon_coop_cementplant"
  1509. "maps"
  1510. {
  1511. "coop_cementplant" ""
  1512. }
  1513. }
  1514.  
  1515. //October 2018
  1516. "mg_de_biome"
  1517. {
  1518. "imagename" "map-biome-overall"
  1519. "nameID" "#SFUI_Map_de_biome"
  1520. "descriptionID" "#SFUI_Map_Tooltip_Desc_biome"
  1521. "authorID" "JD40"
  1522. "name" "mg_de_biome"
  1523. "icontag" "bomb"
  1524. "grouptype" "reserves"
  1525. "showtagui" "new"
  1526. "icon_image_path" "map_icons/map_icon_de_biome"
  1527. "maps"
  1528. {
  1529. "de_biome" ""
  1530. }
  1531. }
  1532.  
  1533. "mg_de_subzero"
  1534. {
  1535. "imagename" "map-subzero-overall"
  1536. "nameID" "#SFUI_Map_de_subzero"
  1537. "descriptionID" "#SFUI_Map_Tooltip_Desc_subzero"
  1538. "authorID" "FMPONE, Tanuki, Connor"
  1539. "name" "mg_de_subzero"
  1540. "icontag" "bomb"
  1541. "grouptype" "reserves"
  1542. "showtagui" "new"
  1543. "icon_image_path" "map_icons/map_icon_de_subzero"
  1544. "maps"
  1545. {
  1546. "de_subzero" ""
  1547. }
  1548. }
  1549.  
  1550.  
  1551. //Operation 08
  1552. "mg_cs_agency"
  1553. {
  1554. "imagename" "map-agency-overall"
  1555. "nameID" "#SFUI_Map_cs_agency"
  1556. "descriptionID" "#SFUI_Map_Tooltip_Desc_agency"
  1557. "authorID" "Puddy and Rick"
  1558. "name" "mg_cs_agency"
  1559. "icontag" "hostage"
  1560. "grouptype" "reserves"
  1561. "icon_image_path" "map_icons/map_icon_cs_agency"
  1562. "maps"
  1563. {
  1564. "cs_agency" ""
  1565. }
  1566. }
  1567.  
  1568. "mg_cs_insertion"
  1569. {
  1570. "imagename" "map-insertion-overall"
  1571. "nameID" "#SFUI_Map_cs_insertion"
  1572. "descriptionID" "#SFUI_Map_Tooltip_Desc_insertion"
  1573. "authorID" "Oskmos"
  1574. "name" "mg_cs_insertion"
  1575. "icontag" "hostage"
  1576. "grouptype" "reserves"
  1577. "icon_image_path" "map_icons/map_icon_cs_insertion"
  1578. "maps"
  1579. {
  1580. "cs_insertion" ""
  1581. }
  1582. }
  1583.  
  1584. "mg_de_blackgold"
  1585. {
  1586. "imagename" "map-blackgold-overall"
  1587. "nameID" "#SFUI_Map_de_blackgold"
  1588. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1589. "descriptionID" "#SFUI_Map_Tooltip_Desc_blackgold"
  1590. "authorID" "The Horse Strangler, Az, HoliestCow"
  1591. "name" "mg_de_blackgold"
  1592. "icontag" "bomb"
  1593. "show_medal_icon" "8Operation$OperationCoin"
  1594. "show_season_icon" "season_7"
  1595. "show_rich_presence" "_op08"
  1596. "grouptype" "op_op08"
  1597. "icon_image_path" "map_icons/map_icon_de_blackgold"
  1598. "maps"
  1599. {
  1600. "de_blackgold" ""
  1601. }
  1602. }
  1603.  
  1604. "mg_de_austria"
  1605. {
  1606. "imagename" "map-austria-overall"
  1607. "nameID" "#SFUI_Map_de_austria"
  1608. "descriptionID" "#SFUI_Map_Tooltip_Desc_austria"
  1609. "authorID" "Radix"
  1610. "name" "mg_de_austria"
  1611. "icontag" "bomb"
  1612. "grouptype" "reserves"
  1613. "showtagui" "new"
  1614. "icon_image_path" "map_icons/map_icon_de_austria"
  1615. "maps"
  1616. {
  1617. "de_austria" ""
  1618. }
  1619. }
  1620.  
  1621. "mg_de_lite"
  1622. {
  1623. "imagename" "map-lite-overall"
  1624. "nameID" "#SFUI_Map_de_lite"
  1625. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1626. "descriptionID" "#SFUI_Map_Tooltip_Desc_lite"
  1627. "authorID" "ted"
  1628. "name" "mg_de_lite"
  1629. "icontag" "bomb"
  1630. "show_medal_icon" "8Operation$OperationCoin"
  1631. "show_season_icon" "season_7"
  1632. "show_rich_presence" "_op08"
  1633. "grouptype" "op_op08"
  1634. "icon_image_path" "map_icons/map_icon_de_lite"
  1635. "maps"
  1636. {
  1637. "de_lite" ""
  1638. }
  1639. }
  1640.  
  1641. "mg_de_shipped"
  1642. {
  1643. "imagename" "map-shipped-overall"
  1644. "nameID" "#SFUI_Map_de_shipped"
  1645. "descriptionID" "#SFUI_Map_Tooltip_Desc_shipped"
  1646. "authorID" "catfood"
  1647. "name" "mg_de_shipped"
  1648. "icontag" "bomb"
  1649. "grouptype" "reserves"
  1650. "icon_image_path" "map_icons/map_icon_de_shipped"
  1651. "maps"
  1652. {
  1653. "de_shipped" ""
  1654. }
  1655. }
  1656.  
  1657. "mg_de_thrill"
  1658. {
  1659. "imagename" "map-thrill-overall"
  1660. "nameID" "#SFUI_Map_de_thrill"
  1661. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1662. "descriptionID" "#SFUI_Map_Tooltip_Desc_thrill"
  1663. "authorID" "Yanzl, BubkeZ, Squad"
  1664. "name" "mg_de_thrill"
  1665. "icontag" "bomb"
  1666. "show_medal_icon" "8Operation$OperationCoin"
  1667. "show_season_icon" "season_7"
  1668. "show_rich_presence" "_op08"
  1669. "grouptype" "op_op08"
  1670. "icon_image_path" "map_icons/map_icon_de_thrill"
  1671. "maps"
  1672. {
  1673. "de_thrill" ""
  1674. }
  1675. }
  1676.  
  1677. "mg_de_canals"
  1678. {
  1679. "imagename" "map-canals-overall"
  1680. "nameID" "#SFUI_Map_de_canals"
  1681. "descriptionID" "#SFUI_Map_Tooltip_Desc_canals"
  1682. "name" "mg_de_canals"
  1683. "icontag" "bomb"
  1684. "grouptype" "reserves"
  1685. "icon_image_path" "map_icons/map_icon_de_canals"
  1686. "maps"
  1687. {
  1688. "de_canals" ""
  1689. }
  1690. }
  1691.  
  1692. //Operation 07
  1693. "mg_cs_cruise"
  1694. {
  1695. "imagename" "map-cruise-overall"
  1696. "nameID" "#SFUI_Map_cs_cruise"
  1697. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1698. "descriptionID" "#SFUI_Map_Tooltip_Desc_cruise"
  1699. "authorID" "Skybex and Yanzl"
  1700. "name" "mg_cs_cruise"
  1701. "icontag" "hostage"
  1702. "show_medal_icon" "7Operation$OperationCoin"
  1703. "show_season_icon" "season_6"
  1704. "show_rich_presence" "_op07"
  1705. "grouptype" "op_op07"
  1706. "icon_image_path" "map_icons/map_icon_cs_cruise"
  1707. "maps"
  1708. {
  1709. "cs_cruise" ""
  1710. }
  1711. }
  1712.  
  1713. "mg_de_coast"
  1714. {
  1715. "imagename" "map-coast-overall"
  1716. "nameID" "#SFUI_Map_de_coast"
  1717. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1718. "descriptionID" "#SFUI_Map_Tooltip_Desc_coast"
  1719. "authorID" "OrnateBaboon"
  1720. "name" "mg_de_coast"
  1721. "icontag" "bomb"
  1722. "show_medal_icon" "7Operation$OperationCoin"
  1723. "show_season_icon" "season_6"
  1724. "show_rich_presence" "_op07"
  1725. "grouptype" "op_op07"
  1726. "icon_image_path" "map_icons/map_icon_de_coast"
  1727. "maps"
  1728. {
  1729. "de_coast" ""
  1730. }
  1731. }
  1732.  
  1733. "mg_de_empire"
  1734. {
  1735. "imagename" "map-empire-overall"
  1736. "nameID" "#SFUI_Map_de_empire"
  1737. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1738. "descriptionID" "#SFUI_Map_Tooltip_Desc_empire"
  1739. "authorID" "Andre Valera, Hordeau, waLtz and Lt.Dan"
  1740. "name" "mg_de_empire"
  1741. "icontag" "bomb"
  1742. "show_medal_icon" "7Operation$OperationCoin"
  1743. "show_season_icon" "season_6"
  1744. "show_rich_presence" "_op07"
  1745. "grouptype" "op_op07"
  1746. "icon_image_path" "map_icons/map_icon_de_empire"
  1747. "maps"
  1748. {
  1749. "de_empire" ""
  1750. }
  1751. }
  1752.  
  1753. "mg_de_mikla"
  1754. {
  1755. "imagename" "map-mikla-overall"
  1756. "nameID" "#SFUI_Map_de_mikla"
  1757. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1758. "descriptionID" "#SFUI_Map_Tooltip_Desc_mikla"
  1759. "authorID" "dr_pretzel and Rick"
  1760. "name" "mg_de_mikla"
  1761. "icontag" "bomb"
  1762. "show_medal_icon" "7Operation$OperationCoin"
  1763. "show_season_icon" "season_6"
  1764. "show_rich_presence" "_op07"
  1765. "grouptype" "op_op07"
  1766. "icon_image_path" "map_icons/map_icon_de_mikla"
  1767. "maps"
  1768. {
  1769. "de_mikla" ""
  1770. }
  1771. }
  1772.  
  1773. "mg_de_royal"
  1774. {
  1775. "imagename" "map-royal-overall"
  1776. "nameID" "#SFUI_Map_de_royal"
  1777. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1778. "descriptionID" "#SFUI_Map_Tooltip_Desc_royal"
  1779. "authorID" "jakuza"
  1780. "name" "mg_de_royal"
  1781. "icontag" "bomb"
  1782. "show_medal_icon" "7Operation$OperationCoin"
  1783. "show_season_icon" "season_6"
  1784. "show_rich_presence" "_op07"
  1785. "grouptype" "op_op07"
  1786. "icon_image_path" "map_icons/map_icon_de_royal"
  1787. "maps"
  1788. {
  1789. "de_royal" ""
  1790. }
  1791. }
  1792.  
  1793. "mg_de_santorini"
  1794. {
  1795. "imagename" "map-santorini-overall"
  1796. "nameID" "#SFUI_Map_de_santorini"
  1797. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1798. "descriptionID" "#SFUI_Map_Tooltip_Desc_santorini"
  1799. "authorID" "FMPONE, Hordeau, Dreamsane and Rf"
  1800. "name" "mg_de_santorini"
  1801. "icontag" "bomb"
  1802. "show_medal_icon" "7Operation$OperationCoin"
  1803. "show_season_icon" "season_6"
  1804. "show_rich_presence" "_op07"
  1805. "grouptype" "op_op07"
  1806. "icon_image_path" "map_icons/map_icon_de_santorini"
  1807. "maps"
  1808. {
  1809. "de_santorini" ""
  1810. }
  1811. }
  1812.  
  1813. "mg_de_tulip"
  1814. {
  1815. "imagename" "map-tulip-overall"
  1816. "nameID" "#SFUI_Map_de_tulip"
  1817. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1818. "descriptionID" "#SFUI_Map_Tooltip_Desc_tulip"
  1819. "authorID" "catfood"
  1820. "name" "mg_de_tulip"
  1821. "icontag" "bomb"
  1822. "show_medal_icon" "7Operation$OperationCoin"
  1823. "show_season_icon" "season_6"
  1824. "show_rich_presence" "_op07"
  1825. "grouptype" "op_op07"
  1826. "icon_image_path" "map_icons/map_icon_de_tulip"
  1827. "maps"
  1828. {
  1829. "de_tulip" ""
  1830. }
  1831. }
  1832.  
  1833. //Operation 06
  1834. "mg_de_rails"
  1835. {
  1836. "imagename" "map-rails-overall"
  1837. "nameID" "#SFUI_Map_de_rails"
  1838. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1839. "descriptionID" "#SFUI_Map_Tooltip_Desc_rails"
  1840. "authorID" "Deh0lise"
  1841. "name" "mg_de_rails"
  1842. "icontag" "bomb"
  1843. "show_medal_icon" "6Operation$OperationCoin"
  1844. "show_season_icon" "season_5"
  1845. "show_rich_presence" "_op06"
  1846. "grouptype" "op_op06"
  1847. "icon_image_path" "map_icons/map_icon_de_rails"
  1848. "maps"
  1849. {
  1850. "de_rails" ""
  1851. }
  1852. }
  1853.  
  1854. "mg_de_resort"
  1855. {
  1856. "imagename" "map-resort-overall"
  1857. "nameID" "#SFUI_Map_de_resort"
  1858. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1859. "descriptionID" "#SFUI_Map_Tooltip_Desc_resort"
  1860. "authorID" "'RZL and Yanzl"
  1861. "name" "mg_de_resort"
  1862. "icontag" "bomb"
  1863. "show_medal_icon" "6Operation$OperationCoin"
  1864. "show_season_icon" "season_5"
  1865. "show_rich_presence" "_op06"
  1866. "grouptype" "op_op06"
  1867. "icon_image_path" "map_icons/map_icon_de_resort"
  1868. "maps"
  1869. {
  1870. "de_resort" ""
  1871. }
  1872. }
  1873.  
  1874. "mg_de_zoo"
  1875. {
  1876. "imagename" "map-zoo-overall"
  1877. "nameID" "#SFUI_Map_de_zoo"
  1878. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1879. "descriptionID" "#SFUI_Map_Tooltip_Desc_zoo"
  1880. "authorID" "Squad and Yanzl"
  1881. "name" "mg_de_resort"
  1882. "icontag" "bomb"
  1883. "show_medal_icon" "6Operation$OperationCoin"
  1884. "show_season_icon" "season_5"
  1885. "show_rich_presence" "_op06"
  1886. "grouptype" "op_op06"
  1887. "icon_image_path" "map_icons/map_icon_de_zoo"
  1888. "maps"
  1889. {
  1890. "de_zoo" ""
  1891. }
  1892. }
  1893.  
  1894. "mg_de_log"
  1895. {
  1896. "imagename" "map-log-overall"
  1897. "nameID" "#SFUI_Map_de_log"
  1898. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1899. "descriptionID" "#SFUI_Map_Tooltip_Desc_log"
  1900. "authorID" "catfood"
  1901. "name" "mg_de_log"
  1902. "icontag" "bomb"
  1903. "show_medal_icon" "6Operation$OperationCoin"
  1904. "show_season_icon" "season_5"
  1905. "show_rich_presence" "_op06"
  1906. "grouptype" "op_op06"
  1907. "icon_image_path" "map_icons/map_icon_de_log"
  1908. "maps"
  1909. {
  1910. "de_log" ""
  1911. }
  1912. }
  1913.  
  1914. "mg_de_season"
  1915. {
  1916. "imagename" "map-season-overall"
  1917. "nameID" "#SFUI_Map_de_season"
  1918. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1919. "descriptionID" "#SFUI_Map_Tooltip_Desc_season"
  1920. "authorID" "ted and FMPONE"
  1921. "name" "mg_de_season"
  1922. "icontag" "bomb"
  1923. "show_medal_icon" "6Operation$OperationCoin"
  1924. "show_season_icon" "season_5"
  1925. "show_rich_presence" "_op06"
  1926. "grouptype" "op_op06"
  1927. "icon_image_path" "map_icons/map_icon_de_season"
  1928. "maps"
  1929. {
  1930. "de_season" ""
  1931. }
  1932. }
  1933.  
  1934. //Operation Vanguard
  1935.  
  1936. "mg_cs_workout"
  1937. {
  1938. "imagename" "map-workout-overall"
  1939. "nameID" "#SFUI_Map_cs_workout"
  1940. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1941. "descriptionID" "#SFUI_Map_Tooltip_Desc_workout"
  1942. "authorID" "Skybex"
  1943. "name" "mg_cs_workout"
  1944. "icontag" "hostage"
  1945. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  1946. "show_season_icon" "season_4"
  1947. "show_rich_presence" "_vanguard"
  1948. "grouptype" "op_op05"
  1949. "icon_image_path" "map_icons/map_icon_cs_workout"
  1950. "maps"
  1951. {
  1952. "cs_workout" ""
  1953. }
  1954. }
  1955.  
  1956. "mg_cs_backalley"
  1957. {
  1958. "imagename" "map-backalley-overall"
  1959. "nameID" "#SFUI_Map_cs_backalley"
  1960. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1961. "descriptionID" "#SFUI_Map_Tooltip_Desc_backalley"
  1962. "authorID" "H.Grunt"
  1963. "name" "mg_cs_backalley"
  1964. "icontag" "hostage"
  1965. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  1966. "show_season_icon" "season_4"
  1967. "show_rich_presence" "_vanguard"
  1968. "grouptype" "op_op05"
  1969. "icon_image_path" "map_icons/map_icon_cs_backalley"
  1970. "maps"
  1971. {
  1972. "cs_backalley" ""
  1973. }
  1974. }
  1975.  
  1976. "mg_de_marquis"
  1977. {
  1978. "imagename" "map-marquis-overall"
  1979. "nameID" "#SFUI_Map_de_marquis"
  1980. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1981. "descriptionID" "#SFUI_Map_Tooltip_Desc_marquis"
  1982. "authorID" "Kane and DamDam"
  1983. "name" "mg_de_marquis"
  1984. "icontag" "bomb"
  1985. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  1986. "show_season_icon" "season_4"
  1987. "show_rich_presence" "_vanguard"
  1988. "grouptype" "op_op05"
  1989. "icon_image_path" "map_icons/map_icon_de_marquis"
  1990. "maps"
  1991. {
  1992. "de_marquis" ""
  1993. }
  1994. }
  1995.  
  1996. "mg_de_facade"
  1997. {
  1998. "imagename" "map-facade-overall"
  1999. "nameID" "#SFUI_Map_de_facade"
  2000. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2001. "descriptionID" "#SFUI_Map_Tooltip_Desc_facade"
  2002. "authorID" "TopHATTwaffle and maxgiddens"
  2003. "name" "mg_de_facade"
  2004. "icontag" "bomb"
  2005. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  2006. "show_season_icon" "season_4"
  2007. "show_rich_presence" "_vanguard"
  2008. "grouptype" "op_op05"
  2009. "icon_image_path" "map_icons/map_icon_de_facade"
  2010. "maps"
  2011. {
  2012. "de_facade" ""
  2013. }
  2014. }
  2015.  
  2016. "mg_de_bazaar"
  2017. {
  2018. "imagename" "map-bazaar-overall"
  2019. "nameID" "#SFUI_Map_de_bazaar"
  2020. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2021. "descriptionID" "#SFUI_Map_Tooltip_Desc_bazaar"
  2022. "authorID" "Skybex"
  2023. "name" "mg_de_bazaar"
  2024. "icontag" "bomb"
  2025. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  2026. "show_season_icon" "season_4"
  2027. "show_rich_presence" "_vanguard"
  2028. "grouptype" "op_op05"
  2029. "icon_image_path" "map_icons/map_icon_de_bazaar"
  2030. "maps"
  2031. {
  2032. "de_bazaar" ""
  2033. }
  2034. }
  2035.  
  2036. //Operation Breakout
  2037. "mg_de_castle"
  2038. {
  2039. "imagename" "map-castle-overall"
  2040. "nameID" "#SFUI_Map_de_castle"
  2041. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2042. "descriptionID" "#SFUI_Map_Tooltip_Desc_castle"
  2043. "authorID" "Yanzl"
  2044. "name" "mg_de_castle"
  2045. "icontag" "bomb"
  2046. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2047. "show_season_icon" "season_3"
  2048. "grouptype" "op_breakout"
  2049. "icon_image_path" "map_icons/map_icon_"
  2050. "maps"
  2051. {
  2052. "de_castle" ""
  2053. }
  2054. }
  2055.  
  2056. "mg_de_overgrown"
  2057. {
  2058. "imagename" "map-overgrown-overall"
  2059. "nameID" "#SFUI_Map_de_overgrown"
  2060. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2061. "descriptionID" "#SFUI_Map_Tooltip_Desc_overgrown"
  2062. "authorID" "Psy"
  2063. "name" "mg_de_overgrown"
  2064. "icontag" "bomb"
  2065. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2066. "show_season_icon" "season_3"
  2067. "grouptype" "op_breakout"
  2068. "icon_image_path" "map_icons/map_icon_de_overgrown"
  2069. "maps"
  2070. {
  2071. "de_overgrown" ""
  2072. }
  2073. }
  2074.  
  2075.  
  2076. "mg_cs_rush"
  2077. {
  2078. "imagename" "map-rush-overall"
  2079. "nameID" "#SFUI_Map_cs_rush"
  2080. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2081. "descriptionID" "#SFUI_Map_Tooltip_Desc_rush"
  2082. "authorID" "Invalid nick"
  2083. "name" "mg_cs_rush"
  2084. "icontag" "hostage"
  2085. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2086. "show_season_icon" "season_3"
  2087. "grouptype" "op_breakout"
  2088. "icon_image_path" "map_icons/map_icon_cs_rush"
  2089. "maps"
  2090. {
  2091. "cs_rush" ""
  2092. }
  2093. }
  2094.  
  2095. "mg_de_mist"
  2096. {
  2097. "imagename" "map-mist-overall"
  2098. "nameID" "#SFUI_Map_de_mist"
  2099. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2100. "descriptionID" "#SFUI_Map_Tooltip_Desc_mist"
  2101. "authorID" "Invalid nick"
  2102. "name" "mg_de_mist"
  2103. "icontag" "bomb"
  2104. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2105. "show_season_icon" "season_3"
  2106. "grouptype" "op_breakout"
  2107. "icon_image_path" "map_icons/map_icon_de_mist"
  2108. "maps"
  2109. {
  2110. "de_mist" ""
  2111. }
  2112. }
  2113.  
  2114.  
  2115. //Operation Pheonix maps
  2116. "mg_de_cache"
  2117. {
  2118. "imagename" "map-cache-overall"
  2119. "nameID" "#SFUI_Map_de_cache"
  2120. "name" "mg_de_cache"
  2121. "icontag" "bomb"
  2122. "grouptype" "active"
  2123. "icon_image_path" "map_icons/map_icon_de_cache"
  2124. "maps"
  2125. {
  2126. "de_cache" ""
  2127. }
  2128. }
  2129.  
  2130. "mg_de_ali"
  2131. {
  2132. "imagename" "map-ali-overall"
  2133. "nameID" "#SFUI_Map_de_ali"
  2134. "name" "mg_de_ali"
  2135. "icontag" "bomb"
  2136. "show_season_icon" "season_2"
  2137. "icon_image_path" "map_icons/map_icon_de_ali"
  2138.  
  2139. "maps"
  2140. {
  2141. "de_ali" ""
  2142. }
  2143. }
  2144.  
  2145. "mg_de_seaside"
  2146. {
  2147. "imagename" "map-seaside-overall"
  2148. "nameID" "#SFUI_Map_de_seaside"
  2149. "name" "mg_de_seaside"
  2150. "icontag" "bomb"
  2151. "show_season_icon" "season_2"
  2152. "icon_image_path" "map_icons/map_icon_de_seaside"
  2153. "maps"
  2154. {
  2155. "de_seaside" ""
  2156. }
  2157. }
  2158.  
  2159. "mg_cs_thunder"
  2160. {
  2161. "imagename" "map-thunder-overall"
  2162. "nameID" "#SFUI_Map_cs_thunder"
  2163. "name" "mg_cs_thunder"
  2164. "icontag" "hostage"
  2165. "show_season_icon" "season_2"
  2166. "icon_image_path" "map_icons/map_icon_cs_thunder"
  2167. "maps"
  2168. {
  2169. "cs_thunder" ""
  2170. }
  2171. }
  2172.  
  2173. "mg_de_favela"
  2174. {
  2175. "imagename" "map-favela-overall"
  2176. "nameID" "#SFUI_Map_de_favela"
  2177. "name" "mg_de_favela"
  2178. "icontag" "bomb"
  2179. "show_season_icon" "season_2"
  2180. "icon_image_path" "map_icons/map_icon_de_favela"
  2181. "maps"
  2182. {
  2183. "de_favela" ""
  2184. }
  2185. }
  2186.  
  2187. "mg_cs_downtown"
  2188. {
  2189. "imagename" "map-downtown-overall"
  2190. "nameID" "#SFUI_Map_cs_downtown"
  2191. "name" "mg_cs_downtown"
  2192. "icontag" "hostage"
  2193. "show_season_icon" "season_2"
  2194. "icon_image_path" "map_icons/map_icon_cs_downtown"
  2195. "maps"
  2196. {
  2197. "cs_downtown" ""
  2198. }
  2199. }
  2200.  
  2201. "mg_cs_motel"
  2202. {
  2203. "imagename" "map-motel-overall"
  2204. "nameID" "#SFUI_Map_cs_motel"
  2205. "name" "mg_cs_motel"
  2206. "icontag" "hostage"
  2207. "show_season_icon" "season_2"
  2208. "icon_image_path" "map_icons/map_icon_cs_motel"
  2209. "maps"
  2210. {
  2211. "cs_motel" ""
  2212. }
  2213. }
  2214. //old operation maps so that old saved matches can use this info
  2215. "mg_de_gwalior"
  2216. {
  2217. "imagename" "map-gwalior-overall"
  2218. "nameID" "#SFUI_Map_de_gwalior"
  2219. "name" "mg_de_gwalior"
  2220. "icontag" "bomb"
  2221. "show_season_icon" "season_1"
  2222. "icon_image_path" "map_icons/map_icon_de_gwalior"
  2223. "maps"
  2224. {
  2225. "de_gwalior" ""
  2226. }
  2227. }
  2228.  
  2229. "mg_de_chinatown"
  2230. {
  2231. "imagename" "map-chinatown-overall"
  2232. "nameID" "#SFUI_Map_de_chinatown"
  2233. "name" "mg_de_chinatown"
  2234. "icontag" "bomb"
  2235. "show_season_icon" "season_1"
  2236. "icon_image_path" "map_icons/map_icon_de_chinatown"
  2237. "maps"
  2238. {
  2239. "de_chinatown" ""
  2240. }
  2241. }
  2242.  
  2243. "mg_cs_siege"
  2244. {
  2245. "imagename" "map-siege-overall"
  2246. "nameID" "#SFUI_Map_cs_siege"
  2247. "name" "mg_cs_siege"
  2248. "icontag" "hostage"
  2249. "show_season_icon" "season_1"
  2250. "icon_image_path" "map_icons/map_icon_cs_siege"
  2251. "maps"
  2252. {
  2253. "cs_siege" ""
  2254. }
  2255. }
  2256.  
  2257. "mg_cs_museum"
  2258. {
  2259. "imagename" "map-museum-overall"
  2260. "nameID" "#SFUI_Map_cs_museum"
  2261. "name" "mg_cs_museum"
  2262. "icontag" "hostage"
  2263. "show_season_icon" "season_1"
  2264. "icon_image_path" "map_icons/map_icon_cs_museum"
  2265. "maps"
  2266. {
  2267. "cs_museum" ""
  2268. }
  2269. }
  2270.  
  2271. "mg_de_library"
  2272. {
  2273. "imagename" "map-library-overall"
  2274. "nameID" "#SFUI_Map_de_library"
  2275. "name" "mg_de_library"
  2276. "icontag" "bomb"
  2277. "show_season_icon" "season_1"
  2278. "icon_image_path" "map_icons/map_icon_de_library"
  2279. "maps"
  2280. {
  2281. "de_library" ""
  2282. }
  2283. }
  2284.  
  2285. "mg_de_ruins"
  2286. {
  2287. "imagename" "map-ruins-overall"
  2288. "nameID" "#SFUI_Map_de_ruins"
  2289. "name" "mg_de_ruins"
  2290. "icontag" "bomb"
  2291. "show_season_icon" "season_1"
  2292. "icon_image_path" "map_icons/map_icon_de_ruins"
  2293. "maps"
  2294. {
  2295. "de_ruins" ""
  2296. }
  2297. }
  2298.  
  2299. //end old operation Maps
  2300.  
  2301. "mg_ar_baggage"
  2302. {
  2303. "imagename" "map-baggage-overall"
  2304. "nameID" "#SFUI_Map_ar_baggage"
  2305. "name" "mg_ar_baggage"
  2306. "icon_image_path" "map_icons/map_icon_ar_baggage"
  2307. "maps"
  2308. {
  2309. "ar_baggage" ""
  2310. }
  2311. }
  2312.  
  2313. "mg_ar_shoots"
  2314. {
  2315. "imagename" "map-vietnam-overall"
  2316. "nameID" "#SFUI_Map_ar_shoots"
  2317. "name" "mg_ar_shoots"
  2318. "icon_image_path" "map_icons/map_icon_ar_shoots"
  2319. "maps"
  2320. {
  2321. "ar_shoots" ""
  2322. }
  2323. }
  2324. "mg_ar_dizzy"
  2325. {
  2326. "imagename" "map-dizzy-overall"
  2327. "nameID" "#SFUI_Map_ar_dizzy"
  2328. "name" "mg_ar_dizzy"
  2329. "icon_image_path" "map_icons/map_icon_ar_dizzy"
  2330. "maps"
  2331. {
  2332. "ar_dizzy" ""
  2333. }
  2334. }
  2335. "mg_ar_monastery"
  2336. {
  2337. "imagename" "map-monastery-overall"
  2338. "nameID" "#SFUI_Map_ar_monastery"
  2339. "name" "mg_ar_monastery"
  2340. "icon_image_path" "map_icons/map_icon_ar_monastery"
  2341. "maps"
  2342. {
  2343. "ar_monastery" ""
  2344. }
  2345. }
  2346. "mg_ar_lake"
  2347. {
  2348. "imagename" "map-boathouse-overall"
  2349. "nameID" "#SFUI_Map_de_lake"
  2350. "name" "mg_ar_lake"
  2351. "icon_image_path" "map_icons/map_icon_ar_lake"
  2352. "maps"
  2353. {
  2354. "de_lake" ""
  2355. }
  2356. }
  2357. "mg_ar_stmarc"
  2358. {
  2359. "imagename" "map-shacks-overall"
  2360. "nameID" "#SFUI_Map_de_stmarc"
  2361. "name" "mg_ar_stmarc"
  2362. "icon_image_path" "map_icons/map_icon_ar_stmarc"
  2363. "maps"
  2364. {
  2365. "de_stmarc" ""
  2366. }
  2367. }
  2368. "mg_ar_safehouse"
  2369. {
  2370. "imagename" "map-house-overall"
  2371. "nameID" "#SFUI_Map_de_safehouse"
  2372. "name" "mg_ar_safehouse"
  2373. "icon_image_path" "map_icons/map_icon_ar_safehouse"
  2374. "maps"
  2375. {
  2376. "de_safehouse" ""
  2377. }
  2378. }
  2379.  
  2380. "mg_de_bank"
  2381. {
  2382. "imagename" "map-bank-overall"
  2383. "nameID" "#SFUI_Map_de_bank"
  2384. "name" "mg_de_bank"
  2385. "icontag" "bomb"
  2386. "icon_image_path" "map_icons/map_icon_de_bank"
  2387. "maps"
  2388. {
  2389. "de_bank" ""
  2390. }
  2391. }
  2392.  
  2393. "mg_de_lake"
  2394. {
  2395. "imagename" "map-boathouse-overall"
  2396. "nameID" "#SFUI_Map_de_lake"
  2397. "name" "mg_de_lake"
  2398. "icontag" "bomb"
  2399. "icon_image_path" "map_icons/map_icon_de_lake"
  2400. "maps"
  2401. {
  2402. "de_lake" ""
  2403. }
  2404. }
  2405.  
  2406. "mg_de_safehouse"
  2407. {
  2408. "imagename" "map-house-overall"
  2409. "nameID" "#SFUI_Map_de_safehouse"
  2410. "name" "mg_de_safehouse"
  2411. "icontag" "bomb"
  2412. "icon_image_path" "map_icons/map_icon_de_safehouse"
  2413. "maps"
  2414. {
  2415. "de_safehouse" ""
  2416. }
  2417. }
  2418.  
  2419. "mg_de_sugarcane"
  2420. {
  2421. "imagename" "map-mill-overall"
  2422. "nameID" "#SFUI_Map_de_sugarcane"
  2423. "name" "mg_de_sugarcane"
  2424. "icon_image_path" "map_icons/map_icon_de_sugarcane"
  2425. "icontag" "bomb"
  2426. "maps"
  2427. {
  2428. "de_sugarcane" ""
  2429. }
  2430. }
  2431.  
  2432. "mg_de_stmarc"
  2433. {
  2434. "imagename" "map-shacks-overall"
  2435. "nameID" "#SFUI_Map_de_stmarc"
  2436. "name" "mg_de_stmarc"
  2437. "icontag" "bomb"
  2438. "icon_image_path" "map_icons/map_icon_de_stmarc"
  2439. "maps"
  2440. {
  2441. "de_stmarc" ""
  2442. }
  2443. }
  2444.  
  2445. "mg_de_shorttrain"
  2446. {
  2447. "imagename" "map-train-overall"
  2448. "nameID" "#SFUI_Map_de_shorttrain"
  2449. "name" "mg_de_shorttrain"
  2450. "icontag" "bomb"
  2451. "icon_image_path" "map_icons/map_icon_de_shorttrain"
  2452. "maps"
  2453. {
  2454. "de_shorttrain" ""
  2455. }
  2456. }
  2457.  
  2458. "mg_de_shortdust"
  2459. {
  2460. "imagename" "map-dust-overall"
  2461. "nameID" "#SFUI_Map_de_shortdust"
  2462. "name" "mg_de_shortdust"
  2463. "icontag" "bomb"
  2464. "icon_image_path" "map_icons/map_icon_de_shortdust"
  2465. "maps"
  2466. {
  2467. "de_shortdust" ""
  2468. }
  2469. }
  2470.  
  2471. "mg_de_shortnuke"
  2472. {
  2473. "imagename" "map-nuke-overall"
  2474. "nameID" "#SFUI_Map_de_nuke"
  2475. "name" "mg_de_shortnuke"
  2476. "icontag" "bomb"
  2477. "grouptype" "active"
  2478. "icon_image_path" "map_icons/map_icon_de_nuke"
  2479. "maps"
  2480. {
  2481. "de_shortnuke" ""
  2482. }
  2483. }
  2484.  
  2485. "mg_training1"
  2486. {
  2487. "imagename" "map-alleyway-overall"
  2488. "nameID" "#SFUI_Map_training1"
  2489. "name" "mg_training1"
  2490. "maps"
  2491. {
  2492. "training1" ""
  2493. }
  2494. }
  2495.  
  2496. "random_ar"
  2497. {
  2498. "nameID" "#SFUI_Map_random"
  2499. "imagename" "map-random-ar"
  2500. "name" "random"
  2501. "icon_image_path" "map_icons/mapgroup_icon_random"
  2502. "maps"
  2503. {
  2504. //Empty
  2505. }
  2506. }
  2507.  
  2508. "random_demo"
  2509. {
  2510. "nameID" "#SFUI_Map_random"
  2511. "imagename" "map-random-demo"
  2512. "name" "random"
  2513. "icon_image_path" "map_icons/mapgroup_icon_random"
  2514. "maps"
  2515. {
  2516. //Empty
  2517. }
  2518. }
  2519.  
  2520. "random_classic"
  2521. {
  2522. "nameID" "#SFUI_Map_random"
  2523. "imagename" "map-random-overall"
  2524. "name" "random"
  2525. "icon_image_path" "map_icons/mapgroup_icon_random"
  2526. "maps"
  2527. {
  2528. //Empty
  2529. }
  2530. }
  2531. }
  2532.  
  2533. "maps"
  2534. {
  2535. //
  2536. // Classic Maps
  2537. //
  2538.  
  2539. "cs_italy"
  2540. {
  2541. "nameID" "#SFUI_Map_cs_italy"
  2542. "name" "cs_italy"
  2543. "imagename" "map-italy-overall"
  2544. "default_game_type" "0" // classic
  2545. "default_game_mode" "0" // casual
  2546. "t_arms" "models/weapons/t_arms_separatist.mdl"
  2547. "t_models"
  2548. {
  2549. "tm_separatist" ""
  2550. "tm_separatist_variantA" ""
  2551. "tm_separatist_variantB" ""
  2552. "tm_separatist_variantC" ""
  2553. "tm_separatist_variantD" ""
  2554. }
  2555. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  2556. "ct_models"
  2557. {
  2558. "ctm_gign" ""
  2559. "ctm_gign_variantA" ""
  2560. "ctm_gign_variantB" ""
  2561. "ctm_gign_variantC" ""
  2562. "ctm_gign_variantD" ""
  2563. }
  2564. "hostage_models"
  2565. {
  2566. "models/hostage/hostage.mdl" ""
  2567. "models/hostage/hostage_variantA.mdl" ""
  2568. "models/hostage/hostage_variantB.mdl" ""
  2569. "models/hostage/hostage_variantC.mdl" ""
  2570. }
  2571. }
  2572.  
  2573. "cs_office"
  2574. {
  2575. "nameID" "#SFUI_Map_cs_office"
  2576. "name" "cs_office"
  2577. "imagename" "map-office-overall"
  2578. "default_game_type" "0" // classic
  2579. "default_game_mode" "0" // casual
  2580. "t_arms" "models/weapons/t_arms_anarchist.mdl"
  2581. "t_models"
  2582. {
  2583. "tm_anarchist" ""
  2584. "tm_anarchist_variantA" ""
  2585. "tm_anarchist_variantb" ""
  2586. "tm_anarchist_variantc" ""
  2587. "tm_anarchist_variantd" ""
  2588. }
  2589. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  2590. "ct_models"
  2591. {
  2592. "ctm_fbi" ""
  2593. "ctm_fbi_variantA" ""
  2594. "ctm_fbi_variantB" ""
  2595. "ctm_fbi_variantC" ""
  2596. "ctm_fbi_variantD" ""
  2597. }
  2598. "hostage_models"
  2599. {
  2600. "models/hostage/hostage.mdl" ""
  2601. "models/hostage/hostage_variantA.mdl" ""
  2602. "models/hostage/hostage_variantB.mdl" ""
  2603. "models/hostage/hostage_variantC.mdl" ""
  2604. }
  2605. }
  2606.  
  2607. "cs_militia"
  2608. {
  2609. "nameID" "#SFUI_Map_cs_militia"
  2610. "name" "cs_militia"
  2611. "imagename" "map-militia-overall"
  2612. "default_game_type" "0" // classic
  2613. "default_game_mode" "0" // casual
  2614. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2615. "t_models"
  2616. {
  2617. "tm_phoenix" ""
  2618. "tm_phoenix_variantA" ""
  2619. "tm_phoenix_variantB" ""
  2620. "tm_phoenix_variantC" ""
  2621. "tm_phoenix_variantD" ""
  2622. }
  2623. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  2624. "ct_models"
  2625. {
  2626. //"ctm_fbi" ""
  2627. "ctm_fbi_variantA" ""
  2628. "ctm_fbi_variantB" ""
  2629. "ctm_fbi_variantC" ""
  2630. "ctm_fbi_variantD" ""
  2631. }
  2632. "hostage_models"
  2633. {
  2634. "models/hostage/hostage.mdl" ""
  2635. "models/hostage/hostage_variantA.mdl" ""
  2636. "models/hostage/hostage_variantB.mdl" ""
  2637. "models/hostage/hostage_variantC.mdl" ""
  2638. }
  2639. }
  2640.  
  2641. "cs_assault"
  2642. {
  2643. "nameID" "#SFUI_Map_cs_assault"
  2644. "name" "cs_assault"
  2645. "imagename" "map-assault-overall"
  2646. "default_game_type" "0" // Classic
  2647. "default_game_mode" "0" // Casual
  2648. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2649. "t_models"
  2650. {
  2651. "tm_phoenix" ""
  2652. "tm_phoenix_variantA" ""
  2653. "tm_phoenix_variantB" ""
  2654. "tm_phoenix_variantC" ""
  2655. "tm_phoenix_variantD" ""
  2656. }
  2657. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  2658. "ct_models"
  2659. {
  2660. "ctm_fbi" ""
  2661. "ctm_fbi_variantA" ""
  2662. "ctm_fbi_variantB" ""
  2663. "ctm_fbi_variantC" ""
  2664. "ctm_fbi_variantD" ""
  2665. }
  2666. }
  2667.  
  2668. "de_aztec"
  2669. {
  2670. "nameID" "#SFUI_Map_de_aztec"
  2671. "name" "de_aztec"
  2672. "imagename" "map-aztec-overall"
  2673. "default_game_type" "0" // classic
  2674. "default_game_mode" "0" // casual
  2675. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2676. "t_models"
  2677. {
  2678. "tm_phoenix" ""
  2679. "tm_phoenix_variantA" ""
  2680. "tm_phoenix_variantB" ""
  2681. "tm_phoenix_variantC" ""
  2682. "tm_phoenix_variantD" ""
  2683. }
  2684. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  2685. "ct_models"
  2686. {
  2687. "ctm_st6" ""
  2688. "ctm_st6_variantA" ""
  2689. "ctm_st6_variantB" ""
  2690. "ctm_st6_variantC" ""
  2691. "ctm_st6_variantD" ""
  2692. }
  2693. }
  2694.  
  2695. "de_train"
  2696. {
  2697. "nameID" "#SFUI_Map_de_train"
  2698. "name" "de_train"
  2699. "imagename" "map-train-overall"
  2700. "default_game_type" "0" // classic
  2701. "default_game_mode" "0" // casual
  2702. "t_arms" "models/weapons/t_arms_balkan.mdl"
  2703. "t_models"
  2704. {
  2705. "tm_balkan_variantA" ""
  2706. "tm_balkan_variantB" ""
  2707. "tm_balkan_variantC" ""
  2708. "tm_balkan_variantD" ""
  2709. "tm_balkan_variantE" ""
  2710. }
  2711. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  2712. "ct_models"
  2713. {
  2714. "ctm_st6" ""
  2715. "ctm_st6_variantA" ""
  2716. "ctm_st6_variantB" ""
  2717. "ctm_st6_variantC" ""
  2718. "ctm_st6_variantD" ""
  2719. }
  2720. }
  2721.  
  2722. "de_dust"
  2723. {
  2724. "nameID" "#SFUI_Map_de_dust"
  2725. "name" "de_dust"
  2726. "imagename" "map-dust-overall"
  2727. "default_game_type" "0" // classic
  2728. "default_game_mode" "0" // casual
  2729. "t_arms" "models/weapons/t_arms.mdl"
  2730. "t_models"
  2731. {
  2732. "tm_leet_variantA" ""
  2733. "tm_leet_variantB" ""
  2734. "tm_leet_variantC" ""
  2735. "tm_leet_variantD" ""
  2736. "tm_leet_variantE" ""
  2737. }
  2738. "ct_arms" "models/weapons/ct_arms_idf.mdl"
  2739. "ct_models"
  2740. {
  2741. "ctm_idf" ""
  2742. "ctm_idf_variantB" ""
  2743. "ctm_idf_variantC" ""
  2744. "ctm_idf_variantD" ""
  2745. "ctm_idf_variantE" ""
  2746. }
  2747. }
  2748.  
  2749. "de_dust2"
  2750. {
  2751. "nameID" "#SFUI_Map_de_dust2"
  2752. "name" "de_dust2"
  2753. "imagename" "map-dust2-overall"
  2754. "default_game_type" "0" // classic
  2755. "default_game_mode" "0" // casual
  2756. "t_arms" "models/weapons/t_arms.mdl"
  2757. "t_models"
  2758. {
  2759. "tm_leet_variantA" ""
  2760. "tm_leet_variantB" ""
  2761. "tm_leet_variantC" ""
  2762. "tm_leet_variantD" ""
  2763. "tm_leet_variantE" ""
  2764. }
  2765. "ct_arms" "models/weapons/ct_arms_idf.mdl"
  2766. "ct_models"
  2767. {
  2768. "ctm_idf" ""
  2769. "ctm_idf_variantB" ""
  2770. "ctm_idf_variantC" ""
  2771. "ctm_idf_variantD" ""
  2772. "ctm_idf_variantE" ""
  2773. }
  2774. }
  2775.  
  2776. "de_inferno"
  2777. {
  2778. "nameID" "#SFUI_Map_de_inferno"
  2779. "name" "de_inferno"
  2780. "imagename" "map-inferno-overall"
  2781. "default_game_type" "0" // classic
  2782. "default_game_mode" "0" // casual
  2783. "t_arms" "models/weapons/t_arms_separatist.mdl"
  2784. "t_models"
  2785. {
  2786. "tm_separatist" ""
  2787. "tm_separatist_variantA" ""
  2788. "tm_separatist_variantB" ""
  2789. "tm_separatist_variantC" ""
  2790. "tm_separatist_variantD" ""
  2791. }
  2792. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  2793. "ct_models"
  2794. {
  2795.  
  2796. "ctm_sas" ""
  2797. "ctm_sas_variantA" ""
  2798. "ctm_sas_variantB" ""
  2799. "ctm_sas_variantC" ""
  2800. "ctm_sas_variantD" ""
  2801. }
  2802. }
  2803.  
  2804. "de_mirage"
  2805. {
  2806. "nameID" "#SFUI_Map_de_mirage"
  2807. "name" "de_mirage"
  2808. "imagename" "map-mirage-overall"
  2809. "default_game_type" "0" // classic
  2810. "default_game_mode" "0" // casual
  2811. "t_arms" "models/weapons/t_arms_leet.mdl"
  2812. "t_models"
  2813. {
  2814. "tm_leet_variantA" ""
  2815. "tm_leet_variantB" ""
  2816. "tm_leet_variantC" ""
  2817. "tm_leet_variantD" ""
  2818. "tm_leet_variantE" ""
  2819. }
  2820. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  2821. "ct_models"
  2822. {
  2823. "ctm_sas" ""
  2824. "ctm_sas_variantA" ""
  2825. "ctm_sas_variantB" ""
  2826. "ctm_sas_variantC" ""
  2827. "ctm_sas_variantD" ""
  2828. }
  2829. }
  2830.  
  2831. "de_nuke"
  2832. {
  2833. "nameID" "#SFUI_Map_de_nuke"
  2834. "name" "de_nuke"
  2835. "imagename" "map-nuke-overall"
  2836. "default_game_type" "0" // classic
  2837. "default_game_mode" "0" // casual
  2838. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2839. "t_models"
  2840. {
  2841. "tm_phoenix" ""
  2842. "tm_phoenix_variantA" ""
  2843. "tm_phoenix_variantB" ""
  2844. "tm_phoenix_variantC" ""
  2845. "tm_phoenix_variantD" ""
  2846. }
  2847. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  2848. "ct_models"
  2849. {
  2850. "ctm_fbi" ""
  2851. "ctm_fbi_variantA" ""
  2852. "ctm_fbi_variantB" ""
  2853. "ctm_fbi_variantC" ""
  2854. "ctm_fbi_variantD" ""
  2855. }
  2856. }
  2857.  
  2858. "de_vertigo"
  2859. {
  2860. "nameID" "#SFUI_Map_de_vertigo"
  2861. "name" "de_vertigo"
  2862. "imagename" "map-vertigo-overall"
  2863. "default_game_type" "0" // classic
  2864. "default_game_mode" "0" // casual
  2865. "t_arms" "models/weapons/t_arms_professional.mdl"
  2866. "t_models"
  2867. {
  2868. "tm_professional" ""
  2869. "tm_professional_var1" ""
  2870. "tm_professional_var2" ""
  2871. "tm_professional_var3" ""
  2872. "tm_professional_var4" ""
  2873. }
  2874. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  2875. "ct_models"
  2876. {
  2877. "ctm_swat" ""
  2878. "ctm_swat_variantA" ""
  2879. "ctm_swat_variantB" ""
  2880. "ctm_swat_variantC" ""
  2881. "ctm_swat_variantD" ""
  2882. }
  2883. }
  2884.  
  2885. "de_overpass"
  2886. {
  2887. "nameID" "#SFUI_Map_de_overpass"
  2888. "name" "de_overpass"
  2889. "imagename" "map-overpass-overall"
  2890. "default_game_type" "0" // classic
  2891. "default_game_mode" "0" // casual
  2892. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2893. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  2894. "t_models"
  2895. {
  2896. "tm_phoenix" ""
  2897. "tm_phoenix_variantA" ""
  2898. "tm_phoenix_variantB" ""
  2899. "tm_phoenix_variantC" ""
  2900. "tm_phoenix_variantD" ""
  2901. }
  2902. "ct_models"
  2903. {
  2904. "ctm_gsg9" ""
  2905. "ctm_gsg9_variantA" ""
  2906. "ctm_gsg9_variantB" ""
  2907. "ctm_gsg9_variantC" ""
  2908. "ctm_gsg9_variantD" ""
  2909. }
  2910. }
  2911.  
  2912. "de_cbble"
  2913. {
  2914. "nameID" "#SFUI_Map_de_cbble"
  2915. "name" "de_cbble"
  2916. "imagename" "map-cbble-overall"
  2917. "default_game_type" "0" // classic
  2918. "default_game_mode" "0" // casual
  2919. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2920. "t_models"
  2921. {
  2922. "tm_phoenix" ""
  2923. "tm_phoenix_variantA" ""
  2924. "tm_phoenix_variantB" ""
  2925. "tm_phoenix_variantC" ""
  2926. "tm_phoenix_variantD" ""
  2927. }
  2928. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  2929. "ct_models"
  2930. {
  2931. "ctm_gign" ""
  2932. "ctm_gign_variantA" ""
  2933. "ctm_gign_variantB" ""
  2934. "ctm_gign_variantC" ""
  2935. "ctm_gign_variantD" ""
  2936. }
  2937. }
  2938.  
  2939.  
  2940. "de_canals"
  2941. {
  2942. "nameID" "#SFUI_Map_de_canals"
  2943. "name" "de_canals"
  2944. "imagename" "map-canals-overall"
  2945. "default_game_type" "0" // classic
  2946. "default_game_mode" "0" // casual
  2947. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2948. "t_models"
  2949. {
  2950. "tm_phoenix" ""
  2951. "tm_phoenix_variantA" ""
  2952. "tm_phoenix_variantB" ""
  2953. "tm_phoenix_variantC" ""
  2954. "tm_phoenix_variantD" ""
  2955. }
  2956. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  2957. "ct_models"
  2958. {
  2959. "ctm_st6" ""
  2960. "ctm_st6_variantA" ""
  2961. "ctm_st6_variantB" ""
  2962. "ctm_st6_variantC" ""
  2963. "ctm_st6_variantD" ""
  2964. }
  2965. }
  2966.  
  2967. "gd_cbble"
  2968. {
  2969. "nameID" "#SFUI_Map_gd_cbble"
  2970. "name" "gd_cbble"
  2971. "imagename" "map-cbble-overall"
  2972. "default_game_type" "4" // Guardian
  2973. "default_game_mode" "0" //
  2974. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2975. "t_models"
  2976. {
  2977. "tm_phoenix" ""
  2978. "tm_phoenix_variantA" ""
  2979. "tm_phoenix_variantB" ""
  2980. "tm_phoenix_variantC" ""
  2981. "tm_phoenix_variantD" ""
  2982. }
  2983. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  2984. "ct_models"
  2985. {
  2986. "ctm_gign" ""
  2987. "ctm_gign_variantA" ""
  2988. "ctm_gign_variantB" ""
  2989. "ctm_gign_variantC" ""
  2990. "ctm_gign_variantD" ""
  2991. }
  2992. }
  2993.  
  2994. "gd_lake"
  2995. {
  2996. "nameID" "#SFUI_Map_gd_lake"
  2997. "name" "gd_lake"
  2998. "imagename" "map-boathouse-overall"
  2999. "default_game_type" "4" // Guardian
  3000. "default_game_mode" "0" //
  3001. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3002. "t_models"
  3003. {
  3004. "tm_phoenix" ""
  3005. "tm_phoenix_variantA" ""
  3006. "tm_phoenix_variantB" ""
  3007. "tm_phoenix_variantC" ""
  3008. "tm_phoenix_variantD" ""
  3009. }
  3010. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3011. "ct_models"
  3012. {
  3013. "ctm_st6" ""
  3014. "ctm_st6_variantA" ""
  3015. "ctm_st6_variantB" ""
  3016. "ctm_st6_variantC" ""
  3017. "ctm_st6_variantD" ""
  3018. }
  3019. }
  3020.  
  3021. "gd_rialto"
  3022. {
  3023. "nameID" "#SFUI_Map_gd_rialto"
  3024. "name" "gd_rialto"
  3025. "imagename" "map-rialto-overall"
  3026. "default_game_type" "4" // Guardian
  3027. "default_game_mode" "0" //
  3028. "t_arms" "models/weapons/t_arms_professional.mdl"
  3029. "t_models"
  3030. {
  3031. "tm_professional" ""
  3032. "tm_professional_var1" ""
  3033. "tm_professional_var2" ""
  3034. "tm_professional_var3" ""
  3035. "tm_professional_var4" ""
  3036. }
  3037. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3038. "ct_models"
  3039. {
  3040. "ctm_swat" ""
  3041. "ctm_swat_variantA" ""
  3042. "ctm_swat_variantB" ""
  3043. "ctm_swat_variantC" ""
  3044. "ctm_swat_variantD" ""
  3045.  
  3046. }
  3047. }
  3048.  
  3049. "gd_bank"
  3050. {
  3051. "nameID" "#SFUI_Map_gd_bank"
  3052. "name" "gd_bank"
  3053. "imagename" "map-bank-overall"
  3054. "default_game_type" "4" // Guardian
  3055. "default_game_mode" "0" //
  3056. "t_arms" "models/weapons/t_arms_professional.mdl"
  3057. "t_models"
  3058. {
  3059. "tm_professional" ""
  3060. "tm_professional_var1" ""
  3061. "tm_professional_var2" ""
  3062. "tm_professional_var3" ""
  3063. "tm_professional_var4" ""
  3064. }
  3065. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3066. "ct_models"
  3067. {
  3068. "ctm_swat" ""
  3069. "ctm_swat_variantA" ""
  3070. "ctm_swat_variantB" ""
  3071. "ctm_swat_variantC" ""
  3072. "ctm_swat_variantD" ""
  3073.  
  3074. }
  3075. }
  3076.  
  3077. "gd_sugarcane"
  3078. {
  3079. "nameID" "#SFUI_Map_gd_sugarcane"
  3080. "name" "gd_sugarcane"
  3081. "imagename" "map-mill-overall"
  3082. "default_game_type" "4" // Guardian
  3083. "default_game_mode" "0" //
  3084. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3085. "t_models"
  3086. {
  3087. "tm_pirate" ""
  3088. "tm_pirate_variantA" ""
  3089. "tm_pirate_variantC" ""
  3090. "tm_pirate_variantD" ""
  3091. "tm_pirate_variantB" ""
  3092. }
  3093. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3094. "ct_models"
  3095. {
  3096. "ctm_gign" ""
  3097. "ctm_gign_variantA" ""
  3098. "ctm_gign_variantB" ""
  3099. "ctm_gign_variantC" ""
  3100. "ctm_gign_variantD" ""
  3101. }
  3102. }
  3103.  
  3104. "gd_crashsite"
  3105. {
  3106. "nameID" "#SFUI_Map_gd_crashsite"
  3107. "name" "gd_crashsite"
  3108. "imagename" "map-crashsite-overall"
  3109. "default_game_type" "4" // Guardian
  3110. "default_game_mode" "0" //
  3111. "t_arms" "models/weapons/t_arms.mdl"
  3112. "t_models"
  3113. {
  3114. "tm_leet_variantA" ""
  3115. "tm_leet_variantB" ""
  3116. "tm_leet_variantC" ""
  3117. "tm_leet_variantD" ""
  3118. "tm_leet_variantE" ""
  3119. }
  3120. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3121. "ct_models"
  3122. {
  3123. "ctm_st6" ""
  3124. "ctm_st6_variantA" ""
  3125. "ctm_st6_variantB" ""
  3126. "ctm_st6_variantC" ""
  3127. "ctm_st6_variantD" ""
  3128. }
  3129. }
  3130.  
  3131. "coop_cementplant"
  3132. {
  3133. "nameID" "#SFUI_Map_coop_cementplant"
  3134. "name" "coop_cementplant"
  3135. "imagename" "map-cementplant-overall"
  3136. "default_game_type" "4" // Coop
  3137. "default_game_mode" "1" // Mission
  3138. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3139. "t_models"
  3140. {
  3141. "tm_phoenix" ""
  3142. "tm_phoenix_variantA" ""
  3143. "tm_phoenix_variantB" ""
  3144. "tm_phoenix_variantC" ""
  3145. "tm_phoenix_variantD" ""
  3146. }
  3147. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3148. "ct_models"
  3149. {
  3150. "ctm_st6" ""
  3151. "ctm_st6_variantA" ""
  3152. "ctm_st6_variantB" ""
  3153. "ctm_st6_variantC" ""
  3154. "ctm_st6_variantD" ""
  3155. }
  3156. }
  3157.  
  3158. //
  3159. //operation maps
  3160. //
  3161.  
  3162. "de_biome"
  3163. {
  3164. "nameID" "#SFUI_Map_de_biome"
  3165. "name" "de_biome"
  3166. "imagename" "map-biome-overall"
  3167. "default_game_type" "0" // classic
  3168. "default_game_mode" "0" // casual
  3169. "t_arms" "models/weapons/t_arms_leet.mdl"
  3170. "t_models"
  3171. {
  3172. "tm_leet_variantA" ""
  3173. "tm_leet_variantB" ""
  3174. "tm_leet_variantC" ""
  3175. "tm_leet_variantD" ""
  3176. "tm_leet_variantE" ""
  3177. }
  3178. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3179. "ct_models"
  3180. {
  3181. "ctm_gign" ""
  3182. "ctm_gign_variantA" ""
  3183. "ctm_gign_variantB" ""
  3184. "ctm_gign_variantC" ""
  3185. "ctm_gign_variantD" ""
  3186. }
  3187. }
  3188.  
  3189. "de_subzero"
  3190. {
  3191. "nameID" "#SFUI_Map_de_subzero"
  3192. "name" "de_subzero"
  3193. "imagename" "map-subzero-overall"
  3194. "default_game_type" "0" // classic
  3195. "default_game_mode" "0" // casual
  3196. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3197. "t_models"
  3198. {
  3199. "tm_phoenix" ""
  3200. "tm_phoenix_variantA" ""
  3201. "tm_phoenix_variantB" ""
  3202. "tm_phoenix_variantC" ""
  3203. "tm_phoenix_variantD" ""
  3204. }
  3205. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3206. "ct_models"
  3207. {
  3208. "ctm_sas_variantA" ""
  3209. "ctm_sas_variantB" ""
  3210. "ctm_sas_variantC" ""
  3211. "ctm_sas_variantD" ""
  3212. "ctm_sas" ""
  3213. }
  3214. }
  3215.  
  3216. "de_thrill"
  3217. {
  3218. "nameID" "#SFUI_Map_de_thrill"
  3219. "name" "de_thrill"
  3220. "imagename" "map-thrill-overall"
  3221. "default_game_type" "0" // classic
  3222. "default_game_mode" "0" // casual
  3223. "show_medal_icon" "8Operation$OperationCoin"
  3224. "t_arms" "models/weapons/t_arms_professional.mdl"
  3225. "t_models"
  3226. {
  3227. "tm_professional" ""
  3228. "tm_professional_var1" ""
  3229. "tm_professional_var2" ""
  3230. "tm_professional_var3" ""
  3231. "tm_professional_var4" ""
  3232. }
  3233. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  3234. "ct_models"
  3235. {
  3236. "ctm_gsg9" ""
  3237. "ctm_gsg9_variantA" ""
  3238. "ctm_gsg9_variantB" ""
  3239. "ctm_gsg9_variantC" ""
  3240. "ctm_gsg9_variantD" ""
  3241. }
  3242. }
  3243.  
  3244. "de_shipped"
  3245. {
  3246. "nameID" "#SFUI_Map_de_shipped"
  3247. "name" "de_shipped"
  3248. "imagename" "map-shipped-overall"
  3249. "default_game_type" "0" // classic
  3250. "default_game_mode" "0" // casual
  3251. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3252. "t_models"
  3253. {
  3254. "tm_pirate" ""
  3255. "tm_pirate_variantA" ""
  3256. "tm_pirate_variantC" ""
  3257. "tm_pirate_variantD" ""
  3258. "tm_pirate_variantB" ""
  3259. }
  3260. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3261. "ct_models"
  3262. {
  3263. "ctm_sas_variantA" ""
  3264. "ctm_sas_variantB" ""
  3265. "ctm_sas_variantC" ""
  3266. "ctm_sas_variantD" ""
  3267. "ctm_sas" ""
  3268. }
  3269. }
  3270.  
  3271. "de_lite"
  3272. {
  3273. "nameID" "#SFUI_Map_de_lite"
  3274. "name" "de_lite"
  3275. "imagename" "map-lite-overall"
  3276. "default_game_type" "0" // classic
  3277. "default_game_mode" "0" // casual
  3278. "show_medal_icon" "8Operation$OperationCoin"
  3279. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3280. "t_models"
  3281. {
  3282. "tm_phoenix" ""
  3283. "tm_phoenix_variantA" ""
  3284. "tm_phoenix_variantB" ""
  3285. "tm_phoenix_variantC" ""
  3286. "tm_phoenix_variantD" ""
  3287. }
  3288. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3289. "ct_models"
  3290. {
  3291. "ctm_fbi" ""
  3292. "ctm_fbi_variantA" ""
  3293. "ctm_fbi_variantB" ""
  3294. "ctm_fbi_variantC" ""
  3295. "ctm_fbi_variantD" ""
  3296. }
  3297. }
  3298.  
  3299. "de_austria"
  3300. {
  3301. "nameID" "#SFUI_Map_de_austria"
  3302. "name" "de_austria"
  3303. "imagename" "map-austria-overall"
  3304. "default_game_type" "0" // classic
  3305. "default_game_mode" "0" // casual
  3306. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3307. "t_models"
  3308. {
  3309. "tm_phoenix" ""
  3310. "tm_phoenix_variantA" ""
  3311. "tm_phoenix_variantB" ""
  3312. "tm_phoenix_variantC" ""
  3313. "tm_phoenix_variantD" ""
  3314. }
  3315. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  3316. "ct_models"
  3317. {
  3318. "ctm_gsg9" ""
  3319. "ctm_gsg9_variantA" ""
  3320. "ctm_gsg9_variantB" ""
  3321. "ctm_gsg9_variantC" ""
  3322. "ctm_gsg9_variantD" ""
  3323. }
  3324. }
  3325.  
  3326. //
  3327. //old operation maps
  3328. //
  3329.  
  3330. "cs_cruise"
  3331. {
  3332. "nameID" "#SFUI_Map_cs_cruise"
  3333. "name" "cs_cruise"
  3334. "imagename" "map-cruise-overall"
  3335. "default_game_type" "0" // classic
  3336. "default_game_mode" "0" // casual
  3337. "show_medal_icon" "7Operation$OperationCoin"
  3338. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3339. "t_models"
  3340. {
  3341. "tm_pirate" ""
  3342. "tm_pirate_variantA" ""
  3343. "tm_pirate_variantC" ""
  3344. "tm_pirate_variantD" ""
  3345. "tm_pirate_variantB" ""
  3346. }
  3347. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3348. "ct_models"
  3349. {
  3350. "ctm_st6" ""
  3351. "ctm_st6_variantA" ""
  3352. "ctm_st6_variantB" ""
  3353. "ctm_st6_variantC" ""
  3354. "ctm_st6_variantD" ""
  3355. }
  3356. }
  3357.  
  3358. "de_coast"
  3359. {
  3360. "nameID" "#SFUI_Map_de_coast"
  3361. "name" "de_coast"
  3362. "imagename" "map-coast-overall"
  3363. "default_game_type" "0" // classic
  3364. "default_game_mode" "0" // casual
  3365. "show_medal_icon" "7Operation$OperationCoin"
  3366. "t_arms" "models/weapons/t_arms_separatist.mdl"
  3367. "t_models"
  3368. {
  3369. "tm_separatist" ""
  3370. "tm_separatist_variantA" ""
  3371. "tm_separatist_variantB" ""
  3372. "tm_separatist_variantC" ""
  3373. "tm_separatist_variantD" ""
  3374. }
  3375. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3376. "ct_models"
  3377. {
  3378. "ctm_gign" ""
  3379. "ctm_gign_variantA" ""
  3380. "ctm_gign_variantB" ""
  3381. "ctm_gign_variantC" ""
  3382. "ctm_gign_variantD" ""
  3383. }
  3384. }
  3385.  
  3386. "de_empire"
  3387. {
  3388. "nameID" "#SFUI_Map_de_empire"
  3389. "name" "de_empire"
  3390. "imagename" "map-empire-overall"
  3391. "default_game_type" "0" // classic
  3392. "default_game_mode" "0" // casual
  3393. "show_medal_icon" "7Operation$OperationCoin"
  3394. "t_arms" "models/weapons/t_arms_balkan.mdl"
  3395. "t_models"
  3396. {
  3397. "tm_balkan_variantA" ""
  3398. "tm_balkan_variantB" ""
  3399. "tm_balkan_variantC" ""
  3400. "tm_balkan_variantD" ""
  3401. "tm_balkan_variantE" ""
  3402. }
  3403. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3404. "ct_models"
  3405. {
  3406. "ctm_st6" ""
  3407. "ctm_st6_variantA" ""
  3408. "ctm_st6_variantB" ""
  3409. "ctm_st6_variantC" ""
  3410. "ctm_st6_variantD" ""
  3411. }
  3412. }
  3413.  
  3414. "de_mikla"
  3415. {
  3416. "nameID" "#SFUI_Map_de_mikla"
  3417. "name" "de_mikla"
  3418. "imagename" "map-mikla-overall"
  3419. "default_game_type" "0" // classic
  3420. "default_game_mode" "0" // casual
  3421. "show_medal_icon" "7Operation$OperationCoin"
  3422. "t_arms" "models/weapons/t_arms_separatist.mdl"
  3423. "t_models"
  3424. {
  3425. "tm_separatist" ""
  3426. "tm_separatist_variantA" ""
  3427. "tm_separatist_variantB" ""
  3428. "tm_separatist_variantC" ""
  3429. "tm_separatist_variantD" ""
  3430. }
  3431. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  3432. "ct_models"
  3433. {
  3434. "ctm_gsg9" ""
  3435. "ctm_gsg9_variantA" ""
  3436. "ctm_gsg9_variantB" ""
  3437. "ctm_gsg9_variantC" ""
  3438. "ctm_gsg9_variantD" ""
  3439. }
  3440. }
  3441.  
  3442. "de_royal"
  3443. {
  3444. "nameID" "#SFUI_Map_de_royal"
  3445. "name" "de_royal"
  3446. "imagename" "map-coast-overall"
  3447. "default_game_type" "0" // classic
  3448. "default_game_mode" "0" // casual
  3449. "show_medal_icon" "7Operation$OperationCoin"
  3450. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3451. "t_models"
  3452. {
  3453. "tm_phoenix" ""
  3454. "tm_phoenix_variantA" ""
  3455. "tm_phoenix_variantB" ""
  3456. "tm_phoenix_variantC" ""
  3457. "tm_phoenix_variantD" ""
  3458. }
  3459. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3460. "ct_models"
  3461. {
  3462. "ctm_sas_variantA" ""
  3463. "ctm_sas_variantB" ""
  3464. "ctm_sas_variantC" ""
  3465. "ctm_sas_variantD" ""
  3466. "ctm_sas" ""
  3467. }
  3468. }
  3469.  
  3470. "de_santorini"
  3471. {
  3472. "nameID" "#SFUI_Map_de_santorini"
  3473. "name" "de_santorini"
  3474. "imagename" "map-santorini-overall"
  3475. "default_game_type" "0" // classic
  3476. "default_game_mode" "0" // casual
  3477. "show_medal_icon" "7Operation$OperationCoin"
  3478. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3479. "t_models"
  3480. {
  3481. "tm_phoenix" ""
  3482. "tm_phoenix_variantA" ""
  3483. "tm_phoenix_variantB" ""
  3484. "tm_phoenix_variantC" ""
  3485. "tm_phoenix_variantD" ""
  3486. }
  3487. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3488. "ct_models"
  3489. {
  3490. "ctm_gign" ""
  3491. "ctm_gign_variantA" ""
  3492. "ctm_gign_variantB" ""
  3493. "ctm_gign_variantC" ""
  3494. "ctm_gign_variantD" ""
  3495. }
  3496. }
  3497.  
  3498. "de_tulip"
  3499. {
  3500. "nameID" "#SFUI_Map_de_tulip"
  3501. "name" "de_tulip"
  3502. "imagename" "map-tulip-overall"
  3503. "default_game_type" "0" // classic
  3504. "default_game_mode" "0" // casual
  3505. "show_medal_icon" "7Operation$OperationCoin"
  3506. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3507. "t_models"
  3508. {
  3509. "tm_phoenix" ""
  3510. "tm_phoenix_variantA" ""
  3511. "tm_phoenix_variantB" ""
  3512. "tm_phoenix_variantC" ""
  3513. "tm_phoenix_variantD" ""
  3514. }
  3515. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3516. "ct_models"
  3517. {
  3518. "ctm_sas_variantA" ""
  3519. "ctm_sas_variantB" ""
  3520. "ctm_sas_variantC" ""
  3521. "ctm_sas_variantD" ""
  3522. "ctm_sas" ""
  3523. }
  3524. }
  3525.  
  3526. "de_rails"
  3527. {
  3528. "nameID" "#SFUI_Map_de_rails"
  3529. "name" "de_rails"
  3530. "imagename" "map-rails-overall"
  3531. "default_game_type" "0" // classic
  3532. "default_game_mode" "0" // casual
  3533. "show_medal_icon" "6Operation$OperationCoin"
  3534. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3535. "t_models"
  3536. {
  3537. "tm_phoenix" ""
  3538. "tm_phoenix_variantA" ""
  3539. "tm_phoenix_variantB" ""
  3540. "tm_phoenix_variantC" ""
  3541. "tm_phoenix_variantD" ""
  3542. }
  3543. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3544. "ct_models"
  3545. {
  3546. "ctm_fbi" ""
  3547. "ctm_fbi_variantA" ""
  3548. "ctm_fbi_variantB" ""
  3549. "ctm_fbi_variantC" ""
  3550. "ctm_fbi_variantD" ""
  3551. }
  3552. }
  3553.  
  3554. "de_zoo"
  3555. {
  3556. "nameID" "#SFUI_Map_de_zoo"
  3557. "name" "de_zoo"
  3558. "imagename" "map-zoo-overall"
  3559. "default_game_type" "0" // classic
  3560. "default_game_mode" "0" // casual
  3561. "show_medal_icon" "6Operation$OperationCoin"
  3562. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3563. "t_models"
  3564. {
  3565. "tm_phoenix" ""
  3566. "tm_phoenix_variantA" ""
  3567. "tm_phoenix_variantB" ""
  3568. "tm_phoenix_variantC" ""
  3569. "tm_phoenix_variantD" ""
  3570. }
  3571. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3572. "ct_models"
  3573. {
  3574. "ctm_swat" ""
  3575. "ctm_swat_variantA" ""
  3576. "ctm_swat_variantB" ""
  3577. "ctm_swat_variantC" ""
  3578. "ctm_swat_variantD" ""
  3579. }
  3580. }
  3581.  
  3582. "de_log"
  3583. {
  3584. "nameID" "#SFUI_Map_de_log"
  3585. "name" "de_log"
  3586. "imagename" "map-log-overall"
  3587. "default_game_type" "0" // classic
  3588. "default_game_mode" "0" // casual
  3589. "show_medal_icon" "6Operation$OperationCoin"
  3590. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3591. "t_models"
  3592. {
  3593. "tm_pirate" ""
  3594. "tm_pirate_variantA" ""
  3595. "tm_pirate_variantC" ""
  3596. "tm_pirate_variantD" ""
  3597. "tm_pirate_variantB" ""
  3598. }
  3599. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3600. "ct_models"
  3601. {
  3602. "ctm_st6" ""
  3603. "ctm_st6_variantA" ""
  3604. "ctm_st6_variantB" ""
  3605. "ctm_st6_variantC" ""
  3606. "ctm_st6_variantD" ""
  3607. }
  3608. }
  3609.  
  3610. "de_resort"
  3611. {
  3612. "nameID" "#SFUI_Map_de_resort"
  3613. "name" "de_resort"
  3614. "imagename" "map-resort-overall"
  3615. "default_game_type" "0" // classic
  3616. "default_game_mode" "0" // casual
  3617. "show_medal_icon" "6Operation$OperationCoin"
  3618. "t_arms" "models/weapons/t_arms_professional.mdl"
  3619. "t_models"
  3620. {
  3621. "tm_professional" ""
  3622. "tm_professional_var1" ""
  3623. "tm_professional_var2" ""
  3624. "tm_professional_var3" ""
  3625. "tm_professional_var4" ""
  3626. }
  3627. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3628. "ct_models"
  3629. {
  3630. "ctm_gign" ""
  3631. "ctm_gign_variantA" ""
  3632. "ctm_gign_variantB" ""
  3633. "ctm_gign_variantC" ""
  3634. "ctm_gign_variantD" ""
  3635. }
  3636. }
  3637.  
  3638. "de_season"
  3639. {
  3640. "nameID" "#SFUI_Map_de_season"
  3641. "name" "de_season"
  3642. "imagename" "map-season-overall"
  3643. "default_game_type" "0" // classic
  3644. "default_game_mode" "0" // casual
  3645. "show_medal_icon" "6Operation$OperationCoin"
  3646. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3647. "t_models"
  3648. {
  3649. "tm_phoenix" ""
  3650. "tm_phoenix_variantA" ""
  3651. "tm_phoenix_variantB" ""
  3652. "tm_phoenix_variantC" ""
  3653. "tm_phoenix_variantD" ""
  3654. }
  3655. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3656. "ct_models"
  3657. {
  3658. "ctm_sas_variantA" ""
  3659. "ctm_sas_variantB" ""
  3660. "ctm_sas_variantC" ""
  3661. "ctm_sas_variantD" ""
  3662. "ctm_sas" ""
  3663. }
  3664. }
  3665.  
  3666. "cs_agency"
  3667. {
  3668. "nameID" "#SFUI_Map_cs_agency"
  3669. "name" "cs_agency"
  3670. "imagename" "map-agency-overall"
  3671. "default_game_type" "0" // classic
  3672. "default_game_mode" "0" // casual
  3673. "t_arms" "models/weapons/t_arms_professional.mdl"
  3674. "t_models"
  3675. {
  3676. "tm_professional" ""
  3677. "tm_professional_var1" ""
  3678. "tm_professional_var2" ""
  3679. "tm_professional_var3" ""
  3680. "tm_professional_var4" ""
  3681. }
  3682. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3683. "ct_models"
  3684. {
  3685. "ctm_fbi" ""
  3686. "ctm_fbi_variantA" ""
  3687. "ctm_fbi_variantB" ""
  3688. "ctm_fbi_variantC" ""
  3689. "ctm_fbi_variantD" ""
  3690. }
  3691. }
  3692.  
  3693.  
  3694. "cs_workout"
  3695. {
  3696. "nameID" "#SFUI_Map_cs_workout"
  3697. "name" "cs_workout"
  3698. "imagename" "map-workout-overall"
  3699. "default_game_type" "0" // classic
  3700. "default_game_mode" "0" // casual
  3701. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3702. "t_arms" "models/weapons/t_arms_professional.mdl"
  3703. "t_models"
  3704. {
  3705. "tm_professional" ""
  3706. "tm_professional_var1" ""
  3707. "tm_professional_var2" ""
  3708. "tm_professional_var3" ""
  3709. "tm_professional_var4" ""
  3710. }
  3711. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3712. "ct_models"
  3713. {
  3714. "ctm_sas_variantA" ""
  3715. "ctm_sas_variantB" ""
  3716. "ctm_sas_variantC" ""
  3717. "ctm_sas_variantD" ""
  3718. "ctm_sas" ""
  3719. }
  3720. }
  3721.  
  3722. "cs_backalley"
  3723. {
  3724. "nameID" "#SFUI_Map_cs_backalley"
  3725. "name" "cs_backalley"
  3726. "imagename" "map-backalley-overall"
  3727. "default_game_type" "0" // classic
  3728. "default_game_mode" "0" // casual
  3729. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3730. "t_arms" "models/weapons/t_arms_professional.mdl"
  3731. "t_models"
  3732. {
  3733. "tm_professional" ""
  3734. "tm_professional_var1" ""
  3735. "tm_professional_var2" ""
  3736. "tm_professional_var3" ""
  3737. "tm_professional_var4" ""
  3738. }
  3739. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3740. "ct_models"
  3741. {
  3742. "ctm_fbi" ""
  3743. "ctm_fbi_variantA" ""
  3744. "ctm_fbi_variantB" ""
  3745. "ctm_fbi_variantC" ""
  3746. "ctm_fbi_variantD" ""
  3747. }
  3748. }
  3749.  
  3750. "de_marquis"
  3751. {
  3752. "nameID" "#SFUI_Map_de_marquis"
  3753. "name" "de_marquis"
  3754. "imagename" "map-marquis-overall"
  3755. "default_game_type" "0" // classic
  3756. "default_game_mode" "0" // casual
  3757. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3758. "t_arms" "models/weapons/t_arms_anarchist.mdl"
  3759. "t_models"
  3760. {
  3761. "tm_anarchist" ""
  3762. "tm_anarchist_variantA" ""
  3763. "tm_anarchist_variantb" ""
  3764. "tm_anarchist_variantc" ""
  3765. "tm_anarchist_variantd" ""
  3766. }
  3767. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3768. "ct_models"
  3769. {
  3770. //"ctm_gign" ""
  3771. "ctm_gign_variantA" ""
  3772. "ctm_gign_variantB" ""
  3773. "ctm_gign_variantC" ""
  3774. "ctm_gign_variantD" ""
  3775. }
  3776. }
  3777.  
  3778. "de_facade"
  3779. {
  3780. "nameID" "#SFUI_Map_de_facade"
  3781. "name" "de_facade"
  3782. "imagename" "map-facade-overall"
  3783. "default_game_type" "0" // classic
  3784. "default_game_mode" "0" // casual
  3785. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3786. "t_arms" "models/weapons/t_arms_professional.mdl"
  3787. "t_models"
  3788. {
  3789. "tm_professional" ""
  3790. "tm_professional_var1" ""
  3791. "tm_professional_var2" ""
  3792. "tm_professional_var3" ""
  3793. "tm_professional_var4" ""
  3794. }
  3795. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3796. "ct_models"
  3797. {
  3798. "ctm_swat" ""
  3799. "ctm_swat_variantA" ""
  3800. "ctm_swat_variantB" ""
  3801. "ctm_swat_variantC" ""
  3802. "ctm_swat_variantD" ""
  3803. }
  3804. }
  3805.  
  3806. "de_bazaar"
  3807. {
  3808. "nameID" "#SFUI_Map_de_bazaar"
  3809. "name" "de_bazaar"
  3810. "imagename" "map-bazaar-overall"
  3811. "default_game_type" "0" // classic
  3812. "default_game_mode" "0" // casual
  3813. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3814. "t_arms" "models/weapons/t_arms_leet.mdl"
  3815. "t_models"
  3816. {
  3817. "tm_leet_variantA" ""
  3818. "tm_leet_variantB" ""
  3819. "tm_leet_variantC" ""
  3820. "tm_leet_variantD" ""
  3821. "tm_leet_variantE" ""
  3822. }
  3823. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3824. "ct_models"
  3825. {
  3826. "ctm_sas_variantA" ""
  3827. "ctm_sas_variantB" ""
  3828. "ctm_sas_variantC" ""
  3829. "ctm_sas_variantD" ""
  3830. "ctm_sas" ""
  3831. }
  3832. }
  3833.  
  3834. "de_castle"
  3835. {
  3836. "nameID" "#SFUI_Map_de_castle"
  3837. "name" "de_castle"
  3838. "imagename" "map-castle-overall"
  3839. "default_game_type" "0" // classic
  3840. "default_game_mode" "0" // casual
  3841. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3842. "t_arms" "models/weapons/t_arms_balkan.mdl"
  3843. "t_models"
  3844. {
  3845. "tm_balkan_variantA" ""
  3846. "tm_balkan_variantB" ""
  3847. "tm_balkan_variantC" ""
  3848. "tm_balkan_variantD" ""
  3849. "tm_balkan_variantE" ""
  3850. }
  3851. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3852. "ct_models"
  3853. {
  3854. "ctm_sas" ""
  3855. "ctm_sas_variantA" ""
  3856. "ctm_sas_variantB" ""
  3857. "ctm_sas_variantC" ""
  3858. "ctm_sas_variantD" ""
  3859. "ctm_sas_variantE" ""
  3860. }
  3861. }
  3862.  
  3863. "de_overgrown"
  3864. {
  3865. "nameID" "#SFUI_Map_de_overgrown"
  3866. "name" "de_overgrown"
  3867. "imagename" "map-overgrown-overall"
  3868. "default_game_type" "0" // classic
  3869. "default_game_mode" "0" // casual
  3870. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3871. "t_arms" "models/weapons/t_arms_leet.mdl"
  3872. "t_models"
  3873. {
  3874. "tm_leet_variantA" ""
  3875. "tm_leet_variantB" ""
  3876. "tm_leet_variantC" ""
  3877. "tm_leet_variantD" ""
  3878. "tm_leet_variantE" ""
  3879. }
  3880. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3881. "ct_models"
  3882. {
  3883. "ctm_sas" ""
  3884. "ctm_sas_variantA" ""
  3885. "ctm_sas_variantB" ""
  3886. "ctm_sas_variantC" ""
  3887. "ctm_sas_variantD" ""
  3888. "ctm_sas_variantE" ""
  3889. }
  3890. }
  3891.  
  3892. "de_blackgold"
  3893. {
  3894. "nameID" "#SFUI_Map_de_blackgold"
  3895. "name" "de_blackgold"
  3896. "imagename" "map-blackgold-overall"
  3897. "default_game_type" "0" // classic
  3898. "default_game_mode" "0" // casual
  3899. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3900. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3901. "t_models"
  3902. {
  3903. "tm_phoenix" ""
  3904. "tm_phoenix_variantA" ""
  3905. "tm_phoenix_variantB" ""
  3906. "tm_phoenix_variantC" ""
  3907. "tm_phoenix_variantD" ""
  3908. }
  3909. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3910. "ct_models"
  3911. {
  3912. "ctm_st6" ""
  3913. "ctm_st6_variantA" ""
  3914. "ctm_st6_variantB" ""
  3915. "ctm_st6_variantC" ""
  3916. "ctm_st6_variantD" ""
  3917. }
  3918. }
  3919.  
  3920. "cs_rush"
  3921. {
  3922. "nameID" "#SFUI_Map_cs_rush"
  3923. "name" "cs_rush"
  3924. "imagename" "map-rush-overall"
  3925. "default_game_type" "0" // classic
  3926. "default_game_mode" "0" // casual
  3927. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3928. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3929. "t_models"
  3930. {
  3931. "tm_pirate" ""
  3932. "tm_pirate_variantA" ""
  3933. "tm_pirate_variantC" ""
  3934. "tm_pirate_variantD" ""
  3935. "tm_pirate_variantB" ""
  3936. }
  3937. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3938. "ct_models"
  3939. {
  3940. "ctm_sas" ""
  3941. "ctm_sas_variantA" ""
  3942. "ctm_sas_variantB" ""
  3943. "ctm_sas_variantC" ""
  3944. "ctm_sas_variantD" ""
  3945. "ctm_sas_variantE" ""
  3946. }
  3947. }
  3948.  
  3949. "de_mist"
  3950. {
  3951. "nameID" "#SFUI_Map_de_mist"
  3952. "name" "de_mist"
  3953. "imagename" "map-mist-overall"
  3954. "default_game_type" "0" // classic
  3955. "default_game_mode" "0" // casual
  3956. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3957. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3958. "t_models"
  3959. {
  3960. "tm_phoenix" ""
  3961. "tm_phoenix_variantA" ""
  3962. "tm_phoenix_variantB" ""
  3963. "tm_phoenix_variantC" ""
  3964. "tm_phoenix_variantD" ""
  3965. }
  3966. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3967. "ct_models"
  3968. {
  3969. "ctm_st6" ""
  3970. "ctm_st6_variantA" ""
  3971. "ctm_st6_variantB" ""
  3972. "ctm_st6_variantC" ""
  3973. "ctm_st6_variantD" ""
  3974. }
  3975. }
  3976.  
  3977. "cs_insertion"
  3978. {
  3979. "nameID" "#SFUI_Map_cs_insertion"
  3980. "name" "cs_insertion"
  3981. "imagename" "map-insertion-overall"
  3982. "default_game_type" "0" // classic
  3983. "default_game_mode" "0" // casual
  3984. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3985. "t_models"
  3986. {
  3987. "tm_phoenix" ""
  3988. "tm_phoenix_variantA" ""
  3989. "tm_phoenix_variantB" ""
  3990. "tm_phoenix_variantC" ""
  3991. "tm_phoenix_variantD" ""
  3992. }
  3993. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3994. "ct_models"
  3995. {
  3996. "ctm_st6" ""
  3997. "ctm_st6_variantA" ""
  3998. "ctm_st6_variantB" ""
  3999. "ctm_st6_variantC" ""
  4000. "ctm_st6_variantD" ""
  4001. }
  4002. }
  4003.  
  4004. "de_cache"
  4005. {
  4006. "nameID" "#SFUI_Map_de_cache"
  4007. "name" "de_cache"
  4008. "imagename" "map-cache-overall"
  4009. "default_game_type" "0" // classic
  4010. "default_game_mode" "0" // casual
  4011. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4012. "t_models"
  4013. {
  4014. "tm_phoenix" ""
  4015. "tm_phoenix_variantA" ""
  4016. "tm_phoenix_variantB" ""
  4017. "tm_phoenix_variantC" ""
  4018. "tm_phoenix_variantD" ""
  4019. }
  4020. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4021. "ct_models"
  4022. {
  4023. "ctm_gign" ""
  4024. "ctm_gign_variantA" ""
  4025. "ctm_gign_variantB" ""
  4026. "ctm_gign_variantC" ""
  4027. "ctm_gign_variantD" ""
  4028. }
  4029. }
  4030.  
  4031. "de_ali"
  4032. {
  4033. "nameID" "#SFUI_Map_de_ali"
  4034. "name" "de_ali"
  4035. "imagename" "map-ali-overall"
  4036. "default_game_type" "0" // classic
  4037. "default_game_mode" "0" // casual
  4038. "t_arms" "models/weapons/t_arms_separatist.mdl"
  4039. "t_models"
  4040. {
  4041. "tm_separatist" ""
  4042. "tm_separatist_variantA" ""
  4043. "tm_separatist_variantB" ""
  4044. "tm_separatist_variantC" ""
  4045. "tm_separatist_variantD" ""
  4046. }
  4047. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  4048. "ct_models"
  4049. {
  4050. "ctm_sas_variantA" ""
  4051. "ctm_sas_variantB" ""
  4052. "ctm_sas_variantC" ""
  4053. "ctm_sas_variantD" ""
  4054. "ctm_sas" ""
  4055. }
  4056. }
  4057.  
  4058. "de_seaside"
  4059. {
  4060. "nameID" "#SFUI_Map_de_seaside"
  4061. "name" "de_seaside"
  4062. "imagename" "map-seaside-overall"
  4063. "default_game_type" "0" // classic
  4064. "default_game_mode" "0" // casual
  4065. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4066. "t_models"
  4067. {
  4068. "tm_pirate" ""
  4069. "tm_pirate_variantA" ""
  4070. "tm_pirate_variantC" ""
  4071. "tm_pirate_variantD" ""
  4072. "tm_pirate_variantB" ""
  4073. }
  4074. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  4075. "ct_models"
  4076. {
  4077. "ctm_fbi" ""
  4078. "ctm_fbi_variantA" ""
  4079. "ctm_fbi_variantB" ""
  4080. "ctm_fbi_variantC" ""
  4081. "ctm_fbi_variantD" ""
  4082. }
  4083. }
  4084.  
  4085. "cs_downtown"
  4086. {
  4087. "nameID" "#SFUI_Map_cs_downtown"
  4088. "name" "cs_downtown"
  4089. "imagename" "map-downtown-overall"
  4090. "default_game_type" "0" // classic
  4091. "default_game_mode" "0" // casual
  4092. "t_arms" "models/weapons/t_arms_professional.mdl"
  4093. "t_models"
  4094. {
  4095. "tm_professional" ""
  4096. "tm_professional_var1" ""
  4097. "tm_professional_var2" ""
  4098. "tm_professional_var3" ""
  4099. "tm_professional_var4" ""
  4100. }
  4101. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  4102. "ct_models"
  4103. {
  4104. "ctm_fbi" ""
  4105. "ctm_fbi_variantA" ""
  4106. "ctm_fbi_variantB" ""
  4107. "ctm_fbi_variantC" ""
  4108. "ctm_fbi_variantD" ""
  4109. }
  4110. }
  4111.  
  4112. "de_favela"
  4113. {
  4114. "nameID" "#SFUI_Map_de_favela"
  4115. "name" "de_favela"
  4116. "imagename" "map-favela-overall"
  4117. "default_game_type" "0" // classic
  4118. "default_game_mode" "0" // casual
  4119. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4120. "t_models"
  4121. {
  4122. "tm_pirate" ""
  4123. "tm_pirate_variantA" ""
  4124. "tm_pirate_variantC" ""
  4125. "tm_pirate_variantD" ""
  4126. "tm_pirate_variantB" ""
  4127. }
  4128. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4129. "ct_models"
  4130. {
  4131. "ctm_st6" ""
  4132. "ctm_st6_variantA" ""
  4133. "ctm_st6_variantB" ""
  4134. "ctm_st6_variantC" ""
  4135. "ctm_st6_variantD" ""
  4136. }
  4137. }
  4138.  
  4139. "cs_motel"
  4140. {
  4141. "nameID" "#SFUI_Map_cs_motel"
  4142. "name" "cs_motel"
  4143. "imagename" "map-motel-overall"
  4144. "default_game_type" "0" // classic
  4145. "default_game_mode" "0" // casual
  4146. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4147. "t_models"
  4148. {
  4149. "tm_phoenix" ""
  4150. "tm_phoenix_variantA" ""
  4151. "tm_phoenix_variantB" ""
  4152. "tm_phoenix_variantC" ""
  4153. "tm_phoenix_variantD" ""
  4154. }
  4155. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4156. "ct_models"
  4157. {
  4158. "ctm_swat" ""
  4159. "ctm_swat_variantA" ""
  4160. "ctm_swat_variantB" ""
  4161. "ctm_swat_variantC" ""
  4162. "ctm_swat_variantD" ""
  4163. }
  4164. }
  4165.  
  4166.  
  4167.  
  4168. "de_gwalior"
  4169. {
  4170. "nameID" "#SFUI_Map_de_gwalior"
  4171. "name" "de_gwalior"
  4172. "imagename" "map-gwalior-overall"
  4173. "default_game_type" "0" // classic
  4174. "default_game_mode" "0" // casual
  4175. "t_arms" "models/weapons/t_arms_balkan.mdl"
  4176. "t_models"
  4177. {
  4178. "tm_balkan_variantA" ""
  4179. "tm_balkan_variantB" ""
  4180. "tm_balkan_variantC" ""
  4181. "tm_balkan_variantD" ""
  4182. "tm_balkan_variantE" ""
  4183. }
  4184. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  4185. "ct_models"
  4186. {
  4187. "ctm_sas_variantA" ""
  4188. "ctm_sas_variantB" ""
  4189. "ctm_sas_variantC" ""
  4190. "ctm_sas_variantD" ""
  4191. "ctm_sas" ""
  4192. }
  4193. }
  4194.  
  4195. "de_ruins"
  4196. {
  4197. "nameID" "#SFUI_Map_de_ruins"
  4198. "name" "de_ruins"
  4199. "imagename" "map-ali-overall"
  4200. "default_game_type" "0" // classic
  4201. "default_game_mode" "0" // casual
  4202. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4203. "t_models"
  4204. {
  4205. "tm_phoenix" ""
  4206. "tm_phoenix_variantA" ""
  4207. "tm_phoenix_variantB" ""
  4208. "tm_phoenix_variantC" ""
  4209. "tm_phoenix_variantD" ""
  4210. }
  4211. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4212. "ct_models"
  4213. {
  4214. "ctm_st6" ""
  4215. "ctm_st6_variantA" ""
  4216. "ctm_st6_variantB" ""
  4217. "ctm_st6_variantC" ""
  4218. "ctm_st6_variantD" ""
  4219. }
  4220. }
  4221.  
  4222. "de_chinatown"
  4223. {
  4224. "nameID" "#SFUI_Map_de_chinatown"
  4225. "name" "de_chinatown"
  4226. "imagename" "map-chinatown-overall"
  4227. "default_game_type" "0" // classic
  4228. "default_game_mode" "0" // casual
  4229. "t_arms" "models/weapons/t_arms_professional.mdl"
  4230. "t_models"
  4231. {
  4232. "tm_professional" ""
  4233. "tm_professional_var1" ""
  4234. "tm_professional_var2" ""
  4235. "tm_professional_var3" ""
  4236. "tm_professional_var4" ""
  4237. }
  4238. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4239. "ct_models"
  4240. {
  4241. "ctm_swat" ""
  4242. "ctm_swat_variantA" ""
  4243. "ctm_swat_variantB" ""
  4244. "ctm_swat_variantC" ""
  4245. "ctm_swat_variantD" ""
  4246. }
  4247. }
  4248.  
  4249. "cs_siege"
  4250. {
  4251. "nameID" "#SFUI_Map_cs_siege"
  4252. "name" "cs_siege"
  4253. "imagename" "map-siege-overall"
  4254. "default_game_type" "0" // classic
  4255. "default_game_mode" "0" // casual
  4256. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4257. "t_models"
  4258. {
  4259. "tm_pirate" ""
  4260. "tm_pirate_variantA" ""
  4261. "tm_pirate_variantC" ""
  4262. "tm_pirate_variantD" ""
  4263. "tm_pirate_variantB" ""
  4264. }
  4265. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4266. "ct_models"
  4267. {
  4268. "ctm_swat" ""
  4269. "ctm_swat_variantA" ""
  4270. "ctm_swat_variantB" ""
  4271. "ctm_swat_variantC" ""
  4272. "ctm_swat_variantD" ""
  4273. }
  4274. }
  4275.  
  4276. "de_library"
  4277. {
  4278. "nameID" "#SFUI_Map_de_library"
  4279. "name" "de_library"
  4280. "imagename" "map-library-overall"
  4281. "default_game_type" "0" // classic
  4282. "default_game_mode" "0" // casual
  4283. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4284. "t_models"
  4285. {
  4286. "tm_phoenix" ""
  4287. "tm_phoenix_variantA" ""
  4288. "tm_phoenix_variantB" ""
  4289. "tm_phoenix_variantC" ""
  4290. "tm_phoenix_variantD" ""
  4291. }
  4292. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  4293. "ct_models"
  4294. {
  4295. "ctm_gsg9" ""
  4296. "ctm_gsg9_variantA" ""
  4297. "ctm_gsg9_variantB" ""
  4298. "ctm_gsg9_variantC" ""
  4299. "ctm_gsg9_variantD" ""
  4300. }
  4301. }
  4302.  
  4303. "cs_museum"
  4304. {
  4305. "nameID" "#SFUI_Map_cs_museum"
  4306. "name" "cs_museum"
  4307. "imagename" "map-museum-overall"
  4308. "default_game_type" "0" // classic
  4309. "default_game_mode" "0" // casual
  4310. "t_arms" "models/weapons/t_arms_anarchist.mdl"
  4311. "t_models"
  4312. {
  4313. "tm_anarchist" ""
  4314. "tm_anarchist_variantA" ""
  4315. "tm_anarchist_variantb" ""
  4316. "tm_anarchist_variantc" ""
  4317. "tm_anarchist_variantd" ""
  4318. }
  4319. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  4320. "ct_models"
  4321. {
  4322. "ctm_fbi" ""
  4323. "ctm_fbi_variantA" ""
  4324. "ctm_fbi_variantB" ""
  4325. "ctm_fbi_variantC" ""
  4326. "ctm_fbi_variantD" ""
  4327. }
  4328. }
  4329.  
  4330. //
  4331. // Gun Game Maps
  4332. //
  4333.  
  4334. "ar_baggage"
  4335. {
  4336. "nameID" "#SFUI_Map_ar_baggage"
  4337. "name" "ar_baggage"
  4338. "imagename" "map-baggage-overall"
  4339. "default_game_type" "1" // GunGame
  4340. "default_game_mode" "0" // Progressive
  4341. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4342. "t_models"
  4343. {
  4344. "tm_phoenix" ""
  4345. "tm_phoenix_variantA" ""
  4346. "tm_phoenix_variantB" ""
  4347. "tm_phoenix_variantC" ""
  4348. "tm_phoenix_variantD" ""
  4349. }
  4350. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  4351. "ct_models"
  4352. {
  4353. "ctm_gsg9" ""
  4354. "ctm_gsg9_variantA" ""
  4355. "ctm_gsg9_variantB" ""
  4356. "ctm_gsg9_variantC" ""
  4357. "ctm_gsg9_variantD" ""
  4358. }
  4359. }
  4360.  
  4361. "ar_shoots"
  4362. {
  4363. "nameID" "#SFUI_Map_ar_shoots"
  4364. "name" "ar_shoots"
  4365. "imagename" "map-vietnam-overall"
  4366. "default_game_type" "1" // GunGame
  4367. "default_game_mode" "0" // Progressive
  4368. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4369. "t_models"
  4370. {
  4371. "tm_pirate" ""
  4372. "tm_pirate_variantA" ""
  4373. "tm_pirate_variantC" ""
  4374. "tm_pirate_variantD" ""
  4375. "tm_pirate_variantB" ""
  4376. }
  4377. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4378. "ct_models"
  4379. {
  4380. "ctm_gign" ""
  4381. "ctm_gign_variantA" ""
  4382. "ctm_gign_variantB" ""
  4383. "ctm_gign_variantC" ""
  4384. "ctm_gign_variantD" ""
  4385. }
  4386. }
  4387.  
  4388. "ar_dizzy"
  4389. {
  4390. "nameID" "#SFUI_Map_ar_dizzy"
  4391. "name" "ar_dizzy"
  4392. "imagename" "map-dizzy-overall"
  4393. "default_game_type" "1" // GunGame
  4394. "default_game_mode" "0" // Progressive
  4395. "t_arms" "models/weapons/t_arms_professional.mdl"
  4396. "t_models"
  4397. {
  4398. "tm_professional" ""
  4399. "tm_professional_var1" ""
  4400. "tm_professional_var2" ""
  4401. "tm_professional_var3" ""
  4402. "tm_professional_var4" ""
  4403. }
  4404. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4405. "ct_models"
  4406. {
  4407. "ctm_swat" ""
  4408. "ctm_swat_variantA" ""
  4409. "ctm_swat_variantB" ""
  4410. "ctm_swat_variantC" ""
  4411. "ctm_swat_variantD" ""
  4412.  
  4413. }
  4414. }
  4415.  
  4416. "ar_monastery"
  4417. {
  4418. "nameID" "#SFUI_Map_ar_monastery"
  4419. "name" "ar_monastery"
  4420. "imagename" "map-tibet-overall"
  4421. "default_game_type" "1" // GunGame
  4422. "default_game_mode" "0" // Progressive
  4423. "t_arms" "models/weapons/t_arms_balkan.mdl"
  4424. "t_models"
  4425. {
  4426. "tm_balkan_variantA" ""
  4427. "tm_balkan_variantB" ""
  4428. "tm_balkan_variantC" ""
  4429. "tm_balkan_variantD" ""
  4430. "tm_balkan_variantE" ""
  4431. }
  4432. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  4433. "ct_models"
  4434. {
  4435. "ctm_gsg9" ""
  4436. "ctm_gsg9_variantA" ""
  4437. "ctm_gsg9_variantB" ""
  4438. "ctm_gsg9_variantC" ""
  4439. "ctm_gsg9_variantD" ""
  4440. }
  4441. }
  4442.  
  4443. "de_lake"
  4444. {
  4445. "nameID" "#SFUI_Map_de_lake"
  4446. "name" "de_lake"
  4447. "imagename" "map-boathouse-overall"
  4448. "default_game_type" "1" // GunGame
  4449. "default_game_mode" "1" // Bomb
  4450. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4451. "t_models"
  4452. {
  4453. "tm_phoenix" ""
  4454. "tm_phoenix_variantA" ""
  4455. "tm_phoenix_variantB" ""
  4456. "tm_phoenix_variantC" ""
  4457. "tm_phoenix_variantD" ""
  4458. }
  4459. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4460. "ct_models"
  4461. {
  4462. "ctm_st6" ""
  4463. "ctm_st6_variantA" ""
  4464. "ctm_st6_variantB" ""
  4465. "ctm_st6_variantC" ""
  4466. "ctm_st6_variantD" ""
  4467. }
  4468. }
  4469.  
  4470. "de_bank"
  4471. {
  4472. "nameID" "#SFUI_Map_de_bank"
  4473. "name" "de_bank"
  4474. "imagename" "map-bank-overall"
  4475. "default_game_type" "1" // GunGame
  4476. "default_game_mode" "1" // Bomb
  4477. "t_arms" "models/weapons/t_arms_professional.mdl"
  4478. "t_models"
  4479. {
  4480. "tm_professional" ""
  4481. "tm_professional_var1" ""
  4482. "tm_professional_var2" ""
  4483. "tm_professional_var3" ""
  4484. "tm_professional_var4" ""
  4485. }
  4486. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4487. "ct_models"
  4488. {
  4489. "ctm_swat" ""
  4490. "ctm_swat_variantA" ""
  4491. "ctm_swat_variantB" ""
  4492. "ctm_swat_variantC" ""
  4493. "ctm_swat_variantD" ""
  4494.  
  4495. }
  4496. }
  4497.  
  4498. "de_safehouse"
  4499. {
  4500. "nameID" "#SFUI_Map_de_safehouse"
  4501. "name" "de_safehouse"
  4502. "imagename" "map-house-overall"
  4503. "default_game_type" "1" // GunGame
  4504. "default_game_mode" "1" // Bomb
  4505. "t_arms" "models/weapons/t_arms_professional.mdl"
  4506. "t_models"
  4507. {
  4508. "tm_professional" ""
  4509. "tm_professional_var1" ""
  4510. "tm_professional_var2" ""
  4511. "tm_professional_var3" ""
  4512. "tm_professional_var4" ""
  4513. }
  4514. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4515. "ct_models"
  4516. {
  4517.  
  4518. "ctm_swat" ""
  4519. "ctm_swat_variantA" ""
  4520. "ctm_swat_variantB" ""
  4521. "ctm_swat_variantC" ""
  4522. "ctm_swat_variantD" ""
  4523. }
  4524. }
  4525.  
  4526. "de_sugarcane"
  4527. {
  4528. "nameID" "#SFUI_Map_de_sugarcane"
  4529. "name" "de_sugarcane"
  4530. "imagename" "map-mill-overall"
  4531. "default_game_type" "1" // GunGame
  4532. "default_game_mode" "1" // Bomb
  4533. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4534. "t_models"
  4535. {
  4536. "tm_pirate" ""
  4537. "tm_pirate_variantA" ""
  4538. "tm_pirate_variantC" ""
  4539. "tm_pirate_variantD" ""
  4540. "tm_pirate_variantB" ""
  4541. }
  4542. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4543. "ct_models"
  4544. {
  4545. "ctm_gign" ""
  4546. "ctm_gign_variantA" ""
  4547. "ctm_gign_variantB" ""
  4548. "ctm_gign_variantC" ""
  4549. "ctm_gign_variantD" ""
  4550. }
  4551. }
  4552.  
  4553. "de_stmarc"
  4554. {
  4555. "nameID" "#SFUI_Map_de_stmarc"
  4556. "name" "de_stmarc"
  4557. "imagename" "map-shacks-overall"
  4558. "default_game_type" "1" // GunGame
  4559. "default_game_mode" "1" // Bomb
  4560. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4561. "t_models"
  4562. {
  4563. "tm_pirate" ""
  4564. "tm_pirate_variantA" ""
  4565. "tm_pirate_variantC" ""
  4566. "tm_pirate_variantD" ""
  4567. "tm_pirate_variantB" ""
  4568. }
  4569. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4570. "ct_models"
  4571. {
  4572. "ctm_gign" ""
  4573. "ctm_gign_variantA" ""
  4574. "ctm_gign_variantB" ""
  4575. "ctm_gign_variantC" ""
  4576. "ctm_gign_variantD" ""
  4577. }
  4578. }
  4579.  
  4580. "de_shorttrain"
  4581. {
  4582. "nameID" "#SFUI_Map_de_shorttrain"
  4583. "name" "de_shorttrain"
  4584. "imagename" "map-train-overall"
  4585. "default_game_type" "1" // GunGame
  4586. "default_game_mode" "1" // Bomb
  4587. "t_arms" "models/weapons/t_arms_balkan.mdl"
  4588. "t_models"
  4589. {
  4590. "tm_balkan_variantA" ""
  4591. "tm_balkan_variantB" ""
  4592. "tm_balkan_variantC" ""
  4593. "tm_balkan_variantD" ""
  4594. "tm_balkan_variantE" ""
  4595. }
  4596. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  4597. "ct_models"
  4598. {
  4599. "ctm_sas_variantA" ""
  4600. "ctm_sas_variantB" ""
  4601. "ctm_sas_variantC" ""
  4602. "ctm_sas_variantD" ""
  4603. "ctm_sas" ""
  4604. }
  4605. }
  4606.  
  4607. "de_shortdust"
  4608. {
  4609. "nameID" "#SFUI_Map_de_shortdust"
  4610. "name" "de_shortdust"
  4611. "imagename" "map-dust-overall"
  4612. "default_game_type" "1" // GunGame
  4613. "default_game_mode" "1" // Bomb
  4614. "t_arms" "models/weapons/t_arms.mdl"
  4615. "t_models"
  4616. {
  4617. "tm_leet_variantA" ""
  4618. "tm_leet_variantB" ""
  4619. "tm_leet_variantC" ""
  4620. "tm_leet_variantD" ""
  4621. "tm_leet_variantE" ""
  4622. }
  4623. "ct_arms" "models/weapons/ct_arms_idf.mdl"
  4624. "ct_models"
  4625. {
  4626. "ctm_idf" ""
  4627. "ctm_idf_variantB" ""
  4628. "ctm_idf_variantC" ""
  4629. "ctm_idf_variantD" ""
  4630. "ctm_idf_variantE" ""
  4631. }
  4632. }
  4633.  
  4634. "de_shortnuke"
  4635. {
  4636. "nameID" "#SFUI_Map_de_nuke"
  4637. "name" "de_shortnuke"
  4638. "imagename" "map-nuke-overall"
  4639. "default_game_type" "0" // classic
  4640. "default_game_mode" "0" // casual
  4641. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4642. "t_models"
  4643. {
  4644. "tm_phoenix" ""
  4645. "tm_phoenix_variantA" ""
  4646. "tm_phoenix_variantB" ""
  4647. "tm_phoenix_variantC" ""
  4648. "tm_phoenix_variantD" ""
  4649. }
  4650. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  4651. "ct_models"
  4652. {
  4653. "ctm_fbi" ""
  4654. "ctm_fbi_variantA" ""
  4655. "ctm_fbi_variantB" ""
  4656. "ctm_fbi_variantC" ""
  4657. "ctm_fbi_variantD" ""
  4658. }
  4659. }
  4660.  
  4661. //
  4662. // Random Map
  4663. //
  4664.  
  4665. "random"
  4666. {
  4667. "nameID" "#SFUI_Map_random"
  4668. "name" "random"
  4669. "minplayers" "#SFUI_VariesByMap"
  4670. "maxplayers" "#SFUI_VariesByMap"
  4671. "imagename" "map-random-overall"
  4672. "t_models"
  4673. {
  4674. // these will be pulled from the assigned map
  4675. }
  4676. "ct_models"
  4677. {
  4678. // these will be pulled from the assigned map
  4679. }
  4680. }
  4681.  
  4682. "training1"
  4683. {
  4684. "nameID" "#SFUI_Map_training1"
  4685. "name" "training1"
  4686. "minplayers" "1"
  4687. "maxplayers" "1"
  4688. "extraspectators" "2"
  4689. "imagename" "map-alleyway-overall"
  4690. "default_game_type" "2" // Training
  4691. "default_game_mode" "0" //
  4692. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4693. "t_models"
  4694. {
  4695. "tm_phoenix" ""
  4696. }
  4697. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4698. "ct_models"
  4699. {
  4700. "ctm_st6" ""
  4701. }
  4702. }
  4703. }
  4704.  
  4705. "botDifficulty"
  4706. {
  4707. "none"
  4708. {
  4709. "nameID" "#SFUI_BotDifficulty0"
  4710. "value" "0"
  4711. "awardProgressDisabled" "1"
  4712. "convars"
  4713. {
  4714. "bot_difficulty" "0"
  4715. "bot_dont_shoot" "1"
  4716. "bot_quota" "0"
  4717. }
  4718. }
  4719.  
  4720. "dumb"
  4721. {
  4722. "nameID" "#SFUI_BotDifficulty1"
  4723. "value" "1"
  4724. "awardProgressDisabled" "1"
  4725. "convars"
  4726. {
  4727. "bot_difficulty" "0"
  4728. "bot_dont_shoot" "1"
  4729. }
  4730. }
  4731.  
  4732. "easy"
  4733. {
  4734. "nameID" "#SFUI_BotDifficulty2"
  4735. "value" "2"
  4736. "awardProgressDisabled" "0"
  4737. "convars"
  4738. {
  4739. "bot_difficulty" "0"
  4740. "bot_dont_shoot" "0"
  4741. }
  4742. }
  4743.  
  4744. "medium"
  4745. {
  4746. "nameID" "#SFUI_BotDifficulty3"
  4747. "value" "3"
  4748. "awardProgressDisabled" "0"
  4749. "convars"
  4750. {
  4751. "bot_difficulty" "1"
  4752. "bot_dont_shoot" "0"
  4753. }
  4754. }
  4755.  
  4756. "hard"
  4757. {
  4758. "nameID" "#SFUI_BotDifficulty4"
  4759. "value" "4"
  4760. "awardProgressDisabled" "0"
  4761. "convars"
  4762. {
  4763. "bot_difficulty" "2"
  4764. "bot_dont_shoot" "0"
  4765. }
  4766. }
  4767.  
  4768. "expert"
  4769. {
  4770. "nameID" "#SFUI_BotDifficulty5"
  4771. "value" "5"
  4772. "awardProgressDisabled" "0"
  4773. "convars"
  4774. {
  4775. "bot_difficulty" "3"
  4776. "bot_dont_shoot" "0"
  4777. }
  4778. }
  4779. }
  4780.  
  4781. "maptypes"
  4782. {
  4783. "de_"
  4784. {
  4785. "nameID" "#SFUI_BombMap"
  4786. "imagename" "icon-overview-bomb"
  4787. }
  4788.  
  4789. "cs_"
  4790. {
  4791. "nameID" "#SFUI_HostageMap"
  4792. "imagename" "icon-overview-hostage"
  4793. }
  4794.  
  4795. "ar_"
  4796. {
  4797. "nameID" "#SFUI_GunGameProgressiveMap"
  4798. "imagename" "icon-overview-progressive"
  4799. }
  4800.  
  4801. "gungameprogressive"
  4802. {
  4803. "nameID" "#SFUI_GunGameProgressiveMap"
  4804. "imagename" "icon-overview-progressive"
  4805. }
  4806.  
  4807. "gungametrbomb"
  4808. {
  4809. "nameID" "#SFUI_GunGameTRMap"
  4810. "imagename" "icon-overview-trbomb"
  4811. }
  4812.  
  4813. "training"
  4814. {
  4815. "nameID" "#SFUI_TrainingSelectMap"
  4816. "imagename" "icon-overview-select"
  4817. }
  4818.  
  4819. "unknown"
  4820. {
  4821. "nameID" "?"
  4822. }
  4823. }
  4824. }
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