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rules

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Apr 22nd, 2018
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  1. *Disclaimer; By closing the MOTD and playing our server, you agree to the rules and conduct*
  2.  
  3.  
  4.  
  5. General Rules
  6.  
  7. The following are against the rules:
  8.  
  9.  
  10.  
  11. ⇨ Trying to escape an admin situation
  12.  
  13. ⇨ Abusive behaviour in admin situations
  14.  
  15. ⇨ Using the report system for something its not intended for e.g asking for money.
  16.  
  17. ⇨ Behaviour which the general majority of people involved find disruptive
  18.  
  19. This covers things like micspam, trolling, using a voice changer, etc.
  20. ⇨ Behaviour which the majority of the players on the server find disruptive
  21.  
  22. This includes advertising other servers, chat spam, exploiting (includes missing textures), threatening to DDoS etc.
  23. ⇨ Actions which are clearly unreasonable or unrealistic with intent to be malicious
  24.  
  25. Racism, sexism, homophobia etc
  26. ⇨ Not warning someone 3 times with a delay of 3 seconds before killing them.
  27.  
  28. You must not warn using the yell feature
  29.  
  30.  
  31. Roleplay Rules
  32.  
  33. The following are against the rules:
  34.  
  35.  
  36.  
  37. ⇨ Doing anything that isn’t reasonably justifiable in RP
  38.  
  39. This rule covers things like RDM, RDA, etc.
  40. You can not use tragedies or rare cases as reasonable justification
  41. You can not create a story to justify your actions
  42. ■ This includes things like; mugging, kidnapping etc.
  43.  
  44. You may not mug or kidnap (Regardless of whether the receiver agrees to it or not)
  45. Enforcing laws as a member of SWAT
  46. Selling RP jobs to another player
  47. ⇨ Using information from a third party source during roleplay (metagaming)
  48.  
  49. ⇨ Using jobs for their non-intended purpose, this includes;
  50.  
  51. Switching jobs to just buy weapons
  52. ■ Gun dealers may, however, buy a single weapon to defend their property with
  53.  
  54. Doing things that aren’t reasonably justifiable in RP like;
  55. ■ Mass Murder
  56.  
  57. ■ Become corrupt as a government official
  58.  
  59. ■ Owning a gun as a hobo
  60.  
  61. ⇨ Intentionally taking longer than necessary to raid bases
  62.  
  63. ⇨ Going to the place you were killed before the event leading up to your death is over
  64.  
  65. ⇨ Accepting hits as a hitman without having an RP reason
  66.  
  67. Examples of valid hits include;
  68. ■ Target raiding you
  69.  
  70. ■ Target stealing items
  71.  
  72. ■ Target following or annoying you constantly.
  73.  
  74. This means as a hitman you must make sure you are only accepting hits with valid RP reasons.
  75. ⇨ Scamming outside of criminal jobs
  76.  
  77. ⇨ Raiding outside of criminal jobs
  78.  
  79. Excluding organized police raids
  80. ⇨ Countering anything you’re not directly involved with
  81.  
  82. This excludes;
  83. ■ Police countering criminal activity (a raid when raiding is legal)
  84.  
  85. ■ People in your gang/organization who are being raided
  86.  
  87. ■ People on your steam friends list who are being raided
  88.  
  89. Malicious racism or otherwise abusive communication with intent to be malicious
  90.  
  91. Creating and enforcing unreasonable or unrealistic laws. Some laws that are allowed:
  92.  
  93. ■ Laws, however, cannot contradict server rules (e.g random base checks)
  94.  
  95. ⇨ Commencing RP situations while in a spawn area (kidnapping)
  96.  
  97. ⇨ Using cameras to view parts of a base which usually aren’t accessible without raiding
  98.  
  99. ⇨ You must follow raid cooldowns
  100.  
  101. 5 minutes on a different person
  102. 10 minutes on the same person
  103.  
  104. Building Rules
  105.  
  106. The following are against the rules:
  107.  
  108.  
  109.  
  110. ⇨ You cannot create lines at the front of your base which when passed by a player give you the right to kill them on sight. These are more commonly known as KOS Lines.
  111.  
  112. ⇨ Raiding with a building sign
  113.  
  114. ⇨ You are not allowed to have KOS signs for “everything”.
  115.  
  116. You may only have a KOS sign for "Entering/Raiding".
  117. ⇨ Having a KOS & Building sign (the building sign becomes void)
  118.  
  119. ⇨ Having a building sign with items of value inside the base
  120.  
  121. ⇨ Not having an easily accessible keypad from either side of a fading door
  122.  
  123. ⇨ Prop block
  124.  
  125. Blocking items of value with props
  126. Restricting map access in a meaningful way with props
  127. Includes blocking doors from being picklocked with no-collided props
  128. ⇨ Prop climb
  129.  
  130. Building props for the purpose to bypass a (fading) door, or otherwise into an area you can’t otherwise access
  131. You may, however, use props on entrance bridges to bases since they aren’t part of the base’s structure itself
  132. ⇨ Using no-collide during RP to grant access
  133.  
  134. ⇨ Building your base with
  135.  
  136. Crouch spaces
  137. Death mazes
  138. Fading doors designed to be confusing or misleading
  139. Multi-layered fading doors
  140. “Blackout Bases”; fully / predominantly black bases which make it difficult to navigate the base
  141. Tunnels which restrict a players movement completely (excludes removing the raiders ability to jump)
  142. You may not use the advantage of angle abuse while building your base
  143. You may not use invisible props at all while building
  144. ⇨ You may have 4 fading doors between the entrance to your base and any valuable items inside.
  145.  
  146. ⇨ Building a checkpoint as a non-government official.
  147.  
  148. ⇨ Building in PD as a non-government official.
  149.  
  150. Using the fading door toggle key during a raid to make it impossible to raid
  151. ⇨ If you wish to build a base of the roof of a building you must own all doors in said building
  152.  
  153. ⇨ On bases, You must be able to:
  154.  
  155. Fit 2 players between each of your fading doors
  156.  
  157.  
  158. *Disclaimer; By closing the MOTD and playing our server, you agree to the rules and conduct*
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