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- Config = {}
- Config.debug = false
- -------------------------------------------------
- --- FRAMEWORK SETTINGS
- -------------------------------------------------
- Config.esxSettings = {
- enabled = true,
- -- Whether or not to use the new ESX export method
- useNewESXExport = true,
- -- Enable this if you're using a very old version of ESX
- oldEsx = false,
- }
- Config.qbSettings = {
- enabled = false,
- -- Whether or not to use the new QBCore export method
- useNewQBExport = true,
- }
- -- Item config
- Config.items = {
- towingRope = 'kq_tow_rope',
- winch = 'kq_winch',
- }
- -- Commands used to trigger rope placements
- Config.commands = {
- towing = {
- enabled = true,
- command = 'towrope',
- },
- winch = {
- enabled = true,
- command = 'winch',
- }
- }
- -- Max speed (in MPH) of vehicles which are towing or being towed (set to -1 to disable speed limiting)
- Config.maxTowingSpeed = 50
- -- Time between each rope refreshing
- -- Time in seconds
- Config.ropeRefreshTime = 10
- -- Makes towing a vehicle with no player in the back easier. The car will steer and brake automatically when towed
- Config.toweeAutopilot = true
- -- If script is used in standalone mode. Make sure to disable all the job whitelists!
- -- Job whitelist
- Config.jobWhitelist = {
- towing = {
- enabled = false,
- jobs = {
- 'mechanic',
- 'bennys',
- },
- },
- winch = {
- enabled = false,
- jobs = {
- 'mechanic',
- 'bennys',
- },
- },
- }
- -- The MAXIMUM length of a rope/winch
- Config.ropeLength = 16.0
- -- Props which will be visible in players hands upon usage of the rope/winch item (or command)
- Config.ropeProps = {
- towing = {
- prop = 'prop_rope_family_3',
- bone = 4089,
- offset = vector3(0.26, -0.11, 0.0),
- rotation = vector3(0.0, -7.0, 200.0),
- },
- winch = {
- prop = 'prop_stag_do_rope',
- bone = 4089,
- offset = vector3(0.24, -0.11, 0.0),
- rotation = vector3(0.0, -7.0, 200.0),
- }
- }
- -- '3d-text', 'top-left', 'help-text'
- Config.inputType = '3d-text'
- -- Scale of the 3d text
- Config.textScale = 1
- -- Font used for the 3d text
- Config.textFont = 4
- -- Scale used for the 3d text
- Config.textScale = 1.0
- -- https://docs.fivem.net/docs/game-references/controls/
- -- Use the input index for the "input" value
- Config.keybinds = {
- confirm = {
- label = 'E',
- name = 'INPUT_PICKUP',
- input = 38,
- },
- winch = {
- label = 'Left Shift',
- name = 'INPUT_SPRINT',
- input = 21,
- },
- remove = {
- label = 'E',
- name = 'INPUT_PICKUP',
- input = 38,
- duration = 3000,
- },
- cancel = {
- label = 'X',
- name = 'INPUT_VEH_DUCK',
- input = 73,
- },
- }
- -- Classes of which vehicles may not be towed or tow another vehicle
- Config.blacklistedClasses = {
- 8, -- Motorcycles
- 13, -- Cycles
- 14, -- Boats
- 15, -- Helicopters
- 16, -- Planes
- 21, -- Trains
- }
- --[[ All vehicle classes
- 0: Compacts
- 1: Sedans
- 2: SUVs
- 3: Coupes
- 4: Muscle
- 5: Sports Classics
- 6: Sports
- 7: Super
- 8: Motorcycles
- 9: Off-road
- 10: Industrial
- 11: Utility
- 12: Vans
- 13: Cycles
- 14: Boats
- 15: Helicopters
- 16: Planes
- 17: Service
- 18: Emergency
- 19: Military
- 20: Commercial
- 21: Trains
- ]]
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