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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- namespace UtilityBelt.Constants {
- class CharacterOptions {
- public enum CharOptionsKey {
- Undef = 0x0,
- AutoRepeatAttack = 0x2,
- IgnoreAllegianceRequests = 0x4,
- IgnoreFellowshipRequests = 0x8,
- AllowGive = 0x40,
- ViewCombatTarget = 0x80,
- ShowTooltips = 0x100,
- UseDeception = 0x200,
- ToggleRun = 0x400,
- StayInChatMode = 0x800,
- AdvancedCombatUI = 0x1000,
- AutoTarget = 0x2000,
- VividTargetingIndicator = 0x8000,
- DisableMostWeatherEffects = 0x10000,
- IgnoreTradeRequests = 0x20000,
- FellowshipShareXP = 0x40000,
- AcceptLootPermits = 0x80000,
- FellowshipShareLoot = 0x100000,
- SideBySideVitals = 0x200000,
- CoordinatesOnRadar = 0x400000,
- SpellDuration = 0x800000,
- DisableHouseRestrictionEffects = 0x2000000,
- DragItemOnPlayerOpensSecureTrade = 0x4000000,
- DisplayAllegianceLogonNotifications = 0x8000000,
- UseChargeAttack = 0x10000000,
- AutoAcceptFellowRequest = 0x20000000,
- HearAllegianceChat = 0x40000000,
- UseCraftSuccessDialog = 0x80000000,
- Default = 0x50C4A54A,
- FORCE_32_BIT = 0x7FFFFFFF,
- }
- }
- }
- //Array values = Enum.GetValues(typeof(myEnum));
- //
- //foreach(MyEnum val in values ) {
- // Console.WriteLine(String.Format("{0}: {1}", Enum.GetName(typeof(MyEnum), val), val));
- //}
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