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  1. STDOUT/Launcher: Launching TTR....
  2. STDOUT/Launcher: *********System***********
  3. STDOUT/Launcher: OS: Windows 7
  4. STDOUT/Launcher: OS Version: 6.1
  5. STDOUT/Launcher: Java Version: 1.8.0_121
  6. STDOUT/Launcher: Arch (Minimal): 32
  7. STDOUT/Launcher: Arch (Full): x86
  8. STDOUT/Launcher: Version: 1.8.0_121
  9. STDOUT/Launcher: **************************
  10. STDOUT/Launcher: Executing Command: java -jar "D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\Authenticator.jar" Stefanako [REDACTED]
  11. STOUT/Authenticator: Invalid Credentials!
  12.  
  13. STDOUT/Launcher: Launching TTR....
  14. STDOUT/Launcher: *********System***********
  15. STDOUT/Launcher: OS: Windows 7
  16. STDOUT/Launcher: OS Version: 6.1
  17. STDOUT/Launcher: Java Version: 1.8.0_121
  18. STDOUT/Launcher: Arch (Minimal): 32
  19. STDOUT/Launcher: Arch (Full): x86
  20. STDOUT/Launcher: Version: 1.8.0_121
  21. STDOUT/Launcher: **************************
  22. STDOUT/Launcher: Executing Command: java -jar "D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\Authenticator.jar" Stefanako [REDACTED]
  23. STOUT/Authenticator: Successfully authenticated!
  24. STDOUT/Launcher: Executing Command: java -jar Updater.jar
  25. STDOUT/Update: Updating...
  26. STDOUT/Update: STDOUT: Nix 0.0.3
  27. STDOUT/Update: Current Version: Nix 0.0.3
  28. STDOUT/Update: Remote Version: Nix 0.0.3
  29. STDOUT/Update: Total File Size (Bytes): 51075461
  30. STDOUT/Update: Up to date!
  31. STDOUT/Launcher: Executing Command: java -Djava.library.path="D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\natives32" -jar "D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\Client.jar" -token tokentokentokentoken
  32. STOUT/Game: Starting game....
  33. STOUT/Game: **********Starting Tribal Trouble Remastered V(Nix 0.0.3)**********
  34. STOUT/Game: Writing log files in C:\Users\Stefanako Gamer\AppData\Local\Tribal Trouble Remastered\logs\1488581334684
  35. STOUT/Game: Logging to C:\Users\Stefanako Gamer\AppData\Local\Tribal Trouble Remastered\logs\1488581334684\event.log
  36. STOUT/Game: [UnLogged] (INFO) Loading mods...
  37. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Weapon_RockWeapon/Rock Weapon
  38. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Weapon_IronWeapon/Iron Weapon
  39. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Weapon_RubberWeapon/Chicken Weapon
  40. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_SubmitCaption/Submit
  41. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Cancel/Cancel
  42. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Describe/Description
  43. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Note/Comment
  44. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Email/Email
  45. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Ok/Ok
  46. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Tutorial/Tutorial
  47. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Campaign/Campaign
  48. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Skirmish/Singleplayer
  49. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Multiplayer/Multiplayer
  50. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_Resume/Resume
  51. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_LogoFile//textures/gui/tt_mainform_logo
  52. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_Options/Settings
  53. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_EndTutorial/End game
  54. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // InGameMainMenu_EndGameConfirm/Are you sure you want to leave?
  55. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_Quit/Quit
  56. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // CampaignInGameInfo_EndGame/End game
  57. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // CampaignInGameInfo_OBjective/Mission objective:
  58. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MapCamera_MapMode/Map overview
  59. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_OptionsCaption/Settings
  60. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GeneralSettingsCaption/General
  61. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsCaption/Video
  62. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundCaption/Sound
  63. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_LanguageCaption/Language
  64. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ReportBugCaption/Report Bug
  65. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MusicLow/Low
  66. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MusicHigh/High
  67. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Music/Music
  68. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_LanguageChangeNextRun/Language Changed! Please restart your game for the changes to be applied.
  69. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MusicVolume/Music Volume
  70. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundLow/Low
  71. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundHigh/High
  72. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundEffects/Effects
  73. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundEffectsVolume/Effects Volume
  74. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Fullscreen/Fullscreen
  75. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_FullscreenTip/Put the game in fullscreen?
  76. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_HardwareCursor/Hardware Cursor
  77. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_HardwareCursorTip/Use hardware acceleration for your mouse?
  78. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_InvertCamera/Invert Camera
  79. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_InvertCameraTip/Invert camera controls?
  80. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_AggressiveUnits/Aggresive Units
  81. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_AggressiveUnitsTip/Units attack any time they see an enemy.
  82. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsDetail/Graphics Detail
  83. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsLow/Low
  84. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsMedium/Medium
  85. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsHigh/High
  86. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_DisplayMode/Display Mode
  87. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MapModeDelay/Map Mode
  88. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_DelayNone/None
  89. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_DelayHigh/High
  90. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ToolTipDelay/Tooltip delay
  91. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Gamespeed/Game speed
  92. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_LanguageLabel/Language
  93. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_system_default/System Default
  94. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ReportBugText/Please visit the issue tracker instead!
  95. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ReportBug/Report Bug
  96. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Close/Close
  97. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_About/About
  98. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_GameAborted/Game aborted
  99. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_Type/Stat
  100. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_UnitsLost/Units lost
  101. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_UnitsKilled/Units killed
  102. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_BuildingsLost/Buildings lost
  103. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_BuildingsWrecked/Buildings destroyed
  104. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_TreeResources/Wood gathered
  105. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_RockResources/Rock gathered
  106. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_IronResources/Iron gathered
  107. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_ChickenResources/Chicken gathered
  108. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_MetersWalked/Meters walked
  109. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_WeaponsThrown/Weapons thrown
  110. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_MagicsUsed/Magics used
  111. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_Total/Total score
  112. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_MapCodePrefix/Map Code:
  113. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_ReplayIsland/Replay Island
  114. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_Observer/Observer Mode
  115. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_MainMenu/Main Menu
  116. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // CampaignInGameInfo_GameAborted/Mission aborted
  117. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // ConnectingForm_Connecting/Connecting...
  118. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Tooltip_WeaponRock/Rock Weapon
  119. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Tooltip_WeaponIron/Iron Weapon
  120. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Tooltip_WeaponRubber/Chicken Weapon
  121. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_TreeResourceTooltip/Wood
  122. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_RockResourceTooltip/Rock
  123. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_IronResourceTooltip/Iron
  124. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_RubberResourceTooltip/Chicken
  125. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // move_tip/Move
  126. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // attack_tip/Attack
  127. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // gather_repair_tip/Gather/Repair
  128. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // quarters_tip/Quarters
  129. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // armory_tip/Armory
  130. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // tower_tip/Tower
  131. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // exit_tip/Remove unit from tower
  132. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // units_tip/Units
  133. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // train_chieftain_tip/Train Chieftain
  134. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // rally_point_tip/Rally Point
  135. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // gather_resources_tip/Gather Resources
  136. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // produce_weapons_tip/Produce Weapons
  137. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_army_tip/Deploy Army
  138. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_resources_tip/Transport Resources
  139. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // back_tip/Back
  140. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // rock_weapons_tip/Rock Weapons
  141. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // iron_weapons_tip/Iron Weapons
  142. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // chicken_weapons_tip/Chicken Weapons
  143. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // tree_resources_tip/Tree
  144. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // rock_resources_tip/Rock
  145. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // iron_resources_tip/Iron
  146. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // chicken_resources_tip/Chicken
  147. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_peon_tip/Deploy Peon
  148. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_rock_tip/Deploy Rock Warrior
  149. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_iron_tip/Deploy Iron Warrior
  150. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_chicken_tip/Deploy Chicken Warrior
  151. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_tree_tip/Harvest Tree
  152. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_rock_tip/Harvest Rock
  153. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_iron_tip/Harvest Iron
  154. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_chicken_tip/Harvest Chicken
  155. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_tree_tip/Transport Tree
  156. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_rock_tip/Transport Rock
  157. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_iron_tip/Transport Iron
  158. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_chicken_tip/Transport Chicken
  159. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // chicken_unavailable/Chicken Warriors Unavailable!
  160. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_About/About
  161. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_AboutText/Tribal Trouble Remastered - Version Nix 0.0.3\nAPI added January of 2017.\nCopyright //\ 2001-2007 Oddlabs ApS. All rights reserved.
  162. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_Credits/Credits
  163. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_ThanksTo/Thanks To
  164. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_APIThanks/I would like to thank all of the following people for contributing the API and making it what it is.
  165. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_APITitle/API Dev Team:
  166. STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_ThanksToBegin/The people who made this possible:
  167. STOUT/Game: [UnLogged] (INFO) Loading default recipes...
  168. STOUT/Game: [UnLogged] (DEBUG) Adding recipe: Vanilla_RockWeapon
  169. STOUT/Game: [UnLogged] (DEBUG) Adding recipe: Vanilla_IronWeapon
  170. STOUT/Game: [UnLogged] (DEBUG) Adding recipe: Vanilla_RubberWeapon
  171. STOUT/Game: [UnLogged] (INFO) Loading world resources...
  172. STOUT/Game: [UnLogged] (INFO) Adding magics...
  173. STOUT/Game: [UnLogged] (DEBUG) Added magic: Magic 0
  174. STOUT/Game: [UnLogged] (DEBUG) Added magic: Magic 1
  175. STOUT/Game: [UnLogged] (INFO) Loading mods in C:\Users\Stefanako Gamer\AppData\Local\Tribal Trouble Remastered/mods/
  176. STOUT/Game: [UnLogged] (INFO) No mods found in mods directory!
  177. STOUT/Game: [UnLogged] (INFO) Found Mod: Tribal Trouble Remastered
  178. STOUT/Game: [UnLogged] (DEBUG) Attempting to load: com.CyphereionSoftworks.TribalTroubleRemastered.API.Loader.ModLoader
  179. STOUT/Game: revision = -1
  180. STOUT/Game: os_name = 'Windows 7'
  181. STOUT/Game: os_arch = 'x86'
  182. STOUT/Game: os_version = '6.1'
  183. STOUT/Game: java_version = '1.8.0_121'
  184. STOUT/Game: java_vendor = 'Oracle Corporation'
  185. STOUT/Game: total_mem = '259522560'
  186. STOUT/Game: modes[i] = 1768 x 992 x 16 @25Hz
  187. STOUT/Game: modes[i] = 1768 x 992 x 16 @29Hz
  188. STOUT/Game: modes[i] = 1768 x 992 x 16 @30Hz
  189. STOUT/Game: modes[i] = 1280 x 1024 x 16 @23Hz
  190. STOUT/Game: modes[i] = 1280 x 1024 x 16 @24Hz
  191. STOUT/Game: modes[i] = 1280 x 1024 x 16 @25Hz
  192. STOUT/Game: modes[i] = 1280 x 1024 x 16 @29Hz
  193. STOUT/Game: modes[i] = 1280 x 1024 x 16 @30Hz
  194. STOUT/Game: modes[i] = 1280 x 1024 x 32 @50Hz
  195. STOUT/Game: modes[i] = 1280 x 1024 x 32 @59Hz
  196. STOUT/Game: modes[i] = 1280 x 1024 x 32 @60Hz
  197. STOUT/Game: modes[i] = 1280 x 1024 x 16 @50Hz
  198. STOUT/Game: modes[i] = 1280 x 1024 x 16 @59Hz
  199. STOUT/Game: modes[i] = 1280 x 1024 x 16 @60Hz
  200. STOUT/Game: modes[i] = 1768 x 992 x 32 @25Hz
  201. STOUT/Game: modes[i] = 1768 x 992 x 32 @29Hz
  202. STOUT/Game: modes[i] = 1768 x 992 x 32 @30Hz
  203. STOUT/Game: modes[i] = 1280 x 1024 x 32 @23Hz
  204. STOUT/Game: modes[i] = 1280 x 1024 x 32 @24Hz
  205. STOUT/Game: modes[i] = 1280 x 1024 x 32 @25Hz
  206. STOUT/Game: modes[i] = 1280 x 1024 x 32 @29Hz
  207. STOUT/Game: modes[i] = 1280 x 1024 x 32 @30Hz
  208. STOUT/Game: modes[i] = 800 x 600 x 32 @24Hz
  209. STOUT/Game: modes[i] = 1400 x 1050 x 16 @50Hz
  210. STOUT/Game: modes[i] = 800 x 600 x 32 @25Hz
  211. STOUT/Game: modes[i] = 800 x 600 x 32 @29Hz
  212. STOUT/Game: modes[i] = 800 x 600 x 32 @30Hz
  213. STOUT/Game: modes[i] = 1400 x 1050 x 16 @59Hz
  214. STOUT/Game: modes[i] = 1400 x 1050 x 16 @60Hz
  215. STOUT/Game: modes[i] = 800 x 600 x 32 @23Hz
  216. STOUT/Game: modes[i] = 800 x 600 x 16 @59Hz
  217. STOUT/Game: modes[i] = 800 x 600 x 16 @60Hz
  218. STOUT/Game: modes[i] = 1400 x 1050 x 32 @23Hz
  219. STOUT/Game: modes[i] = 800 x 600 x 16 @50Hz
  220. STOUT/Game: modes[i] = 1400 x 1050 x 32 @24Hz
  221. STOUT/Game: modes[i] = 1400 x 1050 x 32 @25Hz
  222. STOUT/Game: modes[i] = 1400 x 1050 x 32 @30Hz
  223. STOUT/Game: modes[i] = 1400 x 1050 x 32 @29Hz
  224. STOUT/Game: modes[i] = 800 x 600 x 32 @59Hz
  225. STOUT/Game: modes[i] = 800 x 600 x 32 @60Hz
  226. STOUT/Game: modes[i] = 1400 x 1050 x 16 @23Hz
  227. STOUT/Game: modes[i] = 800 x 600 x 32 @50Hz
  228. STOUT/Game: modes[i] = 1400 x 1050 x 16 @24Hz
  229. STOUT/Game: modes[i] = 1400 x 1050 x 16 @25Hz
  230. STOUT/Game: modes[i] = 1400 x 1050 x 16 @30Hz
  231. STOUT/Game: modes[i] = 1400 x 1050 x 16 @29Hz
  232. STOUT/Game: modes[i] = 800 x 600 x 16 @24Hz
  233. STOUT/Game: modes[i] = 1400 x 1050 x 32 @50Hz
  234. STOUT/Game: modes[i] = 800 x 600 x 16 @25Hz
  235. STOUT/Game: modes[i] = 800 x 600 x 16 @29Hz
  236. STOUT/Game: modes[i] = 800 x 600 x 16 @30Hz
  237. STOUT/Game: modes[i] = 1400 x 1050 x 32 @59Hz
  238. STOUT/Game: modes[i] = 1400 x 1050 x 32 @60Hz
  239. STOUT/Game: modes[i] = 800 x 600 x 16 @23Hz
  240. STOUT/Game: modes[i] = 1600 x 900 x 16 @23Hz
  241. STOUT/Game: modes[i] = 1600 x 900 x 16 @29Hz
  242. STOUT/Game: modes[i] = 1600 x 900 x 16 @30Hz
  243. STOUT/Game: modes[i] = 1600 x 900 x 16 @24Hz
  244. STOUT/Game: modes[i] = 1600 x 900 x 16 @25Hz
  245. STOUT/Game: modes[i] = 1600 x 900 x 32 @50Hz
  246. STOUT/Game: modes[i] = 1600 x 900 x 32 @60Hz
  247. STOUT/Game: modes[i] = 1600 x 900 x 32 @59Hz
  248. STOUT/Game: modes[i] = 1600 x 900 x 16 @50Hz
  249. STOUT/Game: modes[i] = 1600 x 900 x 16 @60Hz
  250. STOUT/Game: modes[i] = 1600 x 900 x 16 @59Hz
  251. STOUT/Game: modes[i] = 1600 x 900 x 32 @23Hz
  252. STOUT/Game: modes[i] = 1600 x 900 x 32 @29Hz
  253. STOUT/Game: modes[i] = 1600 x 900 x 32 @30Hz
  254. STOUT/Game: modes[i] = 1600 x 900 x 32 @24Hz
  255. STOUT/Game: modes[i] = 1600 x 900 x 32 @25Hz
  256. STOUT/Game: modes[i] = 1280 x 800 x 16 @50Hz
  257. STOUT/Game: modes[i] = 1280 x 768 x 16 @23Hz
  258. STOUT/Game: modes[i] = 1280 x 768 x 16 @24Hz
  259. STOUT/Game: modes[i] = 1280 x 768 x 16 @25Hz
  260. STOUT/Game: modes[i] = 1280 x 800 x 16 @59Hz
  261. STOUT/Game: modes[i] = 1280 x 800 x 16 @60Hz
  262. STOUT/Game: modes[i] = 1280 x 768 x 16 @29Hz
  263. STOUT/Game: modes[i] = 1280 x 768 x 16 @30Hz
  264. STOUT/Game: modes[i] = 1176 x 664 x 32 @50Hz
  265. STOUT/Game: modes[i] = 1280 x 768 x 32 @50Hz
  266. STOUT/Game: modes[i] = 1280 x 800 x 32 @23Hz
  267. STOUT/Game: modes[i] = 1280 x 800 x 32 @24Hz
  268. STOUT/Game: modes[i] = 1280 x 800 x 32 @25Hz
  269. STOUT/Game: modes[i] = 1176 x 664 x 32 @59Hz
  270. STOUT/Game: modes[i] = 1280 x 768 x 32 @59Hz
  271. STOUT/Game: modes[i] = 1176 x 664 x 32 @60Hz
  272. STOUT/Game: modes[i] = 1280 x 768 x 32 @60Hz
  273. STOUT/Game: modes[i] = 1280 x 800 x 32 @29Hz
  274. STOUT/Game: modes[i] = 1280 x 800 x 32 @30Hz
  275. STOUT/Game: modes[i] = 1176 x 664 x 16 @50Hz
  276. STOUT/Game: modes[i] = 1280 x 768 x 16 @50Hz
  277. STOUT/Game: modes[i] = 1280 x 800 x 16 @23Hz
  278. STOUT/Game: modes[i] = 1280 x 800 x 16 @24Hz
  279. STOUT/Game: modes[i] = 1280 x 800 x 16 @25Hz
  280. STOUT/Game: modes[i] = 1176 x 664 x 16 @59Hz
  281. STOUT/Game: modes[i] = 1280 x 768 x 16 @59Hz
  282. STOUT/Game: modes[i] = 1176 x 664 x 16 @60Hz
  283. STOUT/Game: modes[i] = 1280 x 768 x 16 @60Hz
  284. STOUT/Game: modes[i] = 1280 x 800 x 16 @29Hz
  285. STOUT/Game: modes[i] = 1280 x 800 x 16 @30Hz
  286. STOUT/Game: modes[i] = 1280 x 800 x 32 @50Hz
  287. STOUT/Game: modes[i] = 1280 x 768 x 32 @23Hz
  288. STOUT/Game: modes[i] = 1280 x 768 x 32 @24Hz
  289. STOUT/Game: modes[i] = 1280 x 768 x 32 @25Hz
  290. STOUT/Game: modes[i] = 1280 x 800 x 32 @59Hz
  291. STOUT/Game: modes[i] = 1280 x 800 x 32 @60Hz
  292. STOUT/Game: modes[i] = 1280 x 768 x 32 @29Hz
  293. STOUT/Game: modes[i] = 1280 x 768 x 32 @30Hz
  294. STOUT/Game: modes[i] = 1360 x 768 x 32 @50Hz
  295. STOUT/Game: modes[i] = 1366 x 768 x 32 @50Hz
  296. STOUT/Game: modes[i] = 1600 x 1024 x 16 @23Hz
  297. STOUT/Game: modes[i] = 1600 x 1024 x 16 @24Hz
  298. STOUT/Game: modes[i] = 1600 x 1024 x 16 @25Hz
  299. STOUT/Game: modes[i] = 1366 x 768 x 32 @60Hz
  300. STOUT/Game: modes[i] = 1360 x 768 x 32 @59Hz
  301. STOUT/Game: modes[i] = 1360 x 768 x 32 @60Hz
  302. STOUT/Game: modes[i] = 1366 x 768 x 32 @59Hz
  303. STOUT/Game: modes[i] = 1600 x 1024 x 16 @29Hz
  304. STOUT/Game: modes[i] = 1600 x 1024 x 16 @30Hz
  305. STOUT/Game: modes[i] = 1366 x 768 x 16 @23Hz
  306. STOUT/Game: modes[i] = 1600 x 1024 x 32 @50Hz
  307. STOUT/Game: modes[i] = 1360 x 768 x 16 @23Hz
  308. STOUT/Game: modes[i] = 1360 x 768 x 16 @24Hz
  309. STOUT/Game: modes[i] = 1366 x 768 x 16 @30Hz
  310. STOUT/Game: modes[i] = 1360 x 768 x 16 @25Hz
  311. STOUT/Game: modes[i] = 1600 x 1024 x 32 @59Hz
  312. STOUT/Game: modes[i] = 1366 x 768 x 16 @29Hz
  313. STOUT/Game: modes[i] = 1600 x 1024 x 32 @60Hz
  314. STOUT/Game: modes[i] = 1360 x 768 x 16 @29Hz
  315. STOUT/Game: modes[i] = 1360 x 768 x 16 @30Hz
  316. STOUT/Game: modes[i] = 1366 x 768 x 16 @24Hz
  317. STOUT/Game: modes[i] = 1366 x 768 x 16 @25Hz
  318. STOUT/Game: modes[i] = 1366 x 768 x 32 @23Hz
  319. STOUT/Game: modes[i] = 1600 x 1024 x 16 @50Hz
  320. STOUT/Game: modes[i] = 1360 x 768 x 32 @23Hz
  321. STOUT/Game: modes[i] = 1360 x 768 x 32 @24Hz
  322. STOUT/Game: modes[i] = 1366 x 768 x 32 @30Hz
  323. STOUT/Game: modes[i] = 1360 x 768 x 32 @25Hz
  324. STOUT/Game: modes[i] = 1366 x 768 x 32 @29Hz
  325. STOUT/Game: modes[i] = 1600 x 1024 x 16 @59Hz
  326. STOUT/Game: modes[i] = 1600 x 1024 x 16 @60Hz
  327. STOUT/Game: modes[i] = 1360 x 768 x 32 @29Hz
  328. STOUT/Game: modes[i] = 1360 x 768 x 32 @30Hz
  329. STOUT/Game: modes[i] = 1366 x 768 x 32 @24Hz
  330. STOUT/Game: modes[i] = 1366 x 768 x 32 @25Hz
  331. STOUT/Game: modes[i] = 1360 x 768 x 16 @50Hz
  332. STOUT/Game: modes[i] = 1366 x 768 x 16 @50Hz
  333. STOUT/Game: modes[i] = 1600 x 1024 x 32 @23Hz
  334. STOUT/Game: modes[i] = 1600 x 1024 x 32 @24Hz
  335. STOUT/Game: modes[i] = 1600 x 1024 x 32 @25Hz
  336. STOUT/Game: modes[i] = 1366 x 768 x 16 @60Hz
  337. STOUT/Game: modes[i] = 1360 x 768 x 16 @59Hz
  338. STOUT/Game: modes[i] = 1360 x 768 x 16 @60Hz
  339. STOUT/Game: modes[i] = 1600 x 1024 x 32 @29Hz
  340. STOUT/Game: modes[i] = 1366 x 768 x 16 @59Hz
  341. STOUT/Game: modes[i] = 1600 x 1024 x 32 @30Hz
  342. STOUT/Game: modes[i] = 1680 x 1050 x 16 @24Hz
  343. STOUT/Game: modes[i] = 1680 x 1050 x 16 @25Hz
  344. STOUT/Game: modes[i] = 1680 x 1050 x 16 @30Hz
  345. STOUT/Game: modes[i] = 1680 x 1050 x 16 @29Hz
  346. STOUT/Game: modes[i] = 1680 x 1050 x 16 @23Hz
  347. STOUT/Game: modes[i] = 1680 x 1050 x 32 @59Hz
  348. STOUT/Game: modes[i] = 1680 x 1050 x 32 @60Hz
  349. STOUT/Game: modes[i] = 1680 x 1050 x 32 @50Hz
  350. STOUT/Game: modes[i] = 1680 x 1050 x 16 @59Hz
  351. STOUT/Game: modes[i] = 1680 x 1050 x 16 @60Hz
  352. STOUT/Game: modes[i] = 1680 x 1050 x 16 @50Hz
  353. STOUT/Game: modes[i] = 1680 x 1050 x 32 @24Hz
  354. STOUT/Game: modes[i] = 1680 x 1050 x 32 @25Hz
  355. STOUT/Game: modes[i] = 1680 x 1050 x 32 @30Hz
  356. STOUT/Game: modes[i] = 1680 x 1050 x 32 @29Hz
  357. STOUT/Game: modes[i] = 1680 x 1050 x 32 @23Hz
  358. STOUT/Game: modes[i] = 1280 x 960 x 16 @23Hz
  359. STOUT/Game: modes[i] = 1280 x 960 x 16 @24Hz
  360. STOUT/Game: modes[i] = 1280 x 960 x 16 @25Hz
  361. STOUT/Game: modes[i] = 1280 x 960 x 16 @29Hz
  362. STOUT/Game: modes[i] = 1280 x 960 x 16 @30Hz
  363. STOUT/Game: modes[i] = 1280 x 960 x 32 @50Hz
  364. STOUT/Game: modes[i] = 1280 x 960 x 32 @59Hz
  365. STOUT/Game: modes[i] = 1280 x 960 x 32 @60Hz
  366. STOUT/Game: modes[i] = 1600 x 1200 x 16 @60Hz
  367. STOUT/Game: modes[i] = 1280 x 960 x 16 @50Hz
  368. STOUT/Game: modes[i] = 1280 x 960 x 16 @59Hz
  369. STOUT/Game: modes[i] = 1600 x 1200 x 32 @60Hz
  370. STOUT/Game: modes[i] = 1280 x 960 x 16 @60Hz
  371. STOUT/Game: modes[i] = 1280 x 960 x 32 @23Hz
  372. STOUT/Game: modes[i] = 1280 x 960 x 32 @24Hz
  373. STOUT/Game: modes[i] = 1280 x 960 x 32 @25Hz
  374. STOUT/Game: modes[i] = 1280 x 960 x 32 @29Hz
  375. STOUT/Game: modes[i] = 1280 x 960 x 32 @30Hz
  376. STOUT/Game: modes[i] = 1024 x 768 x 16 @23Hz
  377. STOUT/Game: modes[i] = 1024 x 768 x 16 @24Hz
  378. STOUT/Game: modes[i] = 1024 x 768 x 16 @25Hz
  379. STOUT/Game: modes[i] = 1024 x 768 x 16 @29Hz
  380. STOUT/Game: modes[i] = 1024 x 768 x 16 @30Hz
  381. STOUT/Game: modes[i] = 1024 x 768 x 32 @50Hz
  382. STOUT/Game: modes[i] = 1024 x 768 x 32 @59Hz
  383. STOUT/Game: modes[i] = 1024 x 768 x 32 @60Hz
  384. STOUT/Game: modes[i] = 1920 x 1200 x 16 @60Hz
  385. STOUT/Game: modes[i] = 1024 x 768 x 16 @50Hz
  386. STOUT/Game: modes[i] = 1024 x 768 x 16 @59Hz
  387. STOUT/Game: modes[i] = 1920 x 1200 x 32 @60Hz
  388. STOUT/Game: modes[i] = 1024 x 768 x 16 @60Hz
  389. STOUT/Game: modes[i] = 1024 x 768 x 32 @23Hz
  390. STOUT/Game: modes[i] = 1024 x 768 x 32 @24Hz
  391. STOUT/Game: modes[i] = 1024 x 768 x 32 @25Hz
  392. STOUT/Game: modes[i] = 1024 x 768 x 32 @29Hz
  393. STOUT/Game: modes[i] = 1024 x 768 x 32 @30Hz
  394. STOUT/Game: modes[i] = 2715 x 1527 x 16 @60Hz
  395. STOUT/Game: modes[i] = 2715 x 1527 x 16 @59Hz
  396. STOUT/Game: modes[i] = 2715 x 1527 x 16 @50Hz
  397. STOUT/Game: modes[i] = 2715 x 1527 x 32 @29Hz
  398. STOUT/Game: modes[i] = 2715 x 1527 x 32 @30Hz
  399. STOUT/Game: modes[i] = 2715 x 1527 x 32 @24Hz
  400. STOUT/Game: modes[i] = 2715 x 1527 x 32 @25Hz
  401. STOUT/Game: modes[i] = 2715 x 1527 x 32 @23Hz
  402. STOUT/Game: modes[i] = 2715 x 1527 x 16 @29Hz
  403. STOUT/Game: modes[i] = 2715 x 1527 x 16 @30Hz
  404. STOUT/Game: modes[i] = 2715 x 1527 x 16 @24Hz
  405. STOUT/Game: modes[i] = 2715 x 1527 x 16 @25Hz
  406. STOUT/Game: modes[i] = 2715 x 1527 x 16 @23Hz
  407. STOUT/Game: modes[i] = 2715 x 1527 x 32 @60Hz
  408. STOUT/Game: modes[i] = 2715 x 1527 x 32 @59Hz
  409. STOUT/Game: modes[i] = 2715 x 1527 x 32 @50Hz
  410. STOUT/Game: modes[i] = 1920 x 1080 x 32 @24Hz
  411. STOUT/Game: modes[i] = 1920 x 1080 x 32 @25Hz
  412. STOUT/Game: modes[i] = 1920 x 1080 x 32 @29Hz
  413. STOUT/Game: modes[i] = 1920 x 1080 x 32 @30Hz
  414. STOUT/Game: modes[i] = 1920 x 1080 x 32 @23Hz
  415. STOUT/Game: modes[i] = 1920 x 1080 x 16 @59Hz
  416. STOUT/Game: modes[i] = 1920 x 1080 x 16 @60Hz
  417. STOUT/Game: modes[i] = 1920 x 1080 x 16 @50Hz
  418. STOUT/Game: modes[i] = 1920 x 1080 x 32 @59Hz
  419. STOUT/Game: modes[i] = 1920 x 1080 x 32 @60Hz
  420. STOUT/Game: modes[i] = 1920 x 1080 x 32 @50Hz
  421. STOUT/Game: modes[i] = 1920 x 1080 x 16 @24Hz
  422. STOUT/Game: modes[i] = 1920 x 1080 x 16 @25Hz
  423. STOUT/Game: modes[i] = 1920 x 1080 x 16 @29Hz
  424. STOUT/Game: modes[i] = 1920 x 1080 x 16 @30Hz
  425. STOUT/Game: modes[i] = 1920 x 1080 x 16 @23Hz
  426. STOUT/Game: modes[i] = 1280 x 720 x 32 @50Hz
  427. STOUT/Game: modes[i] = 1152 x 864 x 16 @50Hz
  428. STOUT/Game: modes[i] = 1280 x 720 x 32 @59Hz
  429. STOUT/Game: modes[i] = 1152 x 864 x 16 @59Hz
  430. STOUT/Game: modes[i] = 1280 x 720 x 32 @60Hz
  431. STOUT/Game: modes[i] = 1152 x 864 x 16 @60Hz
  432. STOUT/Game: modes[i] = 1152 x 864 x 32 @23Hz
  433. STOUT/Game: modes[i] = 1280 x 720 x 16 @23Hz
  434. STOUT/Game: modes[i] = 1152 x 864 x 32 @24Hz
  435. STOUT/Game: modes[i] = 1280 x 720 x 16 @24Hz
  436. STOUT/Game: modes[i] = 1152 x 864 x 32 @25Hz
  437. STOUT/Game: modes[i] = 1280 x 720 x 16 @25Hz
  438. STOUT/Game: modes[i] = 1152 x 864 x 32 @29Hz
  439. STOUT/Game: modes[i] = 1280 x 720 x 16 @29Hz
  440. STOUT/Game: modes[i] = 1152 x 864 x 32 @30Hz
  441. STOUT/Game: modes[i] = 1280 x 720 x 16 @30Hz
  442. STOUT/Game: modes[i] = 1280 x 720 x 32 @23Hz
  443. STOUT/Game: modes[i] = 1152 x 864 x 16 @23Hz
  444. STOUT/Game: modes[i] = 1280 x 720 x 32 @24Hz
  445. STOUT/Game: modes[i] = 1152 x 864 x 16 @24Hz
  446. STOUT/Game: modes[i] = 1280 x 720 x 32 @25Hz
  447. STOUT/Game: modes[i] = 1152 x 864 x 16 @25Hz
  448. STOUT/Game: modes[i] = 1280 x 720 x 32 @29Hz
  449. STOUT/Game: modes[i] = 1152 x 864 x 16 @29Hz
  450. STOUT/Game: modes[i] = 1280 x 720 x 32 @30Hz
  451. STOUT/Game: modes[i] = 1152 x 864 x 16 @30Hz
  452. STOUT/Game: modes[i] = 1152 x 864 x 32 @50Hz
  453. STOUT/Game: modes[i] = 1280 x 720 x 16 @50Hz
  454. STOUT/Game: modes[i] = 1152 x 864 x 32 @59Hz
  455. STOUT/Game: modes[i] = 1280 x 720 x 16 @59Hz
  456. STOUT/Game: modes[i] = 1152 x 864 x 32 @60Hz
  457. STOUT/Game: modes[i] = 1280 x 720 x 16 @60Hz
  458. STOUT/Game: target_mode = 1920x1080 32bit 59Hz
  459. STOUT/Game: considering mode = 1920 x 1080 x 32 @59Hz
  460. STOUT/Game: setting mode = 1920 x 1080 x 32 @59Hz
  461. STOUT/Game: Switched mode to 1920x1080 32bit 59Hz
  462. STOUT/Game: GL version: '4.5.0 NVIDIA 375.95'
  463. STOUT/Game: GL vendor: 'NVIDIA Corporation'
  464. STOUT/Game: GL renderer: 'GeForce GTX 770/PCIe/SSE2'
  465. STOUT/Game: GL extensions: 'GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control '
  466. STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 24 | stencil = 0 | sample_buffers = 0 | samples = 0
  467. STOUT/Game: OpenGL 1.3 is supported
  468. STOUT/Game: vsync = true
  469. STOUT/Game: vbo = false
  470. STOUT/Game: pbuffer = true
  471. STOUT/Game: fbo = true
  472. STOUT/Game: use_texture_compression = true
  473. STOUT/Game: Maximum texture size 16384
  474. STOUT/Game: Init done after 1704
  475. STOUT/Game: Landscape created in = 210
  476. STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
  477. STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@1211155
  478. STOUT/Game: ****************** Generating landscape at tick 0 ********************
  479. STOUT/Game: ****************** Finished landscape in 0.005 sec ********************
  480. STOUT/Game: actual_num_regions = 66
  481. STOUT/Game: num_rocks = 6
  482. STOUT/Game: num_iron = 3
  483. STOUT/Game: num_plants = 256
  484. STOUT/Game: loopback address = /127.0.0.1
  485. STOUT/Game: First frame rendered after 3152 milliseconds
  486. STOUT/Game: LWJGL version 2.9.3
  487. STOUT/Game: OpenGL version 4.5.0 NVIDIA 375.95
  488. STOUT/Game: [INFO] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337810) Loading icon resources...
  489. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337822) Added Icon: vanilla_native_armoryicon
  490. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337822) Added Icon: vanilla_native_armyicon
  491. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337822) Added Icon: vanilla_native_attackicon
  492. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildironweaponicon
  493. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildrockweaponicon
  494. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildrubberweaponicon
  495. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildweaponsicon
  496. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_chieftainicon
  497. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_gatherrepairicon
  498. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_magic1icon
  499. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_magic2icon
  500. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_moveicon
  501. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_peonicon
  502. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_quartersicon
  503. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_rallypointicon
  504. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_towerexiticon
  505. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_towericon
  506. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_transporticon
  507. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_ironwarrioricon
  508. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rockwarrioricon
  509. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rubberwarrioricon
  510. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rockweaponstatusicon
  511. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_ironweaponstatusicon
  512. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rubberweaponstatusicon
  513. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_unitstatusicon
  514. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_armoryicon
  515. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_armyicon
  516. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_attackicon
  517. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_buildironweaponicon
  518. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_buildrockweaponicon
  519. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_buildrubberweaponicon
  520. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_buildweaponsicon
  521. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_chieftainicon
  522. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_gatherrepairicon
  523. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_magic1icon
  524. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_magic2icon
  525. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_moveicon
  526. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_peonicon
  527. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_quartersicon
  528. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rallypointicon
  529. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_towerexiticon
  530. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_towericon
  531. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_transporticon
  532. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_ironwarrioricon
  533. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rockwarrioricon
  534. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rubberwarrioricon
  535. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rockweaponstatusicon
  536. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_ironweaponstatusicon
  537. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rubberweaponstatusicon
  538. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_viking_unitstatusicon
  539. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_harvesticon
  540. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_ironicon
  541. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rockicon
  542. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rubbericon
  543. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_treeicon
  544. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_watchicon
  545. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_cheaticon
  546. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_infiniteicon
  547. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_notifyarrowicon
  548. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_ironstatusicon
  549. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rockstatusicon
  550. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rubberstatusicon
  551. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_treestatusicon
  552. STOUT/Game: [INFO] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337829) Loading weapons...
  553. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337831) Adding weapon: Vanilla_RockWeapon
  554. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to STATUS_WEAPON
  555. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to BUILD
  556. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Adding weapon: Vanilla_IronWeapon
  557. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to STATUS_WEAPON
  558. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to BUILD
  559. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Adding weapon: Vanilla_RubberWeapon
  560. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to STATUS_WEAPON
  561. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337833) Added ui object to BUILD
  562. STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337833) Unlocalized name not localized! Wood
  563. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337833) Adding resource: Vanilla_TreeResource
  564. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
  565. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
  566. STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Unlocalized name not localized! Rock
  567. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Adding resource: Vanilla_RockResource
  568. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
  569. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
  570. STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Unlocalized name not localized! Iron
  571. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Adding resource: Vanilla_IronResource
  572. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
  573. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
  574. STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Unlocalized name not localized! Chicken
  575. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Adding resource: Vanilla_RubberResource
  576. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
  577. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
  578. STOUT/Game: wrapped_connection.getLocalAddress() = /192.168.2.101
  579. STOUT/Game: time_stopped = true
  580. STOUT/Game: time_stopped = false
  581. STOUT/Game: time_stopped = true
  582. STOUT/Game: time_stopped = false
  583. STOUT/Game: wrapped_connection.getLocalAddress() = /192.168.2.101
  584. STOUT/Game: time_stopped = true
  585. STOUT/Game: time_stopped = false
  586. STOUT/Game: time_stopped = true
  587. STOUT/Game: time_stopped = false
  588. STOUT/Game: wrapped_connection.getLocalAddress() = /192.168.2.101
  589. STOUT/Game: time_stopped = true
  590. STOUT/Game: time_stopped = false
  591. STOUT/Game: hills = 0.0 | vegetation_amount = 1.0 | supplies_amount = 1.0 | seed = 55950400
  592. STOUT/Game: loopback address = /127.0.0.1
  593. STOUT/Game: loopback address = /127.0.0.1
  594. STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582019964) Unlocalized name not localized! ConnectingForm_Starting
  595. STOUT/Game: Start server
  596. STOUT/Game: Map code: JW5XGTJB5MH2
  597. STOUT/Game: Incoming host connection from /127.0.0.1
  598. STOUT/Game: Landscape created in = 1293
  599. STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
  600. STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@ea5674
  601. STOUT/Game: ****************** Generating landscape at tick 42890 ********************
  602. STOUT/Game: ****************** Finished landscape in 0.0 sec ********************
  603. STOUT/Game: actual_num_regions = 911
  604. STOUT/Game: num_rocks = 204
  605. STOUT/Game: num_iron = 102
  606. STOUT/Game: num_plants = 4096
  607. STOUT/Game: loopback address = /127.0.0.1
  608. STOUT/Game: loopback address = /127.0.0.1
  609. STOUT/Game: index 0 contains player Player
  610. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582025509) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@14df467,com.oddlabs.tt.gui.StatusIcon
  611. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582025509) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@1c2610f,com.oddlabs.tt.gui.StatusIcon
  612. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582025510) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@13e4ecb,com.oddlabs.tt.gui.StatusIcon
  613. STOUT/Game: PeerHub created (session_id = -277426290) Player list:
  614. STOUT/Game: time_stopped = true
  615. STOUT/Game: time_stopped = false
  616. STOUT/Game: Stalled on tick 5996
  617. STOUT/Game: Stalled on tick 11994
  618. STOUT/Game: PeerHub closed
  619. STOUT/Game: hills = 0.0 | vegetation_amount = 1.0 | supplies_amount = 1.0 | seed = 55950400
  620. STOUT/Game: loopback address = /127.0.0.1
  621. STOUT/Game: loopback address = /127.0.0.1
  622. STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582561295) Unlocalized name not localized! ConnectingForm_Starting
  623. STOUT/Game: Start server
  624. STOUT/Game: Map code: JW5XGTJB5MH2
  625. STOUT/Game: Incoming host connection from /127.0.0.1
  626. STOUT/Game: Landscape created in = 1294
  627. STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
  628. STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@9368
  629. STOUT/Game: ****************** Generating landscape at tick 175495 ********************
  630. STOUT/Game: ****************** Finished landscape in 0.0 sec ********************
  631. STOUT/Game: actual_num_regions = 911
  632. STOUT/Game: num_rocks = 204
  633. STOUT/Game: num_iron = 102
  634. STOUT/Game: num_plants = 4096
  635. STOUT/Game: loopback address = /127.0.0.1
  636. STOUT/Game: loopback address = /127.0.0.1
  637. STOUT/Game: index 0 contains player Player
  638. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582566049) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@14df467,com.oddlabs.tt.gui.StatusIcon
  639. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582566050) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@1c2610f,com.oddlabs.tt.gui.StatusIcon
  640. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582566050) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@13e4ecb,com.oddlabs.tt.gui.StatusIcon
  641. STOUT/Game: PeerHub created (session_id = -401114577) Player list:
  642. STOUT/Game: Stalled on tick 5995
  643. STOUT/Game: Stalled on tick 17994
  644. STOUT/Game: PeerHub closed
  645. STOUT/Game: hills = 0.0 | vegetation_amount = 1.0 | supplies_amount = 1.0 | seed = 55950400
  646. STOUT/Game: loopback address = /127.0.0.1
  647. STOUT/Game: loopback address = /127.0.0.1
  648. STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583024655) Unlocalized name not localized! ConnectingForm_Starting
  649. STOUT/Game: Start server
  650. STOUT/Game: Map code: JW5XGTJB5MH2
  651. STOUT/Game: Incoming host connection from /127.0.0.1
  652. STOUT/Game: Landscape created in = 1248
  653. STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
  654. STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@119382c
  655. STOUT/Game: ****************** Generating landscape at tick 290410 ********************
  656. STOUT/Game: ****************** Finished landscape in 0.0 sec ********************
  657. STOUT/Game: actual_num_regions = 911
  658. STOUT/Game: num_rocks = 204
  659. STOUT/Game: num_iron = 102
  660. STOUT/Game: num_plants = 4096
  661. STOUT/Game: loopback address = /127.0.0.1
  662. STOUT/Game: loopback address = /127.0.0.1
  663. STOUT/Game: index 0 contains player Player
  664. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583029443) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@14df467,com.oddlabs.tt.gui.StatusIcon
  665. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583029443) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@1c2610f,com.oddlabs.tt.gui.StatusIcon
  666. STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583029443) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@13e4ecb,com.oddlabs.tt.gui.StatusIcon
  667. STOUT/Game: PeerHub created (session_id = 653233683) Player list:
  668. STDERR/Game: Unknown command line flag: tokentokentokentoken
  669. STDERR/Game: Mär 03, 2017 11:48:54 PM java.util.prefs.WindowsPreferences <init>
  670. STDERR/Game: WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
  671. STDERR/Game: [LWJGL] getPathFromClassLoader: searching for: OpenAL32
  672. STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String)
  673. STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String)
  674. STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String)
  675. STDERR/Game: [LWJGL] getPathFromClassLoader: searching for: lwjgl
  676. STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String)
  677. STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String)
  678. STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String)
  679. STDERR/Game: [LWJGL] Found 3 OpenAL paths
  680. STDERR/Game: [LWJGL] Testing 'D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\natives32\OpenAL32.dll'
  681. STDERR/Game: [LWJGL] Found OpenAL at 'D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\natives32\OpenAL32.dll'
  682. STDERR/Game: [LWJGL] MemoryUtil Accessor: AccessorUnsafe
  683. STDERR/Game: [LWJGL] Initial mode: 1920 x 1080 x 32 @60Hz
  684. STDERR/Game: [LWJGL] Found 880 displaymodes
  685. STDERR/Game: [LWJGL] Removed 572 duplicate displaymodes
  686. STDERR/Game: [LWJGL] Failed to restore gamma: Failed to set device gamma.
  687. STDERR/Game: [LWJGL] Found 880 displaymodes
  688. STDERR/Game: [LWJGL] Removed 572 duplicate displaymodes
  689. STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.Router incomingConnection
  690. STDERR/Game: INFO: Incoming connection from /127.0.0.1
  691. STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.SessionManager get
  692. STDERR/Game: INFO: Creating session: (Session: info = (SessionInfo: num_participants = 1) players : ())
  693. STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.SessionManager remove
  694. STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@41872c ))
  695. STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.SessionManager start
  696. STDERR/Game: INFO: Started session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@41872c ))
  697. STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.RouterClient doLogin
  698. STDERR/Game: INFO: Player logged in: session = (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@41872c )) client_id = 0
  699. STDERR/Game: Mar 04, 2017 12:09:21 AM com.oddlabs.router.RouterClient close
  700. STDERR/Game: INFO: Removing client: com.oddlabs.router.RouterClient@41872c
  701. STDERR/Game: Mar 04, 2017 12:09:21 AM com.oddlabs.router.SessionManager remove
  702. STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : ())
  703. STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.Router incomingConnection
  704. STDERR/Game: INFO: Incoming connection from /127.0.0.1
  705. STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.SessionManager get
  706. STDERR/Game: INFO: Creating session: (Session: info = (SessionInfo: num_participants = 1) players : ())
  707. STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.SessionManager remove
  708. STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@13a29b9 ))
  709. STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.SessionManager start
  710. STDERR/Game: INFO: Started session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@13a29b9 ))
  711. STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.RouterClient doLogin
  712. STDERR/Game: INFO: Player logged in: session = (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@13a29b9 )) client_id = 0
  713. STDERR/Game: Mar 04, 2017 12:17:04 AM com.oddlabs.router.RouterClient close
  714. STDERR/Game: INFO: Removing client: com.oddlabs.router.RouterClient@13a29b9
  715. STDERR/Game: Mar 04, 2017 12:17:04 AM com.oddlabs.router.SessionManager remove
  716. STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : ())
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