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- STDOUT/Launcher: Launching TTR....
- STDOUT/Launcher: *********System***********
- STDOUT/Launcher: OS: Windows 7
- STDOUT/Launcher: OS Version: 6.1
- STDOUT/Launcher: Java Version: 1.8.0_121
- STDOUT/Launcher: Arch (Minimal): 32
- STDOUT/Launcher: Arch (Full): x86
- STDOUT/Launcher: Version: 1.8.0_121
- STDOUT/Launcher: **************************
- STDOUT/Launcher: Executing Command: java -jar "D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\Authenticator.jar" Stefanako [REDACTED]
- STOUT/Authenticator: Invalid Credentials!
- STDOUT/Launcher: Launching TTR....
- STDOUT/Launcher: *********System***********
- STDOUT/Launcher: OS: Windows 7
- STDOUT/Launcher: OS Version: 6.1
- STDOUT/Launcher: Java Version: 1.8.0_121
- STDOUT/Launcher: Arch (Minimal): 32
- STDOUT/Launcher: Arch (Full): x86
- STDOUT/Launcher: Version: 1.8.0_121
- STDOUT/Launcher: **************************
- STDOUT/Launcher: Executing Command: java -jar "D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\Authenticator.jar" Stefanako [REDACTED]
- STOUT/Authenticator: Successfully authenticated!
- STDOUT/Launcher: Executing Command: java -jar Updater.jar
- STDOUT/Update: Updating...
- STDOUT/Update: STDOUT: Nix 0.0.3
- STDOUT/Update: Current Version: Nix 0.0.3
- STDOUT/Update: Remote Version: Nix 0.0.3
- STDOUT/Update: Total File Size (Bytes): 51075461
- STDOUT/Update: Up to date!
- STDOUT/Launcher: Executing Command: java -Djava.library.path="D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\natives32" -jar "D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\Client.jar" -token tokentokentokentoken
- STOUT/Game: Starting game....
- STOUT/Game: **********Starting Tribal Trouble Remastered V(Nix 0.0.3)**********
- STOUT/Game: Writing log files in C:\Users\Stefanako Gamer\AppData\Local\Tribal Trouble Remastered\logs\1488581334684
- STOUT/Game: Logging to C:\Users\Stefanako Gamer\AppData\Local\Tribal Trouble Remastered\logs\1488581334684\event.log
- STOUT/Game: [UnLogged] (INFO) Loading mods...
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Weapon_RockWeapon/Rock Weapon
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Weapon_IronWeapon/Iron Weapon
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Weapon_RubberWeapon/Chicken Weapon
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_SubmitCaption/Submit
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Cancel/Cancel
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Describe/Description
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Note/Comment
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Email/Email
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // BugClientWindow_Ok/Ok
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Tutorial/Tutorial
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Campaign/Campaign
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Skirmish/Singleplayer
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MainMenu_Multiplayer/Multiplayer
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_Resume/Resume
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_LogoFile//textures/gui/tt_mainform_logo
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_Options/Settings
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_EndTutorial/End game
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // InGameMainMenu_EndGameConfirm/Are you sure you want to leave?
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Menu_Quit/Quit
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // CampaignInGameInfo_EndGame/End game
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // CampaignInGameInfo_OBjective/Mission objective:
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // MapCamera_MapMode/Map overview
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_OptionsCaption/Settings
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GeneralSettingsCaption/General
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsCaption/Video
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundCaption/Sound
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_LanguageCaption/Language
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ReportBugCaption/Report Bug
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MusicLow/Low
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MusicHigh/High
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Music/Music
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_LanguageChangeNextRun/Language Changed! Please restart your game for the changes to be applied.
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MusicVolume/Music Volume
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundLow/Low
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundHigh/High
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundEffects/Effects
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_SoundEffectsVolume/Effects Volume
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Fullscreen/Fullscreen
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_FullscreenTip/Put the game in fullscreen?
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_HardwareCursor/Hardware Cursor
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_HardwareCursorTip/Use hardware acceleration for your mouse?
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_InvertCamera/Invert Camera
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_InvertCameraTip/Invert camera controls?
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_AggressiveUnits/Aggresive Units
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_AggressiveUnitsTip/Units attack any time they see an enemy.
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsDetail/Graphics Detail
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsLow/Low
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsMedium/Medium
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_GraphicsHigh/High
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_DisplayMode/Display Mode
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_MapModeDelay/Map Mode
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_DelayNone/None
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_DelayHigh/High
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ToolTipDelay/Tooltip delay
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Gamespeed/Game speed
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_LanguageLabel/Language
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_system_default/System Default
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ReportBugText/Please visit the issue tracker instead!
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_ReportBug/Report Bug
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_Close/Close
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Options_About/About
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_GameAborted/Game aborted
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_Type/Stat
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_UnitsLost/Units lost
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_UnitsKilled/Units killed
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_BuildingsLost/Buildings lost
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_BuildingsWrecked/Buildings destroyed
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_TreeResources/Wood gathered
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_RockResources/Rock gathered
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_IronResources/Iron gathered
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_ChickenResources/Chicken gathered
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_MetersWalked/Meters walked
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_WeaponsThrown/Weapons thrown
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_MagicsUsed/Magics used
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // GameStatsDelegate_Total/Total score
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_MapCodePrefix/Map Code:
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_ReplayIsland/Replay Island
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_Observer/Observer Mode
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // DefaultInGameInfo_MainMenu/Main Menu
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // CampaignInGameInfo_GameAborted/Mission aborted
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // ConnectingForm_Connecting/Connecting...
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Tooltip_WeaponRock/Rock Weapon
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Tooltip_WeaponIron/Iron Weapon
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_Tooltip_WeaponRubber/Chicken Weapon
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_TreeResourceTooltip/Wood
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_RockResourceTooltip/Rock
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_IronResourceTooltip/Iron
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Vanilla_RubberResourceTooltip/Chicken
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // move_tip/Move
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // attack_tip/Attack
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // gather_repair_tip/Gather/Repair
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // quarters_tip/Quarters
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // armory_tip/Armory
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // tower_tip/Tower
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // exit_tip/Remove unit from tower
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // units_tip/Units
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // train_chieftain_tip/Train Chieftain
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // rally_point_tip/Rally Point
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // gather_resources_tip/Gather Resources
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // produce_weapons_tip/Produce Weapons
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_army_tip/Deploy Army
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_resources_tip/Transport Resources
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // back_tip/Back
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // rock_weapons_tip/Rock Weapons
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // iron_weapons_tip/Iron Weapons
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // chicken_weapons_tip/Chicken Weapons
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // tree_resources_tip/Tree
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // rock_resources_tip/Rock
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // iron_resources_tip/Iron
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // chicken_resources_tip/Chicken
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_peon_tip/Deploy Peon
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_rock_tip/Deploy Rock Warrior
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_iron_tip/Deploy Iron Warrior
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // deploy_chicken_tip/Deploy Chicken Warrior
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_tree_tip/Harvest Tree
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_rock_tip/Harvest Rock
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_iron_tip/Harvest Iron
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // harvest_chicken_tip/Harvest Chicken
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_tree_tip/Transport Tree
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_rock_tip/Transport Rock
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_iron_tip/Transport Iron
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // transport_chicken_tip/Transport Chicken
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // chicken_unavailable/Chicken Warriors Unavailable!
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_About/About
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_AboutText/Tribal Trouble Remastered - Version Nix 0.0.3\nAPI added January of 2017.\nCopyright //\ 2001-2007 Oddlabs ApS. All rights reserved.
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_Credits/Credits
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_ThanksTo/Thanks To
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_APIThanks/I would like to thank all of the following people for contributing the API and making it what it is.
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_APITitle/API Dev Team:
- STOUT/Game: [UnLogged] (DEBUG) Added Localization for en_us // Credits_ThanksToBegin/The people who made this possible:
- STOUT/Game: [UnLogged] (INFO) Loading default recipes...
- STOUT/Game: [UnLogged] (DEBUG) Adding recipe: Vanilla_RockWeapon
- STOUT/Game: [UnLogged] (DEBUG) Adding recipe: Vanilla_IronWeapon
- STOUT/Game: [UnLogged] (DEBUG) Adding recipe: Vanilla_RubberWeapon
- STOUT/Game: [UnLogged] (INFO) Loading world resources...
- STOUT/Game: [UnLogged] (INFO) Adding magics...
- STOUT/Game: [UnLogged] (DEBUG) Added magic: Magic 0
- STOUT/Game: [UnLogged] (DEBUG) Added magic: Magic 1
- STOUT/Game: [UnLogged] (INFO) Loading mods in C:\Users\Stefanako Gamer\AppData\Local\Tribal Trouble Remastered/mods/
- STOUT/Game: [UnLogged] (INFO) No mods found in mods directory!
- STOUT/Game: [UnLogged] (INFO) Found Mod: Tribal Trouble Remastered
- STOUT/Game: [UnLogged] (DEBUG) Attempting to load: com.CyphereionSoftworks.TribalTroubleRemastered.API.Loader.ModLoader
- STOUT/Game: revision = -1
- STOUT/Game: os_name = 'Windows 7'
- STOUT/Game: os_arch = 'x86'
- STOUT/Game: os_version = '6.1'
- STOUT/Game: java_version = '1.8.0_121'
- STOUT/Game: java_vendor = 'Oracle Corporation'
- STOUT/Game: total_mem = '259522560'
- STOUT/Game: modes[i] = 1768 x 992 x 16 @25Hz
- STOUT/Game: modes[i] = 1768 x 992 x 16 @29Hz
- STOUT/Game: modes[i] = 1768 x 992 x 16 @30Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @23Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @24Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @25Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @29Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @30Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @50Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @59Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @60Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @50Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @59Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 16 @60Hz
- STOUT/Game: modes[i] = 1768 x 992 x 32 @25Hz
- STOUT/Game: modes[i] = 1768 x 992 x 32 @29Hz
- STOUT/Game: modes[i] = 1768 x 992 x 32 @30Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @23Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @24Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @25Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @29Hz
- STOUT/Game: modes[i] = 1280 x 1024 x 32 @30Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @24Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @50Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @25Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @29Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @30Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @59Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @60Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @23Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @59Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @60Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @23Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @50Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @24Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @25Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @30Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @29Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @59Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @60Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @23Hz
- STOUT/Game: modes[i] = 800 x 600 x 32 @50Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @24Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @25Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @30Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 16 @29Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @24Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @50Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @25Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @29Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @30Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @59Hz
- STOUT/Game: modes[i] = 1400 x 1050 x 32 @60Hz
- STOUT/Game: modes[i] = 800 x 600 x 16 @23Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @23Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @29Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @30Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @24Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @25Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @50Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @60Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @59Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @50Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @60Hz
- STOUT/Game: modes[i] = 1600 x 900 x 16 @59Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @23Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @29Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @30Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @24Hz
- STOUT/Game: modes[i] = 1600 x 900 x 32 @25Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @50Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @23Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @24Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @25Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @59Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @60Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @29Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @30Hz
- STOUT/Game: modes[i] = 1176 x 664 x 32 @50Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @50Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @23Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @24Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @25Hz
- STOUT/Game: modes[i] = 1176 x 664 x 32 @59Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @59Hz
- STOUT/Game: modes[i] = 1176 x 664 x 32 @60Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @60Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @29Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @30Hz
- STOUT/Game: modes[i] = 1176 x 664 x 16 @50Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @50Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @23Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @24Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @25Hz
- STOUT/Game: modes[i] = 1176 x 664 x 16 @59Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @59Hz
- STOUT/Game: modes[i] = 1176 x 664 x 16 @60Hz
- STOUT/Game: modes[i] = 1280 x 768 x 16 @60Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @29Hz
- STOUT/Game: modes[i] = 1280 x 800 x 16 @30Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @50Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @23Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @24Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @25Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @59Hz
- STOUT/Game: modes[i] = 1280 x 800 x 32 @60Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @29Hz
- STOUT/Game: modes[i] = 1280 x 768 x 32 @30Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @50Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @50Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @23Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @24Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @25Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @60Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @59Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @60Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @59Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @29Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @30Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @23Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @50Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @23Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @24Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @30Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @25Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @59Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @29Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @60Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @29Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @30Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @24Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @25Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @23Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @50Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @23Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @24Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @30Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @25Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @29Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @59Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 16 @60Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @29Hz
- STOUT/Game: modes[i] = 1360 x 768 x 32 @30Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @24Hz
- STOUT/Game: modes[i] = 1366 x 768 x 32 @25Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @50Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @50Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @23Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @24Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @25Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @60Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @59Hz
- STOUT/Game: modes[i] = 1360 x 768 x 16 @60Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @29Hz
- STOUT/Game: modes[i] = 1366 x 768 x 16 @59Hz
- STOUT/Game: modes[i] = 1600 x 1024 x 32 @30Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @24Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @25Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @30Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @29Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @23Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @59Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @60Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @50Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @59Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @60Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 16 @50Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @24Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @25Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @30Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @29Hz
- STOUT/Game: modes[i] = 1680 x 1050 x 32 @23Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @23Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @24Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @25Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @29Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @30Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @50Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @59Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @60Hz
- STOUT/Game: modes[i] = 1600 x 1200 x 16 @60Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @50Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @59Hz
- STOUT/Game: modes[i] = 1600 x 1200 x 32 @60Hz
- STOUT/Game: modes[i] = 1280 x 960 x 16 @60Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @23Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @24Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @25Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @29Hz
- STOUT/Game: modes[i] = 1280 x 960 x 32 @30Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @23Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @24Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @25Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @29Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @30Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @50Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @59Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @60Hz
- STOUT/Game: modes[i] = 1920 x 1200 x 16 @60Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @50Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @59Hz
- STOUT/Game: modes[i] = 1920 x 1200 x 32 @60Hz
- STOUT/Game: modes[i] = 1024 x 768 x 16 @60Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @23Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @24Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @25Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @29Hz
- STOUT/Game: modes[i] = 1024 x 768 x 32 @30Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @60Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @59Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @50Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @29Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @30Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @24Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @25Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @23Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @29Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @30Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @24Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @25Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 16 @23Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @60Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @59Hz
- STOUT/Game: modes[i] = 2715 x 1527 x 32 @50Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @24Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @25Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @29Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @30Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @23Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @59Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @60Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @50Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @59Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @60Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 32 @50Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @24Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @25Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @29Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @30Hz
- STOUT/Game: modes[i] = 1920 x 1080 x 16 @23Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @50Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @50Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @59Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @59Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @60Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @60Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @23Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @23Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @24Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @24Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @25Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @25Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @29Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @29Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @30Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @30Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @23Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @23Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @24Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @24Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @25Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @25Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @29Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @29Hz
- STOUT/Game: modes[i] = 1280 x 720 x 32 @30Hz
- STOUT/Game: modes[i] = 1152 x 864 x 16 @30Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @50Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @50Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @59Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @59Hz
- STOUT/Game: modes[i] = 1152 x 864 x 32 @60Hz
- STOUT/Game: modes[i] = 1280 x 720 x 16 @60Hz
- STOUT/Game: target_mode = 1920x1080 32bit 59Hz
- STOUT/Game: considering mode = 1920 x 1080 x 32 @59Hz
- STOUT/Game: setting mode = 1920 x 1080 x 32 @59Hz
- STOUT/Game: Switched mode to 1920x1080 32bit 59Hz
- STOUT/Game: GL version: '4.5.0 NVIDIA 375.95'
- STOUT/Game: GL vendor: 'NVIDIA Corporation'
- STOUT/Game: GL renderer: 'GeForce GTX 770/PCIe/SSE2'
- STOUT/Game: GL extensions: 'GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control '
- STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 24 | stencil = 0 | sample_buffers = 0 | samples = 0
- STOUT/Game: OpenGL 1.3 is supported
- STOUT/Game: vsync = true
- STOUT/Game: vbo = false
- STOUT/Game: pbuffer = true
- STOUT/Game: fbo = true
- STOUT/Game: use_texture_compression = true
- STOUT/Game: Maximum texture size 16384
- STOUT/Game: Init done after 1704
- STOUT/Game: Landscape created in = 210
- STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
- STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@1211155
- STOUT/Game: ****************** Generating landscape at tick 0 ********************
- STOUT/Game: ****************** Finished landscape in 0.005 sec ********************
- STOUT/Game: actual_num_regions = 66
- STOUT/Game: num_rocks = 6
- STOUT/Game: num_iron = 3
- STOUT/Game: num_plants = 256
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: First frame rendered after 3152 milliseconds
- STOUT/Game: LWJGL version 2.9.3
- STOUT/Game: OpenGL version 4.5.0 NVIDIA 375.95
- STOUT/Game: [INFO] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337810) Loading icon resources...
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337822) Added Icon: vanilla_native_armoryicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337822) Added Icon: vanilla_native_armyicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337822) Added Icon: vanilla_native_attackicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildironweaponicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildrockweaponicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildrubberweaponicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_buildweaponsicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_chieftainicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_gatherrepairicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_magic1icon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_magic2icon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_moveicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_peonicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_quartersicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_rallypointicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_towerexiticon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337823) Added Icon: vanilla_native_towericon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_transporticon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_ironwarrioricon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rockwarrioricon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rubberwarrioricon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rockweaponstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_ironweaponstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_rubberweaponstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_native_unitstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_armoryicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_armyicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_attackicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_buildironweaponicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_buildrockweaponicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337824) Added Icon: vanilla_viking_buildrubberweaponicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_buildweaponsicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_chieftainicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_gatherrepairicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_magic1icon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337825) Added Icon: vanilla_viking_magic2icon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_moveicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_peonicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_quartersicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rallypointicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_towerexiticon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_towericon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_transporticon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_ironwarrioricon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rockwarrioricon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rubberwarrioricon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rockweaponstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_ironweaponstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337827) Added Icon: vanilla_viking_rubberweaponstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_viking_unitstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_harvesticon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_ironicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rockicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rubbericon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_treeicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_watchicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_cheaticon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_infiniteicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_notifyarrowicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_ironstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rockstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_rubberstatusicon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337828) Added Icon: vanilla_treestatusicon
- STOUT/Game: [INFO] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337829) Loading weapons...
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337831) Adding weapon: Vanilla_RockWeapon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to STATUS_WEAPON
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to BUILD
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Adding weapon: Vanilla_IronWeapon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to STATUS_WEAPON
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to BUILD
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Adding weapon: Vanilla_RubberWeapon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337832) Added ui object to STATUS_WEAPON
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337833) Added ui object to BUILD
- STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337833) Unlocalized name not localized! Wood
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337833) Adding resource: Vanilla_TreeResource
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
- STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Unlocalized name not localized! Rock
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Adding resource: Vanilla_RockResource
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
- STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Unlocalized name not localized! Iron
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Adding resource: Vanilla_IronResource
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
- STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Unlocalized name not localized! Chicken
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Adding resource: Vanilla_RubberResource
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to STATUS
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488581337834) Added ui object to HARVEST
- STOUT/Game: wrapped_connection.getLocalAddress() = /192.168.2.101
- STOUT/Game: time_stopped = true
- STOUT/Game: time_stopped = false
- STOUT/Game: time_stopped = true
- STOUT/Game: time_stopped = false
- STOUT/Game: wrapped_connection.getLocalAddress() = /192.168.2.101
- STOUT/Game: time_stopped = true
- STOUT/Game: time_stopped = false
- STOUT/Game: time_stopped = true
- STOUT/Game: time_stopped = false
- STOUT/Game: wrapped_connection.getLocalAddress() = /192.168.2.101
- STOUT/Game: time_stopped = true
- STOUT/Game: time_stopped = false
- STOUT/Game: hills = 0.0 | vegetation_amount = 1.0 | supplies_amount = 1.0 | seed = 55950400
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582019964) Unlocalized name not localized! ConnectingForm_Starting
- STOUT/Game: Start server
- STOUT/Game: Map code: JW5XGTJB5MH2
- STOUT/Game: Incoming host connection from /127.0.0.1
- STOUT/Game: Landscape created in = 1293
- STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
- STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@ea5674
- STOUT/Game: ****************** Generating landscape at tick 42890 ********************
- STOUT/Game: ****************** Finished landscape in 0.0 sec ********************
- STOUT/Game: actual_num_regions = 911
- STOUT/Game: num_rocks = 204
- STOUT/Game: num_iron = 102
- STOUT/Game: num_plants = 4096
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: index 0 contains player Player
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582025509) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@14df467,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582025509) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@1c2610f,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582025510) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@13e4ecb,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: PeerHub created (session_id = -277426290) Player list:
- STOUT/Game: time_stopped = true
- STOUT/Game: time_stopped = false
- STOUT/Game: Stalled on tick 5996
- STOUT/Game: Stalled on tick 11994
- STOUT/Game: PeerHub closed
- STOUT/Game: hills = 0.0 | vegetation_amount = 1.0 | supplies_amount = 1.0 | seed = 55950400
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582561295) Unlocalized name not localized! ConnectingForm_Starting
- STOUT/Game: Start server
- STOUT/Game: Map code: JW5XGTJB5MH2
- STOUT/Game: Incoming host connection from /127.0.0.1
- STOUT/Game: Landscape created in = 1294
- STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
- STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@9368
- STOUT/Game: ****************** Generating landscape at tick 175495 ********************
- STOUT/Game: ****************** Finished landscape in 0.0 sec ********************
- STOUT/Game: actual_num_regions = 911
- STOUT/Game: num_rocks = 204
- STOUT/Game: num_iron = 102
- STOUT/Game: num_plants = 4096
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: index 0 contains player Player
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582566049) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@14df467,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582566050) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@1c2610f,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488582566050) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@13e4ecb,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: PeerHub created (session_id = -401114577) Player list:
- STOUT/Game: Stalled on tick 5995
- STOUT/Game: Stalled on tick 17994
- STOUT/Game: PeerHub closed
- STOUT/Game: hills = 0.0 | vegetation_amount = 1.0 | supplies_amount = 1.0 | seed = 55950400
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: [WARN] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583024655) Unlocalized name not localized! ConnectingForm_Starting
- STOUT/Game: Start server
- STOUT/Game: Map code: JW5XGTJB5MH2
- STOUT/Game: Incoming host connection from /127.0.0.1
- STOUT/Game: Landscape created in = 1248
- STOUT/Game: r = 8 | g = 8 | b = 8 | a = 0 | depth = 0 | stencil = 0 | sample_buffers = 0 | samples = 0
- STOUT/Game: Creating renderer = com.oddlabs.tt.util.PbufferRenderer@119382c
- STOUT/Game: ****************** Generating landscape at tick 290410 ********************
- STOUT/Game: ****************** Finished landscape in 0.0 sec ********************
- STOUT/Game: actual_num_regions = 911
- STOUT/Game: num_rocks = 204
- STOUT/Game: num_iron = 102
- STOUT/Game: num_plants = 4096
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: loopback address = /127.0.0.1
- STOUT/Game: index 0 contains player Player
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583029443) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@14df467,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583029443) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@1c2610f,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: [DEBUG] [Tribal Trouble Remastered V(Nix 0.0.3)] (1488583029443) Failed to draw APIUIObject on STATUS_WEAPON: STATUS_WEAPON,com.oddlabs.tt.gui.StatusIcon@13e4ecb,com.oddlabs.tt.gui.StatusIcon
- STOUT/Game: PeerHub created (session_id = 653233683) Player list:
- STDERR/Game: Unknown command line flag: tokentokentokentoken
- STDERR/Game: Mär 03, 2017 11:48:54 PM java.util.prefs.WindowsPreferences <init>
- STDERR/Game: WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
- STDERR/Game: [LWJGL] getPathFromClassLoader: searching for: OpenAL32
- STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String)
- STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String)
- STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String)
- STDERR/Game: [LWJGL] getPathFromClassLoader: searching for: lwjgl
- STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String)
- STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String)
- STDERR/Game: [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String)
- STDERR/Game: [LWJGL] Found 3 OpenAL paths
- STDERR/Game: [LWJGL] Testing 'D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\natives32\OpenAL32.dll'
- STDERR/Game: [LWJGL] Found OpenAL at 'D:\Persönliches\Downloads\TTR_Debug_Redist\TTR_Debug_Redist\natives32\OpenAL32.dll'
- STDERR/Game: [LWJGL] MemoryUtil Accessor: AccessorUnsafe
- STDERR/Game: [LWJGL] Initial mode: 1920 x 1080 x 32 @60Hz
- STDERR/Game: [LWJGL] Found 880 displaymodes
- STDERR/Game: [LWJGL] Removed 572 duplicate displaymodes
- STDERR/Game: [LWJGL] Failed to restore gamma: Failed to set device gamma.
- STDERR/Game: [LWJGL] Found 880 displaymodes
- STDERR/Game: [LWJGL] Removed 572 duplicate displaymodes
- STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.Router incomingConnection
- STDERR/Game: INFO: Incoming connection from /127.0.0.1
- STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.SessionManager get
- STDERR/Game: INFO: Creating session: (Session: info = (SessionInfo: num_participants = 1) players : ())
- STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.SessionManager remove
- STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@41872c ))
- STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.SessionManager start
- STDERR/Game: INFO: Started session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@41872c ))
- STDERR/Game: Mar 04, 2017 12:00:25 AM com.oddlabs.router.RouterClient doLogin
- STDERR/Game: INFO: Player logged in: session = (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@41872c )) client_id = 0
- STDERR/Game: Mar 04, 2017 12:09:21 AM com.oddlabs.router.RouterClient close
- STDERR/Game: INFO: Removing client: com.oddlabs.router.RouterClient@41872c
- STDERR/Game: Mar 04, 2017 12:09:21 AM com.oddlabs.router.SessionManager remove
- STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : ())
- STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.Router incomingConnection
- STDERR/Game: INFO: Incoming connection from /127.0.0.1
- STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.SessionManager get
- STDERR/Game: INFO: Creating session: (Session: info = (SessionInfo: num_participants = 1) players : ())
- STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.SessionManager remove
- STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@13a29b9 ))
- STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.SessionManager start
- STDERR/Game: INFO: Started session: (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@13a29b9 ))
- STDERR/Game: Mar 04, 2017 12:09:26 AM com.oddlabs.router.RouterClient doLogin
- STDERR/Game: INFO: Player logged in: session = (Session: info = (SessionInfo: num_participants = 1) players : (com.oddlabs.router.RouterClient@13a29b9 )) client_id = 0
- STDERR/Game: Mar 04, 2017 12:17:04 AM com.oddlabs.router.RouterClient close
- STDERR/Game: INFO: Removing client: com.oddlabs.router.RouterClient@13a29b9
- STDERR/Game: Mar 04, 2017 12:17:04 AM com.oddlabs.router.SessionManager remove
- STDERR/Game: INFO: Removing session: (Session: info = (SessionInfo: num_participants = 1) players : ())
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