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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.0]
  7.     Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
  8.     Vendor:  
  9.     VRAM:     1998 MB
  10.     Driver:   26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.221 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.740000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 1:59:08 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31.   Thread -> id: 2dd0 -> priority: 1
  32.   Thread -> id: 3a28 -> priority: 1
  33.   Thread -> id: ae8 -> priority: 1
  34.   Thread -> id: 2ad4 -> priority: 1
  35.   Thread -> id: 28c4 -> priority: 1
  36.   Thread -> id: 12dc -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174065.
  43. Total: 361.251500 ms (FindLiveObjects: 10.564800 ms CreateObjectMapping: 9.911400 ms MarkObjects: 340.224100 ms  DeleteObjects: 0.551000 ms)
  44.  
  45. Tamer ID: 219689
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174751.
  52. Total: 358.990300 ms (FindLiveObjects: 8.770100 ms CreateObjectMapping: 7.834200 ms MarkObjects: 341.970200 ms  DeleteObjects: 0.415500 ms)
  53.  
  54. Join 1081
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  59.  
  60. Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 183432.
  61. Total: 378.964100 ms (FindLiveObjects: 10.208200 ms CreateObjectMapping: 14.081500 ms MarkObjects: 353.959400 ms  DeleteObjects: 0.714600 ms)
  62.  
  63. Unloading 5 Unused Serialized files (Serialized files now loaded: 10)
  64.  
  65. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 183459.
  66. Total: 368.966000 ms (FindLiveObjects: 8.937100 ms CreateObjectMapping: 8.526900 ms MarkObjects: 351.188000 ms  DeleteObjects: 0.313600 ms)
  67.  
  68. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  69.  
  70. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 183459.
  71. Total: 371.150800 ms (FindLiveObjects: 9.297600 ms CreateObjectMapping: 7.622100 ms MarkObjects: 353.883800 ms  DeleteObjects: 0.347000 ms)
  72.  
  73. Join 1081
  74.  
  75. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  76.  
  77. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  78.  
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  80.  
  81. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  82.  
  83. Unloading 2622 unused Assets to reduce memory usage. Loaded Objects now: 190763.
  84. Total: 394.970600 ms (FindLiveObjects: 10.867900 ms CreateObjectMapping: 15.446400 ms MarkObjects: 366.089200 ms  DeleteObjects: 2.566500 ms)
  85.  
  86. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  87.  
  88. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 190763.
  89. Total: 384.079500 ms (FindLiveObjects: 9.409200 ms CreateObjectMapping: 9.571100 ms MarkObjects: 364.769200 ms  DeleteObjects: 0.329500 ms)
  90.  
  91. Unloading 4 Unused Serialized files (Serialized files now loaded: 16)
  92.  
  93. Unloading 983 unused Assets to reduce memory usage. Loaded Objects now: 191517.
  94. Total: 390.001100 ms (FindLiveObjects: 9.984300 ms CreateObjectMapping: 7.532800 ms MarkObjects: 371.364200 ms  DeleteObjects: 1.119200 ms)
  95.  
  96. Join 1081
  97.  
  98. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  99.  
  100. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  101.  
  102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  103.  
  104. Exit 1081
  105.  
  106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  107.  
  108. Join 1080
  109.  
  110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  111.  
  112. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  113.  
  114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  115.  
  116. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  117.  
  118. Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 198762.
  119. Total: 406.389700 ms (FindLiveObjects: 10.500700 ms CreateObjectMapping: 17.292700 ms MarkObjects: 378.150300 ms  DeleteObjects: 0.445500 ms)
  120.  
  121. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 198762.
  124. Total: 402.747800 ms (FindLiveObjects: 11.302900 ms CreateObjectMapping: 12.839800 ms MarkObjects: 378.278200 ms  DeleteObjects: 0.326500 ms)
  125.  
  126. Join 1080
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  129.  
  130. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  133.  
  134. Exit 1080
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  137.  
  138. Join 1081
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  141.  
  142. Exit 1081
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  145.  
  146. Unloading 11 Unused Serialized files (Serialized files now loaded: 27)
  147.  
  148. Unloading 2555 unused Assets to reduce memory usage. Loaded Objects now: 212350.
  149. Total: 423.388800 ms (FindLiveObjects: 12.238800 ms CreateObjectMapping: 13.434100 ms MarkObjects: 395.114800 ms  DeleteObjects: 2.600600 ms)
  150.  
  151. Unloading 4 Unused Serialized files (Serialized files now loaded: 27)
  152.  
  153. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 213065.
  154. Total: 414.855900 ms (FindLiveObjects: 15.590200 ms CreateObjectMapping: 16.614900 ms MarkObjects: 382.327300 ms  DeleteObjects: 0.323400 ms)
  155.  
  156. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  157.  
  158. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213065.
  159. Total: 407.125100 ms (FindLiveObjects: 10.810200 ms CreateObjectMapping: 13.412600 ms MarkObjects: 382.512900 ms  DeleteObjects: 0.389200 ms)
  160.  
  161. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  162.  
  163. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213065.
  164. Total: 411.527200 ms (FindLiveObjects: 10.830800 ms CreateObjectMapping: 14.887800 ms MarkObjects: 385.355500 ms  DeleteObjects: 0.452600 ms)
  165.  
  166. Join 16
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  169.  
  170. Join 19
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  173.  
  174. Exit 16
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  177.  
  178. Exit 19
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  181.  
  182. Unloading 14 Unused Serialized files (Serialized files now loaded: 33)
  183.  
  184. Unloading 2159 unused Assets to reduce memory usage. Loaded Objects now: 222717.
  185. Total: 431.060400 ms (FindLiveObjects: 15.338200 ms CreateObjectMapping: 20.849800 ms MarkObjects: 390.810000 ms  DeleteObjects: 4.062000 ms)
  186.  
  187. Unloading 8 Unused Serialized files (Serialized files now loaded: 33)
  188.  
  189. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 227448.
  190. Total: 418.288900 ms (FindLiveObjects: 14.660400 ms CreateObjectMapping: 12.966800 ms MarkObjects: 390.236800 ms  DeleteObjects: 0.424800 ms)
  191.  
  192. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  193.  
  194. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 227448.
  195. Total: 413.786800 ms (FindLiveObjects: 11.414200 ms CreateObjectMapping: 12.784100 ms MarkObjects: 389.167000 ms  DeleteObjects: 0.421300 ms)
  196.  
  197. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  198.  
  199. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 227448.
  200. Total: 420.493400 ms (FindLiveObjects: 11.228500 ms CreateObjectMapping: 13.658800 ms MarkObjects: 395.165800 ms  DeleteObjects: 0.440100 ms)
  201.  
  202. Join 20
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  205.  
  206. Join 21
  207.  
  208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  209.  
  210. Exit 21
  211.  
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  213.  
  214. Exit 20
  215.  
  216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  217.  
  218. Unloading 11 Unused Serialized files (Serialized files now loaded: 33)
  219.  
  220. Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 224925.
  221. Total: 419.991900 ms (FindLiveObjects: 11.523200 ms CreateObjectMapping: 12.053200 ms MarkObjects: 393.288200 ms  DeleteObjects: 3.126800 ms)
  222.  
  223. Unloading 3 Unused Serialized files (Serialized files now loaded: 33)
  224.  
  225. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 225014.
  226. Total: 420.692400 ms (FindLiveObjects: 12.720000 ms CreateObjectMapping: 12.029200 ms MarkObjects: 395.582700 ms  DeleteObjects: 0.360300 ms)
  227.  
  228. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  229.  
  230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 225014.
  231. Total: 419.575500 ms (FindLiveObjects: 11.670200 ms CreateObjectMapping: 14.418200 ms MarkObjects: 393.139000 ms  DeleteObjects: 0.347800 ms)
  232.  
  233. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  234.  
  235. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 225014.
  236. Total: 415.384100 ms (FindLiveObjects: 11.932400 ms CreateObjectMapping: 11.925400 ms MarkObjects: 391.201700 ms  DeleteObjects: 0.324200 ms)
  237.  
  238. Join 19
  239.  
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  241.  
  242. Unloading 11 Unused Serialized files (Serialized files now loaded: 34)
  243.  
  244. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 230070.
  245. Total: 427.320500 ms (FindLiveObjects: 13.227000 ms CreateObjectMapping: 13.199300 ms MarkObjects: 400.508700 ms  DeleteObjects: 0.385100 ms)
  246.  
  247. Unloading 5 Unused Serialized files (Serialized files now loaded: 34)
  248.  
  249. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 230092.
  250. Total: 422.551900 ms (FindLiveObjects: 12.689100 ms CreateObjectMapping: 12.881900 ms MarkObjects: 396.552400 ms  DeleteObjects: 0.428100 ms)
  251.  
  252. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  253.  
  254. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 230092.
  255. Total: 417.636100 ms (FindLiveObjects: 12.434500 ms CreateObjectMapping: 12.925900 ms MarkObjects: 391.951500 ms  DeleteObjects: 0.323900 ms)
  256.  
  257. Join 19
  258.  
  259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  260.  
  261. Join 16
  262.  
  263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  264.  
  265. Exit 19
  266.  
  267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  268.  
  269. Exit 16
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  272.  
  273. Join 1081
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  276.  
  277. Exit 1081
  278.  
  279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  280.  
  281. Join 1080
  282.  
  283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  284.  
  285. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  286.  
  287. Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 229575.
  288. Total: 429.198400 ms (FindLiveObjects: 12.792900 ms CreateObjectMapping: 14.796500 ms MarkObjects: 399.931400 ms  DeleteObjects: 1.677100 ms)
  289.  
  290. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  291.  
  292. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 229575.
  293. Total: 420.877100 ms (FindLiveObjects: 11.339700 ms CreateObjectMapping: 11.884300 ms MarkObjects: 397.297500 ms  DeleteObjects: 0.355300 ms)
  294.  
  295. Join 1080
  296.  
  297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  298.  
  299. Exit 1080
  300.  
  301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  302.  
  303. Join 16
  304.  
  305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  306.  
  307. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  308.  
  309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  310.  
  311. Join 19
  312.  
  313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  314.  
  315. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  316.  
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  318.  
  319. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  320.  
  321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  322.  
  323. Exit 16
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  326.  
  327. Unloading 8 Unused Serialized files (Serialized files now loaded: 38)
  328.  
  329. Unloading 749 unused Assets to reduce memory usage. Loaded Objects now: 233316.
  330. Total: 436.297600 ms (FindLiveObjects: 13.223000 ms CreateObjectMapping: 11.878800 ms MarkObjects: 409.566500 ms  DeleteObjects: 1.628600 ms)
  331.  
  332. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  333.  
  334. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233316.
  335. Total: 426.065600 ms (FindLiveObjects: 12.146100 ms CreateObjectMapping: 12.076100 ms MarkObjects: 401.529500 ms  DeleteObjects: 0.313500 ms)
  336.  
  337. Join 19
  338.  
  339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  340.  
  341. Join 16
  342.  
  343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  344.  
  345. Exit 16
  346.  
  347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  348.  
  349. Exit 19
  350.  
  351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  352.  
  353. Join 1103
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  356.  
  357. Exit 1103
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  360.  
  361. Join 19
  362.  
  363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  364.  
  365. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  366.  
  367. Unloading 286 unused Assets to reduce memory usage. Loaded Objects now: 234928.
  368. Total: 433.988600 ms (FindLiveObjects: 12.768400 ms CreateObjectMapping: 12.365300 ms MarkObjects: 407.937200 ms  DeleteObjects: 0.917600 ms)
  369.  
  370. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  371.  
  372. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234928.
  373. Total: 429.704500 ms (FindLiveObjects: 12.159100 ms CreateObjectMapping: 12.529200 ms MarkObjects: 404.684900 ms  DeleteObjects: 0.330600 ms)
  374.  
  375. Join 19
  376.  
  377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  378.  
  379. Exit 19
  380.  
  381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  382.  
  383. Unloading 14 Unused Serialized files (Serialized files now loaded: 40)
  384.  
  385. Unloading 1020 unused Assets to reduce memory usage. Loaded Objects now: 234477.
  386. Total: 451.191200 ms (FindLiveObjects: 20.575900 ms CreateObjectMapping: 18.396300 ms MarkObjects: 409.330500 ms  DeleteObjects: 2.887900 ms)
  387.  
  388. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  389.  
  390. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 237472.
  391. Total: 448.604500 ms (FindLiveObjects: 16.243300 ms CreateObjectMapping: 12.139400 ms MarkObjects: 419.849100 ms  DeleteObjects: 0.372100 ms)
  392.  
  393. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  394.  
  395. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237472.
  396. Total: 432.514300 ms (FindLiveObjects: 12.374700 ms CreateObjectMapping: 11.646200 ms MarkObjects: 408.160400 ms  DeleteObjects: 0.332700 ms)
  397.  
  398. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  399.  
  400. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237472.
  401. Total: 433.965300 ms (FindLiveObjects: 11.925400 ms CreateObjectMapping: 11.692000 ms MarkObjects: 409.915900 ms  DeleteObjects: 0.431600 ms)
  402.  
  403. Join 20
  404.  
  405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  406.  
  407. Join 21
  408.  
  409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  410.  
  411. Exit 21
  412.  
  413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  414.  
  415. Join 21
  416.  
  417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  418.  
  419. Exit 21
  420.  
  421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  422.  
  423. Exit 20
  424.  
  425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  426.  
  427. Unloading 9 Unused Serialized files (Serialized files now loaded: 43)
  428.  
  429. Unloading 1085 unused Assets to reduce memory usage. Loaded Objects now: 240142.
  430. Total: 437.262200 ms (FindLiveObjects: 12.517300 ms CreateObjectMapping: 14.865200 ms MarkObjects: 405.883400 ms  DeleteObjects: 3.996000 ms)
  431.  
  432. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  433.  
  434. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 245497.
  435. Total: 436.607100 ms (FindLiveObjects: 12.667900 ms CreateObjectMapping: 13.841800 ms MarkObjects: 409.714500 ms  DeleteObjects: 0.382500 ms)
  436.  
  437. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  438.  
  439. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245497.
  440. Total: 444.832500 ms (FindLiveObjects: 12.655800 ms CreateObjectMapping: 17.189000 ms MarkObjects: 414.663200 ms  DeleteObjects: 0.324200 ms)
  441.  
  442. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  443.  
  444. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245497.
  445. Total: 439.879700 ms (FindLiveObjects: 12.161500 ms CreateObjectMapping: 16.091100 ms MarkObjects: 411.283600 ms  DeleteObjects: 0.342900 ms)
  446.  
  447. Join 14
  448.  
  449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  450.  
  451. Join 15
  452.  
  453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  454.  
  455. Exit 14
  456.  
  457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  458.  
  459. Join 14
  460.  
  461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  462.  
  463. Exit 14
  464.  
  465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  466.  
  467. Unloading 10 Unused Serialized files (Serialized files now loaded: 46)
  468.  
  469. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 249607.
  470. Total: 446.542500 ms (FindLiveObjects: 15.032800 ms CreateObjectMapping: 16.351600 ms MarkObjects: 414.634300 ms  DeleteObjects: 0.523300 ms)
  471.  
  472. Unloading 5 Unused Serialized files (Serialized files now loaded: 46)
  473.  
  474. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 249630.
  475. Total: 439.743600 ms (FindLiveObjects: 12.808800 ms CreateObjectMapping: 13.849900 ms MarkObjects: 412.747100 ms  DeleteObjects: 0.337500 ms)
  476.  
  477. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  478.  
  479. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249630.
  480. Total: 442.864700 ms (FindLiveObjects: 12.817700 ms CreateObjectMapping: 18.794400 ms MarkObjects: 410.896400 ms  DeleteObjects: 0.356000 ms)
  481.  
  482. Join 15
  483.  
  484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  485.  
  486. Join 13
  487.  
  488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  489.  
  490. Exit 15
  491.  
  492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  493.  
  494. Exit 13
  495.  
  496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  497.  
  498. Join 1099
  499.  
  500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  501.  
  502. Exit 1099
  503.  
  504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  505.  
  506. Join 13
  507.  
  508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  509.  
  510. Exit 13
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  515.  
  516. Unloading 1960 unused Assets to reduce memory usage. Loaded Objects now: 252978.
  517. Total: 449.103500 ms (FindLiveObjects: 13.409100 ms CreateObjectMapping: 13.032200 ms MarkObjects: 411.001100 ms  DeleteObjects: 11.660600 ms)
  518.  
  519. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  520.  
  521. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 257594.
  522. Total: 437.145600 ms (FindLiveObjects: 13.290800 ms CreateObjectMapping: 12.303100 ms MarkObjects: 411.159500 ms  DeleteObjects: 0.391800 ms)
  523.  
  524. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  525.  
  526. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 263280.
  527. Total: 438.546500 ms (FindLiveObjects: 13.331200 ms CreateObjectMapping: 13.457900 ms MarkObjects: 411.263300 ms  DeleteObjects: 0.493500 ms)
  528.  
  529. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  530.  
  531. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 266841.
  532. Total: 449.871200 ms (FindLiveObjects: 15.075000 ms CreateObjectMapping: 13.439100 ms MarkObjects: 420.646400 ms  DeleteObjects: 0.710400 ms)
  533.  
  534. Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
  535.  
  536. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 266936.
  537. Total: 446.078800 ms (FindLiveObjects: 13.855700 ms CreateObjectMapping: 13.825800 ms MarkObjects: 418.028600 ms  DeleteObjects: 0.368200 ms)
  538.  
  539. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  540.  
  541. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 272897.
  542. Total: 451.203900 ms (FindLiveObjects: 13.492900 ms CreateObjectMapping: 13.451100 ms MarkObjects: 423.703500 ms  DeleteObjects: 0.556000 ms)
  543.  
  544. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  545.  
  546. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 277814.
  547. Total: 451.493000 ms (FindLiveObjects: 14.486200 ms CreateObjectMapping: 12.825400 ms MarkObjects: 423.684700 ms  DeleteObjects: 0.496500 ms)
  548.  
  549. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  550.  
  551. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 282745.
  552. Total: 466.448900 ms (FindLiveObjects: 14.987200 ms CreateObjectMapping: 20.751900 ms MarkObjects: 430.170000 ms  DeleteObjects: 0.539600 ms)
  553.  
  554. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  555.  
  556. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 289547.
  557. Total: 451.147500 ms (FindLiveObjects: 16.519900 ms CreateObjectMapping: 13.817600 ms MarkObjects: 420.329700 ms  DeleteObjects: 0.479400 ms)
  558.  
  559. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  560.  
  561. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289547.
  562. Total: 459.723000 ms (FindLiveObjects: 14.593400 ms CreateObjectMapping: 13.251500 ms MarkObjects: 431.413000 ms  DeleteObjects: 0.464400 ms)
  563.  
  564. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  565.  
  566. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289547.
  567. Total: 456.434500 ms (FindLiveObjects: 14.672200 ms CreateObjectMapping: 17.225400 ms MarkObjects: 424.078500 ms  DeleteObjects: 0.458000 ms)
  568.  
  569. Join 3
  570.  
  571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  572.  
  573. Join 6
  574.  
  575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  576.  
  577. Join 8
  578.  
  579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  580.  
  581. Exit 3
  582.  
  583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  584.  
  585. Join 2
  586.  
  587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  588.  
  589. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  590.  
  591. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 295774.
  592. Total: 479.456800 ms (FindLiveObjects: 18.262200 ms CreateObjectMapping: 20.993200 ms MarkObjects: 439.664800 ms  DeleteObjects: 0.535900 ms)
  593.  
  594. Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
  595.  
  596. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 295799.
  597. Total: 453.302700 ms (FindLiveObjects: 15.303500 ms CreateObjectMapping: 12.924000 ms MarkObjects: 424.695600 ms  DeleteObjects: 0.379200 ms)
  598.  
  599. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  600.  
  601. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295799.
  602. Total: 456.965900 ms (FindLiveObjects: 16.613600 ms CreateObjectMapping: 12.661800 ms MarkObjects: 427.298500 ms  DeleteObjects: 0.391700 ms)
  603.  
  604. Join 2
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  607.  
  608. Join 6
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  611.  
  612. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  613.  
  614. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 296507.
  615. Total: 459.202300 ms (FindLiveObjects: 19.073000 ms CreateObjectMapping: 14.227300 ms MarkObjects: 425.218000 ms  DeleteObjects: 0.683400 ms)
  616.  
  617. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  618.  
  619. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296507.
  620. Total: 451.717400 ms (FindLiveObjects: 16.062400 ms CreateObjectMapping: 12.800600 ms MarkObjects: 422.488300 ms  DeleteObjects: 0.365500 ms)
  621.  
  622. Join 6
  623.  
  624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  625.  
  626. Join 2
  627.  
  628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  629.  
  630. Join 8
  631.  
  632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  633.  
  634. Exit 8
  635.  
  636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  637.  
  638. Exit 2
  639.  
  640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  641.  
  642. Exit 6
  643.  
  644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  645.  
  646. Join 1020
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  649.  
  650. Exit 1020
  651.  
  652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  653.  
  654. Join 2
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  657.  
  658. Join 8
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Unloading 7 Unused Serialized files (Serialized files now loaded: 49)
  663.  
  664. Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 302260.
  665. Total: 462.543100 ms (FindLiveObjects: 17.156800 ms CreateObjectMapping: 14.702800 ms MarkObjects: 429.119500 ms  DeleteObjects: 1.563400 ms)
  666.  
  667. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  668.  
  669. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302260.
  670. Total: 458.466400 ms (FindLiveObjects: 21.042800 ms CreateObjectMapping: 12.734000 ms MarkObjects: 424.301900 ms  DeleteObjects: 0.387400 ms)
  671.  
  672. Join 2
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  675.  
  676. Join 8
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  679.  
  680. Join 6
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  683.  
  684. Exit 6
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  687.  
  688. Exit 8
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  691.  
  692. Exit 2
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Join 1023
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  699.  
  700. Exit 1023
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  703.  
  704. Join 1024
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  707.  
  708. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  709.  
  710. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 315229.
  711. Total: 476.975800 ms (FindLiveObjects: 19.168100 ms CreateObjectMapping: 17.277500 ms MarkObjects: 439.499600 ms  DeleteObjects: 1.030300 ms)
  712.  
  713. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  714.  
  715. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315229.
  716. Total: 474.427100 ms (FindLiveObjects: 17.057300 ms CreateObjectMapping: 13.610900 ms MarkObjects: 443.328300 ms  DeleteObjects: 0.430100 ms)
  717.  
  718. Join 1024
  719.  
  720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  721.  
  722. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  723.  
  724. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 315230.
  725. Total: 462.633000 ms (FindLiveObjects: 17.442000 ms CreateObjectMapping: 13.783100 ms MarkObjects: 430.930500 ms  DeleteObjects: 0.476900 ms)
  726.  
  727. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  728.  
  729. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315230.
  730. Total: 468.804200 ms (FindLiveObjects: 17.063300 ms CreateObjectMapping: 13.547100 ms MarkObjects: 437.686500 ms  DeleteObjects: 0.507200 ms)
  731.  
  732. Join 1024
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  735.  
  736. Exit 1024
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  739.  
  740. Join 1025
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Exit 1025
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Join 6
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  751.  
  752. Unloading 6 Unused Serialized files (Serialized files now loaded: 49)
  753.  
  754. Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 315101.
  755. Total: 467.099100 ms (FindLiveObjects: 18.568200 ms CreateObjectMapping: 13.369400 ms MarkObjects: 433.527400 ms  DeleteObjects: 1.633500 ms)
  756.  
  757. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  758.  
  759. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315101.
  760. Total: 465.949200 ms (FindLiveObjects: 18.024400 ms CreateObjectMapping: 13.675200 ms MarkObjects: 433.715800 ms  DeleteObjects: 0.533400 ms)
  761.  
  762. Join 6
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  765.  
  766. Unloading 6 Unused Serialized files (Serialized files now loaded: 49)
  767.  
  768. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 315799.
  769. Total: 464.078000 ms (FindLiveObjects: 18.446200 ms CreateObjectMapping: 13.810300 ms MarkObjects: 431.306200 ms  DeleteObjects: 0.515000 ms)
  770.  
  771. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  772.  
  773. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315799.
  774. Total: 461.087000 ms (FindLiveObjects: 17.350500 ms CreateObjectMapping: 13.329000 ms MarkObjects: 429.919100 ms  DeleteObjects: 0.487900 ms)
  775.  
  776. Join 6
  777.  
  778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  779.  
  780. Exit 6
  781.  
  782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  783.  
  784. Join 1025
  785.  
  786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  787.  
  788. Exit 1025
  789.  
  790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  791.  
  792. Join 1024
  793.  
  794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  795.  
  796. Exit 1024
  797.  
  798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  799.  
  800. Join 1025
  801.  
  802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  803.  
  804. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  805.  
  806. Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 317936.
  807. Total: 477.413000 ms (FindLiveObjects: 18.278000 ms CreateObjectMapping: 17.704700 ms MarkObjects: 440.352200 ms  DeleteObjects: 1.077500 ms)
  808.  
  809. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  810.  
  811. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317936.
  812. Total: 461.332700 ms (FindLiveObjects: 17.817700 ms CreateObjectMapping: 13.126800 ms MarkObjects: 429.902300 ms  DeleteObjects: 0.485400 ms)
  813.  
  814. Join 1025
  815.  
  816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  817.  
  818. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  819.  
  820. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 318200.
  821. Total: 464.596700 ms (FindLiveObjects: 18.156800 ms CreateObjectMapping: 13.350200 ms MarkObjects: 432.569100 ms  DeleteObjects: 0.520200 ms)
  822.  
  823. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  824.  
  825. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318200.
  826. Total: 462.410600 ms (FindLiveObjects: 16.987600 ms CreateObjectMapping: 15.009600 ms MarkObjects: 429.941100 ms  DeleteObjects: 0.472000 ms)
  827.  
  828. Join 1025
  829.  
  830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  831.  
  832. Exit 1025
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  835.  
  836. Join 6
  837.  
  838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  839.  
  840. Unloading 6 Unused Serialized files (Serialized files now loaded: 49)
  841.  
  842. Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 316923.
  843. Total: 468.092800 ms (FindLiveObjects: 18.951900 ms CreateObjectMapping: 14.967200 ms MarkObjects: 432.746400 ms  DeleteObjects: 1.426900 ms)
  844.  
  845. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  846.  
  847. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316923.
  848. Total: 462.922500 ms (FindLiveObjects: 16.863600 ms CreateObjectMapping: 13.778300 ms MarkObjects: 431.767200 ms  DeleteObjects: 0.512900 ms)
  849.  
  850. Join 6
  851.  
  852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  853.  
  854. Unloading 6 Unused Serialized files (Serialized files now loaded: 49)
  855.  
  856. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 318885.
  857. Total: 492.183700 ms (FindLiveObjects: 21.095500 ms CreateObjectMapping: 13.964200 ms MarkObjects: 456.211000 ms  DeleteObjects: 0.912600 ms)
  858.  
  859. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  860.  
  861. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318885.
  862. Total: 489.819200 ms (FindLiveObjects: 18.165300 ms CreateObjectMapping: 19.248600 ms MarkObjects: 451.887200 ms  DeleteObjects: 0.517500 ms)
  863.  
  864. Join 6
  865.  
  866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  867.  
  868. Join 2
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  871.  
  872. Exit 2
  873.  
  874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  875.  
  876. Join 2
  877.  
  878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  879.  
  880. Exit 2
  881.  
  882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  883.  
  884. Join 2
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  887.  
  888. Join 8
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  891.  
  892. Exit 6
  893.  
  894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  895.  
  896. Join 1
  897.  
  898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  899.  
  900. Unloading 7 Unused Serialized files (Serialized files now loaded: 49)
  901.  
  902. Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 323536.
  903. Total: 491.319300 ms (FindLiveObjects: 21.495000 ms CreateObjectMapping: 18.362600 ms MarkObjects: 446.230200 ms  DeleteObjects: 5.231000 ms)
  904.  
  905. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  906.  
  907. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323536.
  908. Total: 475.560100 ms (FindLiveObjects: 18.828400 ms CreateObjectMapping: 13.671000 ms MarkObjects: 442.650100 ms  DeleteObjects: 0.410200 ms)
  909.  
  910. Join 1
  911.  
  912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  913.  
  914. Join 2
  915.  
  916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  917.  
  918. Join 8
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Exit 1
  923.  
  924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  925.  
  926. Exit 2
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  929.  
  930. Unloading 7 Unused Serialized files (Serialized files now loaded: 50)
  931.  
  932. Unloading 772 unused Assets to reduce memory usage. Loaded Objects now: 326560.
  933. Total: 494.994100 ms (FindLiveObjects: 22.387600 ms CreateObjectMapping: 14.408200 ms MarkObjects: 445.126600 ms  DeleteObjects: 13.071200 ms)
  934.  
  935. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  936.  
  937. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326560.
  938. Total: 476.626600 ms (FindLiveObjects: 20.653400 ms CreateObjectMapping: 13.386600 ms MarkObjects: 442.121800 ms  DeleteObjects: 0.464400 ms)
  939.  
  940. Join 8
  941.  
  942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  943.  
  944. Unloading 7 Unused Serialized files (Serialized files now loaded: 50)
  945.  
  946. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 326953.
  947. Total: 478.777100 ms (FindLiveObjects: 18.613700 ms CreateObjectMapping: 14.812500 ms MarkObjects: 444.922600 ms  DeleteObjects: 0.428000 ms)
  948.  
  949. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  950.  
  951. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326953.
  952. Total: 480.397300 ms (FindLiveObjects: 18.535200 ms CreateObjectMapping: 13.639100 ms MarkObjects: 447.798700 ms  DeleteObjects: 0.423800 ms)
  953.  
  954. Join 8
  955.  
  956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  957.  
  958. Join 4
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  961.  
  962. Exit 4
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  965.  
  966. Exit 8
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  969.  
  970. Join 1054
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  973.  
  974. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  975.  
  976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  977.  
  978. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  979.  
  980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  981.  
  982. Exit 1054
  983.  
  984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  985.  
  986. Join 4
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  989.  
  990. Join 8
  991.  
  992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  993.  
  994. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  995.  
  996. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 327946.
  997. Total: 489.032200 ms (FindLiveObjects: 19.711800 ms CreateObjectMapping: 20.829700 ms MarkObjects: 447.566800 ms  DeleteObjects: 0.923000 ms)
  998.  
  999. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  1000.  
  1001. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327946.
  1002. Total: 491.375200 ms (FindLiveObjects: 18.983100 ms CreateObjectMapping: 22.654700 ms MarkObjects: 449.204700 ms  DeleteObjects: 0.530800 ms)
  1003.  
  1004. Join 8
  1005.  
  1006. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1007.  
  1008. Unloading 7 Unused Serialized files (Serialized files now loaded: 50)
  1009.  
  1010. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 327917.
  1011. Total: 482.392500 ms (FindLiveObjects: 17.894200 ms CreateObjectMapping: 18.669300 ms MarkObjects: 444.604400 ms  DeleteObjects: 1.224100 ms)
  1012.  
  1013. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  1014.  
  1015. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327917.
  1016. Total: 485.904300 ms (FindLiveObjects: 18.259600 ms CreateObjectMapping: 20.761700 ms MarkObjects: 446.483600 ms  DeleteObjects: 0.399100 ms)
  1017.  
  1018. Join 8
  1019.  
  1020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1021.  
  1022. Join 1
  1023.  
  1024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1025.  
  1026. Unloading 7 Unused Serialized files (Serialized files now loaded: 50)
  1027.  
  1028. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 327915.
  1029. Total: 484.344600 ms (FindLiveObjects: 18.340200 ms CreateObjectMapping: 16.731700 ms MarkObjects: 448.829300 ms  DeleteObjects: 0.442900 ms)
  1030.  
  1031. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  1032.  
  1033. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327915.
  1034. Total: 484.265600 ms (FindLiveObjects: 18.501700 ms CreateObjectMapping: 19.989500 ms MarkObjects: 445.404500 ms  DeleteObjects: 0.369500 ms)
  1035.  
  1036. Join 1
  1037.  
  1038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1039.  
  1040. Join 8
  1041.  
  1042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1043.  
  1044. Unloading 7 Unused Serialized files (Serialized files now loaded: 50)
  1045.  
  1046. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 327918.
  1047. Total: 485.592900 ms (FindLiveObjects: 18.328300 ms CreateObjectMapping: 14.497500 ms MarkObjects: 452.304800 ms  DeleteObjects: 0.461900 ms)
  1048.  
  1049. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  1050.  
  1051. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327918.
  1052. Total: 476.008100 ms (FindLiveObjects: 18.106100 ms CreateObjectMapping: 13.452100 ms MarkObjects: 443.974500 ms  DeleteObjects: 0.475000 ms)
  1053.  
  1054. Join 1
  1055.  
  1056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1057.  
  1058. Join 8
  1059.  
  1060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1061.  
  1062. Join 2
  1063.  
  1064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1065.  
  1066. Unloading 7 Unused Serialized files (Serialized files now loaded: 50)
  1067.  
  1068. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 328008.
  1069. Total: 491.374400 ms (FindLiveObjects: 18.201900 ms CreateObjectMapping: 21.962600 ms MarkObjects: 450.700100 ms  DeleteObjects: 0.509500 ms)
  1070.  
  1071. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  1072.  
  1073. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328008.
  1074. Total: 488.115600 ms (FindLiveObjects: 18.861300 ms CreateObjectMapping: 13.325400 ms MarkObjects: 455.456000 ms  DeleteObjects: 0.472400 ms)
  1075.  
  1076. Join 1
  1077.  
  1078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1079.  
  1080. Join 2
  1081.  
  1082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1083.  
  1084. Join 8
  1085.  
  1086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1087.  
  1088. Exit 1
  1089.  
  1090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1091.  
  1092. Join 6
  1093.  
  1094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1095.  
  1096. Exit 8
  1097.  
  1098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1099.  
  1100. Exit 2
  1101.  
  1102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1103.  
  1104. Join 2
  1105.  
  1106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1107.  
  1108. Join 8
  1109.  
  1110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1111.  
  1112. Exit 2
  1113.  
  1114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1115.  
  1116. Join 3
  1117.  
  1118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1119.  
  1120. Exit 8
  1121.  
  1122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1123.  
  1124. Exit 6
  1125.  
  1126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1127.  
  1128. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1129.  
  1130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1131.  
  1132. Join 6
  1133.  
  1134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1135.  
  1136. Exit 3
  1137.  
  1138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1139.  
  1140. Join 2
  1141.  
  1142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1143.  
  1144. Join 8
  1145.  
  1146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1147.  
  1148. Exit 8
  1149.  
  1150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1151.  
  1152. Exit 2
  1153.  
  1154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1155.  
  1156. Join 2
  1157.  
  1158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1159.  
  1160. Join 8
  1161.  
  1162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1163.  
  1164. Exit 6
  1165.  
  1166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1167.  
  1168. Exit 8
  1169.  
  1170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1171.  
  1172. Exit 2
  1173.  
  1174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1175.  
  1176. Join 1039
  1177.  
  1178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1179.  
  1180. Exit 1039
  1181.  
  1182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1183.  
  1184. Join 2
  1185.  
  1186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1187.  
  1188. Join 1
  1189.  
  1190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1191.  
  1192. Exit 1
  1193.  
  1194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1195.  
  1196. Exit 2
  1197.  
  1198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1199.  
  1200. Join 1018
  1201.  
  1202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1203.  
  1204. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1205.  
  1206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1207.  
  1208. Exit 1018
  1209.  
  1210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1211.  
  1212. Join 1
  1213.  
  1214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1215.  
  1216. Join 2
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1219.  
  1220. Join 8
  1221.  
  1222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1223.  
  1224. Exit 1
  1225.  
  1226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1227.  
  1228. Join 6
  1229.  
  1230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1231.  
  1232. Exit 8
  1233.  
  1234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1235.  
  1236. Exit 2
  1237.  
  1238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1239.  
  1240. Unloading 6 Unused Serialized files (Serialized files now loaded: 51)
  1241.  
  1242. Unloading 555 unused Assets to reduce memory usage. Loaded Objects now: 329320.
  1243. Total: 486.829700 ms (FindLiveObjects: 19.587400 ms CreateObjectMapping: 13.864600 ms MarkObjects: 451.563900 ms  DeleteObjects: 1.813200 ms)
  1244.  
  1245. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1246.  
  1247. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329320.
  1248. Total: 488.804800 ms (FindLiveObjects: 19.458700 ms CreateObjectMapping: 13.940200 ms MarkObjects: 454.860300 ms  DeleteObjects: 0.545100 ms)
  1249.  
  1250. Join 6
  1251.  
  1252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1253.  
  1254. Join 2
  1255.  
  1256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1257.  
  1258. Exit 2
  1259.  
  1260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1261.  
  1262. Join 8
  1263.  
  1264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1265.  
  1266. Join 3
  1267.  
  1268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1269.  
  1270. Exit 8
  1271.  
  1272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1273.  
  1274. Exit 6
  1275.  
  1276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1277.  
  1278. Exit 3
  1279.  
  1280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1281.  
  1282. Unloading 9 Unused Serialized files (Serialized files now loaded: 51)
  1283.  
  1284. Unloading 1701 unused Assets to reduce memory usage. Loaded Objects now: 297884.
  1285. Total: 556.090700 ms (FindLiveObjects: 17.571000 ms CreateObjectMapping: 20.628900 ms MarkObjects: 445.702500 ms  DeleteObjects: 72.187900 ms)
  1286.  
  1287. Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
  1288.  
  1289. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 301130.
  1290. Total: 480.436900 ms (FindLiveObjects: 17.698800 ms CreateObjectMapping: 14.106600 ms MarkObjects: 448.095500 ms  DeleteObjects: 0.535500 ms)
  1291.  
  1292. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1293.  
  1294. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301130.
  1295. Total: 472.744900 ms (FindLiveObjects: 16.232000 ms CreateObjectMapping: 13.174300 ms MarkObjects: 442.876700 ms  DeleteObjects: 0.461400 ms)
  1296.  
  1297. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1298.  
  1299. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301130.
  1300. Total: 478.164700 ms (FindLiveObjects: 16.800600 ms CreateObjectMapping: 15.660300 ms MarkObjects: 445.136900 ms  DeleteObjects: 0.566500 ms)
  1301.  
  1302. Join 13
  1303.  
  1304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1305.  
  1306. Join 15
  1307.  
  1308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1309.  
  1310. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  1311.  
  1312. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 302255.
  1313. Total: 473.590000 ms (FindLiveObjects: 17.354400 ms CreateObjectMapping: 13.440000 ms MarkObjects: 442.273300 ms  DeleteObjects: 0.521800 ms)
  1314.  
  1315. Unloading 5 Unused Serialized files (Serialized files now loaded: 51)
  1316.  
  1317. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 302278.
  1318. Total: 474.224000 ms (FindLiveObjects: 16.494800 ms CreateObjectMapping: 13.806000 ms MarkObjects: 443.517000 ms  DeleteObjects: 0.405900 ms)
  1319.  
  1320. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1321.  
  1322. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302278.
  1323. Total: 470.012500 ms (FindLiveObjects: 16.706700 ms CreateObjectMapping: 13.337800 ms MarkObjects: 439.559800 ms  DeleteObjects: 0.407600 ms)
  1324.  
  1325. Join 13
  1326.  
  1327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1328.  
  1329. Join 15
  1330.  
  1331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1332.  
  1333. Exit 13
  1334.  
  1335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1336.  
  1337. Join 13
  1338.  
  1339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1340.  
  1341. Exit 13
  1342.  
  1343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1344.  
  1345. Join 14
  1346.  
  1347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1348.  
  1349. Exit 14
  1350.  
  1351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1352.  
  1353. Join 14
  1354.  
  1355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1356.  
  1357. Exit 15
  1358.  
  1359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1360.  
  1361. Exit 14
  1362.  
  1363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1364.  
  1365. Unloading 14 Unused Serialized files (Serialized files now loaded: 51)
  1366.  
  1367. Unloading 594 unused Assets to reduce memory usage. Loaded Objects now: 295378.
  1368. Total: 496.815200 ms (FindLiveObjects: 16.559100 ms CreateObjectMapping: 19.301000 ms MarkObjects: 449.715900 ms  DeleteObjects: 11.239000 ms)
  1369.  
  1370. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  1371.  
  1372. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 298370.
  1373. Total: 471.249800 ms (FindLiveObjects: 15.850300 ms CreateObjectMapping: 14.802700 ms MarkObjects: 440.170200 ms  DeleteObjects: 0.426300 ms)
  1374.  
  1375. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1376.  
  1377. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298370.
  1378. Total: 472.433400 ms (FindLiveObjects: 16.183100 ms CreateObjectMapping: 13.117300 ms MarkObjects: 442.759000 ms  DeleteObjects: 0.373400 ms)
  1379.  
  1380. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1381.  
  1382. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298370.
  1383. Total: 471.066900 ms (FindLiveObjects: 16.012500 ms CreateObjectMapping: 13.183500 ms MarkObjects: 441.458500 ms  DeleteObjects: 0.411900 ms)
  1384.  
  1385. Join 20
  1386.  
  1387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1388.  
  1389. Exit 20
  1390.  
  1391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1392.  
  1393. Unloading 11 Unused Serialized files (Serialized files now loaded: 51)
  1394.  
  1395. Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 294812.
  1396. Total: 475.862300 ms (FindLiveObjects: 16.157900 ms CreateObjectMapping: 14.184000 ms MarkObjects: 442.945400 ms  DeleteObjects: 2.574400 ms)
  1397.  
  1398. Unloading 3 Unused Serialized files (Serialized files now loaded: 51)
  1399.  
  1400. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 294842.
  1401. Total: 471.521300 ms (FindLiveObjects: 17.150400 ms CreateObjectMapping: 13.625700 ms MarkObjects: 440.302600 ms  DeleteObjects: 0.442200 ms)
  1402.  
  1403. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1404.  
  1405. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294842.
  1406. Total: 468.964700 ms (FindLiveObjects: 16.243900 ms CreateObjectMapping: 13.405900 ms MarkObjects: 438.924100 ms  DeleteObjects: 0.390400 ms)
  1407.  
  1408. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1409.  
  1410. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294842.
  1411. Total: 478.114400 ms (FindLiveObjects: 16.521800 ms CreateObjectMapping: 13.597800 ms MarkObjects: 447.605800 ms  DeleteObjects: 0.388600 ms)
  1412.  
  1413. Join 19
  1414.  
  1415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1416.  
  1417. Exit 19
  1418.  
  1419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1420.  
  1421. Join 1102
  1422.  
  1423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1424.  
  1425. Exit 1102
  1426.  
  1427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1428.  
  1429. Join 19
  1430.  
  1431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1432.  
  1433. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1434.  
  1435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1436.  
  1437. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1438.  
  1439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1440.  
  1441. Exit 19
  1442.  
  1443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1444.  
  1445. Join 1103
  1446.  
  1447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1448.  
  1449. Exit 1103
  1450.  
  1451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1452.  
  1453. Join 19
  1454.  
  1455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1456.  
  1457. Exit 19
  1458.  
  1459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1460.  
  1461. Unloading 9 Unused Serialized files (Serialized files now loaded: 51)
  1462.  
  1463. Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 298553.
  1464. Total: 472.635500 ms (FindLiveObjects: 16.417300 ms CreateObjectMapping: 12.731100 ms MarkObjects: 441.739800 ms  DeleteObjects: 1.746900 ms)
  1465.  
  1466. Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
  1467.  
  1468. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 301800.
  1469. Total: 481.192500 ms (FindLiveObjects: 18.392300 ms CreateObjectMapping: 19.499500 ms MarkObjects: 442.943400 ms  DeleteObjects: 0.357100 ms)
  1470.  
  1471. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1472.  
  1473. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301800.
  1474. Total: 472.525100 ms (FindLiveObjects: 16.543500 ms CreateObjectMapping: 13.641200 ms MarkObjects: 441.955400 ms  DeleteObjects: 0.384500 ms)
  1475.  
  1476. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  1477.  
  1478. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301800.
  1479. Total: 477.753300 ms (FindLiveObjects: 17.293500 ms CreateObjectMapping: 18.694500 ms MarkObjects: 441.370300 ms  DeleteObjects: 0.394600 ms)
  1480.  
  1481. Join 14
  1482.  
  1483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1484.  
  1485. Join 15
  1486.  
  1487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1488.  
  1489. Exit 14
  1490.  
  1491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1492.  
  1493. Join 14
  1494.  
  1495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1496.  
  1497. Exit 14
  1498.  
  1499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1500.  
  1501. Join 13
  1502.  
  1503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1504.  
  1505. Exit 15
  1506.  
  1507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1508.  
  1509. Exit 13
  1510.  
  1511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1512.  
  1513. Unloading 6 Unused Serialized files (Serialized files now loaded: 52)
  1514.  
  1515. Unloading 468 unused Assets to reduce memory usage. Loaded Objects now: 301157.
  1516. Total: 483.904500 ms (FindLiveObjects: 16.542000 ms CreateObjectMapping: 14.057500 ms MarkObjects: 445.861000 ms  DeleteObjects: 7.443300 ms)
  1517.  
  1518. Unloading 6 Unused Serialized files (Serialized files now loaded: 52)
  1519.  
  1520. Unloading 343 unused Assets to reduce memory usage. Loaded Objects now: 304974.
  1521. Total: 481.875200 ms (FindLiveObjects: 17.524900 ms CreateObjectMapping: 13.749400 ms MarkObjects: 449.632000 ms  DeleteObjects: 0.968400 ms)
  1522.  
  1523. Unloading 6 Unused Serialized files (Serialized files now loaded: 52)
  1524.  
  1525. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 310171.
  1526. Total: 477.552600 ms (FindLiveObjects: 17.567800 ms CreateObjectMapping: 17.396800 ms MarkObjects: 442.018500 ms  DeleteObjects: 0.569000 ms)
  1527.  
  1528. Unloading 7 Unused Serialized files (Serialized files now loaded: 52)
  1529.  
  1530. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 313183.
  1531. Total: 478.639200 ms (FindLiveObjects: 17.468400 ms CreateObjectMapping: 13.424400 ms MarkObjects: 447.127300 ms  DeleteObjects: 0.618700 ms)
  1532.  
  1533. Unloading 5 Unused Serialized files (Serialized files now loaded: 52)
  1534.  
  1535. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 313278.
  1536. Total: 487.466900 ms (FindLiveObjects: 16.848800 ms CreateObjectMapping: 13.250600 ms MarkObjects: 456.960000 ms  DeleteObjects: 0.406700 ms)
  1537.  
  1538. Unloading 6 Unused Serialized files (Serialized files now loaded: 52)
  1539.  
  1540. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 319011.
  1541. Total: 477.296200 ms (FindLiveObjects: 17.005700 ms CreateObjectMapping: 14.591500 ms MarkObjects: 445.150500 ms  DeleteObjects: 0.548000 ms)
  1542.  
  1543. Unloading 7 Unused Serialized files (Serialized files now loaded: 52)
  1544.  
  1545. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 323769.
  1546. Total: 485.557600 ms (FindLiveObjects: 17.427400 ms CreateObjectMapping: 14.684300 ms MarkObjects: 452.910000 ms  DeleteObjects: 0.535500 ms)
  1547.  
  1548. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  1549.  
  1550. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 328535.
  1551. Total: 484.620100 ms (FindLiveObjects: 18.497600 ms CreateObjectMapping: 14.163100 ms MarkObjects: 451.312900 ms  DeleteObjects: 0.646200 ms)
  1552.  
  1553. Unloading 7 Unused Serialized files (Serialized files now loaded: 52)
  1554.  
  1555. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 329515.
  1556. Total: 508.895300 ms (FindLiveObjects: 18.828200 ms CreateObjectMapping: 18.651600 ms MarkObjects: 470.919600 ms  DeleteObjects: 0.495400 ms)
  1557.  
  1558. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  1559.  
  1560. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 329514.
  1561. Total: 486.362300 ms (FindLiveObjects: 17.947300 ms CreateObjectMapping: 17.350200 ms MarkObjects: 450.470800 ms  DeleteObjects: 0.593600 ms)
  1562.  
  1563. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  1564.  
  1565. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329514.
  1566. Total: 486.912200 ms (FindLiveObjects: 18.221300 ms CreateObjectMapping: 13.675300 ms MarkObjects: 454.496900 ms  DeleteObjects: 0.518100 ms)
  1567.  
  1568. Join 3
  1569.  
  1570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1571.  
  1572. Join 6
  1573.  
  1574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1575.  
  1576. Exit 6
  1577.  
  1578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1579.  
  1580. Exit 3
  1581.  
  1582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1583.  
  1584. Join 1027
  1585.  
  1586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1587.  
  1588. Exit 1027
  1589.  
  1590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1591.  
  1592. Join 3
  1593.  
  1594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1595.  
  1596. Join 6
  1597.  
  1598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1599.  
  1600. Join 8
  1601.  
  1602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1603.  
  1604. Exit 3
  1605.  
  1606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1607.  
  1608. Join 2
  1609.  
  1610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1611.  
  1612. Exit 8
  1613.  
  1614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1615.  
  1616. Exit 2
  1617.  
  1618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1619.  
  1620. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1621.  
  1622. Unloading 367 unused Assets to reduce memory usage. Loaded Objects now: 333904.
  1623. Total: 520.966200 ms (FindLiveObjects: 21.767000 ms CreateObjectMapping: 21.452700 ms MarkObjects: 476.629200 ms  DeleteObjects: 1.117000 ms)
  1624.  
  1625. Unloading 5 Unused Serialized files (Serialized files now loaded: 54)
  1626.  
  1627. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 333929.
  1628. Total: 491.843300 ms (FindLiveObjects: 19.534000 ms CreateObjectMapping: 14.242900 ms MarkObjects: 457.415800 ms  DeleteObjects: 0.650100 ms)
  1629.  
  1630. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1631.  
  1632. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333929.
  1633. Total: 492.274100 ms (FindLiveObjects: 18.540100 ms CreateObjectMapping: 14.195000 ms MarkObjects: 459.026500 ms  DeleteObjects: 0.511900 ms)
  1634.  
  1635. Join 6
  1636.  
  1637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1638.  
  1639. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1640.  
  1641. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 333775.
  1642. Total: 513.835300 ms (FindLiveObjects: 18.450900 ms CreateObjectMapping: 14.139500 ms MarkObjects: 480.211500 ms  DeleteObjects: 1.033300 ms)
  1643.  
  1644. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1645.  
  1646. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333775.
  1647. Total: 497.619400 ms (FindLiveObjects: 20.378400 ms CreateObjectMapping: 13.974700 ms MarkObjects: 462.763500 ms  DeleteObjects: 0.502400 ms)
  1648.  
  1649. Join 6
  1650.  
  1651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1652.  
  1653. Join 2
  1654.  
  1655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1656.  
  1657. Join 8
  1658.  
  1659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1660.  
  1661. Exit 6
  1662.  
  1663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1664.  
  1665. Join 1
  1666.  
  1667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1668.  
  1669. Exit 1
  1670.  
  1671. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1672.  
  1673. Exit 2
  1674.  
  1675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1676.  
  1677. Join 4
  1678.  
  1679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1680.  
  1681. Exit 8
  1682.  
  1683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1684.  
  1685. Exit 4
  1686.  
  1687. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1688.  
  1689. Join 1054
  1690.  
  1691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1692.  
  1693. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1694.  
  1695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1696.  
  1697. Exit 1054
  1698.  
  1699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1700.  
  1701. Join 4
  1702.  
  1703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1704.  
  1705. Join 8
  1706.  
  1707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1708.  
  1709. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1710.  
  1711. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 334550.
  1712. Total: 511.455500 ms (FindLiveObjects: 21.825700 ms CreateObjectMapping: 19.907600 ms MarkObjects: 468.963200 ms  DeleteObjects: 0.758700 ms)
  1713.  
  1714. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1715.  
  1716. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334550.
  1717. Total: 506.021900 ms (FindLiveObjects: 18.390800 ms CreateObjectMapping: 20.022700 ms MarkObjects: 467.091100 ms  DeleteObjects: 0.516900 ms)
  1718.  
  1719. Join 8
  1720.  
  1721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1722.  
  1723. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1724.  
  1725. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 334681.
  1726. Total: 500.450800 ms (FindLiveObjects: 18.840300 ms CreateObjectMapping: 15.639500 ms MarkObjects: 465.427900 ms  DeleteObjects: 0.542800 ms)
  1727.  
  1728. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1729.  
  1730. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334681.
  1731. Total: 497.279700 ms (FindLiveObjects: 19.388000 ms CreateObjectMapping: 18.694500 ms MarkObjects: 458.654100 ms  DeleteObjects: 0.542800 ms)
  1732.  
  1733. Join 8
  1734.  
  1735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1736.  
  1737. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1738.  
  1739. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 334675.
  1740. Total: 495.501300 ms (FindLiveObjects: 19.269200 ms CreateObjectMapping: 14.233000 ms MarkObjects: 461.361200 ms  DeleteObjects: 0.637500 ms)
  1741.  
  1742. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1743.  
  1744. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334675.
  1745. Total: 499.222000 ms (FindLiveObjects: 18.543100 ms CreateObjectMapping: 17.839500 ms MarkObjects: 462.194400 ms  DeleteObjects: 0.644300 ms)
  1746.  
  1747. Join 8
  1748.  
  1749. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1750.  
  1751. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1752.  
  1753. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 334677.
  1754. Total: 496.002600 ms (FindLiveObjects: 18.838800 ms CreateObjectMapping: 14.615000 ms MarkObjects: 462.002400 ms  DeleteObjects: 0.546100 ms)
  1755.  
  1756. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1757.  
  1758. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334677.
  1759. Total: 501.984800 ms (FindLiveObjects: 23.664500 ms CreateObjectMapping: 15.386000 ms MarkObjects: 462.442600 ms  DeleteObjects: 0.491400 ms)
  1760.  
  1761. Join 8
  1762.  
  1763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1764.  
  1765. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1766.  
  1767. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 334677.
  1768. Total: 504.993000 ms (FindLiveObjects: 18.534700 ms CreateObjectMapping: 14.102100 ms MarkObjects: 471.781700 ms  DeleteObjects: 0.573900 ms)
  1769.  
  1770. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1771.  
  1772. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334677.
  1773. Total: 503.941600 ms (FindLiveObjects: 18.766800 ms CreateObjectMapping: 19.148900 ms MarkObjects: 465.524700 ms  DeleteObjects: 0.500500 ms)
  1774.  
  1775. Join 8
  1776.  
  1777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1778.  
  1779. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1780.  
  1781. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 334677.
  1782. Total: 495.462800 ms (FindLiveObjects: 19.106400 ms CreateObjectMapping: 14.123200 ms MarkObjects: 461.668900 ms  DeleteObjects: 0.563900 ms)
  1783.  
  1784. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1785.  
  1786. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334677.
  1787. Total: 501.568500 ms (FindLiveObjects: 18.263400 ms CreateObjectMapping: 17.435500 ms MarkObjects: 465.274400 ms  DeleteObjects: 0.594800 ms)
  1788.  
  1789. Join 8
  1790.  
  1791. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1792.  
  1793. Join 2
  1794.  
  1795. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1796.  
  1797. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1798.  
  1799. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 334699.
  1800. Total: 520.704500 ms (FindLiveObjects: 19.170600 ms CreateObjectMapping: 20.617900 ms MarkObjects: 480.339300 ms  DeleteObjects: 0.576400 ms)
  1801.  
  1802. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1803.  
  1804. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334699.
  1805. Total: 500.653900 ms (FindLiveObjects: 21.352300 ms CreateObjectMapping: 17.233000 ms MarkObjects: 461.583800 ms  DeleteObjects: 0.484500 ms)
  1806.  
  1807. Join 2
  1808.  
  1809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1810.  
  1811. Join 8
  1812.  
  1813. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1814.  
  1815. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1816.  
  1817. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 334701.
  1818. Total: 515.524200 ms (FindLiveObjects: 18.194700 ms CreateObjectMapping: 18.955100 ms MarkObjects: 477.853500 ms  DeleteObjects: 0.520400 ms)
  1819.  
  1820. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1821.  
  1822. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334701.
  1823. Total: 498.363700 ms (FindLiveObjects: 19.916600 ms CreateObjectMapping: 13.752000 ms MarkObjects: 464.143400 ms  DeleteObjects: 0.551400 ms)
  1824.  
  1825. Join 2
  1826.  
  1827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1828.  
  1829. Join 8
  1830.  
  1831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1832.  
  1833. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1834.  
  1835. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 334702.
  1836. Total: 503.846600 ms (FindLiveObjects: 20.003500 ms CreateObjectMapping: 14.474100 ms MarkObjects: 468.705700 ms  DeleteObjects: 0.662800 ms)
  1837.  
  1838. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1839.  
  1840. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334702.
  1841. Total: 499.971800 ms (FindLiveObjects: 18.571200 ms CreateObjectMapping: 15.251500 ms MarkObjects: 465.571500 ms  DeleteObjects: 0.576700 ms)
  1842.  
  1843. Join 2
  1844.  
  1845. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1846.  
  1847. Join 6
  1848.  
  1849. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1850.  
  1851. Join 8
  1852.  
  1853. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1854.  
  1855. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  1856.  
  1857. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 334698.
  1858. Total: 498.240800 ms (FindLiveObjects: 18.368100 ms CreateObjectMapping: 13.709900 ms MarkObjects: 465.559200 ms  DeleteObjects: 0.603200 ms)
  1859.  
  1860. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1861.  
  1862. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 334698.
  1863. Total: 493.369800 ms (FindLiveObjects: 18.746800 ms CreateObjectMapping: 13.461700 ms MarkObjects: 460.679800 ms  DeleteObjects: 0.481400 ms)
  1864.  
  1865. Join 2
  1866.  
  1867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1868.  
  1869. Join 6
  1870.  
  1871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1872.  
  1873. Join 8
  1874.  
  1875. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1876.  
  1877. Exit 6
  1878.  
  1879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1880.  
  1881. Exit 8
  1882.  
  1883. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1884.  
  1885. Exit 2
  1886.  
  1887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1888.  
  1889. Join 1023
  1890.  
  1891. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1892.  
  1893. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1894.  
  1895. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 336471.
  1896. Total: 501.333600 ms (FindLiveObjects: 19.668200 ms CreateObjectMapping: 14.314200 ms MarkObjects: 466.267800 ms  DeleteObjects: 1.083100 ms)
  1897.  
  1898. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1899.  
  1900. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336471.
  1901. Total: 503.013700 ms (FindLiveObjects: 19.303400 ms CreateObjectMapping: 16.652000 ms MarkObjects: 466.549000 ms  DeleteObjects: 0.508800 ms)
  1902.  
  1903. Join 1023
  1904.  
  1905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1906.  
  1907. Exit 1023
  1908.  
  1909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1910.  
  1911. Join 1022
  1912.  
  1913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1914.  
  1915. Exit 1022
  1916.  
  1917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1918.  
  1919. Join 1021
  1920.  
  1921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1922.  
  1923. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1924.  
  1925. Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 340634.
  1926. Total: 505.408200 ms (FindLiveObjects: 19.876800 ms CreateObjectMapping: 14.222700 ms MarkObjects: 470.522300 ms  DeleteObjects: 0.786000 ms)
  1927.  
  1928. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1929.  
  1930. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340634.
  1931. Total: 498.681300 ms (FindLiveObjects: 21.891700 ms CreateObjectMapping: 14.817500 ms MarkObjects: 461.467600 ms  DeleteObjects: 0.503900 ms)
  1932.  
  1933. Join 1021
  1934.  
  1935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1936.  
  1937. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1938.  
  1939. Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 340385.
  1940. Total: 508.801100 ms (FindLiveObjects: 19.680900 ms CreateObjectMapping: 19.895400 ms MarkObjects: 468.055100 ms  DeleteObjects: 1.169300 ms)
  1941.  
  1942. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1943.  
  1944. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340385.
  1945. Total: 503.269300 ms (FindLiveObjects: 18.228600 ms CreateObjectMapping: 17.938100 ms MarkObjects: 466.625200 ms  DeleteObjects: 0.477000 ms)
  1946.  
  1947. Join 1021
  1948.  
  1949. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1950.  
  1951. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1952.  
  1953. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 340398.
  1954. Total: 500.643100 ms (FindLiveObjects: 20.278700 ms CreateObjectMapping: 14.462600 ms MarkObjects: 465.324200 ms  DeleteObjects: 0.577300 ms)
  1955.  
  1956. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1957.  
  1958. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340398.
  1959. Total: 506.519100 ms (FindLiveObjects: 18.505400 ms CreateObjectMapping: 19.951600 ms MarkObjects: 467.489700 ms  DeleteObjects: 0.572200 ms)
  1960.  
  1961. Join 1021
  1962.  
  1963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1964.  
  1965. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1966.  
  1967. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 340398.
  1968. Total: 504.866100 ms (FindLiveObjects: 20.670100 ms CreateObjectMapping: 14.246800 ms MarkObjects: 469.429300 ms  DeleteObjects: 0.519600 ms)
  1969.  
  1970. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1971.  
  1972. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340398.
  1973. Total: 501.396600 ms (FindLiveObjects: 18.557300 ms CreateObjectMapping: 15.366900 ms MarkObjects: 466.914100 ms  DeleteObjects: 0.558200 ms)
  1974.  
  1975. Join 1021
  1976.  
  1977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1978.  
  1979. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1980.  
  1981. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 340397.
  1982. Total: 503.141900 ms (FindLiveObjects: 19.764500 ms CreateObjectMapping: 14.026600 ms MarkObjects: 468.791300 ms  DeleteObjects: 0.559200 ms)
  1983.  
  1984. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1985.  
  1986. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340397.
  1987. Total: 497.180500 ms (FindLiveObjects: 19.265000 ms CreateObjectMapping: 14.477100 ms MarkObjects: 462.925300 ms  DeleteObjects: 0.512700 ms)
  1988.  
  1989. Join 1021
  1990.  
  1991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1992.  
  1993. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1994.  
  1995. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 340396.
  1996. Total: 503.923700 ms (FindLiveObjects: 20.484400 ms CreateObjectMapping: 14.546500 ms MarkObjects: 468.378600 ms  DeleteObjects: 0.514000 ms)
  1997.  
  1998. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1999.  
  2000. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340396.
  2001. Total: 500.005500 ms (FindLiveObjects: 18.580300 ms CreateObjectMapping: 17.373200 ms MarkObjects: 463.478300 ms  DeleteObjects: 0.573000 ms)
  2002.  
  2003. Join 1021
  2004.  
  2005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2006.  
  2007. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2008.  
  2009. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 340397.
  2010. Total: 501.325600 ms (FindLiveObjects: 20.293800 ms CreateObjectMapping: 14.273200 ms MarkObjects: 466.231700 ms  DeleteObjects: 0.526400 ms)
  2011.  
  2012. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2013.  
  2014. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340397.
  2015. Total: 498.033900 ms (FindLiveObjects: 18.881100 ms CreateObjectMapping: 14.587800 ms MarkObjects: 464.033100 ms  DeleteObjects: 0.531500 ms)
  2016.  
  2017. Join 1021
  2018.  
  2019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2020.  
  2021. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2022.  
  2023. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 340403.
  2024. Total: 505.440200 ms (FindLiveObjects: 19.090700 ms CreateObjectMapping: 16.892300 ms MarkObjects: 468.899500 ms  DeleteObjects: 0.557400 ms)
  2025.  
  2026. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2027.  
  2028. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340403.
  2029. Total: 509.648600 ms (FindLiveObjects: 18.945800 ms CreateObjectMapping: 14.412600 ms MarkObjects: 475.735600 ms  DeleteObjects: 0.554000 ms)
  2030.  
  2031. Join 1021
  2032.  
  2033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2034.  
  2035. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2036.  
  2037. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 340416.
  2038. Total: 503.865200 ms (FindLiveObjects: 20.142400 ms CreateObjectMapping: 14.077200 ms MarkObjects: 469.066300 ms  DeleteObjects: 0.578900 ms)
  2039.  
  2040. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2041.  
  2042. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340416.
  2043. Total: 501.803600 ms (FindLiveObjects: 18.545700 ms CreateObjectMapping: 16.329300 ms MarkObjects: 466.436600 ms  DeleteObjects: 0.491700 ms)
  2044.  
  2045. Join 1021
  2046.  
  2047. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2048.  
  2049. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2050.  
  2051. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 340422.
  2052. Total: 498.820100 ms (FindLiveObjects: 19.472300 ms CreateObjectMapping: 15.457900 ms MarkObjects: 463.292900 ms  DeleteObjects: 0.596600 ms)
  2053.  
  2054. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2055.  
  2056. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340422.
  2057. Total: 500.908300 ms (FindLiveObjects: 19.039600 ms CreateObjectMapping: 14.329800 ms MarkObjects: 467.074800 ms  DeleteObjects: 0.463800 ms)
  2058.  
  2059. Join 1021
  2060.  
  2061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2062.  
  2063. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2064.  
  2065. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 340422.
  2066. Total: 496.062700 ms (FindLiveObjects: 18.442600 ms CreateObjectMapping: 13.329300 ms MarkObjects: 463.738300 ms  DeleteObjects: 0.552300 ms)
  2067.  
  2068. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2069.  
  2070. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340422.
  2071. Total: 501.388700 ms (FindLiveObjects: 17.955700 ms CreateObjectMapping: 15.898200 ms MarkObjects: 466.958900 ms  DeleteObjects: 0.575500 ms)
  2072.  
  2073. Join 1021
  2074.  
  2075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2076.  
  2077. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2078.  
  2079. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 340421.
  2080. Total: 501.036300 ms (FindLiveObjects: 19.277500 ms CreateObjectMapping: 17.843600 ms MarkObjects: 463.274500 ms  DeleteObjects: 0.640200 ms)
  2081.  
  2082. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2083.  
  2084. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340421.
  2085. Total: 501.115300 ms (FindLiveObjects: 18.849400 ms CreateObjectMapping: 14.195200 ms MarkObjects: 467.553800 ms  DeleteObjects: 0.516400 ms)
  2086.  
  2087. Join 1021
  2088.  
  2089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2090.  
  2091. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2092.  
  2093. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 340421.
  2094. Total: 507.552500 ms (FindLiveObjects: 19.139400 ms CreateObjectMapping: 14.302800 ms MarkObjects: 473.419300 ms  DeleteObjects: 0.690500 ms)
  2095.  
  2096. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2097.  
  2098. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340421.
  2099. Total: 539.764500 ms (FindLiveObjects: 19.620400 ms CreateObjectMapping: 14.910200 ms MarkObjects: 504.653100 ms  DeleteObjects: 0.580400 ms)
  2100.  
  2101. Join 1021
  2102.  
  2103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2104.  
  2105. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  2106.  
  2107. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 340424.
  2108. Total: 496.924800 ms (FindLiveObjects: 18.683800 ms CreateObjectMapping: 14.286700 ms MarkObjects: 463.347300 ms  DeleteObjects: 0.606800 ms)
  2109.  
  2110. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2111.  
  2112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340424.
  2113. Total: 500.075400 ms (FindLiveObjects: 18.861700 ms CreateObjectMapping: 13.936200 ms MarkObjects: 466.680700 ms  DeleteObjects: 0.596200 ms)
  2114.  
  2115. Join 1021
  2116.  
  2117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2118.  
  2119. Exit 1021
  2120.  
  2121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2122.  
  2123. Join 1022
  2124.  
  2125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2126.  
  2127. Exit 1022
  2128.  
  2129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2130.  
  2131. Join 8
  2132.  
  2133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2134.  
  2135. Join 2
  2136.  
  2137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2138.  
  2139. Join 1
  2140.  
  2141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2142.  
  2143. Exit 1
  2144.  
  2145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2146.  
  2147. Join 6
  2148.  
  2149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2150.  
  2151. Exit 8
  2152.  
  2153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2154.  
  2155. Exit 2
  2156.  
  2157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2158.  
  2159. Unloading 6 Unused Serialized files (Serialized files now loaded: 55)
  2160.  
  2161. Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 341468.
  2162. Total: 520.363300 ms (FindLiveObjects: 20.713400 ms CreateObjectMapping: 20.299900 ms MarkObjects: 477.688100 ms  DeleteObjects: 1.661500 ms)
  2163.  
  2164. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2165.  
  2166. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 341468.
  2167. Total: 513.424700 ms (FindLiveObjects: 20.210000 ms CreateObjectMapping: 13.542600 ms MarkObjects: 479.133400 ms  DeleteObjects: 0.538200 ms)
  2168.  
  2169. Join 6
  2170.  
  2171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2172.  
  2173. Unloading 6 Unused Serialized files (Serialized files now loaded: 55)
  2174.  
  2175. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 341531.
  2176. Total: 510.693800 ms (FindLiveObjects: 19.954700 ms CreateObjectMapping: 14.032300 ms MarkObjects: 476.010500 ms  DeleteObjects: 0.695900 ms)
  2177.  
  2178. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2179.  
  2180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 341531.
  2181. Total: 511.383400 ms (FindLiveObjects: 18.738900 ms CreateObjectMapping: 13.608900 ms MarkObjects: 478.556400 ms  DeleteObjects: 0.478900 ms)
  2182.  
  2183. Join 6
  2184.  
  2185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2186.  
  2187. Join 2
  2188.  
  2189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2190.  
  2191. Join 8
  2192.  
  2193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2194.  
  2195. Exit 2
  2196.  
  2197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2198.  
  2199. Join 3
  2200.  
  2201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2202.  
  2203. Exit 8
  2204.  
  2205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2206.  
  2207. Exit 6
  2208.  
  2209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2210.  
  2211. Exit 3
  2212.  
  2213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2214.  
  2215. Join 1027
  2216.  
  2217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2218.  
  2219. Exit 1027
  2220.  
  2221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2222.  
  2223. Join 3
  2224.  
  2225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2226.  
  2227. Join 7
  2228.  
  2229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2230.  
  2231. Join 8
  2232.  
  2233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2234.  
  2235. Unloading 6 Unused Serialized files (Serialized files now loaded: 55)
  2236.  
  2237. Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 341540.
  2238. Total: 515.880300 ms (FindLiveObjects: 19.027600 ms CreateObjectMapping: 15.298700 ms MarkObjects: 480.622200 ms  DeleteObjects: 0.931200 ms)
  2239.  
  2240. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2241.  
  2242. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 341540.
  2243. Total: 520.480200 ms (FindLiveObjects: 18.694600 ms CreateObjectMapping: 19.401300 ms MarkObjects: 481.855800 ms  DeleteObjects: 0.528100 ms)
  2244.  
  2245. Join 3
  2246.  
  2247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2248.  
  2249. Join 7
  2250.  
  2251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2252.  
  2253. Join 8
  2254.  
  2255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2256.  
  2257. Exit 3
  2258.  
  2259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2260.  
  2261. Unloading 7 Unused Serialized files (Serialized files now loaded: 55)
  2262.  
  2263. Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 342272.
  2264. Total: 511.190500 ms (FindLiveObjects: 18.615000 ms CreateObjectMapping: 13.738200 ms MarkObjects: 477.698200 ms  DeleteObjects: 1.138700 ms)
  2265.  
  2266. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2267.  
  2268. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342272.
  2269. Total: 512.594200 ms (FindLiveObjects: 23.947600 ms CreateObjectMapping: 15.708600 ms MarkObjects: 472.404100 ms  DeleteObjects: 0.533500 ms)
  2270.  
  2271. Join 7
  2272.  
  2273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2274.  
  2275. Join 8
  2276.  
  2277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2278.  
  2279. Exit 8
  2280.  
  2281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2282.  
  2283. Exit 7
  2284.  
  2285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2286.  
  2287. Join 1027
  2288.  
  2289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2290.  
  2291. Exit 1027
  2292.  
  2293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2294.  
  2295. Join 3
  2296.  
  2297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2298.  
  2299. Exit 3
  2300.  
  2301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2302.  
  2303. Unloading 9 Unused Serialized files (Serialized files now loaded: 55)
  2304.  
  2305. Unloading 1685 unused Assets to reduce memory usage. Loaded Objects now: 311437.
  2306. Total: 546.139200 ms (FindLiveObjects: 17.068400 ms CreateObjectMapping: 16.793900 ms MarkObjects: 479.406200 ms  DeleteObjects: 32.870200 ms)
  2307.  
  2308. Unloading 7 Unused Serialized files (Serialized files now loaded: 55)
  2309.  
  2310. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 314683.
  2311. Total: 511.679400 ms (FindLiveObjects: 18.583900 ms CreateObjectMapping: 13.904200 ms MarkObjects: 478.649700 ms  DeleteObjects: 0.541200 ms)
  2312.  
  2313. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2314.  
  2315. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314683.
  2316. Total: 508.396300 ms (FindLiveObjects: 17.378400 ms CreateObjectMapping: 14.416200 ms MarkObjects: 476.057900 ms  DeleteObjects: 0.543200 ms)
  2317.  
  2318. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  2319.  
  2320. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314683.
  2321. Total: 523.326800 ms (FindLiveObjects: 21.428900 ms CreateObjectMapping: 17.028100 ms MarkObjects: 484.374600 ms  DeleteObjects: 0.494600 ms)
  2322.  
  2323. Join 13
  2324.  
  2325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2326.  
  2327. Join 15
  2328.  
  2329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2330.  
  2331. Exit 13
  2332.  
  2333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2334.  
  2335. Join 14
  2336.  
  2337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2338.  
  2339. Exit 14
  2340.  
  2341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2342.  
  2343. Join 14
  2344.  
  2345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2346.  
  2347. Exit 15
  2348.  
  2349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2350.  
  2351. Exit 14
  2352.  
  2353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2354.  
  2355. Unloading 11 Unused Serialized files (Serialized files now loaded: 56)
  2356.  
  2357. Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 308909.
  2358. Total: 535.727700 ms (FindLiveObjects: 18.016100 ms CreateObjectMapping: 14.465100 ms MarkObjects: 492.998300 ms  DeleteObjects: 10.248000 ms)
  2359.  
  2360. Unloading 3 Unused Serialized files (Serialized files now loaded: 56)
  2361.  
  2362. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 308939.
  2363. Total: 526.673800 ms (FindLiveObjects: 21.643500 ms CreateObjectMapping: 20.870800 ms MarkObjects: 483.719900 ms  DeleteObjects: 0.439300 ms)
  2364.  
  2365. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  2366.  
  2367. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308939.
  2368. Total: 506.721000 ms (FindLiveObjects: 17.144700 ms CreateObjectMapping: 13.938400 ms MarkObjects: 475.233200 ms  DeleteObjects: 0.404500 ms)
  2369.  
  2370. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  2371.  
  2372. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308939.
  2373. Total: 508.780100 ms (FindLiveObjects: 16.673800 ms CreateObjectMapping: 18.219600 ms MarkObjects: 473.407700 ms  DeleteObjects: 0.478500 ms)
  2374.  
  2375. Join 19
  2376.  
  2377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2378.  
  2379. Exit 19
  2380.  
  2381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2382.  
  2383. Unloading 14 Unused Serialized files (Serialized files now loaded: 56)
  2384.  
  2385. Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 309267.
  2386. Total: 517.412100 ms (FindLiveObjects: 18.197700 ms CreateObjectMapping: 17.254500 ms MarkObjects: 479.944200 ms  DeleteObjects: 2.014900 ms)
  2387.  
  2388. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  2389.  
  2390. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 312262.
  2391. Total: 510.351500 ms (FindLiveObjects: 19.756900 ms CreateObjectMapping: 13.807900 ms MarkObjects: 476.127600 ms  DeleteObjects: 0.658600 ms)
  2392.  
  2393. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  2394.  
  2395. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312262.
  2396. Total: 509.651400 ms (FindLiveObjects: 17.585400 ms CreateObjectMapping: 14.806500 ms MarkObjects: 476.533400 ms  DeleteObjects: 0.725700 ms)
  2397.  
  2398. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  2399.  
  2400. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312262.
  2401. Total: 506.925400 ms (FindLiveObjects: 17.068300 ms CreateObjectMapping: 13.623500 ms MarkObjects: 475.747700 ms  DeleteObjects: 0.485500 ms)
  2402.  
  2403. Join 20
  2404.  
  2405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2406.  
  2407. Join 21
  2408.  
  2409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2410.  
  2411. Exit 20
  2412.  
  2413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2414.  
  2415. Join 17
  2416.  
  2417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2418.  
  2419. Exit 21
  2420.  
  2421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2422.  
  2423. Exit 17
  2424.  
  2425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2426.  
  2427. Join 1083
  2428.  
  2429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2430.  
  2431. Unloading 7 Unused Serialized files (Serialized files now loaded: 56)
  2432.  
  2433. Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 322430.
  2434. Total: 512.319900 ms (FindLiveObjects: 19.087200 ms CreateObjectMapping: 15.979600 ms MarkObjects: 476.547700 ms  DeleteObjects: 0.704500 ms)
  2435.  
  2436. Unloading 5 Unused Serialized files (Serialized files now loaded: 56)
  2437.  
  2438. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 322456.
  2439. Total: 519.565800 ms (FindLiveObjects: 18.426600 ms CreateObjectMapping: 18.373100 ms MarkObjects: 482.299000 ms  DeleteObjects: 0.466600 ms)
  2440.  
  2441. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  2442.  
  2443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322456.
  2444. Total: 512.022500 ms (FindLiveObjects: 20.617600 ms CreateObjectMapping: 13.596100 ms MarkObjects: 477.400900 ms  DeleteObjects: 0.407400 ms)
  2445.  
  2446. NullReferenceException: Object reference not set to an instance of an object
  2447.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2448.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2449.  
  2450. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2451.  
  2452. Join 1083
  2453.  
  2454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2455.  
  2456. NullReferenceException: Object reference not set to an instance of an object
  2457.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2458.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2459.  
  2460. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2461.  
  2462. NullReferenceException: Object reference not set to an instance of an object
  2463.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2464.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2465.  
  2466. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2467.  
  2468. NullReferenceException: Object reference not set to an instance of an object
  2469.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2470.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2471.  
  2472. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2473.  
  2474. NullReferenceException: Object reference not set to an instance of an object
  2475.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2476.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2477.  
  2478. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2479.  
  2480. NullReferenceException: Object reference not set to an instance of an object
  2481.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2482.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2483.  
  2484. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2485.  
  2486. NullReferenceException: Object reference not set to an instance of an object
  2487.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2488.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2489.  
  2490. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2491.  
  2492. NullReferenceException: Object reference not set to an instance of an object
  2493.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2494.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2495.  
  2496. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2497.  
  2498. NullReferenceException: Object reference not set to an instance of an object
  2499.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2500.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2501.  
  2502. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2503.  
  2504. NullReferenceException: Object reference not set to an instance of an object
  2505.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2506.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2507.  
  2508. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2509.  
  2510. NullReferenceException: Object reference not set to an instance of an object
  2511.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2512.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2513.  
  2514. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2515.  
  2516. NullReferenceException: Object reference not set to an instance of an object
  2517.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2518.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2519.  
  2520. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2521.  
  2522. NullReferenceException: Object reference not set to an instance of an object
  2523.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2524.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2525.  
  2526. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2527.  
  2528. NullReferenceException: Object reference not set to an instance of an object
  2529.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2530.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2531.  
  2532. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2533.  
  2534. NullReferenceException: Object reference not set to an instance of an object
  2535.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2536.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2537.  
  2538. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2539.  
  2540. NullReferenceException: Object reference not set to an instance of an object
  2541.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2542.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2543.  
  2544. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2545.  
  2546. NullReferenceException: Object reference not set to an instance of an object
  2547.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2548.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2549.  
  2550. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2551.  
  2552. NullReferenceException: Object reference not set to an instance of an object
  2553.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2554.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2555.  
  2556. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2557.  
  2558. NullReferenceException: Object reference not set to an instance of an object
  2559.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2560.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2561.  
  2562. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2563.  
  2564. NullReferenceException: Object reference not set to an instance of an object
  2565.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2566.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2567.  
  2568. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2569.  
  2570. NullReferenceException: Object reference not set to an instance of an object
  2571.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2572.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2573.  
  2574. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2575.  
  2576. NullReferenceException: Object reference not set to an instance of an object
  2577.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2578.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2579.  
  2580. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2581.  
  2582. NullReferenceException: Object reference not set to an instance of an object
  2583.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2584.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2585.  
  2586. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2587.  
  2588. NullReferenceException: Object reference not set to an instance of an object
  2589.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2590.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2591.  
  2592. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2593.  
  2594. NullReferenceException: Object reference not set to an instance of an object
  2595.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2596.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2597.  
  2598. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2599.  
  2600. NullReferenceException: Object reference not set to an instance of an object
  2601.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2602.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2603.  
  2604. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2605.  
  2606. NullReferenceException: Object reference not set to an instance of an object
  2607.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2608.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2609.  
  2610. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2611.  
  2612. NullReferenceException: Object reference not set to an instance of an object
  2613.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2614.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2615.  
  2616. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2617.  
  2618. NullReferenceException: Object reference not set to an instance of an object
  2619.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2620.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2621.  
  2622. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2623.  
  2624. NullReferenceException: Object reference not set to an instance of an object
  2625.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2626.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2627.  
  2628. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2629.  
  2630. NullReferenceException: Object reference not set to an instance of an object
  2631.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2632.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2633.  
  2634. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2635.  
  2636. NullReferenceException: Object reference not set to an instance of an object
  2637.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2638.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2639.  
  2640. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2641.  
  2642. NullReferenceException: Object reference not set to an instance of an object
  2643.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2644.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2645.  
  2646. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2647.  
  2648. NullReferenceException: Object reference not set to an instance of an object
  2649.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2650.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2651.  
  2652. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2653.  
  2654. NullReferenceException: Object reference not set to an instance of an object
  2655.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2656.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2657.  
  2658. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2659.  
  2660. NullReferenceException: Object reference not set to an instance of an object
  2661.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2662.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2663.  
  2664. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2665.  
  2666. NullReferenceException: Object reference not set to an instance of an object
  2667.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2668.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2669.  
  2670. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2671.  
  2672. NullReferenceException: Object reference not set to an instance of an object
  2673.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2674.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2675.  
  2676. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2677.  
  2678. NullReferenceException: Object reference not set to an instance of an object
  2679.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2680.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2681.  
  2682. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2683.  
  2684. NullReferenceException: Object reference not set to an instance of an object
  2685.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2686.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2687.  
  2688. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2689.  
  2690. NullReferenceException: Object reference not set to an instance of an object
  2691.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2692.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2693.  
  2694. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2695.  
  2696. NullReferenceException: Object reference not set to an instance of an object
  2697.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2698.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2699.  
  2700. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2701.  
  2702. NullReferenceException: Object reference not set to an instance of an object
  2703.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2704.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2705.  
  2706. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2707.  
  2708. NullReferenceException: Object reference not set to an instance of an object
  2709.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2710.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2711.  
  2712. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2713.  
  2714. NullReferenceException: Object reference not set to an instance of an object
  2715.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2716.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2717.  
  2718. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2719.  
  2720. NullReferenceException: Object reference not set to an instance of an object
  2721.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2722.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2723.  
  2724. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2725.  
  2726. NullReferenceException: Object reference not set to an instance of an object
  2727.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2728.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2729.  
  2730. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2731.  
  2732. NullReferenceException: Object reference not set to an instance of an object
  2733.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2734.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2735.  
  2736. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2737.  
  2738. NullReferenceException: Object reference not set to an instance of an object
  2739.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2740.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2741.  
  2742. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2743.  
  2744. NullReferenceException: Object reference not set to an instance of an object
  2745.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2746.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2747.  
  2748. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2749.  
  2750. NullReferenceException: Object reference not set to an instance of an object
  2751.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2752.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2753.  
  2754. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2755.  
  2756. NullReferenceException: Object reference not set to an instance of an object
  2757.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2758.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2759.  
  2760. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2761.  
  2762. NullReferenceException: Object reference not set to an instance of an object
  2763.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2764.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2765.  
  2766. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2767.  
  2768. NullReferenceException: Object reference not set to an instance of an object
  2769.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2770.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2771.  
  2772. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2773.  
  2774. NullReferenceException: Object reference not set to an instance of an object
  2775.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2776.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2777.  
  2778. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2779.  
  2780. NullReferenceException: Object reference not set to an instance of an object
  2781.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2782.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2783.  
  2784. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2785.  
  2786. NullReferenceException: Object reference not set to an instance of an object
  2787.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2788.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2789.  
  2790. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2791.  
  2792. NullReferenceException: Object reference not set to an instance of an object
  2793.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2794.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2795.  
  2796. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2797.  
  2798. NullReferenceException: Object reference not set to an instance of an object
  2799.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2800.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2801.  
  2802. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2803.  
  2804. NullReferenceException: Object reference not set to an instance of an object
  2805.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2806.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2807.  
  2808. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2809.  
  2810. NullReferenceException: Object reference not set to an instance of an object
  2811.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2812.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2813.  
  2814. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2815.  
  2816. NullReferenceException: Object reference not set to an instance of an object
  2817.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2818.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2819.  
  2820. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2821.  
  2822. NullReferenceException: Object reference not set to an instance of an object
  2823.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2824.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2825.  
  2826. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2827.  
  2828. NullReferenceException: Object reference not set to an instance of an object
  2829.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2830.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2831.  
  2832. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2833.  
  2834. NullReferenceException: Object reference not set to an instance of an object
  2835.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2836.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2837.  
  2838. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2839.  
  2840. NullReferenceException: Object reference not set to an instance of an object
  2841.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2842.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2843.  
  2844. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2845.  
  2846. NullReferenceException: Object reference not set to an instance of an object
  2847.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2848.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2849.  
  2850. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2851.  
  2852. NullReferenceException: Object reference not set to an instance of an object
  2853.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2854.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2855.  
  2856. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2857.  
  2858. NullReferenceException: Object reference not set to an instance of an object
  2859.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2860.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2861.  
  2862. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2863.  
  2864. NullReferenceException: Object reference not set to an instance of an object
  2865.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2866.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2867.  
  2868. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2869.  
  2870. NullReferenceException: Object reference not set to an instance of an object
  2871.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2872.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2873.  
  2874. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2875.  
  2876. NullReferenceException: Object reference not set to an instance of an object
  2877.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2878.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2879.  
  2880. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2881.  
  2882. NullReferenceException: Object reference not set to an instance of an object
  2883.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2884.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2885.  
  2886. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2887.  
  2888. NullReferenceException: Object reference not set to an instance of an object
  2889.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2890.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2891.  
  2892. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2893.  
  2894. NullReferenceException: Object reference not set to an instance of an object
  2895.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2896.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2897.  
  2898. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2899.  
  2900. NullReferenceException: Object reference not set to an instance of an object
  2901.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2902.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2903.  
  2904. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2905.  
  2906. NullReferenceException: Object reference not set to an instance of an object
  2907.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2908.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2909.  
  2910. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2911.  
  2912. NullReferenceException: Object reference not set to an instance of an object
  2913.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2914.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2915.  
  2916. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2917.  
  2918. NullReferenceException: Object reference not set to an instance of an object
  2919.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2920.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2921.  
  2922. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2923.  
  2924. NullReferenceException: Object reference not set to an instance of an object
  2925.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2926.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2927.  
  2928. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2929.  
  2930. NullReferenceException: Object reference not set to an instance of an object
  2931.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2932.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2933.  
  2934. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2935.  
  2936. NullReferenceException: Object reference not set to an instance of an object
  2937.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2938.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2939.  
  2940. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2941.  
  2942. NullReferenceException: Object reference not set to an instance of an object
  2943.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2944.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2945.  
  2946. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2947.  
  2948. NullReferenceException: Object reference not set to an instance of an object
  2949.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2950.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2951.  
  2952. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2953.  
  2954. NullReferenceException: Object reference not set to an instance of an object
  2955.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2956.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2957.  
  2958. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2959.  
  2960. NullReferenceException: Object reference not set to an instance of an object
  2961.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2962.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2963.  
  2964. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2965.  
  2966. NullReferenceException: Object reference not set to an instance of an object
  2967.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2968.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2969.  
  2970. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2971.  
  2972. NullReferenceException: Object reference not set to an instance of an object
  2973.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2974.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2975.  
  2976. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2977.  
  2978. NullReferenceException: Object reference not set to an instance of an object
  2979.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  2980.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2981.  
  2982. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2983.  
  2984. NullReferenceException: Object reference not set to an instance of an object
  2985.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2986.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2987.  
  2988. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2989.  
  2990. NullReferenceException: Object reference not set to an instance of an object
  2991.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  2992.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2993.  
  2994. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  2995.  
  2996. NullReferenceException: Object reference not set to an instance of an object
  2997.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  2998.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  2999.  
  3000. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3001.  
  3002. NullReferenceException: Object reference not set to an instance of an object
  3003.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3004.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3005.  
  3006. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3007.  
  3008. NullReferenceException: Object reference not set to an instance of an object
  3009.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3010.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3011.  
  3012. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3013.  
  3014. NullReferenceException: Object reference not set to an instance of an object
  3015.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3016.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3017.  
  3018. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3019.  
  3020. NullReferenceException: Object reference not set to an instance of an object
  3021.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3022.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3023.  
  3024. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3025.  
  3026. NullReferenceException: Object reference not set to an instance of an object
  3027.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3028.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3029.  
  3030. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3031.  
  3032. NullReferenceException: Object reference not set to an instance of an object
  3033.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3034.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3035.  
  3036. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3037.  
  3038. NullReferenceException: Object reference not set to an instance of an object
  3039.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3040.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3041.  
  3042. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3043.  
  3044. NullReferenceException: Object reference not set to an instance of an object
  3045.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3046.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3047.  
  3048. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3049.  
  3050. NullReferenceException: Object reference not set to an instance of an object
  3051.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3052.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3053.  
  3054. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3055.  
  3056. NullReferenceException: Object reference not set to an instance of an object
  3057.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3058.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3059.  
  3060. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3061.  
  3062. NullReferenceException: Object reference not set to an instance of an object
  3063.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3064.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3065.  
  3066. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3067.  
  3068. NullReferenceException: Object reference not set to an instance of an object
  3069.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3070.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3071.  
  3072. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3073.  
  3074. NullReferenceException: Object reference not set to an instance of an object
  3075.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3076.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3077.  
  3078. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3079.  
  3080. NullReferenceException: Object reference not set to an instance of an object
  3081.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3082.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3083.  
  3084. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3085.  
  3086. NullReferenceException: Object reference not set to an instance of an object
  3087.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3088.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3089.  
  3090. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3091.  
  3092. NullReferenceException: Object reference not set to an instance of an object
  3093.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3094.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3095.  
  3096. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3097.  
  3098. NullReferenceException: Object reference not set to an instance of an object
  3099.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3100.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3101.  
  3102. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3103.  
  3104. NullReferenceException: Object reference not set to an instance of an object
  3105.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3106.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3107.  
  3108. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3109.  
  3110. NullReferenceException: Object reference not set to an instance of an object
  3111.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3112.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3113.  
  3114. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3115.  
  3116. NullReferenceException: Object reference not set to an instance of an object
  3117.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3118.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3119.  
  3120. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3121.  
  3122. NullReferenceException: Object reference not set to an instance of an object
  3123.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3124.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3125.  
  3126. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3127.  
  3128. NullReferenceException: Object reference not set to an instance of an object
  3129.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3130.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3131.  
  3132. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3133.  
  3134. NullReferenceException: Object reference not set to an instance of an object
  3135.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3136.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3137.  
  3138. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3139.  
  3140. NullReferenceException: Object reference not set to an instance of an object
  3141.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3142.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3143.  
  3144. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3145.  
  3146. NullReferenceException: Object reference not set to an instance of an object
  3147.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3148.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3149.  
  3150. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3151.  
  3152. NullReferenceException: Object reference not set to an instance of an object
  3153.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3154.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3155.  
  3156. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3157.  
  3158. NullReferenceException: Object reference not set to an instance of an object
  3159.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3160.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3161.  
  3162. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3163.  
  3164. NullReferenceException: Object reference not set to an instance of an object
  3165.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3166.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3167.  
  3168. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3169.  
  3170. NullReferenceException: Object reference not set to an instance of an object
  3171.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3172.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3173.  
  3174. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3175.  
  3176. NullReferenceException: Object reference not set to an instance of an object
  3177.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3178.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3179.  
  3180. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3181.  
  3182. NullReferenceException: Object reference not set to an instance of an object
  3183.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3184.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3185.  
  3186. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3187.  
  3188. NullReferenceException: Object reference not set to an instance of an object
  3189.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3190.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3191.  
  3192. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3193.  
  3194. NullReferenceException: Object reference not set to an instance of an object
  3195.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3196.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3197.  
  3198. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3199.  
  3200. NullReferenceException: Object reference not set to an instance of an object
  3201.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3202.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3203.  
  3204. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3205.  
  3206. NullReferenceException: Object reference not set to an instance of an object
  3207.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3208.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3209.  
  3210. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3211.  
  3212. NullReferenceException: Object reference not set to an instance of an object
  3213.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3214.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3215.  
  3216. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3217.  
  3218. NullReferenceException: Object reference not set to an instance of an object
  3219.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3220.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3221.  
  3222. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3223.  
  3224. NullReferenceException: Object reference not set to an instance of an object
  3225.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3226.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3227.  
  3228. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3229.  
  3230. NullReferenceException: Object reference not set to an instance of an object
  3231.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3232.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3233.  
  3234. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3235.  
  3236. NullReferenceException: Object reference not set to an instance of an object
  3237.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3238.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3239.  
  3240. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3241.  
  3242. NullReferenceException: Object reference not set to an instance of an object
  3243.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3244.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3245.  
  3246. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3247.  
  3248. NullReferenceException: Object reference not set to an instance of an object
  3249.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3250.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3251.  
  3252. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3253.  
  3254. NullReferenceException: Object reference not set to an instance of an object
  3255.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3256.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3257.  
  3258. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3259.  
  3260. NullReferenceException: Object reference not set to an instance of an object
  3261.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3262.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3263.  
  3264. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3265.  
  3266. NullReferenceException: Object reference not set to an instance of an object
  3267.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3268.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3269.  
  3270. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3271.  
  3272. NullReferenceException: Object reference not set to an instance of an object
  3273.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3274.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3275.  
  3276. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3277.  
  3278. NullReferenceException: Object reference not set to an instance of an object
  3279.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3280.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3281.  
  3282. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3283.  
  3284. NullReferenceException: Object reference not set to an instance of an object
  3285.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3286.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3287.  
  3288. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3289.  
  3290. NullReferenceException: Object reference not set to an instance of an object
  3291.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3292.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3293.  
  3294. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3295.  
  3296. NullReferenceException: Object reference not set to an instance of an object
  3297.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3298.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3299.  
  3300. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3301.  
  3302. NullReferenceException: Object reference not set to an instance of an object
  3303.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3304.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3305.  
  3306. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3307.  
  3308. NullReferenceException: Object reference not set to an instance of an object
  3309.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3310.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3311.  
  3312. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3313.  
  3314. NullReferenceException: Object reference not set to an instance of an object
  3315.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3316.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3317.  
  3318. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3319.  
  3320. NullReferenceException: Object reference not set to an instance of an object
  3321.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3322.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3323.  
  3324. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3325.  
  3326. NullReferenceException: Object reference not set to an instance of an object
  3327.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3328.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3329.  
  3330. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3331.  
  3332. NullReferenceException: Object reference not set to an instance of an object
  3333.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3334.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3335.  
  3336. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3337.  
  3338. NullReferenceException: Object reference not set to an instance of an object
  3339.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3340.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3341.  
  3342. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3343.  
  3344. NullReferenceException: Object reference not set to an instance of an object
  3345.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3346.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3347.  
  3348. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3349.  
  3350. NullReferenceException: Object reference not set to an instance of an object
  3351.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3352.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3353.  
  3354. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3355.  
  3356. NullReferenceException: Object reference not set to an instance of an object
  3357.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3358.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3359.  
  3360. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3361.  
  3362. NullReferenceException: Object reference not set to an instance of an object
  3363.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3364.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3365.  
  3366. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3367.  
  3368. NullReferenceException: Object reference not set to an instance of an object
  3369.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3370.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3371.  
  3372. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3373.  
  3374. NullReferenceException: Object reference not set to an instance of an object
  3375.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3376.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3377.  
  3378. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3379.  
  3380. NullReferenceException: Object reference not set to an instance of an object
  3381.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3382.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3383.  
  3384. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3385.  
  3386. NullReferenceException: Object reference not set to an instance of an object
  3387.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3388.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3389.  
  3390. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3391.  
  3392. NullReferenceException: Object reference not set to an instance of an object
  3393.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3394.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3395.  
  3396. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3397.  
  3398. NullReferenceException: Object reference not set to an instance of an object
  3399.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3400.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3401.  
  3402. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3403.  
  3404. NullReferenceException: Object reference not set to an instance of an object
  3405.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3406.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3407.  
  3408. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3409.  
  3410. NullReferenceException: Object reference not set to an instance of an object
  3411.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3412.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3413.  
  3414. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3415.  
  3416. NullReferenceException: Object reference not set to an instance of an object
  3417.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3418.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3419.  
  3420. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3421.  
  3422. NullReferenceException: Object reference not set to an instance of an object
  3423.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3424.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3425.  
  3426. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3427.  
  3428. NullReferenceException: Object reference not set to an instance of an object
  3429.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3430.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3431.  
  3432. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3433.  
  3434. NullReferenceException: Object reference not set to an instance of an object
  3435.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3436.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3437.  
  3438. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3439.  
  3440. NullReferenceException: Object reference not set to an instance of an object
  3441.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3442.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3443.  
  3444. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3445.  
  3446. NullReferenceException: Object reference not set to an instance of an object
  3447.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3448.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3449.  
  3450. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3451.  
  3452. NullReferenceException: Object reference not set to an instance of an object
  3453.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3454.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3455.  
  3456. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3457.  
  3458. NullReferenceException: Object reference not set to an instance of an object
  3459.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3460.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3461.  
  3462. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3463.  
  3464. NullReferenceException: Object reference not set to an instance of an object
  3465.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3466.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3467.  
  3468. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3469.  
  3470. NullReferenceException: Object reference not set to an instance of an object
  3471.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3472.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3473.  
  3474. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3475.  
  3476. NullReferenceException: Object reference not set to an instance of an object
  3477.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3478.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3479.  
  3480. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3481.  
  3482. NullReferenceException: Object reference not set to an instance of an object
  3483.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3484.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3485.  
  3486. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3487.  
  3488. NullReferenceException: Object reference not set to an instance of an object
  3489.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3490.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3491.  
  3492. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3493.  
  3494. NullReferenceException: Object reference not set to an instance of an object
  3495.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3496.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3497.  
  3498. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3499.  
  3500. NullReferenceException: Object reference not set to an instance of an object
  3501.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3502.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3503.  
  3504. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3505.  
  3506. NullReferenceException: Object reference not set to an instance of an object
  3507.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3508.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3509.  
  3510. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3511.  
  3512. NullReferenceException: Object reference not set to an instance of an object
  3513.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3514.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3515.  
  3516. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3517.  
  3518. NullReferenceException: Object reference not set to an instance of an object
  3519.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3520.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3521.  
  3522. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3523.  
  3524. NullReferenceException: Object reference not set to an instance of an object
  3525.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3526.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3527.  
  3528. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3529.  
  3530. NullReferenceException: Object reference not set to an instance of an object
  3531.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3532.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3533.  
  3534. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3535.  
  3536. NullReferenceException: Object reference not set to an instance of an object
  3537.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3538.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3539.  
  3540. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3541.  
  3542. NullReferenceException: Object reference not set to an instance of an object
  3543.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3544.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3545.  
  3546. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3547.  
  3548. NullReferenceException: Object reference not set to an instance of an object
  3549.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3550.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3551.  
  3552. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3553.  
  3554. NullReferenceException: Object reference not set to an instance of an object
  3555.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3556.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3557.  
  3558. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3559.  
  3560. NullReferenceException: Object reference not set to an instance of an object
  3561.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3562.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3563.  
  3564. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3565.  
  3566. NullReferenceException: Object reference not set to an instance of an object
  3567.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3568.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3569.  
  3570. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3571.  
  3572. NullReferenceException: Object reference not set to an instance of an object
  3573.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3574.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3575.  
  3576. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3577.  
  3578. NullReferenceException: Object reference not set to an instance of an object
  3579.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3580.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3581.  
  3582. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3583.  
  3584. NullReferenceException: Object reference not set to an instance of an object
  3585.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3586.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3587.  
  3588. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3589.  
  3590. NullReferenceException: Object reference not set to an instance of an object
  3591.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3592.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3593.  
  3594. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3595.  
  3596. NullReferenceException: Object reference not set to an instance of an object
  3597.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3598.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3599.  
  3600. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3601.  
  3602. NullReferenceException: Object reference not set to an instance of an object
  3603.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3604.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3605.  
  3606. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3607.  
  3608. NullReferenceException: Object reference not set to an instance of an object
  3609.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3610.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3611.  
  3612. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3613.  
  3614. NullReferenceException: Object reference not set to an instance of an object
  3615.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3616.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3617.  
  3618. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3619.  
  3620. NullReferenceException: Object reference not set to an instance of an object
  3621.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3622.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3623.  
  3624. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3625.  
  3626. NullReferenceException: Object reference not set to an instance of an object
  3627.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3628.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3629.  
  3630. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3631.  
  3632. NullReferenceException: Object reference not set to an instance of an object
  3633.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3634.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3635.  
  3636. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3637.  
  3638. NullReferenceException: Object reference not set to an instance of an object
  3639.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3640.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3641.  
  3642. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3643.  
  3644. NullReferenceException: Object reference not set to an instance of an object
  3645.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3646.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3647.  
  3648. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3649.  
  3650. NullReferenceException: Object reference not set to an instance of an object
  3651.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3652.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3653.  
  3654. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3655.  
  3656. NullReferenceException: Object reference not set to an instance of an object
  3657.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3658.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3659.  
  3660. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3661.  
  3662. NullReferenceException: Object reference not set to an instance of an object
  3663.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3664.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3665.  
  3666. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3667.  
  3668. NullReferenceException: Object reference not set to an instance of an object
  3669.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3670.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3671.  
  3672. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3673.  
  3674. NullReferenceException: Object reference not set to an instance of an object
  3675.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3676.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3677.  
  3678. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3679.  
  3680. NullReferenceException: Object reference not set to an instance of an object
  3681.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3682.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3683.  
  3684. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3685.  
  3686. NullReferenceException: Object reference not set to an instance of an object
  3687.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3688.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3689.  
  3690. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3691.  
  3692. NullReferenceException: Object reference not set to an instance of an object
  3693.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3694.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3695.  
  3696. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3697.  
  3698. NullReferenceException: Object reference not set to an instance of an object
  3699.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3700.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3701.  
  3702. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3703.  
  3704. NullReferenceException: Object reference not set to an instance of an object
  3705.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3706.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3707.  
  3708. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3709.  
  3710. NullReferenceException: Object reference not set to an instance of an object
  3711.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3712.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3713.  
  3714. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3715.  
  3716. NullReferenceException: Object reference not set to an instance of an object
  3717.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3718.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3719.  
  3720. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3721.  
  3722. NullReferenceException: Object reference not set to an instance of an object
  3723.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3724.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3725.  
  3726. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3727.  
  3728. NullReferenceException: Object reference not set to an instance of an object
  3729.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3730.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3731.  
  3732. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3733.  
  3734. NullReferenceException: Object reference not set to an instance of an object
  3735.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3736.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3737.  
  3738. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3739.  
  3740. NullReferenceException: Object reference not set to an instance of an object
  3741.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3742.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3743.  
  3744. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3745.  
  3746. NullReferenceException: Object reference not set to an instance of an object
  3747.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3748.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3749.  
  3750. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3751.  
  3752. NullReferenceException: Object reference not set to an instance of an object
  3753.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3754.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3755.  
  3756. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3757.  
  3758. NullReferenceException: Object reference not set to an instance of an object
  3759.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3760.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3761.  
  3762. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3763.  
  3764. NullReferenceException: Object reference not set to an instance of an object
  3765.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3766.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3767.  
  3768. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3769.  
  3770. NullReferenceException: Object reference not set to an instance of an object
  3771.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3772.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3773.  
  3774. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3775.  
  3776. NullReferenceException: Object reference not set to an instance of an object
  3777.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3778.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3779.  
  3780. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3781.  
  3782. NullReferenceException: Object reference not set to an instance of an object
  3783.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3784.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3785.  
  3786. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3787.  
  3788. NullReferenceException: Object reference not set to an instance of an object
  3789.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3790.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3791.  
  3792. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3793.  
  3794. NullReferenceException: Object reference not set to an instance of an object
  3795.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3796.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3797.  
  3798. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3799.  
  3800. NullReferenceException: Object reference not set to an instance of an object
  3801.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3802.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3803.  
  3804. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3805.  
  3806. NullReferenceException: Object reference not set to an instance of an object
  3807.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3808.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3809.  
  3810. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3811.  
  3812. NullReferenceException: Object reference not set to an instance of an object
  3813.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3814.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3815.  
  3816. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3817.  
  3818. NullReferenceException: Object reference not set to an instance of an object
  3819.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3820.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3821.  
  3822. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3823.  
  3824. NullReferenceException: Object reference not set to an instance of an object
  3825.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3826.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3827.  
  3828. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3829.  
  3830. NullReferenceException: Object reference not set to an instance of an object
  3831.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3832.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3833.  
  3834. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3835.  
  3836. NullReferenceException: Object reference not set to an instance of an object
  3837.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3838.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3839.  
  3840. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3841.  
  3842. NullReferenceException: Object reference not set to an instance of an object
  3843.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3844.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3845.  
  3846. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3847.  
  3848. NullReferenceException: Object reference not set to an instance of an object
  3849.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3850.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3851.  
  3852. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3853.  
  3854. NullReferenceException: Object reference not set to an instance of an object
  3855.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3856.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3857.  
  3858. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3859.  
  3860. NullReferenceException: Object reference not set to an instance of an object
  3861.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3862.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3863.  
  3864. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3865.  
  3866. NullReferenceException: Object reference not set to an instance of an object
  3867.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3868.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3869.  
  3870. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3871.  
  3872. NullReferenceException: Object reference not set to an instance of an object
  3873.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3874.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3875.  
  3876. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3877.  
  3878. NullReferenceException: Object reference not set to an instance of an object
  3879.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3880.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3881.  
  3882. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3883.  
  3884. NullReferenceException: Object reference not set to an instance of an object
  3885.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3886.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3887.  
  3888. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3889.  
  3890. NullReferenceException: Object reference not set to an instance of an object
  3891.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3892.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3893.  
  3894. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3895.  
  3896. NullReferenceException: Object reference not set to an instance of an object
  3897.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3898.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3899.  
  3900. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3901.  
  3902. NullReferenceException: Object reference not set to an instance of an object
  3903.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3904.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3905.  
  3906. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3907.  
  3908. NullReferenceException: Object reference not set to an instance of an object
  3909.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3910.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3911.  
  3912. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3913.  
  3914. NullReferenceException: Object reference not set to an instance of an object
  3915.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3916.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3917.  
  3918. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3919.  
  3920. NullReferenceException: Object reference not set to an instance of an object
  3921.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3922.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3923.  
  3924. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3925.  
  3926. NullReferenceException: Object reference not set to an instance of an object
  3927.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3928.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3929.  
  3930. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3931.  
  3932. NullReferenceException: Object reference not set to an instance of an object
  3933.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3934.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3935.  
  3936. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3937.  
  3938. NullReferenceException: Object reference not set to an instance of an object
  3939.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3940.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3941.  
  3942. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3943.  
  3944. NullReferenceException: Object reference not set to an instance of an object
  3945.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3946.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3947.  
  3948. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3949.  
  3950. NullReferenceException: Object reference not set to an instance of an object
  3951.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3952.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3953.  
  3954. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3955.  
  3956. NullReferenceException: Object reference not set to an instance of an object
  3957.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3958.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3959.  
  3960. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3961.  
  3962. NullReferenceException: Object reference not set to an instance of an object
  3963.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3964.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3965.  
  3966. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3967.  
  3968. NullReferenceException: Object reference not set to an instance of an object
  3969.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3970.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3971.  
  3972. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3973.  
  3974. NullReferenceException: Object reference not set to an instance of an object
  3975.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  3976.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3977.  
  3978. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3979.  
  3980. NullReferenceException: Object reference not set to an instance of an object
  3981.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3982.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3983.  
  3984. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3985.  
  3986. NullReferenceException: Object reference not set to an instance of an object
  3987.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  3988.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3989.  
  3990. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3991.  
  3992. NullReferenceException: Object reference not set to an instance of an object
  3993.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  3994.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  3995.  
  3996. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  3997.  
  3998. NullReferenceException: Object reference not set to an instance of an object
  3999.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4000.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4001.  
  4002. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4003.  
  4004. NullReferenceException: Object reference not set to an instance of an object
  4005.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4006.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4007.  
  4008. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4009.  
  4010. NullReferenceException: Object reference not set to an instance of an object
  4011.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4012.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4013.  
  4014. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4015.  
  4016. NullReferenceException: Object reference not set to an instance of an object
  4017.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4018.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4019.  
  4020. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4021.  
  4022. NullReferenceException: Object reference not set to an instance of an object
  4023.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4024.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4025.  
  4026. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4027.  
  4028. NullReferenceException: Object reference not set to an instance of an object
  4029.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4030.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4031.  
  4032. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4033.  
  4034. NullReferenceException: Object reference not set to an instance of an object
  4035.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4036.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4037.  
  4038. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4039.  
  4040. NullReferenceException: Object reference not set to an instance of an object
  4041.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4042.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4043.  
  4044. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4045.  
  4046. NullReferenceException: Object reference not set to an instance of an object
  4047.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4048.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4049.  
  4050. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4051.  
  4052. NullReferenceException: Object reference not set to an instance of an object
  4053.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4054.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4055.  
  4056. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4057.  
  4058. NullReferenceException: Object reference not set to an instance of an object
  4059.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4060.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4061.  
  4062. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4063.  
  4064. NullReferenceException: Object reference not set to an instance of an object
  4065.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4066.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4067.  
  4068. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4069.  
  4070. NullReferenceException: Object reference not set to an instance of an object
  4071.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4072.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4073.  
  4074. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4075.  
  4076. NullReferenceException: Object reference not set to an instance of an object
  4077.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4078.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4079.  
  4080. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4081.  
  4082. NullReferenceException: Object reference not set to an instance of an object
  4083.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4084.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4085.  
  4086. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4087.  
  4088. NullReferenceException: Object reference not set to an instance of an object
  4089.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4090.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4091.  
  4092. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4093.  
  4094. NullReferenceException: Object reference not set to an instance of an object
  4095.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4096.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4097.  
  4098. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4099.  
  4100. NullReferenceException: Object reference not set to an instance of an object
  4101.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4102.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4103.  
  4104. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4105.  
  4106. NullReferenceException: Object reference not set to an instance of an object
  4107.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4108.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4109.  
  4110. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4111.  
  4112. NullReferenceException: Object reference not set to an instance of an object
  4113.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4114.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4115.  
  4116. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4117.  
  4118. NullReferenceException: Object reference not set to an instance of an object
  4119.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4120.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4121.  
  4122. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4123.  
  4124. NullReferenceException: Object reference not set to an instance of an object
  4125.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4126.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4127.  
  4128. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4129.  
  4130. NullReferenceException: Object reference not set to an instance of an object
  4131.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4132.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4133.  
  4134. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4135.  
  4136. NullReferenceException: Object reference not set to an instance of an object
  4137.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4138.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4139.  
  4140. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4141.  
  4142. NullReferenceException: Object reference not set to an instance of an object
  4143.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4144.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4145.  
  4146. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4147.  
  4148. NullReferenceException: Object reference not set to an instance of an object
  4149.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4150.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4151.  
  4152. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4153.  
  4154. NullReferenceException: Object reference not set to an instance of an object
  4155.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4156.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4157.  
  4158. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4159.  
  4160. NullReferenceException: Object reference not set to an instance of an object
  4161.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4162.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4163.  
  4164. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4165.  
  4166. NullReferenceException: Object reference not set to an instance of an object
  4167.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4168.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4169.  
  4170. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4171.  
  4172. NullReferenceException: Object reference not set to an instance of an object
  4173.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4174.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4175.  
  4176. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4177.  
  4178. NullReferenceException: Object reference not set to an instance of an object
  4179.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4180.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4181.  
  4182. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4183.  
  4184. NullReferenceException: Object reference not set to an instance of an object
  4185.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4186.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4187.  
  4188. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4189.  
  4190. NullReferenceException: Object reference not set to an instance of an object
  4191.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4192.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4193.  
  4194. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4195.  
  4196. NullReferenceException: Object reference not set to an instance of an object
  4197.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4198.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4199.  
  4200. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4201.  
  4202. NullReferenceException: Object reference not set to an instance of an object
  4203.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4204.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4205.  
  4206. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4207.  
  4208. NullReferenceException: Object reference not set to an instance of an object
  4209.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4210.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4211.  
  4212. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4213.  
  4214. NullReferenceException: Object reference not set to an instance of an object
  4215.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4216.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4217.  
  4218. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4219.  
  4220. NullReferenceException: Object reference not set to an instance of an object
  4221.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4222.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4223.  
  4224. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4225.  
  4226. NullReferenceException: Object reference not set to an instance of an object
  4227.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4228.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4229.  
  4230. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4231.  
  4232. NullReferenceException: Object reference not set to an instance of an object
  4233.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4234.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4235.  
  4236. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4237.  
  4238. NullReferenceException: Object reference not set to an instance of an object
  4239.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4240.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4241.  
  4242. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4243.  
  4244. NullReferenceException: Object reference not set to an instance of an object
  4245.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4246.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4247.  
  4248. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4249.  
  4250. NullReferenceException: Object reference not set to an instance of an object
  4251.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4252.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4253.  
  4254. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4255.  
  4256. NullReferenceException: Object reference not set to an instance of an object
  4257.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4258.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4259.  
  4260. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4261.  
  4262. NullReferenceException: Object reference not set to an instance of an object
  4263.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4264.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4265.  
  4266. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4267.  
  4268. NullReferenceException: Object reference not set to an instance of an object
  4269.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4270.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4271.  
  4272. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4273.  
  4274. NullReferenceException: Object reference not set to an instance of an object
  4275.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4276.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4277.  
  4278. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4279.  
  4280. NullReferenceException: Object reference not set to an instance of an object
  4281.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4282.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4283.  
  4284. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4285.  
  4286. NullReferenceException: Object reference not set to an instance of an object
  4287.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4288.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4289.  
  4290. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4291.  
  4292. NullReferenceException: Object reference not set to an instance of an object
  4293.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4294.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4295.  
  4296. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4297.  
  4298. NullReferenceException: Object reference not set to an instance of an object
  4299.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4300.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4301.  
  4302. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4303.  
  4304. NullReferenceException: Object reference not set to an instance of an object
  4305.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4306.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4307.  
  4308. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4309.  
  4310. NullReferenceException: Object reference not set to an instance of an object
  4311.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4312.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4313.  
  4314. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4315.  
  4316. NullReferenceException: Object reference not set to an instance of an object
  4317.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4318.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4319.  
  4320. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4321.  
  4322. NullReferenceException: Object reference not set to an instance of an object
  4323.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4324.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4325.  
  4326. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4327.  
  4328. NullReferenceException: Object reference not set to an instance of an object
  4329.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4330.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4331.  
  4332. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4333.  
  4334. NullReferenceException: Object reference not set to an instance of an object
  4335.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4336.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4337.  
  4338. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4339.  
  4340. NullReferenceException: Object reference not set to an instance of an object
  4341.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4342.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4343.  
  4344. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4345.  
  4346. NullReferenceException: Object reference not set to an instance of an object
  4347.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  4348.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4349.  
  4350. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4351.  
  4352. NullReferenceException: Object reference not set to an instance of an object
  4353.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <189b734f3217433a9fa38fc5832a2abb>:0
  4354.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4355.  
  4356. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4357.  
  4358. NullReferenceException: Object reference not set to an instance of an object
  4359.   at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <189b734f3217433a9fa38fc5832a2abb>:0
  4360.   at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <189b734f3217433a9fa38fc5832a2abb>:0
  4361.  
  4362. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  4363.  
  4364. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4365.  
  4366. Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 323234.
  4367. Total: 523.649200 ms (FindLiveObjects: 23.570000 ms CreateObjectMapping: 15.556200 ms MarkObjects: 483.192600 ms  DeleteObjects: 1.329900 ms)
  4368.  
  4369. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4370.  
  4371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323234.
  4372. Total: 511.476900 ms (FindLiveObjects: 18.007900 ms CreateObjectMapping: 13.155000 ms MarkObjects: 479.748300 ms  DeleteObjects: 0.564900 ms)
  4373.  
  4374. Join 1083
  4375.  
  4376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4377.  
  4378. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4379.  
  4380. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 323229.
  4381. Total: 515.369200 ms (FindLiveObjects: 19.447300 ms CreateObjectMapping: 14.706300 ms MarkObjects: 480.648600 ms  DeleteObjects: 0.566600 ms)
  4382.  
  4383. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4384.  
  4385. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323229.
  4386. Total: 521.931000 ms (FindLiveObjects: 18.992100 ms CreateObjectMapping: 14.596900 ms MarkObjects: 487.881300 ms  DeleteObjects: 0.460100 ms)
  4387.  
  4388. Join 1083
  4389.  
  4390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4391.  
  4392. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4393.  
  4394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4395.  
  4396. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4397.  
  4398. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 323235.
  4399. Total: 527.479900 ms (FindLiveObjects: 21.377800 ms CreateObjectMapping: 13.972400 ms MarkObjects: 491.608400 ms  DeleteObjects: 0.521000 ms)
  4400.  
  4401. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4402.  
  4403. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323235.
  4404. Total: 510.852000 ms (FindLiveObjects: 18.501000 ms CreateObjectMapping: 13.986100 ms MarkObjects: 477.973600 ms  DeleteObjects: 0.390900 ms)
  4405.  
  4406. Join 1083
  4407.  
  4408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4409.  
  4410. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4411.  
  4412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4413.  
  4414. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4415.  
  4416. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 323794.
  4417. Total: 522.154800 ms (FindLiveObjects: 18.334300 ms CreateObjectMapping: 13.875700 ms MarkObjects: 489.336100 ms  DeleteObjects: 0.608300 ms)
  4418.  
  4419. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4420.  
  4421. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323794.
  4422. Total: 523.853400 ms (FindLiveObjects: 17.661500 ms CreateObjectMapping: 13.855800 ms MarkObjects: 491.812700 ms  DeleteObjects: 0.522900 ms)
  4423.  
  4424. Join 1083
  4425.  
  4426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4427.  
  4428. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4429.  
  4430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4431.  
  4432. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4433.  
  4434. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 325964.
  4435. Total: 522.214500 ms (FindLiveObjects: 18.865000 ms CreateObjectMapping: 14.181000 ms MarkObjects: 488.241900 ms  DeleteObjects: 0.926100 ms)
  4436.  
  4437. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4438.  
  4439. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325964.
  4440. Total: 515.893300 ms (FindLiveObjects: 25.294100 ms CreateObjectMapping: 13.597700 ms MarkObjects: 476.472400 ms  DeleteObjects: 0.528800 ms)
  4441.  
  4442. Join 1083
  4443.  
  4444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4445.  
  4446. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4447.  
  4448. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 326111.
  4449. Total: 527.971500 ms (FindLiveObjects: 20.310400 ms CreateObjectMapping: 13.756000 ms MarkObjects: 493.144700 ms  DeleteObjects: 0.759900 ms)
  4450.  
  4451. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4452.  
  4453. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326111.
  4454. Total: 524.829000 ms (FindLiveObjects: 21.472900 ms CreateObjectMapping: 14.783800 ms MarkObjects: 487.998200 ms  DeleteObjects: 0.573700 ms)
  4455.  
  4456. Join 1083
  4457.  
  4458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4459.  
  4460. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4461.  
  4462. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 326566.
  4463. Total: 516.546500 ms (FindLiveObjects: 18.360400 ms CreateObjectMapping: 13.735600 ms MarkObjects: 483.788800 ms  DeleteObjects: 0.661300 ms)
  4464.  
  4465. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4466.  
  4467. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326566.
  4468. Total: 522.837200 ms (FindLiveObjects: 17.930400 ms CreateObjectMapping: 15.527500 ms MarkObjects: 488.825100 ms  DeleteObjects: 0.553600 ms)
  4469.  
  4470. Join 1083
  4471.  
  4472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4473.  
  4474. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  4475.  
  4476. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 326785.
  4477. Total: 512.549800 ms (FindLiveObjects: 18.637100 ms CreateObjectMapping: 13.578400 ms MarkObjects: 479.753000 ms  DeleteObjects: 0.580800 ms)
  4478.  
  4479. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  4480.  
  4481. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326785.
  4482. Total: 517.824300 ms (FindLiveObjects: 22.834700 ms CreateObjectMapping: 13.458800 ms MarkObjects: 480.986300 ms  DeleteObjects: 0.544100 ms)
  4483.  
  4484. Join 1083
  4485.  
  4486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4487.  
  4488. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4489.  
  4490. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 327636.
  4491. Total: 515.104100 ms (FindLiveObjects: 20.027800 ms CreateObjectMapping: 13.824300 ms MarkObjects: 480.613800 ms  DeleteObjects: 0.637500 ms)
  4492.  
  4493. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4494.  
  4495. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327636.
  4496. Total: 511.009300 ms (FindLiveObjects: 18.052000 ms CreateObjectMapping: 13.166400 ms MarkObjects: 479.272700 ms  DeleteObjects: 0.517900 ms)
  4497.  
  4498. Join 1083
  4499.  
  4500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4501.  
  4502. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4503.  
  4504. Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 327876.
  4505. Total: 528.568600 ms (FindLiveObjects: 18.162300 ms CreateObjectMapping: 13.419400 ms MarkObjects: 495.841200 ms  DeleteObjects: 1.145400 ms)
  4506.  
  4507. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4508.  
  4509. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327876.
  4510. Total: 524.430600 ms (FindLiveObjects: 18.009700 ms CreateObjectMapping: 14.535200 ms MarkObjects: 491.378300 ms  DeleteObjects: 0.507000 ms)
  4511.  
  4512. Join 1083
  4513.  
  4514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4515.  
  4516. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4517.  
  4518. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 327876.
  4519. Total: 517.892300 ms (FindLiveObjects: 17.869000 ms CreateObjectMapping: 13.473300 ms MarkObjects: 486.017700 ms  DeleteObjects: 0.531900 ms)
  4520.  
  4521. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4522.  
  4523. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327876.
  4524. Total: 516.842600 ms (FindLiveObjects: 17.740900 ms CreateObjectMapping: 20.991900 ms MarkObjects: 477.568900 ms  DeleteObjects: 0.540500 ms)
  4525.  
  4526. Join 1083
  4527.  
  4528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4529.  
  4530. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4531.  
  4532. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 327876.
  4533. Total: 514.507500 ms (FindLiveObjects: 18.173300 ms CreateObjectMapping: 17.647200 ms MarkObjects: 478.050400 ms  DeleteObjects: 0.636200 ms)
  4534.  
  4535. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4536.  
  4537. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327876.
  4538. Total: 519.440900 ms (FindLiveObjects: 17.791100 ms CreateObjectMapping: 13.810400 ms MarkObjects: 487.321900 ms  DeleteObjects: 0.517000 ms)
  4539.  
  4540. Join 1083
  4541.  
  4542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4543.  
  4544. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4545.  
  4546. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 327873.
  4547. Total: 515.643900 ms (FindLiveObjects: 19.176200 ms CreateObjectMapping: 14.013200 ms MarkObjects: 481.810400 ms  DeleteObjects: 0.643700 ms)
  4548.  
  4549. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4550.  
  4551. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327873.
  4552. Total: 511.301300 ms (FindLiveObjects: 17.783200 ms CreateObjectMapping: 15.863100 ms MarkObjects: 477.156100 ms  DeleteObjects: 0.498700 ms)
  4553.  
  4554. Join 1083
  4555.  
  4556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4557.  
  4558. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4559.  
  4560. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 327873.
  4561. Total: 519.120800 ms (FindLiveObjects: 17.899700 ms CreateObjectMapping: 18.519100 ms MarkObjects: 482.102600 ms  DeleteObjects: 0.599100 ms)
  4562.  
  4563. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4564.  
  4565. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327873.
  4566. Total: 519.385500 ms (FindLiveObjects: 18.501800 ms CreateObjectMapping: 14.226800 ms MarkObjects: 486.090600 ms  DeleteObjects: 0.565800 ms)
  4567.  
  4568. Join 1083
  4569.  
  4570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4571.  
  4572. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4573.  
  4574. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 327873.
  4575. Total: 516.527500 ms (FindLiveObjects: 18.724500 ms CreateObjectMapping: 14.230500 ms MarkObjects: 482.901800 ms  DeleteObjects: 0.670100 ms)
  4576.  
  4577. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4578.  
  4579. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327873.
  4580. Total: 511.398500 ms (FindLiveObjects: 18.355400 ms CreateObjectMapping: 14.096200 ms MarkObjects: 478.367600 ms  DeleteObjects: 0.578600 ms)
  4581.  
  4582. Join 1083
  4583.  
  4584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4585.  
  4586. Exit 1083
  4587.  
  4588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4589.  
  4590. Join 17
  4591.  
  4592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4593.  
  4594. Join 21
  4595.  
  4596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4597.  
  4598. Exit 21
  4599.  
  4600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4601.  
  4602. Exit 17
  4603.  
  4604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4605.  
  4606. Join 1083
  4607.  
  4608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4609.  
  4610. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4611.  
  4612. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 329407.
  4613. Total: 522.142200 ms (FindLiveObjects: 18.712400 ms CreateObjectMapping: 14.909500 ms MarkObjects: 487.709700 ms  DeleteObjects: 0.810100 ms)
  4614.  
  4615. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4616.  
  4617. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329407.
  4618. Total: 517.481400 ms (FindLiveObjects: 18.658200 ms CreateObjectMapping: 16.125700 ms MarkObjects: 482.195600 ms  DeleteObjects: 0.501600 ms)
  4619.  
  4620. Join 1083
  4621.  
  4622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4623.  
  4624. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4625.  
  4626. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 329407.
  4627. Total: 514.499500 ms (FindLiveObjects: 18.813700 ms CreateObjectMapping: 13.984200 ms MarkObjects: 481.118300 ms  DeleteObjects: 0.583100 ms)
  4628.  
  4629. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4630.  
  4631. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329407.
  4632. Total: 512.961000 ms (FindLiveObjects: 18.278400 ms CreateObjectMapping: 14.295900 ms MarkObjects: 479.794900 ms  DeleteObjects: 0.591500 ms)
  4633.  
  4634. Join 1083
  4635.  
  4636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4637.  
  4638. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4639.  
  4640. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 329407.
  4641. Total: 512.771600 ms (FindLiveObjects: 18.211600 ms CreateObjectMapping: 13.633200 ms MarkObjects: 480.213100 ms  DeleteObjects: 0.713100 ms)
  4642.  
  4643. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4644.  
  4645. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329407.
  4646. Total: 527.627600 ms (FindLiveObjects: 18.386700 ms CreateObjectMapping: 15.919500 ms MarkObjects: 492.798100 ms  DeleteObjects: 0.522800 ms)
  4647.  
  4648. Join 1083
  4649.  
  4650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4651.  
  4652. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4653.  
  4654. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 329408.
  4655. Total: 520.193600 ms (FindLiveObjects: 18.445800 ms CreateObjectMapping: 19.503800 ms MarkObjects: 481.538600 ms  DeleteObjects: 0.705000 ms)
  4656.  
  4657. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4658.  
  4659. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329408.
  4660. Total: 515.048000 ms (FindLiveObjects: 17.994700 ms CreateObjectMapping: 16.290400 ms MarkObjects: 480.166400 ms  DeleteObjects: 0.596100 ms)
  4661.  
  4662. Join 1083
  4663.  
  4664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4665.  
  4666. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4667.  
  4668. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 329481.
  4669. Total: 521.321700 ms (FindLiveObjects: 22.025900 ms CreateObjectMapping: 18.383100 ms MarkObjects: 480.278400 ms  DeleteObjects: 0.633800 ms)
  4670.  
  4671. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4672.  
  4673. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329481.
  4674. Total: 516.614000 ms (FindLiveObjects: 18.249700 ms CreateObjectMapping: 14.035500 ms MarkObjects: 483.737300 ms  DeleteObjects: 0.590800 ms)
  4675.  
  4676. Join 1083
  4677.  
  4678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4679.  
  4680. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4681.  
  4682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4683.  
  4684. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4685.  
  4686. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 329481.
  4687. Total: 521.880400 ms (FindLiveObjects: 18.514500 ms CreateObjectMapping: 18.402700 ms MarkObjects: 484.151900 ms  DeleteObjects: 0.811100 ms)
  4688.  
  4689. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4690.  
  4691. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329481.
  4692. Total: 518.254700 ms (FindLiveObjects: 18.454900 ms CreateObjectMapping: 14.397000 ms MarkObjects: 484.909800 ms  DeleteObjects: 0.492400 ms)
  4693.  
  4694. Join 1083
  4695.  
  4696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4697.  
  4698. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4699.  
  4700. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 329689.
  4701. Total: 514.052300 ms (FindLiveObjects: 19.205900 ms CreateObjectMapping: 13.793200 ms MarkObjects: 480.434600 ms  DeleteObjects: 0.618200 ms)
  4702.  
  4703. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4704.  
  4705. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329689.
  4706. Total: 525.701800 ms (FindLiveObjects: 23.945100 ms CreateObjectMapping: 16.205100 ms MarkObjects: 485.050800 ms  DeleteObjects: 0.500500 ms)
  4707.  
  4708. Join 1083
  4709.  
  4710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4711.  
  4712. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4713.  
  4714. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 329882.
  4715. Total: 516.822000 ms (FindLiveObjects: 19.541600 ms CreateObjectMapping: 13.979000 ms MarkObjects: 482.598900 ms  DeleteObjects: 0.702200 ms)
  4716.  
  4717. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4718.  
  4719. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329882.
  4720. Total: 521.591500 ms (FindLiveObjects: 20.769900 ms CreateObjectMapping: 13.697400 ms MarkObjects: 486.478100 ms  DeleteObjects: 0.645500 ms)
  4721.  
  4722. Join 1083
  4723.  
  4724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4725.  
  4726. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4727.  
  4728. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 329900.
  4729. Total: 516.769100 ms (FindLiveObjects: 19.559000 ms CreateObjectMapping: 13.622000 ms MarkObjects: 482.993800 ms  DeleteObjects: 0.594000 ms)
  4730.  
  4731. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4732.  
  4733. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329900.
  4734. Total: 517.978500 ms (FindLiveObjects: 17.945300 ms CreateObjectMapping: 14.431500 ms MarkObjects: 484.990600 ms  DeleteObjects: 0.610600 ms)
  4735.  
  4736. Join 1083
  4737.  
  4738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4739.  
  4740. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4741.  
  4742. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 329976.
  4743. Total: 519.861300 ms (FindLiveObjects: 18.149300 ms CreateObjectMapping: 16.789600 ms MarkObjects: 484.257900 ms  DeleteObjects: 0.664100 ms)
  4744.  
  4745. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4746.  
  4747. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329976.
  4748. Total: 516.801900 ms (FindLiveObjects: 17.724400 ms CreateObjectMapping: 18.969700 ms MarkObjects: 479.595900 ms  DeleteObjects: 0.511600 ms)
  4749.  
  4750. Join 1083
  4751.  
  4752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4753.  
  4754. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4755.  
  4756. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 329976.
  4757. Total: 516.298700 ms (FindLiveObjects: 18.889600 ms CreateObjectMapping: 13.963900 ms MarkObjects: 482.812400 ms  DeleteObjects: 0.632700 ms)
  4758.  
  4759. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4760.  
  4761. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329976.
  4762. Total: 515.183200 ms (FindLiveObjects: 18.177900 ms CreateObjectMapping: 14.238800 ms MarkObjects: 482.126200 ms  DeleteObjects: 0.639800 ms)
  4763.  
  4764. Join 1083
  4765.  
  4766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4767.  
  4768. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4769.  
  4770. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 330082.
  4771. Total: 532.877200 ms (FindLiveObjects: 18.527400 ms CreateObjectMapping: 20.431400 ms MarkObjects: 493.180400 ms  DeleteObjects: 0.737600 ms)
  4772.  
  4773. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4774.  
  4775. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330082.
  4776. Total: 518.042400 ms (FindLiveObjects: 18.869000 ms CreateObjectMapping: 18.968300 ms MarkObjects: 479.614500 ms  DeleteObjects: 0.590000 ms)
  4777.  
  4778. Join 1083
  4779.  
  4780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4781.  
  4782. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4783.  
  4784. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 330206.
  4785. Total: 519.474200 ms (FindLiveObjects: 19.198500 ms CreateObjectMapping: 13.994200 ms MarkObjects: 485.705200 ms  DeleteObjects: 0.575900 ms)
  4786.  
  4787. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4788.  
  4789. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330206.
  4790. Total: 521.106000 ms (FindLiveObjects: 17.648900 ms CreateObjectMapping: 19.675800 ms MarkObjects: 483.204200 ms  DeleteObjects: 0.576700 ms)
  4791.  
  4792. Join 1083
  4793.  
  4794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4795.  
  4796. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4797.  
  4798. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 330207.
  4799. Total: 516.958900 ms (FindLiveObjects: 19.638000 ms CreateObjectMapping: 14.340000 ms MarkObjects: 482.462300 ms  DeleteObjects: 0.518400 ms)
  4800.  
  4801. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4802.  
  4803. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330207.
  4804. Total: 521.863200 ms (FindLiveObjects: 19.313800 ms CreateObjectMapping: 21.986100 ms MarkObjects: 479.973300 ms  DeleteObjects: 0.583700 ms)
  4805.  
  4806. Join 1083
  4807.  
  4808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4809.  
  4810. Unloading 8 Unused Serialized files (Serialized files now loaded: 58)
  4811.  
  4812. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 331535.
  4813. Total: 529.933300 ms (FindLiveObjects: 19.739000 ms CreateObjectMapping: 16.503200 ms MarkObjects: 492.899300 ms  DeleteObjects: 0.791600 ms)
  4814.  
  4815. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4816.  
  4817. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331535.
  4818. Total: 517.148700 ms (FindLiveObjects: 19.527000 ms CreateObjectMapping: 14.527600 ms MarkObjects: 482.535700 ms  DeleteObjects: 0.557700 ms)
  4819.  
  4820. Join 1083
  4821.  
  4822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4823.  
  4824. Unloading 8 Unused Serialized files (Serialized files now loaded: 58)
  4825.  
  4826. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 331534.
  4827. Total: 518.609500 ms (FindLiveObjects: 22.419700 ms CreateObjectMapping: 13.863100 ms MarkObjects: 481.727100 ms  DeleteObjects: 0.599100 ms)
  4828.  
  4829. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4830.  
  4831. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331534.
  4832. Total: 511.631200 ms (FindLiveObjects: 17.854400 ms CreateObjectMapping: 13.699900 ms MarkObjects: 479.557000 ms  DeleteObjects: 0.519700 ms)
  4833.  
  4834. Join 1083
  4835.  
  4836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4837.  
  4838. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4839.  
  4840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4841.  
  4842. Unloading 8 Unused Serialized files (Serialized files now loaded: 58)
  4843.  
  4844. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 331883.
  4845. Total: 529.309700 ms (FindLiveObjects: 20.927400 ms CreateObjectMapping: 14.163500 ms MarkObjects: 493.581300 ms  DeleteObjects: 0.637000 ms)
  4846.  
  4847. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4848.  
  4849. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331883.
  4850. Total: 520.219400 ms (FindLiveObjects: 18.060800 ms CreateObjectMapping: 15.012300 ms MarkObjects: 486.592200 ms  DeleteObjects: 0.553600 ms)
  4851.  
  4852. Join 1083
  4853.  
  4854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4855.  
  4856. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4857.  
  4858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4859.  
  4860. Exit 1083
  4861.  
  4862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4863.  
  4864. Join 17
  4865.  
  4866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4867.  
  4868. Exit 17
  4869.  
  4870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4871.  
  4872. Join 1083
  4873.  
  4874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4875.  
  4876. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4877.  
  4878. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 330582.
  4879. Total: 525.215800 ms (FindLiveObjects: 18.837500 ms CreateObjectMapping: 14.438000 ms MarkObjects: 490.670100 ms  DeleteObjects: 1.269500 ms)
  4880.  
  4881. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4882.  
  4883. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330582.
  4884. Total: 523.389900 ms (FindLiveObjects: 18.247400 ms CreateObjectMapping: 19.408600 ms MarkObjects: 485.193500 ms  DeleteObjects: 0.539600 ms)
  4885.  
  4886. Join 1083
  4887.  
  4888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4889.  
  4890. Unloading 7 Unused Serialized files (Serialized files now loaded: 58)
  4891.  
  4892. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 330586.
  4893. Total: 525.306100 ms (FindLiveObjects: 17.856400 ms CreateObjectMapping: 17.470000 ms MarkObjects: 489.333300 ms  DeleteObjects: 0.646100 ms)
  4894.  
  4895. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4896.  
  4897. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330586.
  4898. Total: 524.752900 ms (FindLiveObjects: 18.434000 ms CreateObjectMapping: 13.896800 ms MarkObjects: 491.842100 ms  DeleteObjects: 0.579500 ms)
  4899.  
  4900. Join 1083
  4901.  
  4902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4903.  
  4904. Unloading 8 Unused Serialized files (Serialized files now loaded: 58)
  4905.  
  4906. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 331904.
  4907. Total: 525.239400 ms (FindLiveObjects: 18.785400 ms CreateObjectMapping: 18.642500 ms MarkObjects: 487.013900 ms  DeleteObjects: 0.797300 ms)
  4908.  
  4909. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4910.  
  4911. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331904.
  4912. Total: 527.841200 ms (FindLiveObjects: 18.566500 ms CreateObjectMapping: 14.513600 ms MarkObjects: 494.177200 ms  DeleteObjects: 0.583400 ms)
  4913.  
  4914. Join 1083
  4915.  
  4916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4917.  
  4918. Unloading 8 Unused Serialized files (Serialized files now loaded: 58)
  4919.  
  4920. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 331903.
  4921. Total: 526.278000 ms (FindLiveObjects: 18.743800 ms CreateObjectMapping: 19.513900 ms MarkObjects: 487.372400 ms  DeleteObjects: 0.647600 ms)
  4922.  
  4923. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4924.  
  4925. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331903.
  4926. Total: 520.649000 ms (FindLiveObjects: 17.825300 ms CreateObjectMapping: 14.357300 ms MarkObjects: 487.920700 ms  DeleteObjects: 0.545000 ms)
  4927.  
  4928. Join 1083
  4929.  
  4930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4931.  
  4932. Unloading 8 Unused Serialized files (Serialized files now loaded: 58)
  4933.  
  4934. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 331907.
  4935. Total: 523.519300 ms (FindLiveObjects: 18.913700 ms CreateObjectMapping: 14.577000 ms MarkObjects: 489.365900 ms  DeleteObjects: 0.662300 ms)
  4936.  
  4937. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  4938.  
  4939. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331907.
  4940. Total: 521.629600 ms (FindLiveObjects: 18.683600 ms CreateObjectMapping: 14.113300 ms MarkObjects: 488.314000 ms  DeleteObjects: 0.518400 ms)
  4941.  
  4942. Join 1083
  4943.  
  4944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4945.  
  4946. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4947.  
  4948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4949.  
  4950. Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
  4951.  
  4952. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 332562.
  4953. Total: 522.534800 ms (FindLiveObjects: 18.562900 ms CreateObjectMapping: 13.798400 ms MarkObjects: 489.492300 ms  DeleteObjects: 0.680700 ms)
  4954.  
  4955. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  4956.  
  4957. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332562.
  4958. Total: 524.238900 ms (FindLiveObjects: 18.011600 ms CreateObjectMapping: 16.757300 ms MarkObjects: 488.974200 ms  DeleteObjects: 0.495400 ms)
  4959.  
  4960. Join 1083
  4961.  
  4962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4963.  
  4964. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4965.  
  4966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4967.  
  4968. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4969.  
  4970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4971.  
  4972. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Dr. Hamijo's Anahir
  4973.  
  4974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4975.  
  4976. Exit 1083
  4977.  
  4978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4979.  
  4980. Join 21
  4981.  
  4982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4983.  
  4984. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  4985. Connection was lost; reason is: unknown
  4986.  
  4987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4988.  
  4989. Close Time: 1/24/2020 6:46:17 PM
  4990.  
  4991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
RAW Paste Data
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