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- Marine Helmet
- Start with a throwable chainsaw. Droppable. Can equip guns.
- Imp
- Has access to fireballs; can fire one before needing to wait for it to recharge. Not droppable. Can't equip guns.
- Arachnotron
- Start with a plasma rifle; able to charge and store up to 3 plasma shots but when he fires he has to stand still and the weapon has a low rate of fire. Not droppable. Can't equip guns.
- Arch-vile
- Able to set a firebomb and have it explode on command. Firebomb can be shot to be put it out. Not droppable. Can equip guns.
- Baron of Hell
- Slower fireball, faster recharge. Not droppable. Can't equip guns.
- Cacodemon
- Mediocre fireball, but can trade its fireball charge for short periods of flight. Not droppable. Can't equip guns.
- Commander Keen
- No bonus. Can equip guns.
- Cyberdemon
- Start with rocket launcher, 3 shots. Droppable. Can equip guns.
- Demon
- Can take 2 hits before dying. Can equip guns.
- Heavy Weapon Dude
- Start with a chaingun with 10 shots. Droppable. Can equip guns.
- Hell Knight
- Has access to fireball between Imp and Baron of Hell in speed and recharge rate. Not droppable. Can't equip guns.
- Lost Soul Has access to a rechargable sprint in a straight line.. Not droppable. Can't equip guns.
- Mancubus
- Starts with a flamethrower with a larger blast radius, but is slower than a rocket and only has 2 shots. Droppable. Can equip guns.
- Revenant
- Starts with a rocket launcher with ammunition that follows enemies, but can only fly a short distance before exploding prematurely and the rocket launcher only has 2 shots. Droppable. Can equip guns.
- Romero's Head
- Is immune to all ranged attacks except rockets and weapon throws. Can't equip guns.
- Shotgun Zombie
- Starts with a gun with 4 shots. Droppable. Can equip guns.
- Pain Elemental
- Death spawns an AI Zombieman by the corpse. Can equip guns.
- Spectre
- Invisible, but appears when close to an enemy. Can't equip guns.
- SS
- Identifies himself as part of the SS as a taunt and yells "my life" when killed. Can equip guns.
- Zombieman
- Starts with a pistol with 6 shots. Droppable. Can equip guns.
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