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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor:
- VRAM: 4018 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.403 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 3.146000 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 11:39:59 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2c60 -> priority: 1
- Thread -> id: 2c64 -> priority: 1
- Thread -> id: 2c68 -> priority: 1
- Thread -> id: 2c6c -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174485.
- Total: 754.248096 ms (FindLiveObjects: 27.433026 ms CreateObjectMapping: 26.273381 ms MarkObjects: 699.023689 ms DeleteObjects: 1.512134 ms)
- Tamer ID: 480944
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193748.
- Total: 555.325537 ms (FindLiveObjects: 17.512980 ms CreateObjectMapping: 13.073868 ms MarkObjects: 522.644777 ms DeleteObjects: 2.087067 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199604.
- Total: 544.582691 ms (FindLiveObjects: 17.149247 ms CreateObjectMapping: 16.150446 ms MarkObjects: 509.601220 ms DeleteObjects: 1.674445 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206784.
- Total: 553.083492 ms (FindLiveObjects: 17.165869 ms CreateObjectMapping: 13.255246 ms MarkObjects: 521.480244 ms DeleteObjects: 1.176267 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211388.
- Total: 535.170112 ms (FindLiveObjects: 16.915069 ms CreateObjectMapping: 12.545868 ms MarkObjects: 504.076286 ms DeleteObjects: 1.627022 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211483.
- Total: 578.652873 ms (FindLiveObjects: 17.842002 ms CreateObjectMapping: 12.905202 ms MarkObjects: 547.090692 ms DeleteObjects: 0.808622 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219263.
- Total: 605.685010 ms (FindLiveObjects: 18.636936 ms CreateObjectMapping: 24.146225 ms MarkObjects: 561.282649 ms DeleteObjects: 1.611867 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224634.
- Total: 586.898963 ms (FindLiveObjects: 18.463869 ms CreateObjectMapping: 20.319691 ms MarkObjects: 547.204603 ms DeleteObjects: 0.903956 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230721.
- Total: 598.701720 ms (FindLiveObjects: 18.891647 ms CreateObjectMapping: 22.123692 ms MarkObjects: 556.364426 ms DeleteObjects: 1.315600 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239905.
- Total: 608.906788 ms (FindLiveObjects: 22.157914 ms CreateObjectMapping: 25.913070 ms MarkObjects: 559.830160 ms DeleteObjects: 0.999778 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239905.
- Total: 576.078873 ms (FindLiveObjects: 18.717113 ms CreateObjectMapping: 20.557780 ms MarkObjects: 535.854068 ms DeleteObjects: 0.942578 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239905.
- Total: 581.780785 ms (FindLiveObjects: 20.129514 ms CreateObjectMapping: 20.349025 ms MarkObjects: 540.140646 ms DeleteObjects: 1.152800 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239929.
- Total: 566.790961 ms (FindLiveObjects: 20.132447 ms CreateObjectMapping: 22.178447 ms MarkObjects: 523.602511 ms DeleteObjects: 0.871200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 1257 unused Assets to reduce memory usage. Loaded Objects now: 242812.
- Total: 573.700428 ms (FindLiveObjects: 19.231914 ms CreateObjectMapping: 20.953292 ms MarkObjects: 531.000379 ms DeleteObjects: 2.507023 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 242838.
- Total: 559.785182 ms (FindLiveObjects: 19.597114 ms CreateObjectMapping: 19.638180 ms MarkObjects: 519.803355 ms DeleteObjects: 0.740667 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242838.
- Total: 570.554917 ms (FindLiveObjects: 19.939825 ms CreateObjectMapping: 19.626936 ms MarkObjects: 530.101312 ms DeleteObjects: 0.880000 ms)
- Close Time: 1/25/2020 11:47:10 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error/GameAnalytics: System.Threading.ThreadAbortException
- at (wrapper managed-to-native) System.Threading.WaitHandle.Wait_internal(intptr*,int,bool,int)
- at System.Threading.WaitHandle.WaitOneNative (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.UInt32 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00019] in <7d97106330684add86d080ecf65bfe69>:0
- at System.Threading.WaitHandle.InternalWaitOne (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00014] in <7d97106330684add86d080ecf65bfe69>:0
- at System.Threading.WaitHandle.WaitOne (System.Int64 timeout, System.Boolean exitContext) [0x00000] in <7d97106330684add86d080ecf65bfe69>:0
- at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout, System.Boolean exitContext) [0x00019] in <7d97106330684add86d080ecf65bfe69>:0
- at System.Net.HttpWebRequest.GetRequestStream () [0x0002d] in <0079a30f96a047348857e1cecc6c638a>:0
- at GameAnalyticsSDK.Net.Http.GAHTTPApi.SendEventsInArray (System.Collections.Generic.List`1[T] eventArray) [0x000c5] in <d9dd97c12fb446d485b944fab1d9a65b>:0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error/GameAnalytics: Error during ProcessEvents(): System.Threading.ThreadAbortException
- at GameAnalyticsSDK.Net.Http.GAHTTPApi.SendEventsInArray (System.Collections.Generic.List`1[T] eventArray) [0x001cd] in <d9dd97c12fb446d485b944fab1d9a65b>:0
- at GameAnalyticsSDK.Net.Events.GAEvents.ProcessEvents (System.String category, System.Boolean performCleanUp) [0x00272] in <d9dd97c12fb446d485b944fab1d9a65b>:0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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